[Eraser strings] Remove unused Supervised User infobar and corresponding strings
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl_unittest.cc
blobe32780f13f6a9a2d74a03d8d4d8b98ced79f0196
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_host_impl.h"
7 #include <algorithm>
8 #include <cmath>
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/containers/scoped_ptr_hash_map.h"
14 #include "base/location.h"
15 #include "base/thread_task_runner_handle.h"
16 #include "cc/animation/scrollbar_animation_controller_thinning.h"
17 #include "cc/base/math_util.h"
18 #include "cc/input/page_scale_animation.h"
19 #include "cc/input/top_controls_manager.h"
20 #include "cc/layers/append_quads_data.h"
21 #include "cc/layers/delegated_renderer_layer_impl.h"
22 #include "cc/layers/heads_up_display_layer_impl.h"
23 #include "cc/layers/io_surface_layer_impl.h"
24 #include "cc/layers/layer_impl.h"
25 #include "cc/layers/painted_scrollbar_layer_impl.h"
26 #include "cc/layers/render_surface_impl.h"
27 #include "cc/layers/solid_color_layer_impl.h"
28 #include "cc/layers/solid_color_scrollbar_layer_impl.h"
29 #include "cc/layers/texture_layer_impl.h"
30 #include "cc/layers/video_layer_impl.h"
31 #include "cc/layers/viewport.h"
32 #include "cc/output/begin_frame_args.h"
33 #include "cc/output/compositor_frame_ack.h"
34 #include "cc/output/compositor_frame_metadata.h"
35 #include "cc/output/copy_output_request.h"
36 #include "cc/output/copy_output_result.h"
37 #include "cc/output/gl_renderer.h"
38 #include "cc/output/latency_info_swap_promise.h"
39 #include "cc/quads/render_pass_draw_quad.h"
40 #include "cc/quads/solid_color_draw_quad.h"
41 #include "cc/quads/texture_draw_quad.h"
42 #include "cc/quads/tile_draw_quad.h"
43 #include "cc/test/animation_test_common.h"
44 #include "cc/test/begin_frame_args_test.h"
45 #include "cc/test/fake_layer_tree_host_impl.h"
46 #include "cc/test/fake_output_surface.h"
47 #include "cc/test/fake_output_surface_client.h"
48 #include "cc/test/fake_picture_layer_impl.h"
49 #include "cc/test/fake_picture_pile_impl.h"
50 #include "cc/test/fake_proxy.h"
51 #include "cc/test/fake_video_frame_provider.h"
52 #include "cc/test/geometry_test_utils.h"
53 #include "cc/test/gpu_rasterization_enabled_settings.h"
54 #include "cc/test/layer_test_common.h"
55 #include "cc/test/layer_tree_test.h"
56 #include "cc/test/render_pass_test_common.h"
57 #include "cc/test/test_gpu_memory_buffer_manager.h"
58 #include "cc/test/test_shared_bitmap_manager.h"
59 #include "cc/test/test_task_graph_runner.h"
60 #include "cc/test/test_web_graphics_context_3d.h"
61 #include "cc/trees/layer_tree_impl.h"
62 #include "cc/trees/single_thread_proxy.h"
63 #include "media/base/media.h"
64 #include "testing/gmock/include/gmock/gmock.h"
65 #include "testing/gtest/include/gtest/gtest.h"
66 #include "third_party/skia/include/core/SkMallocPixelRef.h"
67 #include "ui/gfx/geometry/rect_conversions.h"
68 #include "ui/gfx/geometry/size_conversions.h"
69 #include "ui/gfx/geometry/vector2d_conversions.h"
71 using ::testing::Mock;
72 using ::testing::Return;
73 using ::testing::AnyNumber;
74 using ::testing::AtLeast;
75 using ::testing::_;
76 using media::VideoFrame;
78 namespace cc {
79 namespace {
81 class LayerTreeHostImplTest : public testing::Test,
82 public LayerTreeHostImplClient {
83 public:
84 LayerTreeHostImplTest()
85 : proxy_(base::ThreadTaskRunnerHandle::Get(),
86 base::ThreadTaskRunnerHandle::Get()),
87 always_impl_thread_(&proxy_),
88 always_main_thread_blocked_(&proxy_),
89 on_can_draw_state_changed_called_(false),
90 did_notify_ready_to_activate_(false),
91 did_request_commit_(false),
92 did_request_redraw_(false),
93 did_request_animate_(false),
94 did_request_prepare_tiles_(false),
95 did_complete_page_scale_animation_(false),
96 reduce_memory_result_(true) {
97 media::InitializeMediaLibrary();
100 LayerTreeSettings DefaultSettings() {
101 LayerTreeSettings settings;
102 settings.minimum_occlusion_tracking_size = gfx::Size();
103 settings.renderer_settings.texture_id_allocation_chunk_size = 1;
104 settings.gpu_rasterization_enabled = true;
105 return settings;
108 void SetUp() override {
109 CreateHostImpl(DefaultSettings(), CreateOutputSurface());
112 void TearDown() override {}
114 void UpdateRendererCapabilitiesOnImplThread() override {}
115 void DidLoseOutputSurfaceOnImplThread() override {}
116 void CommitVSyncParameters(base::TimeTicks timebase,
117 base::TimeDelta interval) override {}
118 void SetEstimatedParentDrawTime(base::TimeDelta draw_time) override {}
119 void SetMaxSwapsPendingOnImplThread(int max) override {}
120 void DidSwapBuffersOnImplThread() override {}
121 void DidSwapBuffersCompleteOnImplThread() override {}
122 void OnCanDrawStateChanged(bool can_draw) override {
123 on_can_draw_state_changed_called_ = true;
125 void NotifyReadyToActivate() override {
126 did_notify_ready_to_activate_ = true;
127 host_impl_->ActivateSyncTree();
129 void NotifyReadyToDraw() override {}
130 void SetNeedsRedrawOnImplThread() override { did_request_redraw_ = true; }
131 void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) override {
132 did_request_redraw_ = true;
134 void SetNeedsAnimateOnImplThread() override { did_request_animate_ = true; }
135 void SetNeedsPrepareTilesOnImplThread() override {
136 did_request_prepare_tiles_ = true;
138 void SetNeedsCommitOnImplThread() override { did_request_commit_ = true; }
139 void SetVideoNeedsBeginFrames(bool needs_begin_frames) override {}
140 void PostAnimationEventsToMainThreadOnImplThread(
141 scoped_ptr<AnimationEventsVector> events) override {}
142 bool IsInsideDraw() override { return false; }
143 void RenewTreePriority() override {}
144 void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
145 base::TimeDelta delay) override {
146 animation_task_ = task;
147 requested_animation_delay_ = delay;
149 void DidActivateSyncTree() override {}
150 void WillPrepareTiles() override {}
151 void DidPrepareTiles() override {}
152 void DidCompletePageScaleAnimationOnImplThread() override {
153 did_complete_page_scale_animation_ = true;
155 void OnDrawForOutputSurface() override {}
156 void PostFrameTimingEventsOnImplThread(
157 scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events,
158 scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events)
159 override {}
161 void set_reduce_memory_result(bool reduce_memory_result) {
162 reduce_memory_result_ = reduce_memory_result;
165 virtual bool CreateHostImpl(const LayerTreeSettings& settings,
166 scoped_ptr<OutputSurface> output_surface) {
167 host_impl_ = LayerTreeHostImpl::Create(
168 settings, this, &proxy_, &stats_instrumentation_,
169 &shared_bitmap_manager_, &gpu_memory_buffer_manager_,
170 &task_graph_runner_, 0);
171 bool init = host_impl_->InitializeRenderer(output_surface.Pass());
172 host_impl_->SetViewportSize(gfx::Size(10, 10));
173 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 1.f);
174 // Set the BeginFrameArgs so that methods which use it are able to.
175 host_impl_->WillBeginImplFrame(
176 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE));
177 return init;
180 void SetupRootLayerImpl(scoped_ptr<LayerImpl> root) {
181 root->SetPosition(gfx::PointF());
182 root->SetBounds(gfx::Size(10, 10));
183 root->SetDrawsContent(true);
184 root->draw_properties().visible_layer_rect = gfx::Rect(0, 0, 10, 10);
185 root->SetHasRenderSurface(true);
186 host_impl_->active_tree()->SetRootLayer(root.Pass());
189 static void ExpectClearedScrollDeltasRecursive(LayerImpl* layer) {
190 ASSERT_EQ(layer->ScrollDelta(), gfx::Vector2d());
191 for (size_t i = 0; i < layer->children().size(); ++i)
192 ExpectClearedScrollDeltasRecursive(layer->children()[i]);
195 static ::testing::AssertionResult ScrollInfoContains(
196 const ScrollAndScaleSet& scroll_info,
197 int id,
198 const gfx::Vector2d& scroll_delta) {
199 int times_encountered = 0;
201 for (size_t i = 0; i < scroll_info.scrolls.size(); ++i) {
202 if (scroll_info.scrolls[i].layer_id != id)
203 continue;
205 if (scroll_delta != scroll_info.scrolls[i].scroll_delta) {
206 return ::testing::AssertionFailure()
207 << "Expected " << scroll_delta.ToString() << ", not "
208 << scroll_info.scrolls[i].scroll_delta.ToString();
210 times_encountered++;
213 if (times_encountered != 1)
214 return ::testing::AssertionFailure() << "No layer found with id " << id;
215 return ::testing::AssertionSuccess();
218 static void ExpectNone(const ScrollAndScaleSet& scroll_info, int id) {
219 int times_encountered = 0;
221 for (size_t i = 0; i < scroll_info.scrolls.size(); ++i) {
222 if (scroll_info.scrolls[i].layer_id != id)
223 continue;
224 times_encountered++;
227 ASSERT_EQ(0, times_encountered);
230 LayerImpl* CreateScrollAndContentsLayers(LayerTreeImpl* layer_tree_impl,
231 const gfx::Size& content_size) {
232 // Create both an inner viewport scroll layer and an outer viewport scroll
233 // layer. The MaxScrollOffset of the outer viewport scroll layer will be
234 // 0x0, so the scrolls will be applied directly to the inner viewport.
235 const int kOuterViewportClipLayerId = 116;
236 const int kOuterViewportScrollLayerId = 117;
237 const int kContentLayerId = 118;
238 const int kInnerViewportScrollLayerId = 2;
239 const int kInnerViewportClipLayerId = 4;
240 const int kPageScaleLayerId = 5;
242 scoped_ptr<LayerImpl> root =
243 LayerImpl::Create(layer_tree_impl, 1);
244 root->SetBounds(content_size);
245 root->SetPosition(gfx::PointF());
246 root->SetHasRenderSurface(true);
248 scoped_ptr<LayerImpl> inner_scroll =
249 LayerImpl::Create(layer_tree_impl, kInnerViewportScrollLayerId);
250 inner_scroll->SetIsContainerForFixedPositionLayers(true);
251 inner_scroll->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
253 scoped_ptr<LayerImpl> inner_clip =
254 LayerImpl::Create(layer_tree_impl, kInnerViewportClipLayerId);
255 inner_clip->SetBounds(
256 gfx::Size(content_size.width() / 2, content_size.height() / 2));
258 scoped_ptr<LayerImpl> page_scale =
259 LayerImpl::Create(layer_tree_impl, kPageScaleLayerId);
261 inner_scroll->SetScrollClipLayer(inner_clip->id());
262 inner_scroll->SetBounds(content_size);
263 inner_scroll->SetPosition(gfx::PointF());
265 scoped_ptr<LayerImpl> outer_clip =
266 LayerImpl::Create(layer_tree_impl, kOuterViewportClipLayerId);
267 outer_clip->SetBounds(content_size);
268 outer_clip->SetIsContainerForFixedPositionLayers(true);
270 scoped_ptr<LayerImpl> outer_scroll =
271 LayerImpl::Create(layer_tree_impl, kOuterViewportScrollLayerId);
272 outer_scroll->SetScrollClipLayer(outer_clip->id());
273 outer_scroll->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
274 outer_scroll->SetBounds(content_size);
275 outer_scroll->SetPosition(gfx::PointF());
277 scoped_ptr<LayerImpl> contents =
278 LayerImpl::Create(layer_tree_impl, kContentLayerId);
279 contents->SetDrawsContent(true);
280 contents->SetBounds(content_size);
281 contents->SetPosition(gfx::PointF());
283 outer_scroll->AddChild(contents.Pass());
284 outer_clip->AddChild(outer_scroll.Pass());
285 inner_scroll->AddChild(outer_clip.Pass());
286 page_scale->AddChild(inner_scroll.Pass());
287 inner_clip->AddChild(page_scale.Pass());
288 root->AddChild(inner_clip.Pass());
290 layer_tree_impl->SetRootLayer(root.Pass());
291 layer_tree_impl->SetViewportLayersFromIds(
292 Layer::INVALID_ID, kPageScaleLayerId, kInnerViewportScrollLayerId,
293 kOuterViewportScrollLayerId);
295 layer_tree_impl->DidBecomeActive();
296 return layer_tree_impl->InnerViewportScrollLayer();
299 LayerImpl* SetupScrollAndContentsLayers(const gfx::Size& content_size) {
300 LayerImpl* scroll_layer = CreateScrollAndContentsLayers(
301 host_impl_->active_tree(), content_size);
302 host_impl_->active_tree()->DidBecomeActive();
303 return scroll_layer;
306 // Sets up a typical virtual viewport setup with one child content layer.
307 // Returns a pointer to the content layer.
308 LayerImpl* CreateBasicVirtualViewportLayers(const gfx::Size& viewport_size,
309 const gfx::Size& content_size) {
310 // CreateScrollAndContentsLayers makes the outer viewport unscrollable and
311 // the inner a different size from the outer. We'll reuse its layer
312 // hierarchy but adjust the sizing to our needs.
313 CreateScrollAndContentsLayers(host_impl_->active_tree(), content_size);
315 LayerImpl* content_layer =
316 host_impl_->OuterViewportScrollLayer()->children().back();
317 content_layer->SetBounds(content_size);
318 host_impl_->OuterViewportScrollLayer()->SetBounds(content_size);
320 LayerImpl* outer_clip = host_impl_->OuterViewportScrollLayer()->parent();
321 outer_clip->SetBounds(viewport_size);
323 LayerImpl* inner_clip_layer =
324 host_impl_->InnerViewportScrollLayer()->parent()->parent();
325 inner_clip_layer->SetBounds(viewport_size);
326 host_impl_->InnerViewportScrollLayer()->SetBounds(viewport_size);
328 host_impl_->SetViewportSize(viewport_size);
329 host_impl_->active_tree()->DidBecomeActive();
331 return content_layer;
334 scoped_ptr<LayerImpl> CreateScrollableLayer(int id,
335 const gfx::Size& size,
336 LayerImpl* clip_layer) {
337 DCHECK(clip_layer);
338 DCHECK(id != clip_layer->id());
339 scoped_ptr<LayerImpl> layer =
340 LayerImpl::Create(host_impl_->active_tree(), id);
341 layer->SetScrollClipLayer(clip_layer->id());
342 layer->SetDrawsContent(true);
343 layer->SetBounds(size);
344 clip_layer->SetBounds(gfx::Size(size.width() / 2, size.height() / 2));
345 return layer.Pass();
348 void DrawFrame() {
349 LayerTreeHostImpl::FrameData frame;
350 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
351 host_impl_->DrawLayers(&frame);
352 host_impl_->DidDrawAllLayers(frame);
355 void pinch_zoom_pan_viewport_forces_commit_redraw(float device_scale_factor);
356 void pinch_zoom_pan_viewport_test(float device_scale_factor);
357 void pinch_zoom_pan_viewport_and_scroll_test(float device_scale_factor);
358 void pinch_zoom_pan_viewport_and_scroll_boundary_test(
359 float device_scale_factor);
361 void CheckNotifyCalledIfCanDrawChanged(bool always_draw) {
362 // Note: It is not possible to disable the renderer once it has been set,
363 // so we do not need to test that disabling the renderer notifies us
364 // that can_draw changed.
365 EXPECT_FALSE(host_impl_->CanDraw());
366 on_can_draw_state_changed_called_ = false;
368 // Set up the root layer, which allows us to draw.
369 SetupScrollAndContentsLayers(gfx::Size(100, 100));
370 EXPECT_TRUE(host_impl_->CanDraw());
371 EXPECT_TRUE(on_can_draw_state_changed_called_);
372 on_can_draw_state_changed_called_ = false;
374 // Toggle the root layer to make sure it toggles can_draw
375 host_impl_->active_tree()->SetRootLayer(nullptr);
376 EXPECT_FALSE(host_impl_->CanDraw());
377 EXPECT_TRUE(on_can_draw_state_changed_called_);
378 on_can_draw_state_changed_called_ = false;
380 SetupScrollAndContentsLayers(gfx::Size(100, 100));
381 EXPECT_TRUE(host_impl_->CanDraw());
382 EXPECT_TRUE(on_can_draw_state_changed_called_);
383 on_can_draw_state_changed_called_ = false;
385 // Toggle the device viewport size to make sure it toggles can_draw.
386 host_impl_->SetViewportSize(gfx::Size());
387 if (always_draw) {
388 EXPECT_TRUE(host_impl_->CanDraw());
389 } else {
390 EXPECT_FALSE(host_impl_->CanDraw());
392 EXPECT_TRUE(on_can_draw_state_changed_called_);
393 on_can_draw_state_changed_called_ = false;
395 host_impl_->SetViewportSize(gfx::Size(100, 100));
396 EXPECT_TRUE(host_impl_->CanDraw());
397 EXPECT_TRUE(on_can_draw_state_changed_called_);
398 on_can_draw_state_changed_called_ = false;
401 void SetupMouseMoveAtWithDeviceScale(float device_scale_factor);
403 protected:
404 virtual scoped_ptr<OutputSurface> CreateOutputSurface() {
405 return FakeOutputSurface::Create3d();
408 void DrawOneFrame() {
409 LayerTreeHostImpl::FrameData frame_data;
410 host_impl_->PrepareToDraw(&frame_data);
411 host_impl_->DidDrawAllLayers(frame_data);
414 FakeProxy proxy_;
415 DebugScopedSetImplThread always_impl_thread_;
416 DebugScopedSetMainThreadBlocked always_main_thread_blocked_;
418 TestSharedBitmapManager shared_bitmap_manager_;
419 TestGpuMemoryBufferManager gpu_memory_buffer_manager_;
420 TestTaskGraphRunner task_graph_runner_;
421 scoped_ptr<LayerTreeHostImpl> host_impl_;
422 FakeRenderingStatsInstrumentation stats_instrumentation_;
423 bool on_can_draw_state_changed_called_;
424 bool did_notify_ready_to_activate_;
425 bool did_request_commit_;
426 bool did_request_redraw_;
427 bool did_request_animate_;
428 bool did_request_prepare_tiles_;
429 bool did_complete_page_scale_animation_;
430 bool reduce_memory_result_;
431 base::Closure animation_task_;
432 base::TimeDelta requested_animation_delay_;
435 // A test fixture for new animation timelines tests.
436 class LayerTreeHostImplTimelinesTest : public LayerTreeHostImplTest {
437 public:
438 void SetUp() override {
439 LayerTreeSettings settings = DefaultSettings();
440 settings.use_compositor_animation_timelines = true;
441 CreateHostImpl(settings, CreateOutputSurface());
445 TEST_F(LayerTreeHostImplTest, NotifyIfCanDrawChanged) {
446 bool always_draw = false;
447 CheckNotifyCalledIfCanDrawChanged(always_draw);
450 TEST_F(LayerTreeHostImplTest, CanDrawIncompleteFrames) {
451 CreateHostImpl(DefaultSettings(),
452 FakeOutputSurface::CreateAlwaysDrawAndSwap3d());
454 bool always_draw = true;
455 CheckNotifyCalledIfCanDrawChanged(always_draw);
458 TEST_F(LayerTreeHostImplTest, ScrollDeltaNoLayers) {
459 ASSERT_FALSE(host_impl_->active_tree()->root_layer());
461 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
462 ASSERT_EQ(scroll_info->scrolls.size(), 0u);
465 TEST_F(LayerTreeHostImplTest, ScrollDeltaTreeButNoChanges) {
467 scoped_ptr<LayerImpl> root =
468 LayerImpl::Create(host_impl_->active_tree(), 1);
469 root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 2));
470 root->AddChild(LayerImpl::Create(host_impl_->active_tree(), 3));
471 root->children()[1]->AddChild(
472 LayerImpl::Create(host_impl_->active_tree(), 4));
473 root->children()[1]->AddChild(
474 LayerImpl::Create(host_impl_->active_tree(), 5));
475 root->children()[1]->children()[0]->AddChild(
476 LayerImpl::Create(host_impl_->active_tree(), 6));
477 host_impl_->active_tree()->SetRootLayer(root.Pass());
479 LayerImpl* root = host_impl_->active_tree()->root_layer();
481 ExpectClearedScrollDeltasRecursive(root);
483 scoped_ptr<ScrollAndScaleSet> scroll_info;
485 scroll_info = host_impl_->ProcessScrollDeltas();
486 ASSERT_EQ(scroll_info->scrolls.size(), 0u);
487 ExpectClearedScrollDeltasRecursive(root);
489 scroll_info = host_impl_->ProcessScrollDeltas();
490 ASSERT_EQ(scroll_info->scrolls.size(), 0u);
491 ExpectClearedScrollDeltasRecursive(root);
494 TEST_F(LayerTreeHostImplTest, ScrollDeltaRepeatedScrolls) {
495 gfx::ScrollOffset scroll_offset(20, 30);
496 gfx::Vector2d scroll_delta(11, -15);
498 scoped_ptr<LayerImpl> root_clip =
499 LayerImpl::Create(host_impl_->active_tree(), 2);
500 scoped_ptr<LayerImpl> root =
501 LayerImpl::Create(host_impl_->active_tree(), 1);
502 root_clip->SetBounds(gfx::Size(10, 10));
503 LayerImpl* root_layer = root.get();
504 root_clip->AddChild(root.Pass());
505 root_layer->SetBounds(gfx::Size(110, 110));
506 root_layer->SetScrollClipLayer(root_clip->id());
507 root_layer->PushScrollOffsetFromMainThread(scroll_offset);
508 root_layer->ScrollBy(scroll_delta);
509 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
511 LayerImpl* root = host_impl_->active_tree()->root_layer()->children()[0];
513 scoped_ptr<ScrollAndScaleSet> scroll_info;
515 scroll_info = host_impl_->ProcessScrollDeltas();
516 ASSERT_EQ(scroll_info->scrolls.size(), 1u);
517 EXPECT_TRUE(ScrollInfoContains(*scroll_info, root->id(), scroll_delta));
519 gfx::Vector2d scroll_delta2(-5, 27);
520 root->ScrollBy(scroll_delta2);
521 scroll_info = host_impl_->ProcessScrollDeltas();
522 ASSERT_EQ(scroll_info->scrolls.size(), 1u);
523 EXPECT_TRUE(ScrollInfoContains(*scroll_info, root->id(),
524 scroll_delta + scroll_delta2));
526 root->ScrollBy(gfx::Vector2d());
527 scroll_info = host_impl_->ProcessScrollDeltas();
528 EXPECT_TRUE(ScrollInfoContains(*scroll_info, root->id(),
529 scroll_delta + scroll_delta2));
532 TEST_F(LayerTreeHostImplTest, ScrollRootCallsCommitAndRedraw) {
533 SetupScrollAndContentsLayers(gfx::Size(100, 100));
534 host_impl_->SetViewportSize(gfx::Size(50, 50));
535 DrawFrame();
537 EXPECT_EQ(InputHandler::SCROLL_STARTED,
538 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
539 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
540 InputHandler::WHEEL));
541 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
542 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(0, 10),
543 InputHandler::WHEEL));
544 host_impl_->ScrollEnd();
545 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
546 InputHandler::WHEEL));
547 EXPECT_TRUE(did_request_redraw_);
548 EXPECT_TRUE(did_request_commit_);
551 TEST_F(LayerTreeHostImplTest, ScrollActiveOnlyAfterScrollMovement) {
552 SetupScrollAndContentsLayers(gfx::Size(100, 100));
553 host_impl_->SetViewportSize(gfx::Size(50, 50));
554 DrawFrame();
556 EXPECT_EQ(InputHandler::SCROLL_STARTED,
557 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
558 EXPECT_FALSE(host_impl_->IsActivelyScrolling());
559 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
560 EXPECT_TRUE(host_impl_->IsActivelyScrolling());
561 host_impl_->ScrollEnd();
562 EXPECT_FALSE(host_impl_->IsActivelyScrolling());
565 TEST_F(LayerTreeHostImplTest, ScrollWithoutRootLayer) {
566 // We should not crash when trying to scroll an empty layer tree.
567 EXPECT_EQ(InputHandler::SCROLL_IGNORED,
568 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
571 TEST_F(LayerTreeHostImplTest, ScrollWithoutRenderer) {
572 scoped_ptr<TestWebGraphicsContext3D> context_owned =
573 TestWebGraphicsContext3D::Create();
574 context_owned->set_context_lost(true);
576 // Initialization will fail.
577 EXPECT_FALSE(CreateHostImpl(
578 DefaultSettings(), FakeOutputSurface::Create3d(context_owned.Pass())));
580 SetupScrollAndContentsLayers(gfx::Size(100, 100));
582 // We should not crash when trying to scroll after the renderer initialization
583 // fails.
584 EXPECT_EQ(InputHandler::SCROLL_STARTED,
585 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
588 TEST_F(LayerTreeHostImplTest, ReplaceTreeWhileScrolling) {
589 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
590 host_impl_->SetViewportSize(gfx::Size(50, 50));
591 DrawFrame();
593 // We should not crash if the tree is replaced while we are scrolling.
594 EXPECT_EQ(InputHandler::SCROLL_STARTED,
595 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
596 host_impl_->active_tree()->DetachLayerTree();
598 scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
600 // We should still be scrolling, because the scrolled layer also exists in the
601 // new tree.
602 gfx::Vector2d scroll_delta(0, 10);
603 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
604 host_impl_->ScrollEnd();
605 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
606 EXPECT_TRUE(
607 ScrollInfoContains(*scroll_info, scroll_layer->id(), scroll_delta));
610 TEST_F(LayerTreeHostImplTest, ScrollBlocksOnWheelEventHandlers) {
611 SetupScrollAndContentsLayers(gfx::Size(100, 100));
612 host_impl_->SetViewportSize(gfx::Size(50, 50));
613 DrawFrame();
614 LayerImpl* root = host_impl_->active_tree()->root_layer();
616 // With registered event handlers, wheel scrolls don't necessarily
617 // have to go to the main thread.
618 root->SetHaveWheelEventHandlers(true);
619 EXPECT_EQ(InputHandler::SCROLL_STARTED,
620 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
621 host_impl_->ScrollEnd();
623 // But typically the scroll-blocks-on mode will require them to.
624 root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_WHEEL_EVENT |
625 SCROLL_BLOCKS_ON_START_TOUCH);
626 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
627 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
629 // But gesture scrolls can still be handled.
630 EXPECT_EQ(InputHandler::SCROLL_STARTED,
631 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
632 host_impl_->ScrollEnd();
634 // And if the handlers go away, wheel scrolls can again be processed
635 // on impl (despite the scroll-blocks-on mode).
636 root->SetHaveWheelEventHandlers(false);
637 EXPECT_EQ(InputHandler::SCROLL_STARTED,
638 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
639 host_impl_->ScrollEnd();
642 TEST_F(LayerTreeHostImplTest, ScrollBlocksOnTouchEventHandlers) {
643 LayerImpl* scroll = SetupScrollAndContentsLayers(gfx::Size(100, 100));
644 host_impl_->SetViewportSize(gfx::Size(50, 50));
645 DrawFrame();
646 LayerImpl* root = host_impl_->active_tree()->root_layer();
648 LayerImpl* child = 0;
650 scoped_ptr<LayerImpl> child_layer =
651 LayerImpl::Create(host_impl_->active_tree(), 6);
652 child = child_layer.get();
653 child_layer->SetDrawsContent(true);
654 child_layer->SetPosition(gfx::PointF(0, 20));
655 child_layer->SetBounds(gfx::Size(50, 50));
656 scroll->AddChild(child_layer.Pass());
659 // Touch handler regions determine whether touch events block scroll.
660 root->SetTouchEventHandlerRegion(gfx::Rect(0, 0, 100, 100));
661 EXPECT_FALSE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 10)));
662 root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_START_TOUCH |
663 SCROLL_BLOCKS_ON_WHEEL_EVENT);
664 EXPECT_TRUE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 10)));
666 // But they don't influence the actual handling of the scroll gestures.
667 EXPECT_EQ(InputHandler::SCROLL_STARTED,
668 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
669 host_impl_->ScrollEnd();
671 // It's the union of scroll-blocks-on mode bits across all layers in the
672 // scroll paret chain that matters.
673 EXPECT_TRUE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 30)));
674 root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_NONE);
675 EXPECT_FALSE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 30)));
676 child->SetScrollBlocksOn(SCROLL_BLOCKS_ON_START_TOUCH);
677 EXPECT_TRUE(host_impl_->DoTouchEventsBlockScrollAt(gfx::Point(10, 30)));
680 TEST_F(LayerTreeHostImplTest, ScrollBlocksOnScrollEventHandlers) {
681 SetupScrollAndContentsLayers(gfx::Size(100, 100));
682 host_impl_->SetViewportSize(gfx::Size(50, 50));
683 DrawFrame();
684 LayerImpl* root = host_impl_->active_tree()->root_layer();
686 // With registered scroll handlers, scrolls don't generally have to go
687 // to the main thread.
688 root->SetHaveScrollEventHandlers(true);
689 EXPECT_EQ(InputHandler::SCROLL_STARTED,
690 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
691 host_impl_->ScrollEnd();
693 // Even the default scroll blocks on mode doesn't require this.
694 root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_WHEEL_EVENT |
695 SCROLL_BLOCKS_ON_START_TOUCH);
696 EXPECT_EQ(InputHandler::SCROLL_STARTED,
697 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
698 host_impl_->ScrollEnd();
700 // But the page can opt in to blocking on scroll event handlers.
701 root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_SCROLL_EVENT);
702 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
703 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
705 // GESTURE and WHEEL scrolls behave identically in this regard.
706 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
707 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
709 // And if the handlers go away, scrolls can again be processed on impl
710 // (despite the scroll-blocks-on mode).
711 root->SetHaveScrollEventHandlers(false);
712 EXPECT_EQ(InputHandler::SCROLL_STARTED,
713 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
714 host_impl_->ScrollEnd();
717 TEST_F(LayerTreeHostImplTest, ScrollBlocksOnLayerTopology) {
718 host_impl_->SetViewportSize(gfx::Size(50, 50));
720 // Create a normal scrollable root layer
721 LayerImpl* root_scroll = SetupScrollAndContentsLayers(gfx::Size(100, 100));
722 LayerImpl* root_child = root_scroll->children()[0];
723 LayerImpl* root = host_impl_->active_tree()->root_layer();
724 DrawFrame();
726 // Create two child scrollable layers
727 LayerImpl* child1 = 0;
729 scoped_ptr<LayerImpl> scrollable_child_clip_1 =
730 LayerImpl::Create(host_impl_->active_tree(), 6);
731 scoped_ptr<LayerImpl> scrollable_child_1 = CreateScrollableLayer(
732 7, gfx::Size(10, 10), scrollable_child_clip_1.get());
733 child1 = scrollable_child_1.get();
734 scrollable_child_1->SetPosition(gfx::Point(5, 5));
735 scrollable_child_1->SetHaveWheelEventHandlers(true);
736 scrollable_child_1->SetHaveScrollEventHandlers(true);
737 scrollable_child_clip_1->AddChild(scrollable_child_1.Pass());
738 root_child->AddChild(scrollable_child_clip_1.Pass());
741 LayerImpl* child2 = 0;
743 scoped_ptr<LayerImpl> scrollable_child_clip_2 =
744 LayerImpl::Create(host_impl_->active_tree(), 8);
745 scoped_ptr<LayerImpl> scrollable_child_2 = CreateScrollableLayer(
746 9, gfx::Size(10, 10), scrollable_child_clip_2.get());
747 child2 = scrollable_child_2.get();
748 scrollable_child_2->SetPosition(gfx::Point(5, 20));
749 scrollable_child_2->SetHaveWheelEventHandlers(true);
750 scrollable_child_2->SetHaveScrollEventHandlers(true);
751 scrollable_child_clip_2->AddChild(scrollable_child_2.Pass());
752 root_child->AddChild(scrollable_child_clip_2.Pass());
755 // Scroll-blocks-on on a layer affects scrolls that hit that layer.
756 EXPECT_EQ(InputHandler::SCROLL_STARTED,
757 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE));
758 host_impl_->ScrollEnd();
759 child1->SetScrollBlocksOn(SCROLL_BLOCKS_ON_SCROLL_EVENT);
760 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
761 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE));
763 // But not those that hit only other layers.
764 EXPECT_EQ(InputHandler::SCROLL_STARTED,
765 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
766 host_impl_->ScrollEnd();
768 // It's the union of bits set across the scroll ancestor chain that matters.
769 EXPECT_EQ(InputHandler::SCROLL_STARTED,
770 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
771 host_impl_->ScrollEnd();
772 EXPECT_EQ(InputHandler::SCROLL_STARTED,
773 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::WHEEL));
774 host_impl_->ScrollEnd();
775 root->SetScrollBlocksOn(SCROLL_BLOCKS_ON_WHEEL_EVENT);
776 EXPECT_EQ(InputHandler::SCROLL_STARTED,
777 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
778 host_impl_->ScrollEnd();
779 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
780 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::WHEEL));
781 child2->SetScrollBlocksOn(SCROLL_BLOCKS_ON_SCROLL_EVENT);
782 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
783 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::WHEEL));
784 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
785 host_impl_->ScrollBegin(gfx::Point(10, 25), InputHandler::GESTURE));
788 TEST_F(LayerTreeHostImplTest, FlingOnlyWhenScrollingTouchscreen) {
789 SetupScrollAndContentsLayers(gfx::Size(100, 100));
790 host_impl_->SetViewportSize(gfx::Size(50, 50));
791 DrawFrame();
793 // Ignore the fling since no layer is being scrolled
794 EXPECT_EQ(InputHandler::SCROLL_IGNORED, host_impl_->FlingScrollBegin());
796 // Start scrolling a layer
797 EXPECT_EQ(InputHandler::SCROLL_STARTED,
798 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
800 // Now the fling should go ahead since we've started scrolling a layer
801 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
804 TEST_F(LayerTreeHostImplTest, FlingOnlyWhenScrollingTouchpad) {
805 SetupScrollAndContentsLayers(gfx::Size(100, 100));
806 host_impl_->SetViewportSize(gfx::Size(50, 50));
807 DrawFrame();
809 // Ignore the fling since no layer is being scrolled
810 EXPECT_EQ(InputHandler::SCROLL_IGNORED, host_impl_->FlingScrollBegin());
812 // Start scrolling a layer
813 EXPECT_EQ(InputHandler::SCROLL_STARTED,
814 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
816 // Now the fling should go ahead since we've started scrolling a layer
817 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
820 TEST_F(LayerTreeHostImplTest, NoFlingWhenScrollingOnMain) {
821 SetupScrollAndContentsLayers(gfx::Size(100, 100));
822 host_impl_->SetViewportSize(gfx::Size(50, 50));
823 DrawFrame();
824 LayerImpl* root = host_impl_->active_tree()->root_layer();
826 root->SetShouldScrollOnMainThread(true);
828 // Start scrolling a layer
829 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
830 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
832 // The fling should be ignored since there's no layer being scrolled impl-side
833 EXPECT_EQ(InputHandler::SCROLL_IGNORED, host_impl_->FlingScrollBegin());
836 TEST_F(LayerTreeHostImplTest, ShouldScrollOnMainThread) {
837 SetupScrollAndContentsLayers(gfx::Size(100, 100));
838 host_impl_->SetViewportSize(gfx::Size(50, 50));
839 DrawFrame();
840 LayerImpl* root = host_impl_->active_tree()->root_layer();
842 root->SetShouldScrollOnMainThread(true);
844 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
845 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
846 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
847 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
850 TEST_F(LayerTreeHostImplTest, NonFastScrollableRegionBasic) {
851 SetupScrollAndContentsLayers(gfx::Size(200, 200));
852 host_impl_->SetViewportSize(gfx::Size(100, 100));
854 LayerImpl* root = host_impl_->active_tree()->root_layer();
855 root->SetNonFastScrollableRegion(gfx::Rect(0, 0, 50, 50));
857 DrawFrame();
859 // All scroll types inside the non-fast scrollable region should fail.
860 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
861 host_impl_->ScrollBegin(gfx::Point(25, 25), InputHandler::WHEEL));
862 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(25, 25),
863 InputHandler::WHEEL));
864 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
865 host_impl_->ScrollBegin(gfx::Point(25, 25), InputHandler::GESTURE));
866 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(25, 25),
867 InputHandler::GESTURE));
869 // All scroll types outside this region should succeed.
870 EXPECT_EQ(InputHandler::SCROLL_STARTED,
871 host_impl_->ScrollBegin(gfx::Point(75, 75), InputHandler::WHEEL));
872 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
873 InputHandler::GESTURE));
874 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
875 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(25, 25),
876 InputHandler::GESTURE));
877 host_impl_->ScrollEnd();
878 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
879 InputHandler::GESTURE));
880 EXPECT_EQ(InputHandler::SCROLL_STARTED,
881 host_impl_->ScrollBegin(gfx::Point(75, 75), InputHandler::GESTURE));
882 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
883 InputHandler::GESTURE));
884 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
885 host_impl_->ScrollEnd();
886 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(75, 75),
887 InputHandler::GESTURE));
890 TEST_F(LayerTreeHostImplTest, NonFastScrollableRegionWithOffset) {
891 SetupScrollAndContentsLayers(gfx::Size(200, 200));
892 host_impl_->SetViewportSize(gfx::Size(100, 100));
894 LayerImpl* root = host_impl_->active_tree()->root_layer();
895 root->SetNonFastScrollableRegion(gfx::Rect(0, 0, 50, 50));
896 root->SetPosition(gfx::PointF(-25.f, 0.f));
898 DrawFrame();
900 // This point would fall into the non-fast scrollable region except that we've
901 // moved the layer down by 25 pixels.
902 EXPECT_EQ(InputHandler::SCROLL_STARTED,
903 host_impl_->ScrollBegin(gfx::Point(40, 10), InputHandler::WHEEL));
904 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(40, 10),
905 InputHandler::WHEEL));
906 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 1));
907 host_impl_->ScrollEnd();
909 // This point is still inside the non-fast region.
910 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
911 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::WHEEL));
914 TEST_F(LayerTreeHostImplTest, ScrollHandlerNotPresent) {
915 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(200, 200));
916 EXPECT_FALSE(scroll_layer->have_scroll_event_handlers());
917 host_impl_->SetViewportSize(gfx::Size(50, 50));
918 DrawFrame();
920 EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
921 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
922 EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
923 host_impl_->ScrollEnd();
924 EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
927 TEST_F(LayerTreeHostImplTest, ScrollHandlerPresent) {
928 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(200, 200));
929 scroll_layer->SetHaveScrollEventHandlers(true);
930 host_impl_->SetViewportSize(gfx::Size(50, 50));
931 DrawFrame();
933 EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
934 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
935 EXPECT_TRUE(host_impl_->scroll_affects_scroll_handler());
936 host_impl_->ScrollEnd();
937 EXPECT_FALSE(host_impl_->scroll_affects_scroll_handler());
940 TEST_F(LayerTreeHostImplTest, ScrollByReturnsCorrectValue) {
941 SetupScrollAndContentsLayers(gfx::Size(200, 200));
942 host_impl_->SetViewportSize(gfx::Size(100, 100));
944 DrawFrame();
946 EXPECT_EQ(InputHandler::SCROLL_STARTED,
947 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
949 // Trying to scroll to the left/top will not succeed.
950 EXPECT_FALSE(
951 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 0)).did_scroll);
952 EXPECT_FALSE(
953 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -10)).did_scroll);
954 EXPECT_FALSE(
955 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-10, -10)).did_scroll);
957 // Scrolling to the right/bottom will succeed.
958 EXPECT_TRUE(
959 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(10, 0)).did_scroll);
960 EXPECT_TRUE(
961 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10)).did_scroll);
962 EXPECT_TRUE(
963 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(10, 10)).did_scroll);
965 // Scrolling to left/top will now succeed.
966 EXPECT_TRUE(
967 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 0)).did_scroll);
968 EXPECT_TRUE(
969 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -10)).did_scroll);
970 EXPECT_TRUE(
971 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-10, -10)).did_scroll);
973 // Scrolling diagonally against an edge will succeed.
974 EXPECT_TRUE(
975 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(10, -10)).did_scroll);
976 EXPECT_TRUE(
977 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 0)).did_scroll);
978 EXPECT_TRUE(
979 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 10)).did_scroll);
981 // Trying to scroll more than the available space will also succeed.
982 EXPECT_TRUE(
983 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(5000, 5000)).did_scroll);
986 TEST_F(LayerTreeHostImplTest, ScrollVerticallyByPageReturnsCorrectValue) {
987 SetupScrollAndContentsLayers(gfx::Size(200, 2000));
988 host_impl_->SetViewportSize(gfx::Size(100, 1000));
990 DrawFrame();
992 EXPECT_EQ(InputHandler::SCROLL_STARTED,
993 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
995 // Trying to scroll without a vertical scrollbar will fail.
996 EXPECT_FALSE(host_impl_->ScrollVerticallyByPage(
997 gfx::Point(), SCROLL_FORWARD));
998 EXPECT_FALSE(host_impl_->ScrollVerticallyByPage(
999 gfx::Point(), SCROLL_BACKWARD));
1001 scoped_ptr<PaintedScrollbarLayerImpl> vertical_scrollbar(
1002 PaintedScrollbarLayerImpl::Create(
1003 host_impl_->active_tree(),
1005 VERTICAL));
1006 vertical_scrollbar->SetBounds(gfx::Size(15, 1000));
1007 host_impl_->InnerViewportScrollLayer()->AddScrollbar(
1008 vertical_scrollbar.get());
1010 // Trying to scroll with a vertical scrollbar will succeed.
1011 EXPECT_TRUE(host_impl_->ScrollVerticallyByPage(
1012 gfx::Point(), SCROLL_FORWARD));
1013 EXPECT_FLOAT_EQ(875.f,
1014 host_impl_->InnerViewportScrollLayer()->ScrollDelta().y());
1015 EXPECT_TRUE(host_impl_->ScrollVerticallyByPage(
1016 gfx::Point(), SCROLL_BACKWARD));
1019 TEST_F(LayerTreeHostImplTest, ScrollWithUserUnscrollableLayers) {
1020 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(200, 200));
1021 host_impl_->SetViewportSize(gfx::Size(100, 100));
1023 gfx::Size overflow_size(400, 400);
1024 ASSERT_EQ(1u, scroll_layer->children().size());
1025 LayerImpl* overflow = scroll_layer->children()[0];
1026 overflow->SetBounds(overflow_size);
1027 overflow->SetScrollClipLayer(scroll_layer->parent()->id());
1028 overflow->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
1029 overflow->SetPosition(gfx::PointF());
1031 DrawFrame();
1032 gfx::Point scroll_position(10, 10);
1034 EXPECT_EQ(InputHandler::SCROLL_STARTED,
1035 host_impl_->ScrollBegin(scroll_position, InputHandler::WHEEL));
1036 EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
1037 EXPECT_VECTOR_EQ(gfx::Vector2dF(), overflow->CurrentScrollOffset());
1039 gfx::Vector2dF scroll_delta(10, 10);
1040 host_impl_->ScrollBy(scroll_position, scroll_delta);
1041 host_impl_->ScrollEnd();
1042 EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
1043 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 10), overflow->CurrentScrollOffset());
1045 overflow->set_user_scrollable_horizontal(false);
1047 EXPECT_EQ(InputHandler::SCROLL_STARTED,
1048 host_impl_->ScrollBegin(scroll_position, InputHandler::WHEEL));
1049 EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
1050 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 10), overflow->CurrentScrollOffset());
1052 host_impl_->ScrollBy(scroll_position, scroll_delta);
1053 host_impl_->ScrollEnd();
1054 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 0), scroll_layer->CurrentScrollOffset());
1055 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 20), overflow->CurrentScrollOffset());
1057 overflow->set_user_scrollable_vertical(false);
1059 EXPECT_EQ(InputHandler::SCROLL_STARTED,
1060 host_impl_->ScrollBegin(scroll_position, InputHandler::WHEEL));
1061 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 0), scroll_layer->CurrentScrollOffset());
1062 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 20), overflow->CurrentScrollOffset());
1064 host_impl_->ScrollBy(scroll_position, scroll_delta);
1065 host_impl_->ScrollEnd();
1066 EXPECT_VECTOR_EQ(gfx::Vector2dF(20, 10), scroll_layer->CurrentScrollOffset());
1067 EXPECT_VECTOR_EQ(gfx::Vector2dF(10, 20), overflow->CurrentScrollOffset());
1070 TEST_F(LayerTreeHostImplTest, ImplPinchZoom) {
1071 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
1072 host_impl_->SetViewportSize(gfx::Size(50, 50));
1073 DrawFrame();
1075 EXPECT_EQ(scroll_layer, host_impl_->InnerViewportScrollLayer());
1076 LayerImpl* container_layer = scroll_layer->scroll_clip_layer();
1077 EXPECT_EQ(gfx::Size(50, 50), container_layer->bounds());
1079 float min_page_scale = 1.f, max_page_scale = 4.f;
1080 float page_scale_factor = 1.f;
1082 // The impl-based pinch zoom should adjust the max scroll position.
