Unregister from GCM when the only GCM app is removed
[chromium-blink-merge.git] / media / filters / gpu_video_decoder.cc
blobb634a5c2953eec1025e7b664cfb565afb79a2e03
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/gpu_video_decoder.h"
7 #include <algorithm>
9 #include "base/bind.h"
10 #include "base/callback_helpers.h"
11 #include "base/command_line.h"
12 #include "base/cpu.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/task_runner_util.h"
17 #include "gpu/command_buffer/common/mailbox_holder.h"
18 #include "media/base/bind_to_current_loop.h"
19 #include "media/base/decoder_buffer.h"
20 #include "media/base/media_switches.h"
21 #include "media/base/pipeline.h"
22 #include "media/base/pipeline_status.h"
23 #include "media/base/video_decoder_config.h"
24 #include "media/filters/gpu_video_accelerator_factories.h"
25 #include "third_party/skia/include/core/SkBitmap.h"
27 namespace media {
29 const char GpuVideoDecoder::kDecoderName[] = "GpuVideoDecoder";
31 // Maximum number of concurrent VDA::Decode() operations GVD will maintain.
32 // Higher values allow better pipelining in the GPU, but also require more
33 // resources.
34 enum { kMaxInFlightDecodes = 4 };
36 // Size of shared-memory segments we allocate. Since we reuse them we let them
37 // be on the beefy side.
38 static const size_t kSharedMemorySegmentBytes = 100 << 10;
40 GpuVideoDecoder::SHMBuffer::SHMBuffer(scoped_ptr<base::SharedMemory> m,
41 size_t s)
42 : shm(m.Pass()), size(s) {
45 GpuVideoDecoder::SHMBuffer::~SHMBuffer() {}
47 GpuVideoDecoder::PendingDecoderBuffer::PendingDecoderBuffer(
48 SHMBuffer* s,
49 const scoped_refptr<DecoderBuffer>& b,
50 const DecodeCB& done_cb)
51 : shm_buffer(s), buffer(b), done_cb(done_cb) {
54 GpuVideoDecoder::PendingDecoderBuffer::~PendingDecoderBuffer() {}
56 GpuVideoDecoder::BufferData::BufferData(
57 int32 bbid, base::TimeDelta ts, const gfx::Rect& vr, const gfx::Size& ns)
58 : bitstream_buffer_id(bbid), timestamp(ts), visible_rect(vr),
59 natural_size(ns) {
62 GpuVideoDecoder::BufferData::~BufferData() {}
64 GpuVideoDecoder::GpuVideoDecoder(
65 const scoped_refptr<GpuVideoAcceleratorFactories>& factories)
66 : needs_bitstream_conversion_(false),
67 factories_(factories),
68 state_(kNormal),
69 decoder_texture_target_(0),
70 next_picture_buffer_id_(0),
71 next_bitstream_buffer_id_(0),
72 available_pictures_(0),
73 weak_factory_(this) {
74 DCHECK(factories_.get());
77 void GpuVideoDecoder::Reset(const base::Closure& closure) {
78 DVLOG(3) << "Reset()";
79 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
81 if (state_ == kDrainingDecoder) {
82 base::MessageLoop::current()->PostTask(
83 FROM_HERE,
84 base::Bind(
85 &GpuVideoDecoder::Reset, weak_factory_.GetWeakPtr(), closure));
86 return;
89 if (!vda_) {
90 base::MessageLoop::current()->PostTask(FROM_HERE, closure);
91 return;
94 DCHECK(pending_reset_cb_.is_null());
95 pending_reset_cb_ = BindToCurrentLoop(closure);
97 vda_->Reset();
100 static bool IsCodedSizeSupported(const gfx::Size& coded_size) {
101 #if defined(OS_WIN)
102 // Windows Media Foundation H.264 decoding does not support decoding videos
103 // with any dimension smaller than 48 pixels:
104 // http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815
105 if (coded_size.width() < 48 || coded_size.height() < 48)
106 return false;
107 #endif
109 // Only non-Windows, Ivy Bridge+ platforms can support more than 1920x1080.
110 // We test against 1088 to account for 16x16 macroblocks.
111 if (coded_size.width() <= 1920 && coded_size.height() <= 1088)
112 return true;
114 // NOTE: additional autodetection logic may require updating input buffer size
115 // selection in platform-specific implementations, such as
116 // V4L2VideoDecodeAccelerator.
