Update include paths in miscellaneous content/ directories for base/process changes.
[chromium-blink-merge.git] / net / udp / udp_socket_win.cc
blob1f0c337fd4a609fcb783bb0382345a88ab4ecd34
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/udp/udp_socket_win.h"
7 #include <mstcpip.h>
9 #include "base/callback.h"
10 #include "base/logging.h"
11 #include "base/message_loop/message_loop.h"
12 #include "base/metrics/histogram.h"
13 #include "base/metrics/stats_counters.h"
14 #include "base/posix/eintr_wrapper.h"
15 #include "base/rand_util.h"
16 #include "net/base/io_buffer.h"
17 #include "net/base/ip_endpoint.h"
18 #include "net/base/net_errors.h"
19 #include "net/base/net_log.h"
20 #include "net/base/net_util.h"
21 #include "net/base/winsock_init.h"
22 #include "net/base/winsock_util.h"
23 #include "net/udp/udp_net_log_parameters.h"
25 namespace {
27 const int kBindRetries = 10;
28 const int kPortStart = 1024;
29 const int kPortEnd = 65535;
31 } // namespace
33 namespace net {
35 // This class encapsulates all the state that has to be preserved as long as
36 // there is a network IO operation in progress. If the owner UDPSocketWin
37 // is destroyed while an operation is in progress, the Core is detached and it
38 // lives until the operation completes and the OS doesn't reference any resource
39 // declared on this class anymore.
40 class UDPSocketWin::Core : public base::RefCounted<Core> {
41 public:
42 explicit Core(UDPSocketWin* socket);
44 // Start watching for the end of a read or write operation.
45 void WatchForRead();
46 void WatchForWrite();
48 // The UDPSocketWin is going away.
49 void Detach() { socket_ = NULL; }
51 // The separate OVERLAPPED variables for asynchronous operation.
52 OVERLAPPED read_overlapped_;
53 OVERLAPPED write_overlapped_;
55 // The buffers used in Read() and Write().
56 scoped_refptr<IOBuffer> read_iobuffer_;
57 scoped_refptr<IOBuffer> write_iobuffer_;
59 // The address storage passed to WSARecvFrom().
60 SockaddrStorage recv_addr_storage_;
62 private:
63 friend class base::RefCounted<Core>;
65 class ReadDelegate : public base::win::ObjectWatcher::Delegate {
66 public:
67 explicit ReadDelegate(Core* core) : core_(core) {}
68 virtual ~ReadDelegate() {}
70 // base::ObjectWatcher::Delegate methods:
71 virtual void OnObjectSignaled(HANDLE object);
73 private:
74 Core* const core_;
77 class WriteDelegate : public base::win::ObjectWatcher::Delegate {
78 public:
79 explicit WriteDelegate(Core* core) : core_(core) {}
80 virtual ~WriteDelegate() {}
82 // base::ObjectWatcher::Delegate methods:
83 virtual void OnObjectSignaled(HANDLE object);
85 private:
86 Core* const core_;
89 ~Core();
91 // The socket that created this object.
92 UDPSocketWin* socket_;
94 // |reader_| handles the signals from |read_watcher_|.
95 ReadDelegate reader_;
96 // |writer_| handles the signals from |write_watcher_|.
97 WriteDelegate writer_;
99 // |read_watcher_| watches for events from Read().
100 base::win::ObjectWatcher read_watcher_;
101 // |write_watcher_| watches for events from Write();
102 base::win::ObjectWatcher write_watcher_;
104 DISALLOW_COPY_AND_ASSIGN(Core);
107 UDPSocketWin::Core::Core(UDPSocketWin* socket)
108 : socket_(socket),
109 reader_(this),
110 writer_(this) {
111 memset(&read_overlapped_, 0, sizeof(read_overlapped_));
112 memset(&write_overlapped_, 0, sizeof(write_overlapped_));
114 read_overlapped_.hEvent = WSACreateEvent();
115 write_overlapped_.hEvent = WSACreateEvent();
118 UDPSocketWin::Core::~Core() {
119 // Make sure the message loop is not watching this object anymore.
120 read_watcher_.StopWatching();
121 write_watcher_.StopWatching();
123 WSACloseEvent(read_overlapped_.hEvent);
124 memset(&read_overlapped_, 0xaf, sizeof(read_overlapped_));
125 WSACloseEvent(write_overlapped_.hEvent);
126 memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_));
129 void UDPSocketWin::Core::WatchForRead() {
130 // We grab an extra reference because there is an IO operation in progress.