1084 host_impl_->active_tree()->PushPageScaleFromMainThread(
1085 page_scale_factor, min_page_scale, max_page_scale);
1086 host_impl_->SetPageScaleOnActiveTree(page_scale_factor);
1087 scroll_layer->SetScrollDelta(gfx::Vector2d());
1089 float page_scale_delta = 2.f;
1091 host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::GESTURE);
1092 host_impl_->PinchGestureBegin();
1093 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(50, 50));
1094 host_impl_->PinchGestureEnd();
1095 host_impl_->ScrollEnd();
1096 EXPECT_FALSE(did_request_animate_);
1097 EXPECT_TRUE(did_request_redraw_);
1098 EXPECT_TRUE(did_request_commit_);
1099 EXPECT_EQ(gfx::Size(50, 50), container_layer->bounds());
1101 scoped_ptr<ScrollAndScaleSet> scroll_info =
1102 host_impl_->ProcessScrollDeltas();
1103 EXPECT_EQ(scroll_info->page_scale_delta, page_scale_delta);
1105 EXPECT_EQ(gfx::ScrollOffset(75.0, 75.0).ToString(),
1106 scroll_layer->MaxScrollOffset().ToString());
1109 // Scrolling after a pinch gesture should always be in local space. The
1110 // scroll deltas have the page scale factor applied.
1112 host_impl_->active_tree()->PushPageScaleFromMainThread(
1113 page_scale_factor, min_page_scale, max_page_scale);
1114 host_impl_->SetPageScaleOnActiveTree(page_scale_factor);
1115 scroll_layer->SetScrollDelta(gfx::Vector2d());
1117 float page_scale_delta = 2.f;
1118 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
1119 host_impl_->PinchGestureBegin();
1120 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point());
1121 host_impl_->PinchGestureEnd();
1122 host_impl_->ScrollEnd();
1124 gfx::Vector2d scroll_delta(0, 10);
1125 EXPECT_EQ(InputHandler::SCROLL_STARTED,
1126 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
1127 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
1128 host_impl_->ScrollEnd();
1130 scoped_ptr<ScrollAndScaleSet> scroll_info =
1131 host_impl_->ProcessScrollDeltas();
1132 EXPECT_TRUE(ScrollInfoContains(
1133 *scroll_info.get(), scroll_layer->id(),
1134 gfx::Vector2d(0, scroll_delta.y() / page_scale_delta)));
1138 TEST_F(LayerTreeHostImplTest, ViewportScrollOrder) {
1139 LayerTreeSettings settings = DefaultSettings();
1140 settings.invert_viewport_scroll_order = true;
1141 CreateHostImpl(settings,
1142 CreateOutputSurface());
1143 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.25f, 4.f);
1145 const gfx::Size content_size(1000, 1000);
1146 const gfx::Size viewport_size(500, 500);
1147 CreateBasicVirtualViewportLayers(viewport_size, content_size);
1149 LayerImpl* outer_scroll_layer = host_impl_->OuterViewportScrollLayer();
1150 LayerImpl* inner_scroll_layer = host_impl_->InnerViewportScrollLayer();
1152 EXPECT_VECTOR_EQ(
1153 gfx::Vector2dF(500, 500),
1154 outer_scroll_layer->MaxScrollOffset());
1156 host_impl_->ScrollBegin(gfx::Point(250, 250), InputHandler::GESTURE);
1157 host_impl_->PinchGestureBegin();
1158 host_impl_->PinchGestureUpdate(2.f, gfx::Point(0, 0));
1159 host_impl_->PinchGestureEnd();
1160 host_impl_->ScrollEnd();
1162 // Sanity check - we're zoomed in, starting from the origin.
1163 EXPECT_VECTOR_EQ(
1164 gfx::Vector2dF(0, 0),
1165 outer_scroll_layer->CurrentScrollOffset());
1166 EXPECT_VECTOR_EQ(
1167 gfx::Vector2dF(0, 0),
1168 inner_scroll_layer->CurrentScrollOffset());
1170 // Scroll down - only the inner viewport should scroll.
1171 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::GESTURE);
1172 host_impl_->ScrollBy(gfx::Point(0, 0), gfx::Vector2dF(100.f, 100.f));
1173 host_impl_->ScrollEnd();
1175 EXPECT_VECTOR_EQ(
1176 gfx::Vector2dF(50, 50),
1177 inner_scroll_layer->CurrentScrollOffset());
1178 EXPECT_VECTOR_EQ(
1179 gfx::Vector2dF(0, 0),
1180 outer_scroll_layer->CurrentScrollOffset());
1182 // Scroll down - outer viewport should start scrolling after the inner is at
1183 // its maximum.
1184 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::GESTURE);
1185 host_impl_->ScrollBy(gfx::Point(0, 0), gfx::Vector2dF(1000.f, 1000.f));
1186 host_impl_->ScrollEnd();
1188 EXPECT_VECTOR_EQ(
1189 gfx::Vector2dF(250, 250),
1190 inner_scroll_layer->CurrentScrollOffset());
1191 EXPECT_VECTOR_EQ(
1192 gfx::Vector2dF(300, 300),
1193 outer_scroll_layer->CurrentScrollOffset());
1196 // Tests that scrolls during a pinch gesture (i.e. "two-finger" scrolls) work
1197 // as expected. That is, scrolling during a pinch should bubble from the inner
1198 // to the outer viewport.
1199 TEST_F(LayerTreeHostImplTest, ScrollDuringPinchGesture) {
1200 LayerTreeSettings settings = DefaultSettings();
1201 settings.invert_viewport_scroll_order = true;
1202 CreateHostImpl(settings,
1203 CreateOutputSurface());
1204 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 2.f);
1206 const gfx::Size content_size(1000, 1000);
1207 const gfx::Size viewport_size(500, 500);
1208 CreateBasicVirtualViewportLayers(viewport_size, content_size);
1210 LayerImpl* outer_scroll_layer = host_impl_->OuterViewportScrollLayer();
1211 LayerImpl* inner_scroll_layer = host_impl_->InnerViewportScrollLayer();
1213 EXPECT_VECTOR_EQ(
1214 gfx::Vector2dF(500, 500),
1215 outer_scroll_layer->MaxScrollOffset());
1217 host_impl_->ScrollBegin(gfx::Point(250, 250), InputHandler::GESTURE);
1218 host_impl_->PinchGestureBegin();
1220 host_impl_->PinchGestureUpdate(2, gfx::Point(250, 250));
1221 EXPECT_VECTOR_EQ(
1222 gfx::Vector2dF(0, 0),
1223 outer_scroll_layer->CurrentScrollOffset());
1224 EXPECT_VECTOR_EQ(
1225 gfx::Vector2dF(125, 125),
1226 inner_scroll_layer->CurrentScrollOffset());
1228 // Needed so that the pinch is accounted for in draw properties.
1229 DrawFrame();
1231 host_impl_->ScrollBy(gfx::Point(250, 250), gfx::Vector2dF(10.f, 10.f));
1232 EXPECT_VECTOR_EQ(
1233 gfx::Vector2dF(0, 0),
1234 outer_scroll_layer->CurrentScrollOffset());
1235 EXPECT_VECTOR_EQ(
1236 gfx::Vector2dF(130, 130),
1237 inner_scroll_layer->CurrentScrollOffset());
1239 DrawFrame();
1241 host_impl_->ScrollBy(gfx::Point(250, 250), gfx::Vector2dF(400.f, 400.f));
1242 EXPECT_VECTOR_EQ(
1243 gfx::Vector2dF(80, 80),
1244 outer_scroll_layer->CurrentScrollOffset());
1245 EXPECT_VECTOR_EQ(
1246 gfx::Vector2dF(250, 250),
1247 inner_scroll_layer->CurrentScrollOffset());
1249 host_impl_->PinchGestureEnd();
1250 host_impl_->ScrollEnd();
1253 // Tests the "snapping" of pinch-zoom gestures to the screen edge. That is, when
1254 // a pinch zoom is anchored within a certain margin of the screen edge, we
1255 // should assume the user means to scroll into the edge of the screen.
1256 TEST_F(LayerTreeHostImplTest, PinchZoomSnapsToScreenEdge) {
1257 LayerTreeSettings settings = DefaultSettings();
1258 settings.invert_viewport_scroll_order = true;
1259 CreateHostImpl(settings,
1260 CreateOutputSurface());
1261 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 2.f);
1263 const gfx::Size content_size(1000, 1000);
1264 const gfx::Size viewport_size(500, 500);
1265 CreateBasicVirtualViewportLayers(viewport_size, content_size);
1267 int offsetFromEdge = Viewport::kPinchZoomSnapMarginDips - 5;
1268 gfx::Point anchor(viewport_size.width() - offsetFromEdge,
1269 viewport_size.height() - offsetFromEdge);
1271 // Pinch in within the margins. The scroll should stay exactly locked to the
1272 // bottom and right.
1273 host_impl_->ScrollBegin(anchor, InputHandler::GESTURE);
1274 host_impl_->PinchGestureBegin();
1275 host_impl_->PinchGestureUpdate(2, anchor);
1276 host_impl_->PinchGestureEnd();
1277 host_impl_->ScrollEnd();
1279 EXPECT_VECTOR_EQ(
1280 gfx::Vector2dF(250, 250),
1281 host_impl_->InnerViewportScrollLayer()->CurrentScrollOffset());
1283 // Reset.
1284 host_impl_->active_tree()->SetPageScaleOnActiveTree(1.f);
1285 host_impl_->InnerViewportScrollLayer()->SetScrollDelta(gfx::Vector2d());
1286 host_impl_->OuterViewportScrollLayer()->SetScrollDelta(gfx::Vector2d());
1288 // Pinch in within the margins. The scroll should stay exactly locked to the
1289 // top and left.
1290 anchor = gfx::Point(offsetFromEdge, offsetFromEdge);
1291 host_impl_->ScrollBegin(anchor, InputHandler::GESTURE);
1292 host_impl_->PinchGestureBegin();
1293 host_impl_->PinchGestureUpdate(2, anchor);
1294 host_impl_->PinchGestureEnd();
1295 host_impl_->ScrollEnd();
1297 EXPECT_VECTOR_EQ(
1298 gfx::Vector2dF(0, 0),
1299 host_impl_->InnerViewportScrollLayer()->CurrentScrollOffset());
1301 // Reset.
1302 host_impl_->active_tree()->SetPageScaleOnActiveTree(1.f);
1303 host_impl_->InnerViewportScrollLayer()->SetScrollDelta(gfx::Vector2d());
1304 host_impl_->OuterViewportScrollLayer()->SetScrollDelta(gfx::Vector2d());
1306 // Pinch in just outside the margin. There should be no snapping.
1307 offsetFromEdge = Viewport::kPinchZoomSnapMarginDips;
1308 anchor = gfx::Point(offsetFromEdge, offsetFromEdge);
1309 host_impl_->ScrollBegin(anchor, InputHandler::GESTURE);
1310 host_impl_->PinchGestureBegin();
1311 host_impl_->PinchGestureUpdate(2, anchor);
1312 host_impl_->PinchGestureEnd();
1313 host_impl_->ScrollEnd();
1315 EXPECT_VECTOR_EQ(
1316 gfx::Vector2dF(50, 50),
1317 host_impl_->InnerViewportScrollLayer()->CurrentScrollOffset());
1319 // Reset.
1320 host_impl_->active_tree()->SetPageScaleOnActiveTree(1.f);
1321 host_impl_->InnerViewportScrollLayer()->SetScrollDelta(gfx::Vector2d());
1322 host_impl_->OuterViewportScrollLayer()->SetScrollDelta(gfx::Vector2d());
1324 // Pinch in just outside the margin. There should be no snapping.
1325 offsetFromEdge = Viewport::kPinchZoomSnapMarginDips;
1326 anchor = gfx::Point(viewport_size.width() - offsetFromEdge,
1327 viewport_size.height() - offsetFromEdge);
1328 host_impl_->ScrollBegin(anchor, InputHandler::GESTURE);
1329 host_impl_->PinchGestureBegin();
1330 host_impl_->PinchGestureUpdate(2, anchor);
1331 host_impl_->PinchGestureEnd();
1332 host_impl_->ScrollEnd();
1334 EXPECT_VECTOR_EQ(
1335 gfx::Vector2dF(200, 200),
1336 host_impl_->InnerViewportScrollLayer()->CurrentScrollOffset());
1339 TEST_F(LayerTreeHostImplTest, ImplPinchZoomWheelBubbleBetweenViewports) {
1340 const gfx::Size content_size(200, 200);
1341 const gfx::Size viewport_size(100, 100);
1342 CreateBasicVirtualViewportLayers(viewport_size, content_size);
1344 LayerImpl* outer_scroll_layer = host_impl_->OuterViewportScrollLayer();
1345 LayerImpl* inner_scroll_layer = host_impl_->InnerViewportScrollLayer();
1347 // Zoom into the page by a 2X factor
1348 float min_page_scale = 1.f, max_page_scale = 4.f;
1349 float page_scale_factor = 2.f;
1350 host_impl_->active_tree()->PushPageScaleFromMainThread(
1351 page_scale_factor, min_page_scale, max_page_scale);
1352 host_impl_->SetPageScaleOnActiveTree(page_scale_factor);
1354 // Scroll by a small amount, there should be no bubbling up to the inner
1355 // viewport.
1356 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL);
1357 host_impl_->ScrollBy(gfx::Point(0, 0), gfx::Vector2dF(10.f, 20.f));
1358 host_impl_->ScrollEnd();
1360 EXPECT_VECTOR_EQ(
1361 gfx::Vector2dF(5, 10),
1362 outer_scroll_layer->CurrentScrollOffset());
1363 EXPECT_VECTOR_EQ(
1364 gfx::Vector2dF(),
1365 inner_scroll_layer->CurrentScrollOffset());
1367 // Scroll by the outer viewport's max scroll extent, there the remainder
1368 // should bubble up to the inner viewport.
1369 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL);
1370 host_impl_->ScrollBy(gfx::Point(0, 0), gfx::Vector2dF(200.f, 200.f));
1371 host_impl_->ScrollEnd();
1373 EXPECT_VECTOR_EQ(
1374 gfx::Vector2dF(100, 100),
1375 outer_scroll_layer->CurrentScrollOffset());
1376 EXPECT_VECTOR_EQ(
1377 gfx::Vector2dF(5, 10),
1378 inner_scroll_layer->CurrentScrollOffset());
1380 // Scroll by the inner viewport's max scroll extent, it should all go to the
1381 // inner viewport.
1382 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL);
1383 host_impl_->ScrollBy(gfx::Point(0, 0), gfx::Vector2dF(90.f, 80.f));
1384 host_impl_->ScrollEnd();
1386 EXPECT_VECTOR_EQ(
1387 gfx::Vector2dF(100, 100),
1388 outer_scroll_layer->CurrentScrollOffset());
1389 EXPECT_VECTOR_EQ(
1390 gfx::Vector2dF(50, 50),
1391 inner_scroll_layer->CurrentScrollOffset());
1394 TEST_F(LayerTreeHostImplTest, ScrollWithSwapPromises) {
1395 ui::LatencyInfo latency_info;
1396 latency_info.AddLatencyNumber(ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, 0,
1397 1234);
1398 scoped_ptr<SwapPromise> swap_promise(
1399 new LatencyInfoSwapPromise(latency_info));
1401 SetupScrollAndContentsLayers(gfx::Size(100, 100));
1402 EXPECT_EQ(InputHandler::SCROLL_STARTED,
1403 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
1404 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
1405 host_impl_->QueueSwapPromiseForMainThreadScrollUpdate(swap_promise.Pass());
1406 host_impl_->ScrollEnd();
1408 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
1409 EXPECT_EQ(1u, scroll_info->swap_promises.size());
1410 EXPECT_EQ(latency_info.trace_id(), scroll_info->swap_promises[0]->TraceId());
1413 // Test that scrolls targeting a layer with a non-null scroll_parent() bubble
1414 // up to the scroll_parent, rather than the stacking parent.
1415 TEST_F(LayerTreeHostImplTest, ScrollBubblesToScrollParent) {
1416 LayerImpl* viewport_scroll =
1417 SetupScrollAndContentsLayers(gfx::Size(100, 100));
1418 host_impl_->SetViewportSize(gfx::Size(50, 50));
1420 // Set up two scrolling children of the root, one of which is a scroll parent
1421 // to the other. Scrolls bubbling from the child should bubble to the parent,
1422 // not the viewport.
1423 LayerImpl *parent;
1424 LayerImpl *child;
1425 LayerImpl *child_clip;
1427 scoped_ptr<LayerImpl> scroll_parent_clip =
1428 LayerImpl::Create(host_impl_->active_tree(), 6);
1429 scoped_ptr<LayerImpl> scroll_parent = CreateScrollableLayer(
1430 7, gfx::Size(10, 10), scroll_parent_clip.get());
1431 parent = scroll_parent.get();
1432 scroll_parent_clip->AddChild(scroll_parent.Pass());
1434 viewport_scroll->AddChild(scroll_parent_clip.Pass());
1436 scoped_ptr<LayerImpl> scroll_child_clip =
1437 LayerImpl::Create(host_impl_->active_tree(), 8);
1438 scoped_ptr<LayerImpl> scroll_child = CreateScrollableLayer(
1439 9, gfx::Size(10, 10), scroll_child_clip.get());
1440 child = scroll_child.get();
1441 scroll_child->SetPosition(gfx::Point(20, 20));
1442 scroll_child_clip->AddChild(scroll_child.Pass());
1444 child_clip = scroll_child_clip.get();
1445 viewport_scroll->AddChild(scroll_child_clip.Pass());
1447 child_clip->SetScrollParent(parent);
1449 DrawFrame();
1452 host_impl_->ScrollBegin(gfx::Point(21, 21), InputHandler::GESTURE);
1453 host_impl_->ScrollBy(gfx::Point(21, 21), gfx::Vector2d(5, 5));
1454 host_impl_->ScrollBy(gfx::Point(21, 21), gfx::Vector2d(2, 1));
1455 host_impl_->ScrollEnd();
1457 // The child should be fully scrolled by the first ScrollBy.
1458 EXPECT_VECTOR_EQ(gfx::Vector2dF(5, 5), child->CurrentScrollOffset());
1460 // The scroll_parent should receive the bubbled up second ScrollBy.
1461 EXPECT_VECTOR_EQ(gfx::Vector2dF(2, 1), parent->CurrentScrollOffset());
1463 // The viewport shouldn't have been scrolled at all.
1464 EXPECT_VECTOR_EQ(
1465 gfx::Vector2dF(0, 0),
1466 host_impl_->InnerViewportScrollLayer()->CurrentScrollOffset());
1467 EXPECT_VECTOR_EQ(
1468 gfx::Vector2dF(0, 0),
1469 host_impl_->OuterViewportScrollLayer()->CurrentScrollOffset());
1473 host_impl_->ScrollBegin(gfx::Point(21, 21), InputHandler::GESTURE);
1474 host_impl_->ScrollBy(gfx::Point(21, 21), gfx::Vector2d(3, 4));
1475 host_impl_->ScrollBy(gfx::Point(21, 21), gfx::Vector2d(2, 1));
1476 host_impl_->ScrollEnd();
1478 // The first ScrollBy should scroll the parent to its extent.
1479 EXPECT_VECTOR_EQ(gfx::Vector2dF(5, 5), parent->CurrentScrollOffset());
1481 // The viewport should now be next in bubbling order.
1482 EXPECT_VECTOR_EQ(
1483 gfx::Vector2dF(2, 1),
1484 host_impl_->InnerViewportScrollLayer()->CurrentScrollOffset());
1485 EXPECT_VECTOR_EQ(
1486 gfx::Vector2dF(0, 0),
1487 host_impl_->OuterViewportScrollLayer()->CurrentScrollOffset());
1492 TEST_F(LayerTreeHostImplTest, PinchGesture) {
1493 SetupScrollAndContentsLayers(gfx::Size(100, 100));
1494 host_impl_->SetViewportSize(gfx::Size(50, 50));
1495 DrawFrame();
1497 LayerImpl* scroll_layer = host_impl_->InnerViewportScrollLayer();
1498 DCHECK(scroll_layer);
1500 float min_page_scale = 1.f;
1501 float max_page_scale = 4.f;
1503 // Basic pinch zoom in gesture
1505 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1506 max_page_scale);
1507 scroll_layer->SetScrollDelta(gfx::Vector2d());
1509 float page_scale_delta = 2.f;
1510 host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::GESTURE);
1511 host_impl_->PinchGestureBegin();
1512 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(50, 50));
1513 host_impl_->PinchGestureEnd();
1514 host_impl_->ScrollEnd();
1515 EXPECT_FALSE(did_request_animate_);
1516 EXPECT_TRUE(did_request_redraw_);
1517 EXPECT_TRUE(did_request_commit_);
1519 scoped_ptr<ScrollAndScaleSet> scroll_info =
1520 host_impl_->ProcessScrollDeltas();
1521 EXPECT_EQ(scroll_info->page_scale_delta, page_scale_delta);
1524 // Zoom-in clamping
1526 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1527 max_page_scale);
1528 scroll_layer->SetScrollDelta(gfx::Vector2d());
1529 float page_scale_delta = 10.f;
1531 host_impl_->ScrollBegin(gfx::Point(50, 50), InputHandler::GESTURE);
1532 host_impl_->PinchGestureBegin();
1533 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(50, 50));
1534 host_impl_->PinchGestureEnd();
1535 host_impl_->ScrollEnd();
1537 scoped_ptr<ScrollAndScaleSet> scroll_info =
1538 host_impl_->ProcessScrollDeltas();
1539 EXPECT_EQ(scroll_info->page_scale_delta, max_page_scale);
1542 // Zoom-out clamping
1544 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1545 max_page_scale);
1546 scroll_layer->SetScrollDelta(gfx::Vector2d());
1547 scroll_layer->PullDeltaForMainThread();
1548 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
1550 float page_scale_delta = 0.1f;
1551 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
1552 host_impl_->PinchGestureBegin();
1553 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point());
1554 host_impl_->PinchGestureEnd();
1555 host_impl_->ScrollEnd();
1557 scoped_ptr<ScrollAndScaleSet> scroll_info =
1558 host_impl_->ProcessScrollDeltas();
1559 EXPECT_EQ(scroll_info->page_scale_delta, min_page_scale);
1561 EXPECT_TRUE(scroll_info->scrolls.empty());
1564 // Two-finger panning should not happen based on pinch events only
1566 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1567 max_page_scale);
1568 scroll_layer->SetScrollDelta(gfx::Vector2d());
1569 scroll_layer->PullDeltaForMainThread();
1570 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(20, 20));
1572 float page_scale_delta = 1.f;
1573 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE);
1574 host_impl_->PinchGestureBegin();
1575 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(10, 10));
1576 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(20, 20));
1577 host_impl_->PinchGestureEnd();
1578 host_impl_->ScrollEnd();
1580 scoped_ptr<ScrollAndScaleSet> scroll_info =
1581 host_impl_->ProcessScrollDeltas();
1582 EXPECT_EQ(scroll_info->page_scale_delta, page_scale_delta);
1583 EXPECT_TRUE(scroll_info->scrolls.empty());
1586 // Two-finger panning should work with interleaved scroll events
1588 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1589 max_page_scale);
1590 scroll_layer->SetScrollDelta(gfx::Vector2d());
1591 scroll_layer->PullDeltaForMainThread();
1592 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(20, 20));
1594 float page_scale_delta = 1.f;
1595 host_impl_->ScrollBegin(gfx::Point(10, 10), InputHandler::GESTURE);
1596 host_impl_->PinchGestureBegin();
1597 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(10, 10));
1598 host_impl_->ScrollBy(gfx::Point(10, 10), gfx::Vector2d(-10, -10));
1599 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point(20, 20));
1600 host_impl_->PinchGestureEnd();
1601 host_impl_->ScrollEnd();
1603 scoped_ptr<ScrollAndScaleSet> scroll_info =
1604 host_impl_->ProcessScrollDeltas();
1605 EXPECT_EQ(scroll_info->page_scale_delta, page_scale_delta);
1606 EXPECT_TRUE(ScrollInfoContains(*scroll_info, scroll_layer->id(),
1607 gfx::Vector2d(-10, -10)));
1610 // Two-finger panning should work when starting fully zoomed out.
1612 host_impl_->active_tree()->PushPageScaleFromMainThread(0.5f, 0.5f, 4.f);
1613 scroll_layer->SetScrollDelta(gfx::Vector2d());
1614 scroll_layer->PullDeltaForMainThread();
1615 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 0));
1617 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::GESTURE);
1618 host_impl_->PinchGestureBegin();
1619 host_impl_->PinchGestureUpdate(2.f, gfx::Point(0, 0));
1620 host_impl_->PinchGestureUpdate(1.f, gfx::Point(0, 0));
1621 host_impl_->ScrollBy(gfx::Point(0, 0), gfx::Vector2d(10, 10));
1622 host_impl_->PinchGestureUpdate(1.f, gfx::Point(10, 10));
1623 host_impl_->PinchGestureEnd();
1624 host_impl_->ScrollEnd();
1626 scoped_ptr<ScrollAndScaleSet> scroll_info =
1627 host_impl_->ProcessScrollDeltas();
1628 EXPECT_EQ(scroll_info->page_scale_delta, 2.f);
1629 EXPECT_TRUE(ScrollInfoContains(*scroll_info, scroll_layer->id(),
1630 gfx::Vector2d(20, 20)));
1634 TEST_F(LayerTreeHostImplTest, PageScaleAnimation) {
1635 SetupScrollAndContentsLayers(gfx::Size(100, 100));
1636 host_impl_->SetViewportSize(gfx::Size(50, 50));
1637 DrawFrame();
1639 LayerImpl* scroll_layer = host_impl_->InnerViewportScrollLayer();
1640 DCHECK(scroll_layer);
1642 float min_page_scale = 0.5f;
1643 float max_page_scale = 4.f;
1644 base::TimeTicks start_time = base::TimeTicks() +
1645 base::TimeDelta::FromSeconds(1);
1646 base::TimeDelta duration = base::TimeDelta::FromMilliseconds(100);
1647 base::TimeTicks halfway_through_animation = start_time + duration / 2;
1648 base::TimeTicks end_time = start_time + duration;
1650 // Non-anchor zoom-in
1652 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1653 max_page_scale);
1654 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
1656 did_request_redraw_ = false;
1657 did_request_animate_ = false;
1658 host_impl_->active_tree()->SetPendingPageScaleAnimation(
1659 scoped_ptr<PendingPageScaleAnimation>(new PendingPageScaleAnimation(
1660 gfx::Vector2d(),
1661 false,
1662 2.f,
1663 duration)));
1664 host_impl_->ActivateSyncTree();
1665 EXPECT_FALSE(did_request_redraw_);
1666 EXPECT_TRUE(did_request_animate_);
1668 did_request_redraw_ = false;
1669 did_request_animate_ = false;
1670 host_impl_->Animate(start_time);
1671 EXPECT_TRUE(did_request_redraw_);
1672 EXPECT_TRUE(did_request_animate_);
1674 did_request_redraw_ = false;
1675 did_request_animate_ = false;
1676 host_impl_->Animate(halfway_through_animation);
1677 EXPECT_TRUE(did_request_redraw_);
1678 EXPECT_TRUE(did_request_animate_);
1680 did_request_redraw_ = false;
1681 did_request_animate_ = false;
1682 did_request_commit_ = false;
1683 host_impl_->Animate(end_time);
1684 EXPECT_TRUE(did_request_commit_);
1685 EXPECT_FALSE(did_request_animate_);
1687 scoped_ptr<ScrollAndScaleSet> scroll_info =
1688 host_impl_->ProcessScrollDeltas();
1689 EXPECT_EQ(scroll_info->page_scale_delta, 2);
1690 EXPECT_TRUE(ScrollInfoContains(*scroll_info, scroll_layer->id(),
1691 gfx::Vector2d(-50, -50)));
1694 // Anchor zoom-out
1696 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1697 max_page_scale);
1698 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
1700 did_request_redraw_ = false;
1701 did_request_animate_ = false;
1702 host_impl_->active_tree()->SetPendingPageScaleAnimation(
1703 scoped_ptr<PendingPageScaleAnimation> (new PendingPageScaleAnimation(
1704 gfx::Vector2d(25, 25),
1705 true,
1706 min_page_scale,
1707 duration)));
1708 host_impl_->ActivateSyncTree();
1709 EXPECT_FALSE(did_request_redraw_);
1710 EXPECT_TRUE(did_request_animate_);
1712 did_request_redraw_ = false;
1713 did_request_animate_ = false;
1714 host_impl_->Animate(start_time);
1715 EXPECT_TRUE(did_request_redraw_);
1716 EXPECT_TRUE(did_request_animate_);
1718 did_request_redraw_ = false;
1719 did_request_commit_ = false;
1720 did_request_animate_ = false;
1721 host_impl_->Animate(end_time);
1722 EXPECT_TRUE(did_request_redraw_);
1723 EXPECT_FALSE(did_request_animate_);
1724 EXPECT_TRUE(did_request_commit_);
1726 scoped_ptr<ScrollAndScaleSet> scroll_info =
1727 host_impl_->ProcessScrollDeltas();
1728 EXPECT_EQ(scroll_info->page_scale_delta, min_page_scale);
1729 // Pushed to (0,0) via clamping against contents layer size.
1730 EXPECT_TRUE(ScrollInfoContains(*scroll_info, scroll_layer->id(),
1731 gfx::Vector2d(-50, -50)));
1735 TEST_F(LayerTreeHostImplTest, PageScaleAnimationNoOp) {
1736 SetupScrollAndContentsLayers(gfx::Size(100, 100));
1737 host_impl_->SetViewportSize(gfx::Size(50, 50));
1738 DrawFrame();
1740 LayerImpl* scroll_layer = host_impl_->InnerViewportScrollLayer();
1741 DCHECK(scroll_layer);
1743 float min_page_scale = 0.5f;
1744 float max_page_scale = 4.f;
1745 base::TimeTicks start_time = base::TimeTicks() +
1746 base::TimeDelta::FromSeconds(1);
1747 base::TimeDelta duration = base::TimeDelta::FromMilliseconds(100);
1748 base::TimeTicks halfway_through_animation = start_time + duration / 2;
1749 base::TimeTicks end_time = start_time + duration;
1751 // Anchor zoom with unchanged page scale should not change scroll or scale.
1753 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1754 max_page_scale);
1755 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
1757 host_impl_->active_tree()->SetPendingPageScaleAnimation(
1758 scoped_ptr<PendingPageScaleAnimation>(new PendingPageScaleAnimation(
1759 gfx::Vector2d(),
1760 true,
1761 1.f,
1762 duration)));
1763 host_impl_->ActivateSyncTree();
1764 host_impl_->Animate(start_time);
1765 host_impl_->Animate(halfway_through_animation);
1766 EXPECT_TRUE(did_request_redraw_);
1767 host_impl_->Animate(end_time);
1768 EXPECT_TRUE(did_request_commit_);
1770 scoped_ptr<ScrollAndScaleSet> scroll_info =
1771 host_impl_->ProcessScrollDeltas();
1772 EXPECT_EQ(scroll_info->page_scale_delta, 1);
1773 ExpectNone(*scroll_info, scroll_layer->id());
1777 TEST_F(LayerTreeHostImplTest, PageScaleAnimationTransferedOnSyncTreeActivate) {
1778 host_impl_->CreatePendingTree();
1779 host_impl_->pending_tree()->PushPageScaleFromMainThread(1.f, 1.f, 1.f);
1780 CreateScrollAndContentsLayers(
1781 host_impl_->pending_tree(),
1782 gfx::Size(100, 100));
1783 host_impl_->ActivateSyncTree();
1784 DrawFrame();
1786 LayerImpl* scroll_layer = host_impl_->InnerViewportScrollLayer();
1787 DCHECK(scroll_layer);
1789 float min_page_scale = 0.5f;
1790 float max_page_scale = 4.f;
1791 host_impl_->sync_tree()->PushPageScaleFromMainThread(1.f, min_page_scale,
1792 max_page_scale);
1793 host_impl_->ActivateSyncTree();
1795 base::TimeTicks start_time = base::TimeTicks() +
1796 base::TimeDelta::FromSeconds(1);
1797 base::TimeDelta duration = base::TimeDelta::FromMilliseconds(100);
1798 base::TimeTicks third_through_animation = start_time + duration / 3;
1799 base::TimeTicks halfway_through_animation = start_time + duration / 2;
1800 base::TimeTicks end_time = start_time + duration;
1801 float target_scale = 2.f;
1803 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
1805 // Make sure TakePageScaleAnimation works properly.
1807 host_impl_->sync_tree()->SetPendingPageScaleAnimation(
1808 scoped_ptr<PendingPageScaleAnimation>(new PendingPageScaleAnimation(
1809 gfx::Vector2d(),
1810 false,
1811 target_scale,
1812 duration)));
1813 scoped_ptr<PendingPageScaleAnimation> psa =
1814 host_impl_->sync_tree()->TakePendingPageScaleAnimation();
1815 EXPECT_EQ(target_scale, psa->scale);
1816 EXPECT_EQ(duration, psa->duration);
1817 EXPECT_EQ(nullptr, host_impl_->sync_tree()->TakePendingPageScaleAnimation());
1819 // Recreate the PSA. Nothing should happen here since the tree containing the
1820 // PSA hasn't been activated yet.
1821 did_request_redraw_ = false;
1822 did_request_animate_ = false;
1823 host_impl_->sync_tree()->SetPendingPageScaleAnimation(
1824 scoped_ptr<PendingPageScaleAnimation>(new PendingPageScaleAnimation(
1825 gfx::Vector2d(),
1826 false,
1827 target_scale,
1828 duration)));
1829 host_impl_->Animate(halfway_through_animation);
1830 EXPECT_FALSE(did_request_animate_);
1831 EXPECT_FALSE(did_request_redraw_);
1833 // Activate the sync tree. This should cause the animation to become enabled.
1834 // It should also clear the pointer on the sync tree.
1835 host_impl_->ActivateSyncTree();
1836 EXPECT_EQ(nullptr,
1837 host_impl_->sync_tree()->TakePendingPageScaleAnimation().get());
1838 EXPECT_FALSE(did_request_redraw_);
1839 EXPECT_TRUE(did_request_animate_);
1841 // From here on, make sure the animation runs as normal.
1842 did_request_redraw_ = false;
1843 did_request_animate_ = false;
1844 host_impl_->Animate(start_time);
1845 EXPECT_TRUE(did_request_redraw_);
1846 EXPECT_TRUE(did_request_animate_);
1848 did_request_redraw_ = false;
1849 did_request_animate_ = false;
1850 host_impl_->Animate(third_through_animation);
1851 EXPECT_TRUE(did_request_redraw_);
1852 EXPECT_TRUE(did_request_animate_);
1854 // Another activation shouldn't have any effect on the animation.
1855 host_impl_->ActivateSyncTree();
1857 did_request_redraw_ = false;
1858 did_request_animate_ = false;
1859 host_impl_->Animate(halfway_through_animation);
1860 EXPECT_TRUE(did_request_redraw_);
1861 EXPECT_TRUE(did_request_animate_);
1863 did_request_redraw_ = false;
1864 did_request_animate_ = false;
1865 did_request_commit_ = false;
1866 host_impl_->Animate(end_time);
1867 EXPECT_TRUE(did_request_commit_);
1868 EXPECT_FALSE(did_request_animate_);
1870 scoped_ptr<ScrollAndScaleSet> scroll_info =
1871 host_impl_->ProcessScrollDeltas();
1872 EXPECT_EQ(scroll_info->page_scale_delta, target_scale);
1873 EXPECT_TRUE(ScrollInfoContains(*scroll_info, scroll_layer->id(),
1874 gfx::Vector2d(-50, -50)));
1877 TEST_F(LayerTreeHostImplTest, PageScaleAnimationCompletedNotification) {
1878 SetupScrollAndContentsLayers(gfx::Size(100, 100));
1879 host_impl_->SetViewportSize(gfx::Size(50, 50));
1880 DrawFrame();
1882 LayerImpl* scroll_layer = host_impl_->InnerViewportScrollLayer();
1883 DCHECK(scroll_layer);
1885 base::TimeTicks start_time =
1886 base::TimeTicks() + base::TimeDelta::FromSeconds(1);
1887 base::TimeDelta duration = base::TimeDelta::FromMilliseconds(100);
1888 base::TimeTicks halfway_through_animation = start_time + duration / 2;
1889 base::TimeTicks end_time = start_time + duration;
1891 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 4.f);
1892 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(50, 50));
1894 did_complete_page_scale_animation_ = false;
1895 host_impl_->active_tree()->SetPendingPageScaleAnimation(
1896 scoped_ptr<PendingPageScaleAnimation>(new PendingPageScaleAnimation(
1897 gfx::Vector2d(), false, 2.f, duration)));
1898 host_impl_->ActivateSyncTree();
1899 host_impl_->Animate(start_time);
1900 EXPECT_FALSE(did_complete_page_scale_animation_);
1902 host_impl_->Animate(halfway_through_animation);
1903 EXPECT_FALSE(did_complete_page_scale_animation_);
1905 host_impl_->Animate(end_time);
1906 EXPECT_TRUE(did_complete_page_scale_animation_);
1909 class LayerTreeHostImplOverridePhysicalTime : public LayerTreeHostImpl {
1910 public:
1911 LayerTreeHostImplOverridePhysicalTime(
1912 const LayerTreeSettings& settings,
1913 LayerTreeHostImplClient* client,
1914 Proxy* proxy,
1915 SharedBitmapManager* manager,
1916 TaskGraphRunner* task_graph_runner,
1917 RenderingStatsInstrumentation* rendering_stats_instrumentation)
1918 : LayerTreeHostImpl(settings,
1919 client,
1920 proxy,
1921 rendering_stats_instrumentation,
1922 manager,
1923 nullptr,
1924 task_graph_runner,
1925 0) {}
1927 BeginFrameArgs CurrentBeginFrameArgs() const override {
1928 return CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE,
1929 fake_current_physical_time_);
1932 void SetCurrentPhysicalTimeTicksForTest(base::TimeTicks fake_now) {
1933 fake_current_physical_time_ = fake_now;
1936 private:
1937 base::TimeTicks fake_current_physical_time_;
1940 class LayerTreeHostImplTestScrollbarAnimation : public LayerTreeHostImplTest {
1941 protected:
1942 void SetupLayers(LayerTreeSettings settings) {
1943 gfx::Size content_size(100, 100);
1945 LayerTreeHostImplOverridePhysicalTime* host_impl_override_time =
1946 new LayerTreeHostImplOverridePhysicalTime(
1947 settings, this, &proxy_, &shared_bitmap_manager_,
1948 &task_graph_runner_, &stats_instrumentation_);
1949 host_impl_ = make_scoped_ptr(host_impl_override_time);
1950 host_impl_->InitializeRenderer(CreateOutputSurface());
1952 SetupScrollAndContentsLayers(content_size);
1953 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 4.f);
1954 host_impl_->SetViewportSize(
1955 gfx::Size(content_size.width() / 2, content_size.height() / 2));
1957 scoped_ptr<SolidColorScrollbarLayerImpl> scrollbar =
1958 SolidColorScrollbarLayerImpl::Create(host_impl_->active_tree(), 400,
1959 VERTICAL, 10, 0, false, true);
1960 EXPECT_FLOAT_EQ(0.f, scrollbar->opacity());
1962 LayerImpl* scroll = host_impl_->InnerViewportScrollLayer();
1963 LayerImpl* root = scroll->parent()->parent();
1964 scrollbar->SetScrollLayerAndClipLayerByIds(scroll->id(), root->id());
1965 root->AddChild(scrollbar.Pass());
1967 host_impl_->active_tree()->DidBecomeActive();
1968 DrawFrame();
1971 void RunTest(LayerTreeSettings::ScrollbarAnimator animator) {
1972 LayerTreeSettings settings;
1973 settings.scrollbar_animator = animator;
1974 settings.scrollbar_fade_delay_ms = 20;
1975 settings.scrollbar_fade_duration_ms = 20;
1977 SetupLayers(settings);
1979 base::TimeTicks fake_now = base::TimeTicks::Now();
1981 EXPECT_FALSE(did_request_animate_);
1982 EXPECT_FALSE(did_request_redraw_);
1983 EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
1984 EXPECT_TRUE(animation_task_.Equals(base::Closure()));
1986 // If no scroll happened during a scroll gesture, it should have no effect.
1987 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
1988 host_impl_->ScrollEnd();
1989 EXPECT_FALSE(did_request_animate_);
1990 EXPECT_FALSE(did_request_redraw_);
1991 EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
1992 EXPECT_TRUE(animation_task_.Equals(base::Closure()));
1994 // After a scroll, a scrollbar animation should be scheduled about 20ms from
1995 // now.
1996 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
1997 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, 5));
1998 EXPECT_FALSE(did_request_animate_);
1999 EXPECT_TRUE(did_request_redraw_);
2000 did_request_redraw_ = false;
2001 EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
2002 EXPECT_TRUE(animation_task_.Equals(base::Closure()));
2004 host_impl_->ScrollEnd();
2005 EXPECT_FALSE(did_request_animate_);
2006 EXPECT_FALSE(did_request_redraw_);
2007 EXPECT_EQ(base::TimeDelta::FromMilliseconds(20),
2008 requested_animation_delay_);
2009 EXPECT_FALSE(animation_task_.Equals(base::Closure()));
2011 fake_now += requested_animation_delay_;
2012 requested_animation_delay_ = base::TimeDelta();
2013 animation_task_.Run();
2014 animation_task_ = base::Closure();
2015 EXPECT_TRUE(did_request_animate_);
2016 did_request_animate_ = false;
2017 EXPECT_FALSE(did_request_redraw_);
2019 // After the scrollbar animation begins, we should start getting redraws.
2020 host_impl_->Animate(fake_now);
2021 EXPECT_TRUE(did_request_animate_);
2022 did_request_animate_ = false;
2023 EXPECT_TRUE(did_request_redraw_);
2024 did_request_redraw_ = false;
2025 EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
2026 EXPECT_TRUE(animation_task_.Equals(base::Closure()));
2028 // Setting the scroll offset outside a scroll should also cause the
2029 // scrollbar to appear and to schedule a scrollbar animation.
2030 host_impl_->InnerViewportScrollLayer()->PushScrollOffsetFromMainThread(
2031 gfx::ScrollOffset(5, 5));
2032 EXPECT_FALSE(did_request_animate_);
2033 EXPECT_FALSE(did_request_redraw_);
2034 EXPECT_EQ(base::TimeDelta::FromMilliseconds(20),
2035 requested_animation_delay_);
2036 EXPECT_FALSE(animation_task_.Equals(base::Closure()));
2037 requested_animation_delay_ = base::TimeDelta();
2038 animation_task_ = base::Closure();
2040 // Scrollbar animation is not triggered unnecessarily.
2041 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL);
2042 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(5, 0));
2043 EXPECT_FALSE(did_request_animate_);
2044 EXPECT_TRUE(did_request_redraw_);
2045 did_request_redraw_ = false;
2046 EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
2047 EXPECT_TRUE(animation_task_.Equals(base::Closure()));
2049 host_impl_->ScrollEnd();
2050 EXPECT_FALSE(did_request_animate_);
2051 EXPECT_FALSE(did_request_redraw_);
2052 EXPECT_EQ(base::TimeDelta(), requested_animation_delay_);
2053 EXPECT_TRUE(animation_task_.Equals(base::Closure()));
2055 // Changing page scale triggers scrollbar animation.
2056 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 4.f);
2057 host_impl_->SetPageScaleOnActiveTree(1.1f);
2058 EXPECT_FALSE(did_request_animate_);
2059 EXPECT_FALSE(did_request_redraw_);
2060 EXPECT_EQ(base::TimeDelta::FromMilliseconds(20),
2061 requested_animation_delay_);
2062 EXPECT_FALSE(animation_task_.Equals(base::Closure()));
2063 requested_animation_delay_ = base::TimeDelta();
2064 animation_task_ = base::Closure();
2068 TEST_F(LayerTreeHostImplTestScrollbarAnimation, LinearFade) {
2069 RunTest(LayerTreeSettings::LINEAR_FADE);
2072 TEST_F(LayerTreeHostImplTestScrollbarAnimation, Thinning) {
2073 RunTest(LayerTreeSettings::THINNING);
2076 void LayerTreeHostImplTest::SetupMouseMoveAtWithDeviceScale(
2077 float device_scale_factor) {
2078 LayerTreeSettings settings;
2079 settings.scrollbar_fade_delay_ms = 500;
2080 settings.scrollbar_fade_duration_ms = 300;
2081 settings.scrollbar_animator = LayerTreeSettings::THINNING;
2083 gfx::Size viewport_size(300, 200);
2084 gfx::Size device_viewport_size = gfx::ToFlooredSize(
2085 gfx::ScaleSize(viewport_size, device_scale_factor));
2086 gfx::Size content_size(1000, 1000);
2088 CreateHostImpl(settings, CreateOutputSurface());
2089 host_impl_->SetDeviceScaleFactor(device_scale_factor);
2090 host_impl_->SetViewportSize(device_viewport_size);
2092 scoped_ptr<LayerImpl> root =
2093 LayerImpl::Create(host_impl_->active_tree(), 1);
2094 root->SetBounds(viewport_size);
2095 root->SetHasRenderSurface(true);
2097 scoped_ptr<LayerImpl> scroll =
2098 LayerImpl::Create(host_impl_->active_tree(), 2);
2099 scroll->SetScrollClipLayer(root->id());
2100 scroll->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
2101 scroll->SetBounds(content_size);
2102 scroll->SetIsContainerForFixedPositionLayers(true);
2104 scoped_ptr<LayerImpl> contents =
2105 LayerImpl::Create(host_impl_->active_tree(), 3);
2106 contents->SetDrawsContent(true);
2107 contents->SetBounds(content_size);
2109 // The scrollbar is on the right side.