117 base::CPU cpu;
118 bool hw_large_video_support =
119 base::CommandLine::ForCurrentProcess()->HasSwitch(
120 switches::kIgnoreResolutionLimitsForAcceleratedVideoDecode) ||
121 ((cpu.vendor_name() == "GenuineIntel") && cpu.model() >= 55);
122 bool os_large_video_support = true;
123 #if defined(OS_WIN)
124 os_large_video_support = false;
125 #endif
126 return os_large_video_support && hw_large_video_support;
129 // Report |status| to UMA and run |cb| with it. This is super-specific to the
130 // UMA stat reported because the UMA_HISTOGRAM_ENUMERATION API requires a
131 // callsite to always be called with the same stat name (can't parameterize it).
132 static void ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB(
133 const PipelineStatusCB& cb,
134 PipelineStatus status) {
135 UMA_HISTOGRAM_ENUMERATION(
136 "Media.GpuVideoDecoderInitializeStatus", status, PIPELINE_STATUS_MAX + 1);
137 cb.Run(status);
140 std::string GpuVideoDecoder::GetDisplayName() const {
141 return kDecoderName;
144 void GpuVideoDecoder::Initialize(const VideoDecoderConfig& config,
145 bool /* low_delay */,
146 const PipelineStatusCB& orig_status_cb,
147 const OutputCB& output_cb) {
148 DVLOG(3) << "Initialize()";
149 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
150 DCHECK(config.IsValidConfig());
151 DCHECK(!config.is_encrypted());
153 PipelineStatusCB status_cb =
154 base::Bind(&ReportGpuVideoDecoderInitializeStatusToUMAAndRunCB,
155 BindToCurrentLoop(orig_status_cb));
157 bool previously_initialized = config_.IsValidConfig();
158 DVLOG(1) << "(Re)initializing GVD with config: "
159 << config.AsHumanReadableString();
161 // TODO(posciak): destroy and create a new VDA on codec/profile change
162 // (http://crbug.com/260224).
163 if (previously_initialized && (config_.profile() != config.profile())) {
164 DVLOG(1) << "Codec or profile changed, cannot reinitialize.";
165 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
166 return;
169 if (!IsCodedSizeSupported(config.coded_size())) {
170 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
171 return;
174 config_ = config;
175 needs_bitstream_conversion_ = (config.codec() == kCodecH264);
176 output_cb_ = BindToCurrentLoop(output_cb);
178 if (previously_initialized) {
179 // Reinitialization with a different config (but same codec and profile).
180 // VDA should handle it by detecting this in-stream by itself,
181 // no need to notify it.
182 status_cb.Run(PIPELINE_OK);
183 return;
186 vda_ = factories_->CreateVideoDecodeAccelerator().Pass();
187 if (!vda_ || !vda_->Initialize(config.profile(), this)) {
188 status_cb.Run(DECODER_ERROR_NOT_SUPPORTED);
189 return;
192 DVLOG(3) << "GpuVideoDecoder::Initialize() succeeded.";
193 status_cb.Run(PIPELINE_OK);
196 void GpuVideoDecoder::DestroyPictureBuffers(PictureBufferMap* buffers) {
197 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
198 for (PictureBufferMap::iterator it = buffers->begin(); it != buffers->end();
199 ++it) {
200 factories_->DeleteTexture(it->second.texture_id());
203 buffers->clear();
206 void GpuVideoDecoder::DestroyVDA() {
207 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
209 vda_.reset();
211 // Not destroying PictureBuffers in |picture_buffers_at_display_| yet, since
212 // their textures may still be in use by the user of this GpuVideoDecoder.
213 for (PictureBufferTextureMap::iterator it =
214 picture_buffers_at_display_.begin();
215 it != picture_buffers_at_display_.end();
216 ++it) {
217 assigned_picture_buffers_.erase(it->first);
219 DestroyPictureBuffers(&assigned_picture_buffers_);
222 void GpuVideoDecoder::Decode(const scoped_refptr<DecoderBuffer>& buffer,
223 const DecodeCB& decode_cb) {
224 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
225 DCHECK(pending_reset_cb_.is_null());
227 DecodeCB bound_decode_cb = BindToCurrentLoop(decode_cb);
229 if (state_ == kError || !vda_) {
230 bound_decode_cb.Run(kDecodeError);
231 return;
234 switch (state_) {
235 case kDecoderDrained:
236 state_ = kNormal;
237 // Fall-through.
