Windows should animate when they are about to get docked at screen edges.
[chromium-blink-merge.git] / ash / wm / toplevel_window_event_handler.cc
bloba0d4b5e7e0b5b589c205c54c0c06f537e04466e9
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/toplevel_window_event_handler.h"
7 #include "ash/shell.h"
8 #include "ash/wm/property_util.h"
9 #include "ash/wm/resize_shadow_controller.h"
10 #include "ash/wm/window_properties.h"
11 #include "ash/wm/window_resizer.h"
12 #include "ash/wm/window_util.h"
13 #include "ash/wm/workspace/snap_sizer.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/run_loop.h"
16 #include "ui/aura/client/aura_constants.h"
17 #include "ui/aura/client/cursor_client.h"
18 #include "ui/aura/env.h"
19 #include "ui/aura/root_window.h"
20 #include "ui/aura/window.h"
21 #include "ui/aura/window_delegate.h"
22 #include "ui/aura/window_observer.h"
23 #include "ui/base/cursor/cursor.h"
24 #include "ui/base/events/event.h"
25 #include "ui/base/events/event_utils.h"
26 #include "ui/base/gestures/gesture_recognizer.h"
27 #include "ui/base/hit_test.h"
28 #include "ui/base/ui_base_types.h"
29 #include "ui/compositor/layer.h"
30 #include "ui/compositor/scoped_layer_animation_settings.h"
31 #include "ui/gfx/screen.h"
33 namespace {
34 const double kMinHorizVelocityForWindowSwipe = 1100;
35 const double kMinVertVelocityForWindowMinimize = 1000;
38 namespace ash {
40 namespace {
42 gfx::Point ConvertPointToParent(aura::Window* window,
43 const gfx::Point& point) {
44 gfx::Point result(point);
45 aura::Window::ConvertPointToTarget(window, window->parent(), &result);
46 return result;
49 } // namespace
51 // ScopedWindowResizer ---------------------------------------------------------
53 // Wraps a WindowResizer and installs an observer on its target window. When
54 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
55 // ToplevelWindowEventHandler to clean up.
56 class ToplevelWindowEventHandler::ScopedWindowResizer
57 : public aura::WindowObserver {
58 public:
59 ScopedWindowResizer(ToplevelWindowEventHandler* handler,
60 WindowResizer* resizer);
61 virtual ~ScopedWindowResizer();
63 WindowResizer* resizer() { return resizer_.get(); }
65 // WindowObserver overrides:
66 virtual void OnWindowHierarchyChanging(
67 const HierarchyChangeParams& params) OVERRIDE;
68 virtual void OnWindowPropertyChanged(aura::Window* window,
69 const void* key,
70 intptr_t old) OVERRIDE;
71 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
73 private:
74 void AddHandlers(aura::Window* container);
75 void RemoveHandlers();
77 ToplevelWindowEventHandler* handler_;
78 scoped_ptr<WindowResizer> resizer_;
80 // If not NULL, this is an additional container that the dragged window has
81 // moved to which ScopedWindowResizer has temporarily added observers on.
82 aura::Window* target_container_;
84 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
87 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
88 ToplevelWindowEventHandler* handler,
89 WindowResizer* resizer)
90 : handler_(handler),
91 resizer_(resizer),
92 target_container_(NULL) {
93 if (resizer_)
94 resizer_->GetTarget()->AddObserver(this);
97 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
98 RemoveHandlers();
99 if (resizer_)
100 resizer_->GetTarget()->RemoveObserver(this);
103 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowHierarchyChanging(
104 const HierarchyChangeParams& params) {
105 if (params.receiver != resizer_->GetTarget())
106 return;
108 if (params.receiver->GetProperty(internal::kContinueDragAfterReparent)) {
109 params.receiver->SetProperty(internal::kContinueDragAfterReparent, false);
110 AddHandlers(params.new_parent);
111 } else {
112 handler_->CompleteDrag(DRAG_COMPLETE, 0);
116 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowPropertyChanged(
117 aura::Window* window,
118 const void* key,
119 intptr_t old) {
120 if (key == aura::client::kShowStateKey && !wm::IsWindowNormal(window))
121 handler_->CompleteDrag(DRAG_COMPLETE, 0);
124 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
125 aura::Window* window) {
126 DCHECK(resizer_.get());
127 DCHECK_EQ(resizer_->GetTarget(), window);
128 handler_->ResizerWindowDestroyed();
131 void ToplevelWindowEventHandler::ScopedWindowResizer::AddHandlers(
132 aura::Window* container) {
133 RemoveHandlers();
134 if (!handler_->owner()->Contains(container)) {
135 container->AddPreTargetHandler(handler_);
