Support for unpacked ARM packed relocations.
[chromium-blink-merge.git] / media / filters / video_renderer_impl.h
blob4fef25d55c6ea405e710711e144392e1fe44fcee
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
6 #define MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_
8 #include <deque>
10 #include "base/memory/ref_counted.h"
11 #include "base/memory/scoped_vector.h"
12 #include "base/memory/weak_ptr.h"
13 #include "base/synchronization/condition_variable.h"
14 #include "base/synchronization/lock.h"
15 #include "base/threading/platform_thread.h"
16 #include "media/base/decryptor.h"
17 #include "media/base/demuxer_stream.h"
18 #include "media/base/pipeline_status.h"
19 #include "media/base/video_decoder.h"
20 #include "media/base/video_frame.h"
21 #include "media/base/video_renderer.h"
22 #include "media/filters/decoder_stream.h"
24 namespace base {
25 class SingleThreadTaskRunner;
28 namespace media {
30 // VideoRendererImpl creates its own thread for the sole purpose of timing frame
31 // presentation. It handles reading from the VideoFrameStream and stores the
32 // results in a queue of decoded frames and executing a callback when a frame is
33 // ready for rendering.
34 class MEDIA_EXPORT VideoRendererImpl
35 : public VideoRenderer,
36 public base::PlatformThread::Delegate {
37 public:
38 typedef base::Callback<void(const scoped_refptr<VideoFrame>&)> PaintCB;
40 // |decoders| contains the VideoDecoders to use when initializing.
42 // |paint_cb| is executed on the video frame timing thread whenever a new
43 // frame is available for painting.
45 // Implementors should avoid doing any sort of heavy work in this method and
46 // instead post a task to a common/worker thread to handle rendering. Slowing
47 // down the video thread may result in losing synchronization with audio.
49 // Setting |drop_frames_| to true causes the renderer to drop expired frames.
50 VideoRendererImpl(
51 const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
52 ScopedVector<VideoDecoder> decoders,
53 const SetDecryptorReadyCB& set_decryptor_ready_cb,
54 const PaintCB& paint_cb,
55 bool drop_frames);
56 virtual ~VideoRendererImpl();
58 // VideoRenderer implementation.
59 virtual void Initialize(DemuxerStream* stream,
60 bool low_delay,
61 const PipelineStatusCB& init_cb,
62 const StatisticsCB& statistics_cb,
63 const TimeCB& max_time_cb,
64 const base::Closure& ended_cb,
65 const PipelineStatusCB& error_cb,
66 const TimeDeltaCB& get_time_cb,
67 const TimeDeltaCB& get_duration_cb) OVERRIDE;
68 virtual void Play(const base::Closure& callback) OVERRIDE;
69 virtual void Flush(const base::Closure& callback) OVERRIDE;
70 virtual void Preroll(base::TimeDelta time,
71 const PipelineStatusCB& cb) OVERRIDE;
72 virtual void Stop(const base::Closure& callback) OVERRIDE;
73 virtual void SetPlaybackRate(float playback_rate) OVERRIDE;
75 // PlatformThread::Delegate implementation.
76 virtual void ThreadMain() OVERRIDE;
78 private:
79 // Callback for |video_frame_stream_| initialization.
80 void OnVideoFrameStreamInitialized(bool success);
82 // Callback for |video_frame_stream_| to deliver decoded video frames and
83 // report video decoding status.
84 void FrameReady(VideoFrameStream::Status status,
85 const scoped_refptr<VideoFrame>& frame);
87 // Helper method for adding a frame to |ready_frames_|.
88 void AddReadyFrame_Locked(const scoped_refptr<VideoFrame>& frame);
90 // Helper method that schedules an asynchronous read from the
91 // |video_frame_stream_| as long as there isn't a pending read and we have
92 // capacity.
93 void AttemptRead();
94 void AttemptRead_Locked();
96 // Called when VideoFrameStream::Reset() completes.
97 void OnVideoFrameStreamResetDone();
99 // Calculates the duration to sleep for based on |last_timestamp_|,
100 // the next frame timestamp (may be NULL), and the provided playback rate.
102 // We don't use |playback_rate_| to avoid locking.
103 base::TimeDelta CalculateSleepDuration(
104 const scoped_refptr<VideoFrame>& next_frame,
105 float playback_rate);
107 // Helper function that flushes the buffers when a Stop() or error occurs.