131 // Balanced in ReadDelegate::OnObjectSignaled().
132 AddRef();
133 read_watcher_.StartWatching(read_overlapped_.hEvent, &reader_);
136 void UDPSocketWin::Core::WatchForWrite() {
137 // We grab an extra reference because there is an IO operation in progress.
138 // Balanced in WriteDelegate::OnObjectSignaled().
139 AddRef();
140 write_watcher_.StartWatching(write_overlapped_.hEvent, &writer_);
143 void UDPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) {
144 DCHECK_EQ(object, core_->read_overlapped_.hEvent);
145 if (core_->socket_)
146 core_->socket_->DidCompleteRead();
148 core_->Release();
151 void UDPSocketWin::Core::WriteDelegate::OnObjectSignaled(HANDLE object) {
152 DCHECK_EQ(object, core_->write_overlapped_.hEvent);
153 if (core_->socket_)
154 core_->socket_->DidCompleteWrite();
156 core_->Release();
159 //-----------------------------------------------------------------------------
161 UDPSocketWin::UDPSocketWin(DatagramSocket::BindType bind_type,
162 const RandIntCallback& rand_int_cb,
163 net::NetLog* net_log,
164 const net::NetLog::Source& source)
165 : socket_(INVALID_SOCKET),
166 addr_family_(0),
167 socket_options_(SOCKET_OPTION_MULTICAST_LOOP),
168 multicast_time_to_live_(1),
169 bind_type_(bind_type),
170 rand_int_cb_(rand_int_cb),
171 recv_from_address_(NULL),
172 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_UDP_SOCKET)) {
173 EnsureWinsockInit();
174 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
175 source.ToEventParametersCallback());
176 if (bind_type == DatagramSocket::RANDOM_BIND)
177 DCHECK(!rand_int_cb.is_null());
180 UDPSocketWin::~UDPSocketWin() {
181 Close();
182 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
185 void UDPSocketWin::Close() {
186 DCHECK(CalledOnValidThread());
188 if (!is_connected())
189 return;
191 // Zero out any pending read/write callback state.
192 read_callback_.Reset();
193 recv_from_address_ = NULL;
194 write_callback_.Reset();
196 base::TimeTicks start_time = base::TimeTicks::Now();
197 closesocket(socket_);
198 UMA_HISTOGRAM_TIMES("Net.UDPSocketWinClose",
199 base::TimeTicks::Now() - start_time);
200 socket_ = INVALID_SOCKET;
201 addr_family_ = 0;
203 core_->Detach();
204 core_ = NULL;
207 int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const {
208 DCHECK(CalledOnValidThread());
209 DCHECK(address);
210 if (!is_connected())
211 return ERR_SOCKET_NOT_CONNECTED;
213 // TODO(szym): Simplify. http://crbug.com/126152
214 if (!remote_address_.get()) {
215 SockaddrStorage storage;
216 if (getpeername(socket_, storage.addr, &storage.addr_len))
217 return MapSystemError(WSAGetLastError());
218 scoped_ptr<IPEndPoint> address(new IPEndPoint());
219 if (!address->FromSockAddr(storage.addr, storage.addr_len))
220 return ERR_ADDRESS_INVALID;
221 remote_address_.reset(address.release());
224 *address = *remote_address_;
225 return OK;
228 int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const {
229 DCHECK(CalledOnValidThread());
230 DCHECK(address);
231 if (!is_connected())
232 return ERR_SOCKET_NOT_CONNECTED;
234 // TODO(szym): Simplify. http://crbug.com/126152
235 if (!local_address_.get()) {
236 SockaddrStorage storage;
237 if (getsockname(socket_, storage.addr, &storage.addr_len))
238 return MapSystemError(WSAGetLastError());
239 scoped_ptr<IPEndPoint> address(new IPEndPoint());
240 if (!address->FromSockAddr(storage.addr, storage.addr_len))
241 return ERR_ADDRESS_INVALID;
242 local_address_.reset(address.release());
243 net_log_.AddEvent(NetLog::TYPE_UDP_LOCAL_ADDRESS,
244 CreateNetLogUDPConnectCallback(local_address_.get()));
247 *address = *local_address_;
248 return OK;
251 int UDPSocketWin::Read(IOBuffer* buf,
252 int buf_len,
253 const CompletionCallback& callback) {
254 return RecvFrom(buf, buf_len, NULL, callback);