136 container->AddPostTargetHandler(handler_);
137 target_container_ = container;
141 void ToplevelWindowEventHandler::ScopedWindowResizer::RemoveHandlers() {
142 if (target_container_) {
143 target_container_->RemovePreTargetHandler(handler_);
144 target_container_->RemovePostTargetHandler(handler_);
145 target_container_ = NULL;
150 // ToplevelWindowEventHandler --------------------------------------------------
152 ToplevelWindowEventHandler::ToplevelWindowEventHandler(aura::Window* owner)
153 : owner_(owner),
154 in_move_loop_(false),
155 move_cancelled_(false),
156 in_gesture_drag_(false),
157 destroyed_(NULL) {
158 aura::client::SetWindowMoveClient(owner, this);
159 Shell::GetInstance()->display_controller()->AddObserver(this);
160 owner->AddPreTargetHandler(this);
161 owner->AddPostTargetHandler(this);
164 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
165 Shell::GetInstance()->display_controller()->RemoveObserver(this);
166 if (destroyed_)
167 *destroyed_ = true;
170 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
171 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
172 event->key_code() == ui::VKEY_ESCAPE) {
173 CompleteDrag(DRAG_REVERT, event->flags());
177 void ToplevelWindowEventHandler::OnMouseEvent(
178 ui::MouseEvent* event) {
179 if ((event->flags() &
180 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
181 return;
183 if (in_gesture_drag_)
184 return;
186 aura::Window* target = static_cast<aura::Window*>(event->target());
187 switch (event->type()) {
188 case ui::ET_MOUSE_PRESSED:
189 HandleMousePressed(target, event);
190 break;
191 case ui::ET_MOUSE_DRAGGED:
192 HandleDrag(target, event);
193 break;
194 case ui::ET_MOUSE_CAPTURE_CHANGED:
195 case ui::ET_MOUSE_RELEASED:
196 HandleMouseReleased(target, event);
197 break;
198 case ui::ET_MOUSE_MOVED:
199 HandleMouseMoved(target, event);
200 break;
201 case ui::ET_MOUSE_EXITED:
202 HandleMouseExited(target, event);
203 break;
204 default:
205 break;
209 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
210 aura::Window* target = static_cast<aura::Window*>(event->target());
211 if (!target->delegate())
212 return;
214 if (in_move_loop_ && !in_gesture_drag_)
215 return;
217 switch (event->type()) {
218 case ui::ET_GESTURE_TAP_DOWN: {
219 int component =
220 target->delegate()->GetNonClientComponent(event->location());
221 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
222 WindowResizer::kBoundsChange_Resizes))
223 return;
224 internal::ResizeShadowController* controller =
225 Shell::GetInstance()->resize_shadow_controller();
226 if (controller)
227 controller->ShowShadow(target, component);
228 return;
230 case ui::ET_GESTURE_END: {
231 internal::ResizeShadowController* controller =
232 Shell::GetInstance()->resize_shadow_controller();
233 if (controller)
234 controller->HideShadow(target);
235 return;
237 case ui::ET_GESTURE_SCROLL_BEGIN: {
238 if (in_gesture_drag_)
239 return;
240 int component =
241 target->delegate()->GetNonClientComponent(event->location());
242 if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0) {
243 window_resizer_.reset();
244 return;
246 in_gesture_drag_ = true;
247 pre_drag_window_bounds_ = target->bounds();
248 gfx::Point location_in_parent(
249 ConvertPointToParent(target, event->location()));
250 CreateScopedWindowResizer(target, location_in_parent, component,
251 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
252 break;
254 case ui::ET_GESTURE_SCROLL_UPDATE: {
255 if (!in_gesture_drag_)
256 return;
257 if (window_resizer_.get() &&
258 window_resizer_->resizer()->GetTarget() != target) {
259 return;
261 HandleDrag(target, event);
262 break;
264 case ui::ET_GESTURE_SCROLL_END:
265 case ui::ET_SCROLL_FLING_START: {
266 if (!in_gesture_drag_)
267 return;
268 if (window_resizer_.get() &&
269 window_resizer_->resizer()->GetTarget() != target) {
270 return;
273 CompleteDrag(DRAG_COMPLETE, event->flags());
274 if (in_move_loop_) {
275 quit_closure_.Run();
276 in_move_loop_ = false;
278 in_gesture_drag_ = false;
280 if (event->type() == ui::ET_GESTURE_SCROLL_END) {
281 event->StopPropagation();
282 return;
285 int component =
286 target->delegate()->GetNonClientComponent(event->location());
287 if (WindowResizer::GetBoundsChangeForWindowComponent(component) == 0)
288 return;
289 if (!wm::IsWindowNormal(target))
290 return;
292 if (fabs(event->details().velocity_y()) >
293 kMinVertVelocityForWindowMinimize) {
294 // Minimize/maximize.