2110 scoped_ptr<PaintedScrollbarLayerImpl> scrollbar =
2111 PaintedScrollbarLayerImpl::Create(host_impl_->active_tree(), 5, VERTICAL);
2112 scrollbar->SetDrawsContent(true);
2113 scrollbar->SetBounds(gfx::Size(15, viewport_size.height()));
2114 scrollbar->SetPosition(gfx::Point(285, 0));
2116 scroll->AddChild(contents.Pass());
2117 root->AddChild(scroll.Pass());
2118 scrollbar->SetScrollLayerAndClipLayerByIds(2, 1);
2119 root->AddChild(scrollbar.Pass());
2121 host_impl_->active_tree()->SetRootLayer(root.Pass());
2122 host_impl_->active_tree()->SetViewportLayersFromIds(Layer::INVALID_ID, 1, 2,
2123 Layer::INVALID_ID);
2124 host_impl_->active_tree()->DidBecomeActive();
2125 DrawFrame();
2127 LayerImpl* root_scroll =
2128 host_impl_->active_tree()->InnerViewportScrollLayer();
2129 ASSERT_TRUE(root_scroll->scrollbar_animation_controller());
2130 ScrollbarAnimationControllerThinning* scrollbar_animation_controller =
2131 static_cast<ScrollbarAnimationControllerThinning*>(
2132 root_scroll->scrollbar_animation_controller());
2133 scrollbar_animation_controller->set_mouse_move_distance_for_test(100.f);
2135 host_impl_->MouseMoveAt(gfx::Point(1, 1));
2136 EXPECT_FALSE(scrollbar_animation_controller->mouse_is_near_scrollbar());
2138 host_impl_->MouseMoveAt(gfx::Point(200, 50));
2139 EXPECT_TRUE(scrollbar_animation_controller->mouse_is_near_scrollbar());
2141 host_impl_->MouseMoveAt(gfx::Point(184, 100));
2142 EXPECT_FALSE(scrollbar_animation_controller->mouse_is_near_scrollbar());
2144 scrollbar_animation_controller->set_mouse_move_distance_for_test(102.f);
2145 host_impl_->MouseMoveAt(gfx::Point(184, 100));
2146 EXPECT_TRUE(scrollbar_animation_controller->mouse_is_near_scrollbar());
2148 did_request_redraw_ = false;
2149 EXPECT_EQ(0, host_impl_->scroll_layer_id_when_mouse_over_scrollbar());
2150 host_impl_->MouseMoveAt(gfx::Point(290, 100));
2151 EXPECT_EQ(2, host_impl_->scroll_layer_id_when_mouse_over_scrollbar());
2152 host_impl_->MouseMoveAt(gfx::Point(290, 120));
2153 EXPECT_EQ(2, host_impl_->scroll_layer_id_when_mouse_over_scrollbar());
2154 host_impl_->MouseMoveAt(gfx::Point(150, 120));
2155 EXPECT_EQ(0, host_impl_->scroll_layer_id_when_mouse_over_scrollbar());
2158 TEST_F(LayerTreeHostImplTest, MouseMoveAtWithDeviceScaleOf1) {
2159 SetupMouseMoveAtWithDeviceScale(1.f);
2162 TEST_F(LayerTreeHostImplTest, MouseMoveAtWithDeviceScaleOf2) {
2163 SetupMouseMoveAtWithDeviceScale(2.f);
2166 TEST_F(LayerTreeHostImplTest, CompositorFrameMetadata) {
2167 SetupScrollAndContentsLayers(gfx::Size(100, 100));
2168 host_impl_->SetViewportSize(gfx::Size(50, 50));
2169 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 4.f);
2170 DrawFrame();
2172 CompositorFrameMetadata metadata =
2173 host_impl_->MakeCompositorFrameMetadata();
2174 EXPECT_EQ(gfx::Vector2dF(), metadata.root_scroll_offset);
2175 EXPECT_EQ(1.f, metadata.page_scale_factor);
2176 EXPECT_EQ(gfx::SizeF(50.f, 50.f), metadata.scrollable_viewport_size);
2177 EXPECT_EQ(gfx::SizeF(100.f, 100.f), metadata.root_layer_size);
2178 EXPECT_EQ(0.5f, metadata.min_page_scale_factor);
2179 EXPECT_EQ(4.f, metadata.max_page_scale_factor);
2180 EXPECT_FALSE(metadata.root_overflow_x_hidden);
2181 EXPECT_FALSE(metadata.root_overflow_y_hidden);
2184 // Scrolling should update metadata immediately.
2185 EXPECT_EQ(InputHandler::SCROLL_STARTED,
2186 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
2187 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
2189 CompositorFrameMetadata metadata =
2190 host_impl_->MakeCompositorFrameMetadata();
2191 EXPECT_EQ(gfx::Vector2dF(0.f, 10.f), metadata.root_scroll_offset);
2193 host_impl_->ScrollEnd();
2195 CompositorFrameMetadata metadata =
2196 host_impl_->MakeCompositorFrameMetadata();
2197 EXPECT_EQ(gfx::Vector2dF(0.f, 10.f), metadata.root_scroll_offset);
2200 // Root "overflow: hidden" properties should be reflected on the outer
2201 // viewport scroll layer.
2203 host_impl_->active_tree()
2204 ->OuterViewportScrollLayer()
2205 ->set_user_scrollable_horizontal(false);
2206 CompositorFrameMetadata metadata =
2207 host_impl_->MakeCompositorFrameMetadata();
2208 EXPECT_TRUE(metadata.root_overflow_x_hidden);
2209 EXPECT_FALSE(metadata.root_overflow_y_hidden);
2211 host_impl_->active_tree()
2212 ->OuterViewportScrollLayer()
2213 ->set_user_scrollable_vertical(false);
2214 metadata = host_impl_->MakeCompositorFrameMetadata();
2215 EXPECT_TRUE(metadata.root_overflow_x_hidden);
2216 EXPECT_TRUE(metadata.root_overflow_y_hidden);
2219 // Page scale should update metadata correctly (shrinking only the viewport).
2220 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
2221 host_impl_->PinchGestureBegin();
2222 host_impl_->PinchGestureUpdate(2.f, gfx::Point());
2223 host_impl_->PinchGestureEnd();
2224 host_impl_->ScrollEnd();
2226 CompositorFrameMetadata metadata =
2227 host_impl_->MakeCompositorFrameMetadata();
2228 EXPECT_EQ(gfx::Vector2dF(0.f, 10.f), metadata.root_scroll_offset);
2229 EXPECT_EQ(2.f, metadata.page_scale_factor);
2230 EXPECT_EQ(gfx::SizeF(25.f, 25.f), metadata.scrollable_viewport_size);
2231 EXPECT_EQ(gfx::SizeF(100.f, 100.f), metadata.root_layer_size);
2232 EXPECT_EQ(0.5f, metadata.min_page_scale_factor);
2233 EXPECT_EQ(4.f, metadata.max_page_scale_factor);
2236 // Likewise if set from the main thread.
2237 host_impl_->ProcessScrollDeltas();
2238 host_impl_->active_tree()->PushPageScaleFromMainThread(4.f, 0.5f, 4.f);
2239 host_impl_->SetPageScaleOnActiveTree(4.f);
2241 CompositorFrameMetadata metadata =
2242 host_impl_->MakeCompositorFrameMetadata();
2243 EXPECT_EQ(gfx::Vector2dF(0.f, 10.f), metadata.root_scroll_offset);
2244 EXPECT_EQ(4.f, metadata.page_scale_factor);
2245 EXPECT_EQ(gfx::SizeF(12.5f, 12.5f), metadata.scrollable_viewport_size);
2246 EXPECT_EQ(gfx::SizeF(100.f, 100.f), metadata.root_layer_size);
2247 EXPECT_EQ(0.5f, metadata.min_page_scale_factor);
2248 EXPECT_EQ(4.f, metadata.max_page_scale_factor);
2252 class DidDrawCheckLayer : public LayerImpl {
2253 public:
2254 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
2255 return make_scoped_ptr(new DidDrawCheckLayer(tree_impl, id));
2258 bool WillDraw(DrawMode draw_mode, ResourceProvider* provider) override {
2259 will_draw_called_ = true;
2260 if (will_draw_returns_false_)
2261 return false;
2262 return LayerImpl::WillDraw(draw_mode, provider);
2265 void AppendQuads(RenderPass* render_pass,
2266 AppendQuadsData* append_quads_data) override {
2267 append_quads_called_ = true;
2268 LayerImpl::AppendQuads(render_pass, append_quads_data);
2271 void DidDraw(ResourceProvider* provider) override {
2272 did_draw_called_ = true;
2273 LayerImpl::DidDraw(provider);
2276 bool will_draw_called() const { return will_draw_called_; }
2277 bool append_quads_called() const { return append_quads_called_; }
2278 bool did_draw_called() const { return did_draw_called_; }
2280 void set_will_draw_returns_false() { will_draw_returns_false_ = true; }
2282 void ClearDidDrawCheck() {
2283 will_draw_called_ = false;
2284 append_quads_called_ = false;
2285 did_draw_called_ = false;
2288 static void IgnoreResult(scoped_ptr<CopyOutputResult> result) {}
2290 void AddCopyRequest() {
2291 ScopedPtrVector<CopyOutputRequest> requests;
2292 requests.push_back(
2293 CopyOutputRequest::CreateRequest(base::Bind(&IgnoreResult)));
2294 SetHasRenderSurface(true);
2295 PassCopyRequests(&requests);
2298 protected:
2299 DidDrawCheckLayer(LayerTreeImpl* tree_impl, int id)
2300 : LayerImpl(tree_impl, id),
2301 will_draw_returns_false_(false),
2302 will_draw_called_(false),
2303 append_quads_called_(false),
2304 did_draw_called_(false) {
2305 SetBounds(gfx::Size(10, 10));
2306 SetDrawsContent(true);
2307 draw_properties().visible_layer_rect = gfx::Rect(0, 0, 10, 10);
2310 private:
2311 bool will_draw_returns_false_;
2312 bool will_draw_called_;
2313 bool append_quads_called_;
2314 bool did_draw_called_;
2317 TEST_F(LayerTreeHostImplTest, WillDrawReturningFalseDoesNotCall) {
2318 // The root layer is always drawn, so run this test on a child layer that
2319 // will be masked out by the root layer's bounds.
2320 host_impl_->active_tree()->SetRootLayer(
2321 DidDrawCheckLayer::Create(host_impl_->active_tree(), 1));
2322 DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(
2323 host_impl_->active_tree()->root_layer());
2325 root->AddChild(DidDrawCheckLayer::Create(host_impl_->active_tree(), 2));
2326 root->SetHasRenderSurface(true);
2327 DidDrawCheckLayer* layer =
2328 static_cast<DidDrawCheckLayer*>(root->children()[0]);
2331 LayerTreeHostImpl::FrameData frame;
2332 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2333 host_impl_->DrawLayers(&frame);
2334 host_impl_->DidDrawAllLayers(frame);
2336 EXPECT_TRUE(layer->will_draw_called());
2337 EXPECT_TRUE(layer->append_quads_called());
2338 EXPECT_TRUE(layer->did_draw_called());
2341 host_impl_->SetViewportDamage(gfx::Rect(10, 10));
2344 LayerTreeHostImpl::FrameData frame;
2346 layer->set_will_draw_returns_false();
2347 layer->ClearDidDrawCheck();
2349 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2350 host_impl_->DrawLayers(&frame);
2351 host_impl_->DidDrawAllLayers(frame);
2353 EXPECT_TRUE(layer->will_draw_called());
2354 EXPECT_FALSE(layer->append_quads_called());
2355 EXPECT_FALSE(layer->did_draw_called());
2359 TEST_F(LayerTreeHostImplTest, DidDrawNotCalledOnHiddenLayer) {
2360 // The root layer is always drawn, so run this test on a child layer that
2361 // will be masked out by the root layer's bounds.
2362 host_impl_->active_tree()->SetRootLayer(
2363 DidDrawCheckLayer::Create(host_impl_->active_tree(), 1));
2364 DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(
2365 host_impl_->active_tree()->root_layer());
2366 root->SetMasksToBounds(true);
2367 root->SetHasRenderSurface(true);
2368 root->AddChild(DidDrawCheckLayer::Create(host_impl_->active_tree(), 2));
2369 DidDrawCheckLayer* layer =
2370 static_cast<DidDrawCheckLayer*>(root->children()[0]);
2371 // Ensure visible_layer_rect for layer is empty.
2372 layer->SetPosition(gfx::PointF(100.f, 100.f));
2373 layer->SetBounds(gfx::Size(10, 10));
2375 LayerTreeHostImpl::FrameData frame;
2377 EXPECT_FALSE(layer->will_draw_called());
2378 EXPECT_FALSE(layer->did_draw_called());
2380 host_impl_->active_tree()->BuildPropertyTreesForTesting();
2381 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2382 host_impl_->DrawLayers(&frame);
2383 host_impl_->DidDrawAllLayers(frame);
2385 EXPECT_FALSE(layer->will_draw_called());
2386 EXPECT_FALSE(layer->did_draw_called());
2388 EXPECT_TRUE(layer->visible_layer_rect().IsEmpty());
2390 // Ensure visible_layer_rect for layer is not empty
2391 layer->SetPosition(gfx::PointF());
2393 EXPECT_FALSE(layer->will_draw_called());
2394 EXPECT_FALSE(layer->did_draw_called());
2396 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2397 host_impl_->DrawLayers(&frame);
2398 host_impl_->DidDrawAllLayers(frame);
2400 EXPECT_TRUE(layer->will_draw_called());
2401 EXPECT_TRUE(layer->did_draw_called());
2403 EXPECT_FALSE(layer->visible_layer_rect().IsEmpty());
2406 TEST_F(LayerTreeHostImplTest, WillDrawNotCalledOnOccludedLayer) {
2407 gfx::Size big_size(1000, 1000);
2408 host_impl_->SetViewportSize(big_size);
2410 host_impl_->active_tree()->SetRootLayer(
2411 DidDrawCheckLayer::Create(host_impl_->active_tree(), 1));
2412 DidDrawCheckLayer* root =
2413 static_cast<DidDrawCheckLayer*>(host_impl_->active_tree()->root_layer());
2415 root->AddChild(DidDrawCheckLayer::Create(host_impl_->active_tree(), 2));
2416 DidDrawCheckLayer* occluded_layer =
2417 static_cast<DidDrawCheckLayer*>(root->children()[0]);
2419 root->AddChild(DidDrawCheckLayer::Create(host_impl_->active_tree(), 3));
2420 root->SetHasRenderSurface(true);
2421 DidDrawCheckLayer* top_layer =
2422 static_cast<DidDrawCheckLayer*>(root->children()[1]);
2423 // This layer covers the occluded_layer above. Make this layer large so it can
2424 // occlude.
2425 top_layer->SetBounds(big_size);
2426 top_layer->SetContentsOpaque(true);
2428 LayerTreeHostImpl::FrameData frame;
2430 EXPECT_FALSE(occluded_layer->will_draw_called());
2431 EXPECT_FALSE(occluded_layer->did_draw_called());
2432 EXPECT_FALSE(top_layer->will_draw_called());
2433 EXPECT_FALSE(top_layer->did_draw_called());
2435 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2436 host_impl_->DrawLayers(&frame);
2437 host_impl_->DidDrawAllLayers(frame);
2439 EXPECT_FALSE(occluded_layer->will_draw_called());
2440 EXPECT_FALSE(occluded_layer->did_draw_called());
2441 EXPECT_TRUE(top_layer->will_draw_called());
2442 EXPECT_TRUE(top_layer->did_draw_called());
2445 TEST_F(LayerTreeHostImplTest, DidDrawCalledOnAllLayers) {
2446 host_impl_->active_tree()->SetRootLayer(
2447 DidDrawCheckLayer::Create(host_impl_->active_tree(), 1));
2448 DidDrawCheckLayer* root =
2449 static_cast<DidDrawCheckLayer*>(host_impl_->active_tree()->root_layer());
2451 root->AddChild(DidDrawCheckLayer::Create(host_impl_->active_tree(), 2));
2452 root->SetHasRenderSurface(true);
2453 DidDrawCheckLayer* layer1 =
2454 static_cast<DidDrawCheckLayer*>(root->children()[0]);
2456 layer1->AddChild(DidDrawCheckLayer::Create(host_impl_->active_tree(), 3));
2457 DidDrawCheckLayer* layer2 =
2458 static_cast<DidDrawCheckLayer*>(layer1->children()[0]);
2460 layer1->SetHasRenderSurface(true);
2461 layer1->SetShouldFlattenTransform(true);
2463 EXPECT_FALSE(root->did_draw_called());
2464 EXPECT_FALSE(layer1->did_draw_called());
2465 EXPECT_FALSE(layer2->did_draw_called());
2467 LayerTreeHostImpl::FrameData frame;
2468 FakeLayerTreeHostImpl::RecursiveUpdateNumChildren(
2469 host_impl_->active_tree()->root_layer());
2470 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2471 host_impl_->DrawLayers(&frame);
2472 host_impl_->DidDrawAllLayers(frame);
2474 EXPECT_TRUE(root->did_draw_called());
2475 EXPECT_TRUE(layer1->did_draw_called());
2476 EXPECT_TRUE(layer2->did_draw_called());
2478 EXPECT_NE(root->render_surface(), layer1->render_surface());
2479 EXPECT_TRUE(layer1->render_surface());
2482 class MissingTextureAnimatingLayer : public DidDrawCheckLayer {
2483 public:
2484 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl,
2485 int id,
2486 bool tile_missing,
2487 bool had_incomplete_tile,
2488 bool animating,
2489 ResourceProvider* resource_provider) {
2490 return make_scoped_ptr(new MissingTextureAnimatingLayer(tree_impl,
2492 tile_missing,
2493 had_incomplete_tile,
2494 animating,
2495 resource_provider));
2498 void AppendQuads(RenderPass* render_pass,
2499 AppendQuadsData* append_quads_data) override {
2500 LayerImpl::AppendQuads(render_pass, append_quads_data);
2501 if (had_incomplete_tile_)
2502 append_quads_data->num_incomplete_tiles++;
2503 if (tile_missing_)
2504 append_quads_data->num_missing_tiles++;
2507 private:
2508 MissingTextureAnimatingLayer(LayerTreeImpl* tree_impl,
2509 int id,
2510 bool tile_missing,
2511 bool had_incomplete_tile,
2512 bool animating,
2513 ResourceProvider* resource_provider)
2514 : DidDrawCheckLayer(tree_impl, id),
2515 tile_missing_(tile_missing),
2516 had_incomplete_tile_(had_incomplete_tile) {
2517 if (animating)
2518 AddAnimatedTransformToLayer(this, 10.0, 3, 0);
2521 bool tile_missing_;
2522 bool had_incomplete_tile_;
2525 struct PrepareToDrawSuccessTestCase {
2526 struct State {
2527 bool has_missing_tile = false;
2528 bool has_incomplete_tile = false;
2529 bool is_animating = false;
2530 bool has_copy_request = false;
2532 bool high_res_required = false;
2533 State layer_before;
2534 State layer_between;
2535 State layer_after;
2536 DrawResult expected_result;
2538 explicit PrepareToDrawSuccessTestCase(DrawResult result)
2539 : expected_result(result) {}
2542 TEST_F(LayerTreeHostImplTest, PrepareToDrawSucceedsAndFails) {
2543 std::vector<PrepareToDrawSuccessTestCase> cases;
2545 // 0. Default case.
2546 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2547 // 1. Animated layer first.
2548 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2549 cases.back().layer_before.is_animating = true;
2550 // 2. Animated layer between.
2551 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2552 cases.back().layer_between.is_animating = true;
2553 // 3. Animated layer last.
2554 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2555 cases.back().layer_after.is_animating = true;
2556 // 4. Missing tile first.
2557 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2558 cases.back().layer_before.has_missing_tile = true;
2559 // 5. Missing tile between.
2560 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2561 cases.back().layer_between.has_missing_tile = true;
2562 // 6. Missing tile last.
2563 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2564 cases.back().layer_after.has_missing_tile = true;
2565 // 7. Incomplete tile first.
2566 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2567 cases.back().layer_before.has_incomplete_tile = true;
2568 // 8. Incomplete tile between.
2569 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2570 cases.back().layer_between.has_incomplete_tile = true;
2571 // 9. Incomplete tile last.
2572 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2573 cases.back().layer_after.has_incomplete_tile = true;
2574 // 10. Animation with missing tile.
2575 cases.push_back(
2576 PrepareToDrawSuccessTestCase(DRAW_ABORTED_CHECKERBOARD_ANIMATIONS));
2577 cases.back().layer_between.has_missing_tile = true;
2578 cases.back().layer_between.is_animating = true;
2579 // 11. Animation with incomplete tile.
2580 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2581 cases.back().layer_between.has_incomplete_tile = true;
2582 cases.back().layer_between.is_animating = true;
2584 // 12. High res required.
2585 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2586 cases.back().high_res_required = true;
2587 // 13. High res required with incomplete tile.
2588 cases.push_back(
2589 PrepareToDrawSuccessTestCase(DRAW_ABORTED_MISSING_HIGH_RES_CONTENT));
2590 cases.back().high_res_required = true;
2591 cases.back().layer_between.has_incomplete_tile = true;
2592 // 14. High res required with missing tile.
2593 cases.push_back(
2594 PrepareToDrawSuccessTestCase(DRAW_ABORTED_MISSING_HIGH_RES_CONTENT));
2595 cases.back().high_res_required = true;
2596 cases.back().layer_between.has_missing_tile = true;
2598 // 15. High res required is higher priority than animating missing tiles.
2599 cases.push_back(
2600 PrepareToDrawSuccessTestCase(DRAW_ABORTED_MISSING_HIGH_RES_CONTENT));
2601 cases.back().high_res_required = true;
2602 cases.back().layer_between.has_missing_tile = true;
2603 cases.back().layer_after.has_missing_tile = true;
2604 cases.back().layer_after.is_animating = true;
2605 // 16. High res required is higher priority than animating missing tiles.
2606 cases.push_back(
2607 PrepareToDrawSuccessTestCase(DRAW_ABORTED_MISSING_HIGH_RES_CONTENT));
2608 cases.back().high_res_required = true;
2609 cases.back().layer_between.has_missing_tile = true;
2610 cases.back().layer_before.has_missing_tile = true;
2611 cases.back().layer_before.is_animating = true;
2613 host_impl_->active_tree()->SetRootLayer(
2614 DidDrawCheckLayer::Create(host_impl_->active_tree(), 1));
2615 DidDrawCheckLayer* root =
2616 static_cast<DidDrawCheckLayer*>(host_impl_->active_tree()->root_layer());
2617 root->SetHasRenderSurface(true);
2619 LayerTreeHostImpl::FrameData frame;
2620 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2621 host_impl_->DrawLayers(&frame);
2622 host_impl_->DidDrawAllLayers(frame);
2623 host_impl_->SwapBuffers(frame);
2625 for (size_t i = 0; i < cases.size(); ++i) {
2626 const auto& testcase = cases[i];
2627 std::vector<LayerImpl*> to_remove;
2628 for (auto* child : root->children())
2629 to_remove.push_back(child);
2630 for (auto* child : to_remove)
2631 root->RemoveChild(child);
2633 std::ostringstream scope;
2634 scope << "Test case: " << i;
2635 SCOPED_TRACE(scope.str());
2637 root->AddChild(MissingTextureAnimatingLayer::Create(
2638 host_impl_->active_tree(), 2, testcase.layer_before.has_missing_tile,
2639 testcase.layer_before.has_incomplete_tile,
2640 testcase.layer_before.is_animating, host_impl_->resource_provider()));
2641 DidDrawCheckLayer* before =
2642 static_cast<DidDrawCheckLayer*>(root->children().back());
2643 if (testcase.layer_before.has_copy_request)
2644 before->AddCopyRequest();
2646 root->AddChild(MissingTextureAnimatingLayer::Create(
2647 host_impl_->active_tree(), 3, testcase.layer_between.has_missing_tile,
2648 testcase.layer_between.has_incomplete_tile,
2649 testcase.layer_between.is_animating, host_impl_->resource_provider()));
2650 DidDrawCheckLayer* between =
2651 static_cast<DidDrawCheckLayer*>(root->children().back());
2652 if (testcase.layer_between.has_copy_request)
2653 between->AddCopyRequest();
2655 root->AddChild(MissingTextureAnimatingLayer::Create(
2656 host_impl_->active_tree(), 4, testcase.layer_after.has_missing_tile,
2657 testcase.layer_after.has_incomplete_tile,
2658 testcase.layer_after.is_animating, host_impl_->resource_provider()));
2659 DidDrawCheckLayer* after =
2660 static_cast<DidDrawCheckLayer*>(root->children().back());
2661 if (testcase.layer_after.has_copy_request)
2662 after->AddCopyRequest();
2664 if (testcase.high_res_required)
2665 host_impl_->SetRequiresHighResToDraw();
2667 LayerTreeHostImpl::FrameData frame;
2668 EXPECT_EQ(testcase.expected_result, host_impl_->PrepareToDraw(&frame));
2669 host_impl_->DrawLayers(&frame);
2670 host_impl_->DidDrawAllLayers(frame);
2671 host_impl_->SwapBuffers(frame);
2675 TEST_F(LayerTreeHostImplTest,
2676 PrepareToDrawWhenDrawAndSwapFullViewportEveryFrame) {
2677 CreateHostImpl(DefaultSettings(),
2678 FakeOutputSurface::CreateAlwaysDrawAndSwap3d());
2679 EXPECT_TRUE(host_impl_->output_surface()
2680 ->capabilities()
2681 .draw_and_swap_full_viewport_every_frame);
2683 std::vector<PrepareToDrawSuccessTestCase> cases;
2685 // 0. Default case.
2686 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2687 // 1. Animation with missing tile.
2688 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2689 cases.back().layer_between.has_missing_tile = true;
2690 cases.back().layer_between.is_animating = true;
2691 // 2. High res required with incomplete tile.
2692 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2693 cases.back().high_res_required = true;
2694 cases.back().layer_between.has_incomplete_tile = true;
2695 // 3. High res required with missing tile.
2696 cases.push_back(PrepareToDrawSuccessTestCase(DRAW_SUCCESS));
2697 cases.back().high_res_required = true;
2698 cases.back().layer_between.has_missing_tile = true;
2700 host_impl_->active_tree()->SetRootLayer(
2701 DidDrawCheckLayer::Create(host_impl_->active_tree(), 1));
2702 DidDrawCheckLayer* root =
2703 static_cast<DidDrawCheckLayer*>(host_impl_->active_tree()->root_layer());
2704 root->SetHasRenderSurface(true);
2706 LayerTreeHostImpl::FrameData frame;
2707 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
2708 host_impl_->DrawLayers(&frame);
2709 host_impl_->DidDrawAllLayers(frame);
2710 host_impl_->SwapBuffers(frame);
2712 for (size_t i = 0; i < cases.size(); ++i) {
2713 const auto& testcase = cases[i];
2714 std::vector<LayerImpl*> to_remove;
2715 for (auto* child : root->children())
2716 to_remove.push_back(child);
2717 for (auto* child : to_remove)
2718 root->RemoveChild(child);
2720 std::ostringstream scope;
2721 scope << "Test case: " << i;
2722 SCOPED_TRACE(scope.str());
2724 root->AddChild(MissingTextureAnimatingLayer::Create(
2725 host_impl_->active_tree(), 2, testcase.layer_before.has_missing_tile,
2726 testcase.layer_before.has_incomplete_tile,
2727 testcase.layer_before.is_animating, host_impl_->resource_provider()));
2728 DidDrawCheckLayer* before =
2729 static_cast<DidDrawCheckLayer*>(root->children().back());
2730 if (testcase.layer_before.has_copy_request)
2731 before->AddCopyRequest();
2733 root->AddChild(MissingTextureAnimatingLayer::Create(
2734 host_impl_->active_tree(), 3, testcase.layer_between.has_missing_tile,
2735 testcase.layer_between.has_incomplete_tile,
2736 testcase.layer_between.is_animating, host_impl_->resource_provider()));
2737 DidDrawCheckLayer* between =
2738 static_cast<DidDrawCheckLayer*>(root->children().back());
2739 if (testcase.layer_between.has_copy_request)
2740 between->AddCopyRequest();
2742 root->AddChild(MissingTextureAnimatingLayer::Create(
2743 host_impl_->active_tree(), 4, testcase.layer_after.has_missing_tile,
2744 testcase.layer_after.has_incomplete_tile,
2745 testcase.layer_after.is_animating, host_impl_->resource_provider()));
2746 DidDrawCheckLayer* after =
2747 static_cast<DidDrawCheckLayer*>(root->children().back());
2748 if (testcase.layer_after.has_copy_request)
2749 after->AddCopyRequest();
2751 if (testcase.high_res_required)
2752 host_impl_->SetRequiresHighResToDraw();
2754 LayerTreeHostImpl::FrameData frame;
2755 EXPECT_EQ(testcase.expected_result, host_impl_->PrepareToDraw(&frame));
2756 host_impl_->DrawLayers(&frame);
2757 host_impl_->DidDrawAllLayers(frame);
2758 host_impl_->SwapBuffers(frame);
2762 TEST_F(LayerTreeHostImplTest, ScrollRootIgnored) {
2763 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
2764 root->SetScrollClipLayer(Layer::INVALID_ID);
2765 root->SetHasRenderSurface(true);
2766 host_impl_->active_tree()->SetRootLayer(root.Pass());
2767 DrawFrame();
2769 // Scroll event is ignored because layer is not scrollable.
2770 EXPECT_EQ(InputHandler::SCROLL_IGNORED,
2771 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
2772 EXPECT_FALSE(did_request_redraw_);
2773 EXPECT_FALSE(did_request_commit_);
2776 TEST_F(LayerTreeHostImplTest, ClampingAfterActivation) {
2777 host_impl_->CreatePendingTree();
2778 host_impl_->pending_tree()->PushPageScaleFromMainThread(1.f, 1.f, 1.f);
2779 CreateScrollAndContentsLayers(host_impl_->pending_tree(),
2780 gfx::Size(100, 100));
2781 host_impl_->ActivateSyncTree();
2783 host_impl_->CreatePendingTree();
2784 const gfx::ScrollOffset pending_scroll = gfx::ScrollOffset(-100, -100);
2785 LayerImpl* active_outer_layer =
2786 host_impl_->active_tree()->OuterViewportScrollLayer();
2787 LayerImpl* pending_outer_layer =
2788 host_impl_->pending_tree()->OuterViewportScrollLayer();
2789 pending_outer_layer->PushScrollOffsetFromMainThread(pending_scroll);
2791 host_impl_->ActivateSyncTree();
2792 // Scrolloffsets on the active tree will be clamped after activation.
2793 EXPECT_EQ(active_outer_layer->CurrentScrollOffset(), gfx::ScrollOffset(0, 0));
2796 class LayerTreeHostImplTopControlsTest : public LayerTreeHostImplTest {
2797 public:
2798 LayerTreeHostImplTopControlsTest()
2799 // Make the clip size the same as the layer (content) size so the layer is
2800 // non-scrollable.
2801 : layer_size_(10, 10),
2802 clip_size_(layer_size_),
2803 top_controls_height_(50) {
2804 viewport_size_ = gfx::Size(clip_size_.width(),
2805 clip_size_.height() + top_controls_height_);
2808 bool CreateHostImpl(const LayerTreeSettings& settings,
2809 scoped_ptr<OutputSurface> output_surface) override {
2810 bool init =
2811 LayerTreeHostImplTest::CreateHostImpl(settings, output_surface.Pass());
2812 if (init) {
2813 host_impl_->active_tree()->set_top_controls_height(top_controls_height_);
2814 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(1.f);
2815 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 1.f);
2817 return init;
2820 void SetupTopControlsAndScrollLayerWithVirtualViewport(
2821 const gfx::Size& inner_viewport_size,
2822 const gfx::Size& outer_viewport_size,
2823 const gfx::Size& scroll_layer_size) {
2824 CreateHostImpl(settings_, CreateOutputSurface());
2825 host_impl_->sync_tree()->set_top_controls_shrink_blink_size(true);
2826 host_impl_->sync_tree()->set_top_controls_height(top_controls_height_);
2827 host_impl_->DidChangeTopControlsPosition();
2829 scoped_ptr<LayerImpl> root =
2830 LayerImpl::Create(host_impl_->active_tree(), 1);
2831 scoped_ptr<LayerImpl> root_clip =
2832 LayerImpl::Create(host_impl_->active_tree(), 2);
2833 scoped_ptr<LayerImpl> page_scale =
2834 LayerImpl::Create(host_impl_->active_tree(), 3);
2836 scoped_ptr<LayerImpl> outer_scroll =
2837 LayerImpl::Create(host_impl_->active_tree(), 4);
2838 scoped_ptr<LayerImpl> outer_clip =
2839 LayerImpl::Create(host_impl_->active_tree(), 5);
2841 root_clip->SetBounds(inner_viewport_size);
2842 root->SetScrollClipLayer(root_clip->id());
2843 root->SetBounds(outer_viewport_size);
2844 root->SetPosition(gfx::PointF());
2845 root->SetDrawsContent(false);
2846 root->SetIsContainerForFixedPositionLayers(true);
2847 root_clip->SetHasRenderSurface(true);
2848 outer_clip->SetBounds(outer_viewport_size);
2849 outer_scroll->SetScrollClipLayer(outer_clip->id());
2850 outer_scroll->SetBounds(scroll_layer_size);
2851 outer_scroll->SetPosition(gfx::PointF());
2852 outer_scroll->SetDrawsContent(false);
2853 outer_scroll->SetIsContainerForFixedPositionLayers(true);
2855 int inner_viewport_scroll_layer_id = root->id();
2856 int outer_viewport_scroll_layer_id = outer_scroll->id();
2857 int page_scale_layer_id = page_scale->id();
2859 outer_clip->AddChild(outer_scroll.Pass());
2860 root->AddChild(outer_clip.Pass());
2861 page_scale->AddChild(root.Pass());
2862 root_clip->AddChild(page_scale.Pass());
2864 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
2865 host_impl_->active_tree()->SetViewportLayersFromIds(
2866 Layer::INVALID_ID, page_scale_layer_id, inner_viewport_scroll_layer_id,
2867 outer_viewport_scroll_layer_id);
2869 host_impl_->SetViewportSize(inner_viewport_size);
2870 LayerImpl* root_clip_ptr = host_impl_->active_tree()->root_layer();
2871 EXPECT_EQ(inner_viewport_size, root_clip_ptr->bounds());
2874 protected:
2875 gfx::Size layer_size_;
2876 gfx::Size clip_size_;
2877 gfx::Size viewport_size_;
2878 float top_controls_height_;
2880 LayerTreeSettings settings_;
2881 }; // class LayerTreeHostImplTopControlsTest
2883 // Tests that, on a page with content the same size as the viewport, hiding
2884 // the top controls also increases the ScrollableSize (i.e. the content size).
2885 // Since the viewport got larger, the effective scrollable "content" also did.
2886 // This ensures, for one thing, that the overscroll glow is shown in the right
2887 // place.
2888 TEST_F(LayerTreeHostImplTopControlsTest,
2889 HidingTopControlsExpandsScrollableSize) {
2890 SetupTopControlsAndScrollLayerWithVirtualViewport(
2891 gfx::Size(50, 50), gfx::Size(50, 50), gfx::Size(50, 50));
2893 LayerTreeImpl* active_tree = host_impl_->active_tree();
2895 // Create a content layer beneath the outer viewport scroll layer.
2896 int id = host_impl_->OuterViewportScrollLayer()->id();
2897 host_impl_->OuterViewportScrollLayer()->AddChild(
2898 LayerImpl::Create(host_impl_->active_tree(), id + 2));
2899 LayerImpl* content = active_tree->OuterViewportScrollLayer()->children()[0];
2900 content->SetBounds(gfx::Size(50, 50));
2902 DrawFrame();
2904 LayerImpl* inner_container = active_tree->InnerViewportContainerLayer();
2905 LayerImpl* outer_container = active_tree->OuterViewportContainerLayer();
2907 // The top controls should start off showing so the viewport should be shrunk.
2908 ASSERT_EQ(gfx::Size(50, 50), inner_container->bounds());
2909 ASSERT_EQ(gfx::Size(50, 50), outer_container->bounds());
2911 EXPECT_EQ(gfx::SizeF(50, 50), active_tree->ScrollableSize());
2913 EXPECT_EQ(InputHandler::SCROLL_STARTED,
2914 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
2916 host_impl_->top_controls_manager()->ScrollBegin();
2918 // Hide the top controls by a bit, the scrollable size should increase but the
2919 // actual content bounds shouldn't.
2921 host_impl_->top_controls_manager()->ScrollBy(gfx::Vector2dF(0.f, 25.f));
2922 ASSERT_EQ(gfx::Size(50, 75), inner_container->bounds());
2923 ASSERT_EQ(gfx::Size(50, 75), outer_container->bounds());
2924 EXPECT_EQ(gfx::SizeF(50, 75), active_tree->ScrollableSize());
2925 EXPECT_EQ(gfx::SizeF(50, 50), content->BoundsForScrolling());
2928 // Fully hide the top controls.
2930 host_impl_->top_controls_manager()->ScrollBy(gfx::Vector2dF(0.f, 25.f));
2931 ASSERT_EQ(gfx::Size(50, 100), inner_container->bounds());
2932 ASSERT_EQ(gfx::Size(50, 100), outer_container->bounds());
2933 EXPECT_EQ(gfx::SizeF(50, 100), active_tree->ScrollableSize());
2934 EXPECT_EQ(gfx::SizeF(50, 50), content->BoundsForScrolling());
2937 // Scrolling additionally shouldn't have any effect.
2939 host_impl_->top_controls_manager()->ScrollBy(gfx::Vector2dF(0.f, 25.f));
2940 ASSERT_EQ(gfx::Size(50, 100), inner_container->bounds());
2941 ASSERT_EQ(gfx::Size(50, 100), outer_container->bounds());
2942 EXPECT_EQ(gfx::SizeF(50, 100), active_tree->ScrollableSize());
2943 EXPECT_EQ(gfx::SizeF(50, 50), content->BoundsForScrolling());
2946 host_impl_->top_controls_manager()->ScrollEnd();
2947 host_impl_->ScrollEnd();
2950 TEST_F(LayerTreeHostImplTopControlsTest, ScrollTopControlsByFractionalAmount) {
2951 SetupTopControlsAndScrollLayerWithVirtualViewport(
2952 gfx::Size(10, 10), gfx::Size(10, 10), gfx::Size(10, 10));
2953 DrawFrame();
2955 EXPECT_EQ(InputHandler::SCROLL_STARTED,
2956 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
2958 // Make the test scroll delta a fractional amount, to verify that the
2959 // fixed container size delta is (1) non-zero, and (2) fractional, and
2960 // (3) matches the movement of the top controls.
2961 gfx::Vector2dF top_controls_scroll_delta(0.f, 5.25f);
2962 host_impl_->top_controls_manager()->ScrollBegin();
2963 host_impl_->top_controls_manager()->ScrollBy(top_controls_scroll_delta);
2964 host_impl_->top_controls_manager()->ScrollEnd();
2966 LayerImpl* inner_viewport_scroll_layer =
2967 host_impl_->active_tree()->InnerViewportScrollLayer();
2968 DCHECK(inner_viewport_scroll_layer);
2969 host_impl_->ScrollEnd();
2970 EXPECT_FLOAT_EQ(top_controls_scroll_delta.y(),
2971 inner_viewport_scroll_layer->FixedContainerSizeDelta().y());
2974 // In this test, the outer viewport is initially unscrollable. We test that a
2975 // scroll initiated on the inner viewport, causing the top controls to show and
2976 // thus making the outer viewport scrollable, still scrolls the outer viewport.
2977 TEST_F(LayerTreeHostImplTopControlsTest,
2978 TopControlsOuterViewportBecomesScrollable) {
2979 SetupTopControlsAndScrollLayerWithVirtualViewport(
2980 gfx::Size(10, 50), gfx::Size(10, 50), gfx::Size(10, 100));
2981 DrawFrame();
2983 LayerImpl* inner_scroll =
2984 host_impl_->active_tree()->InnerViewportScrollLayer();
2985 LayerImpl* inner_container =
2986 host_impl_->active_tree()->InnerViewportContainerLayer();
2987 LayerImpl* outer_scroll =
2988 host_impl_->active_tree()->OuterViewportScrollLayer();
2989 LayerImpl* outer_container =
2990 host_impl_->active_tree()->OuterViewportContainerLayer();
2992 // Need SetDrawsContent so ScrollBegin's hit test finds an actual layer.
2993 outer_scroll->SetDrawsContent(true);
2994 host_impl_->active_tree()->PushPageScaleFromMainThread(2.f, 1.f, 2.f);
2996 EXPECT_EQ(InputHandler::SCROLL_STARTED,
2997 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
2998 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, 50.f));
3000 // The entire scroll delta should have been used to hide the top controls.
3001 // The viewport layers should be resized back to their full sizes.
3002 EXPECT_EQ(0.f, host_impl_->active_tree()->CurrentTopControlsShownRatio());
3003 EXPECT_EQ(0.f, inner_scroll->CurrentScrollOffset().y());
3004 EXPECT_EQ(100.f, inner_container->BoundsForScrolling().height());
3005 EXPECT_EQ(100.f, outer_container->BoundsForScrolling().height());
3007 // The inner viewport should be scrollable by 50px * page_scale.
3008 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, 100.f));
3009 EXPECT_EQ(50.f, inner_scroll->CurrentScrollOffset().y());
3010 EXPECT_EQ(0.f, outer_scroll->CurrentScrollOffset().y());
3011 EXPECT_EQ(gfx::ScrollOffset(), outer_scroll->MaxScrollOffset());
3013 host_impl_->ScrollEnd();
3015 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3016 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3017 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), inner_scroll);
3019 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, -50.f));
3021 // The entire scroll delta should have been used to show the top controls.
3022 // The outer viewport should be resized to accomodate and scrolled to the
3023 // bottom of the document to keep the viewport in place.
3024 EXPECT_EQ(1.f, host_impl_->active_tree()->CurrentTopControlsShownRatio());
3025 EXPECT_EQ(50.f, outer_container->BoundsForScrolling().height());
3026 EXPECT_EQ(50.f, inner_container->BoundsForScrolling().height());
3027 EXPECT_EQ(25.f, outer_scroll->CurrentScrollOffset().y());
3028 EXPECT_EQ(25.f, inner_scroll->CurrentScrollOffset().y());
3030 // Now when we continue scrolling, make sure the outer viewport gets scrolled
3031 // since it wasn't scrollable when the scroll began.
3032 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, -20.f));
3033 EXPECT_EQ(15.f, outer_scroll->CurrentScrollOffset().y());
3034 EXPECT_EQ(25.f, inner_scroll->CurrentScrollOffset().y());
3036 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, -30.f));
3037 EXPECT_EQ(0.f, outer_scroll->CurrentScrollOffset().y());
3038 EXPECT_EQ(25.f, inner_scroll->CurrentScrollOffset().y());
3040 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.f, -50.f));
3041 host_impl_->ScrollEnd();
3043 EXPECT_EQ(0.f, outer_scroll->CurrentScrollOffset().y());
3044 EXPECT_EQ(0.f, inner_scroll->CurrentScrollOffset().y());
3047 // Test that the fixed position container delta is appropriately adjusted
3048 // by the top controls showing/hiding and page scale doesn't affect it.
3049 TEST_F(LayerTreeHostImplTopControlsTest, FixedContainerDelta) {
3050 SetupTopControlsAndScrollLayerWithVirtualViewport(
3051 gfx::Size(100, 100), gfx::Size(100, 100), gfx::Size(100, 100));
3052 DrawFrame();
3053 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 2.f);
3055 float page_scale = 1.5f;
3056 LayerImpl* outer_viewport_scroll_layer =
3057 host_impl_->active_tree()->OuterViewportScrollLayer();
3059 // Zoom in, since the fixed container is the outer viewport, the delta should
3060 // not be scaled.
3061 host_impl_->active_tree()->PushPageScaleFromMainThread(page_scale, 1.f, 2.f);
3063 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3064 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3066 // Scroll down, the top controls hiding should expand the viewport size so
3067 // the delta should be equal to the scroll distance.
3068 gfx::Vector2dF top_controls_scroll_delta(0.f, 20.f);
3069 host_impl_->top_controls_manager()->ScrollBegin();
3070 host_impl_->top_controls_manager()->ScrollBy(top_controls_scroll_delta);
3071 EXPECT_FLOAT_EQ(top_controls_height_ - top_controls_scroll_delta.y(),
3072 host_impl_->top_controls_manager()->ContentTopOffset());
3073 EXPECT_FLOAT_EQ(top_controls_scroll_delta.y(),
3074 outer_viewport_scroll_layer->FixedContainerSizeDelta().y());
3075 host_impl_->ScrollEnd();
3077 // Scroll past the maximum extent. The delta shouldn't be greater than the
3078 // top controls height.
3079 host_impl_->top_controls_manager()->ScrollBegin();
3080 host_impl_->top_controls_manager()->ScrollBy(top_controls_scroll_delta);
3081 host_impl_->top_controls_manager()->ScrollBy(top_controls_scroll_delta);
3082 host_impl_->top_controls_manager()->ScrollBy(top_controls_scroll_delta);
3083 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3084 EXPECT_VECTOR_EQ(gfx::Vector2dF(0, top_controls_height_),
3085 outer_viewport_scroll_layer->FixedContainerSizeDelta());
3086 host_impl_->ScrollEnd();
3088 // Scroll in the direction to make the top controls show.
3089 host_impl_->top_controls_manager()->ScrollBegin();
3090 host_impl_->top_controls_manager()->ScrollBy(-top_controls_scroll_delta);
3091 EXPECT_EQ(top_controls_scroll_delta.y(),
3092 host_impl_->top_controls_manager()->ContentTopOffset());
3093 EXPECT_VECTOR_EQ(
3094 gfx::Vector2dF(0, top_controls_height_ - top_controls_scroll_delta.y()),
3095 outer_viewport_scroll_layer->FixedContainerSizeDelta());
3096 host_impl_->top_controls_manager()->ScrollEnd();
3099 // Test that if only the top controls are scrolled, we shouldn't request a
3100 // commit.
3101 TEST_F(LayerTreeHostImplTopControlsTest, TopControlsDontTriggerCommit) {
3102 SetupTopControlsAndScrollLayerWithVirtualViewport(
3103 gfx::Size(100, 50), gfx::Size(100, 100), gfx::Size(100, 100));
3104 DrawFrame();
3106 // Show top controls
3107 EXPECT_EQ(1.f, host_impl_->active_tree()->CurrentTopControlsShownRatio());
3109 // Scroll 25px to hide top controls
3110 gfx::Vector2dF scroll_delta(0.f, 25.f);
3111 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3112 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3113 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3114 EXPECT_FALSE(did_request_commit_);
3117 // Test that if a scrollable sublayer doesn't consume the scroll,
3118 // top controls should hide when scrolling down.