238 case kNormal:
239 break;
240 case kDrainingDecoder:
241 case kError:
242 NOTREACHED();
243 return;
246 DCHECK_EQ(state_, kNormal);
248 if (buffer->end_of_stream()) {
249 state_ = kDrainingDecoder;
250 eos_decode_cb_ = bound_decode_cb;
251 vda_->Flush();
252 return;
255 size_t size = buffer->data_size();
256 scoped_ptr<SHMBuffer> shm_buffer = GetSHM(size);
257 if (!shm_buffer) {
258 bound_decode_cb.Run(kDecodeError);
259 return;
262 memcpy(shm_buffer->shm->memory(), buffer->data(), size);
263 BitstreamBuffer bitstream_buffer(
264 next_bitstream_buffer_id_, shm_buffer->shm->handle(), size);
265 // Mask against 30 bits, to avoid (undefined) wraparound on signed integer.
266 next_bitstream_buffer_id_ = (next_bitstream_buffer_id_ + 1) & 0x3FFFFFFF;
267 DCHECK(!ContainsKey(bitstream_buffers_in_decoder_, bitstream_buffer.id()));
268 bitstream_buffers_in_decoder_.insert(std::make_pair(
269 bitstream_buffer.id(),
270 PendingDecoderBuffer(shm_buffer.release(), buffer, decode_cb)));
271 DCHECK_LE(static_cast<int>(bitstream_buffers_in_decoder_.size()),
272 kMaxInFlightDecodes);
273 RecordBufferData(bitstream_buffer, *buffer.get());
275 vda_->Decode(bitstream_buffer);
278 void GpuVideoDecoder::RecordBufferData(const BitstreamBuffer& bitstream_buffer,
279 const DecoderBuffer& buffer) {
280 input_buffer_data_.push_front(BufferData(bitstream_buffer.id(),
281 buffer.timestamp(),
282 config_.visible_rect(),
283 config_.natural_size()));
284 // Why this value? Because why not. avformat.h:MAX_REORDER_DELAY is 16, but
285 // that's too small for some pathological B-frame test videos. The cost of
286 // using too-high a value is low (192 bits per extra slot).
287 static const size_t kMaxInputBufferDataSize = 128;
288 // Pop from the back of the list, because that's the oldest and least likely
289 // to be useful in the future data.
290 if (input_buffer_data_.size() > kMaxInputBufferDataSize)
291 input_buffer_data_.pop_back();
294 void GpuVideoDecoder::GetBufferData(int32 id, base::TimeDelta* timestamp,
295 gfx::Rect* visible_rect,
296 gfx::Size* natural_size) {
297 for (std::list<BufferData>::const_iterator it =
298 input_buffer_data_.begin(); it != input_buffer_data_.end();
299 ++it) {
300 if (it->bitstream_buffer_id != id)
301 continue;
302 *timestamp = it->timestamp;
303 *visible_rect = it->visible_rect;
304 *natural_size = it->natural_size;
305 return;
307 NOTREACHED() << "Missing bitstreambuffer id: " << id;
310 bool GpuVideoDecoder::NeedsBitstreamConversion() const {
311 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
312 return needs_bitstream_conversion_;
315 bool GpuVideoDecoder::CanReadWithoutStalling() const {
316 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
317 return
318 next_picture_buffer_id_ == 0 || // Decode() will ProvidePictureBuffers().
319 available_pictures_ > 0;
322 int GpuVideoDecoder::GetMaxDecodeRequests() const {
323 return kMaxInFlightDecodes;
326 void GpuVideoDecoder::ProvidePictureBuffers(uint32 count,
327 const gfx::Size& size,
328 uint32 texture_target) {
329 DVLOG(3) << "ProvidePictureBuffers(" << count << ", "
330 << size.width() << "x" << size.height() << ")";
331 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
333 std::vector<uint32> texture_ids;
334 std::vector<gpu::Mailbox> texture_mailboxes;
335 decoder_texture_target_ = texture_target;
336 if (!factories_->CreateTextures(count,
337 size,
338 &texture_ids,
339 &texture_mailboxes,
340 decoder_texture_target_)) {
341 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
342 return;
344 DCHECK_EQ(count, texture_ids.size());
345 DCHECK_EQ(count, texture_mailboxes.size());
347 if (!vda_)
348 return;
350 std::vector<PictureBuffer> picture_buffers;
351 for (size_t i = 0; i < texture_ids.size(); ++i) {
352 picture_buffers.push_back(PictureBuffer(
353 next_picture_buffer_id_++, size, texture_ids[i], texture_mailboxes[i]));
354 bool inserted = assigned_picture_buffers_.insert(std::make_pair(
355 picture_buffers.back().id(), picture_buffers.back())).second;
356 DCHECK(inserted);
359 available_pictures_ += count;
361 vda_->AssignPictureBuffers(picture_buffers);
364 void GpuVideoDecoder::DismissPictureBuffer(int32 id) {
365 DVLOG(3) << "DismissPictureBuffer(" << id << ")";
366 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
368 PictureBufferMap::iterator it = assigned_picture_buffers_.find(id);
369 if (it == assigned_picture_buffers_.end()) {
370 NOTREACHED() << "Missing picture buffer: " << id;
371 return;
374 PictureBuffer buffer_to_dismiss = it->second;
375 assigned_picture_buffers_.erase(it);
377 if (!picture_buffers_at_display_.count(id)) {
378 // We can delete the texture immediately as it's not being displayed.
