1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/fake_audio_input_stream.h"
8 #include "base/command_line.h"
9 #include "base/files/file.h"
10 #include "base/lazy_instance.h"
11 #include "media/audio/audio_manager_base.h"
12 #include "media/base/audio_bus.h"
13 #include "media/base/media_switches.h"
15 using base::TimeTicks
;
16 using base::TimeDelta
;
22 // These values are based on experiments for local-to-local
23 // PeerConnection to demonstrate audio/video synchronization.
24 const int kBeepDurationMilliseconds
= 20;
25 const int kBeepFrequency
= 400;
27 // Intervals between two automatic beeps.
28 const int kAutomaticBeepIntervalInMs
= 500;
30 // Automatic beep will be triggered every |kAutomaticBeepIntervalInMs| unless
31 // users explicitly call BeepOnce(), which will disable the automatic beep.
34 BeepContext() : beep_once_(false), automatic_beep_(true) {}
36 void SetBeepOnce(bool enable
) {
37 base::AutoLock
auto_lock(lock_
);
40 // Disable the automatic beep if users explicit set |beep_once_| to true.
42 automatic_beep_
= false;
44 bool beep_once() const {
45 base::AutoLock
auto_lock(lock_
);
48 bool automatic_beep() const {
49 base::AutoLock
auto_lock(lock_
);
50 return automatic_beep_
;
54 mutable base::Lock lock_
;
59 // Opens |wav_filename|, reads it and loads it as a wav file. This function will
60 // bluntly trigger CHECKs if we can't read the file or if it's malformed. The
61 // caller takes ownership of the returned data. The size of the data is stored
63 scoped_ptr
<uint8
[]> ReadWavFile(const base::FilePath
& wav_filename
,
64 size_t* file_length
) {
66 wav_filename
, base::File::FLAG_OPEN
| base::File::FLAG_READ
);
67 if (!wav_file
.IsValid()) {
68 CHECK(false) << "Failed to read " << wav_filename
.value() << " as input to "
69 << "the fake device.";
73 size_t wav_file_length
= wav_file
.GetLength();
74 CHECK_GT(wav_file_length
, 0u)
75 << "Input file to fake device is empty: " << wav_filename
.value();
77 uint8
* wav_file_data
= new uint8
[wav_file_length
];
78 size_t read_bytes
= wav_file
.Read(0, reinterpret_cast<char*>(wav_file_data
),
80 if (read_bytes
!= wav_file_length
) {
81 CHECK(false) << "Failed to read all bytes of " << wav_filename
.value();
84 *file_length
= wav_file_length
;
85 return scoped_ptr
<uint8
[]>(wav_file_data
);
88 // Opens |wav_filename|, reads it and loads it as a Wav file. This function will
89 // bluntly trigger CHECKs if we can't read the file or if it's malformed.
90 scoped_ptr
<media::WavAudioHandler
> CreateWavAudioHandler(
91 const base::FilePath
& wav_filename
, const uint8
* wav_file_data
,
92 size_t wav_file_length
, const AudioParameters
& expected_params
) {
93 base::StringPiece
wav_data(reinterpret_cast<const char*>(wav_file_data
),
95 scoped_ptr
<media::WavAudioHandler
> wav_audio_handler(
96 new media::WavAudioHandler(wav_data
));
97 return wav_audio_handler
.Pass();
100 static base::LazyInstance
<BeepContext
> g_beep_context
=
101 LAZY_INSTANCE_INITIALIZER
;
105 AudioInputStream
* FakeAudioInputStream::MakeFakeStream(
106 AudioManagerBase
* manager
,
107 const AudioParameters
& params
) {
108 return new FakeAudioInputStream(manager
, params
);
111 FakeAudioInputStream::FakeAudioInputStream(AudioManagerBase
* manager
,
112 const AudioParameters
& params
)
113 : audio_manager_(manager
),
115 buffer_size_((params
.channels() * params
.bits_per_sample() *
116 params
.frames_per_buffer()) /
119 task_runner_(manager
->GetTaskRunner()),
120 callback_interval_(base::TimeDelta::FromMilliseconds(
121 (params
.frames_per_buffer() * 1000) / params
.sample_rate())),
122 beep_duration_in_buffers_(kBeepDurationMilliseconds
*
123 params
.sample_rate() /
124 params
.frames_per_buffer() /
126 beep_generated_in_buffers_(0),
127 beep_period_in_frames_(params
.sample_rate() / kBeepFrequency
),
128 audio_bus_(AudioBus::Create(params
)),
129 wav_file_read_pos_(0),
130 weak_factory_(this) {
131 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
134 FakeAudioInputStream::~FakeAudioInputStream() {}
136 bool FakeAudioInputStream::Open() {
137 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
138 buffer_
.reset(new uint8
[buffer_size_
]);
139 memset(buffer_
.get(), 0, buffer_size_
);
142 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
143 switches::kUseFileForFakeAudioCapture
)) {
144 OpenInFileMode(base::CommandLine::ForCurrentProcess()->GetSwitchValuePath(
145 switches::kUseFileForFakeAudioCapture
));
151 void FakeAudioInputStream::Start(AudioInputCallback
* callback
) {
152 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
154 callback_
= callback
;
155 last_callback_time_
= TimeTicks::Now();
157 task_runner_
->PostDelayedTask(
159 base::Bind(&FakeAudioInputStream::DoCallback
, weak_factory_
.GetWeakPtr()),
163 void FakeAudioInputStream::DoCallback() {
166 const TimeTicks now
= TimeTicks::Now();
167 base::TimeDelta next_callback_time
=
168 last_callback_time_
+ callback_interval_
* 2 - now
;
170 // If we are falling behind, try to catch up as much as we can in the next
172 if (next_callback_time
< base::TimeDelta())
173 next_callback_time
= base::TimeDelta();
175 if (PlayingFromFile()) {
181 last_callback_time_
= now
;
183 task_runner_
->PostDelayedTask(
185 base::Bind(&FakeAudioInputStream::DoCallback
, weak_factory_
.GetWeakPtr()),
189 void FakeAudioInputStream::OpenInFileMode(const base::FilePath
& wav_filename
) {
190 CHECK(!wav_filename
.empty())
191 << "You must pass the file to use as argument to --"
192 << switches::kUseFileForFakeAudioCapture
<< ".";
194 // Read the file, and put its data in a scoped_ptr so it gets deleted later.