3119 TEST_F(LayerTreeHostImplTopControlsTest, TopControlsScrollableSublayer) {
3120 gfx::Size sub_content_size(100, 400);
3121 gfx::Size sub_content_layer_size(100, 300);
3122 SetupTopControlsAndScrollLayerWithVirtualViewport(
3123 gfx::Size(100, 50), gfx::Size(100, 100), gfx::Size(100, 100));
3124 DrawFrame();
3126 // Show top controls
3127 EXPECT_EQ(1.f, host_impl_->active_tree()->CurrentTopControlsShownRatio());
3129 LayerImpl* outer_viewport_scroll_layer =
3130 host_impl_->active_tree()->OuterViewportScrollLayer();
3131 int id = outer_viewport_scroll_layer->id();
3133 scoped_ptr<LayerImpl> child =
3134 LayerImpl::Create(host_impl_->active_tree(), id + 2);
3135 scoped_ptr<LayerImpl> child_clip =
3136 LayerImpl::Create(host_impl_->active_tree(), id + 3);
3138 child_clip->SetBounds(sub_content_layer_size);
3139 child->SetScrollClipLayer(child_clip->id());
3140 child->SetBounds(sub_content_size);
3141 child->SetPosition(gfx::PointF());
3142 child->SetDrawsContent(true);
3143 child->SetIsContainerForFixedPositionLayers(true);
3145 // scroll child to limit
3146 child->SetScrollDelta(gfx::Vector2dF(0, 100.f));
3147 child_clip->AddChild(child.Pass());
3148 outer_viewport_scroll_layer->AddChild(child_clip.Pass());
3150 // Scroll 25px to hide top controls
3151 gfx::Vector2dF scroll_delta(0.f, 25.f);
3152 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3153 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3154 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3155 host_impl_->ScrollEnd();
3157 // Top controls should be hidden
3158 EXPECT_EQ(scroll_delta.y(),
3159 top_controls_height_ -
3160 host_impl_->top_controls_manager()->ContentTopOffset());
3163 // Ensure setting the top controls position explicitly using the setters on the
3164 // TreeImpl correctly affects the top controls manager and viewport bounds.
3165 TEST_F(LayerTreeHostImplTopControlsTest, PositionTopControlsExplicitly) {
3166 CreateHostImpl(settings_, CreateOutputSurface());
3167 SetupTopControlsAndScrollLayerWithVirtualViewport(
3168 layer_size_, layer_size_, layer_size_);
3169 DrawFrame();
3171 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(0.f);
3172 host_impl_->active_tree()->top_controls_shown_ratio()->PushFromMainThread(
3173 30.f / top_controls_height_);
3174 host_impl_->active_tree()->top_controls_shown_ratio()->PushPendingToActive();
3175 EXPECT_FLOAT_EQ(30.f, host_impl_->top_controls_manager()->ContentTopOffset());
3176 EXPECT_FLOAT_EQ(-20.f,
3177 host_impl_->top_controls_manager()->ControlsTopOffset());
3179 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(0.f);
3180 EXPECT_FLOAT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3181 EXPECT_FLOAT_EQ(-50.f,
3182 host_impl_->top_controls_manager()->ControlsTopOffset());
3184 host_impl_->DidChangeTopControlsPosition();
3186 // Now that top controls have moved, expect the clip to resize.
3187 LayerImpl* inner_clip_ptr =
3188 host_impl_->InnerViewportScrollLayer()->parent()->parent();
3189 EXPECT_EQ(viewport_size_, inner_clip_ptr->bounds());
3192 // Test that the top_controls delta and sent delta are appropriately
3193 // applied on sync tree activation. The total top controls offset shouldn't
3194 // change after the activation.
3195 TEST_F(LayerTreeHostImplTopControlsTest, ApplyDeltaOnTreeActivation) {
3196 CreateHostImpl(settings_, CreateOutputSurface());
3197 SetupTopControlsAndScrollLayerWithVirtualViewport(
3198 layer_size_, layer_size_, layer_size_);
3199 DrawFrame();
3201 host_impl_->active_tree()->top_controls_shown_ratio()->PushFromMainThread(
3202 20.f / top_controls_height_);
3203 host_impl_->active_tree()->top_controls_shown_ratio()->PushPendingToActive();
3204 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(
3205 15.f / top_controls_height_);
3206 host_impl_->active_tree()
3207 ->top_controls_shown_ratio()
3208 ->PullDeltaForMainThread();
3209 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(0.f);
3210 host_impl_->sync_tree()->PushTopControlsFromMainThread(15.f /
3211 top_controls_height_);
3213 host_impl_->DidChangeTopControlsPosition();
3214 LayerImpl* inner_clip_ptr =
3215 host_impl_->InnerViewportScrollLayer()->parent()->parent();
3216 EXPECT_EQ(viewport_size_, inner_clip_ptr->bounds());
3217 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3219 host_impl_->ActivateSyncTree();
3221 inner_clip_ptr = host_impl_->InnerViewportScrollLayer()->parent()->parent();
3222 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3223 EXPECT_EQ(viewport_size_, inner_clip_ptr->bounds());
3225 EXPECT_FLOAT_EQ(
3226 -15.f, host_impl_->active_tree()->top_controls_shown_ratio()->Delta() *
3227 top_controls_height_);
3228 EXPECT_FLOAT_EQ(
3229 15.f,
3230 host_impl_->active_tree()->top_controls_shown_ratio()->ActiveBase() *
3231 top_controls_height_);
3234 // Test that changing the top controls layout height is correctly applied to
3235 // the inner viewport container bounds. That is, the top controls layout
3236 // height is the amount that the inner viewport container was shrunk outside
3237 // the compositor to accommodate the top controls.
3238 TEST_F(LayerTreeHostImplTopControlsTest, TopControlsLayoutHeightChanged) {
3239 CreateHostImpl(settings_, CreateOutputSurface());
3240 SetupTopControlsAndScrollLayerWithVirtualViewport(
3241 layer_size_, layer_size_, layer_size_);
3242 DrawFrame();
3244 host_impl_->sync_tree()->PushTopControlsFromMainThread(1.f);
3245 host_impl_->sync_tree()->set_top_controls_shrink_blink_size(true);
3247 host_impl_->active_tree()->top_controls_shown_ratio()->PushFromMainThread(
3248 1.f);
3249 host_impl_->active_tree()->top_controls_shown_ratio()->PushPendingToActive();
3250 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(0.f);
3252 host_impl_->DidChangeTopControlsPosition();
3253 LayerImpl* inner_clip_ptr =
3254 host_impl_->InnerViewportScrollLayer()->parent()->parent();
3255 EXPECT_EQ(viewport_size_, inner_clip_ptr->bounds());
3256 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3258 host_impl_->sync_tree()->root_layer()->SetBounds(
3259 gfx::Size(inner_clip_ptr->bounds().width(),
3260 inner_clip_ptr->bounds().height() - 50.f));
3262 host_impl_->ActivateSyncTree();
3264 inner_clip_ptr =
3265 host_impl_->InnerViewportScrollLayer()->parent()->parent();
3266 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3268 // The total bounds should remain unchanged since the bounds delta should
3269 // account for the difference between the layout height and the current
3270 // top controls offset.
3271 EXPECT_EQ(viewport_size_, inner_clip_ptr->bounds());
3272 EXPECT_VECTOR_EQ(gfx::Vector2dF(0.f, 50.f), inner_clip_ptr->bounds_delta());
3274 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(1.f);
3275 host_impl_->DidChangeTopControlsPosition();
3277 EXPECT_EQ(1.f, host_impl_->top_controls_manager()->TopControlsShownRatio());
3278 EXPECT_EQ(50.f, host_impl_->top_controls_manager()->TopControlsHeight());
3279 EXPECT_EQ(50.f, host_impl_->top_controls_manager()->ContentTopOffset());
3280 EXPECT_VECTOR_EQ(gfx::Vector2dF(0.f, 0.f), inner_clip_ptr->bounds_delta());
3281 EXPECT_EQ(gfx::Size(viewport_size_.width(), viewport_size_.height() - 50.f),
3282 inner_clip_ptr->bounds());
3285 // Test that showing/hiding the top controls when the viewport is fully scrolled
3286 // doesn't incorrectly change the viewport offset due to clamping from changing
3287 // viewport bounds.
3288 TEST_F(LayerTreeHostImplTopControlsTest, TopControlsViewportOffsetClamping) {
3289 SetupTopControlsAndScrollLayerWithVirtualViewport(
3290 gfx::Size(100, 100), gfx::Size(200, 200), gfx::Size(200, 400));
3291 DrawFrame();
3293 EXPECT_EQ(1.f, host_impl_->active_tree()->CurrentTopControlsShownRatio());
3295 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
3296 LayerImpl* inner_scroll = host_impl_->InnerViewportScrollLayer();
3298 // Scroll the viewports to max scroll offset.
3299 outer_scroll->SetScrollDelta(gfx::Vector2dF(0, 200.f));
3300 inner_scroll->SetScrollDelta(gfx::Vector2dF(100, 100.f));
3302 gfx::ScrollOffset viewport_offset =
3303 host_impl_->active_tree()->TotalScrollOffset();
3304 EXPECT_EQ(host_impl_->active_tree()->TotalMaxScrollOffset(), viewport_offset);
3306 // Hide the top controls by 25px.
3307 gfx::Vector2dF scroll_delta(0.f, 25.f);
3308 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3309 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3310 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3312 // scrolling down at the max extents no longer hides the top controls
3313 EXPECT_EQ(1.f, host_impl_->active_tree()->CurrentTopControlsShownRatio());
3315 // forcefully hide the top controls by 25px
3316 host_impl_->top_controls_manager()->ScrollBy(scroll_delta);
3317 host_impl_->ScrollEnd();
3319 EXPECT_FLOAT_EQ(scroll_delta.y(),
3320 top_controls_height_ -
3321 host_impl_->top_controls_manager()->ContentTopOffset());
3323 inner_scroll->ClampScrollToMaxScrollOffset();
3324 outer_scroll->ClampScrollToMaxScrollOffset();
3326 // We should still be fully scrolled.
3327 EXPECT_EQ(host_impl_->active_tree()->TotalMaxScrollOffset(),
3328 host_impl_->active_tree()->TotalScrollOffset());
3330 viewport_offset = host_impl_->active_tree()->TotalScrollOffset();
3332 // Bring the top controls down by 25px.
3333 scroll_delta = gfx::Vector2dF(0.f, -25.f);
3334 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3335 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3336 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3337 host_impl_->ScrollEnd();
3339 // The viewport offset shouldn't have changed.
3340 EXPECT_EQ(viewport_offset,
3341 host_impl_->active_tree()->TotalScrollOffset());
3343 // Scroll the viewports to max scroll offset.
3344 outer_scroll->SetScrollDelta(gfx::Vector2dF(0, 200.f));
3345 inner_scroll->SetScrollDelta(gfx::Vector2dF(100, 100.f));
3346 EXPECT_EQ(host_impl_->active_tree()->TotalMaxScrollOffset(),
3347 host_impl_->active_tree()->TotalScrollOffset());
3350 // Test that the top controls coming in and out maintains the same aspect ratio
3351 // between the inner and outer viewports.
3352 TEST_F(LayerTreeHostImplTopControlsTest, TopControlsAspectRatio) {
3353 SetupTopControlsAndScrollLayerWithVirtualViewport(
3354 gfx::Size(100, 100), gfx::Size(200, 200), gfx::Size(200, 400));
3355 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 2.f);
3356 DrawFrame();
3358 EXPECT_FLOAT_EQ(top_controls_height_,
3359 host_impl_->top_controls_manager()->ContentTopOffset());
3361 gfx::Vector2dF scroll_delta(0.f, 25.f);
3362 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3363 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3364 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3365 host_impl_->ScrollEnd();
3367 EXPECT_FLOAT_EQ(scroll_delta.y(),
3368 top_controls_height_ -
3369 host_impl_->top_controls_manager()->ContentTopOffset());
3371 // Top controls were hidden by 25px so the inner viewport should have expanded
3372 // by that much.
3373 LayerImpl* outer_container =
3374 host_impl_->active_tree()->OuterViewportContainerLayer();
3375 LayerImpl* inner_container =
3376 host_impl_->active_tree()->InnerViewportContainerLayer();
3377 EXPECT_EQ(gfx::Size(100, 100+25), inner_container->BoundsForScrolling());
3379 // Outer viewport should match inner's aspect ratio. The bounds are ceiled.
3380 float aspect_ratio = inner_container->BoundsForScrolling().width() /
3381 inner_container->BoundsForScrolling().height();
3382 gfx::Size expected = gfx::ToCeiledSize(gfx::SizeF(200, 200 / aspect_ratio));
3383 EXPECT_EQ(expected, outer_container->BoundsForScrolling());
3384 EXPECT_EQ(expected,
3385 host_impl_->InnerViewportScrollLayer()->BoundsForScrolling());
3388 // Test that scrolling the outer viewport affects the top controls.
3389 TEST_F(LayerTreeHostImplTopControlsTest, TopControlsScrollOuterViewport) {
3390 SetupTopControlsAndScrollLayerWithVirtualViewport(
3391 gfx::Size(100, 100), gfx::Size(200, 200), gfx::Size(200, 400));
3392 DrawFrame();
3394 EXPECT_EQ(top_controls_height_,
3395 host_impl_->top_controls_manager()->ContentTopOffset());
3397 // Send a gesture scroll that will scroll the outer viewport, make sure the
3398 // top controls get scrolled.
3399 gfx::Vector2dF scroll_delta(0.f, 15.f);
3400 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3401 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3402 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3403 EXPECT_EQ(host_impl_->OuterViewportScrollLayer(),
3404 host_impl_->CurrentlyScrollingLayer());
3405 host_impl_->ScrollEnd();
3407 EXPECT_FLOAT_EQ(scroll_delta.y(),
3408 top_controls_height_ -
3409 host_impl_->top_controls_manager()->ContentTopOffset());
3411 scroll_delta = gfx::Vector2dF(0.f, 50.f);
3412 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3413 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3414 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3416 EXPECT_EQ(0, host_impl_->top_controls_manager()->ContentTopOffset());
3417 EXPECT_EQ(host_impl_->OuterViewportScrollLayer(),
3418 host_impl_->CurrentlyScrollingLayer());
3420 host_impl_->ScrollEnd();
3422 // Position the viewports such that the inner viewport will be scrolled.
3423 gfx::Vector2dF inner_viewport_offset(0.f, 25.f);
3424 host_impl_->OuterViewportScrollLayer()->SetScrollDelta(gfx::Vector2dF());
3425 host_impl_->InnerViewportScrollLayer()->SetScrollDelta(inner_viewport_offset);
3427 scroll_delta = gfx::Vector2dF(0.f, -65.f);
3428 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3429 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3430 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3432 EXPECT_EQ(top_controls_height_,
3433 host_impl_->top_controls_manager()->ContentTopOffset());
3434 EXPECT_FLOAT_EQ(
3435 inner_viewport_offset.y() + (scroll_delta.y() + top_controls_height_),
3436 host_impl_->InnerViewportScrollLayer()->ScrollDelta().y());
3438 host_impl_->ScrollEnd();
3441 TEST_F(LayerTreeHostImplTopControlsTest,
3442 ScrollNonScrollableRootWithTopControls) {
3443 CreateHostImpl(settings_, CreateOutputSurface());
3444 SetupTopControlsAndScrollLayerWithVirtualViewport(
3445 layer_size_, layer_size_, layer_size_);
3446 DrawFrame();
3448 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3449 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3451 host_impl_->top_controls_manager()->ScrollBegin();
3452 host_impl_->top_controls_manager()->ScrollBy(gfx::Vector2dF(0.f, 50.f));
3453 host_impl_->top_controls_manager()->ScrollEnd();
3454 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ContentTopOffset());
3455 // Now that top controls have moved, expect the clip to resize.
3456 LayerImpl* inner_clip_ptr =
3457 host_impl_->InnerViewportScrollLayer()->parent()->parent();
3458 EXPECT_EQ(viewport_size_, inner_clip_ptr->bounds());
3460 host_impl_->ScrollEnd();
3462 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3463 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3465 float scroll_increment_y = -25.f;
3466 host_impl_->top_controls_manager()->ScrollBegin();
3467 host_impl_->top_controls_manager()->ScrollBy(
3468 gfx::Vector2dF(0.f, scroll_increment_y));
3469 EXPECT_FLOAT_EQ(-scroll_increment_y,
3470 host_impl_->top_controls_manager()->ContentTopOffset());
3471 // Now that top controls have moved, expect the clip to resize.
3472 EXPECT_EQ(gfx::Size(viewport_size_.width(),
3473 viewport_size_.height() + scroll_increment_y),
3474 inner_clip_ptr->bounds());
3476 host_impl_->top_controls_manager()->ScrollBy(
3477 gfx::Vector2dF(0.f, scroll_increment_y));
3478 host_impl_->top_controls_manager()->ScrollEnd();
3479 EXPECT_FLOAT_EQ(-2 * scroll_increment_y,
3480 host_impl_->top_controls_manager()->ContentTopOffset());
3481 // Now that top controls have moved, expect the clip to resize.
3482 EXPECT_EQ(clip_size_, inner_clip_ptr->bounds());
3484 host_impl_->ScrollEnd();
3486 // Verify the layer is once-again non-scrollable.
3487 EXPECT_EQ(
3488 gfx::ScrollOffset(),
3489 host_impl_->active_tree()->InnerViewportScrollLayer()->MaxScrollOffset());
3491 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3492 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
3495 TEST_F(LayerTreeHostImplTest, ScrollNonCompositedRoot) {
3496 // Test the configuration where a non-composited root layer is embedded in a
3497 // scrollable outer layer.
3498 gfx::Size surface_size(10, 10);
3499 gfx::Size contents_size(20, 20);
3501 scoped_ptr<LayerImpl> content_layer =
3502 LayerImpl::Create(host_impl_->active_tree(), 1);
3503 content_layer->SetDrawsContent(true);
3504 content_layer->SetPosition(gfx::PointF());
3505 content_layer->SetBounds(contents_size);
3507 scoped_ptr<LayerImpl> scroll_clip_layer =
3508 LayerImpl::Create(host_impl_->active_tree(), 3);
3509 scroll_clip_layer->SetBounds(surface_size);
3511 scoped_ptr<LayerImpl> scroll_layer =
3512 LayerImpl::Create(host_impl_->active_tree(), 2);
3513 scroll_layer->SetScrollClipLayer(3);
3514 scroll_layer->SetBounds(contents_size);
3515 scroll_layer->SetPosition(gfx::PointF());
3516 scroll_layer->AddChild(content_layer.Pass());
3517 scroll_clip_layer->AddChild(scroll_layer.Pass());
3519 scroll_clip_layer->SetHasRenderSurface(true);
3520 host_impl_->active_tree()->SetRootLayer(scroll_clip_layer.Pass());
3521 host_impl_->SetViewportSize(surface_size);
3522 DrawFrame();
3524 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3525 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3526 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
3527 host_impl_->ScrollEnd();
3528 EXPECT_TRUE(did_request_redraw_);
3529 EXPECT_TRUE(did_request_commit_);
3532 TEST_F(LayerTreeHostImplTest, ScrollChildCallsCommitAndRedraw) {
3533 gfx::Size surface_size(10, 10);
3534 gfx::Size contents_size(20, 20);
3535 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
3536 root->SetBounds(surface_size);
3537 root->AddChild(CreateScrollableLayer(2, contents_size, root.get()));
3538 root->SetHasRenderSurface(true);
3539 host_impl_->active_tree()->SetRootLayer(root.Pass());
3540 host_impl_->SetViewportSize(surface_size);
3541 DrawFrame();
3543 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3544 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3545 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
3546 host_impl_->ScrollEnd();
3547 EXPECT_TRUE(did_request_redraw_);
3548 EXPECT_TRUE(did_request_commit_);
3551 TEST_F(LayerTreeHostImplTest, ScrollMissesChild) {
3552 gfx::Size surface_size(10, 10);
3553 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
3554 root->AddChild(CreateScrollableLayer(2, surface_size, root.get()));
3555 root->SetHasRenderSurface(true);
3556 host_impl_->active_tree()->SetRootLayer(root.Pass());
3557 host_impl_->SetViewportSize(surface_size);
3558 DrawFrame();
3560 // Scroll event is ignored because the input coordinate is outside the layer
3561 // boundaries.
3562 EXPECT_EQ(InputHandler::SCROLL_IGNORED,
3563 host_impl_->ScrollBegin(gfx::Point(15, 5), InputHandler::WHEEL));
3564 EXPECT_FALSE(did_request_redraw_);
3565 EXPECT_FALSE(did_request_commit_);
3568 TEST_F(LayerTreeHostImplTest, ScrollMissesBackfacingChild) {
3569 gfx::Size surface_size(10, 10);
3570 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
3571 root->SetHasRenderSurface(true);
3572 scoped_ptr<LayerImpl> child =
3573 CreateScrollableLayer(2, surface_size, root.get());
3574 host_impl_->SetViewportSize(surface_size);
3576 gfx::Transform matrix;
3577 matrix.RotateAboutXAxis(180.0);
3578 child->SetTransform(matrix);
3579 child->SetDoubleSided(false);
3581 root->AddChild(child.Pass());
3582 host_impl_->active_tree()->SetRootLayer(root.Pass());
3583 DrawFrame();
3585 // Scroll event is ignored because the scrollable layer is not facing the
3586 // viewer and there is nothing scrollable behind it.
3587 EXPECT_EQ(InputHandler::SCROLL_IGNORED,
3588 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3589 EXPECT_FALSE(did_request_redraw_);
3590 EXPECT_FALSE(did_request_commit_);
3593 TEST_F(LayerTreeHostImplTest, ScrollBlockedByContentLayer) {
3594 gfx::Size surface_size(10, 10);
3595 scoped_ptr<LayerImpl> clip_layer =
3596 LayerImpl::Create(host_impl_->active_tree(), 3);
3597 scoped_ptr<LayerImpl> content_layer =
3598 CreateScrollableLayer(1, surface_size, clip_layer.get());
3599 content_layer->SetShouldScrollOnMainThread(true);
3600 content_layer->SetScrollClipLayer(Layer::INVALID_ID);
3602 // Note: we can use the same clip layer for both since both calls to
3603 // CreateScrollableLayer() use the same surface size.
3604 scoped_ptr<LayerImpl> scroll_layer =
3605 CreateScrollableLayer(2, surface_size, clip_layer.get());
3606 scroll_layer->AddChild(content_layer.Pass());
3607 clip_layer->AddChild(scroll_layer.Pass());
3608 clip_layer->SetHasRenderSurface(true);
3610 host_impl_->active_tree()->SetRootLayer(clip_layer.Pass());
3611 host_impl_->SetViewportSize(surface_size);
3612 DrawFrame();
3614 // Scrolling fails because the content layer is asking to be scrolled on the
3615 // main thread.
3616 EXPECT_EQ(InputHandler::SCROLL_ON_MAIN_THREAD,
3617 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3620 TEST_F(LayerTreeHostImplTest, ScrollRootAndChangePageScaleOnMainThread) {
3621 gfx::Size viewport_size(10, 10);
3622 float page_scale = 2.f;
3624 SetupScrollAndContentsLayers(viewport_size);
3626 // Setup the layers so that the outer viewport is scrollable.
3627 host_impl_->active_tree()->InnerViewportScrollLayer()->parent()->SetBounds(
3628 viewport_size);
3629 host_impl_->active_tree()->OuterViewportScrollLayer()->SetBounds(
3630 gfx::Size(20, 20));
3631 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 2.f);
3632 DrawFrame();
3634 LayerImpl* root_scroll =
3635 host_impl_->active_tree()->OuterViewportScrollLayer();
3636 EXPECT_EQ(viewport_size, root_scroll->scroll_clip_layer()->bounds());
3638 gfx::Vector2d scroll_delta(0, 10);
3639 gfx::Vector2d expected_scroll_delta = scroll_delta;
3640 gfx::ScrollOffset expected_max_scroll = root_scroll->MaxScrollOffset();
3641 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3642 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3643 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3644 host_impl_->ScrollEnd();
3646 // Set new page scale from main thread.
3647 host_impl_->active_tree()->PushPageScaleFromMainThread(page_scale, 1.f, 2.f);
3649 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
3650 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), root_scroll->id(),
3651 expected_scroll_delta));
3653 // The scroll range should also have been updated.
3654 EXPECT_EQ(expected_max_scroll, root_scroll->MaxScrollOffset());
3656 // The page scale delta remains constant because the impl thread did not
3657 // scale.
3658 EXPECT_EQ(1.f, host_impl_->active_tree()->page_scale_delta());
3661 TEST_F(LayerTreeHostImplTest, ScrollRootAndChangePageScaleOnImplThread) {
3662 gfx::Size viewport_size(10, 10);
3663 float page_scale = 2.f;
3665 SetupScrollAndContentsLayers(viewport_size);
3667 // Setup the layers so that the outer viewport is scrollable.
3668 host_impl_->active_tree()->InnerViewportScrollLayer()->parent()->SetBounds(
3669 viewport_size);
3670 host_impl_->active_tree()->OuterViewportScrollLayer()->SetBounds(
3671 gfx::Size(20, 20));
3672 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 2.f);
3673 DrawFrame();
3675 LayerImpl* root_scroll =
3676 host_impl_->active_tree()->OuterViewportScrollLayer();
3677 EXPECT_EQ(viewport_size, root_scroll->scroll_clip_layer()->bounds());
3679 gfx::Vector2d scroll_delta(0, 10);
3680 gfx::Vector2d expected_scroll_delta = scroll_delta;
3681 gfx::ScrollOffset expected_max_scroll = root_scroll->MaxScrollOffset();
3682 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3683 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3684 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3685 host_impl_->ScrollEnd();
3687 // Set new page scale on impl thread by pinching.
3688 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
3689 host_impl_->PinchGestureBegin();
3690 host_impl_->PinchGestureUpdate(page_scale, gfx::Point());
3691 host_impl_->PinchGestureEnd();
3692 host_impl_->ScrollEnd();
3693 DrawOneFrame();
3695 // The scroll delta is not scaled because the main thread did not scale.
3696 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
3697 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), root_scroll->id(),
3698 expected_scroll_delta));
3700 // The scroll range should also have been updated.
3701 EXPECT_EQ(expected_max_scroll, root_scroll->MaxScrollOffset());
3703 // The page scale delta should match the new scale on the impl side.
3704 EXPECT_EQ(page_scale, host_impl_->active_tree()->current_page_scale_factor());
3707 TEST_F(LayerTreeHostImplTest, PageScaleDeltaAppliedToRootScrollLayerOnly) {
3708 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 1.f, 2.f);
3709 gfx::Size surface_size(10, 10);
3710 float default_page_scale = 1.f;
3711 gfx::Transform default_page_scale_matrix;
3712 default_page_scale_matrix.Scale(default_page_scale, default_page_scale);
3714 float new_page_scale = 2.f;
3715 gfx::Transform new_page_scale_matrix;
3716 new_page_scale_matrix.Scale(new_page_scale, new_page_scale);
3718 // Create a normal scrollable root layer and another scrollable child layer.
3719 LayerImpl* scroll = SetupScrollAndContentsLayers(surface_size);
3720 LayerImpl* root = host_impl_->active_tree()->root_layer();
3721 LayerImpl* child = scroll->children()[0];
3723 scoped_ptr<LayerImpl> scrollable_child_clip =
3724 LayerImpl::Create(host_impl_->active_tree(), 6);
3725 scoped_ptr<LayerImpl> scrollable_child =
3726 CreateScrollableLayer(7, surface_size, scrollable_child_clip.get());
3727 scrollable_child_clip->AddChild(scrollable_child.Pass());
3728 child->AddChild(scrollable_child_clip.Pass());
3729 LayerImpl* grand_child = child->children()[0];
3731 // Set new page scale on impl thread by pinching.
3732 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
3733 host_impl_->PinchGestureBegin();
3734 host_impl_->PinchGestureUpdate(new_page_scale, gfx::Point());
3735 host_impl_->PinchGestureEnd();
3736 host_impl_->ScrollEnd();
3737 DrawOneFrame();
3739 // Make sure all the layers are drawn with the page scale delta applied, i.e.,
3740 // the page scale delta on the root layer is applied hierarchically.
3741 LayerTreeHostImpl::FrameData frame;
3742 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
3743 host_impl_->DrawLayers(&frame);
3744 host_impl_->DidDrawAllLayers(frame);
3746 EXPECT_EQ(1.f, root->draw_transform().matrix().getDouble(0, 0));
3747 EXPECT_EQ(1.f, root->draw_transform().matrix().getDouble(1, 1));
3748 EXPECT_EQ(new_page_scale, scroll->draw_transform().matrix().getDouble(0, 0));
3749 EXPECT_EQ(new_page_scale, scroll->draw_transform().matrix().getDouble(1, 1));
3750 EXPECT_EQ(new_page_scale, child->draw_transform().matrix().getDouble(0, 0));
3751 EXPECT_EQ(new_page_scale, child->draw_transform().matrix().getDouble(1, 1));
3752 EXPECT_EQ(new_page_scale,
3753 grand_child->draw_transform().matrix().getDouble(0, 0));
3754 EXPECT_EQ(new_page_scale,
3755 grand_child->draw_transform().matrix().getDouble(1, 1));
3758 TEST_F(LayerTreeHostImplTest, ScrollChildAndChangePageScaleOnMainThread) {
3759 gfx::Size surface_size(30, 30);
3760 SetupScrollAndContentsLayers(surface_size);
3762 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
3764 // Make the outer scroll layer scrollable.
3765 outer_scroll->SetBounds(gfx::Size(50, 50));
3767 DrawFrame();
3769 gfx::Vector2d scroll_delta(0, 10);
3770 gfx::Vector2d expected_scroll_delta(scroll_delta);
3771 gfx::ScrollOffset expected_max_scroll(outer_scroll->MaxScrollOffset());
3772 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3773 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3774 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3775 host_impl_->ScrollEnd();
3777 float page_scale = 2.f;
3778 host_impl_->active_tree()->PushPageScaleFromMainThread(page_scale, 1.f,
3779 page_scale);
3781 DrawOneFrame();
3783 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
3784 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), outer_scroll->id(),
3785 expected_scroll_delta));
3787 // The scroll range should not have changed.
3788 EXPECT_EQ(outer_scroll->MaxScrollOffset(), expected_max_scroll);
3790 // The page scale delta remains constant because the impl thread did not
3791 // scale.
3792 EXPECT_EQ(1.f, host_impl_->active_tree()->page_scale_delta());
3795 TEST_F(LayerTreeHostImplTest, ScrollChildBeyondLimit) {
3796 // Scroll a child layer beyond its maximum scroll range and make sure the
3797 // parent layer is scrolled on the axis on which the child was unable to
3798 // scroll.
3799 gfx::Size surface_size(10, 10);
3800 gfx::Size content_size(20, 20);
3801 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
3802 root->SetBounds(surface_size);
3803 root->SetHasRenderSurface(true);
3804 scoped_ptr<LayerImpl> grand_child =
3805 CreateScrollableLayer(3, content_size, root.get());
3807 scoped_ptr<LayerImpl> child =
3808 CreateScrollableLayer(2, content_size, root.get());
3809 LayerImpl* grand_child_layer = grand_child.get();
3810 child->AddChild(grand_child.Pass());
3812 LayerImpl* child_layer = child.get();
3813 root->AddChild(child.Pass());
3814 host_impl_->active_tree()->SetRootLayer(root.Pass());
3815 host_impl_->active_tree()->DidBecomeActive();
3816 host_impl_->SetViewportSize(surface_size);
3817 grand_child_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 5));
3818 child_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(3, 0));
3820 DrawFrame();
3822 gfx::Vector2d scroll_delta(-8, -7);
3823 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3824 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
3825 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3826 host_impl_->ScrollEnd();
3828 scoped_ptr<ScrollAndScaleSet> scroll_info =
3829 host_impl_->ProcessScrollDeltas();
3831 // The grand child should have scrolled up to its limit.
3832 LayerImpl* child = host_impl_->active_tree()->root_layer()->children()[0];
3833 LayerImpl* grand_child = child->children()[0];
3834 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), grand_child->id(),
3835 gfx::Vector2d(0, -5)));
3837 // The child should have only scrolled on the other axis.
3838 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), child->id(),
3839 gfx::Vector2d(-3, 0)));
3843 TEST_F(LayerTreeHostImplTest, ScrollWithoutBubbling) {
3844 // Scroll a child layer beyond its maximum scroll range and make sure the
3845 // the scroll doesn't bubble up to the parent layer.
3846 gfx::Size surface_size(20, 20);
3847 gfx::Size viewport_size(10, 10);
3848 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
3849 root->SetHasRenderSurface(true);
3850 scoped_ptr<LayerImpl> root_scrolling =
3851 CreateScrollableLayer(2, surface_size, root.get());
3852 root_scrolling->SetIsContainerForFixedPositionLayers(true);
3854 scoped_ptr<LayerImpl> grand_child =
3855 CreateScrollableLayer(4, surface_size, root.get());
3857 scoped_ptr<LayerImpl> child =
3858 CreateScrollableLayer(3, surface_size, root.get());
3859 LayerImpl* grand_child_layer = grand_child.get();
3860 child->AddChild(grand_child.Pass());
3862 LayerImpl* child_layer = child.get();
3863 root_scrolling->AddChild(child.Pass());
3864 root->AddChild(root_scrolling.Pass());
3865 EXPECT_EQ(viewport_size, root->bounds());
3866 host_impl_->active_tree()->SetRootLayer(root.Pass());
3867 host_impl_->active_tree()->SetViewportLayersFromIds(Layer::INVALID_ID, 1, 2,
3868 Layer::INVALID_ID);
3869 host_impl_->active_tree()->DidBecomeActive();
3870 host_impl_->SetViewportSize(viewport_size);
3872 grand_child_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 2));
3873 child_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 3));
3875 DrawFrame();
3877 gfx::Vector2d scroll_delta(0, -10);
3878 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3879 host_impl_->ScrollBegin(gfx::Point(),
3880 InputHandler::NON_BUBBLING_GESTURE));
3881 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3882 host_impl_->ScrollEnd();
3884 scoped_ptr<ScrollAndScaleSet> scroll_info =
3885 host_impl_->ProcessScrollDeltas();
3887 // The grand child should have scrolled up to its limit.
3888 LayerImpl* child =
3889 host_impl_->active_tree()->root_layer()->children()[0]->children()[0];
3890 LayerImpl* grand_child = child->children()[0];
3891 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), grand_child->id(),
3892 gfx::Vector2d(0, -2)));
3894 // The child should not have scrolled.
3895 ExpectNone(*scroll_info.get(), child->id());
3897 // The next time we scroll we should only scroll the parent.
3898 scroll_delta = gfx::Vector2d(0, -3);
3899 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3900 host_impl_->ScrollBegin(gfx::Point(5, 5),
3901 InputHandler::NON_BUBBLING_GESTURE));
3902 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
3903 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3904 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child);
3905 host_impl_->ScrollEnd();
3907 scroll_info = host_impl_->ProcessScrollDeltas();
3909 // The child should have scrolled up to its limit.
3910 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), child->id(),
3911 gfx::Vector2d(0, -3)));
3913 // The grand child should not have scrolled.
3914 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), grand_child->id(),
3915 gfx::Vector2d(0, -2)));
3917 // After scrolling the parent, another scroll on the opposite direction
3918 // should still scroll the child.
3919 scroll_delta = gfx::Vector2d(0, 7);
3920 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3921 host_impl_->ScrollBegin(gfx::Point(5, 5),
3922 InputHandler::NON_BUBBLING_GESTURE));
3923 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
3924 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3925 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
3926 host_impl_->ScrollEnd();
3928 scroll_info = host_impl_->ProcessScrollDeltas();
3930 // The grand child should have scrolled.
3931 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), grand_child->id(),
3932 gfx::Vector2d(0, 5)));
3934 // The child should not have scrolled.
3935 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), child->id(),
3936 gfx::Vector2d(0, -3)));
3938 // Scrolling should be adjusted from viewport space.
3939 host_impl_->active_tree()->PushPageScaleFromMainThread(2.f, 2.f, 2.f);
3940 host_impl_->SetPageScaleOnActiveTree(2.f);
3942 scroll_delta = gfx::Vector2d(0, -2);
3943 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3944 host_impl_->ScrollBegin(gfx::Point(1, 1),
3945 InputHandler::NON_BUBBLING_GESTURE));
3946 EXPECT_EQ(grand_child, host_impl_->CurrentlyScrollingLayer());
3947 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3948 host_impl_->ScrollEnd();
3950 scroll_info = host_impl_->ProcessScrollDeltas();
3952 // Should have scrolled by half the amount in layer space (5 - 2/2)
3953 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), grand_child->id(),
3954 gfx::Vector2d(0, 4)));
3957 TEST_F(LayerTreeHostImplTest, ScrollEventBubbling) {
3958 // When we try to scroll a non-scrollable child layer, the scroll delta
3959 // should be applied to one of its ancestors if possible.
3960 gfx::Size surface_size(10, 10);
3961 gfx::Size content_size(20, 20);
3962 scoped_ptr<LayerImpl> root_clip =
3963 LayerImpl::Create(host_impl_->active_tree(), 3);
3964 root_clip->SetHasRenderSurface(true);
3965 scoped_ptr<LayerImpl> root =
3966 CreateScrollableLayer(1, content_size, root_clip.get());
3967 // Make 'root' the clip layer for child: since they have the same sizes the
3968 // child will have zero max_scroll_offset and scrolls will bubble.
3969 scoped_ptr<LayerImpl> child =
3970 CreateScrollableLayer(2, content_size, root.get());
3971 child->SetIsContainerForFixedPositionLayers(true);
3972 root->SetBounds(content_size);
3974 int root_scroll_id = root->id();
3975 root->AddChild(child.Pass());
3976 root_clip->AddChild(root.Pass());
3978 host_impl_->SetViewportSize(surface_size);
3979 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
3980 host_impl_->active_tree()->SetViewportLayersFromIds(Layer::INVALID_ID, 3, 2,
3981 Layer::INVALID_ID);
3982 host_impl_->active_tree()->DidBecomeActive();
3983 DrawFrame();
3985 gfx::Vector2d scroll_delta(0, 4);
3986 EXPECT_EQ(InputHandler::SCROLL_STARTED,
3987 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
3988 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
3989 host_impl_->ScrollEnd();
3991 scoped_ptr<ScrollAndScaleSet> scroll_info =
3992 host_impl_->ProcessScrollDeltas();
3994 // Only the root scroll should have scrolled.
3995 ASSERT_EQ(scroll_info->scrolls.size(), 1u);
3996 EXPECT_TRUE(
3997 ScrollInfoContains(*scroll_info.get(), root_scroll_id, scroll_delta));
4001 TEST_F(LayerTreeHostImplTest, ScrollBeforeRedraw) {
4002 gfx::Size surface_size(10, 10);
4003 scoped_ptr<LayerImpl> root_clip =
4004 LayerImpl::Create(host_impl_->active_tree(), 1);
4005 scoped_ptr<LayerImpl> root_scroll =
4006 CreateScrollableLayer(2, surface_size, root_clip.get());
4007 root_scroll->SetIsContainerForFixedPositionLayers(true);
4008 root_clip->SetHasRenderSurface(true);
4009 root_clip->AddChild(root_scroll.Pass());
4010 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
4011 host_impl_->active_tree()->SetViewportLayersFromIds(Layer::INVALID_ID, 1, 2,
4012 Layer::INVALID_ID);
4013 host_impl_->active_tree()->DidBecomeActive();
4014 host_impl_->SetViewportSize(surface_size);
4016 // Draw one frame and then immediately rebuild the layer tree to mimic a tree
4017 // synchronization.
4018 DrawFrame();
4019 host_impl_->active_tree()->DetachLayerTree();
4020 scoped_ptr<LayerImpl> root_clip2 =
4021 LayerImpl::Create(host_impl_->active_tree(), 3);
4022 scoped_ptr<LayerImpl> root_scroll2 =
4023 CreateScrollableLayer(4, surface_size, root_clip2.get());
4024 root_scroll2->SetIsContainerForFixedPositionLayers(true);
4025 root_clip2->AddChild(root_scroll2.Pass());
4026 root_clip2->SetHasRenderSurface(true);
4027 host_impl_->active_tree()->SetRootLayer(root_clip2.Pass());
4028 host_impl_->active_tree()->SetViewportLayersFromIds(Layer::INVALID_ID, 3, 4,
4029 Layer::INVALID_ID);
4030 host_impl_->active_tree()->DidBecomeActive();
4032 // Scrolling should still work even though we did not draw yet.
4033 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4034 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
4037 TEST_F(LayerTreeHostImplTest, ScrollAxisAlignedRotatedLayer) {
4038 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
4040 // Rotate the root layer 90 degrees counter-clockwise about its center.
4041 gfx::Transform rotate_transform;
4042 rotate_transform.Rotate(-90.0);
4043 host_impl_->active_tree()->root_layer()->SetTransform(rotate_transform);
4045 gfx::Size surface_size(50, 50);
4046 host_impl_->SetViewportSize(surface_size);
4047 DrawFrame();
4049 // Scroll to the right in screen coordinates with a gesture.
4050 gfx::Vector2d gesture_scroll_delta(10, 0);
4051 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4052 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
4053 host_impl_->ScrollBy(gfx::Point(), gesture_scroll_delta);
4054 host_impl_->ScrollEnd();
4056 // The layer should have scrolled down in its local coordinates.
4057 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
4058 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), scroll_layer->id(),
4059 gfx::Vector2d(0, gesture_scroll_delta.x())));
4061 // Reset and scroll down with the wheel.
4062 scroll_layer->SetScrollDelta(gfx::Vector2dF());
4063 gfx::Vector2d wheel_scroll_delta(0, 10);
4064 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4065 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
4066 host_impl_->ScrollBy(gfx::Point(), wheel_scroll_delta);
4067 host_impl_->ScrollEnd();
4069 // The layer should have scrolled down in its local coordinates.
4070 scroll_info = host_impl_->ProcessScrollDeltas();
4071 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), scroll_layer->id(),
4072 wheel_scroll_delta));
4075 TEST_F(LayerTreeHostImplTest, ScrollNonAxisAlignedRotatedLayer) {
4076 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
4077 int child_clip_layer_id = 6;
4078 int child_layer_id = 7;
4079 float child_layer_angle = -20.f;
4081 // Create a child layer that is rotated to a non-axis-aligned angle.
4082 scoped_ptr<LayerImpl> clip_layer =
4083 LayerImpl::Create(host_impl_->active_tree(), child_clip_layer_id);
4084 scoped_ptr<LayerImpl> child = CreateScrollableLayer(
4085 child_layer_id, scroll_layer->bounds(), clip_layer.get());
4086 gfx::Transform rotate_transform;
4087 rotate_transform.Translate(-50.0, -50.0);
4088 rotate_transform.Rotate(child_layer_angle);
4089 rotate_transform.Translate(50.0, 50.0);
4090 clip_layer->SetTransform(rotate_transform);
4092 // Only allow vertical scrolling.
4093 clip_layer->SetBounds(
4094 gfx::Size(child->bounds().width(), child->bounds().height() / 2));
4095 // The rotation depends on the layer's transform origin, and the child layer
4096 // is a different size than the clip, so make sure the clip layer's origin
4097 // lines up over the child.
4098 clip_layer->SetTransformOrigin(gfx::Point3F(
4099 clip_layer->bounds().width() * 0.5f, clip_layer->bounds().height(), 0.f));
4100 LayerImpl* child_ptr = child.get();
4101 clip_layer->AddChild(child.Pass());
4102 scroll_layer->AddChild(clip_layer.Pass());
4104 gfx::Size surface_size(50, 50);
4105 host_impl_->SetViewportSize(surface_size);
4106 DrawFrame();
4108 // Scroll down in screen coordinates with a gesture.
4109 gfx::Vector2d gesture_scroll_delta(0, 10);
4110 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4111 host_impl_->ScrollBegin(gfx::Point(1, 1), InputHandler::GESTURE));
4112 host_impl_->ScrollBy(gfx::Point(), gesture_scroll_delta);
4113 host_impl_->ScrollEnd();
4115 // The child layer should have scrolled down in its local coordinates an
4116 // amount proportional to the angle between it and the input scroll delta.
4117 gfx::Vector2d expected_scroll_delta(
4118 0, gesture_scroll_delta.y() *
4119 std::cos(MathUtil::Deg2Rad(child_layer_angle)));
4120 scoped_ptr<ScrollAndScaleSet> scroll_info =
4121 host_impl_->ProcessScrollDeltas();
4122 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), child_layer_id,
4123 expected_scroll_delta));
4125 // The root scroll layer should not have scrolled, because the input delta
4126 // was close to the layer's axis of movement.
4127 EXPECT_EQ(scroll_info->scrolls.size(), 1u);
4130 // Now reset and scroll the same amount horizontally.
4131 child_ptr->SetScrollDelta(gfx::Vector2dF());
4132 gfx::Vector2d gesture_scroll_delta(10, 0);
4133 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4134 host_impl_->ScrollBegin(gfx::Point(1, 1), InputHandler::GESTURE));
4135 host_impl_->ScrollBy(gfx::Point(), gesture_scroll_delta);
4136 host_impl_->ScrollEnd();
4138 // The child layer should have scrolled down in its local coordinates an
4139 // amount proportional to the angle between it and the input scroll delta.
4140 gfx::Vector2d expected_scroll_delta(
4141 0, -gesture_scroll_delta.x() *
4142 std::sin(MathUtil::Deg2Rad(child_layer_angle)));
4143 scoped_ptr<ScrollAndScaleSet> scroll_info =
4144 host_impl_->ProcessScrollDeltas();
4145 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), child_layer_id,
4146 expected_scroll_delta));
4148 // The root scroll layer should have scrolled more, since the input scroll
4149 // delta was mostly orthogonal to the child layer's vertical scroll axis.