379 factories_->DeleteTexture(buffer_to_dismiss.texture_id());
380 CHECK_GT(available_pictures_, 0);
381 --available_pictures_;
383 // Not destroying a texture in display in |picture_buffers_at_display_|.
384 // Postpone deletion until after it's returned to us.
387 void GpuVideoDecoder::PictureReady(const media::Picture& picture) {
388 DVLOG(3) << "PictureReady()";
389 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
391 PictureBufferMap::iterator it =
392 assigned_picture_buffers_.find(picture.picture_buffer_id());
393 if (it == assigned_picture_buffers_.end()) {
394 NOTREACHED() << "Missing picture buffer: " << picture.picture_buffer_id();
395 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
396 return;
398 const PictureBuffer& pb = it->second;
400 // Validate picture rectangle from GPU. This is for sanity/security check
401 // even the rectangle is not used in this class.
402 if (picture.visible_rect().IsEmpty() ||
403 !gfx::Rect(pb.size()).Contains(picture.visible_rect())) {
404 NOTREACHED() << "Invalid picture size from VDA: "
405 << picture.visible_rect().ToString() << " should fit in "
406 << pb.size().ToString();
407 NotifyError(media::VideoDecodeAccelerator::PLATFORM_FAILURE);
408 return;
411 // Update frame's timestamp.
412 base::TimeDelta timestamp;
413 // Some of the VDAs don't support and thus don't provide us with visible
414 // size in picture.size, passing coded size instead, so always drop it and
415 // use config information instead.
416 gfx::Rect visible_rect;
417 gfx::Size natural_size;
418 GetBufferData(picture.bitstream_buffer_id(), &timestamp, &visible_rect,
419 &natural_size);
420 DCHECK(decoder_texture_target_);
422 scoped_refptr<VideoFrame> frame(VideoFrame::WrapNativeTexture(
423 make_scoped_ptr(new gpu::MailboxHolder(
424 pb.texture_mailbox(), decoder_texture_target_, 0 /* sync_point */)),
425 BindToCurrentLoop(base::Bind(
426 &GpuVideoDecoder::ReleaseMailbox, weak_factory_.GetWeakPtr(),
427 factories_, picture.picture_buffer_id(), pb.texture_id())),
428 pb.size(), visible_rect, natural_size, timestamp,
429 picture.allow_overlay()));
430 CHECK_GT(available_pictures_, 0);
431 --available_pictures_;
432 bool inserted =
433 picture_buffers_at_display_.insert(std::make_pair(
434 picture.picture_buffer_id(),
435 pb.texture_id())).second;
436 DCHECK(inserted);
438 DeliverFrame(frame);
441 void GpuVideoDecoder::DeliverFrame(
442 const scoped_refptr<VideoFrame>& frame) {
443 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
445 // During a pending vda->Reset(), we don't accumulate frames. Drop it on the
446 // floor and return.
447 if (!pending_reset_cb_.is_null())
448 return;
450 output_cb_.Run(frame);
453 // static
454 void GpuVideoDecoder::ReleaseMailbox(
455 base::WeakPtr<GpuVideoDecoder> decoder,
456 const scoped_refptr<media::GpuVideoAcceleratorFactories>& factories,
457 int64 picture_buffer_id,
458 uint32 texture_id,
459 uint32 release_sync_point) {
460 DCHECK(factories->GetTaskRunner()->BelongsToCurrentThread());
461 factories->WaitSyncPoint(release_sync_point);
463 if (decoder) {
464 decoder->ReusePictureBuffer(picture_buffer_id);
465 return;
467 // It's the last chance to delete the texture after display,
468 // because GpuVideoDecoder was destructed.
469 factories->DeleteTexture(texture_id);
472 void GpuVideoDecoder::ReusePictureBuffer(int64 picture_buffer_id) {
473 DVLOG(3) << "ReusePictureBuffer(" << picture_buffer_id << ")";
474 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
476 DCHECK(!picture_buffers_at_display_.empty());
477 PictureBufferTextureMap::iterator display_iterator =
478 picture_buffers_at_display_.find(picture_buffer_id);
479 uint32 texture_id = display_iterator->second;
480 DCHECK(display_iterator != picture_buffers_at_display_.end());
481 picture_buffers_at_display_.erase(display_iterator);
483 if (!assigned_picture_buffers_.count(picture_buffer_id)) {
484 // This picture was dismissed while in display, so we postponed deletion.
