1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/scheduler/scheduler.h"
9 #include "base/auto_reset.h"
10 #include "base/logging.h"
11 #include "base/profiler/scoped_tracker.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/trace_event/trace_event.h"
14 #include "base/trace_event/trace_event_argument.h"
15 #include "cc/debug/devtools_instrumentation.h"
16 #include "cc/debug/traced_value.h"
17 #include "cc/scheduler/delay_based_time_source.h"
18 #include "ui/gfx/frame_time.h"
22 BeginFrameSource
* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource(
23 Scheduler
* scheduler
) {
24 if (scheduler
->settings_
.use_external_begin_frame_source
) {
26 "Scheduler::Scheduler()",
28 "ExternalBeginFrameSource");
29 DCHECK(scheduler
->primary_frame_source_internal_
)
30 << "Need external BeginFrameSource";
31 return scheduler
->primary_frame_source_internal_
.get();
34 "Scheduler::Scheduler()",
36 "SyntheticBeginFrameSource");
37 scoped_ptr
<SyntheticBeginFrameSource
> synthetic_source
=
38 SyntheticBeginFrameSource::Create(scheduler
->task_runner_
.get(),
40 BeginFrameArgs::DefaultInterval());
42 DCHECK(!scheduler
->vsync_observer_
);
43 scheduler
->vsync_observer_
= synthetic_source
.get();
45 DCHECK(!scheduler
->primary_frame_source_internal_
);
46 scheduler
->primary_frame_source_internal_
= synthetic_source
.Pass();
47 return scheduler
->primary_frame_source_internal_
.get();
52 SchedulerFrameSourcesConstructor::ConstructBackgroundFrameSource(
53 Scheduler
* scheduler
) {
55 "Scheduler::Scheduler()",
56 "BackgroundFrameSource",
57 "SyntheticBeginFrameSource");
58 DCHECK(!(scheduler
->background_frame_source_internal_
));
59 scheduler
->background_frame_source_internal_
=
60 SyntheticBeginFrameSource::Create(
61 scheduler
->task_runner_
.get(), scheduler
->Now(),
62 scheduler
->settings_
.background_frame_interval
);
63 return scheduler
->background_frame_source_internal_
.get();
67 SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource(
68 Scheduler
* scheduler
) {
69 TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource",
70 "BackToBackBeginFrameSource");
71 DCHECK(!scheduler
->unthrottled_frame_source_internal_
);
72 scheduler
->unthrottled_frame_source_internal_
=
73 BackToBackBeginFrameSource::Create(scheduler
->task_runner_
.get());
74 return scheduler
->unthrottled_frame_source_internal_
.get();
78 SchedulerClient
* client
,
79 const SchedulerSettings
& scheduler_settings
,
80 int layer_tree_host_id
,
81 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
82 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
,
83 SchedulerFrameSourcesConstructor
* frame_sources_constructor
)
85 primary_frame_source_(NULL
),
86 background_frame_source_(NULL
),
87 primary_frame_source_internal_(external_begin_frame_source
.Pass()),
88 background_frame_source_internal_(),
89 vsync_observer_(NULL
),
90 authoritative_vsync_interval_(base::TimeDelta()),
91 last_vsync_timebase_(base::TimeTicks()),
92 throttle_frame_production_(scheduler_settings
.throttle_frame_production
),
93 settings_(scheduler_settings
),
95 layer_tree_host_id_(layer_tree_host_id
),
96 task_runner_(task_runner
),
97 begin_impl_frame_deadline_mode_(
98 SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE
),
99 state_machine_(scheduler_settings
),
100 inside_process_scheduled_actions_(false),
101 inside_action_(SchedulerStateMachine::ACTION_NONE
),
102 weak_factory_(this) {
103 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
104 "Scheduler::Scheduler",
106 settings_
.AsValue());
108 DCHECK(!state_machine_
.BeginFrameNeeded());
110 begin_retro_frame_closure_
=
111 base::Bind(&Scheduler::BeginRetroFrame
, weak_factory_
.GetWeakPtr());
112 begin_impl_frame_deadline_closure_
= base::Bind(