4150 gfx::Vector2d expected_root_scroll_delta(
4151 gesture_scroll_delta.x() *
4152 std::pow(std::cos(MathUtil::Deg2Rad(child_layer_angle)), 2),
4154 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), scroll_layer->id(),
4155 expected_root_scroll_delta));
4159 TEST_F(LayerTreeHostImplTest, ScrollPerspectiveTransformedLayer) {
4160 // When scrolling an element with perspective, the distance scrolled
4161 // depends on the point at which the scroll begins.
4162 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
4163 int child_clip_layer_id = 6;
4164 int child_layer_id = 7;
4166 // Create a child layer that is rotated on its x axis, with perspective.
4167 scoped_ptr<LayerImpl> clip_layer =
4168 LayerImpl::Create(host_impl_->active_tree(), child_clip_layer_id);
4169 scoped_ptr<LayerImpl> child = CreateScrollableLayer(
4170 child_layer_id, scroll_layer->bounds(), clip_layer.get());
4171 LayerImpl* child_ptr = child.get();
4172 gfx::Transform perspective_transform;
4173 perspective_transform.Translate(-50.0, -50.0);
4174 perspective_transform.ApplyPerspectiveDepth(20);
4175 perspective_transform.RotateAboutXAxis(45);
4176 perspective_transform.Translate(50.0, 50.0);
4177 clip_layer->SetTransform(perspective_transform);
4179 clip_layer->SetBounds(gfx::Size(child_ptr->bounds().width() / 2,
4180 child_ptr->bounds().height() / 2));
4181 // The transform depends on the layer's transform origin, and the child layer
4182 // is a different size than the clip, so make sure the clip layer's origin
4183 // lines up over the child.
4184 clip_layer->SetTransformOrigin(gfx::Point3F(
4185 clip_layer->bounds().width(), clip_layer->bounds().height(), 0.f));
4186 clip_layer->AddChild(child.Pass());
4187 scroll_layer->AddChild(clip_layer.Pass());
4189 gfx::Size surface_size(50, 50);
4190 host_impl_->SetViewportSize(surface_size);
4192 scoped_ptr<ScrollAndScaleSet> scroll_info;
4194 gfx::Vector2d gesture_scroll_deltas[4];
4195 gesture_scroll_deltas[0] = gfx::Vector2d(4, 10);
4196 gesture_scroll_deltas[1] = gfx::Vector2d(4, 10);
4197 gesture_scroll_deltas[2] = gfx::Vector2d(10, 0);
4198 gesture_scroll_deltas[3] = gfx::Vector2d(10, 0);
4200 gfx::Vector2d expected_scroll_deltas[4];
4201 // Perspective affects the vertical delta by a different
4202 // amount depending on the vertical position of the |viewport_point|.
4203 expected_scroll_deltas[0] = gfx::Vector2d(2, 8);
4204 expected_scroll_deltas[1] = gfx::Vector2d(1, 4);
4205 // Deltas which start with the same vertical position of the
4206 // |viewport_point| are subject to identical perspective effects.
4207 expected_scroll_deltas[2] = gfx::Vector2d(4, 0);
4208 expected_scroll_deltas[3] = gfx::Vector2d(4, 0);
4210 gfx::Point viewport_point(1, 1);
4212 // Scroll in screen coordinates with a gesture. Each scroll starts
4213 // where the previous scroll ended, but the scroll position is reset
4214 // for each scroll.
4215 for (int i = 0; i < 4; ++i) {
4216 child_ptr->SetScrollDelta(gfx::Vector2dF());
4217 DrawFrame();
4218 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4219 host_impl_->ScrollBegin(viewport_point, InputHandler::GESTURE));
4220 host_impl_->ScrollBy(viewport_point, gesture_scroll_deltas[i]);
4221 viewport_point += gesture_scroll_deltas[i];
4222 host_impl_->ScrollEnd();
4224 scroll_info = host_impl_->ProcessScrollDeltas();
4225 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), child_layer_id,
4226 expected_scroll_deltas[i]));
4228 // The root scroll layer should not have scrolled, because the input delta
4229 // was close to the layer's axis of movement.
4230 EXPECT_EQ(scroll_info->scrolls.size(), 1u);
4234 TEST_F(LayerTreeHostImplTest, ScrollScaledLayer) {
4235 LayerImpl* scroll_layer =
4236 SetupScrollAndContentsLayers(gfx::Size(100, 100));
4238 // Scale the layer to twice its normal size.
4239 int scale = 2;
4240 gfx::Transform scale_transform;
4241 scale_transform.Scale(scale, scale);
4242 scroll_layer->SetTransform(scale_transform);
4244 gfx::Size surface_size(50, 50);
4245 host_impl_->SetViewportSize(surface_size);
4246 DrawFrame();
4248 // Scroll down in screen coordinates with a gesture.
4249 gfx::Vector2d scroll_delta(0, 10);
4250 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4251 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
4252 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4253 host_impl_->ScrollEnd();
4255 // The layer should have scrolled down in its local coordinates, but half the
4256 // amount.
4257 scoped_ptr<ScrollAndScaleSet> scroll_info = host_impl_->ProcessScrollDeltas();
4258 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), scroll_layer->id(),
4259 gfx::Vector2d(0, scroll_delta.y() / scale)));
4261 // Reset and scroll down with the wheel.
4262 scroll_layer->SetScrollDelta(gfx::Vector2dF());
4263 gfx::Vector2d wheel_scroll_delta(0, 10);
4264 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4265 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
4266 host_impl_->ScrollBy(gfx::Point(), wheel_scroll_delta);
4267 host_impl_->ScrollEnd();
4269 // It should apply the scale factor to the scroll delta for the wheel event.
4270 scroll_info = host_impl_->ProcessScrollDeltas();
4271 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), scroll_layer->id(),
4272 wheel_scroll_delta));
4275 TEST_F(LayerTreeHostImplTest, ScrollViewportRounding) {
4276 int width = 332;
4277 int height = 20;
4278 int scale = 3;
4279 SetupScrollAndContentsLayers(gfx::Size(width, height));
4280 host_impl_->active_tree()->InnerViewportContainerLayer()->SetBounds(
4281 gfx::Size(width * scale - 1, height * scale));
4282 host_impl_->SetDeviceScaleFactor(scale);
4283 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 4.f);
4285 LayerImpl* inner_viewport_scroll_layer =
4286 host_impl_->active_tree()->InnerViewportScrollLayer();
4287 EXPECT_EQ(gfx::ScrollOffset(0, 0),
4288 inner_viewport_scroll_layer->MaxScrollOffset());
4291 class TestScrollOffsetDelegate : public LayerScrollOffsetDelegate {
4292 public:
4293 TestScrollOffsetDelegate()
4294 : page_scale_factor_(0.f),
4295 min_page_scale_factor_(-1.f),
4296 max_page_scale_factor_(-1.f),
4297 needs_animate_(false) {}
4299 ~TestScrollOffsetDelegate() override {}
4301 gfx::ScrollOffset GetTotalScrollOffset() override {
4302 return getter_return_value_;
4305 bool IsExternalScrollActive() const override { return false; }
4307 void SetNeedsAnimate(const AnimationCallback&) override {
4308 needs_animate_ = true;
4311 void UpdateRootLayerState(const gfx::ScrollOffset& total_scroll_offset,
4312 const gfx::ScrollOffset& max_scroll_offset,
4313 const gfx::SizeF& scrollable_size,
4314 float page_scale_factor,
4315 float min_page_scale_factor,
4316 float max_page_scale_factor) override {
4317 DCHECK(total_scroll_offset.x() <= max_scroll_offset.x());
4318 DCHECK(total_scroll_offset.y() <= max_scroll_offset.y());
4319 last_set_scroll_offset_ = total_scroll_offset;
4320 max_scroll_offset_ = max_scroll_offset;
4321 scrollable_size_ = scrollable_size;
4322 page_scale_factor_ = page_scale_factor;
4323 min_page_scale_factor_ = min_page_scale_factor;
4324 max_page_scale_factor_ = max_page_scale_factor;
4326 set_getter_return_value(last_set_scroll_offset_);
4329 bool GetAndResetNeedsAnimate() {
4330 bool needs_animate = needs_animate_;
4331 needs_animate_ = false;
4332 return needs_animate;
4335 gfx::ScrollOffset last_set_scroll_offset() {
4336 return last_set_scroll_offset_;
4339 void set_getter_return_value(const gfx::ScrollOffset& value) {
4340 getter_return_value_ = value;
4343 gfx::ScrollOffset max_scroll_offset() const {
4344 return max_scroll_offset_;
4347 gfx::SizeF scrollable_size() const {
4348 return scrollable_size_;
4351 float page_scale_factor() const {
4352 return page_scale_factor_;
4355 float min_page_scale_factor() const {
4356 return min_page_scale_factor_;
4359 float max_page_scale_factor() const {
4360 return max_page_scale_factor_;
4363 private:
4364 gfx::ScrollOffset last_set_scroll_offset_;
4365 gfx::ScrollOffset getter_return_value_;
4366 gfx::ScrollOffset max_scroll_offset_;
4367 gfx::SizeF scrollable_size_;
4368 float page_scale_factor_;
4369 float min_page_scale_factor_;
4370 float max_page_scale_factor_;
4371 bool needs_animate_;
4374 // TODO(jdduke): Test root fling animation.
4375 TEST_F(LayerTreeHostImplTest, RootLayerScrollOffsetDelegation) {
4376 TestScrollOffsetDelegate scroll_delegate;
4377 host_impl_->SetViewportSize(gfx::Size(10, 20));
4378 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
4379 LayerImpl* clip_layer = scroll_layer->parent()->parent();
4380 clip_layer->SetBounds(gfx::Size(10, 20));
4382 // Setting the delegate results in the current scroll offset being set.
4383 gfx::Vector2dF initial_scroll_delta(10.f, 10.f);
4384 scroll_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
4385 scroll_layer->SetScrollDelta(initial_scroll_delta);
4386 host_impl_->SetRootLayerScrollOffsetDelegate(&scroll_delegate);
4387 EXPECT_EQ(initial_scroll_delta.ToString(),
4388 scroll_delegate.last_set_scroll_offset().ToString());
4390 // Setting the delegate results in the scrollable_size, max_scroll_offset,
4391 // page_scale_factor and {min|max}_page_scale_factor being set.
4392 EXPECT_EQ(gfx::SizeF(100, 100), scroll_delegate.scrollable_size());
4393 EXPECT_EQ(gfx::ScrollOffset(90, 80), scroll_delegate.max_scroll_offset());
4394 EXPECT_EQ(1.f, scroll_delegate.page_scale_factor());
4395 EXPECT_EQ(1.f, scroll_delegate.min_page_scale_factor());
4396 EXPECT_EQ(1.f, scroll_delegate.max_page_scale_factor());
4398 // Updating page scale immediately updates the delegate.
4399 host_impl_->active_tree()->PushPageScaleFromMainThread(2.f, 0.5f, 4.f);
4400 EXPECT_EQ(2.f, scroll_delegate.page_scale_factor());
4401 EXPECT_EQ(0.5f, scroll_delegate.min_page_scale_factor());
4402 EXPECT_EQ(4.f, scroll_delegate.max_page_scale_factor());
4403 host_impl_->SetPageScaleOnActiveTree(2.f * 1.5f);
4404 EXPECT_EQ(3.f, scroll_delegate.page_scale_factor());
4405 EXPECT_EQ(0.5f, scroll_delegate.min_page_scale_factor());
4406 EXPECT_EQ(4.f, scroll_delegate.max_page_scale_factor());
4407 host_impl_->SetPageScaleOnActiveTree(2.f);
4408 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 4.f);
4409 EXPECT_EQ(1.f, scroll_delegate.page_scale_factor());
4410 EXPECT_EQ(0.5f, scroll_delegate.min_page_scale_factor());
4411 EXPECT_EQ(4.f, scroll_delegate.max_page_scale_factor());
4413 // The pinch gesture doesn't put the delegate into a state where the scroll
4414 // offset is outside of the scroll range. (this is verified by DCHECKs in the
4415 // delegate).
4416 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
4417 host_impl_->PinchGestureBegin();
4418 host_impl_->PinchGestureUpdate(2.f, gfx::Point());
4419 host_impl_->PinchGestureUpdate(.5f, gfx::Point());
4420 host_impl_->PinchGestureEnd();
4421 host_impl_->ScrollEnd();
4423 // Scrolling should be relative to the offset as returned by the delegate.
4424 gfx::Vector2dF scroll_delta(0.f, 10.f);
4425 gfx::ScrollOffset current_offset(7.f, 8.f);
4427 scroll_delegate.set_getter_return_value(current_offset);
4428 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4429 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
4430 host_impl_->OnRootLayerDelegatedScrollOffsetChanged();
4432 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4433 EXPECT_EQ(ScrollOffsetWithDelta(current_offset, scroll_delta),
4434 scroll_delegate.last_set_scroll_offset());
4436 current_offset = gfx::ScrollOffset(42.f, 41.f);
4437 scroll_delegate.set_getter_return_value(current_offset);
4438 host_impl_->OnRootLayerDelegatedScrollOffsetChanged();
4439 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4440 EXPECT_EQ(current_offset + gfx::ScrollOffset(scroll_delta),
4441 scroll_delegate.last_set_scroll_offset());
4442 host_impl_->ScrollEnd();
4443 scroll_delegate.set_getter_return_value(gfx::ScrollOffset());
4444 host_impl_->OnRootLayerDelegatedScrollOffsetChanged();
4446 // Forces a full tree synchronization and ensures that the scroll delegate
4447 // sees the correct size of the new tree.
4448 gfx::Size new_size(42, 24);
4449 host_impl_->CreatePendingTree();
4450 host_impl_->pending_tree()->PushPageScaleFromMainThread(1.f, 1.f, 1.f);
4451 CreateScrollAndContentsLayers(host_impl_->pending_tree(), new_size);
4452 host_impl_->ActivateSyncTree();
4453 EXPECT_EQ(new_size, scroll_delegate.scrollable_size());
4455 // Un-setting the delegate should propagate the delegate's current offset to
4456 // the root scrollable layer.
4457 current_offset = gfx::ScrollOffset(13.f, 12.f);
4458 scroll_delegate.set_getter_return_value(current_offset);
4459 host_impl_->OnRootLayerDelegatedScrollOffsetChanged();
4460 host_impl_->SetRootLayerScrollOffsetDelegate(NULL);
4462 EXPECT_EQ(current_offset.ToString(),
4463 scroll_layer->CurrentScrollOffset().ToString());
4466 void CheckLayerScrollDelta(LayerImpl* layer, gfx::Vector2dF scroll_delta) {
4467 const gfx::Transform target_space_transform =
4468 layer->draw_properties().target_space_transform;
4469 EXPECT_TRUE(target_space_transform.IsScaleOrTranslation());
4470 gfx::Point translated_point;
4471 target_space_transform.TransformPoint(&translated_point);
4472 gfx::Point expected_point = gfx::Point() - ToRoundedVector2d(scroll_delta);
4473 EXPECT_EQ(expected_point.ToString(), translated_point.ToString());
4476 TEST_F(LayerTreeHostImplTest,
4477 ExternalRootLayerScrollOffsetDelegationReflectedInNextDraw) {
4478 TestScrollOffsetDelegate scroll_delegate;
4479 host_impl_->SetViewportSize(gfx::Size(10, 20));
4480 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
4481 LayerImpl* clip_layer = scroll_layer->parent()->parent();
4482 clip_layer->SetBounds(gfx::Size(10, 20));
4483 host_impl_->SetRootLayerScrollOffsetDelegate(&scroll_delegate);
4485 // Draw first frame to clear any pending draws and check scroll.
4486 DrawFrame();
4487 CheckLayerScrollDelta(scroll_layer, gfx::Vector2dF(0.f, 0.f));
4488 EXPECT_FALSE(host_impl_->active_tree()->needs_update_draw_properties());
4490 // Set external scroll delta on delegate and notify LayerTreeHost.
4491 gfx::ScrollOffset scroll_offset(10.f, 10.f);
4492 scroll_delegate.set_getter_return_value(scroll_offset);
4493 host_impl_->OnRootLayerDelegatedScrollOffsetChanged();
4495 // Check scroll delta reflected in layer.
4496 LayerTreeHostImpl::FrameData frame;
4497 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4498 host_impl_->DrawLayers(&frame);
4499 host_impl_->DidDrawAllLayers(frame);
4500 EXPECT_FALSE(frame.has_no_damage);
4501 CheckLayerScrollDelta(scroll_layer, ScrollOffsetToVector2dF(scroll_offset));
4503 host_impl_->SetRootLayerScrollOffsetDelegate(NULL);
4506 TEST_F(LayerTreeHostImplTest, OverscrollRoot) {
4507 InputHandlerScrollResult scroll_result;
4508 SetupScrollAndContentsLayers(gfx::Size(100, 100));
4509 host_impl_->SetViewportSize(gfx::Size(50, 50));
4510 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 4.f);
4511 DrawFrame();
4512 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4514 // In-bounds scrolling does not affect overscroll.
4515 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4516 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
4517 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
4518 EXPECT_TRUE(scroll_result.did_scroll);
4519 EXPECT_FALSE(scroll_result.did_overscroll_root);
4520 EXPECT_EQ(gfx::Vector2dF(), scroll_result.unused_scroll_delta);
4521 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4523 // Overscroll events are reflected immediately.
4524 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 50));
4525 EXPECT_TRUE(scroll_result.did_scroll);
4526 EXPECT_TRUE(scroll_result.did_overscroll_root);
4527 EXPECT_EQ(gfx::Vector2dF(0, 10), scroll_result.unused_scroll_delta);
4528 EXPECT_EQ(gfx::Vector2dF(0, 10), host_impl_->accumulated_root_overscroll());
4529 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4530 host_impl_->accumulated_root_overscroll());
4532 // In-bounds scrolling resets accumulated overscroll for the scrolled axes.
4533 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -50));
4534 EXPECT_TRUE(scroll_result.did_scroll);
4535 EXPECT_FALSE(scroll_result.did_overscroll_root);
4536 EXPECT_EQ(gfx::Vector2dF(), scroll_result.unused_scroll_delta);
4537 EXPECT_EQ(gfx::Vector2dF(0, 0), host_impl_->accumulated_root_overscroll());
4538 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4539 host_impl_->accumulated_root_overscroll());
4541 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -10));
4542 EXPECT_FALSE(scroll_result.did_scroll);
4543 EXPECT_TRUE(scroll_result.did_overscroll_root);
4544 EXPECT_EQ(gfx::Vector2dF(0, -10), scroll_result.unused_scroll_delta);
4545 EXPECT_EQ(gfx::Vector2dF(0, -10), host_impl_->accumulated_root_overscroll());
4546 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4547 host_impl_->accumulated_root_overscroll());
4549 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(10, 0));
4550 EXPECT_TRUE(scroll_result.did_scroll);
4551 EXPECT_FALSE(scroll_result.did_overscroll_root);
4552 EXPECT_EQ(gfx::Vector2dF(0, 0), scroll_result.unused_scroll_delta);
4553 EXPECT_EQ(gfx::Vector2dF(0, -10), host_impl_->accumulated_root_overscroll());
4554 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4555 host_impl_->accumulated_root_overscroll());
4557 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(-15, 0));
4558 EXPECT_TRUE(scroll_result.did_scroll);
4559 EXPECT_TRUE(scroll_result.did_overscroll_root);
4560 EXPECT_EQ(gfx::Vector2dF(-5, 0), scroll_result.unused_scroll_delta);
4561 EXPECT_EQ(gfx::Vector2dF(-5, -10), host_impl_->accumulated_root_overscroll());
4562 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4563 host_impl_->accumulated_root_overscroll());
4565 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 60));
4566 EXPECT_TRUE(scroll_result.did_scroll);
4567 EXPECT_TRUE(scroll_result.did_overscroll_root);
4568 EXPECT_EQ(gfx::Vector2dF(0, 10), scroll_result.unused_scroll_delta);
4569 EXPECT_EQ(gfx::Vector2dF(-5, 10), host_impl_->accumulated_root_overscroll());
4570 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4571 host_impl_->accumulated_root_overscroll());
4573 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(10, -60));
4574 EXPECT_TRUE(scroll_result.did_scroll);
4575 EXPECT_TRUE(scroll_result.did_overscroll_root);
4576 EXPECT_EQ(gfx::Vector2dF(0, -10), scroll_result.unused_scroll_delta);
4577 EXPECT_EQ(gfx::Vector2dF(0, -10), host_impl_->accumulated_root_overscroll());
4578 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4579 host_impl_->accumulated_root_overscroll());
4581 // Overscroll accumulates within the scope of ScrollBegin/ScrollEnd as long
4582 // as no scroll occurs.
4583 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -20));
4584 EXPECT_FALSE(scroll_result.did_scroll);
4585 EXPECT_TRUE(scroll_result.did_overscroll_root);
4586 EXPECT_EQ(gfx::Vector2dF(0, -20), scroll_result.unused_scroll_delta);
4587 EXPECT_EQ(gfx::Vector2dF(0, -30), host_impl_->accumulated_root_overscroll());
4588 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4589 host_impl_->accumulated_root_overscroll());
4591 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -20));
4592 EXPECT_FALSE(scroll_result.did_scroll);
4593 EXPECT_TRUE(scroll_result.did_overscroll_root);
4594 EXPECT_EQ(gfx::Vector2dF(0, -20), scroll_result.unused_scroll_delta);
4595 EXPECT_EQ(gfx::Vector2dF(0, -50), host_impl_->accumulated_root_overscroll());
4596 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4597 host_impl_->accumulated_root_overscroll());
4599 // Overscroll resets on valid scroll.
4600 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
4601 EXPECT_TRUE(scroll_result.did_scroll);
4602 EXPECT_FALSE(scroll_result.did_overscroll_root);
4603 EXPECT_EQ(gfx::Vector2dF(0, 0), scroll_result.unused_scroll_delta);
4604 EXPECT_EQ(gfx::Vector2dF(0, 0), host_impl_->accumulated_root_overscroll());
4605 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4606 host_impl_->accumulated_root_overscroll());
4608 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -20));
4609 EXPECT_TRUE(scroll_result.did_scroll);
4610 EXPECT_TRUE(scroll_result.did_overscroll_root);
4611 EXPECT_EQ(gfx::Vector2dF(0, -10), scroll_result.unused_scroll_delta);
4612 EXPECT_EQ(gfx::Vector2dF(0, -10), host_impl_->accumulated_root_overscroll());
4613 EXPECT_EQ(scroll_result.accumulated_root_overscroll,
4614 host_impl_->accumulated_root_overscroll());
4616 host_impl_->ScrollEnd();
4620 TEST_F(LayerTreeHostImplTest, OverscrollChildWithoutBubbling) {
4621 // Scroll child layers beyond their maximum scroll range and make sure root
4622 // overscroll does not accumulate.
4623 InputHandlerScrollResult scroll_result;
4624 gfx::Size surface_size(10, 10);
4625 scoped_ptr<LayerImpl> root_clip =
4626 LayerImpl::Create(host_impl_->active_tree(), 4);
4627 root_clip->SetHasRenderSurface(true);
4629 scoped_ptr<LayerImpl> root =
4630 CreateScrollableLayer(1, surface_size, root_clip.get());
4632 scoped_ptr<LayerImpl> grand_child =
4633 CreateScrollableLayer(3, surface_size, root_clip.get());
4635 scoped_ptr<LayerImpl> child =
4636 CreateScrollableLayer(2, surface_size, root_clip.get());
4637 LayerImpl* grand_child_layer = grand_child.get();
4638 child->AddChild(grand_child.Pass());
4640 LayerImpl* child_layer = child.get();
4641 root->AddChild(child.Pass());
4642 root_clip->AddChild(root.Pass());
4643 child_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 3));
4644 grand_child_layer->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 2));
4645 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
4646 host_impl_->active_tree()->DidBecomeActive();
4647 host_impl_->SetViewportSize(surface_size);
4648 DrawFrame();
4650 gfx::Vector2d scroll_delta(0, -10);
4651 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4652 host_impl_->ScrollBegin(gfx::Point(),
4653 InputHandler::NON_BUBBLING_GESTURE));
4654 scroll_result = host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4655 EXPECT_TRUE(scroll_result.did_scroll);
4656 EXPECT_FALSE(scroll_result.did_overscroll_root);
4657 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4658 host_impl_->ScrollEnd();
4660 // The next time we scroll we should only scroll the parent, but overscroll
4661 // should still not reach the root layer.
4662 scroll_delta = gfx::Vector2d(0, -30);
4663 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4664 host_impl_->ScrollBegin(gfx::Point(5, 5),
4665 InputHandler::NON_BUBBLING_GESTURE));
4666 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child_layer);
4667 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4668 scroll_result = host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4669 EXPECT_TRUE(scroll_result.did_scroll);
4670 EXPECT_FALSE(scroll_result.did_overscroll_root);
4671 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child_layer);
4672 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4673 host_impl_->ScrollEnd();
4675 // After scrolling the parent, another scroll on the opposite direction
4676 // should scroll the child.
4677 scroll_delta = gfx::Vector2d(0, 70);
4678 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4679 host_impl_->ScrollBegin(gfx::Point(5, 5),
4680 InputHandler::NON_BUBBLING_GESTURE));
4681 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child_layer);
4682 scroll_result = host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4683 EXPECT_TRUE(scroll_result.did_scroll);
4684 EXPECT_FALSE(scroll_result.did_overscroll_root);
4685 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child_layer);
4686 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4687 host_impl_->ScrollEnd();
4691 TEST_F(LayerTreeHostImplTest, OverscrollChildEventBubbling) {
4692 // When we try to scroll a non-scrollable child layer, the scroll delta
4693 // should be applied to one of its ancestors if possible. Overscroll should
4694 // be reflected only when it has bubbled up to the root scrolling layer.
4695 InputHandlerScrollResult scroll_result;
4696 SetupScrollAndContentsLayers(gfx::Size(20, 20));
4697 DrawFrame();
4699 gfx::Vector2d scroll_delta(0, 8);
4700 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4701 host_impl_->ScrollBegin(gfx::Point(5, 5), InputHandler::WHEEL));
4702 scroll_result = host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4703 EXPECT_TRUE(scroll_result.did_scroll);
4704 EXPECT_FALSE(scroll_result.did_overscroll_root);
4705 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4706 scroll_result = host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4707 EXPECT_TRUE(scroll_result.did_scroll);
4708 EXPECT_TRUE(scroll_result.did_overscroll_root);
4709 EXPECT_EQ(gfx::Vector2dF(0, 6), host_impl_->accumulated_root_overscroll());
4710 scroll_result = host_impl_->ScrollBy(gfx::Point(), scroll_delta);
4711 EXPECT_FALSE(scroll_result.did_scroll);
4712 EXPECT_TRUE(scroll_result.did_overscroll_root);
4713 EXPECT_EQ(gfx::Vector2dF(0, 14), host_impl_->accumulated_root_overscroll());
4714 host_impl_->ScrollEnd();
4718 TEST_F(LayerTreeHostImplTest, OverscrollAlways) {
4719 InputHandlerScrollResult scroll_result;
4720 LayerTreeSettings settings;
4721 CreateHostImpl(settings, CreateOutputSurface());
4723 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(50, 50));
4724 LayerImpl* clip_layer = scroll_layer->parent()->parent();
4725 clip_layer->SetBounds(gfx::Size(50, 50));
4726 host_impl_->SetViewportSize(gfx::Size(50, 50));
4727 host_impl_->active_tree()->PushPageScaleFromMainThread(1.f, 0.5f, 4.f);
4728 DrawFrame();
4729 EXPECT_EQ(gfx::Vector2dF(), host_impl_->accumulated_root_overscroll());
4731 // Even though the layer can't scroll the overscroll still happens.
4732 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4733 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
4734 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
4735 EXPECT_FALSE(scroll_result.did_scroll);
4736 EXPECT_TRUE(scroll_result.did_overscroll_root);
4737 EXPECT_EQ(gfx::Vector2dF(0, 10), host_impl_->accumulated_root_overscroll());
4740 TEST_F(LayerTreeHostImplTest, NoOverscrollWhenNotAtEdge) {
4741 InputHandlerScrollResult scroll_result;
4742 SetupScrollAndContentsLayers(gfx::Size(200, 200));
4744 DrawFrame();
4746 // Edge glow effect should be applicable only upon reaching Edges
4747 // of the content. unnecessary glow effect calls shouldn't be
4748 // called while scrolling up without reaching the edge of the content.
4749 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4750 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL));
4751 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, 100));
4752 EXPECT_TRUE(scroll_result.did_scroll);
4753 EXPECT_FALSE(scroll_result.did_overscroll_root);
4754 EXPECT_EQ(gfx::Vector2dF().ToString(),
4755 host_impl_->accumulated_root_overscroll().ToString());
4756 scroll_result =
4757 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, -2.30f));
4758 EXPECT_TRUE(scroll_result.did_scroll);
4759 EXPECT_FALSE(scroll_result.did_overscroll_root);
4760 EXPECT_EQ(gfx::Vector2dF().ToString(),
4761 host_impl_->accumulated_root_overscroll().ToString());
4762 host_impl_->ScrollEnd();
4763 // unusedrootDelta should be subtracted from applied delta so that
4764 // unwanted glow effect calls are not called.
4765 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4766 host_impl_->ScrollBegin(gfx::Point(0, 0),
4767 InputHandler::NON_BUBBLING_GESTURE));
4768 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
4769 scroll_result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0, 20));
4770 EXPECT_TRUE(scroll_result.did_scroll);
4771 EXPECT_TRUE(scroll_result.did_overscroll_root);
4772 EXPECT_EQ(gfx::Vector2dF(0.000000f, 17.699997f).ToString(),
4773 host_impl_->accumulated_root_overscroll().ToString());
4775 scroll_result =
4776 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(0.02f, -0.01f));
4777 EXPECT_FALSE(scroll_result.did_scroll);
4778 EXPECT_FALSE(scroll_result.did_overscroll_root);
4779 EXPECT_EQ(gfx::Vector2dF(0.000000f, 17.699997f).ToString(),
4780 host_impl_->accumulated_root_overscroll().ToString());
4781 host_impl_->ScrollEnd();
4782 // TestCase to check kEpsilon, which prevents minute values to trigger
4783 // gloweffect without reaching edge.
4784 EXPECT_EQ(InputHandler::SCROLL_STARTED,
4785 host_impl_->ScrollBegin(gfx::Point(0, 0), InputHandler::WHEEL));
4786 scroll_result =
4787 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2dF(-0.12f, 0.1f));
4788 EXPECT_FALSE(scroll_result.did_scroll);
4789 EXPECT_FALSE(scroll_result.did_overscroll_root);
4790 EXPECT_EQ(gfx::Vector2dF().ToString(),
4791 host_impl_->accumulated_root_overscroll().ToString());
4792 host_impl_->ScrollEnd();
4796 class BlendStateCheckLayer : public LayerImpl {
4797 public:
4798 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl,
4799 int id,
4800 ResourceProvider* resource_provider) {
4801 return make_scoped_ptr(
4802 new BlendStateCheckLayer(tree_impl, id, resource_provider));
4805 void AppendQuads(RenderPass* render_pass,
4806 AppendQuadsData* append_quads_data) override {
4807 quads_appended_ = true;
4809 gfx::Rect opaque_rect;
4810 if (contents_opaque())
4811 opaque_rect = quad_rect_;
4812 else
4813 opaque_rect = opaque_content_rect_;
4814 gfx::Rect visible_quad_rect = quad_rect_;
4816 SharedQuadState* shared_quad_state =
4817 render_pass->CreateAndAppendSharedQuadState();
4818 PopulateSharedQuadState(shared_quad_state);
4820 TileDrawQuad* test_blending_draw_quad =
4821 render_pass->CreateAndAppendDrawQuad<TileDrawQuad>();
4822 test_blending_draw_quad->SetNew(shared_quad_state,
4823 quad_rect_,
4824 opaque_rect,
4825 visible_quad_rect,
4826 resource_id_,
4827 gfx::RectF(0.f, 0.f, 1.f, 1.f),
4828 gfx::Size(1, 1),
4829 false,
4830 false);
4831 test_blending_draw_quad->visible_rect = quad_visible_rect_;
4832 EXPECT_EQ(blend_, test_blending_draw_quad->ShouldDrawWithBlending());
4833 EXPECT_EQ(has_render_surface_, !!render_surface());
4836 void SetExpectation(bool blend, bool has_render_surface) {
4837 blend_ = blend;
4838 has_render_surface_ = has_render_surface;
4839 quads_appended_ = false;
4842 bool quads_appended() const { return quads_appended_; }
4844 void SetQuadRect(const gfx::Rect& rect) { quad_rect_ = rect; }
4845 void SetQuadVisibleRect(const gfx::Rect& rect) { quad_visible_rect_ = rect; }
4846 void SetOpaqueContentRect(const gfx::Rect& rect) {
4847 opaque_content_rect_ = rect;
4850 private:
4851 BlendStateCheckLayer(LayerTreeImpl* tree_impl,
4852 int id,
4853 ResourceProvider* resource_provider)
4854 : LayerImpl(tree_impl, id),
4855 blend_(false),
4856 has_render_surface_(false),
4857 quads_appended_(false),
4858 quad_rect_(5, 5, 5, 5),
4859 quad_visible_rect_(5, 5, 5, 5),
4860 resource_id_(resource_provider->CreateResource(
4861 gfx::Size(1, 1),
4862 GL_CLAMP_TO_EDGE,
4863 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
4864 RGBA_8888)) {
4865 resource_provider->AllocateForTesting(resource_id_);
4866 SetBounds(gfx::Size(10, 10));
4867 SetDrawsContent(true);
4870 bool blend_;
4871 bool has_render_surface_;
4872 bool quads_appended_;
4873 gfx::Rect quad_rect_;
4874 gfx::Rect opaque_content_rect_;
4875 gfx::Rect quad_visible_rect_;
4876 ResourceId resource_id_;
4879 TEST_F(LayerTreeHostImplTest, BlendingOffWhenDrawingOpaqueLayers) {
4881 scoped_ptr<LayerImpl> root =
4882 LayerImpl::Create(host_impl_->active_tree(), 1);
4883 root->SetBounds(gfx::Size(10, 10));
4884 root->SetDrawsContent(false);
4885 root->SetHasRenderSurface(true);
4886 host_impl_->active_tree()->SetRootLayer(root.Pass());
4888 LayerImpl* root = host_impl_->active_tree()->root_layer();
4890 root->AddChild(
4891 BlendStateCheckLayer::Create(host_impl_->active_tree(),
4893 host_impl_->resource_provider()));
4894 BlendStateCheckLayer* layer1 =
4895 static_cast<BlendStateCheckLayer*>(root->children()[0]);
4896 layer1->SetPosition(gfx::PointF(2.f, 2.f));
4898 LayerTreeHostImpl::FrameData frame;
4900 // Opaque layer, drawn without blending.
4901 layer1->SetContentsOpaque(true);
4902 layer1->SetExpectation(false, false);
4903 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4904 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4905 host_impl_->DrawLayers(&frame);
4906 EXPECT_TRUE(layer1->quads_appended());
4907 host_impl_->DidDrawAllLayers(frame);
4909 // Layer with translucent content and painting, so drawn with blending.
4910 layer1->SetContentsOpaque(false);
4911 layer1->SetExpectation(true, false);
4912 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4913 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4914 host_impl_->DrawLayers(&frame);
4915 EXPECT_TRUE(layer1->quads_appended());
4916 host_impl_->DidDrawAllLayers(frame);
4918 // Layer with translucent opacity, drawn with blending.
4919 layer1->SetContentsOpaque(true);
4920 layer1->SetOpacity(0.5f);
4921 layer1->SetExpectation(true, false);
4922 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4923 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4924 host_impl_->DrawLayers(&frame);
4925 EXPECT_TRUE(layer1->quads_appended());
4926 host_impl_->DidDrawAllLayers(frame);
4928 // Layer with translucent opacity and painting, drawn with blending.
4929 layer1->SetContentsOpaque(true);
4930 layer1->SetOpacity(0.5f);
4931 layer1->SetExpectation(true, false);
4932 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4933 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4934 host_impl_->DrawLayers(&frame);
4935 EXPECT_TRUE(layer1->quads_appended());
4936 host_impl_->DidDrawAllLayers(frame);
4938 layer1->AddChild(
4939 BlendStateCheckLayer::Create(host_impl_->active_tree(),
4941 host_impl_->resource_provider()));
4942 BlendStateCheckLayer* layer2 =
4943 static_cast<BlendStateCheckLayer*>(layer1->children()[0]);
4944 layer2->SetPosition(gfx::PointF(4.f, 4.f));
4946 // 2 opaque layers, drawn without blending.
4947 layer1->SetContentsOpaque(true);
4948 layer1->SetOpacity(1.f);
4949 layer1->SetExpectation(false, false);
4950 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4951 layer2->SetContentsOpaque(true);
4952 layer2->SetOpacity(1.f);
4953 layer2->SetExpectation(false, false);
4954 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
4955 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4956 host_impl_->DrawLayers(&frame);
4957 EXPECT_TRUE(layer1->quads_appended());
4958 EXPECT_TRUE(layer2->quads_appended());
4959 host_impl_->DidDrawAllLayers(frame);
4961 // Parent layer with translucent content, drawn with blending.
4962 // Child layer with opaque content, drawn without blending.
4963 layer1->SetContentsOpaque(false);
4964 layer1->SetExpectation(true, false);
4965 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4966 layer2->SetExpectation(false, false);
4967 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
4968 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4969 host_impl_->DrawLayers(&frame);
4970 EXPECT_TRUE(layer1->quads_appended());
4971 EXPECT_TRUE(layer2->quads_appended());
4972 host_impl_->DidDrawAllLayers(frame);
4974 // Parent layer with translucent content but opaque painting, drawn without
4975 // blending.
4976 // Child layer with opaque content, drawn without blending.
4977 layer1->SetContentsOpaque(true);
4978 layer1->SetExpectation(false, false);
4979 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4980 layer2->SetExpectation(false, false);
4981 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
4982 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
4983 host_impl_->DrawLayers(&frame);
4984 EXPECT_TRUE(layer1->quads_appended());
4985 EXPECT_TRUE(layer2->quads_appended());
4986 host_impl_->DidDrawAllLayers(frame);
4988 // Parent layer with translucent opacity and opaque content. Since it has a
4989 // drawing child, it's drawn to a render surface which carries the opacity,
4990 // so it's itself drawn without blending.
4991 // Child layer with opaque content, drawn without blending (parent surface
4992 // carries the inherited opacity).
4993 layer1->SetContentsOpaque(true);
4994 layer1->SetOpacity(0.5f);
4995 layer1->SetHasRenderSurface(true);
4996 layer1->SetExpectation(false, true);
4997 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
4998 layer2->SetExpectation(false, false);
4999 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
5000 FakeLayerTreeHostImpl::RecursiveUpdateNumChildren(
5001 host_impl_->active_tree()->root_layer());
5002 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5003 host_impl_->DrawLayers(&frame);
5004 EXPECT_TRUE(layer1->quads_appended());
5005 EXPECT_TRUE(layer2->quads_appended());
5006 host_impl_->DidDrawAllLayers(frame);
5007 layer1->SetHasRenderSurface(false);
5009 // Draw again, but with child non-opaque, to make sure
5010 // layer1 not culled.
5011 layer1->SetContentsOpaque(true);
5012 layer1->SetOpacity(1.f);
5013 layer1->SetExpectation(false, false);
5014 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5015 layer2->SetContentsOpaque(true);
5016 layer2->SetOpacity(0.5f);
5017 layer2->SetExpectation(true, false);
5018 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
5019 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5020 host_impl_->DrawLayers(&frame);
5021 EXPECT_TRUE(layer1->quads_appended());
5022 EXPECT_TRUE(layer2->quads_appended());
5023 host_impl_->DidDrawAllLayers(frame);
5025 // A second way of making the child non-opaque.
5026 layer1->SetContentsOpaque(true);
5027 layer1->SetOpacity(1.f);
5028 layer1->SetExpectation(false, false);
5029 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5030 layer2->SetContentsOpaque(false);
5031 layer2->SetOpacity(1.f);
5032 layer2->SetExpectation(true, false);
5033 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
5034 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5035 host_impl_->DrawLayers(&frame);
5036 EXPECT_TRUE(layer1->quads_appended());
5037 EXPECT_TRUE(layer2->quads_appended());
5038 host_impl_->DidDrawAllLayers(frame);
5040 // And when the layer says its not opaque but is painted opaque, it is not
5041 // blended.
5042 layer1->SetContentsOpaque(true);
5043 layer1->SetOpacity(1.f);
5044 layer1->SetExpectation(false, false);
5045 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5046 layer2->SetContentsOpaque(true);
5047 layer2->SetOpacity(1.f);
5048 layer2->SetExpectation(false, false);
5049 layer2->SetUpdateRect(gfx::Rect(layer1->bounds()));
5050 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5051 host_impl_->DrawLayers(&frame);
5052 EXPECT_TRUE(layer1->quads_appended());
5053 EXPECT_TRUE(layer2->quads_appended());
5054 host_impl_->DidDrawAllLayers(frame);
5056 // Layer with partially opaque contents, drawn with blending.
5057 layer1->SetContentsOpaque(false);
5058 layer1->SetQuadRect(gfx::Rect(5, 5, 5, 5));
5059 layer1->SetQuadVisibleRect(gfx::Rect(5, 5, 5, 5));
5060 layer1->SetOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
5061 layer1->SetExpectation(true, false);
5062 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5063 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5064 host_impl_->DrawLayers(&frame);
5065 EXPECT_TRUE(layer1->quads_appended());
5066 host_impl_->DidDrawAllLayers(frame);
5068 // Layer with partially opaque contents partially culled, drawn with blending.
5069 layer1->SetContentsOpaque(false);
5070 layer1->SetQuadRect(gfx::Rect(5, 5, 5, 5));
5071 layer1->SetQuadVisibleRect(gfx::Rect(5, 5, 5, 2));
5072 layer1->SetOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
5073 layer1->SetExpectation(true, false);
5074 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5075 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5076 host_impl_->DrawLayers(&frame);
5077 EXPECT_TRUE(layer1->quads_appended());
5078 host_impl_->DidDrawAllLayers(frame);
5080 // Layer with partially opaque contents culled, drawn with blending.
5081 layer1->SetContentsOpaque(false);
5082 layer1->SetQuadRect(gfx::Rect(5, 5, 5, 5));
5083 layer1->SetQuadVisibleRect(gfx::Rect(7, 5, 3, 5));
5084 layer1->SetOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
5085 layer1->SetExpectation(true, false);
5086 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5087 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5088 host_impl_->DrawLayers(&frame);
5089 EXPECT_TRUE(layer1->quads_appended());
5090 host_impl_->DidDrawAllLayers(frame);
5092 // Layer with partially opaque contents and translucent contents culled, drawn
5093 // without blending.
5094 layer1->SetContentsOpaque(false);
5095 layer1->SetQuadRect(gfx::Rect(5, 5, 5, 5));
5096 layer1->SetQuadVisibleRect(gfx::Rect(5, 5, 2, 5));
5097 layer1->SetOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
5098 layer1->SetExpectation(false, false);
5099 layer1->SetUpdateRect(gfx::Rect(layer1->bounds()));
5100 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5101 host_impl_->DrawLayers(&frame);
5102 EXPECT_TRUE(layer1->quads_appended());
5103 host_impl_->DidDrawAllLayers(frame);
5106 class LayerTreeHostImplViewportCoveredTest : public LayerTreeHostImplTest {
5107 protected:
5108 LayerTreeHostImplViewportCoveredTest() :
5109 gutter_quad_material_(DrawQuad::SOLID_COLOR),
5110 child_(NULL),
5111 did_activate_pending_tree_(false) {}
5113 scoped_ptr<OutputSurface> CreateFakeOutputSurface(bool always_draw) {
5114 if (always_draw) {
5115 return FakeOutputSurface::CreateAlwaysDrawAndSwap3d();
5117 return FakeOutputSurface::Create3d();
5120 void SetupActiveTreeLayers() {
5121 host_impl_->active_tree()->set_background_color(SK_ColorGRAY);
5122 host_impl_->active_tree()->SetRootLayer(
5123 LayerImpl::Create(host_impl_->active_tree(), 1));
5124 host_impl_->active_tree()->root_layer()->SetHasRenderSurface(true);
5125 host_impl_->active_tree()->root_layer()->AddChild(
5126 BlendStateCheckLayer::Create(host_impl_->active_tree(),
5128 host_impl_->resource_provider()));
5129 child_ = static_cast<BlendStateCheckLayer*>(
5130 host_impl_->active_tree()->root_layer()->children()[0]);
5131 child_->SetExpectation(false, false);
5132 child_->SetContentsOpaque(true);
5135 // Expect no gutter rects.
5136 void TestLayerCoversFullViewport() {
5137 gfx::Rect layer_rect(viewport_size_);
5138 child_->SetPosition(layer_rect.origin());
5139 child_->SetBounds(layer_rect.size());
5140 child_->SetQuadRect(gfx::Rect(layer_rect.size()));
5141 child_->SetQuadVisibleRect(gfx::Rect(layer_rect.size()));
5143 LayerTreeHostImpl::FrameData frame;
5144 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5145 ASSERT_EQ(1u, frame.render_passes.size());
5147 EXPECT_EQ(0u, CountGutterQuads(frame.render_passes[0]->quad_list));
5148 EXPECT_EQ(1u, frame.render_passes[0]->quad_list.size());
5149 ValidateTextureDrawQuads(frame.render_passes[0]->quad_list);
5151 VerifyQuadsExactlyCoverViewport(frame.render_passes[0]->quad_list);
5152 host_impl_->DidDrawAllLayers(frame);
5155 // Expect fullscreen gutter rect.
5156 void TestEmptyLayer() {
5157 gfx::Rect layer_rect(0, 0, 0, 0);
5158 child_->SetPosition(layer_rect.origin());
5159 child_->SetBounds(layer_rect.size());
5160 child_->SetQuadRect(gfx::Rect(layer_rect.size()));
5161 child_->SetQuadVisibleRect(gfx::Rect(layer_rect.size()));
5163 LayerTreeHostImpl::FrameData frame;
5164 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5165 ASSERT_EQ(1u, frame.render_passes.size());
5167 EXPECT_EQ(1u, CountGutterQuads(frame.render_passes[0]->quad_list));
5168 EXPECT_EQ(1u, frame.render_passes[0]->quad_list.size());
5169 ValidateTextureDrawQuads(frame.render_passes[0]->quad_list);
5171 VerifyQuadsExactlyCoverViewport(frame.render_passes[0]->quad_list);
5172 host_impl_->DidDrawAllLayers(frame);
5175 // Expect four surrounding gutter rects.
