Support for unpacked ARM packed relocations.
[chromium-blink-merge.git] / ui / keyboard / keyboard_controller.h
blob7bd8e2f87232bc4c28c158a27c7ba2a6c9d7f429
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_
8 #include "base/basictypes.h"
9 #include "base/event_types.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/observer_list.h"
12 #include "ui/aura/window_observer.h"
13 #include "ui/base/ime/input_method_observer.h"
14 #include "ui/base/ime/text_input_type.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/keyboard/keyboard_export.h"
17 #include "url/gurl.h"
19 namespace aura {
20 class Window;
22 namespace ui {
23 class InputMethod;
24 class TextInputClient;
27 namespace keyboard {
29 class CallbackAnimationObserver;
30 class KeyboardControllerObserver;
31 class KeyboardControllerProxy;
33 // Provides control of the virtual keyboard, including providing a container
34 // and controlling visibility.
35 class KEYBOARD_EXPORT KeyboardController : public ui::InputMethodObserver,
36 public aura::WindowObserver {
37 public:
38 // Different ways to hide the keyboard.
39 enum HideReason {
40 // System initiated.
41 HIDE_REASON_AUTOMATIC,
42 // User initiated.
43 HIDE_REASON_MANUAL,
46 // Takes ownership of |proxy|.
47 explicit KeyboardController(KeyboardControllerProxy* proxy);
48 virtual ~KeyboardController();
50 // Returns the container for the keyboard, which is owned by
51 // KeyboardController.
52 aura::Window* GetContainerWindow();
54 // Whether the container window for the keyboard has been initialized.
55 bool keyboard_container_initialized() const {
56 return container_.get() != NULL;
59 // Reloads the content of the keyboard. No-op if the keyboard content is not
60 // loaded yet.
61 void Reload();
63 // Hides virtual keyboard and notifies observer bounds change.
64 // This function should be called with a delay to avoid layout flicker
65 // when the focus of input field quickly change. |automatic| is true when the
66 // call is made by the system rather than initiated by the user.
67 void HideKeyboard(HideReason reason);
69 // Notifies the keyboard observer for keyboard bounds changed.
70 void NotifyKeyboardBoundsChanging(const gfx::Rect& new_bounds);
72 // Management of the observer list.
73 virtual void AddObserver(KeyboardControllerObserver* observer);
74 virtual void RemoveObserver(KeyboardControllerObserver* observer);
76 KeyboardControllerProxy* proxy() { return proxy_.get(); }
78 void set_lock_keyboard(bool lock) { lock_keyboard_ = lock; }
80 // Force the keyboard to show up if not showing and lock the keyboard if
81 // |lock| is true.
82 void ShowKeyboard(bool lock);
84 // Sets the active keyboard controller. KeyboardController takes ownership of
85 // the instance. Calling ResetIntance with a new instance destroys the
86 // previous one. May be called with NULL to clear the instance.
87 static void ResetInstance(KeyboardController* controller);
89 // Retrieve the active keyboard controller.
90 static KeyboardController* GetInstance();
92 // Returns true if keyboard is currently visible.
93 bool keyboard_visible() { return keyboard_visible_; }
95 // Returns the current keyboard bounds. When the keyboard is not shown,
96 // an empty rectangle will get returned.
97 const gfx::Rect& current_keyboard_bounds() {
98 return current_keyboard_bounds_;
101 private:
102 // For access to Observer methods for simulation.
103 friend class KeyboardControllerTest;
105 // aura::WindowObserver overrides
106 virtual void OnWindowHierarchyChanged(
107 const HierarchyChangeParams& params) OVERRIDE;
109 // InputMethodObserver overrides
110 virtual void OnTextInputTypeChanged(
111 const ui::TextInputClient* client) OVERRIDE {}
112 virtual void OnFocus() OVERRIDE {}
113 virtual void OnBlur() OVERRIDE {}
114 virtual void OnCaretBoundsChanged(
115 const ui::TextInputClient* client) OVERRIDE {}
116 virtual void OnTextInputStateChanged(
117 const ui::TextInputClient* client) OVERRIDE;
118 virtual void OnInputMethodDestroyed(
119 const ui::InputMethod* input_method) OVERRIDE;
120 virtual void OnShowImeIfNeeded() OVERRIDE;
122 // Show virtual keyboard immediately with animation.
123 void ShowKeyboardInternal();
125 // Clears any insets on web content windows.
126 void ResetWindowInsets();
128 // Returns true if keyboard is scheduled to hide.
129 bool WillHideKeyboard() const;
131 // Called when show and hide animation finished successfully. If the animation
132 // is aborted, it won't be called.
133 void ShowAnimationFinished();
134 void HideAnimationFinished();
136 scoped_ptr<KeyboardControllerProxy> proxy_;
137 scoped_ptr<aura::Window> container_;
138 // CallbackAnimationObserver should destructed before container_ because it
139 // uses container_'s animator.
140 scoped_ptr<CallbackAnimationObserver> animation_observer_;
142 ui::InputMethod* input_method_;
143 bool keyboard_visible_;
144 bool lock_keyboard_;
145 ui::TextInputType type_;
147 ObserverList<KeyboardControllerObserver> observer_list_;
149 base::WeakPtrFactory<KeyboardController> weak_factory_;
151 // The currently used keyboard position.
152 gfx::Rect current_keyboard_bounds_;
154 static KeyboardController* instance_;
156 DISALLOW_COPY_AND_ASSIGN(KeyboardController);
159 } // namespace keyboard
161 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_