113 &Scheduler::OnBeginImplFrameDeadline
, weak_factory_
.GetWeakPtr());
114 advance_commit_state_closure_
= base::Bind(
115 &Scheduler::PollToAdvanceCommitState
, weak_factory_
.GetWeakPtr());
117 frame_source_
= BeginFrameSourceMultiplexer::Create();
118 frame_source_
->AddObserver(this);
120 // Primary frame source
121 primary_frame_source_
=
122 frame_sources_constructor
->ConstructPrimaryFrameSource(this);
123 frame_source_
->AddSource(primary_frame_source_
);
124 primary_frame_source_
->SetClientReady();
126 // Background ticking frame source
127 background_frame_source_
=
128 frame_sources_constructor
->ConstructBackgroundFrameSource(this);
129 frame_source_
->AddSource(background_frame_source_
);
131 // Unthrottled frame source
132 unthrottled_frame_source_
=
133 frame_sources_constructor
->ConstructUnthrottledFrameSource(this);
134 frame_source_
->AddSource(unthrottled_frame_source_
);
137 Scheduler::~Scheduler() {
138 if (frame_source_
->NeedsBeginFrames())
139 frame_source_
->SetNeedsBeginFrames(false);
142 base::TimeTicks
Scheduler::Now() const {
143 base::TimeTicks now
= gfx::FrameTime::Now();
144 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"),
151 void Scheduler::CommitVSyncParameters(base::TimeTicks timebase
,
152 base::TimeDelta interval
) {
153 if (authoritative_vsync_interval_
!= base::TimeDelta()) {
154 interval
= authoritative_vsync_interval_
;
155 } else if (interval
== base::TimeDelta()) {
156 // TODO(brianderson): We should not be receiving 0 intervals.
157 interval
= BeginFrameArgs::DefaultInterval();
160 last_vsync_timebase_
= timebase
;
163 vsync_observer_
->OnUpdateVSyncParameters(timebase
, interval
);
166 void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time
) {
167 DCHECK_GE(draw_time
.ToInternalValue(), 0);
168 estimated_parent_draw_time_
= draw_time
;
171 void Scheduler::SetCanStart() {
172 state_machine_
.SetCanStart();
173 ProcessScheduledActions();
176 void Scheduler::UpdateActiveFrameSource() {
177 if (state_machine_
.visible()) {
178 if (throttle_frame_production_
) {
179 frame_source_
->SetActiveSource(primary_frame_source_
);
181 frame_source_
->SetActiveSource(unthrottled_frame_source_
);
184 frame_source_
->SetActiveSource(background_frame_source_
);
186 ProcessScheduledActions();
189 void Scheduler::SetVisible(bool visible
) {
190 state_machine_
.SetVisible(visible
);
191 UpdateActiveFrameSource();
194 void Scheduler::SetCanDraw(bool can_draw
) {
195 state_machine_
.SetCanDraw(can_draw
);
196 ProcessScheduledActions();
199 void Scheduler::NotifyReadyToActivate() {
200 state_machine_
.NotifyReadyToActivate();
201 ProcessScheduledActions();
204 void Scheduler::NotifyReadyToDraw() {
205 // Empty for now, until we take action based on the notification as part of
206 // crbugs 352894, 383157, 421923.
209 void Scheduler::SetThrottleFrameProduction(bool throttle
) {
210 throttle_frame_production_
= throttle
;
211 UpdateActiveFrameSource();
214 void Scheduler::SetNeedsCommit() {
215 state_machine_
.SetNeedsCommit();
216 ProcessScheduledActions();
219 void Scheduler::SetNeedsRedraw() {
220 state_machine_
.SetNeedsRedraw();
221 ProcessScheduledActions();
224 void Scheduler::SetNeedsAnimate() {
225 state_machine_
.SetNeedsAnimate();
226 ProcessScheduledActions();
229 void Scheduler::SetNeedsPrepareTiles() {
230 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES
));
231 state_machine_
.SetNeedsPrepareTiles();
232 ProcessScheduledActions();
235 void Scheduler::SetMaxSwapsPending(int max
) {
236 state_machine_
.SetMaxSwapsPending(max
);
239 void Scheduler::DidSwapBuffers() {
240 state_machine_
.DidSwapBuffers();
242 // There is no need to call ProcessScheduledActions here because
243 // swapping should not trigger any new actions.