257 int UDPSocketWin::RecvFrom(IOBuffer* buf,
258 int buf_len,
259 IPEndPoint* address,
260 const CompletionCallback& callback) {
261 DCHECK(CalledOnValidThread());
262 DCHECK_NE(INVALID_SOCKET, socket_);
263 DCHECK(read_callback_.is_null());
264 DCHECK(!recv_from_address_);
265 DCHECK(!callback.is_null()); // Synchronous operation not supported.
266 DCHECK_GT(buf_len, 0);
268 int nread = InternalRecvFrom(buf, buf_len, address);
269 if (nread != ERR_IO_PENDING)
270 return nread;
272 read_callback_ = callback;
273 recv_from_address_ = address;
274 return ERR_IO_PENDING;
277 int UDPSocketWin::Write(IOBuffer* buf,
278 int buf_len,
279 const CompletionCallback& callback) {
280 return SendToOrWrite(buf, buf_len, NULL, callback);
283 int UDPSocketWin::SendTo(IOBuffer* buf,
284 int buf_len,
285 const IPEndPoint& address,
286 const CompletionCallback& callback) {
287 return SendToOrWrite(buf, buf_len, &address, callback);
290 int UDPSocketWin::SendToOrWrite(IOBuffer* buf,
291 int buf_len,
292 const IPEndPoint* address,
293 const CompletionCallback& callback) {
294 DCHECK(CalledOnValidThread());
295 DCHECK_NE(INVALID_SOCKET, socket_);
296 DCHECK(write_callback_.is_null());
297 DCHECK(!callback.is_null()); // Synchronous operation not supported.
298 DCHECK_GT(buf_len, 0);
299 DCHECK(!send_to_address_.get());
301 int nwrite = InternalSendTo(buf, buf_len, address);
302 if (nwrite != ERR_IO_PENDING)
303 return nwrite;
305 if (address)
306 send_to_address_.reset(new IPEndPoint(*address));
307 write_callback_ = callback;
308 return ERR_IO_PENDING;
311 int UDPSocketWin::Connect(const IPEndPoint& address) {
312 net_log_.BeginEvent(NetLog::TYPE_UDP_CONNECT,
313 CreateNetLogUDPConnectCallback(&address));
314 int rv = InternalConnect(address);
315 if (rv != OK)
316 Close();
317 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_UDP_CONNECT, rv);
318 return rv;
321 int UDPSocketWin::InternalConnect(const IPEndPoint& address) {
322 DCHECK(!is_connected());
323 DCHECK(!remote_address_.get());
324 int rv = CreateSocket(address);
325 if (rv < 0)
326 return rv;
328 if (bind_type_ == DatagramSocket::RANDOM_BIND)
329 rv = RandomBind(address);
330 // else connect() does the DatagramSocket::DEFAULT_BIND
332 if (rv < 0) {
333 Close();
334 return rv;
337 SockaddrStorage storage;
338 if (!address.ToSockAddr(storage.addr, &storage.addr_len))
339 return ERR_ADDRESS_INVALID;
341 rv = connect(socket_, storage.addr, storage.addr_len);
342 if (rv < 0) {
343 // Close() may change the last error. Map it beforehand.