5176 void TestLayerInMiddleOfViewport() {
5177 gfx::Rect layer_rect(500, 500, 200, 200);
5178 child_->SetPosition(layer_rect.origin());
5179 child_->SetBounds(layer_rect.size());
5180 child_->SetQuadRect(gfx::Rect(layer_rect.size()));
5181 child_->SetQuadVisibleRect(gfx::Rect(layer_rect.size()));
5183 LayerTreeHostImpl::FrameData frame;
5184 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5185 ASSERT_EQ(1u, frame.render_passes.size());
5187 EXPECT_EQ(4u, CountGutterQuads(frame.render_passes[0]->quad_list));
5188 EXPECT_EQ(5u, frame.render_passes[0]->quad_list.size());
5189 ValidateTextureDrawQuads(frame.render_passes[0]->quad_list);
5191 VerifyQuadsExactlyCoverViewport(frame.render_passes[0]->quad_list);
5192 host_impl_->DidDrawAllLayers(frame);
5195 // Expect no gutter rects.
5196 void TestLayerIsLargerThanViewport() {
5197 gfx::Rect layer_rect(viewport_size_.width() + 10,
5198 viewport_size_.height() + 10);
5199 child_->SetPosition(layer_rect.origin());
5200 child_->SetBounds(layer_rect.size());
5201 child_->SetQuadRect(gfx::Rect(layer_rect.size()));
5202 child_->SetQuadVisibleRect(gfx::Rect(layer_rect.size()));
5204 LayerTreeHostImpl::FrameData frame;
5205 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5206 ASSERT_EQ(1u, frame.render_passes.size());
5208 EXPECT_EQ(0u, CountGutterQuads(frame.render_passes[0]->quad_list));
5209 EXPECT_EQ(1u, frame.render_passes[0]->quad_list.size());
5210 ValidateTextureDrawQuads(frame.render_passes[0]->quad_list);
5212 host_impl_->DidDrawAllLayers(frame);
5215 void DidActivateSyncTree() override { did_activate_pending_tree_ = true; }
5217 void set_gutter_quad_material(DrawQuad::Material material) {
5218 gutter_quad_material_ = material;
5220 void set_gutter_texture_size(const gfx::Size& gutter_texture_size) {
5221 gutter_texture_size_ = gutter_texture_size;
5224 protected:
5225 size_t CountGutterQuads(const QuadList& quad_list) {
5226 size_t num_gutter_quads = 0;
5227 for (const auto& quad : quad_list) {
5228 num_gutter_quads += (quad->material == gutter_quad_material_) ? 1 : 0;
5230 return num_gutter_quads;
5233 void VerifyQuadsExactlyCoverViewport(const QuadList& quad_list) {
5234 LayerTestCommon::VerifyQuadsExactlyCoverRect(
5235 quad_list, gfx::Rect(DipSizeToPixelSize(viewport_size_)));
5238 // Make sure that the texture coordinates match their expectations.
5239 void ValidateTextureDrawQuads(const QuadList& quad_list) {
5240 for (const auto& quad : quad_list) {
5241 if (quad->material != DrawQuad::TEXTURE_CONTENT)
5242 continue;
5243 const TextureDrawQuad* texture_quad = TextureDrawQuad::MaterialCast(quad);
5244 gfx::SizeF gutter_texture_size_pixels = gfx::ScaleSize(
5245 gutter_texture_size_, host_impl_->device_scale_factor());
5246 EXPECT_EQ(texture_quad->uv_top_left.x(),
5247 texture_quad->rect.x() / gutter_texture_size_pixels.width());
5248 EXPECT_EQ(texture_quad->uv_top_left.y(),
5249 texture_quad->rect.y() / gutter_texture_size_pixels.height());
5250 EXPECT_EQ(
5251 texture_quad->uv_bottom_right.x(),
5252 texture_quad->rect.right() / gutter_texture_size_pixels.width());
5253 EXPECT_EQ(
5254 texture_quad->uv_bottom_right.y(),
5255 texture_quad->rect.bottom() / gutter_texture_size_pixels.height());
5259 gfx::Size DipSizeToPixelSize(const gfx::Size& size) {
5260 return gfx::ToRoundedSize(
5261 gfx::ScaleSize(size, host_impl_->device_scale_factor()));
5264 DrawQuad::Material gutter_quad_material_;
5265 gfx::Size gutter_texture_size_;
5266 gfx::Size viewport_size_;
5267 BlendStateCheckLayer* child_;
5268 bool did_activate_pending_tree_;
5271 TEST_F(LayerTreeHostImplViewportCoveredTest, ViewportCovered) {
5272 viewport_size_ = gfx::Size(1000, 1000);
5274 bool always_draw = false;
5275 CreateHostImpl(DefaultSettings(), CreateFakeOutputSurface(always_draw));
5277 host_impl_->SetViewportSize(DipSizeToPixelSize(viewport_size_));
5278 SetupActiveTreeLayers();
5279 TestLayerCoversFullViewport();
5280 TestEmptyLayer();
5281 TestLayerInMiddleOfViewport();
5282 TestLayerIsLargerThanViewport();
5285 TEST_F(LayerTreeHostImplViewportCoveredTest, ViewportCoveredScaled) {
5286 viewport_size_ = gfx::Size(1000, 1000);
5288 bool always_draw = false;
5289 CreateHostImpl(DefaultSettings(), CreateFakeOutputSurface(always_draw));
5291 host_impl_->SetDeviceScaleFactor(2.f);
5292 host_impl_->SetViewportSize(DipSizeToPixelSize(viewport_size_));
5293 SetupActiveTreeLayers();
5294 TestLayerCoversFullViewport();
5295 TestEmptyLayer();
5296 TestLayerInMiddleOfViewport();
5297 TestLayerIsLargerThanViewport();
5300 TEST_F(LayerTreeHostImplViewportCoveredTest, ActiveTreeGrowViewportInvalid) {
5301 viewport_size_ = gfx::Size(1000, 1000);
5303 bool always_draw = true;
5304 CreateHostImpl(DefaultSettings(), CreateFakeOutputSurface(always_draw));
5306 // Pending tree to force active_tree size invalid. Not used otherwise.
5307 host_impl_->CreatePendingTree();
5308 host_impl_->SetViewportSize(DipSizeToPixelSize(viewport_size_));
5309 EXPECT_TRUE(host_impl_->active_tree()->ViewportSizeInvalid());
5311 SetupActiveTreeLayers();
5312 TestEmptyLayer();
5313 TestLayerInMiddleOfViewport();
5314 TestLayerIsLargerThanViewport();
5317 TEST_F(LayerTreeHostImplViewportCoveredTest, ActiveTreeShrinkViewportInvalid) {
5318 viewport_size_ = gfx::Size(1000, 1000);
5320 bool always_draw = true;
5321 CreateHostImpl(DefaultSettings(), CreateFakeOutputSurface(always_draw));
5323 // Set larger viewport and activate it to active tree.
5324 host_impl_->CreatePendingTree();
5325 gfx::Size larger_viewport(viewport_size_.width() + 100,
5326 viewport_size_.height() + 100);
5327 host_impl_->SetViewportSize(DipSizeToPixelSize(larger_viewport));
5328 EXPECT_TRUE(host_impl_->active_tree()->ViewportSizeInvalid());
5329 host_impl_->ActivateSyncTree();
5330 EXPECT_TRUE(did_activate_pending_tree_);
5331 EXPECT_FALSE(host_impl_->active_tree()->ViewportSizeInvalid());
5333 // Shrink pending tree viewport without activating.
5334 host_impl_->CreatePendingTree();
5335 host_impl_->SetViewportSize(DipSizeToPixelSize(viewport_size_));
5336 EXPECT_TRUE(host_impl_->active_tree()->ViewportSizeInvalid());
5338 SetupActiveTreeLayers();
5339 TestEmptyLayer();
5340 TestLayerInMiddleOfViewport();
5341 TestLayerIsLargerThanViewport();
5344 class FakeDrawableLayerImpl: public LayerImpl {
5345 public:
5346 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
5347 return make_scoped_ptr(new FakeDrawableLayerImpl(tree_impl, id));
5349 protected:
5350 FakeDrawableLayerImpl(LayerTreeImpl* tree_impl, int id)
5351 : LayerImpl(tree_impl, id) {}
5354 // Only reshape when we know we are going to draw. Otherwise, the reshape
5355 // can leave the window at the wrong size if we never draw and the proper
5356 // viewport size is never set.
5357 TEST_F(LayerTreeHostImplTest, ReshapeNotCalledUntilDraw) {
5358 scoped_refptr<TestContextProvider> provider(TestContextProvider::Create());
5359 scoped_ptr<OutputSurface> output_surface(
5360 FakeOutputSurface::Create3d(provider));
5361 CreateHostImpl(DefaultSettings(), output_surface.Pass());
5363 scoped_ptr<LayerImpl> root =
5364 FakeDrawableLayerImpl::Create(host_impl_->active_tree(), 1);
5365 root->SetBounds(gfx::Size(10, 10));
5366 root->SetDrawsContent(true);
5367 root->SetHasRenderSurface(true);
5368 host_impl_->active_tree()->SetRootLayer(root.Pass());
5369 EXPECT_FALSE(provider->TestContext3d()->reshape_called());
5370 provider->TestContext3d()->clear_reshape_called();
5372 LayerTreeHostImpl::FrameData frame;
5373 host_impl_->SetViewportSize(gfx::Size(10, 10));
5374 host_impl_->SetDeviceScaleFactor(1.f);
5375 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5376 host_impl_->DrawLayers(&frame);
5377 EXPECT_TRUE(provider->TestContext3d()->reshape_called());
5378 EXPECT_EQ(provider->TestContext3d()->width(), 10);
5379 EXPECT_EQ(provider->TestContext3d()->height(), 10);
5380 EXPECT_EQ(provider->TestContext3d()->scale_factor(), 1.f);
5381 host_impl_->DidDrawAllLayers(frame);
5382 provider->TestContext3d()->clear_reshape_called();
5384 host_impl_->SetViewportSize(gfx::Size(20, 30));
5385 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5386 host_impl_->DrawLayers(&frame);
5387 EXPECT_TRUE(provider->TestContext3d()->reshape_called());
5388 EXPECT_EQ(provider->TestContext3d()->width(), 20);
5389 EXPECT_EQ(provider->TestContext3d()->height(), 30);
5390 EXPECT_EQ(provider->TestContext3d()->scale_factor(), 1.f);
5391 host_impl_->DidDrawAllLayers(frame);
5392 provider->TestContext3d()->clear_reshape_called();
5394 host_impl_->SetDeviceScaleFactor(2.f);
5395 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5396 host_impl_->DrawLayers(&frame);
5397 EXPECT_TRUE(provider->TestContext3d()->reshape_called());
5398 EXPECT_EQ(provider->TestContext3d()->width(), 20);
5399 EXPECT_EQ(provider->TestContext3d()->height(), 30);
5400 EXPECT_EQ(provider->TestContext3d()->scale_factor(), 2.f);
5401 host_impl_->DidDrawAllLayers(frame);
5402 provider->TestContext3d()->clear_reshape_called();
5405 // Make sure damage tracking propagates all the way to the graphics context,
5406 // where it should request to swap only the sub-buffer that is damaged.
5407 TEST_F(LayerTreeHostImplTest, PartialSwapReceivesDamageRect) {
5408 scoped_refptr<TestContextProvider> context_provider(
5409 TestContextProvider::Create());
5410 context_provider->BindToCurrentThread();
5411 context_provider->TestContext3d()->set_have_post_sub_buffer(true);
5413 scoped_ptr<FakeOutputSurface> output_surface(
5414 FakeOutputSurface::Create3d(context_provider));
5415 FakeOutputSurface* fake_output_surface = output_surface.get();
5417 // This test creates its own LayerTreeHostImpl, so
5418 // that we can force partial swap enabled.
5419 LayerTreeSettings settings;
5420 settings.renderer_settings.partial_swap_enabled = true;
5421 scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl =
5422 LayerTreeHostImpl::Create(
5423 settings, this, &proxy_, &stats_instrumentation_,
5424 &shared_bitmap_manager_, NULL, &task_graph_runner_, 0);
5425 layer_tree_host_impl->InitializeRenderer(output_surface.Pass());
5426 layer_tree_host_impl->WillBeginImplFrame(
5427 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE));
5428 layer_tree_host_impl->SetViewportSize(gfx::Size(500, 500));
5430 scoped_ptr<LayerImpl> root =
5431 FakeDrawableLayerImpl::Create(layer_tree_host_impl->active_tree(), 1);
5432 root->SetHasRenderSurface(true);
5433 scoped_ptr<LayerImpl> child =
5434 FakeDrawableLayerImpl::Create(layer_tree_host_impl->active_tree(), 2);
5435 child->SetPosition(gfx::PointF(12.f, 13.f));
5436 child->SetBounds(gfx::Size(14, 15));
5437 child->SetDrawsContent(true);
5438 root->SetBounds(gfx::Size(500, 500));
5439 root->SetDrawsContent(true);
5440 root->AddChild(child.Pass());
5441 layer_tree_host_impl->active_tree()->SetRootLayer(root.Pass());
5443 LayerTreeHostImpl::FrameData frame;
5445 // First frame, the entire screen should get swapped.
5446 EXPECT_EQ(DRAW_SUCCESS, layer_tree_host_impl->PrepareToDraw(&frame));
5447 layer_tree_host_impl->DrawLayers(&frame);
5448 layer_tree_host_impl->DidDrawAllLayers(frame);
5449 layer_tree_host_impl->SwapBuffers(frame);
5450 gfx::Rect expected_swap_rect(0, 0, 500, 500);
5451 EXPECT_EQ(expected_swap_rect.ToString(),
5452 fake_output_surface->last_swap_rect().ToString());
5454 // Second frame, only the damaged area should get swapped. Damage should be
5455 // the union of old and new child rects.
5456 // expected damage rect: gfx::Rect(26, 28);
5457 // expected swap rect: vertically flipped, with origin at bottom left corner.
5458 layer_tree_host_impl->active_tree()->root_layer()->children()[0]->SetPosition(
5459 gfx::PointF());
5460 EXPECT_EQ(DRAW_SUCCESS, layer_tree_host_impl->PrepareToDraw(&frame));
5461 layer_tree_host_impl->DrawLayers(&frame);
5462 host_impl_->DidDrawAllLayers(frame);
5463 layer_tree_host_impl->SwapBuffers(frame);
5465 // Make sure that partial swap is constrained to the viewport dimensions
5466 // expected damage rect: gfx::Rect(500, 500);
5467 // expected swap rect: flipped damage rect, but also clamped to viewport
5468 expected_swap_rect = gfx::Rect(0, 500-28, 26, 28);
5469 EXPECT_EQ(expected_swap_rect.ToString(),
5470 fake_output_surface->last_swap_rect().ToString());
5472 layer_tree_host_impl->SetViewportSize(gfx::Size(10, 10));
5473 // This will damage everything.
5474 layer_tree_host_impl->active_tree()->root_layer()->SetBackgroundColor(
5475 SK_ColorBLACK);
5476 EXPECT_EQ(DRAW_SUCCESS, layer_tree_host_impl->PrepareToDraw(&frame));
5477 layer_tree_host_impl->DrawLayers(&frame);
5478 host_impl_->DidDrawAllLayers(frame);
5479 layer_tree_host_impl->SwapBuffers(frame);
5481 expected_swap_rect = gfx::Rect(0, 0, 10, 10);
5482 EXPECT_EQ(expected_swap_rect.ToString(),
5483 fake_output_surface->last_swap_rect().ToString());
5486 TEST_F(LayerTreeHostImplTest, RootLayerDoesntCreateExtraSurface) {
5487 scoped_ptr<LayerImpl> root =
5488 FakeDrawableLayerImpl::Create(host_impl_->active_tree(), 1);
5489 scoped_ptr<LayerImpl> child =
5490 FakeDrawableLayerImpl::Create(host_impl_->active_tree(), 2);
5491 child->SetBounds(gfx::Size(10, 10));
5492 child->SetDrawsContent(true);
5493 root->SetBounds(gfx::Size(10, 10));
5494 root->SetDrawsContent(true);
5495 root->SetHasRenderSurface(true);
5496 root->AddChild(child.Pass());
5498 host_impl_->active_tree()->SetRootLayer(root.Pass());
5500 LayerTreeHostImpl::FrameData frame;
5502 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5503 EXPECT_EQ(1u, frame.render_surface_layer_list->size());
5504 EXPECT_EQ(1u, frame.render_passes.size());
5505 host_impl_->DidDrawAllLayers(frame);
5508 class FakeLayerWithQuads : public LayerImpl {
5509 public:
5510 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
5511 return make_scoped_ptr(new FakeLayerWithQuads(tree_impl, id));
5514 void AppendQuads(RenderPass* render_pass,
5515 AppendQuadsData* append_quads_data) override {
5516 SharedQuadState* shared_quad_state =
5517 render_pass->CreateAndAppendSharedQuadState();
5518 PopulateSharedQuadState(shared_quad_state);
5520 SkColor gray = SkColorSetRGB(100, 100, 100);
5521 gfx::Rect quad_rect(bounds());
5522 gfx::Rect visible_quad_rect(quad_rect);
5523 SolidColorDrawQuad* my_quad =
5524 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
5525 my_quad->SetNew(
5526 shared_quad_state, quad_rect, visible_quad_rect, gray, false);
5529 private:
5530 FakeLayerWithQuads(LayerTreeImpl* tree_impl, int id)
5531 : LayerImpl(tree_impl, id) {}
5534 class MockContext : public TestWebGraphicsContext3D {
5535 public:
5536 MOCK_METHOD1(useProgram, void(GLuint program));
5537 MOCK_METHOD5(uniform4f, void(GLint location,
5538 GLfloat x,
5539 GLfloat y,
5540 GLfloat z,
5541 GLfloat w));
5542 MOCK_METHOD4(uniformMatrix4fv, void(GLint location,
5543 GLsizei count,
5544 GLboolean transpose,
5545 const GLfloat* value));
5546 MOCK_METHOD4(drawElements, void(GLenum mode,
5547 GLsizei count,
5548 GLenum type,
5549 GLintptr offset));
5550 MOCK_METHOD1(enable, void(GLenum cap));
5551 MOCK_METHOD1(disable, void(GLenum cap));
5552 MOCK_METHOD4(scissor, void(GLint x,
5553 GLint y,
5554 GLsizei width,
5555 GLsizei height));
5558 class MockContextHarness {
5559 private:
5560 MockContext* context_;
5562 public:
5563 explicit MockContextHarness(MockContext* context)
5564 : context_(context) {
5565 context_->set_have_post_sub_buffer(true);
5567 // Catch "uninteresting" calls
5568 EXPECT_CALL(*context_, useProgram(_))
5569 .Times(0);
5571 EXPECT_CALL(*context_, drawElements(_, _, _, _))
5572 .Times(0);
5574 // These are not asserted
5575 EXPECT_CALL(*context_, uniformMatrix4fv(_, _, _, _))
5576 .WillRepeatedly(Return());
5578 EXPECT_CALL(*context_, uniform4f(_, _, _, _, _))
5579 .WillRepeatedly(Return());
5581 // Any un-sanctioned calls to enable() are OK
5582 EXPECT_CALL(*context_, enable(_))
5583 .WillRepeatedly(Return());
5585 // Any un-sanctioned calls to disable() are OK
5586 EXPECT_CALL(*context_, disable(_))
5587 .WillRepeatedly(Return());
5590 void MustDrawSolidQuad() {
5591 EXPECT_CALL(*context_, drawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0))
5592 .WillOnce(Return())
5593 .RetiresOnSaturation();
5595 EXPECT_CALL(*context_, useProgram(_))
5596 .WillOnce(Return())
5597 .RetiresOnSaturation();
5600 void MustSetScissor(int x, int y, int width, int height) {
5601 EXPECT_CALL(*context_, enable(GL_SCISSOR_TEST))
5602 .WillRepeatedly(Return());
5604 EXPECT_CALL(*context_, scissor(x, y, width, height))
5605 .Times(AtLeast(1))
5606 .WillRepeatedly(Return());
5609 void MustSetNoScissor() {
5610 EXPECT_CALL(*context_, disable(GL_SCISSOR_TEST))
5611 .WillRepeatedly(Return());
5613 EXPECT_CALL(*context_, enable(GL_SCISSOR_TEST))
5614 .Times(0);
5616 EXPECT_CALL(*context_, scissor(_, _, _, _))
5617 .Times(0);
5621 TEST_F(LayerTreeHostImplTest, NoPartialSwap) {
5622 scoped_ptr<MockContext> mock_context_owned(new MockContext);
5623 MockContext* mock_context = mock_context_owned.get();
5624 MockContextHarness harness(mock_context);
5626 // Run test case
5627 LayerTreeSettings settings = DefaultSettings();
5628 settings.renderer_settings.partial_swap_enabled = false;
5629 CreateHostImpl(settings,
5630 FakeOutputSurface::Create3d(mock_context_owned.Pass()));
5631 SetupRootLayerImpl(FakeLayerWithQuads::Create(host_impl_->active_tree(), 1));
5633 // Without partial swap, and no clipping, no scissor is set.
5634 harness.MustDrawSolidQuad();
5635 harness.MustSetNoScissor();
5637 LayerTreeHostImpl::FrameData frame;
5638 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5639 host_impl_->DrawLayers(&frame);
5640 host_impl_->DidDrawAllLayers(frame);
5642 Mock::VerifyAndClearExpectations(&mock_context);
5644 // Without partial swap, but a layer does clip its subtree, one scissor is
5645 // set.
5646 host_impl_->active_tree()->root_layer()->SetMasksToBounds(true);
5647 harness.MustDrawSolidQuad();
5648 harness.MustSetScissor(0, 0, 10, 10);
5650 LayerTreeHostImpl::FrameData frame;
5651 host_impl_->active_tree()->BuildPropertyTreesForTesting();
5652 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5653 host_impl_->DrawLayers(&frame);
5654 host_impl_->DidDrawAllLayers(frame);
5656 Mock::VerifyAndClearExpectations(&mock_context);
5659 TEST_F(LayerTreeHostImplTest, PartialSwap) {
5660 scoped_ptr<MockContext> context_owned(new MockContext);
5661 MockContext* mock_context = context_owned.get();
5662 MockContextHarness harness(mock_context);
5664 LayerTreeSettings settings = DefaultSettings();
5665 settings.renderer_settings.partial_swap_enabled = true;
5666 CreateHostImpl(settings, FakeOutputSurface::Create3d(context_owned.Pass()));
5667 SetupRootLayerImpl(FakeLayerWithQuads::Create(host_impl_->active_tree(), 1));
5669 // The first frame is not a partially-swapped one. No scissor should be set.
5670 harness.MustSetNoScissor();
5671 harness.MustDrawSolidQuad();
5673 LayerTreeHostImpl::FrameData frame;
5674 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5675 host_impl_->DrawLayers(&frame);
5676 host_impl_->DidDrawAllLayers(frame);
5678 Mock::VerifyAndClearExpectations(&mock_context);
5680 // Damage a portion of the frame.
5681 host_impl_->active_tree()->root_layer()->SetUpdateRect(
5682 gfx::Rect(0, 0, 2, 3));
5684 // The second frame will be partially-swapped (the y coordinates are flipped).
5685 harness.MustSetScissor(0, 7, 2, 3);
5686 harness.MustDrawSolidQuad();
5688 LayerTreeHostImpl::FrameData frame;
5689 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5690 host_impl_->DrawLayers(&frame);
5691 host_impl_->DidDrawAllLayers(frame);
5693 Mock::VerifyAndClearExpectations(&mock_context);
5696 static scoped_ptr<LayerTreeHostImpl> SetupLayersForOpacity(
5697 bool partial_swap,
5698 LayerTreeHostImplClient* client,
5699 Proxy* proxy,
5700 SharedBitmapManager* manager,
5701 TaskGraphRunner* task_graph_runner,
5702 RenderingStatsInstrumentation* stats_instrumentation) {
5703 scoped_refptr<TestContextProvider> provider(TestContextProvider::Create());
5704 scoped_ptr<OutputSurface> output_surface(
5705 FakeOutputSurface::Create3d(provider));
5706 provider->BindToCurrentThread();
5707 provider->TestContext3d()->set_have_post_sub_buffer(true);
5709 LayerTreeSettings settings;
5710 settings.renderer_settings.partial_swap_enabled = partial_swap;
5711 scoped_ptr<LayerTreeHostImpl> my_host_impl =
5712 LayerTreeHostImpl::Create(settings, client, proxy, stats_instrumentation,
5713 manager, nullptr, task_graph_runner, 0);
5714 my_host_impl->InitializeRenderer(output_surface.Pass());
5715 my_host_impl->WillBeginImplFrame(
5716 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE));
5717 my_host_impl->SetViewportSize(gfx::Size(100, 100));
5720 Layers are created as follows:
5722 +--------------------+
5723 | 1 |
5724 | +-----------+ |
5725 | | 2 | |
5726 | | +-------------------+
5727 | | | 3 |
5728 | | +-------------------+
5729 | | | |
5730 | +-----------+ |
5733 +--------------------+
5735 Layers 1, 2 have render surfaces
5737 scoped_ptr<LayerImpl> root =
5738 LayerImpl::Create(my_host_impl->active_tree(), 1);
5739 scoped_ptr<LayerImpl> child =
5740 LayerImpl::Create(my_host_impl->active_tree(), 2);
5741 scoped_ptr<LayerImpl> grand_child =
5742 FakeLayerWithQuads::Create(my_host_impl->active_tree(), 3);
5744 gfx::Rect root_rect(0, 0, 100, 100);
5745 gfx::Rect child_rect(10, 10, 50, 50);
5746 gfx::Rect grand_child_rect(5, 5, 150, 150);
5748 root->SetHasRenderSurface(true);
5749 root->SetPosition(root_rect.origin());
5750 root->SetBounds(root_rect.size());
5751 root->draw_properties().visible_layer_rect = root_rect;
5752 root->SetDrawsContent(false);
5753 root->render_surface()->SetContentRect(gfx::Rect(root_rect.size()));
5755 child->SetPosition(gfx::PointF(child_rect.x(), child_rect.y()));
5756 child->SetOpacity(0.5f);
5757 child->SetBounds(gfx::Size(child_rect.width(), child_rect.height()));
5758 child->draw_properties().visible_layer_rect = child_rect;
5759 child->SetDrawsContent(false);
5760 child->SetHasRenderSurface(true);
5762 grand_child->SetPosition(grand_child_rect.origin());
5763 grand_child->SetBounds(grand_child_rect.size());
5764 grand_child->draw_properties().visible_layer_rect = grand_child_rect;
5765 grand_child->SetDrawsContent(true);
5767 child->AddChild(grand_child.Pass());
5768 root->AddChild(child.Pass());
5770 my_host_impl->active_tree()->SetRootLayer(root.Pass());
5771 return my_host_impl.Pass();
5774 TEST_F(LayerTreeHostImplTest, ContributingLayerEmptyScissorPartialSwap) {
5775 TestSharedBitmapManager shared_bitmap_manager;
5776 TestTaskGraphRunner task_graph_runner;
5777 scoped_ptr<LayerTreeHostImpl> my_host_impl =
5778 SetupLayersForOpacity(true, this, &proxy_, &shared_bitmap_manager,
5779 &task_graph_runner, &stats_instrumentation_);
5781 LayerTreeHostImpl::FrameData frame;
5782 EXPECT_EQ(DRAW_SUCCESS, my_host_impl->PrepareToDraw(&frame));
5784 // Verify all quads have been computed
5785 ASSERT_EQ(2U, frame.render_passes.size());
5786 ASSERT_EQ(1U, frame.render_passes[0]->quad_list.size());
5787 ASSERT_EQ(1U, frame.render_passes[1]->quad_list.size());
5788 EXPECT_EQ(DrawQuad::SOLID_COLOR,
5789 frame.render_passes[0]->quad_list.front()->material);
5790 EXPECT_EQ(DrawQuad::RENDER_PASS,
5791 frame.render_passes[1]->quad_list.front()->material);
5793 my_host_impl->DrawLayers(&frame);
5794 my_host_impl->DidDrawAllLayers(frame);
5798 TEST_F(LayerTreeHostImplTest, ContributingLayerEmptyScissorNoPartialSwap) {
5799 TestSharedBitmapManager shared_bitmap_manager;
5800 TestTaskGraphRunner task_graph_runner;
5801 scoped_ptr<LayerTreeHostImpl> my_host_impl =
5802 SetupLayersForOpacity(false, this, &proxy_, &shared_bitmap_manager,
5803 &task_graph_runner, &stats_instrumentation_);
5805 LayerTreeHostImpl::FrameData frame;
5806 EXPECT_EQ(DRAW_SUCCESS, my_host_impl->PrepareToDraw(&frame));
5808 // Verify all quads have been computed
5809 ASSERT_EQ(2U, frame.render_passes.size());
5810 ASSERT_EQ(1U, frame.render_passes[0]->quad_list.size());
5811 ASSERT_EQ(1U, frame.render_passes[1]->quad_list.size());
5812 EXPECT_EQ(DrawQuad::SOLID_COLOR,
5813 frame.render_passes[0]->quad_list.front()->material);
5814 EXPECT_EQ(DrawQuad::RENDER_PASS,
5815 frame.render_passes[1]->quad_list.front()->material);
5817 my_host_impl->DrawLayers(&frame);
5818 my_host_impl->DidDrawAllLayers(frame);
5822 TEST_F(LayerTreeHostImplTest, LayersFreeTextures) {
5823 scoped_ptr<TestWebGraphicsContext3D> context =
5824 TestWebGraphicsContext3D::Create();
5825 TestWebGraphicsContext3D* context3d = context.get();
5826 scoped_ptr<OutputSurface> output_surface(
5827 FakeOutputSurface::Create3d(context.Pass()));
5828 CreateHostImpl(DefaultSettings(), output_surface.Pass());
5830 scoped_ptr<LayerImpl> root_layer =
5831 LayerImpl::Create(host_impl_->active_tree(), 1);
5832 root_layer->SetBounds(gfx::Size(10, 10));
5833 root_layer->SetHasRenderSurface(true);
5835 scoped_refptr<VideoFrame> softwareFrame =
5836 media::VideoFrame::CreateColorFrame(
5837 gfx::Size(4, 4), 0x80, 0x80, 0x80, base::TimeDelta());
5838 FakeVideoFrameProvider provider;
5839 provider.set_frame(softwareFrame);
5840 scoped_ptr<VideoLayerImpl> video_layer = VideoLayerImpl::Create(
5841 host_impl_->active_tree(), 4, &provider, media::VIDEO_ROTATION_0);
5842 video_layer->SetBounds(gfx::Size(10, 10));
5843 video_layer->SetDrawsContent(true);
5844 root_layer->AddChild(video_layer.Pass());
5846 scoped_ptr<IOSurfaceLayerImpl> io_surface_layer =
5847 IOSurfaceLayerImpl::Create(host_impl_->active_tree(), 5);
5848 io_surface_layer->SetBounds(gfx::Size(10, 10));
5849 io_surface_layer->SetDrawsContent(true);
5850 io_surface_layer->SetIOSurfaceProperties(1, gfx::Size(10, 10));
5851 root_layer->AddChild(io_surface_layer.Pass());
5853 host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
5855 EXPECT_EQ(0u, context3d->NumTextures());
5857 LayerTreeHostImpl::FrameData frame;
5858 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5859 host_impl_->DrawLayers(&frame);
5860 host_impl_->DidDrawAllLayers(frame);
5861 host_impl_->SwapBuffers(frame);
5863 EXPECT_GT(context3d->NumTextures(), 0u);
5865 // Kill the layer tree.
5866 host_impl_->active_tree()->SetRootLayer(
5867 LayerImpl::Create(host_impl_->active_tree(), 100));
5868 // There should be no textures left in use after.
5869 EXPECT_EQ(0u, context3d->NumTextures());
5872 class MockDrawQuadsToFillScreenContext : public TestWebGraphicsContext3D {
5873 public:
5874 MOCK_METHOD1(useProgram, void(GLuint program));
5875 MOCK_METHOD4(drawElements, void(GLenum mode,
5876 GLsizei count,
5877 GLenum type,
5878 GLintptr offset));
5881 TEST_F(LayerTreeHostImplTest, HasTransparentBackground) {
5882 scoped_ptr<MockDrawQuadsToFillScreenContext> mock_context_owned(
5883 new MockDrawQuadsToFillScreenContext);
5884 MockDrawQuadsToFillScreenContext* mock_context = mock_context_owned.get();
5886 // Run test case
5887 LayerTreeSettings settings = DefaultSettings();
5888 settings.renderer_settings.partial_swap_enabled = false;
5889 CreateHostImpl(settings,
5890 FakeOutputSurface::Create3d(mock_context_owned.Pass()));
5891 SetupRootLayerImpl(LayerImpl::Create(host_impl_->active_tree(), 1));
5892 host_impl_->active_tree()->set_background_color(SK_ColorWHITE);
5894 // Verify one quad is drawn when transparent background set is not set.
5895 host_impl_->active_tree()->set_has_transparent_background(false);
5896 EXPECT_CALL(*mock_context, useProgram(_))
5897 .Times(1);
5898 EXPECT_CALL(*mock_context, drawElements(_, _, _, _))
5899 .Times(1);
5900 LayerTreeHostImpl::FrameData frame;
5901 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5902 host_impl_->DrawLayers(&frame);
5903 host_impl_->DidDrawAllLayers(frame);
5904 Mock::VerifyAndClearExpectations(&mock_context);
5906 // Verify no quads are drawn when transparent background is set.
5907 host_impl_->active_tree()->set_has_transparent_background(true);
5908 host_impl_->SetFullRootLayerDamage();
5909 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5910 host_impl_->DrawLayers(&frame);
5911 host_impl_->DidDrawAllLayers(frame);
5912 Mock::VerifyAndClearExpectations(&mock_context);
5915 class LayerTreeHostImplTestWithDelegatingRenderer
5916 : public LayerTreeHostImplTest {
5917 protected:
5918 scoped_ptr<OutputSurface> CreateOutputSurface() override {
5919 return FakeOutputSurface::CreateDelegating3d();
5922 void DrawFrameAndTestDamage(const gfx::RectF& expected_damage) {
5923 bool expect_to_draw = !expected_damage.IsEmpty();
5925 LayerTreeHostImpl::FrameData frame;
5926 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
5928 if (!expect_to_draw) {
5929 // With no damage, we don't draw, and no quads are created.
5930 ASSERT_EQ(0u, frame.render_passes.size());
5931 } else {
5932 ASSERT_EQ(1u, frame.render_passes.size());
5934 // Verify the damage rect for the root render pass.
5935 const RenderPass* root_render_pass = frame.render_passes.back();
5936 EXPECT_EQ(expected_damage, root_render_pass->damage_rect);
5938 // Verify the root and child layers' quads are generated and not being
5939 // culled.
5940 ASSERT_EQ(2u, root_render_pass->quad_list.size());
5942 LayerImpl* child = host_impl_->active_tree()->root_layer()->children()[0];
5943 gfx::RectF expected_child_visible_rect(child->bounds());
5944 EXPECT_EQ(expected_child_visible_rect,
5945 root_render_pass->quad_list.front()->visible_rect);
5947 LayerImpl* root = host_impl_->active_tree()->root_layer();
5948 gfx::RectF expected_root_visible_rect(root->bounds());
5949 EXPECT_EQ(expected_root_visible_rect,
5950 root_render_pass->quad_list.ElementAt(1)->visible_rect);
5953 host_impl_->DrawLayers(&frame);
5954 host_impl_->DidDrawAllLayers(frame);
5955 EXPECT_EQ(expect_to_draw, host_impl_->SwapBuffers(frame));
5959 TEST_F(LayerTreeHostImplTestWithDelegatingRenderer, FrameIncludesDamageRect) {
5960 scoped_ptr<SolidColorLayerImpl> root =
5961 SolidColorLayerImpl::Create(host_impl_->active_tree(), 1);
5962 root->SetPosition(gfx::PointF());
5963 root->SetBounds(gfx::Size(10, 10));
5964 root->SetDrawsContent(true);
5965 root->SetHasRenderSurface(true);
5967 // Child layer is in the bottom right corner.
5968 scoped_ptr<SolidColorLayerImpl> child =
5969 SolidColorLayerImpl::Create(host_impl_->active_tree(), 2);
5970 child->SetPosition(gfx::PointF(9.f, 9.f));
5971 child->SetBounds(gfx::Size(1, 1));
5972 child->SetDrawsContent(true);
5973 root->AddChild(child.Pass());
5975 host_impl_->active_tree()->SetRootLayer(root.Pass());
5977 // Draw a frame. In the first frame, the entire viewport should be damaged.
5978 gfx::Rect full_frame_damage(host_impl_->DrawViewportSize());
5979 DrawFrameAndTestDamage(full_frame_damage);
5981 // The second frame has damage that doesn't touch the child layer. Its quads
5982 // should still be generated.
5983 gfx::Rect small_damage = gfx::Rect(0, 0, 1, 1);
5984 host_impl_->active_tree()->root_layer()->SetUpdateRect(small_damage);
5985 DrawFrameAndTestDamage(small_damage);
5987 // The third frame should have no damage, so no quads should be generated.
5988 gfx::Rect no_damage;
5989 DrawFrameAndTestDamage(no_damage);
5992 // TODO(reveman): Remove this test and the ability to prevent on demand raster
5993 // when delegating renderer supports PictureDrawQuads. crbug.com/342121
5994 TEST_F(LayerTreeHostImplTestWithDelegatingRenderer, PreventRasterizeOnDemand) {
5995 LayerTreeSettings settings;
5996 CreateHostImpl(settings, CreateOutputSurface());
5997 EXPECT_FALSE(host_impl_->GetRendererCapabilities().allow_rasterize_on_demand);
6000 class FakeMaskLayerImpl : public LayerImpl {
6001 public:
6002 static scoped_ptr<FakeMaskLayerImpl> Create(LayerTreeImpl* tree_impl,
6003 int id) {
6004 return make_scoped_ptr(new FakeMaskLayerImpl(tree_impl, id));
6007 void GetContentsResourceId(ResourceId* resource_id,
6008 gfx::Size* resource_size) const override {
6009 *resource_id = 0;
6012 private:
6013 FakeMaskLayerImpl(LayerTreeImpl* tree_impl, int id)
6014 : LayerImpl(tree_impl, id) {}
6017 class GLRendererWithSetupQuadForAntialiasing : public GLRenderer {
6018 public:
6019 using GLRenderer::ShouldAntialiasQuad;
6022 TEST_F(LayerTreeHostImplTest, FarAwayQuadsDontNeedAA) {
6023 // Due to precision issues (especially on Android), sometimes far
6024 // away quads can end up thinking they need AA.
6025 float device_scale_factor = 4.f / 3.f;
6026 host_impl_->SetDeviceScaleFactor(device_scale_factor);
6027 gfx::Size root_size(2000, 1000);
6028 gfx::Size device_viewport_size =
6029 gfx::ToCeiledSize(gfx::ScaleSize(root_size, device_scale_factor));
6030 host_impl_->SetViewportSize(device_viewport_size);
6032 host_impl_->CreatePendingTree();
6033 host_impl_->pending_tree()->PushPageScaleFromMainThread(1.f, 1.f / 16.f,
6034 16.f);
6036 scoped_ptr<LayerImpl> scoped_root =
6037 LayerImpl::Create(host_impl_->pending_tree(), 1);
6038 LayerImpl* root = scoped_root.get();
6039 root->SetHasRenderSurface(true);
6041 host_impl_->pending_tree()->SetRootLayer(scoped_root.Pass());
6043 scoped_ptr<LayerImpl> scoped_scrolling_layer =
6044 LayerImpl::Create(host_impl_->pending_tree(), 2);
6045 LayerImpl* scrolling_layer = scoped_scrolling_layer.get();
6046 root->AddChild(scoped_scrolling_layer.Pass());
6048 gfx::Size content_layer_bounds(100000, 100);
6049 gfx::Size pile_tile_size(3000, 3000);
6050 scoped_refptr<FakePicturePileImpl> pile(FakePicturePileImpl::CreateFilledPile(
6051 pile_tile_size, content_layer_bounds));
6053 scoped_ptr<FakePictureLayerImpl> scoped_content_layer =
6054 FakePictureLayerImpl::CreateWithRasterSource(host_impl_->pending_tree(),
6055 3, pile);
6056 LayerImpl* content_layer = scoped_content_layer.get();
6057 scrolling_layer->AddChild(scoped_content_layer.Pass());
6058 content_layer->SetBounds(content_layer_bounds);
6059 content_layer->SetDrawsContent(true);
6061 root->SetBounds(root_size);
6063 gfx::ScrollOffset scroll_offset(100000, 0);
6064 scrolling_layer->SetScrollClipLayer(root->id());
6065 scrolling_layer->PushScrollOffsetFromMainThread(scroll_offset);
6067 host_impl_->ActivateSyncTree();
6069 bool update_lcd_text = false;
6070 host_impl_->active_tree()->UpdateDrawProperties(update_lcd_text);
6071 ASSERT_EQ(1u, host_impl_->active_tree()->RenderSurfaceLayerList().size());
6073 LayerTreeHostImpl::FrameData frame;
6074 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
6076 ASSERT_EQ(1u, frame.render_passes.size());
6077 ASSERT_LE(1u, frame.render_passes[0]->quad_list.size());
6078 const DrawQuad* quad = frame.render_passes[0]->quad_list.front();
6080 bool clipped = false, force_aa = false;
6081 gfx::QuadF device_layer_quad = MathUtil::MapQuad(
6082 quad->shared_quad_state->quad_to_target_transform,
6083 gfx::QuadF(quad->shared_quad_state->visible_quad_layer_rect), &clipped);
6084 EXPECT_FALSE(clipped);
6085 bool antialiased =
6086 GLRendererWithSetupQuadForAntialiasing::ShouldAntialiasQuad(
6087 device_layer_quad, clipped, force_aa);
6088 EXPECT_FALSE(antialiased);
6090 host_impl_->DrawLayers(&frame);
6091 host_impl_->DidDrawAllLayers(frame);
6095 class CompositorFrameMetadataTest : public LayerTreeHostImplTest {
6096 public:
6097 CompositorFrameMetadataTest()
6098 : swap_buffers_complete_(0) {}
6100 void DidSwapBuffersCompleteOnImplThread() override {
6101 swap_buffers_complete_++;
6104 int swap_buffers_complete_;
6107 TEST_F(CompositorFrameMetadataTest, CompositorFrameAckCountsAsSwapComplete) {
6108 SetupRootLayerImpl(FakeLayerWithQuads::Create(host_impl_->active_tree(), 1));
6110 LayerTreeHostImpl::FrameData frame;
6111 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
6112 host_impl_->DrawLayers(&frame);
6113 host_impl_->DidDrawAllLayers(frame);
6115 CompositorFrameAck ack;
6116 host_impl_->ReclaimResources(&ack);
6117 host_impl_->DidSwapBuffersComplete();
6118 EXPECT_EQ(swap_buffers_complete_, 1);
6121 class CountingSoftwareDevice : public SoftwareOutputDevice {
6122 public:
6123 CountingSoftwareDevice() : frames_began_(0), frames_ended_(0) {}
6125 SkCanvas* BeginPaint(const gfx::Rect& damage_rect) override {
6126 ++frames_began_;
6127 return SoftwareOutputDevice::BeginPaint(damage_rect);
6129 void EndPaint() override {
6130 SoftwareOutputDevice::EndPaint();
6131 ++frames_ended_;
6134 int frames_began_, frames_ended_;
6137 TEST_F(LayerTreeHostImplTest, ForcedDrawToSoftwareDeviceBasicRender) {
6138 // No main thread evictions in resourceless software mode.
6139 set_reduce_memory_result(false);
6140 CountingSoftwareDevice* software_device = new CountingSoftwareDevice();
6141 EXPECT_TRUE(CreateHostImpl(
6142 DefaultSettings(),
6143 FakeOutputSurface::CreateSoftware(make_scoped_ptr(software_device))));
6144 host_impl_->SetViewportSize(gfx::Size(50, 50));
6146 SetupScrollAndContentsLayers(gfx::Size(100, 100));
6148 const gfx::Transform external_transform;
6149 const gfx::Rect external_viewport;
6150 const gfx::Rect external_clip;
6151 const bool resourceless_software_draw = true;
6152 host_impl_->SetExternalDrawConstraints(external_transform,
6153 external_viewport,
6154 external_clip,
6155 external_viewport,
6156 external_transform,
6157 resourceless_software_draw);
6159 EXPECT_EQ(0, software_device->frames_began_);
6160 EXPECT_EQ(0, software_device->frames_ended_);
6162 DrawFrame();
6164 EXPECT_EQ(1, software_device->frames_began_);
6165 EXPECT_EQ(1, software_device->frames_ended_);
6167 // Call another API method that is likely to hit nullptr in this mode.
6168 scoped_refptr<base::trace_event::TracedValue> state =
6169 make_scoped_refptr(new base::trace_event::TracedValue());
6170 host_impl_->ActivationStateAsValueInto(state.get());
6173 TEST_F(LayerTreeHostImplTest,
6174 ForcedDrawToSoftwareDeviceSkipsUnsupportedLayers) {
6175 set_reduce_memory_result(false);
6176 EXPECT_TRUE(CreateHostImpl(DefaultSettings(),
6177 FakeOutputSurface::CreateSoftware(
6178 make_scoped_ptr(new CountingSoftwareDevice))));
6180 const gfx::Transform external_transform;
6181 const gfx::Rect external_viewport;
6182 const gfx::Rect external_clip;
6183 const bool resourceless_software_draw = true;
6184 host_impl_->SetExternalDrawConstraints(external_transform,
6185 external_viewport,
6186 external_clip,
6187 external_viewport,
6188 external_transform,
6189 resourceless_software_draw);
6191 // SolidColorLayerImpl will be drawn.