244 if (!inside_process_scheduled_actions_
) {
245 DCHECK_EQ(state_machine_
.NextAction(), SchedulerStateMachine::ACTION_NONE
);
249 void Scheduler::DidSwapBuffersComplete() {
250 state_machine_
.DidSwapBuffersComplete();
251 ProcessScheduledActions();
254 void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority
) {
255 state_machine_
.SetImplLatencyTakesPriority(impl_latency_takes_priority
);
256 ProcessScheduledActions();
259 void Scheduler::NotifyReadyToCommit() {
260 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
261 state_machine_
.NotifyReadyToCommit();
262 ProcessScheduledActions();
265 void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason
) {
266 TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason",
267 CommitEarlyOutReasonToString(reason
));
268 state_machine_
.BeginMainFrameAborted(reason
);
269 ProcessScheduledActions();
272 void Scheduler::DidPrepareTiles() {
273 state_machine_
.DidPrepareTiles();
276 void Scheduler::DidLoseOutputSurface() {
277 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface");
278 begin_retro_frame_args_
.clear();
279 begin_retro_frame_task_
.Cancel();
280 state_machine_
.DidLoseOutputSurface();
281 ProcessScheduledActions();
284 void Scheduler::DidCreateAndInitializeOutputSurface() {
285 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface");
286 DCHECK(!frame_source_
->NeedsBeginFrames());
287 DCHECK(begin_impl_frame_deadline_task_
.IsCancelled());
288 state_machine_
.DidCreateAndInitializeOutputSurface();
289 ProcessScheduledActions();
292 void Scheduler::NotifyBeginMainFrameStarted() {
293 TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted");
294 state_machine_
.NotifyBeginMainFrameStarted();
297 base::TimeTicks
Scheduler::AnticipatedDrawTime() const {
298 if (!frame_source_
->NeedsBeginFrames() ||
299 begin_impl_frame_args_
.interval
<= base::TimeDelta())
300 return base::TimeTicks();
302 base::TimeTicks now
= Now();
303 base::TimeTicks timebase
= std::max(begin_impl_frame_args_
.frame_time
,
304 begin_impl_frame_args_
.deadline
);
305 int64 intervals
= 1 + ((now
- timebase
) / begin_impl_frame_args_
.interval
);
306 return timebase
+ (begin_impl_frame_args_
.interval
* intervals
);
309 base::TimeTicks
Scheduler::LastBeginImplFrameTime() {
310 return begin_impl_frame_args_
.frame_time
;
313 void Scheduler::SetupNextBeginFrameIfNeeded() {
314 // Never call SetNeedsBeginFrames if the frame source already has the right
316 if (frame_source_
->NeedsBeginFrames() != state_machine_
.BeginFrameNeeded()) {
317 if (state_machine_
.BeginFrameNeeded()) {
318 // Call SetNeedsBeginFrames(true) as soon as possible.
319 frame_source_
->SetNeedsBeginFrames(true);
320 } else if (state_machine_
.begin_impl_frame_state() ==
321 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
) {
322 // Call SetNeedsBeginFrames(false) in between frames only.
323 frame_source_
->SetNeedsBeginFrames(false);
324 client_
->SendBeginMainFrameNotExpectedSoon();
328 PostBeginRetroFrameIfNeeded();
331 // We may need to poll when we can't rely on BeginFrame to advance certain
332 // state or to avoid deadlock.
333 void Scheduler::SetupPollingMechanisms() {
334 // At this point we'd prefer to advance through the commit flow by
335 // drawing a frame, however it's possible that the frame rate controller
336 // will not give us a BeginFrame until the commit completes. See
337 // crbug.com/317430 for an example of a swap ack being held on commit. Thus
338 // we set a repeating timer to poll on ProcessScheduledActions until we
339 // successfully reach BeginFrame. Synchronous compositor does not use
340 // frame rate controller or have the circular wait in the bug.
