Support for unpacked ARM packed relocations.
[chromium-blink-merge.git] / components / nacl / common / nacl_debug_exception_handler_win.cc
blobf661391c4f43de7ea57d4851259e3b65e8d9dada
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/nacl/common/nacl_debug_exception_handler_win.h"
7 #include "base/bind.h"
8 #include "base/threading/platform_thread.h"
9 #include "base/win/scoped_handle.h"
10 #include "native_client/src/trusted/service_runtime/win/debug_exception_handler.h"
12 namespace {
14 class DebugExceptionHandler : public base::PlatformThread::Delegate {
15 public:
16 DebugExceptionHandler(base::ProcessHandle nacl_process,
17 const std::string& startup_info,
18 base::MessageLoopProxy* message_loop,
19 const base::Callback<void(bool)>& on_connected)
20 : nacl_process_(nacl_process),
21 startup_info_(startup_info),
22 message_loop_(message_loop),
23 on_connected_(on_connected) {
26 virtual void ThreadMain() OVERRIDE {
27 // In the Windows API, the set of processes being debugged is
28 // thread-local, so we have to attach to the process (using
29 // DebugActiveProcess()) on the same thread on which
30 // NaClDebugExceptionHandlerRun() receives debug events for the
31 // process.
32 bool attached = false;
33 int pid = GetProcessId(nacl_process_);
34 if (pid == 0) {
35 LOG(ERROR) << "Invalid process handle";
36 } else {
37 if (!DebugActiveProcess(pid)) {
38 LOG(ERROR) << "Failed to connect to the process";
39 } else {
40 attached = true;
43 message_loop_->PostTask(FROM_HERE, base::Bind(on_connected_, attached));
45 if (attached) {
46 NaClDebugExceptionHandlerRun(
47 nacl_process_,
48 reinterpret_cast<const void*>(startup_info_.data()),
49 startup_info_.size());
51 delete this;
54 private:
55 base::win::ScopedHandle nacl_process_;
56 std::string startup_info_;
57 base::MessageLoopProxy* message_loop_;
58 base::Callback<void(bool)> on_connected_;
60 DISALLOW_COPY_AND_ASSIGN(DebugExceptionHandler);
63 } // namespace
65 void NaClStartDebugExceptionHandlerThread(
66 base::ProcessHandle nacl_process,
67 const std::string& startup_info,
68 base::MessageLoopProxy* message_loop,
69 const base::Callback<void(bool)>& on_connected) {
70 // The new PlatformThread will take ownership of the
71 // DebugExceptionHandler object, which will delete itself on exit.
72 DebugExceptionHandler* handler = new DebugExceptionHandler(
73 nacl_process, startup_info, message_loop, on_connected);
74 if (!base::PlatformThread::CreateNonJoinable(0, handler)) {
75 on_connected.Run(false);
76 delete handler;