6192 scoped_ptr<SolidColorLayerImpl> root_layer =
6193 SolidColorLayerImpl::Create(host_impl_->active_tree(), 1);
6195 // VideoLayerImpl will not be drawn.
6196 FakeVideoFrameProvider provider;
6197 scoped_ptr<VideoLayerImpl> video_layer = VideoLayerImpl::Create(
6198 host_impl_->active_tree(), 2, &provider, media::VIDEO_ROTATION_0);
6199 video_layer->SetBounds(gfx::Size(10, 10));
6200 video_layer->SetDrawsContent(true);
6201 root_layer->AddChild(video_layer.Pass());
6202 SetupRootLayerImpl(root_layer.Pass());
6204 LayerTreeHostImpl::FrameData frame;
6205 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
6206 host_impl_->DrawLayers(&frame);
6207 host_impl_->DidDrawAllLayers(frame);
6209 EXPECT_EQ(1u, frame.will_draw_layers.size());
6210 EXPECT_EQ(host_impl_->active_tree()->root_layer(), frame.will_draw_layers[0]);
6213 // Checks that we have a non-0 default allocation if we pass a context that
6214 // doesn't support memory management extensions.
6215 TEST_F(LayerTreeHostImplTest, DefaultMemoryAllocation) {
6216 LayerTreeSettings settings;
6217 host_impl_ = LayerTreeHostImpl::Create(
6218 settings, this, &proxy_, &stats_instrumentation_, &shared_bitmap_manager_,
6219 &gpu_memory_buffer_manager_, &task_graph_runner_, 0);
6221 scoped_ptr<OutputSurface> output_surface(
6222 FakeOutputSurface::Create3d(TestWebGraphicsContext3D::Create()));
6223 host_impl_->InitializeRenderer(output_surface.Pass());
6224 EXPECT_LT(0ul, host_impl_->memory_allocation_limit_bytes());
6227 TEST_F(LayerTreeHostImplTest, RequireHighResWhenVisible) {
6228 ASSERT_TRUE(host_impl_->active_tree());
6230 // RequiresHighResToDraw is set when new output surface is used.
6231 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6233 host_impl_->ResetRequiresHighResToDraw();
6235 host_impl_->SetVisible(false);
6236 EXPECT_FALSE(host_impl_->RequiresHighResToDraw());
6237 host_impl_->SetVisible(true);
6238 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6239 host_impl_->SetVisible(false);
6240 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6242 host_impl_->ResetRequiresHighResToDraw();
6244 EXPECT_FALSE(host_impl_->RequiresHighResToDraw());
6245 host_impl_->SetVisible(true);
6246 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6249 TEST_F(LayerTreeHostImplTest, RequireHighResAfterGpuRasterizationToggles) {
6250 ASSERT_TRUE(host_impl_->active_tree());
6251 EXPECT_FALSE(host_impl_->use_gpu_rasterization());
6253 // RequiresHighResToDraw is set when new output surface is used.
6254 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6256 host_impl_->ResetRequiresHighResToDraw();
6258 host_impl_->SetContentIsSuitableForGpuRasterization(true);
6259 host_impl_->SetHasGpuRasterizationTrigger(false);
6260 host_impl_->UpdateTreeResourcesForGpuRasterizationIfNeeded();
6261 EXPECT_FALSE(host_impl_->RequiresHighResToDraw());
6262 host_impl_->SetHasGpuRasterizationTrigger(true);
6263 host_impl_->UpdateTreeResourcesForGpuRasterizationIfNeeded();
6264 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6265 host_impl_->SetHasGpuRasterizationTrigger(false);
6266 host_impl_->UpdateTreeResourcesForGpuRasterizationIfNeeded();
6267 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6269 host_impl_->ResetRequiresHighResToDraw();
6271 EXPECT_FALSE(host_impl_->RequiresHighResToDraw());
6272 host_impl_->SetHasGpuRasterizationTrigger(true);
6273 host_impl_->UpdateTreeResourcesForGpuRasterizationIfNeeded();
6274 EXPECT_TRUE(host_impl_->RequiresHighResToDraw());
6277 class LayerTreeHostImplTestPrepareTiles : public LayerTreeHostImplTest {
6278 public:
6279 void SetUp() override {
6280 fake_host_impl_ =
6281 new FakeLayerTreeHostImpl(LayerTreeSettings(), &proxy_,
6282 &shared_bitmap_manager_, &task_graph_runner_);
6283 host_impl_.reset(fake_host_impl_);
6284 host_impl_->InitializeRenderer(CreateOutputSurface());
6285 host_impl_->SetViewportSize(gfx::Size(10, 10));
6288 FakeLayerTreeHostImpl* fake_host_impl_;
6291 TEST_F(LayerTreeHostImplTestPrepareTiles, PrepareTilesWhenInvisible) {
6292 fake_host_impl_->DidModifyTilePriorities();
6293 EXPECT_TRUE(fake_host_impl_->prepare_tiles_needed());
6294 fake_host_impl_->SetVisible(false);
6295 EXPECT_FALSE(fake_host_impl_->prepare_tiles_needed());
6298 TEST_F(LayerTreeHostImplTest, UIResourceManagement) {
6299 scoped_ptr<TestWebGraphicsContext3D> context =
6300 TestWebGraphicsContext3D::Create();
6301 TestWebGraphicsContext3D* context3d = context.get();
6302 scoped_ptr<FakeOutputSurface> output_surface = FakeOutputSurface::Create3d();
6303 CreateHostImpl(DefaultSettings(), output_surface.Pass());
6305 EXPECT_EQ(0u, context3d->NumTextures());
6307 UIResourceId ui_resource_id = 1;
6308 bool is_opaque = false;
6309 UIResourceBitmap bitmap(gfx::Size(1, 1), is_opaque);
6310 host_impl_->CreateUIResource(ui_resource_id, bitmap);
6311 EXPECT_EQ(1u, context3d->NumTextures());
6312 ResourceId id1 = host_impl_->ResourceIdForUIResource(ui_resource_id);
6313 EXPECT_NE(0u, id1);
6315 // Multiple requests with the same id is allowed. The previous texture is
6316 // deleted.
6317 host_impl_->CreateUIResource(ui_resource_id, bitmap);
6318 EXPECT_EQ(1u, context3d->NumTextures());
6319 ResourceId id2 = host_impl_->ResourceIdForUIResource(ui_resource_id);
6320 EXPECT_NE(0u, id2);
6321 EXPECT_NE(id1, id2);
6323 // Deleting invalid UIResourceId is allowed and does not change state.
6324 host_impl_->DeleteUIResource(-1);
6325 EXPECT_EQ(1u, context3d->NumTextures());
6327 // Should return zero for invalid UIResourceId. Number of textures should
6328 // not change.
6329 EXPECT_EQ(0u, host_impl_->ResourceIdForUIResource(-1));
6330 EXPECT_EQ(1u, context3d->NumTextures());
6332 host_impl_->DeleteUIResource(ui_resource_id);
6333 EXPECT_EQ(0u, host_impl_->ResourceIdForUIResource(ui_resource_id));
6334 EXPECT_EQ(0u, context3d->NumTextures());
6336 // Should not change state for multiple deletion on one UIResourceId
6337 host_impl_->DeleteUIResource(ui_resource_id);
6338 EXPECT_EQ(0u, context3d->NumTextures());
6341 TEST_F(LayerTreeHostImplTest, CreateETC1UIResource) {
6342 scoped_ptr<TestWebGraphicsContext3D> context =
6343 TestWebGraphicsContext3D::Create();
6344 TestWebGraphicsContext3D* context3d = context.get();
6345 CreateHostImpl(DefaultSettings(), FakeOutputSurface::Create3d());
6347 EXPECT_EQ(0u, context3d->NumTextures());
6349 gfx::Size size(4, 4);
6350 // SkImageInfo has no support for ETC1. The |info| below contains the right
6351 // total pixel size for the bitmap but not the right height and width. The
6352 // correct width/height are passed directly to UIResourceBitmap.
6353 SkImageInfo info =
6354 SkImageInfo::Make(4, 2, kAlpha_8_SkColorType, kPremul_SkAlphaType);
6355 skia::RefPtr<SkPixelRef> pixel_ref =
6356 skia::AdoptRef(SkMallocPixelRef::NewAllocate(info, 0, 0));
6357 pixel_ref->setImmutable();
6358 UIResourceBitmap bitmap(pixel_ref, size);
6359 UIResourceId ui_resource_id = 1;
6360 host_impl_->CreateUIResource(ui_resource_id, bitmap);
6361 EXPECT_EQ(1u, context3d->NumTextures());
6362 ResourceId id1 = host_impl_->ResourceIdForUIResource(ui_resource_id);
6363 EXPECT_NE(0u, id1);
6366 void ShutdownReleasesContext_Callback(scoped_ptr<CopyOutputResult> result) {
6369 TEST_F(LayerTreeHostImplTest, ShutdownReleasesContext) {
6370 scoped_refptr<TestContextProvider> context_provider =
6371 TestContextProvider::Create();
6373 CreateHostImpl(DefaultSettings(),
6374 FakeOutputSurface::Create3d(context_provider));
6376 SetupRootLayerImpl(LayerImpl::Create(host_impl_->active_tree(), 1));
6378 ScopedPtrVector<CopyOutputRequest> requests;
6379 requests.push_back(CopyOutputRequest::CreateRequest(
6380 base::Bind(&ShutdownReleasesContext_Callback)));
6382 host_impl_->active_tree()->root_layer()->PassCopyRequests(&requests);
6384 LayerTreeHostImpl::FrameData frame;
6385 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
6386 host_impl_->DrawLayers(&frame);
6387 host_impl_->DidDrawAllLayers(frame);
6389 // The CopyOutputResult's callback has a ref on the ContextProvider and a
6390 // texture in a texture mailbox.
6391 EXPECT_FALSE(context_provider->HasOneRef());
6392 EXPECT_EQ(1u, context_provider->TestContext3d()->NumTextures());
6394 host_impl_ = nullptr;
6396 // The CopyOutputResult's callback was cancelled, the CopyOutputResult
6397 // released, and the texture deleted.
6398 EXPECT_TRUE(context_provider->HasOneRef());
6399 EXPECT_EQ(0u, context_provider->TestContext3d()->NumTextures());
6402 TEST_F(LayerTreeHostImplTest, TouchFlingShouldNotBubble) {
6403 // When flinging via touch, only the child should scroll (we should not
6404 // bubble).
6405 gfx::Size surface_size(10, 10);
6406 gfx::Size content_size(20, 20);
6407 scoped_ptr<LayerImpl> root_clip =
6408 LayerImpl::Create(host_impl_->active_tree(), 3);
6409 root_clip->SetHasRenderSurface(true);
6411 scoped_ptr<LayerImpl> root =
6412 CreateScrollableLayer(1, content_size, root_clip.get());
6413 root->SetIsContainerForFixedPositionLayers(true);
6414 scoped_ptr<LayerImpl> child =
6415 CreateScrollableLayer(2, content_size, root_clip.get());
6417 root->AddChild(child.Pass());
6418 int root_id = root->id();
6419 root_clip->AddChild(root.Pass());
6421 host_impl_->SetViewportSize(surface_size);
6422 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
6423 host_impl_->active_tree()->SetViewportLayersFromIds(Layer::INVALID_ID, 3, 1,
6424 Layer::INVALID_ID);
6425 host_impl_->active_tree()->DidBecomeActive();
6426 DrawFrame();
6428 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6429 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
6431 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
6433 gfx::Vector2d scroll_delta(0, 100);
6434 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
6435 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
6437 host_impl_->ScrollEnd();
6439 scoped_ptr<ScrollAndScaleSet> scroll_info =
6440 host_impl_->ProcessScrollDeltas();
6442 // Only the child should have scrolled.
6443 ASSERT_EQ(1u, scroll_info->scrolls.size());
6444 ExpectNone(*scroll_info.get(), root_id);
6448 TEST_F(LayerTreeHostImplTest, TouchFlingShouldLockToFirstScrolledLayer) {
6449 // Scroll a child layer beyond its maximum scroll range and make sure the
6450 // the scroll doesn't bubble up to the parent layer.
6451 gfx::Size surface_size(10, 10);
6452 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl_->active_tree(), 1);
6453 root->SetHasRenderSurface(true);
6454 scoped_ptr<LayerImpl> root_scrolling =
6455 CreateScrollableLayer(2, surface_size, root.get());
6457 scoped_ptr<LayerImpl> grand_child =
6458 CreateScrollableLayer(4, surface_size, root.get());
6459 grand_child->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 2));
6461 scoped_ptr<LayerImpl> child =
6462 CreateScrollableLayer(3, surface_size, root.get());
6463 child->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 4));
6464 child->AddChild(grand_child.Pass());
6466 root_scrolling->AddChild(child.Pass());
6467 root->AddChild(root_scrolling.Pass());
6468 host_impl_->active_tree()->SetRootLayer(root.Pass());
6469 host_impl_->active_tree()->DidBecomeActive();
6470 host_impl_->SetViewportSize(surface_size);
6471 DrawFrame();
6473 scoped_ptr<ScrollAndScaleSet> scroll_info;
6474 LayerImpl* child =
6475 host_impl_->active_tree()->root_layer()->children()[0]->children()[0];
6476 LayerImpl* grand_child = child->children()[0];
6478 gfx::Vector2d scroll_delta(0, -2);
6479 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6480 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
6481 EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
6483 // The grand child should have scrolled up to its limit.
6484 scroll_info = host_impl_->ProcessScrollDeltas();
6485 ASSERT_EQ(1u, scroll_info->scrolls.size());
6486 EXPECT_TRUE(
6487 ScrollInfoContains(*scroll_info, grand_child->id(), scroll_delta));
6488 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
6490 // The child should have received the bubbled delta, but the locked
6491 // scrolling layer should remain set as the grand child.
6492 EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
6493 scroll_info = host_impl_->ProcessScrollDeltas();
6494 ASSERT_EQ(2u, scroll_info->scrolls.size());
6495 EXPECT_TRUE(
6496 ScrollInfoContains(*scroll_info, grand_child->id(), scroll_delta));
6497 EXPECT_TRUE(ScrollInfoContains(*scroll_info, child->id(), scroll_delta));
6498 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), grand_child);
6500 // The first |ScrollBy| after the fling should re-lock the scrolling
6501 // layer to the first layer that scrolled, which is the child.
6502 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
6503 EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
6504 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child);
6506 // The child should have scrolled up to its limit.
6507 scroll_info = host_impl_->ProcessScrollDeltas();
6508 ASSERT_EQ(2u, scroll_info->scrolls.size());
6509 EXPECT_TRUE(
6510 ScrollInfoContains(*scroll_info, grand_child->id(), scroll_delta));
6511 EXPECT_TRUE(ScrollInfoContains(*scroll_info, child->id(),
6512 scroll_delta + scroll_delta));
6514 // As the locked layer is at it's limit, no further scrolling can occur.
6515 EXPECT_FALSE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
6516 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child);
6517 host_impl_->ScrollEnd();
6521 TEST_F(LayerTreeHostImplTest, WheelFlingShouldBubble) {
6522 // When flinging via wheel, the root should eventually scroll (we should
6523 // bubble).
6524 gfx::Size surface_size(10, 10);
6525 gfx::Size content_size(20, 20);
6526 scoped_ptr<LayerImpl> root_clip =
6527 LayerImpl::Create(host_impl_->active_tree(), 3);
6528 root_clip->SetHasRenderSurface(true);
6529 scoped_ptr<LayerImpl> root_scroll =
6530 CreateScrollableLayer(1, content_size, root_clip.get());
6531 int root_scroll_id = root_scroll->id();
6532 scoped_ptr<LayerImpl> child =
6533 CreateScrollableLayer(2, content_size, root_clip.get());
6535 root_scroll->AddChild(child.Pass());
6536 root_clip->AddChild(root_scroll.Pass());
6538 host_impl_->SetViewportSize(surface_size);
6539 host_impl_->active_tree()->SetRootLayer(root_clip.Pass());
6540 host_impl_->active_tree()->DidBecomeActive();
6541 DrawFrame();
6543 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6544 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
6546 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
6548 gfx::Vector2d scroll_delta(0, 100);
6549 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
6550 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
6552 host_impl_->ScrollEnd();
6554 scoped_ptr<ScrollAndScaleSet> scroll_info =
6555 host_impl_->ProcessScrollDeltas();
6557 // The root should have scrolled.
6558 ASSERT_EQ(2u, scroll_info->scrolls.size());
6559 EXPECT_TRUE(ScrollInfoContains(*scroll_info.get(), root_scroll_id,
6560 gfx::Vector2d(0, 10)));
6564 TEST_F(LayerTreeHostImplTest, ScrollUnknownNotOnAncestorChain) {
6565 // If we ray cast a scroller that is not on the first layer's ancestor chain,
6566 // we should return SCROLL_UNKNOWN.
6567 gfx::Size content_size(100, 100);
6568 SetupScrollAndContentsLayers(content_size);
6570 int scroll_layer_id = 2;
6571 LayerImpl* scroll_layer =
6572 host_impl_->active_tree()->LayerById(scroll_layer_id);
6573 scroll_layer->SetDrawsContent(true);
6575 int page_scale_layer_id = 5;
6576 LayerImpl* page_scale_layer =
6577 host_impl_->active_tree()->LayerById(page_scale_layer_id);
6579 int occluder_layer_id = 6;
6580 scoped_ptr<LayerImpl> occluder_layer =
6581 LayerImpl::Create(host_impl_->active_tree(), occluder_layer_id);
6582 occluder_layer->SetDrawsContent(true);
6583 occluder_layer->SetBounds(content_size);
6584 occluder_layer->SetPosition(gfx::PointF());
6586 // The parent of the occluder is *above* the scroller.
6587 page_scale_layer->AddChild(occluder_layer.Pass());
6589 DrawFrame();
6591 EXPECT_EQ(InputHandler::SCROLL_UNKNOWN,
6592 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
6595 TEST_F(LayerTreeHostImplTest, ScrollUnknownScrollAncestorMismatch) {
6596 // If we ray cast a scroller this is on the first layer's ancestor chain, but
6597 // is not the first scroller we encounter when walking up from the layer, we
6598 // should also return SCROLL_UNKNOWN.
6599 gfx::Size content_size(100, 100);
6600 SetupScrollAndContentsLayers(content_size);
6602 int scroll_layer_id = 2;
6603 LayerImpl* scroll_layer =
6604 host_impl_->active_tree()->LayerById(scroll_layer_id);
6605 scroll_layer->SetDrawsContent(true);
6607 int occluder_layer_id = 6;
6608 scoped_ptr<LayerImpl> occluder_layer =
6609 LayerImpl::Create(host_impl_->active_tree(), occluder_layer_id);
6610 occluder_layer->SetDrawsContent(true);
6611 occluder_layer->SetBounds(content_size);
6612 occluder_layer->SetPosition(gfx::PointF(-10.f, -10.f));
6614 int child_scroll_clip_layer_id = 7;
6615 scoped_ptr<LayerImpl> child_scroll_clip =
6616 LayerImpl::Create(host_impl_->active_tree(), child_scroll_clip_layer_id);
6618 int child_scroll_layer_id = 8;
6619 scoped_ptr<LayerImpl> child_scroll = CreateScrollableLayer(
6620 child_scroll_layer_id, content_size, child_scroll_clip.get());
6622 child_scroll->SetPosition(gfx::PointF(10.f, 10.f));
6624 child_scroll->AddChild(occluder_layer.Pass());
6625 scroll_layer->AddChild(child_scroll.Pass());
6627 DrawFrame();
6629 EXPECT_EQ(InputHandler::SCROLL_UNKNOWN,
6630 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
6633 TEST_F(LayerTreeHostImplTest, NotScrollInvisibleScroller) {
6634 gfx::Size content_size(100, 100);
6635 SetupScrollAndContentsLayers(content_size);
6637 LayerImpl* root = host_impl_->active_tree()->LayerById(1);
6639 int scroll_layer_id = 2;
6640 LayerImpl* scroll_layer =
6641 host_impl_->active_tree()->LayerById(scroll_layer_id);
6643 int child_scroll_layer_id = 7;
6644 scoped_ptr<LayerImpl> child_scroll =
6645 CreateScrollableLayer(child_scroll_layer_id, content_size, root);
6646 child_scroll->SetDrawsContent(false);
6648 scroll_layer->AddChild(child_scroll.Pass());
6650 DrawFrame();
6652 // We should not have scrolled |child_scroll| even though we technically "hit"
6653 // it. The reason for this is that if the scrolling the scroll would not move
6654 // any layer that is a drawn RSLL member, then we can ignore the hit.
6656 // Why SCROLL_STARTED? In this case, it's because we've bubbled out and
6657 // started scrolling the inner viewport.
6658 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6659 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
6661 EXPECT_EQ(2, host_impl_->CurrentlyScrollingLayer()->id());
6664 TEST_F(LayerTreeHostImplTest, ScrollInvisibleScrollerWithVisibleDescendent) {
6665 gfx::Size content_size(100, 100);
6666 SetupScrollAndContentsLayers(content_size);
6668 LayerImpl* root = host_impl_->active_tree()->LayerById(1);
6669 LayerImpl* root_scroll_layer = host_impl_->active_tree()->LayerById(2);
6671 scoped_ptr<LayerImpl> invisible_scroll_layer =
6672 CreateScrollableLayer(7, content_size, root);
6673 invisible_scroll_layer->SetDrawsContent(false);
6675 scoped_ptr<LayerImpl> child_layer =
6676 LayerImpl::Create(host_impl_->active_tree(), 8);
6677 child_layer->SetDrawsContent(false);
6679 scoped_ptr<LayerImpl> grand_child_layer =
6680 LayerImpl::Create(host_impl_->active_tree(), 9);
6681 grand_child_layer->SetDrawsContent(true);
6682 grand_child_layer->SetBounds(content_size);
6683 // Move the grand child so it's not hit by our test point.
6684 grand_child_layer->SetPosition(gfx::PointF(10.f, 10.f));
6686 child_layer->AddChild(grand_child_layer.Pass());
6687 invisible_scroll_layer->AddChild(child_layer.Pass());
6688 root_scroll_layer->AddChild(invisible_scroll_layer.Pass());
6690 DrawFrame();
6692 // We should have scrolled |invisible_scroll_layer| as it was hit and it has
6693 // a descendant which is a drawn RSLL member.
6694 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6695 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
6697 EXPECT_EQ(7, host_impl_->CurrentlyScrollingLayer()->id());
6700 TEST_F(LayerTreeHostImplTest, ScrollInvisibleScrollerWithVisibleScrollChild) {
6701 // This test case is very similar to the one above with one key difference:
6702 // the invisible scroller has a scroll child that is indeed draw contents.
6703 // If we attempt to initiate a gesture scroll off of the visible scroll child
6704 // we should still start the scroll child.
6705 gfx::Size content_size(100, 100);
6706 SetupScrollAndContentsLayers(content_size);
6708 LayerImpl* root = host_impl_->active_tree()->LayerById(1);
6710 int scroll_layer_id = 2;
6711 LayerImpl* scroll_layer =
6712 host_impl_->active_tree()->LayerById(scroll_layer_id);
6714 int scroll_child_id = 6;
6715 scoped_ptr<LayerImpl> scroll_child =
6716 LayerImpl::Create(host_impl_->active_tree(), scroll_child_id);
6717 scroll_child->SetDrawsContent(true);
6718 scroll_child->SetBounds(content_size);
6719 // Move the scroll child so it's not hit by our test point.
6720 scroll_child->SetPosition(gfx::PointF(10.f, 10.f));
6722 int invisible_scroll_layer_id = 7;
6723 scoped_ptr<LayerImpl> invisible_scroll =
6724 CreateScrollableLayer(invisible_scroll_layer_id, content_size, root);
6725 invisible_scroll->SetDrawsContent(false);
6727 int container_id = 8;
6728 scoped_ptr<LayerImpl> container =
6729 LayerImpl::Create(host_impl_->active_tree(), container_id);
6731 scoped_ptr<std::set<LayerImpl*>> scroll_children(new std::set<LayerImpl*>);
6732 scroll_children->insert(scroll_child.get());
6733 invisible_scroll->SetScrollChildren(scroll_children.release());
6735 scroll_child->SetScrollParent(invisible_scroll.get());
6737 container->AddChild(invisible_scroll.Pass());
6738 container->AddChild(scroll_child.Pass());
6740 scroll_layer->AddChild(container.Pass());
6742 DrawFrame();
6744 // We should have scrolled |child_scroll| even though it is invisible.
6745 // The reason for this is that if the scrolling the scroll would move a layer
6746 // that is a drawn RSLL member, then we should accept this hit.
6747 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6748 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
6750 EXPECT_EQ(7, host_impl_->CurrentlyScrollingLayer()->id());
6753 // Make sure LatencyInfo carried by LatencyInfoSwapPromise are passed
6754 // to CompositorFrameMetadata after SwapBuffers();
6755 TEST_F(LayerTreeHostImplTest, LatencyInfoPassedToCompositorFrameMetadata) {
6756 scoped_ptr<SolidColorLayerImpl> root =
6757 SolidColorLayerImpl::Create(host_impl_->active_tree(), 1);
6758 root->SetPosition(gfx::PointF());
6759 root->SetBounds(gfx::Size(10, 10));
6760 root->SetDrawsContent(true);
6761 root->SetHasRenderSurface(true);
6763 host_impl_->active_tree()->SetRootLayer(root.Pass());
6765 FakeOutputSurface* fake_output_surface =
6766 static_cast<FakeOutputSurface*>(host_impl_->output_surface());
6768 const std::vector<ui::LatencyInfo>& metadata_latency_before =
6769 fake_output_surface->last_sent_frame().metadata.latency_info;
6770 EXPECT_TRUE(metadata_latency_before.empty());
6772 ui::LatencyInfo latency_info;
6773 latency_info.AddLatencyNumber(
6774 ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, 0, 0);
6775 scoped_ptr<SwapPromise> swap_promise(
6776 new LatencyInfoSwapPromise(latency_info));
6777 host_impl_->active_tree()->QueueSwapPromise(swap_promise.Pass());
6778 host_impl_->SetNeedsRedraw();
6780 gfx::Rect full_frame_damage(host_impl_->DrawViewportSize());
6781 LayerTreeHostImpl::FrameData frame;
6782 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
6783 host_impl_->DrawLayers(&frame);
6784 host_impl_->DidDrawAllLayers(frame);
6785 EXPECT_TRUE(host_impl_->SwapBuffers(frame));
6787 const std::vector<ui::LatencyInfo>& metadata_latency_after =
6788 fake_output_surface->last_sent_frame().metadata.latency_info;
6789 EXPECT_EQ(1u, metadata_latency_after.size());
6790 EXPECT_TRUE(metadata_latency_after[0].FindLatency(
6791 ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, 0, NULL));
6794 TEST_F(LayerTreeHostImplTest, SelectionBoundsPassedToCompositorFrameMetadata) {
6795 int root_layer_id = 1;
6796 scoped_ptr<SolidColorLayerImpl> root =
6797 SolidColorLayerImpl::Create(host_impl_->active_tree(), root_layer_id);
6798 root->SetPosition(gfx::PointF());
6799 root->SetBounds(gfx::Size(10, 10));
6800 root->SetDrawsContent(true);
6801 root->SetHasRenderSurface(true);
6803 host_impl_->active_tree()->SetRootLayer(root.Pass());
6805 // Ensure the default frame selection bounds are empty.
6806 FakeOutputSurface* fake_output_surface =
6807 static_cast<FakeOutputSurface*>(host_impl_->output_surface());
6808 const ViewportSelection& selection_before =
6809 fake_output_surface->last_sent_frame().metadata.selection;
6810 EXPECT_EQ(ViewportSelectionBound(), selection_before.start);
6811 EXPECT_EQ(ViewportSelectionBound(), selection_before.end);
6813 // Plumb the layer-local selection bounds.
6814 gfx::PointF selection_top(5, 0);
6815 gfx::PointF selection_bottom(5, 5);
6816 LayerSelection selection;
6817 selection.start.type = SELECTION_BOUND_CENTER;
6818 selection.start.layer_id = root_layer_id;
6819 selection.start.edge_bottom = selection_bottom;
6820 selection.start.edge_top = selection_top;
6821 selection.end = selection.start;
6822 host_impl_->active_tree()->RegisterSelection(selection);
6824 // Trigger a draw-swap sequence.
6825 host_impl_->SetNeedsRedraw();
6827 gfx::Rect full_frame_damage(host_impl_->DrawViewportSize());
6828 LayerTreeHostImpl::FrameData frame;
6829 EXPECT_EQ(DRAW_SUCCESS, host_impl_->PrepareToDraw(&frame));
6830 host_impl_->DrawLayers(&frame);
6831 host_impl_->DidDrawAllLayers(frame);
6832 EXPECT_TRUE(host_impl_->SwapBuffers(frame));
6834 // Ensure the selection bounds have propagated to the frame metadata.
6835 const ViewportSelection& selection_after =
6836 fake_output_surface->last_sent_frame().metadata.selection;
6837 EXPECT_EQ(selection.start.type, selection_after.start.type);
6838 EXPECT_EQ(selection.end.type, selection_after.end.type);
6839 EXPECT_EQ(selection_bottom, selection_after.start.edge_bottom);
6840 EXPECT_EQ(selection_top, selection_after.start.edge_top);
6841 EXPECT_TRUE(selection_after.start.visible);
6842 EXPECT_TRUE(selection_after.start.visible);
6845 class SimpleSwapPromiseMonitor : public SwapPromiseMonitor {
6846 public:
6847 SimpleSwapPromiseMonitor(LayerTreeHost* layer_tree_host,
6848 LayerTreeHostImpl* layer_tree_host_impl,
6849 int* set_needs_commit_count,
6850 int* set_needs_redraw_count,
6851 int* forward_to_main_count)
6852 : SwapPromiseMonitor(layer_tree_host, layer_tree_host_impl),
6853 set_needs_commit_count_(set_needs_commit_count),
6854 set_needs_redraw_count_(set_needs_redraw_count),
6855 forward_to_main_count_(forward_to_main_count) {}
6857 ~SimpleSwapPromiseMonitor() override {}
6859 void OnSetNeedsCommitOnMain() override { (*set_needs_commit_count_)++; }
6861 void OnSetNeedsRedrawOnImpl() override { (*set_needs_redraw_count_)++; }
6863 void OnForwardScrollUpdateToMainThreadOnImpl() override {
6864 (*forward_to_main_count_)++;
6867 private:
6868 int* set_needs_commit_count_;
6869 int* set_needs_redraw_count_;
6870 int* forward_to_main_count_;
6873 TEST_F(LayerTreeHostImplTest, SimpleSwapPromiseMonitor) {
6874 int set_needs_commit_count = 0;
6875 int set_needs_redraw_count = 0;
6876 int forward_to_main_count = 0;
6879 scoped_ptr<SimpleSwapPromiseMonitor> swap_promise_monitor(
6880 new SimpleSwapPromiseMonitor(NULL,
6881 host_impl_.get(),
6882 &set_needs_commit_count,
6883 &set_needs_redraw_count,
6884 &forward_to_main_count));
6885 host_impl_->SetNeedsRedraw();
6886 EXPECT_EQ(0, set_needs_commit_count);
6887 EXPECT_EQ(1, set_needs_redraw_count);
6888 EXPECT_EQ(0, forward_to_main_count);
6891 // Now the monitor is destroyed, SetNeedsRedraw() is no longer being
6892 // monitored.
6893 host_impl_->SetNeedsRedraw();
6894 EXPECT_EQ(0, set_needs_commit_count);
6895 EXPECT_EQ(1, set_needs_redraw_count);
6896 EXPECT_EQ(0, forward_to_main_count);
6899 scoped_ptr<SimpleSwapPromiseMonitor> swap_promise_monitor(
6900 new SimpleSwapPromiseMonitor(NULL,
6901 host_impl_.get(),
6902 &set_needs_commit_count,
6903 &set_needs_redraw_count,
6904 &forward_to_main_count));
6905 host_impl_->SetNeedsRedrawRect(gfx::Rect(10, 10));
6906 EXPECT_EQ(0, set_needs_commit_count);
6907 EXPECT_EQ(2, set_needs_redraw_count);
6908 EXPECT_EQ(0, forward_to_main_count);
6912 scoped_ptr<SimpleSwapPromiseMonitor> swap_promise_monitor(
6913 new SimpleSwapPromiseMonitor(NULL,
6914 host_impl_.get(),
6915 &set_needs_commit_count,
6916 &set_needs_redraw_count,
6917 &forward_to_main_count));
6918 // Empty damage rect won't signal the monitor.
6919 host_impl_->SetNeedsRedrawRect(gfx::Rect());
6920 EXPECT_EQ(0, set_needs_commit_count);
6921 EXPECT_EQ(2, set_needs_redraw_count);
6922 EXPECT_EQ(0, forward_to_main_count);
6926 set_needs_commit_count = 0;
6927 set_needs_redraw_count = 0;
6928 forward_to_main_count = 0;
6929 scoped_ptr<SimpleSwapPromiseMonitor> swap_promise_monitor(
6930 new SimpleSwapPromiseMonitor(NULL,
6931 host_impl_.get(),
6932 &set_needs_commit_count,
6933 &set_needs_redraw_count,
6934 &forward_to_main_count));
6935 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
6937 // Scrolling normally should not trigger any forwarding.
6938 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6939 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
6940 EXPECT_TRUE(
6941 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10)).did_scroll);
6942 host_impl_->ScrollEnd();
6944 EXPECT_EQ(0, set_needs_commit_count);
6945 EXPECT_EQ(1, set_needs_redraw_count);
6946 EXPECT_EQ(0, forward_to_main_count);
6948 // Scrolling with a scroll handler should defer the swap to the main
6949 // thread.
6950 scroll_layer->SetHaveScrollEventHandlers(true);
6951 EXPECT_EQ(InputHandler::SCROLL_STARTED,
6952 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
6953 EXPECT_TRUE(
6954 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10)).did_scroll);
6955 host_impl_->ScrollEnd();
6957 EXPECT_EQ(0, set_needs_commit_count);
6958 EXPECT_EQ(2, set_needs_redraw_count);
6959 EXPECT_EQ(1, forward_to_main_count);
6963 class LayerTreeHostImplWithTopControlsTest : public LayerTreeHostImplTest {
6964 public:
6965 void SetUp() override {
6966 LayerTreeSettings settings = DefaultSettings();
6967 CreateHostImpl(settings, CreateOutputSurface());
6968 host_impl_->active_tree()->set_top_controls_height(top_controls_height_);
6969 host_impl_->sync_tree()->set_top_controls_height(top_controls_height_);
6970 host_impl_->active_tree()->SetCurrentTopControlsShownRatio(1.f);
6973 protected:
6974 static const int top_controls_height_;
6977 const int LayerTreeHostImplWithTopControlsTest::top_controls_height_ = 50;
6979 TEST_F(LayerTreeHostImplWithTopControlsTest, NoIdleAnimations) {
6980 SetupScrollAndContentsLayers(gfx::Size(100, 100))
6981 ->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 10));
6982 host_impl_->Animate(base::TimeTicks());
6983 EXPECT_FALSE(did_request_redraw_);
6986 TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsHeightIsCommitted) {
6987 SetupScrollAndContentsLayers(gfx::Size(100, 100));
6988 EXPECT_FALSE(did_request_redraw_);
6989 host_impl_->CreatePendingTree();
6990 host_impl_->sync_tree()->set_top_controls_height(100);
6991 host_impl_->ActivateSyncTree();
6992 EXPECT_EQ(100, host_impl_->top_controls_manager()->TopControlsHeight());
6995 TEST_F(LayerTreeHostImplWithTopControlsTest,
6996 TopControlsStayFullyVisibleOnHeightChange) {
6997 SetupScrollAndContentsLayers(gfx::Size(100, 100));
6998 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ControlsTopOffset());
7000 host_impl_->CreatePendingTree();
7001 host_impl_->sync_tree()->set_top_controls_height(0);
7002 host_impl_->ActivateSyncTree();
7003 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ControlsTopOffset());
7005 host_impl_->CreatePendingTree();
7006 host_impl_->sync_tree()->set_top_controls_height(50);
7007 host_impl_->ActivateSyncTree();
7008 EXPECT_EQ(0.f, host_impl_->top_controls_manager()->ControlsTopOffset());
7011 TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsAnimationScheduling) {
7012 SetupScrollAndContentsLayers(gfx::Size(100, 100))
7013 ->PushScrollOffsetFromMainThread(gfx::ScrollOffset(0, 10));
7014 host_impl_->DidChangeTopControlsPosition();
7015 EXPECT_TRUE(did_request_animate_);
7016 EXPECT_TRUE(did_request_redraw_);
7019 TEST_F(LayerTreeHostImplWithTopControlsTest, ScrollHandledByTopControls) {
7020 InputHandlerScrollResult result;
7021 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 200));
7022 host_impl_->SetViewportSize(gfx::Size(100, 100));
7023 host_impl_->top_controls_manager()->UpdateTopControlsState(
7024 BOTH, SHOWN, false);
7025 DrawFrame();
7027 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7028 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7029 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7030 EXPECT_EQ(gfx::Vector2dF().ToString(),
7031 scroll_layer->CurrentScrollOffset().ToString());
7033 // Scroll just the top controls and verify that the scroll succeeds.
7034 const float residue = 10;
7035 float offset = top_controls_height_ - residue;
7036 result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset));
7037 EXPECT_EQ(result.unused_scroll_delta, gfx::Vector2d(0, 0));
7038 EXPECT_TRUE(result.did_scroll);
7039 EXPECT_FLOAT_EQ(-offset,
7040 host_impl_->top_controls_manager()->ControlsTopOffset());
7041 EXPECT_EQ(gfx::Vector2dF().ToString(),
7042 scroll_layer->CurrentScrollOffset().ToString());
7044 // Scroll across the boundary
7045 const float content_scroll = 20;
7046 offset = residue + content_scroll;
7047 result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset));
7048 EXPECT_TRUE(result.did_scroll);
7049 EXPECT_EQ(result.unused_scroll_delta, gfx::Vector2d(0, 0));
7050 EXPECT_EQ(-top_controls_height_,
7051 host_impl_->top_controls_manager()->ControlsTopOffset());
7052 EXPECT_EQ(gfx::Vector2dF(0, content_scroll).ToString(),
7053 scroll_layer->CurrentScrollOffset().ToString());
7055 // Now scroll back to the top of the content
7056 offset = -content_scroll;
7057 result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset));
7058 EXPECT_TRUE(result.did_scroll);
7059 EXPECT_EQ(result.unused_scroll_delta, gfx::Vector2d(0, 0));
7060 EXPECT_EQ(-top_controls_height_,
7061 host_impl_->top_controls_manager()->ControlsTopOffset());
7062 EXPECT_EQ(gfx::Vector2dF().ToString(),
7063 scroll_layer->CurrentScrollOffset().ToString());
7065 // And scroll the top controls completely into view
7066 offset = -top_controls_height_;
7067 result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset));
7068 EXPECT_TRUE(result.did_scroll);
7069 EXPECT_EQ(result.unused_scroll_delta, gfx::Vector2d(0, 0));
7070 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7071 EXPECT_EQ(gfx::Vector2dF().ToString(),
7072 scroll_layer->CurrentScrollOffset().ToString());
7074 // And attempt to scroll past the end
7075 result = host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset));
7076 EXPECT_FALSE(result.did_scroll);
7077 EXPECT_EQ(result.unused_scroll_delta, gfx::Vector2d(0, -50));
7078 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7079 EXPECT_EQ(gfx::Vector2dF().ToString(),
7080 scroll_layer->CurrentScrollOffset().ToString());
7082 host_impl_->ScrollEnd();
7085 TEST_F(LayerTreeHostImplWithTopControlsTest, WheelUnhandledByTopControls) {
7086 SetupScrollAndContentsLayers(gfx::Size(100, 200));
7087 host_impl_->SetViewportSize(gfx::Size(50, 100));
7088 host_impl_->active_tree()->set_top_controls_shrink_blink_size(true);
7089 host_impl_->top_controls_manager()->UpdateTopControlsState(BOTH, SHOWN,
7090 false);
7091 DrawFrame();
7093 LayerImpl* viewport_layer = host_impl_->InnerViewportScrollLayer();
7095 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7096 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
7097 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7098 EXPECT_VECTOR_EQ(gfx::Vector2dF(), viewport_layer->CurrentScrollOffset());
7100 // Wheel scrolls should not affect the top controls, and should pass
7101 // directly through to the viewport.
7102 const float delta = top_controls_height_;
7103 EXPECT_TRUE(
7104 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, delta)).did_scroll);
7105 EXPECT_FLOAT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7106 EXPECT_VECTOR_EQ(gfx::Vector2dF(0, delta),
7107 viewport_layer->CurrentScrollOffset());
7109 EXPECT_TRUE(
7110 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, delta)).did_scroll);
7111 EXPECT_FLOAT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7112 EXPECT_VECTOR_EQ(gfx::Vector2dF(0, delta * 2),
7113 viewport_layer->CurrentScrollOffset());
7116 TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsAnimationAtOrigin) {
7117 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 200));
7118 host_impl_->SetViewportSize(gfx::Size(100, 200));
7119 host_impl_->top_controls_manager()->UpdateTopControlsState(
7120 BOTH, SHOWN, false);
7121 DrawFrame();
7123 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7124 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7125 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7126 EXPECT_EQ(gfx::Vector2dF().ToString(),
7127 scroll_layer->CurrentScrollOffset().ToString());
7129 // Scroll the top controls partially.
7130 const float residue = 35;
7131 float offset = top_controls_height_ - residue;
7132 EXPECT_TRUE(
7133 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll);
7134 EXPECT_FLOAT_EQ(-offset,
7135 host_impl_->top_controls_manager()->ControlsTopOffset());
7136 EXPECT_EQ(gfx::Vector2dF().ToString(),
7137 scroll_layer->CurrentScrollOffset().ToString());
7139 did_request_redraw_ = false;
7140 did_request_animate_ = false;
7141 did_request_commit_ = false;
7143 // End the scroll while the controls are still offset from their limit.
7144 host_impl_->ScrollEnd();
7145 ASSERT_TRUE(host_impl_->top_controls_manager()->animation());
7146 EXPECT_TRUE(did_request_animate_);
7147 EXPECT_TRUE(did_request_redraw_);
7148 EXPECT_FALSE(did_request_commit_);
7150 // The top controls should properly animate until finished, despite the scroll
7151 // offset being at the origin.
7152 base::TimeTicks animation_time = base::TimeTicks::Now();
7153 while (did_request_animate_) {
7154 did_request_redraw_ = false;
7155 did_request_animate_ = false;
7156 did_request_commit_ = false;
7158 float old_offset =
7159 host_impl_->top_controls_manager()->ControlsTopOffset();
7161 animation_time += base::TimeDelta::FromMilliseconds(5);
7162 host_impl_->Animate(animation_time);
7163 EXPECT_EQ(gfx::Vector2dF().ToString(),
7164 scroll_layer->CurrentScrollOffset().ToString());
7166 float new_offset =
7167 host_impl_->top_controls_manager()->ControlsTopOffset();
7169 // No commit is needed as the controls are animating the content offset,
7170 // not the scroll offset.
7171 EXPECT_FALSE(did_request_commit_);
7173 if (new_offset != old_offset)
7174 EXPECT_TRUE(did_request_redraw_);
7176 if (new_offset != 0) {
7177 EXPECT_TRUE(host_impl_->top_controls_manager()->animation());
7178 EXPECT_TRUE(did_request_animate_);
7181 EXPECT_FALSE(host_impl_->top_controls_manager()->animation());
7184 TEST_F(LayerTreeHostImplWithTopControlsTest, TopControlsAnimationAfterScroll) {
7185 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 200));
7186 host_impl_->SetViewportSize(gfx::Size(100, 100));
7187 host_impl_->top_controls_manager()->UpdateTopControlsState(
7188 BOTH, SHOWN, false);
7189 float initial_scroll_offset = 50;
7190 scroll_layer->PushScrollOffsetFromMainThread(
7191 gfx::ScrollOffset(0, initial_scroll_offset));
7192 DrawFrame();
7194 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7195 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7196 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7197 EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(),
7198 scroll_layer->CurrentScrollOffset().ToString());
7200 // Scroll the top controls partially.
7201 const float residue = 15;
7202 float offset = top_controls_height_ - residue;
7203 EXPECT_TRUE(
7204 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll);
7205 EXPECT_FLOAT_EQ(-offset,
7206 host_impl_->top_controls_manager()->ControlsTopOffset());
7207 EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(),
7208 scroll_layer->CurrentScrollOffset().ToString());
7210 did_request_redraw_ = false;
7211 did_request_animate_ = false;
7212 did_request_commit_ = false;
7214 // End the scroll while the controls are still offset from the limit.
7215 host_impl_->ScrollEnd();
7216 ASSERT_TRUE(host_impl_->top_controls_manager()->animation());
7217 EXPECT_TRUE(did_request_animate_);
7218 EXPECT_TRUE(did_request_redraw_);
7219 EXPECT_FALSE(did_request_commit_);
7221 // Animate the top controls to the limit.
7222 base::TimeTicks animation_time = base::TimeTicks::Now();
7223 while (did_request_animate_) {
7224 did_request_redraw_ = false;
7225 did_request_animate_ = false;
7226 did_request_commit_ = false;
7228 float old_offset =
7229 host_impl_->top_controls_manager()->ControlsTopOffset();
7231 animation_time += base::TimeDelta::FromMilliseconds(5);
7232 host_impl_->Animate(animation_time);
7234 float new_offset =
7235 host_impl_->top_controls_manager()->ControlsTopOffset();
7237 if (new_offset != old_offset) {
7238 EXPECT_TRUE(did_request_redraw_);
7239 EXPECT_TRUE(did_request_commit_);
7242 EXPECT_FALSE(host_impl_->top_controls_manager()->animation());
7243 EXPECT_EQ(-top_controls_height_,
7244 host_impl_->top_controls_manager()->ControlsTopOffset());
7247 TEST_F(LayerTreeHostImplWithTopControlsTest,
7248 TopControlsAnimationAfterMainThreadFlingStopped) {
7249 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 200));
7250 host_impl_->SetViewportSize(gfx::Size(100, 100));
7251 host_impl_->top_controls_manager()->UpdateTopControlsState(BOTH, SHOWN,
7252 false);
7253 float initial_scroll_offset = 50;
7254 scroll_layer->PushScrollOffsetFromMainThread(
7255 gfx::ScrollOffset(0, initial_scroll_offset));
7256 DrawFrame();
7258 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7259 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7260 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7261 EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(),
7262 scroll_layer->CurrentScrollOffset().ToString());
7264 // Scroll the top controls partially.
