Cleanup: Make TogglePinnedToStartScreen() Windows only.
[chromium-blink-merge.git] / media / base / audio_hardware_config.cc
blobd00e03f6b089334b19be067c96d6445ace1585d6
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/base/audio_hardware_config.h"
7 #include <algorithm>
8 #include <cmath>
10 #include "base/logging.h"
11 #include "build/build_config.h"
13 using base::AutoLock;
14 using media::AudioParameters;
16 namespace media {
18 #if !defined(OS_WIN)
19 // Taken from "Bit Twiddling Hacks"
20 // http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
21 static uint32_t RoundUpToPowerOfTwo(uint32_t v) {
22 v--;
23 v |= v >> 1;
24 v |= v >> 2;
25 v |= v >> 4;
26 v |= v >> 8;
27 v |= v >> 16;
28 v++;
29 return v;
31 #endif
33 AudioHardwareConfig::AudioHardwareConfig(
34 const AudioParameters& input_params,
35 const AudioParameters& output_params)
36 : input_params_(input_params),
37 output_params_(output_params) {}
39 AudioHardwareConfig::~AudioHardwareConfig() {}
41 int AudioHardwareConfig::GetOutputBufferSize() const {
42 AutoLock auto_lock(config_lock_);
43 return output_params_.frames_per_buffer();
46 int AudioHardwareConfig::GetOutputSampleRate() const {
47 AutoLock auto_lock(config_lock_);
48 return output_params_.sample_rate();
51 ChannelLayout AudioHardwareConfig::GetOutputChannelLayout() const {
52 AutoLock auto_lock(config_lock_);
53 return output_params_.channel_layout();
56 int AudioHardwareConfig::GetOutputChannels() const {
57 AutoLock auto_lock(config_lock_);
58 return output_params_.channels();
61 int AudioHardwareConfig::GetInputSampleRate() const {
62 AutoLock auto_lock(config_lock_);
63 return input_params_.sample_rate();
66 ChannelLayout AudioHardwareConfig::GetInputChannelLayout() const {
67 AutoLock auto_lock(config_lock_);
68 return input_params_.channel_layout();
71 int AudioHardwareConfig::GetInputChannels() const {
72 AutoLock auto_lock(config_lock_);
73 return input_params_.channels();
76 media::AudioParameters
77 AudioHardwareConfig::GetInputConfig() const {
78 AutoLock auto_lock(config_lock_);
79 return input_params_;
82 media::AudioParameters
83 AudioHardwareConfig::GetOutputConfig() const {
84 AutoLock auto_lock(config_lock_);
85 return output_params_;
88 void AudioHardwareConfig::UpdateInputConfig(
89 const AudioParameters& input_params) {
90 AutoLock auto_lock(config_lock_);
91 input_params_ = input_params;
94 void AudioHardwareConfig::UpdateOutputConfig(
95 const AudioParameters& output_params) {
96 AutoLock auto_lock(config_lock_);
97 output_params_ = output_params;
100 int AudioHardwareConfig::GetHighLatencyBufferSize() const {
101 AutoLock auto_lock(config_lock_);
103 // Empirically, we consider 20ms of samples to be high latency.
104 const double twenty_ms_size = 2.0 * output_params_.sample_rate() / 100;
106 #if defined(OS_WIN)
107 // Windows doesn't use power of two buffer sizes, so we should always round up
108 // to the nearest multiple of the output buffer size.
109 const int high_latency_buffer_size =
110 std::ceil(twenty_ms_size / output_params_.frames_per_buffer()) *
111 output_params_.frames_per_buffer();
112 #else
113 // On other platforms use the nearest higher power of two buffer size. For a
114 // given sample rate, this works out to:
116 // <= 3200 : 64
117 // <= 6400 : 128
118 // <= 12800 : 256
119 // <= 25600 : 512
120 // <= 51200 : 1024
121 // <= 102400 : 2048
122 // <= 204800 : 4096
124 // On Linux, the minimum hardware buffer size is 512, so the lower calculated
125 // values are unused. OSX may have a value as low as 128.
126 const int high_latency_buffer_size = RoundUpToPowerOfTwo(twenty_ms_size);
127 #endif // defined(OS_WIN)
129 return std::max(output_params_.frames_per_buffer(), high_latency_buffer_size);
132 } // namespace media