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[chromium-blink-merge.git] / cc / test / layer_test_common.cc
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/test/layer_test_common.h"
7 #include "cc/base/math_util.h"
8 #include "cc/base/region.h"
9 #include "cc/layers/append_quads_data.h"
10 #include "cc/quads/draw_quad.h"
11 #include "cc/quads/render_pass.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/mock_occlusion_tracker.h"
14 #include "cc/trees/layer_tree_host_common.h"
15 #include "testing/gtest/include/gtest/gtest.h"
16 #include "ui/gfx/point_conversions.h"
17 #include "ui/gfx/rect.h"
18 #include "ui/gfx/rect_conversions.h"
19 #include "ui/gfx/size_conversions.h"
21 namespace cc {
23 // Align with expected and actual output.
24 const char* LayerTestCommon::quad_string = " Quad: ";
26 static bool CanRectFBeSafelyRoundedToRect(const gfx::RectF& r) {
27 // Ensure that range of float values is not beyond integer range.
28 if (!r.IsExpressibleAsRect())
29 return false;
31 // Ensure that the values are actually integers.
32 if (gfx::ToFlooredPoint(r.origin()) == r.origin() &&
33 gfx::ToFlooredSize(r.size()) == r.size())
34 return true;
36 return false;
39 void LayerTestCommon::VerifyQuadsExactlyCoverRect(const QuadList& quads,
40 const gfx::Rect& rect) {
41 Region remaining = rect;
43 for (auto iter = quads.cbegin(); iter != quads.cend(); ++iter) {
44 gfx::RectF quad_rectf =
45 MathUtil::MapClippedRect(iter->quadTransform(), gfx::RectF(iter->rect));
47 // Before testing for exact coverage in the integer world, assert that
48 // rounding will not round the rect incorrectly.
49 ASSERT_TRUE(CanRectFBeSafelyRoundedToRect(quad_rectf));
51 gfx::Rect quad_rect = gfx::ToEnclosingRect(quad_rectf);
53 EXPECT_TRUE(rect.Contains(quad_rect)) << quad_string << iter.index()
54 << " rect: " << rect.ToString()
55 << " quad: " << quad_rect.ToString();
56 EXPECT_TRUE(remaining.Contains(quad_rect))
57 << quad_string << iter.index() << " remaining: " << remaining.ToString()
58 << " quad: " << quad_rect.ToString();
59 remaining.Subtract(quad_rect);
62 EXPECT_TRUE(remaining.IsEmpty());
65 // static
66 void LayerTestCommon::VerifyQuadsAreOccluded(const QuadList& quads,
67 const gfx::Rect& occluded,
68 size_t* partially_occluded_count) {
69 // No quad should exist if it's fully occluded.
70 for (const auto& quad : quads) {
71 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
72 quad.quadTransform(), quad.visible_rect);
73 EXPECT_FALSE(occluded.Contains(target_visible_rect));
76 // Quads that are fully occluded on one axis only should be shrunken.
77 for (const auto& quad : quads) {
78 DCHECK(quad.quadTransform().IsIdentityOrIntegerTranslation());
79 gfx::Rect target_rect =
80 MathUtil::MapEnclosingClippedRect(quad.quadTransform(), quad.rect);
81 gfx::Rect target_visible_rect = MathUtil::MapEnclosingClippedRect(
82 quad.quadTransform(), quad.visible_rect);
84 bool fully_occluded_horizontal = target_rect.x() >= occluded.x() &&
85 target_rect.right() <= occluded.right();
86 bool fully_occluded_vertical = target_rect.y() >= occluded.y() &&
87 target_rect.bottom() <= occluded.bottom();
88 bool should_be_occluded =
89 target_rect.Intersects(occluded) &&
90 (fully_occluded_vertical || fully_occluded_horizontal);
91 if (!should_be_occluded) {
92 EXPECT_EQ(quad.rect.ToString(), quad.visible_rect.ToString());
93 } else {
94 EXPECT_NE(quad.rect.ToString(), quad.visible_rect.ToString());
95 EXPECT_TRUE(quad.rect.Contains(quad.visible_rect));
96 ++(*partially_occluded_count);
101 LayerTestCommon::LayerImplTest::LayerImplTest()
102 : client_(FakeLayerTreeHostClient::DIRECT_3D),
103 host_(FakeLayerTreeHost::Create(&client_)),
104 root_layer_impl_(LayerImpl::Create(host_->host_impl()->active_tree(), 1)),
105 render_pass_(RenderPass::Create()) {
106 scoped_ptr<FakeOutputSurface> output_surface = FakeOutputSurface::Create3d();
107 host_->host_impl()->InitializeRenderer(FakeOutputSurface::Create3d());
110 LayerTestCommon::LayerImplTest::~LayerImplTest() {}
112 void LayerTestCommon::LayerImplTest::CalcDrawProps(
113 const gfx::Size& viewport_size) {
114 LayerImplList layer_list;
115 LayerTreeHostCommon::CalcDrawPropsImplInputsForTesting inputs(
116 root_layer_impl_.get(), viewport_size, &layer_list);
117 LayerTreeHostCommon::CalculateDrawProperties(&inputs);
120 void LayerTestCommon::LayerImplTest::AppendQuadsWithOcclusion(
121 LayerImpl* layer_impl,
122 const gfx::Rect& occluded) {
123 AppendQuadsData data;
125 render_pass_->quad_list.clear();
126 render_pass_->shared_quad_state_list.clear();
128 Occlusion occlusion(layer_impl->draw_transform(),
129 SimpleEnclosedRegion(occluded),
130 SimpleEnclosedRegion());
132 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider());
133 layer_impl->AppendQuads(render_pass_.get(), occlusion, &data);
134 layer_impl->DidDraw(resource_provider());
137 void LayerTestCommon::LayerImplTest::AppendQuadsForPassWithOcclusion(
138 LayerImpl* layer_impl,
139 const RenderPassId& id,
140 const gfx::Rect& occluded) {
141 AppendQuadsData data(id);
143 render_pass_->quad_list.clear();
144 render_pass_->shared_quad_state_list.clear();
146 Occlusion occlusion(layer_impl->draw_transform(),
147 SimpleEnclosedRegion(occluded),
148 SimpleEnclosedRegion());
150 layer_impl->WillDraw(DRAW_MODE_HARDWARE, resource_provider());
151 layer_impl->AppendQuads(render_pass_.get(), occlusion, &data);
152 layer_impl->DidDraw(resource_provider());
155 void LayerTestCommon::LayerImplTest::AppendSurfaceQuadsWithOcclusion(
156 RenderSurfaceImpl* surface_impl,
157 const gfx::Rect& occluded) {
158 AppendQuadsData data;
160 render_pass_->quad_list.clear();
161 render_pass_->shared_quad_state_list.clear();
162 occlusion_tracker_.set_occluded_target_rect_for_contributing_surface(
163 occluded);
164 bool for_replica = false;
165 RenderPassId id(1, 1);
166 surface_impl->AppendQuads(
167 render_pass_.get(), occlusion_tracker_, &data, for_replica, id);
170 } // namespace cc