108 void DoStopOrError_Locked();
110 // Runs |paint_cb_| with the next frame from |ready_frames_|.
112 // A read is scheduled to replace the frame.
113 void PaintNextReadyFrame_Locked();
115 // Drops the next frame from |ready_frames_| and runs |statistics_cb_|.
117 // A read is scheduled to replace the frame.
118 void DropNextReadyFrame_Locked();
120 void TransitionToPrerolled_Locked();
122 // Returns true of all conditions have been met to transition from
123 // kPrerolling to kPrerolled.
124 bool ShouldTransitionToPrerolled_Locked();
126 // Runs |statistics_cb_| with |frames_decoded_| and |frames_dropped_|, resets
127 // them to 0, and then waits on |frame_available_| for up to the
128 // |wait_duration|.
129 void UpdateStatsAndWait_Locked(base::TimeDelta wait_duration);
131 scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
133 // Used for accessing data members.
134 base::Lock lock_;
136 // Provides video frames to VideoRendererImpl.
137 VideoFrameStream video_frame_stream_;
139 // Flag indicating low-delay mode.
140 bool low_delay_;
142 // Queue of incoming frames yet to be painted.
143 typedef std::deque<scoped_refptr<VideoFrame> > VideoFrameQueue;
144 VideoFrameQueue ready_frames_;
146 // Keeps track of whether we received the end of stream buffer and finished
147 // rendering.
148 bool received_end_of_stream_;
149 bool rendered_end_of_stream_;
151 // Used to signal |thread_| as frames are added to |frames_|. Rule of thumb:
152 // always check |state_| to see if it was set to STOPPED after waking up!
153 base::ConditionVariable frame_available_;
155 // State transition Diagram of this class:
156 // [kUninitialized]
157 // |
158 // | Initialize()
159 // [kInitializing]
160 // |
161 // V
162 // +------[kFlushed]<---------------OnVideoFrameStreamResetDone()
163 // | | Preroll() or upon ^
164 // | V got first frame [kFlushing]
165 // | [kPrerolling] ^
166 // | | |
167 // | V Got enough frames |
168 // | [kPrerolled]--------------------------|
169 // | | Flush() ^
170 // | V Play() |
171 // | [kPlaying]---------------------------|
172 // | Flush() ^ Flush()
173 // | |
174 // +-----> [kStopped] [Any state other than]
175 // [ kUninitialized ]
177 // Simple state tracking variable.
178 enum State {
179 kUninitialized,
180 kInitializing,
181 kPrerolled,
182 kFlushing,
183 kFlushed,
184 kPrerolling,
185 kPlaying,
186 kStopped,
188 State state_;
190 // Video thread handle.
191 base::PlatformThreadHandle thread_;
193 // Keep track of the outstanding read on the VideoFrameStream. Flushing can
194 // only complete once the read has completed.
195 bool pending_read_;
197 bool drop_frames_;
199 float playback_rate_;
201 // Playback operation callbacks.
202 base::Closure flush_cb_;
203 PipelineStatusCB preroll_cb_;
205 // Event callbacks.
206 PipelineStatusCB init_cb_;
207 StatisticsCB statistics_cb_;
208 TimeCB max_time_cb_;
209 base::Closure ended_cb_;
210 PipelineStatusCB error_cb_;
211 TimeDeltaCB get_time_cb_;
212 TimeDeltaCB get_duration_cb_;
214 base::TimeDelta preroll_timestamp_;
216 // Embedder callback for notifying a new frame is available for painting.
217 PaintCB paint_cb_;
219 // The timestamp of the last frame removed from the |ready_frames_| queue,
220 // either for calling |paint_cb_| or for dropping. Set to kNoTimestamp()
221 // during flushing.
222 base::TimeDelta last_timestamp_;
224 // Keeps track of the number of frames decoded and dropped since the
225 // last call to |statistics_cb_|. These must be accessed under lock.
226 int frames_decoded_;
227 int frames_dropped_;
229 // NOTE: Weak pointers must be invalidated before all other member variables.
230 base::WeakPtrFactory<VideoRendererImpl> weak_factory_;
232 DISALLOW_COPY_AND_ASSIGN(VideoRendererImpl);
235 } // namespace media
237 #endif // MEDIA_FILTERS_VIDEO_RENDERER_IMPL_H_