341 if (IsBeginMainFrameSentOrStarted() &&
342 !settings_
.using_synchronous_renderer_compositor
) {
343 if (advance_commit_state_task_
.IsCancelled() &&
344 begin_impl_frame_args_
.IsValid()) {
345 // Since we'd rather get a BeginImplFrame by the normal mechanism, we
346 // set the interval to twice the interval from the previous frame.
347 advance_commit_state_task_
.Reset(advance_commit_state_closure_
);
348 task_runner_
->PostDelayedTask(FROM_HERE
,
349 advance_commit_state_task_
.callback(),
350 begin_impl_frame_args_
.interval
* 2);
353 advance_commit_state_task_
.Cancel();
357 // BeginFrame is the mechanism that tells us that now is a good time to start
358 // making a frame. Usually this means that user input for the frame is complete.
359 // If the scheduler is busy, we queue the BeginFrame to be handled later as
360 // a BeginRetroFrame.
361 bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs
& args
) {
362 TRACE_EVENT1("cc,benchmark", "Scheduler::BeginFrame", "args", args
.AsValue());
364 // Deliver BeginFrames to children.
365 if (state_machine_
.children_need_begin_frames()) {
366 BeginFrameArgs
adjusted_args_for_children(args
);
367 // Adjust a deadline for child schedulers.
368 // TODO(simonhong): Once we have commitless update, we can get rid of
369 // BeginMainFrameToCommitDurationEstimate() +
370 // CommitToActivateDurationEstimate().
371 adjusted_args_for_children
.deadline
-=
372 (client_
->BeginMainFrameToCommitDurationEstimate() +
373 client_
->CommitToActivateDurationEstimate() +
374 client_
->DrawDurationEstimate() + EstimatedParentDrawTime());
375 client_
->SendBeginFramesToChildren(adjusted_args_for_children
);
378 BeginFrameArgs
adjusted_args(args
);
379 adjusted_args
.deadline
-= EstimatedParentDrawTime();
381 if (settings_
.using_synchronous_renderer_compositor
) {
382 BeginImplFrameSynchronous(adjusted_args
);
386 // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has
387 // sent us the last BeginFrame we have missed. As we might not be able to
388 // actually make rendering for this call, handle it like a "retro frame".
389 // TODO(brainderson): Add a test for this functionality ASAP!
390 if (adjusted_args
.type
== BeginFrameArgs::MISSED
) {
391 begin_retro_frame_args_
.push_back(adjusted_args
);
392 PostBeginRetroFrameIfNeeded();
396 bool should_defer_begin_frame
=
397 !begin_retro_frame_args_
.empty() ||
398 !begin_retro_frame_task_
.IsCancelled() ||
399 !frame_source_
->NeedsBeginFrames() ||
400 (state_machine_
.begin_impl_frame_state() !=
401 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
403 if (should_defer_begin_frame
) {
404 begin_retro_frame_args_
.push_back(adjusted_args
);
405 TRACE_EVENT_INSTANT0(
406 "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD
);
407 // Queuing the frame counts as "using it", so we need to return true.
409 BeginImplFrameWithDeadline(adjusted_args
);
414 void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames
) {
415 state_machine_
.SetChildrenNeedBeginFrames(children_need_begin_frames
);
416 ProcessScheduledActions();
419 void Scheduler::SetAuthoritativeVSyncInterval(const base::TimeDelta
& interval
) {
420 authoritative_vsync_interval_
= interval
;
422 vsync_observer_
->OnUpdateVSyncParameters(last_vsync_timebase_
, interval
);
425 void Scheduler::OnDrawForOutputSurface() {
426 DCHECK(settings_
.using_synchronous_renderer_compositor
);
427 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
428 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
429 DCHECK(!BeginImplFrameDeadlinePending());
431 state_machine_
.OnBeginImplFrameDeadline();
432 ProcessScheduledActions();
434 state_machine_
.OnBeginImplFrameIdle();
435 ProcessScheduledActions();
438 // BeginRetroFrame is called for BeginFrames that we've deferred because
439 // the scheduler was in the middle of processing a previous BeginFrame.