344 int result = MapSystemError(WSAGetLastError());
345 Close();
346 return result;
349 remote_address_.reset(new IPEndPoint(address));
350 return rv;
353 int UDPSocketWin::Bind(const IPEndPoint& address) {
354 DCHECK(!is_connected());
355 int rv = CreateSocket(address);
356 if (rv < 0)
357 return rv;
358 rv = SetSocketOptions();
359 if (rv < 0) {
360 Close();
361 return rv;
363 rv = DoBind(address);
364 if (rv < 0) {
365 Close();
366 return rv;
368 local_address_.reset();
369 return rv;
372 int UDPSocketWin::CreateSocket(const IPEndPoint& address) {
373 addr_family_ = address.GetSockAddrFamily();
374 socket_ = CreatePlatformSocket(addr_family_, SOCK_DGRAM, IPPROTO_UDP);
375 if (socket_ == INVALID_SOCKET)
376 return MapSystemError(WSAGetLastError());
377 core_ = new Core(this);
378 return OK;
381 bool UDPSocketWin::SetReceiveBufferSize(int32 size) {
382 DCHECK(CalledOnValidThread());
383 int rv = setsockopt(socket_, SOL_SOCKET, SO_RCVBUF,
384 reinterpret_cast<const char*>(&size), sizeof(size));
385 DCHECK(!rv) << "Could not set socket receive buffer size: " << errno;
386 return rv == 0;
389 bool UDPSocketWin::SetSendBufferSize(int32 size) {
390 DCHECK(CalledOnValidThread());
391 int rv = setsockopt(socket_, SOL_SOCKET, SO_SNDBUF,
392 reinterpret_cast<const char*>(&size), sizeof(size));
393 DCHECK(!rv) << "Could not set socket send buffer size: " << errno;
394 return rv == 0;
397 void UDPSocketWin::AllowAddressReuse() {
398 DCHECK(CalledOnValidThread());
399 DCHECK(!is_connected());
401 socket_options_ |= SOCKET_OPTION_REUSE_ADDRESS;
404 void UDPSocketWin::AllowBroadcast() {
405 DCHECK(CalledOnValidThread());
406 DCHECK(!is_connected());
408 socket_options_ |= SOCKET_OPTION_BROADCAST;
411 void UDPSocketWin::DoReadCallback(int rv) {
412 DCHECK_NE(rv, ERR_IO_PENDING);
413 DCHECK(!read_callback_.is_null());
415 // since Run may result in Read being called, clear read_callback_ up front.
416 CompletionCallback c = read_callback_;
417 read_callback_.Reset();
418 c.Run(rv);
421 void UDPSocketWin::DoWriteCallback(int rv) {
422 DCHECK_NE(rv, ERR_IO_PENDING);
423 DCHECK(!write_callback_.is_null());
425 // since Run may result in Write being called, clear write_callback_ up front.
426 CompletionCallback c = write_callback_;
427 write_callback_.Reset();
428 c.Run(rv);
431 void UDPSocketWin::DidCompleteRead() {
432 DWORD num_bytes, flags;
433 BOOL ok = WSAGetOverlappedResult(socket_, &core_->read_overlapped_,
434 &num_bytes, FALSE, &flags);
435 WSAResetEvent(core_->read_overlapped_.hEvent);
436 int result = ok ? num_bytes : MapSystemError(WSAGetLastError());
437 // Convert address.
438 if (recv_from_address_ && result >= 0) {
439 if (!ReceiveAddressToIPEndpoint(recv_from_address_))
440 result = ERR_ADDRESS_INVALID;
442 LogRead(result, core_->read_iobuffer_->data());
443 core_->read_iobuffer_ = NULL;
444 recv_from_address_ = NULL;
445 DoReadCallback(result);
448 void UDPSocketWin::LogRead(int result, const char* bytes) const {
449 if (result < 0) {
450 net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_RECEIVE_ERROR, result);
451 return;
454 if (net_log_.IsLoggingAllEvents()) {
455 // Get address for logging, if |address| is NULL.
456 IPEndPoint address;
457 bool is_address_valid = ReceiveAddressToIPEndpoint(&address);
458 net_log_.AddEvent(
459 NetLog::TYPE_UDP_BYTES_RECEIVED,
460 CreateNetLogUDPDataTranferCallback(
461 result, bytes,
462 is_address_valid ? &address : NULL));
465 base::StatsCounter read_bytes("udp.read_bytes");
466 read_bytes.Add(result);
469 void UDPSocketWin::DidCompleteWrite() {
470 DWORD num_bytes, flags;
471 BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_,
472 &num_bytes, FALSE, &flags);
473 WSAResetEvent(core_->write_overlapped_.hEvent);
474 int result = ok ? num_bytes : MapSystemError(WSAGetLastError());
475 LogWrite(result, core_->write_iobuffer_->data(), send_to_address_.get());
477 send_to_address_.reset();
478 core_->write_iobuffer_ = NULL;
479 DoWriteCallback(result);
482 void UDPSocketWin::LogWrite(int result,
483 const char* bytes,
484 const IPEndPoint* address) const {
485 if (result < 0) {
486 net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_SEND_ERROR, result);
487 return;
490 if (net_log_.IsLoggingAllEvents()) {
491 net_log_.AddEvent(
492 NetLog::TYPE_UDP_BYTES_SENT,
493 CreateNetLogUDPDataTranferCallback(result, bytes, address));
496 base::StatsCounter write_bytes("udp.write_bytes");
497 write_bytes.Add(result);
500 int UDPSocketWin::InternalRecvFrom(IOBuffer* buf, int buf_len,
501 IPEndPoint* address) {
502 DCHECK(!core_->read_iobuffer_);
503 SockaddrStorage& storage = core_->recv_addr_storage_;
504 storage.addr_len = sizeof(storage.addr_storage);
506 WSABUF read_buffer;
507 read_buffer.buf = buf->data();
508 read_buffer.len = buf_len;
510 DWORD flags = 0;
511 DWORD num;
512 CHECK_NE(INVALID_SOCKET, socket_);
513 AssertEventNotSignaled(core_->read_overlapped_.hEvent);
514 int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, storage.addr,
515 &storage.addr_len, &core_->read_overlapped_, NULL);
516 if (rv == 0) {
517 if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) {
518 int result = num;
519 // Convert address.