485 factories_->DeleteTexture(texture_id);
486 return;
489 ++available_pictures_;
491 // DestroyVDA() might already have been called.
492 if (vda_)
493 vda_->ReusePictureBuffer(picture_buffer_id);
496 scoped_ptr<GpuVideoDecoder::SHMBuffer> GpuVideoDecoder::GetSHM(
497 size_t min_size) {
498 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
499 if (available_shm_segments_.empty() ||
500 available_shm_segments_.back()->size < min_size) {
501 size_t size_to_allocate = std::max(min_size, kSharedMemorySegmentBytes);
502 scoped_ptr<base::SharedMemory> shm =
503 factories_->CreateSharedMemory(size_to_allocate);
504 // CreateSharedMemory() can return NULL during Shutdown.
505 if (!shm)
506 return NULL;
507 return make_scoped_ptr(new SHMBuffer(shm.Pass(), size_to_allocate));
509 scoped_ptr<SHMBuffer> ret(available_shm_segments_.back());
510 available_shm_segments_.pop_back();
511 return ret.Pass();
514 void GpuVideoDecoder::PutSHM(scoped_ptr<SHMBuffer> shm_buffer) {
515 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
516 available_shm_segments_.push_back(shm_buffer.release());
519 void GpuVideoDecoder::NotifyEndOfBitstreamBuffer(int32 id) {
520 DVLOG(3) << "NotifyEndOfBitstreamBuffer(" << id << ")";
521 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
523 std::map<int32, PendingDecoderBuffer>::iterator it =
524 bitstream_buffers_in_decoder_.find(id);
525 if (it == bitstream_buffers_in_decoder_.end()) {
526 NotifyError(VideoDecodeAccelerator::PLATFORM_FAILURE);
527 NOTREACHED() << "Missing bitstream buffer: " << id;
528 return;
531 PutSHM(make_scoped_ptr(it->second.shm_buffer));
532 it->second.done_cb.Run(state_ == kError ? kDecodeError : kOk);
533 bitstream_buffers_in_decoder_.erase(it);
536 GpuVideoDecoder::~GpuVideoDecoder() {
537 DVLOG(3) << __FUNCTION__;
538 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
540 if (vda_)
541 DestroyVDA();
542 DCHECK(assigned_picture_buffers_.empty());
544 for (size_t i = 0; i < available_shm_segments_.size(); ++i) {
545 delete available_shm_segments_[i];
547 available_shm_segments_.clear();
549 for (std::map<int32, PendingDecoderBuffer>::iterator it =
550 bitstream_buffers_in_decoder_.begin();
551 it != bitstream_buffers_in_decoder_.end(); ++it) {
552 delete it->second.shm_buffer;
553 it->second.done_cb.Run(kAborted);
555 bitstream_buffers_in_decoder_.clear();
557 if (!pending_reset_cb_.is_null())
558 base::ResetAndReturn(&pending_reset_cb_).Run();
561 void GpuVideoDecoder::NotifyFlushDone() {
562 DVLOG(3) << "NotifyFlushDone()";
563 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
564 DCHECK_EQ(state_, kDrainingDecoder);
565 state_ = kDecoderDrained;
566 base::ResetAndReturn(&eos_decode_cb_).Run(kOk);
569 void GpuVideoDecoder::NotifyResetDone() {
570 DVLOG(3) << "NotifyResetDone()";
571 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
572 DCHECK(bitstream_buffers_in_decoder_.empty());
574 // This needs to happen after the Reset() on vda_ is done to ensure pictures
575 // delivered during the reset can find their time data.
576 input_buffer_data_.clear();
578 if (!pending_reset_cb_.is_null())
579 base::ResetAndReturn(&pending_reset_cb_).Run();
582 void GpuVideoDecoder::NotifyError(media::VideoDecodeAccelerator::Error error) {
583 DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent();
584 if (!vda_)
585 return;
587 state_ = kError;
589 DLOG(ERROR) << "VDA Error: " << error;
590 DestroyVDA();
593 void GpuVideoDecoder::DCheckGpuVideoAcceleratorFactoriesTaskRunnerIsCurrent()
594 const {
595 DCHECK(factories_->GetTaskRunner()->BelongsToCurrentThread());
598 } // namespace media