440 void Scheduler::BeginRetroFrame() {
441 TRACE_EVENT0("cc,benchmark", "Scheduler::BeginRetroFrame");
442 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
443 DCHECK(!begin_retro_frame_args_
.empty());
444 DCHECK(!begin_retro_frame_task_
.IsCancelled());
445 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
446 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
448 begin_retro_frame_task_
.Cancel();
450 // Discard expired BeginRetroFrames
451 // Today, we should always end up with at most one un-expired BeginRetroFrame
452 // because deadlines will not be greater than the next frame time. We don't
453 // DCHECK though because some systems don't always have monotonic timestamps.
454 // TODO(brianderson): In the future, long deadlines could result in us not
455 // draining the queue if we don't catch up. If we consistently can't catch
456 // up, our fallback should be to lower our frame rate.
457 base::TimeTicks now
= Now();
459 while (!begin_retro_frame_args_
.empty()) {
460 const BeginFrameArgs
& args
= begin_retro_frame_args_
.front();
461 base::TimeTicks expiration_time
= args
.frame_time
+ args
.interval
;
462 if (now
<= expiration_time
)
464 TRACE_EVENT_INSTANT2(
465 "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD
,
466 "expiration_time - now", (expiration_time
- now
).InMillisecondsF(),
467 "BeginFrameArgs", begin_retro_frame_args_
.front().AsValue());
468 begin_retro_frame_args_
.pop_front();
469 frame_source_
->DidFinishFrame(begin_retro_frame_args_
.size());
472 if (begin_retro_frame_args_
.empty()) {
473 TRACE_EVENT_INSTANT0("cc",
474 "Scheduler::BeginRetroFrames all expired",
475 TRACE_EVENT_SCOPE_THREAD
);
477 BeginFrameArgs front
= begin_retro_frame_args_
.front();
478 begin_retro_frame_args_
.pop_front();
479 BeginImplFrameWithDeadline(front
);
483 // There could be a race between the posted BeginRetroFrame and a new
484 // BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame
485 // will check if there is a pending BeginRetroFrame to ensure we handle
486 // BeginFrames in FIFO order.
487 void Scheduler::PostBeginRetroFrameIfNeeded() {
488 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
489 "Scheduler::PostBeginRetroFrameIfNeeded",
492 if (!frame_source_
->NeedsBeginFrames())
495 if (begin_retro_frame_args_
.empty() || !begin_retro_frame_task_
.IsCancelled())
498 // begin_retro_frame_args_ should always be empty for the
499 // synchronous compositor.
500 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
502 if (state_machine_
.begin_impl_frame_state() !=
503 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
)
506 begin_retro_frame_task_
.Reset(begin_retro_frame_closure_
);
508 task_runner_
->PostTask(FROM_HERE
, begin_retro_frame_task_
.callback());
511 void Scheduler::BeginImplFrameWithDeadline(const BeginFrameArgs
& args
) {
512 BeginImplFrame(args
);
514 // The deadline will be scheduled in ProcessScheduledActions.
515 state_machine_
.OnBeginImplFrameDeadlinePending();
516 ProcessScheduledActions();
519 void Scheduler::BeginImplFrameSynchronous(const BeginFrameArgs
& args
) {
520 BeginImplFrame(args
);
524 void Scheduler::FinishImplFrame() {
525 state_machine_
.OnBeginImplFrameIdle();
526 ProcessScheduledActions();
528 client_
->DidBeginImplFrameDeadline();
529 frame_source_
->DidFinishFrame(begin_retro_frame_args_
.size());
532 // BeginImplFrame starts a compositor frame that will wait up until a deadline
533 // for a BeginMainFrame+activation to complete before it times out and draws
534 // any asynchronous animation and scroll/pinch updates.