295 if (event->details().velocity_y() > 0 &&
296 wm::CanMinimizeWindow(target)) {
297 wm::MinimizeWindow(target);
298 SetWindowAlwaysRestoresToRestoreBounds(target, true);
299 SetRestoreBoundsInParent(target, pre_drag_window_bounds_);
300 } else if (wm::CanMaximizeWindow(target)) {
301 SetRestoreBoundsInParent(target, pre_drag_window_bounds_);
302 wm::MaximizeWindow(target);
304 } else if (wm::CanSnapWindow(target) &&
305 fabs(event->details().velocity_x()) >
306 kMinHorizVelocityForWindowSwipe) {
307 // Snap left/right.
308 ui::ScopedLayerAnimationSettings scoped_setter(
309 target->layer()->GetAnimator());
310 scoped_setter.SetPreemptionStrategy(
311 ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS);
312 internal::SnapSizer::SnapWindow(target,
313 event->details().velocity_x() < 0 ?
314 internal::SnapSizer::LEFT_EDGE : internal::SnapSizer::RIGHT_EDGE);
316 break;
318 default:
319 return;
322 event->StopPropagation();
325 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
326 aura::Window* source,
327 const gfx::Vector2d& drag_offset,
328 aura::client::WindowMoveSource move_source) {
329 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
330 in_move_loop_ = true;
331 move_cancelled_ = false;
332 aura::RootWindow* root_window = source->GetRootWindow();
333 DCHECK(root_window);
334 gfx::Point drag_location;
335 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
336 aura::Env::GetInstance()->is_touch_down()) {
337 in_gesture_drag_ = true;
338 bool has_point = root_window->gesture_recognizer()->
339 GetLastTouchPointForTarget(source, &drag_location);
340 DCHECK(has_point);
341 } else {
342 drag_location = root_window->GetLastMouseLocationInRoot();
343 aura::Window::ConvertPointToTarget(
344 root_window, source->parent(), &drag_location);
346 // Set the cursor before calling CreateScopedWindowResizer(), as that will
347 // eventually call LockCursor() and prevent the cursor from changing.
348 aura::client::CursorClient* cursor_client =
349 aura::client::GetCursorClient(root_window);
350 if (cursor_client)
351 cursor_client->SetCursor(ui::kCursorPointer);
352 CreateScopedWindowResizer(source, drag_location, HTCAPTION, move_source);
353 bool destroyed = false;
354 destroyed_ = &destroyed;
355 #if !defined(OS_MACOSX)
356 base::MessageLoopForUI* loop = base::MessageLoopForUI::current();
357 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
358 base::RunLoop run_loop(aura::Env::GetInstance()->GetDispatcher());
359 quit_closure_ = run_loop.QuitClosure();
360 run_loop.Run();
361 #endif // !defined(OS_MACOSX)
362 if (destroyed)
363 return aura::client::MOVE_CANCELED;
364 destroyed_ = NULL;
365 in_gesture_drag_ = in_move_loop_ = false;
366 return move_cancelled_ ? aura::client::MOVE_CANCELED :
367 aura::client::MOVE_SUCCESSFUL;
370 void ToplevelWindowEventHandler::EndMoveLoop() {
371 if (!in_move_loop_)
372 return;
374 in_move_loop_ = false;
375 if (window_resizer_) {
376 window_resizer_->resizer()->RevertDrag();
377 window_resizer_.reset();
379 quit_closure_.Run();
382 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() {
383 if (in_move_loop_) {
384 move_cancelled_ = true;
385 EndMoveLoop();
386 } else if (window_resizer_) {
387 window_resizer_->resizer()->RevertDrag();
388 window_resizer_.reset();
392 void ToplevelWindowEventHandler::CreateScopedWindowResizer(
393 aura::Window* window,
394 const gfx::Point& point_in_parent,
395 int window_component,
396 aura::client::WindowMoveSource source) {
397 window_resizer_.reset();
398 WindowResizer* resizer =
399 CreateWindowResizer(window, point_in_parent, window_component,
400 source).release();
401 if (resizer)
402 window_resizer_.reset(new ScopedWindowResizer(this, resizer));
405 void ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status,
406 int event_flags) {
407 scoped_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
408 if (resizer) {
409 if (status == DRAG_COMPLETE)
410 resizer->resizer()->CompleteDrag(event_flags);
411 else
412 resizer->resizer()->RevertDrag();
416 void ToplevelWindowEventHandler::HandleMousePressed(
417 aura::Window* target,
418 ui::MouseEvent* event) {
419 // Move/size operations are initiated post-target handling to give the target
420 // an opportunity to cancel this default behavior by returning ER_HANDLED.
