Re-land: content: Refactor GPU memory buffer framework.
[chromium-blink-merge.git] / win8 / metro_driver / stdafx.h
blob1ce382c77b60a6f0d7dfe7dbf855ab2716300b6e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef WIN8_METRO_DRIVER_STDAFX_H_
6 #define WIN8_METRO_DRIVER_STDAFX_H_
8 #include <wrl\implements.h>
9 #include <wrl\module.h>
10 #include <wrl\event.h>
11 #include <wrl\wrappers\corewrappers.h>
13 #include <activation.h>
14 #include <d2d1_1.h>
15 #include <d3d11_1.h>
16 #include <roapi.h>
17 #include <stdio.h>
18 #include <wincodec.h>
19 #include <windows.h>
21 #include <windows.applicationmodel.core.h>
22 #include <windows.applicationModel.datatransfer.h>
23 #include <windows.graphics.printing.h>
24 #include <windows.storage.pickers.h>
25 #include <windows.ui.notifications.h>
27 namespace mswr = Microsoft::WRL;
28 namespace mswrw = Microsoft::WRL::Wrappers;
30 namespace winapp = ABI::Windows::ApplicationModel;
31 namespace windata = ABI::Windows::Data;
32 namespace winxml = ABI::Windows::Data::Xml;
33 namespace windevs = ABI::Windows::Devices;
34 namespace winfoundtn = ABI::Windows::Foundation;
35 namespace wingfx = ABI::Windows::Graphics;
36 namespace winui = ABI::Windows::UI;
37 namespace winsys = ABI::Windows::System;
38 namespace winstorage = ABI::Windows::Storage;
40 #endif // WIN8_METRO_DRIVER_STDAFX_H_