195 size_t file_length
= 0;
196 wav_file_data_
= ReadWavFile(wav_filename
, &file_length
);
197 wav_audio_handler_
= CreateWavAudioHandler(
198 wav_filename
, wav_file_data_
.get(), file_length
, params_
);
200 // Hook us up so we pull in data from the file into the converter. We need to
201 // modify the wav file's audio parameters since we'll be reading small slices
202 // of it at a time and not the whole thing (like 10 ms at a time).
203 AudioParameters
file_audio_slice(
204 wav_audio_handler_
->params().format(),
205 wav_audio_handler_
->params().channel_layout(),
206 wav_audio_handler_
->params().sample_rate(),
207 wav_audio_handler_
->params().bits_per_sample(),
208 params_
.frames_per_buffer());
210 file_audio_converter_
.reset(
211 new AudioConverter(file_audio_slice
, params_
, false));
212 file_audio_converter_
->AddInput(this);
215 bool FakeAudioInputStream::PlayingFromFile() {
216 return wav_audio_handler_
.get() != nullptr;
219 void FakeAudioInputStream::PlayFile() {
220 // Stop playing if we've played out the whole file.
221 if (wav_audio_handler_
->AtEnd(wav_file_read_pos_
))
224 file_audio_converter_
->Convert(audio_bus_
.get());
225 callback_
->OnData(this, audio_bus_
.get(), buffer_size_
, 1.0);
228 void FakeAudioInputStream::PlayBeep() {
229 // Accumulate the time from the last beep.
230 interval_from_last_beep_
+= TimeTicks::Now() - last_callback_time_
;
232 memset(buffer_
.get(), 0, buffer_size_
);
233 bool should_beep
= false;
235 BeepContext
* beep_context
= g_beep_context
.Pointer();
236 if (beep_context
->automatic_beep()) {
237 base::TimeDelta delta
= interval_from_last_beep_
-
238 TimeDelta::FromMilliseconds(kAutomaticBeepIntervalInMs
);
239 if (delta
> base::TimeDelta()) {
241 interval_from_last_beep_
= delta
;
244 should_beep
= beep_context
->beep_once();
245 beep_context
->SetBeepOnce(false);
249 // If this object was instructed to generate a beep or has started to
250 // generate a beep sound.
251 if (should_beep
|| beep_generated_in_buffers_
) {
252 // Compute the number of frames to output high value. Then compute the
253 // number of bytes based on channels and bits per channel.
254 int high_frames
= beep_period_in_frames_
/ 2;
255 int high_bytes
= high_frames
* params_
.bits_per_sample() *
256 params_
.channels() / 8;
258 // Separate high and low with the same number of bytes to generate a
261 while (position
+ high_bytes
<= buffer_size_
) {
262 // Write high values first.
263 memset(buffer_
.get() + position
, 128, high_bytes
);
264 // Then leave low values in the buffer with |high_bytes|.
265 position
+= high_bytes
* 2;
268 ++beep_generated_in_buffers_
;
269 if (beep_generated_in_buffers_
>= beep_duration_in_buffers_
)
270 beep_generated_in_buffers_
= 0;
273 audio_bus_
->FromInterleaved(
274 buffer_
.get(), audio_bus_
->frames(), params_
.bits_per_sample() / 8);
275 callback_
->OnData(this, audio_bus_
.get(), buffer_size_
, 1.0);
278 void FakeAudioInputStream::Stop() {
279 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
280 weak_factory_
.InvalidateWeakPtrs();
284 void FakeAudioInputStream::Close() {
285 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
286 audio_manager_
->ReleaseInputStream(this);
289 double FakeAudioInputStream::GetMaxVolume() {
290 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
294 void FakeAudioInputStream::SetVolume(double volume
) {
295 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
298 double FakeAudioInputStream::GetVolume() {
299 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
303 bool FakeAudioInputStream::IsMuted() {
304 DCHECK(audio_manager_
->GetTaskRunner()->BelongsToCurrentThread());
308 bool FakeAudioInputStream::SetAutomaticGainControl(bool enabled
) {
312 bool FakeAudioInputStream::GetAutomaticGainControl() {
317 void FakeAudioInputStream::BeepOnce() {
318 BeepContext
* beep_context
= g_beep_context
.Pointer();
319 beep_context
->SetBeepOnce(true);
322 double FakeAudioInputStream::ProvideInput(AudioBus
* audio_bus_into_converter
,
323 base::TimeDelta buffer_delay
) {
324 // Unfilled frames will be zeroed by CopyTo.
325 size_t bytes_written
;
326 wav_audio_handler_
->CopyTo(audio_bus_into_converter
, wav_file_read_pos_
,
328 wav_file_read_pos_
+= bytes_written
;