421 if (ui::EventCanceledDefaultHandling(*event))
422 return;
424 // We also update the current window component here because for the
425 // mouse-drag-release-press case, where the mouse is released and
426 // pressed without mouse move event.
427 int component =
428 target->delegate()->GetNonClientComponent(event->location());
429 if ((event->flags() &
430 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
431 WindowResizer::GetBoundsChangeForWindowComponent(component)) {
432 gfx::Point location_in_parent(
433 ConvertPointToParent(target, event->location()));
434 CreateScopedWindowResizer(target, location_in_parent, component,
435 aura::client::WINDOW_MOVE_SOURCE_MOUSE);
436 } else {
437 window_resizer_.reset();
439 if (WindowResizer::GetBoundsChangeForWindowComponent(component) != 0)
440 event->StopPropagation();
443 void ToplevelWindowEventHandler::HandleMouseReleased(
444 aura::Window* target,
445 ui::MouseEvent* event) {
446 if (event->phase() != ui::EP_PRETARGET)
447 return;
449 CompleteDrag(event->type() == ui::ET_MOUSE_RELEASED ?
450 DRAG_COMPLETE : DRAG_REVERT,
451 event->flags());
452 if (in_move_loop_) {
453 quit_closure_.Run();
454 in_move_loop_ = false;
456 // Completing the drag may result in hiding the window. If this happens
457 // return true so no other handlers/observers see the event. Otherwise
458 // they see the event on a hidden window.
459 if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED &&
460 !target->IsVisible()) {
461 event->StopPropagation();
465 void ToplevelWindowEventHandler::HandleDrag(
466 aura::Window* target,
467 ui::LocatedEvent* event) {
468 // This function only be triggered to move window
469 // by mouse drag or touch move event.
470 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
471 event->type() == ui::ET_TOUCH_MOVED ||
472 event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
474 // Drag actions are performed pre-target handling to prevent spurious mouse
475 // moves from the move/size operation from being sent to the target.
476 if (event->phase() != ui::EP_PRETARGET)
477 return;
479 if (!window_resizer_)
480 return;
481 window_resizer_->resizer()->Drag(
482 ConvertPointToParent(target, event->location()), event->flags());
483 event->StopPropagation();
486 void ToplevelWindowEventHandler::HandleMouseMoved(
487 aura::Window* target,
488 ui::LocatedEvent* event) {
489 // Shadow effects are applied after target handling. Note that we don't
490 // respect ER_HANDLED here right now since we have not had a reason to allow
491 // the target to cancel shadow rendering.
492 if (event->phase() != ui::EP_POSTTARGET)
493 return;
495 // TODO(jamescook): Move the resize cursor update code into here from
496 // CompoundEventFilter?
497 internal::ResizeShadowController* controller =
498 Shell::GetInstance()->resize_shadow_controller();
499 if (controller) {
500 if (event->flags() & ui::EF_IS_NON_CLIENT) {
501 int component =
502 target->delegate()->GetNonClientComponent(event->location());
503 controller->ShowShadow(target, component);
504 } else {
505 controller->HideShadow(target);
510 void ToplevelWindowEventHandler::HandleMouseExited(
511 aura::Window* target,
512 ui::LocatedEvent* event) {
513 // Shadow effects are applied after target handling. Note that we don't
514 // respect ER_HANDLED here right now since we have not had a reason to allow
515 // the target to cancel shadow rendering.
516 if (event->phase() != ui::EP_POSTTARGET)
517 return;
519 internal::ResizeShadowController* controller =
520 Shell::GetInstance()->resize_shadow_controller();
521 if (controller)
522 controller->HideShadow(target);
525 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
526 // We explicitly don't invoke RevertDrag() since that may do things to window.
527 // Instead we destroy the resizer.
528 window_resizer_.reset();
530 // End the move loop. This does nothing if we're not in a move loop.
531 EndMoveLoop();
534 } // namespace ash