7265 const float residue = 15;
7266 float offset = top_controls_height_ - residue;
7267 EXPECT_TRUE(
7268 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll);
7269 EXPECT_FLOAT_EQ(-offset,
7270 host_impl_->top_controls_manager()->ControlsTopOffset());
7271 EXPECT_EQ(gfx::Vector2dF(0, initial_scroll_offset).ToString(),
7272 scroll_layer->CurrentScrollOffset().ToString());
7274 did_request_redraw_ = false;
7275 did_request_animate_ = false;
7276 did_request_commit_ = false;
7278 // End the fling while the controls are still offset from the limit.
7279 host_impl_->MainThreadHasStoppedFlinging();
7280 ASSERT_TRUE(host_impl_->top_controls_manager()->animation());
7281 EXPECT_TRUE(did_request_animate_);
7282 EXPECT_TRUE(did_request_redraw_);
7283 EXPECT_FALSE(did_request_commit_);
7285 // Animate the top controls to the limit.
7286 base::TimeTicks animation_time = base::TimeTicks::Now();
7287 while (did_request_animate_) {
7288 did_request_redraw_ = false;
7289 did_request_animate_ = false;
7290 did_request_commit_ = false;
7292 float old_offset = host_impl_->top_controls_manager()->ControlsTopOffset();
7294 animation_time += base::TimeDelta::FromMilliseconds(5);
7295 host_impl_->Animate(animation_time);
7297 float new_offset = host_impl_->top_controls_manager()->ControlsTopOffset();
7299 if (new_offset != old_offset) {
7300 EXPECT_TRUE(did_request_redraw_);
7301 EXPECT_TRUE(did_request_commit_);
7304 EXPECT_FALSE(host_impl_->top_controls_manager()->animation());
7305 EXPECT_EQ(-top_controls_height_,
7306 host_impl_->top_controls_manager()->ControlsTopOffset());
7309 TEST_F(LayerTreeHostImplWithTopControlsTest,
7310 TopControlsScrollDeltaInOverScroll) {
7311 // Verifies that the overscroll delta should not have accumulated in
7312 // the top controls if we do a hide and show without releasing finger.
7314 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 200));
7315 host_impl_->SetViewportSize(gfx::Size(100, 100));
7316 host_impl_->top_controls_manager()->UpdateTopControlsState(BOTH, SHOWN,
7317 false);
7318 DrawFrame();
7320 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7321 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7322 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7324 float offset = 50;
7325 EXPECT_TRUE(
7326 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll);
7327 EXPECT_EQ(-offset, host_impl_->top_controls_manager()->ControlsTopOffset());
7328 EXPECT_EQ(gfx::Vector2dF().ToString(),
7329 scroll_layer->CurrentScrollOffset().ToString());
7331 EXPECT_TRUE(
7332 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll);
7333 EXPECT_EQ(gfx::Vector2dF(0, offset).ToString(),
7334 scroll_layer->CurrentScrollOffset().ToString());
7336 EXPECT_TRUE(
7337 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, offset)).did_scroll);
7339 // Should have fully scrolled
7340 EXPECT_EQ(gfx::Vector2dF(0, scroll_layer->MaxScrollOffset().y()).ToString(),
7341 scroll_layer->CurrentScrollOffset().ToString());
7343 float overscrollamount = 10;
7345 // Overscroll the content
7346 EXPECT_FALSE(
7347 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, overscrollamount))
7348 .did_scroll);
7349 EXPECT_EQ(gfx::Vector2dF(0, 2 * offset).ToString(),
7350 scroll_layer->CurrentScrollOffset().ToString());
7351 EXPECT_EQ(gfx::Vector2dF(0, overscrollamount).ToString(),
7352 host_impl_->accumulated_root_overscroll().ToString());
7354 EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -2 * offset))
7355 .did_scroll);
7356 EXPECT_EQ(gfx::Vector2dF(0, 0).ToString(),
7357 scroll_layer->CurrentScrollOffset().ToString());
7358 EXPECT_EQ(-offset, host_impl_->top_controls_manager()->ControlsTopOffset());
7360 EXPECT_TRUE(
7361 host_impl_->ScrollBy(gfx::Point(), gfx::Vector2d(0, -offset)).did_scroll);
7362 EXPECT_EQ(gfx::Vector2dF(0, 0).ToString(),
7363 scroll_layer->CurrentScrollOffset().ToString());
7365 // Top controls should be fully visible
7366 EXPECT_EQ(0, host_impl_->top_controls_manager()->ControlsTopOffset());
7368 host_impl_->ScrollEnd();
7371 class LayerTreeHostImplVirtualViewportTest : public LayerTreeHostImplTest {
7372 public:
7373 void SetupVirtualViewportLayers(const gfx::Size& content_size,
7374 const gfx::Size& outer_viewport,
7375 const gfx::Size& inner_viewport) {
7376 LayerTreeImpl* layer_tree_impl = host_impl_->active_tree();
7377 const int kOuterViewportClipLayerId = 6;
7378 const int kOuterViewportScrollLayerId = 7;
7379 const int kInnerViewportScrollLayerId = 2;
7380 const int kInnerViewportClipLayerId = 4;
7381 const int kPageScaleLayerId = 5;
7383 scoped_ptr<LayerImpl> inner_scroll =
7384 LayerImpl::Create(layer_tree_impl, kInnerViewportScrollLayerId);
7385 inner_scroll->SetIsContainerForFixedPositionLayers(true);
7386 inner_scroll->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
7388 scoped_ptr<LayerImpl> inner_clip =
7389 LayerImpl::Create(layer_tree_impl, kInnerViewportClipLayerId);
7390 inner_clip->SetBounds(inner_viewport);
7392 scoped_ptr<LayerImpl> page_scale =
7393 LayerImpl::Create(layer_tree_impl, kPageScaleLayerId);
7395 inner_scroll->SetScrollClipLayer(inner_clip->id());
7396 inner_scroll->SetBounds(outer_viewport);
7397 inner_scroll->SetPosition(gfx::PointF());
7399 scoped_ptr<LayerImpl> outer_clip =
7400 LayerImpl::Create(layer_tree_impl, kOuterViewportClipLayerId);
7401 outer_clip->SetBounds(outer_viewport);
7402 outer_clip->SetIsContainerForFixedPositionLayers(true);
7404 scoped_ptr<LayerImpl> outer_scroll =
7405 LayerImpl::Create(layer_tree_impl, kOuterViewportScrollLayerId);
7406 outer_scroll->SetScrollClipLayer(outer_clip->id());
7407 outer_scroll->PushScrollOffsetFromMainThread(gfx::ScrollOffset());
7408 outer_scroll->SetBounds(content_size);
7409 outer_scroll->SetPosition(gfx::PointF());
7411 scoped_ptr<LayerImpl> contents =
7412 LayerImpl::Create(layer_tree_impl, 8);
7413 contents->SetDrawsContent(true);
7414 contents->SetBounds(content_size);
7415 contents->SetPosition(gfx::PointF());
7417 outer_scroll->AddChild(contents.Pass());
7418 outer_clip->AddChild(outer_scroll.Pass());
7419 inner_scroll->AddChild(outer_clip.Pass());
7420 page_scale->AddChild(inner_scroll.Pass());
7421 inner_clip->AddChild(page_scale.Pass());
7423 inner_clip->SetHasRenderSurface(true);
7424 layer_tree_impl->SetRootLayer(inner_clip.Pass());
7425 layer_tree_impl->SetViewportLayersFromIds(
7426 Layer::INVALID_ID, kPageScaleLayerId, kInnerViewportScrollLayerId,
7427 kOuterViewportScrollLayerId);
7429 host_impl_->active_tree()->DidBecomeActive();
7433 TEST_F(LayerTreeHostImplVirtualViewportTest, ScrollBothInnerAndOuterLayer) {
7434 gfx::Size content_size = gfx::Size(100, 160);
7435 gfx::Size outer_viewport = gfx::Size(50, 80);
7436 gfx::Size inner_viewport = gfx::Size(25, 40);
7438 SetupVirtualViewportLayers(content_size, outer_viewport, inner_viewport);
7440 TestScrollOffsetDelegate scroll_delegate;
7441 host_impl_->SetRootLayerScrollOffsetDelegate(&scroll_delegate);
7443 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
7444 LayerImpl* inner_scroll = host_impl_->InnerViewportScrollLayer();
7445 DrawFrame();
7447 gfx::ScrollOffset inner_expected;
7448 gfx::ScrollOffset outer_expected;
7449 EXPECT_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7450 EXPECT_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7452 gfx::ScrollOffset current_offset(70.f, 100.f);
7454 scroll_delegate.set_getter_return_value(current_offset);
7455 host_impl_->OnRootLayerDelegatedScrollOffsetChanged();
7456 EXPECT_EQ(gfx::ScrollOffset(25.f, 40.f), inner_scroll->MaxScrollOffset());
7457 EXPECT_EQ(gfx::ScrollOffset(50.f, 80.f), outer_scroll->MaxScrollOffset());
7459 // Outer viewport scrolls first. Then the rest is applied to the inner
7460 // viewport.
7461 EXPECT_EQ(gfx::ScrollOffset(20.f, 20.f),
7462 inner_scroll->CurrentScrollOffset());
7463 EXPECT_EQ(gfx::ScrollOffset(50.f, 80.f),
7464 outer_scroll->CurrentScrollOffset());
7468 TEST_F(LayerTreeHostImplVirtualViewportTest, FlingScrollBubblesToInner) {
7469 gfx::Size content_size = gfx::Size(100, 160);
7470 gfx::Size outer_viewport = gfx::Size(50, 80);
7471 gfx::Size inner_viewport = gfx::Size(25, 40);
7473 SetupVirtualViewportLayers(content_size, outer_viewport, inner_viewport);
7475 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
7476 LayerImpl* inner_scroll = host_impl_->InnerViewportScrollLayer();
7477 DrawFrame();
7479 gfx::Vector2dF inner_expected;
7480 gfx::Vector2dF outer_expected;
7481 EXPECT_VECTOR_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7482 EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7484 // Make sure the fling goes to the outer viewport first
7485 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7486 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7487 EXPECT_EQ(outer_scroll, host_impl_->CurrentlyScrollingLayer());
7488 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
7489 EXPECT_EQ(outer_scroll, host_impl_->CurrentlyScrollingLayer());
7491 gfx::Vector2d scroll_delta(inner_viewport.width(), inner_viewport.height());
7492 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
7493 outer_expected += gfx::Vector2dF(scroll_delta.x(), scroll_delta.y());
7494 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), outer_scroll);
7496 host_impl_->ScrollEnd();
7497 EXPECT_EQ(nullptr, host_impl_->CurrentlyScrollingLayer());
7499 EXPECT_VECTOR_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7500 EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7502 // Fling past the outer viewport boundry, make sure inner viewport scrolls.
7503 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7504 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7505 EXPECT_EQ(outer_scroll, host_impl_->CurrentlyScrollingLayer());
7506 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
7507 EXPECT_EQ(outer_scroll, host_impl_->CurrentlyScrollingLayer());
7509 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
7510 outer_expected += gfx::Vector2dF(scroll_delta.x(), scroll_delta.y());
7511 EXPECT_EQ(outer_scroll, host_impl_->CurrentlyScrollingLayer());
7513 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
7514 inner_expected += gfx::Vector2dF(scroll_delta.x(), scroll_delta.y());
7515 EXPECT_EQ(outer_scroll, host_impl_->CurrentlyScrollingLayer());
7517 host_impl_->ScrollEnd();
7518 EXPECT_EQ(nullptr, host_impl_->CurrentlyScrollingLayer());
7520 EXPECT_VECTOR_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7521 EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7525 TEST_F(LayerTreeHostImplVirtualViewportTest,
7526 DiagonalScrollBubblesPerfectlyToInner) {
7527 gfx::Size content_size = gfx::Size(100, 160);
7528 gfx::Size outer_viewport = gfx::Size(50, 80);
7529 gfx::Size inner_viewport = gfx::Size(25, 40);
7531 SetupVirtualViewportLayers(content_size, outer_viewport, inner_viewport);
7533 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
7534 LayerImpl* inner_scroll = host_impl_->InnerViewportScrollLayer();
7535 DrawFrame();
7537 gfx::Vector2dF inner_expected;
7538 gfx::Vector2dF outer_expected;
7539 EXPECT_VECTOR_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7540 EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7542 // Make sure the scroll goes to the outer viewport first.
7543 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7544 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7545 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
7546 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
7547 InputHandler::GESTURE));
7549 // Scroll near the edge of the outer viewport.
7550 gfx::Vector2d scroll_delta(inner_viewport.width(), inner_viewport.height());
7551 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
7552 outer_expected += scroll_delta;
7553 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
7554 InputHandler::GESTURE));
7556 EXPECT_VECTOR_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7557 EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7559 // Now diagonal scroll across the outer viewport boundary in a single event.
7560 // The entirety of the scroll should be consumed, as bubbling between inner
7561 // and outer viewport layers is perfect.
7562 host_impl_->ScrollBy(gfx::Point(), gfx::ScaleVector2d(scroll_delta, 2));
7563 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
7564 InputHandler::GESTURE));
7565 outer_expected += scroll_delta;
7566 inner_expected += scroll_delta;
7567 host_impl_->ScrollEnd();
7568 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(
7569 gfx::Point(), InputHandler::GESTURE));
7571 EXPECT_VECTOR_EQ(inner_expected, inner_scroll->CurrentScrollOffset());
7572 EXPECT_VECTOR_EQ(outer_expected, outer_scroll->CurrentScrollOffset());
7576 TEST_F(LayerTreeHostImplVirtualViewportTest,
7577 TouchFlingCanLockToViewportLayerAfterBubbling) {
7578 gfx::Size content_size = gfx::Size(100, 160);
7579 gfx::Size outer_viewport = gfx::Size(50, 80);
7580 gfx::Size inner_viewport = gfx::Size(25, 40);
7582 SetupVirtualViewportLayers(content_size, outer_viewport, inner_viewport);
7584 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
7585 LayerImpl* inner_scroll = host_impl_->InnerViewportScrollLayer();
7587 scoped_ptr<LayerImpl> child =
7588 CreateScrollableLayer(10, outer_viewport, outer_scroll);
7589 LayerImpl* child_scroll = child.get();
7590 outer_scroll->children()[0]->AddChild(child.Pass());
7592 DrawFrame();
7594 scoped_ptr<ScrollAndScaleSet> scroll_info;
7596 gfx::Vector2d scroll_delta(0, inner_viewport.height());
7597 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7598 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7599 EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
7600 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
7601 InputHandler::GESTURE));
7603 // The child should have scrolled up to its limit.
7604 scroll_info = host_impl_->ProcessScrollDeltas();
7605 ASSERT_EQ(1u, scroll_info->scrolls.size());
7606 EXPECT_TRUE(
7607 ScrollInfoContains(*scroll_info, child_scroll->id(), scroll_delta));
7608 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child_scroll);
7610 // The first |ScrollBy| after the fling should re-lock the scrolling
7611 // layer to the first layer that scrolled, the inner viewport scroll layer.
7612 EXPECT_EQ(InputHandler::SCROLL_STARTED, host_impl_->FlingScrollBegin());
7613 EXPECT_TRUE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
7614 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), inner_scroll);
7615 EXPECT_TRUE(host_impl_->IsCurrentlyScrollingLayerAt(gfx::Point(),
7616 InputHandler::GESTURE));
7618 // The inner viewport should have scrolled up to its limit.
7619 scroll_info = host_impl_->ProcessScrollDeltas();
7620 ASSERT_EQ(2u, scroll_info->scrolls.size());
7621 EXPECT_TRUE(
7622 ScrollInfoContains(*scroll_info, child_scroll->id(), scroll_delta));
7623 EXPECT_TRUE(
7624 ScrollInfoContains(*scroll_info, inner_scroll->id(), scroll_delta));
7626 // As the locked layer is at its limit, no further scrolling can occur.
7627 EXPECT_FALSE(host_impl_->ScrollBy(gfx::Point(), scroll_delta).did_scroll);
7628 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), inner_scroll);
7629 host_impl_->ScrollEnd();
7630 EXPECT_FALSE(host_impl_->IsCurrentlyScrollingLayerAt(
7631 gfx::Point(), InputHandler::GESTURE));
7635 TEST_F(LayerTreeHostImplVirtualViewportTest,
7636 ScrollBeginEventThatTargetsViewportLayerSkipsHitTest) {
7637 gfx::Size content_size = gfx::Size(100, 160);
7638 gfx::Size outer_viewport = gfx::Size(50, 80);
7639 gfx::Size inner_viewport = gfx::Size(25, 40);
7641 SetupVirtualViewportLayers(content_size, outer_viewport, inner_viewport);
7643 LayerImpl* outer_scroll = host_impl_->OuterViewportScrollLayer();
7644 LayerImpl* inner_scroll = host_impl_->InnerViewportScrollLayer();
7646 scoped_ptr<LayerImpl> child =
7647 CreateScrollableLayer(10, outer_viewport, outer_scroll);
7648 LayerImpl* child_scroll = child.get();
7649 outer_scroll->children()[0]->AddChild(child.Pass());
7651 DrawFrame();
7653 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7654 host_impl_->RootScrollBegin(InputHandler::GESTURE));
7655 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), inner_scroll);
7656 host_impl_->ScrollEnd();
7657 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7658 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE));
7659 EXPECT_EQ(host_impl_->CurrentlyScrollingLayer(), child_scroll);
7660 host_impl_->ScrollEnd();
7663 class LayerTreeHostImplWithImplicitLimitsTest : public LayerTreeHostImplTest {
7664 public:
7665 void SetUp() override {
7666 LayerTreeSettings settings = DefaultSettings();
7667 settings.max_memory_for_prepaint_percentage = 50;
7668 CreateHostImpl(settings, CreateOutputSurface());
7672 TEST_F(LayerTreeHostImplWithImplicitLimitsTest, ImplicitMemoryLimits) {
7673 // Set up a memory policy and percentages which could cause
7674 // 32-bit integer overflows.
7675 ManagedMemoryPolicy mem_policy(300 * 1024 * 1024); // 300MB
7677 // Verify implicit limits are calculated correctly with no overflows
7678 host_impl_->SetMemoryPolicy(mem_policy);
7679 EXPECT_EQ(host_impl_->global_tile_state().hard_memory_limit_in_bytes,
7680 300u * 1024u * 1024u);
7681 EXPECT_EQ(host_impl_->global_tile_state().soft_memory_limit_in_bytes,
7682 150u * 1024u * 1024u);
7685 TEST_F(LayerTreeHostImplTest, ExternalTransformReflectedInNextDraw) {
7686 const gfx::Size layer_size(100, 100);
7687 gfx::Transform external_transform;
7688 const gfx::Rect external_viewport(layer_size);
7689 const gfx::Rect external_clip(layer_size);
7690 const bool resourceless_software_draw = false;
7691 LayerImpl* layer = SetupScrollAndContentsLayers(layer_size);
7693 host_impl_->SetExternalDrawConstraints(external_transform,
7694 external_viewport,
7695 external_clip,
7696 external_viewport,
7697 external_transform,
7698 resourceless_software_draw);
7699 DrawFrame();
7700 EXPECT_TRANSFORMATION_MATRIX_EQ(
7701 external_transform, layer->draw_properties().target_space_transform);
7703 external_transform.Translate(20, 20);
7704 host_impl_->SetExternalDrawConstraints(external_transform,
7705 external_viewport,
7706 external_clip,
7707 external_viewport,
7708 external_transform,
7709 resourceless_software_draw);
7710 DrawFrame();
7711 EXPECT_TRANSFORMATION_MATRIX_EQ(
7712 external_transform, layer->draw_properties().target_space_transform);
7715 TEST_F(LayerTreeHostImplTest, ScrollAnimated) {
7716 SetupScrollAndContentsLayers(gfx::Size(100, 200));
7717 DrawFrame();
7719 base::TimeTicks start_time =
7720 base::TimeTicks() + base::TimeDelta::FromMilliseconds(100);
7722 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7723 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)));
7725 LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer();
7727 host_impl_->Animate(start_time);
7728 host_impl_->UpdateAnimationState(true);
7730 EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset());
7732 host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(50));
7733 host_impl_->UpdateAnimationState(true);
7735 float y = scrolling_layer->CurrentScrollOffset().y();
7736 EXPECT_TRUE(y > 1 && y < 49);
7738 // Update target.
7739 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7740 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)));
7742 host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(200));
7743 host_impl_->UpdateAnimationState(true);
7745 y = scrolling_layer->CurrentScrollOffset().y();
7746 EXPECT_TRUE(y > 50 && y < 100);
7747 EXPECT_EQ(scrolling_layer, host_impl_->CurrentlyScrollingLayer());
7749 host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(250));
7750 host_impl_->UpdateAnimationState(true);
7752 EXPECT_VECTOR_EQ(gfx::ScrollOffset(0, 100),
7753 scrolling_layer->CurrentScrollOffset());
7754 EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer());
7757 // Evolved from LayerTreeHostImplTest.ScrollAnimated.
7758 TEST_F(LayerTreeHostImplTimelinesTest, ScrollAnimated) {
7759 SetupScrollAndContentsLayers(gfx::Size(100, 200));
7760 DrawFrame();
7762 base::TimeTicks start_time =
7763 base::TimeTicks() + base::TimeDelta::FromMilliseconds(100);
7765 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7766 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)));
7768 LayerImpl* scrolling_layer = host_impl_->CurrentlyScrollingLayer();
7770 host_impl_->Animate(start_time);
7771 host_impl_->UpdateAnimationState(true);
7773 EXPECT_EQ(gfx::ScrollOffset(), scrolling_layer->CurrentScrollOffset());
7775 host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(50));
7776 host_impl_->UpdateAnimationState(true);
7778 float y = scrolling_layer->CurrentScrollOffset().y();
7779 EXPECT_TRUE(y > 1 && y < 49);
7781 // Update target.
7782 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7783 host_impl_->ScrollAnimated(gfx::Point(), gfx::Vector2d(0, 50)));
7785 host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(200));
7786 host_impl_->UpdateAnimationState(true);
7788 y = scrolling_layer->CurrentScrollOffset().y();
7789 EXPECT_TRUE(y > 50 && y < 100);
7790 EXPECT_EQ(scrolling_layer, host_impl_->CurrentlyScrollingLayer());
7792 host_impl_->Animate(start_time + base::TimeDelta::FromMilliseconds(250));
7793 host_impl_->UpdateAnimationState(true);
7795 EXPECT_VECTOR_EQ(gfx::ScrollOffset(0, 100),
7796 scrolling_layer->CurrentScrollOffset());
7797 EXPECT_EQ(NULL, host_impl_->CurrentlyScrollingLayer());
7800 TEST_F(LayerTreeHostImplTest, InvalidLayerNotAddedToRasterQueue) {
7801 host_impl_->CreatePendingTree();
7803 Region empty_invalidation;
7804 scoped_refptr<RasterSource> pile_with_tiles(
7805 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
7806 gfx::Size(10, 10)));
7808 scoped_ptr<FakePictureLayerImpl> layer =
7809 FakePictureLayerImpl::Create(host_impl_->pending_tree(), 11);
7810 layer->SetBounds(gfx::Size(10, 10));
7811 layer->set_gpu_raster_max_texture_size(host_impl_->device_viewport_size());
7812 layer->SetDrawsContent(true);
7813 layer->tilings()->AddTiling(1.0f, pile_with_tiles);
7814 layer->UpdateRasterSource(pile_with_tiles, &empty_invalidation, nullptr);
7815 layer->tilings()->tiling_at(0)->set_resolution(
7816 TileResolution::HIGH_RESOLUTION);
7817 layer->tilings()->tiling_at(0)->CreateAllTilesForTesting();
7818 layer->tilings()->tiling_at(0)->ComputeTilePriorityRects(
7819 gfx::Rect(gfx::Size(10, 10)), 1.f, 1.0, Occlusion());
7820 host_impl_->pending_tree()->SetRootLayer(layer.Pass());
7822 FakePictureLayerImpl* root_layer = static_cast<FakePictureLayerImpl*>(
7823 host_impl_->pending_tree()->root_layer());
7825 root_layer->set_has_valid_tile_priorities(true);
7826 scoped_ptr<RasterTilePriorityQueue> non_empty_raster_priority_queue_all =
7827 host_impl_->BuildRasterQueue(TreePriority::SAME_PRIORITY_FOR_BOTH_TREES,
7828 RasterTilePriorityQueue::Type::ALL);
7829 EXPECT_FALSE(non_empty_raster_priority_queue_all->IsEmpty());
7831 root_layer->set_has_valid_tile_priorities(false);
7832 scoped_ptr<RasterTilePriorityQueue> empty_raster_priority_queue_all =
7833 host_impl_->BuildRasterQueue(TreePriority::SAME_PRIORITY_FOR_BOTH_TREES,
7834 RasterTilePriorityQueue::Type::ALL);
7835 EXPECT_TRUE(empty_raster_priority_queue_all->IsEmpty());
7838 TEST_F(LayerTreeHostImplTest, DidBecomeActive) {
7839 host_impl_->CreatePendingTree();
7840 host_impl_->ActivateSyncTree();
7841 host_impl_->CreatePendingTree();
7843 LayerTreeImpl* pending_tree = host_impl_->pending_tree();
7845 scoped_ptr<FakePictureLayerImpl> pending_layer =
7846 FakePictureLayerImpl::Create(pending_tree, 10);
7847 FakePictureLayerImpl* raw_pending_layer = pending_layer.get();
7848 pending_tree->SetRootLayer(pending_layer.Pass());
7849 ASSERT_EQ(raw_pending_layer, pending_tree->root_layer());
7851 EXPECT_EQ(0u, raw_pending_layer->did_become_active_call_count());
7852 pending_tree->DidBecomeActive();
7853 EXPECT_EQ(1u, raw_pending_layer->did_become_active_call_count());
7855 scoped_ptr<FakePictureLayerImpl> mask_layer =
7856 FakePictureLayerImpl::Create(pending_tree, 11);
7857 FakePictureLayerImpl* raw_mask_layer = mask_layer.get();
7858 raw_pending_layer->SetMaskLayer(mask_layer.Pass());
7859 ASSERT_EQ(raw_mask_layer, raw_pending_layer->mask_layer());
7861 EXPECT_EQ(1u, raw_pending_layer->did_become_active_call_count());
7862 EXPECT_EQ(0u, raw_mask_layer->did_become_active_call_count());
7863 pending_tree->DidBecomeActive();
7864 EXPECT_EQ(2u, raw_pending_layer->did_become_active_call_count());
7865 EXPECT_EQ(1u, raw_mask_layer->did_become_active_call_count());
7867 scoped_ptr<FakePictureLayerImpl> replica_layer =
7868 FakePictureLayerImpl::Create(pending_tree, 12);
7869 scoped_ptr<FakePictureLayerImpl> replica_mask_layer =
7870 FakePictureLayerImpl::Create(pending_tree, 13);
7871 FakePictureLayerImpl* raw_replica_mask_layer = replica_mask_layer.get();
7872 replica_layer->SetMaskLayer(replica_mask_layer.Pass());
7873 raw_pending_layer->SetReplicaLayer(replica_layer.Pass());
7874 ASSERT_EQ(raw_replica_mask_layer,
7875 raw_pending_layer->replica_layer()->mask_layer());
7877 EXPECT_EQ(2u, raw_pending_layer->did_become_active_call_count());
7878 EXPECT_EQ(1u, raw_mask_layer->did_become_active_call_count());
7879 EXPECT_EQ(0u, raw_replica_mask_layer->did_become_active_call_count());
7880 pending_tree->DidBecomeActive();
7881 EXPECT_EQ(3u, raw_pending_layer->did_become_active_call_count());
7882 EXPECT_EQ(2u, raw_mask_layer->did_become_active_call_count());
7883 EXPECT_EQ(1u, raw_replica_mask_layer->did_become_active_call_count());
7886 TEST_F(LayerTreeHostImplTest, WheelScrollWithPageScaleFactorOnInnerLayer) {
7887 LayerImpl* scroll_layer = SetupScrollAndContentsLayers(gfx::Size(100, 100));
7888 host_impl_->SetViewportSize(gfx::Size(50, 50));
7889 DrawFrame();
7891 EXPECT_EQ(scroll_layer, host_impl_->InnerViewportScrollLayer());
7893 float min_page_scale = 1.f, max_page_scale = 4.f;
7894 float page_scale_factor = 1.f;
7896 // The scroll deltas should have the page scale factor applied.
7898 host_impl_->active_tree()->PushPageScaleFromMainThread(
7899 page_scale_factor, min_page_scale, max_page_scale);
7900 host_impl_->SetPageScaleOnActiveTree(page_scale_factor);
7901 scroll_layer->SetScrollDelta(gfx::Vector2d());
7903 float page_scale_delta = 2.f;
7904 host_impl_->ScrollBegin(gfx::Point(), InputHandler::GESTURE);
7905 host_impl_->PinchGestureBegin();
7906 host_impl_->PinchGestureUpdate(page_scale_delta, gfx::Point());
7907 host_impl_->PinchGestureEnd();
7908 host_impl_->ScrollEnd();
7910 gfx::Vector2dF scroll_delta(0, 5);
7911 EXPECT_EQ(InputHandler::SCROLL_STARTED,
7912 host_impl_->ScrollBegin(gfx::Point(), InputHandler::WHEEL));
7913 EXPECT_VECTOR_EQ(gfx::Vector2dF(), scroll_layer->CurrentScrollOffset());
7915 host_impl_->ScrollBy(gfx::Point(), scroll_delta);
7916 host_impl_->ScrollEnd();
7917 EXPECT_VECTOR_EQ(gfx::Vector2dF(0, 2.5),
7918 scroll_layer->CurrentScrollOffset());
7922 class LayerTreeHostImplCountingLostSurfaces : public LayerTreeHostImplTest {
7923 public:
7924 LayerTreeHostImplCountingLostSurfaces() : num_lost_surfaces_(0) {}
7925 void DidLoseOutputSurfaceOnImplThread() override { num_lost_surfaces_++; }
7927 protected:
7928 int num_lost_surfaces_;
7931 TEST_F(LayerTreeHostImplCountingLostSurfaces, TwiceLostSurface) {
7932 // Really we just need at least one client notification each time
7933 // we go from having a valid output surface to not having a valid output
7934 // surface.
7935 EXPECT_EQ(0, num_lost_surfaces_);
7936 host_impl_->DidLoseOutputSurface();
7937 EXPECT_EQ(1, num_lost_surfaces_);
7938 host_impl_->DidLoseOutputSurface();
7939 EXPECT_LE(1, num_lost_surfaces_);
7942 TEST_F(LayerTreeHostImplTest, RemoveUnreferencedRenderPass) {
7943 LayerTreeHostImpl::FrameData frame;
7944 frame.render_passes.push_back(RenderPass::Create());
7945 RenderPass* pass3 = frame.render_passes.back();
7946 frame.render_passes.push_back(RenderPass::Create());
7947 RenderPass* pass2 = frame.render_passes.back();
7948 frame.render_passes.push_back(RenderPass::Create());
7949 RenderPass* pass1 = frame.render_passes.back();
7951 pass1->SetNew(RenderPassId(1, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
7952 pass2->SetNew(RenderPassId(2, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
7953 pass3->SetNew(RenderPassId(3, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
7955 frame.render_passes_by_id[pass1->id] = pass1;
7956 frame.render_passes_by_id[pass2->id] = pass2;
7957 frame.render_passes_by_id[pass3->id] = pass3;
7959 // Add a quad to each pass so they aren't empty.
7960 SolidColorDrawQuad* color_quad;
7961 color_quad = pass1->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
7962 color_quad->material = DrawQuad::SOLID_COLOR;
7963 color_quad = pass2->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
7964 color_quad->material = DrawQuad::SOLID_COLOR;
7965 color_quad = pass3->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
7966 color_quad->material = DrawQuad::SOLID_COLOR;
7968 // pass3 is referenced by pass2.
7969 RenderPassDrawQuad* rpdq =
7970 pass2->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
7971 rpdq->material = DrawQuad::RENDER_PASS;
7972 rpdq->render_pass_id = pass3->id;
7974 // But pass2 is not referenced by pass1. So pass2 and pass3 should be culled.
7975 FakeLayerTreeHostImpl::RemoveRenderPasses(&frame);
7976 EXPECT_EQ(1u, frame.render_passes_by_id.size());
7977 EXPECT_TRUE(frame.render_passes_by_id[RenderPassId(1, 0)]);
7978 EXPECT_FALSE(frame.render_passes_by_id[RenderPassId(2, 0)]);
7979 EXPECT_FALSE(frame.render_passes_by_id[RenderPassId(3, 0)]);
7980 EXPECT_EQ(1u, frame.render_passes.size());
7981 EXPECT_EQ(RenderPassId(1, 0), frame.render_passes[0]->id);
7984 TEST_F(LayerTreeHostImplTest, RemoveEmptyRenderPass) {
7985 LayerTreeHostImpl::FrameData frame;
7986 frame.render_passes.push_back(RenderPass::Create());
7987 RenderPass* pass3 = frame.render_passes.back();
7988 frame.render_passes.push_back(RenderPass::Create());
7989 RenderPass* pass2 = frame.render_passes.back();
7990 frame.render_passes.push_back(RenderPass::Create());
7991 RenderPass* pass1 = frame.render_passes.back();
7993 pass1->SetNew(RenderPassId(1, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
7994 pass2->SetNew(RenderPassId(2, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
7995 pass3->SetNew(RenderPassId(3, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
7997 frame.render_passes_by_id[pass1->id] = pass1;
7998 frame.render_passes_by_id[pass2->id] = pass2;
7999 frame.render_passes_by_id[pass3->id] = pass3;
8001 // pass1 is not empty, but pass2 and pass3 are.
8002 SolidColorDrawQuad* color_quad;
8003 color_quad = pass1->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
8004 color_quad->material = DrawQuad::SOLID_COLOR;
8006 // pass3 is referenced by pass2.
8007 RenderPassDrawQuad* rpdq =
8008 pass2->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
8009 rpdq->material = DrawQuad::RENDER_PASS;
8010 rpdq->render_pass_id = pass3->id;
8012 // pass2 is referenced by pass1.
8013 rpdq = pass1->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
8014 rpdq->material = DrawQuad::RENDER_PASS;
8015 rpdq->render_pass_id = pass2->id;
8017 // Since pass3 is empty it should be removed. Then pass2 is empty too, and
8018 // should be removed.
8019 FakeLayerTreeHostImpl::RemoveRenderPasses(&frame);
8020 EXPECT_EQ(1u, frame.render_passes_by_id.size());
8021 EXPECT_TRUE(frame.render_passes_by_id[RenderPassId(1, 0)]);
8022 EXPECT_FALSE(frame.render_passes_by_id[RenderPassId(2, 0)]);
8023 EXPECT_FALSE(frame.render_passes_by_id[RenderPassId(3, 0)]);
8024 EXPECT_EQ(1u, frame.render_passes.size());
8025 EXPECT_EQ(RenderPassId(1, 0), frame.render_passes[0]->id);
8026 // The RenderPassDrawQuad should be removed from pass1.
8027 EXPECT_EQ(1u, pass1->quad_list.size());
8028 EXPECT_EQ(DrawQuad::SOLID_COLOR, pass1->quad_list.ElementAt(0)->material);
8031 TEST_F(LayerTreeHostImplTest, DoNotRemoveEmptyRootRenderPass) {
8032 LayerTreeHostImpl::FrameData frame;
8033 frame.render_passes.push_back(RenderPass::Create());
8034 RenderPass* pass3 = frame.render_passes.back();
8035 frame.render_passes.push_back(RenderPass::Create());
8036 RenderPass* pass2 = frame.render_passes.back();
8037 frame.render_passes.push_back(RenderPass::Create());
8038 RenderPass* pass1 = frame.render_passes.back();
8040 pass1->SetNew(RenderPassId(1, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
8041 pass2->SetNew(RenderPassId(2, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
8042 pass3->SetNew(RenderPassId(3, 0), gfx::Rect(), gfx::Rect(), gfx::Transform());
8044 frame.render_passes_by_id[pass1->id] = pass1;
8045 frame.render_passes_by_id[pass2->id] = pass2;
8046 frame.render_passes_by_id[pass3->id] = pass3;
8048 // pass3 is referenced by pass2.
8049 RenderPassDrawQuad* rpdq =
8050 pass2->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
8051 rpdq->material = DrawQuad::RENDER_PASS;
8052 rpdq->render_pass_id = pass3->id;
8054 // pass2 is referenced by pass1.
8055 rpdq = pass1->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
8056 rpdq->material = DrawQuad::RENDER_PASS;
8057 rpdq->render_pass_id = pass2->id;
8059 // Since pass3 is empty it should be removed. Then pass2 is empty too, and
8060 // should be removed. Then pass1 is empty too, but it's the root so it should
8061 // not be removed.
8062 FakeLayerTreeHostImpl::RemoveRenderPasses(&frame);
8063 EXPECT_EQ(1u, frame.render_passes_by_id.size());
8064 EXPECT_TRUE(frame.render_passes_by_id[RenderPassId(1, 0)]);
8065 EXPECT_FALSE(frame.render_passes_by_id[RenderPassId(2, 0)]);
8066 EXPECT_FALSE(frame.render_passes_by_id[RenderPassId(3, 0)]);
8067 EXPECT_EQ(1u, frame.render_passes.size());
8068 EXPECT_EQ(RenderPassId(1, 0), frame.render_passes[0]->id);
8069 // The RenderPassDrawQuad should be removed from pass1.
8070 EXPECT_EQ(0u, pass1->quad_list.size());
8073 class FakeVideoFrameController : public VideoFrameController {
8074 public:
8075 void OnBeginFrame(const BeginFrameArgs& args) override {
8076 begin_frame_args_ = args;
8077 did_draw_frame_ = false;
8080 void DidDrawFrame() override { did_draw_frame_ = true; }
8082 const BeginFrameArgs& begin_frame_args() const { return begin_frame_args_; }
8084 bool did_draw_frame() const { return did_draw_frame_; }
8086 private:
8087 BeginFrameArgs begin_frame_args_;
8088 bool did_draw_frame_ = false;
8091 TEST_F(LayerTreeHostImplTest, AddVideoFrameControllerInsideFrame) {
8092 host_impl_->DidFinishImplFrame();
8094 BeginFrameArgs begin_frame_args =
8095 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE);
8096 FakeVideoFrameController controller;
8098 host_impl_->WillBeginImplFrame(begin_frame_args);
8099 EXPECT_FALSE(controller.begin_frame_args().IsValid());
8100 host_impl_->AddVideoFrameController(&controller);
8101 EXPECT_TRUE(controller.begin_frame_args().IsValid());
8102 host_impl_->DidFinishImplFrame();
8104 EXPECT_FALSE(controller.did_draw_frame());
8105 LayerTreeHostImpl::FrameData frame;
8106 host_impl_->DidDrawAllLayers(frame);
8107 EXPECT_TRUE(controller.did_draw_frame());
8109 controller.OnBeginFrame(begin_frame_args);
8110 EXPECT_FALSE(controller.did_draw_frame());
8111 host_impl_->RemoveVideoFrameController(&controller);
8112 host_impl_->DidDrawAllLayers(frame);
8113 EXPECT_FALSE(controller.did_draw_frame());
8116 TEST_F(LayerTreeHostImplTest, AddVideoFrameControllerOutsideFrame) {
8117 host_impl_->DidFinishImplFrame();
8119 BeginFrameArgs begin_frame_args =
8120 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE);
8121 FakeVideoFrameController controller;
8123 host_impl_->WillBeginImplFrame(begin_frame_args);
8124 host_impl_->DidFinishImplFrame();
8126 EXPECT_FALSE(controller.begin_frame_args().IsValid());
8127 host_impl_->AddVideoFrameController(&controller);
8128 EXPECT_FALSE(controller.begin_frame_args().IsValid());
8130 begin_frame_args = CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE);
8131 EXPECT_FALSE(controller.begin_frame_args().IsValid());
8132 host_impl_->WillBeginImplFrame(begin_frame_args);
8133 EXPECT_TRUE(controller.begin_frame_args().IsValid());
8135 EXPECT_FALSE(controller.did_draw_frame());
8136 LayerTreeHostImpl::FrameData frame;
8137 host_impl_->DidDrawAllLayers(frame);
8138 EXPECT_TRUE(controller.did_draw_frame());
8140 controller.OnBeginFrame(begin_frame_args);
8141 EXPECT_FALSE(controller.did_draw_frame());
8142 host_impl_->RemoveVideoFrameController(&controller);
8143 host_impl_->DidDrawAllLayers(frame);
8144 EXPECT_FALSE(controller.did_draw_frame());
8147 TEST_F(LayerTreeHostImplTest, GpuRasterizationStatusModes) {
8148 EXPECT_FALSE(host_impl_->use_gpu_rasterization());
8150 host_impl_->SetHasGpuRasterizationTrigger(true);
8151 host_impl_->SetContentIsSuitableForGpuRasterization(true);
8152 EXPECT_EQ(GpuRasterizationStatus::ON, host_impl_->gpu_rasterization_status());
8153 EXPECT_TRUE(host_impl_->use_gpu_rasterization());
8155 host_impl_->SetHasGpuRasterizationTrigger(false);
8156 host_impl_->SetContentIsSuitableForGpuRasterization(true);
8157 EXPECT_EQ(GpuRasterizationStatus::OFF_VIEWPORT,
8158 host_impl_->gpu_rasterization_status());
8159 EXPECT_FALSE(host_impl_->use_gpu_rasterization());
8161 host_impl_->SetHasGpuRasterizationTrigger(true);
8162 host_impl_->SetContentIsSuitableForGpuRasterization(false);
8163 EXPECT_EQ(GpuRasterizationStatus::OFF_CONTENT,
8164 host_impl_->gpu_rasterization_status());
8165 EXPECT_FALSE(host_impl_->use_gpu_rasterization());
8166 EXPECT_FALSE(host_impl_->use_msaa());
8168 scoped_ptr<TestWebGraphicsContext3D> context_with_msaa =
8169 TestWebGraphicsContext3D::Create();
8170 context_with_msaa->SetMaxSamples(8);
8172 LayerTreeSettings msaaSettings = GpuRasterizationEnabledSettings();
8173 msaaSettings.gpu_rasterization_msaa_sample_count = 4;
8174 EXPECT_TRUE(CreateHostImpl(
8175 msaaSettings, FakeOutputSurface::Create3d(context_with_msaa.Pass())));
8176 host_impl_->SetHasGpuRasterizationTrigger(true);
8177 host_impl_->SetContentIsSuitableForGpuRasterization(false);
8178 EXPECT_EQ(GpuRasterizationStatus::MSAA_CONTENT,
8179 host_impl_->gpu_rasterization_status());
8180 EXPECT_TRUE(host_impl_->use_gpu_rasterization());
8181 EXPECT_TRUE(host_impl_->use_msaa());
8183 LayerTreeSettings settings = DefaultSettings();
8184 settings.gpu_rasterization_enabled = false;
8185 EXPECT_TRUE(CreateHostImpl(settings, FakeOutputSurface::Create3d()));
8186 host_impl_->SetHasGpuRasterizationTrigger(true);
8187 host_impl_->SetContentIsSuitableForGpuRasterization(true);
8188 EXPECT_EQ(GpuRasterizationStatus::OFF_DEVICE,
8189 host_impl_->gpu_rasterization_status());
8190 EXPECT_FALSE(host_impl_->use_gpu_rasterization());
8192 settings.gpu_rasterization_forced = true;
8193 EXPECT_TRUE(CreateHostImpl(settings, FakeOutputSurface::Create3d()));
8195 host_impl_->SetHasGpuRasterizationTrigger(false);
8196 host_impl_->SetContentIsSuitableForGpuRasterization(false);
8197 EXPECT_EQ(GpuRasterizationStatus::ON_FORCED,
8198 host_impl_->gpu_rasterization_status());
8199 EXPECT_TRUE(host_impl_->use_gpu_rasterization());
8202 // A mock output surface which lets us detect calls to ForceReclaimResources.
8203 class MockReclaimResourcesOutputSurface : public FakeOutputSurface {
8204 public:
8205 static scoped_ptr<MockReclaimResourcesOutputSurface> Create3d() {
8206 return make_scoped_ptr(new MockReclaimResourcesOutputSurface(
8207 TestContextProvider::Create(), TestContextProvider::Create(), false));
8210 MOCK_METHOD0(ForceReclaimResources, void());
8212 protected:
8213 MockReclaimResourcesOutputSurface(
8214 scoped_refptr<ContextProvider> context_provider,
8215 scoped_refptr<ContextProvider> worker_context_provider,
8216 bool delegated_rendering)
8217 : FakeOutputSurface(context_provider,
8218 worker_context_provider,
8219 delegated_rendering) {}
8222 // Display::Draw (and the planned Display Scheduler) currently rely on resources
8223 // being reclaimed to block drawing between BeginCommit / Swap. This test
8224 // ensures that BeginCommit triggers ForceReclaimResources. See
8225 // crbug.com/489515.
8226 TEST_F(LayerTreeHostImplTest, BeginCommitReclaimsResources) {
8227 scoped_ptr<MockReclaimResourcesOutputSurface> output_surface(
8228 MockReclaimResourcesOutputSurface::Create3d());
8229 // Hold an unowned pointer to the output surface to use for mock expectations.
8230 MockReclaimResourcesOutputSurface* mock_output_surface = output_surface.get();
8232 CreateHostImpl(DefaultSettings(), output_surface.Pass());
8233 EXPECT_CALL(*mock_output_surface, ForceReclaimResources()).Times(1);
8234 host_impl_->BeginCommit();
8237 } // namespace
8238 } // namespace cc