535 void Scheduler::BeginImplFrame(const BeginFrameArgs
& args
) {
536 bool main_thread_is_in_high_latency_mode
=
537 state_machine_
.MainThreadIsInHighLatencyMode();
538 TRACE_EVENT2("cc,benchmark",
539 "Scheduler::BeginImplFrame",
542 "main_thread_is_high_latency",
543 main_thread_is_in_high_latency_mode
);
544 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
546 main_thread_is_in_high_latency_mode
);
547 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
548 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
549 DCHECK(!BeginImplFrameDeadlinePending());
550 DCHECK(state_machine_
.HasInitializedOutputSurface());
552 advance_commit_state_task_
.Cancel();
554 begin_impl_frame_args_
= args
;
555 begin_impl_frame_args_
.deadline
-= client_
->DrawDurationEstimate();
557 if (!state_machine_
.impl_latency_takes_priority() &&
558 main_thread_is_in_high_latency_mode
&&
559 CanCommitAndActivateBeforeDeadline()) {
560 state_machine_
.SetSkipNextBeginMainFrameToReduceLatency();
563 state_machine_
.OnBeginImplFrame();
564 devtools_instrumentation::DidBeginFrame(layer_tree_host_id_
);
565 client_
->WillBeginImplFrame(begin_impl_frame_args_
);
567 ProcessScheduledActions();
570 void Scheduler::ScheduleBeginImplFrameDeadline() {
571 // The synchronous compositor does not post a deadline task.
572 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
574 begin_impl_frame_deadline_task_
.Cancel();
575 begin_impl_frame_deadline_task_
.Reset(begin_impl_frame_deadline_closure_
);
577 begin_impl_frame_deadline_mode_
=
578 state_machine_
.CurrentBeginImplFrameDeadlineMode();
580 base::TimeTicks deadline
;
581 switch (begin_impl_frame_deadline_mode_
) {
582 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE
:
585 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE
:
586 // We are ready to draw a new active tree immediately.
587 // We don't use Now() here because it's somewhat expensive to call.
588 deadline
= base::TimeTicks();
590 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR
:
591 // We are animating on the impl thread but we can wait for some time.
592 deadline
= begin_impl_frame_args_
.deadline
;
594 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE
:
595 // We are blocked for one reason or another and we should wait.
596 // TODO(brianderson): Handle long deadlines (that are past the next
597 // frame's frame time) properly instead of using this hack.
599 begin_impl_frame_args_
.frame_time
+ begin_impl_frame_args_
.interval
;
603 TRACE_EVENT2("cc", "Scheduler::ScheduleBeginImplFrameDeadline", "mode",
604 SchedulerStateMachine::BeginImplFrameDeadlineModeToString(
605 begin_impl_frame_deadline_mode_
),
606 "deadline", deadline
);
608 base::TimeDelta delta
= std::max(deadline
- Now(), base::TimeDelta());
609 task_runner_
->PostDelayedTask(
610 FROM_HERE
, begin_impl_frame_deadline_task_
.callback(), delta
);
613 void Scheduler::ScheduleBeginImplFrameDeadlineIfNeeded() {
614 if (settings_
.using_synchronous_renderer_compositor
)
617 if (state_machine_
.begin_impl_frame_state() !=
618 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME
)
621 if (begin_impl_frame_deadline_mode_
==
622 state_machine_
.CurrentBeginImplFrameDeadlineMode() &&
623 BeginImplFrameDeadlinePending())
626 ScheduleBeginImplFrameDeadline();
629 void Scheduler::OnBeginImplFrameDeadline() {
630 TRACE_EVENT0("cc,benchmark", "Scheduler::OnBeginImplFrameDeadline");
631 begin_impl_frame_deadline_task_
.Cancel();
632 // We split the deadline actions up into two phases so the state machine
633 // has a chance to trigger actions that should occur durring and after
634 // the deadline separately. For example:
635 // * Sending the BeginMainFrame will not occur after the deadline in
636 // order to wait for more user-input before starting the next commit.
637 // * Creating a new OuputSurface will not occur during the deadline in
638 // order to allow the state machine to "settle" first.
