Windows should animate when they are about to get docked at screen edges.
[chromium-blink-merge.git] / gpu / command_buffer / tests / gl_manager.h
bloba53aa4096117bd9e07394cbdf5f576143ae9290f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
6 #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_
8 #include "base/memory/ref_counted.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "gpu/command_buffer/service/feature_info.h"
11 #include "ui/gfx/size.h"
13 namespace gfx {
15 class GLContext;
16 class GLShareGroup;
17 class GLSurface;
21 namespace gpu {
23 class CommandBufferService;
24 class TransferBuffer;
25 class GpuScheduler;
27 namespace gles2 {
29 class ContextGroup;
30 class MailboxManager;
31 class GLES2Decoder;
32 class GLES2CmdHelper;
33 class GLES2Implementation;
34 class ImageFactory;
35 class ImageManager;
36 class ShareGroup;
40 class GLManager {
41 public:
42 struct Options {
43 Options();
44 // The size of the backbuffer.
45 gfx::Size size;
46 // If not null will share resources with this context.
47 GLManager* share_group_manager;
48 // If not null will share a mailbox manager with this context.
49 GLManager* share_mailbox_manager;
50 // If not null will create a virtual manager based on this context.
51 GLManager* virtual_manager;
52 // Whether or not glBindXXX generates a resource.
53 bool bind_generates_resource;
54 // Whether or not it's ok to lose the context.
55 bool context_lost_allowed;
56 // Image manager to be used.
57 gles2::ImageManager* image_manager;
58 // Image factory to be used.
59 gles2::ImageFactory* image_factory;
61 GLManager();
62 ~GLManager();
64 void Initialize(const Options& options);
65 void Destroy();
67 void MakeCurrent();
69 void SetSurface(gfx::GLSurface* surface);
71 gles2::GLES2Decoder* decoder() const {
72 return decoder_.get();
75 gles2::MailboxManager* mailbox_manager() const {
76 return mailbox_manager_.get();
79 gfx::GLShareGroup* share_group() const {
80 return share_group_.get();
83 gles2::GLES2Implementation* gles2_implementation() const {
84 return gles2_implementation_.get();
87 gfx::GLContext* context() {
88 return context_.get();
91 const gpu::gles2::FeatureInfo::Workarounds& workarounds() const;
93 private:
94 void PumpCommands();
95 bool GetBufferChanged(int32 transfer_buffer_id);
96 void SetupBaseContext();
98 scoped_refptr<gles2::MailboxManager> mailbox_manager_;
99 scoped_refptr<gfx::GLShareGroup> share_group_;
100 scoped_ptr<CommandBufferService> command_buffer_;
101 scoped_ptr<gles2::GLES2Decoder> decoder_;
102 scoped_ptr<GpuScheduler> gpu_scheduler_;
103 scoped_refptr<gfx::GLSurface> surface_;
104 scoped_refptr<gfx::GLContext> context_;
105 scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_;
106 scoped_ptr<TransferBuffer> transfer_buffer_;
107 scoped_ptr<gles2::GLES2Implementation> gles2_implementation_;
108 bool context_lost_allowed_;
110 // Used on Android to virtualize GL for all contexts.
111 static int use_count_;
112 static scoped_refptr<gfx::GLShareGroup>* base_share_group_;
113 static scoped_refptr<gfx::GLSurface>* base_surface_;
114 static scoped_refptr<gfx::GLContext>* base_context_;
117 } // namespace gpu
119 #endif // GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_