640 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is fixed.
641 tracked_objects::ScopedTracker
tracking_profile1(
642 FROM_HERE_WITH_EXPLICIT_FUNCTION(
643 "461509 Scheduler::OnBeginImplFrameDeadline1"));
644 state_machine_
.OnBeginImplFrameDeadline();
645 ProcessScheduledActions();
650 void Scheduler::PollToAdvanceCommitState() {
651 TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState");
652 advance_commit_state_task_
.Cancel();
653 ProcessScheduledActions();
656 void Scheduler::DrawAndSwapIfPossible() {
657 DrawResult result
= client_
->ScheduledActionDrawAndSwapIfPossible();
658 state_machine_
.DidDrawIfPossibleCompleted(result
);
661 void Scheduler::SetDeferCommits(bool defer_commits
) {
662 TRACE_EVENT1("cc", "Scheduler::SetDeferCommits",
665 state_machine_
.SetDeferCommits(defer_commits
);
666 ProcessScheduledActions();
669 void Scheduler::ProcessScheduledActions() {
670 // We do not allow ProcessScheduledActions to be recursive.
671 // The top-level call will iteratively execute the next action for us anyway.
672 if (inside_process_scheduled_actions_
)
675 base::AutoReset
<bool> mark_inside(&inside_process_scheduled_actions_
, true);
677 SchedulerStateMachine::Action action
;
679 action
= state_machine_
.NextAction();
680 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
681 "SchedulerStateMachine",
684 VLOG(2) << "Scheduler::ProcessScheduledActions: "
685 << SchedulerStateMachine::ActionToString(action
) << " "
686 << state_machine_
.GetStatesForDebugging();
687 state_machine_
.UpdateState(action
);
688 base::AutoReset
<SchedulerStateMachine::Action
>
689 mark_inside_action(&inside_action_
, action
);
691 case SchedulerStateMachine::ACTION_NONE
:
693 case SchedulerStateMachine::ACTION_ANIMATE
:
694 client_
->ScheduledActionAnimate();
696 case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME
:
697 client_
->ScheduledActionSendBeginMainFrame();
699 case SchedulerStateMachine::ACTION_COMMIT
: {
700 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
702 tracked_objects::ScopedTracker
tracking_profile4(
703 FROM_HERE_WITH_EXPLICIT_FUNCTION(
704 "461509 Scheduler::ProcessScheduledActions4"));
705 client_
->ScheduledActionCommit();
708 case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE
:
709 client_
->ScheduledActionActivateSyncTree();
711 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE
: {
712 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
714 tracked_objects::ScopedTracker
tracking_profile6(
715 FROM_HERE_WITH_EXPLICIT_FUNCTION(
716 "461509 Scheduler::ProcessScheduledActions6"));
717 DrawAndSwapIfPossible();
720 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED
:
721 client_
->ScheduledActionDrawAndSwapForced();
723 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT
:
724 // No action is actually performed, but this allows the state machine to
725 // advance out of its waiting to draw state without actually drawing.
727 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION
:
728 client_
->ScheduledActionBeginOutputSurfaceCreation();
730 case SchedulerStateMachine::ACTION_PREPARE_TILES
:
731 client_
->ScheduledActionPrepareTiles();
733 case SchedulerStateMachine::ACTION_INVALIDATE_OUTPUT_SURFACE
: {
734 client_
->ScheduledActionInvalidateOutputSurface();
738 } while (action
!= SchedulerStateMachine::ACTION_NONE
);
740 SetupPollingMechanisms();
742 client_
->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
744 ScheduleBeginImplFrameDeadlineIfNeeded();
746 SetupNextBeginFrameIfNeeded();
749 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
> Scheduler::AsValue()
751 scoped_refptr
<base::trace_event::TracedValue
> state
=
752 new base::trace_event::TracedValue();
753 AsValueInto(state
.get());
757 void Scheduler::AsValueInto(base::trace_event::TracedValue
* state
) const {
758 state
->BeginDictionary("state_machine");
759 state_machine_
.AsValueInto(state
);
760 state
->EndDictionary();
762 // Only trace frame sources when explicitly enabled - http://crbug.com/420607
763 bool frame_tracing_enabled
= false;
764 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
765 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
766 &frame_tracing_enabled
);
767 if (frame_tracing_enabled
) {
768 state
->BeginDictionary("frame_source_");
769 frame_source_
->AsValueInto(state
);
770 state
->EndDictionary();
773 state
->BeginDictionary("scheduler_state");
774 state
->SetDouble("time_until_anticipated_draw_time_ms",
775 (AnticipatedDrawTime() - Now()).InMillisecondsF());
776 state
->SetDouble("estimated_parent_draw_time_ms",
777 estimated_parent_draw_time_
.InMillisecondsF());
778 state
->SetBoolean("last_set_needs_begin_frame_",
779 frame_source_
->NeedsBeginFrames());
780 state
->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_
.size());
781 state
->SetBoolean("begin_retro_frame_task_",
782 !begin_retro_frame_task_
.IsCancelled());
783 state
->SetBoolean("begin_impl_frame_deadline_task_",
784 !begin_impl_frame_deadline_task_
.IsCancelled());
785 state
->SetBoolean("advance_commit_state_task_",
786 !advance_commit_state_task_
.IsCancelled());
787 state
->BeginDictionary("begin_impl_frame_args");
788 begin_impl_frame_args_
.AsValueInto(state
);
789 state
->EndDictionary();
791 base::TimeTicks now
= Now();
792 base::TimeTicks frame_time
= begin_impl_frame_args_
.frame_time
;
793 base::TimeTicks deadline
= begin_impl_frame_args_
.deadline
;
794 base::TimeDelta interval
= begin_impl_frame_args_
.interval
;
795 state
->BeginDictionary("major_timestamps_in_ms");
796 state
->SetDouble("0_interval", interval
.InMillisecondsF());
797 state
->SetDouble("1_now_to_deadline", (deadline
- now
).InMillisecondsF());
798 state
->SetDouble("2_frame_time_to_now", (now
- frame_time
).InMillisecondsF());
799 state
->SetDouble("3_frame_time_to_deadline",
800 (deadline
- frame_time
).InMillisecondsF());
801 state
->SetDouble("4_now", (now
- base::TimeTicks()).InMillisecondsF());
802 state
->SetDouble("5_frame_time",
803 (frame_time
- base::TimeTicks()).InMillisecondsF());
804 state
->SetDouble("6_deadline",
805 (deadline
- base::TimeTicks()).InMillisecondsF());
806 state
->EndDictionary();
808 state
->EndDictionary();
810 state
->BeginDictionary("client_state");
811 state
->SetDouble("draw_duration_estimate_ms",
812 client_
->DrawDurationEstimate().InMillisecondsF());
814 "begin_main_frame_to_commit_duration_estimate_ms",
815 client_
->BeginMainFrameToCommitDurationEstimate().InMillisecondsF());
817 "commit_to_activate_duration_estimate_ms",
818 client_
->CommitToActivateDurationEstimate().InMillisecondsF());
819 state
->EndDictionary();
822 bool Scheduler::CanCommitAndActivateBeforeDeadline() const {
823 // Check if the main thread computation and commit can be finished before the
824 // impl thread's deadline.
825 base::TimeTicks estimated_draw_time
=
826 begin_impl_frame_args_
.frame_time
+
827 client_
->BeginMainFrameToCommitDurationEstimate() +
828 client_
->CommitToActivateDurationEstimate();
831 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
832 "CanCommitAndActivateBeforeDeadline",
833 "time_left_after_drawing_ms",
834 (begin_impl_frame_args_
.deadline
- estimated_draw_time
).InMillisecondsF(),
838 return estimated_draw_time
< begin_impl_frame_args_
.deadline
;
841 bool Scheduler::IsBeginMainFrameSentOrStarted() const {
842 return (state_machine_
.commit_state() ==
843 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT
||
844 state_machine_
.commit_state() ==
845 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED
);