520 if (address && result >= 0) {
521 if (!ReceiveAddressToIPEndpoint(address))
522 result = ERR_FAILED;
524 LogRead(result, buf->data());
525 return result;
527 } else {
528 int os_error = WSAGetLastError();
529 if (os_error != WSA_IO_PENDING) {
530 int result = MapSystemError(os_error);
531 LogRead(result, NULL);
532 return result;
535 core_->WatchForRead();
536 core_->read_iobuffer_ = buf;
537 return ERR_IO_PENDING;
540 int UDPSocketWin::InternalSendTo(IOBuffer* buf, int buf_len,
541 const IPEndPoint* address) {
542 DCHECK(!core_->write_iobuffer_);
543 SockaddrStorage storage;
544 struct sockaddr* addr = storage.addr;
545 // Convert address.
546 if (!address) {
547 addr = NULL;
548 storage.addr_len = 0;
549 } else {
550 if (!address->ToSockAddr(addr, &storage.addr_len)) {
551 int result = ERR_FAILED;
552 LogWrite(result, NULL, NULL);
553 return result;
557 WSABUF write_buffer;
558 write_buffer.buf = buf->data();
559 write_buffer.len = buf_len;
561 DWORD flags = 0;
562 DWORD num;
563 AssertEventNotSignaled(core_->write_overlapped_.hEvent);
564 int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags,
565 addr, storage.addr_len, &core_->write_overlapped_, NULL);
566 if (rv == 0) {
567 if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) {
568 int result = num;
569 LogWrite(result, buf->data(), address);
570 return result;
572 } else {
573 int os_error = WSAGetLastError();
574 if (os_error != WSA_IO_PENDING) {
575 int result = MapSystemError(os_error);
576 LogWrite(result, NULL, NULL);
577 return result;
581 core_->WatchForWrite();
582 core_->write_iobuffer_ = buf;
583 return ERR_IO_PENDING;
586 int UDPSocketWin::SetSocketOptions() {
587 BOOL true_value = 1;
588 if (socket_options_ & SOCKET_OPTION_REUSE_ADDRESS) {
589 int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR,
590 reinterpret_cast<const char*>(&true_value),
591 sizeof(true_value));
592 if (rv < 0)
593 return MapSystemError(WSAGetLastError());
595 if (socket_options_ & SOCKET_OPTION_BROADCAST) {
596 int rv = setsockopt(socket_, SOL_SOCKET, SO_BROADCAST,
597 reinterpret_cast<const char*>(&true_value),
598 sizeof(true_value));
599 if (rv < 0)
600 return MapSystemError(WSAGetLastError());
602 if (!(socket_options_ & SOCKET_OPTION_MULTICAST_LOOP)) {
603 DWORD loop = 0;
604 int protocol_level =
605 addr_family_ == AF_INET ? IPPROTO_IP : IPPROTO_IPV6;
606 int option =
607 addr_family_ == AF_INET ? IP_MULTICAST_LOOP: IPV6_MULTICAST_LOOP;
608 int rv = setsockopt(socket_, protocol_level, option,
609 reinterpret_cast<const char*>(&loop), sizeof(loop));
610 if (rv < 0)
611 return MapSystemError(WSAGetLastError());
613 if (multicast_time_to_live_ != 1) {
614 DWORD hops = multicast_time_to_live_;
615 int protocol_level =
616 addr_family_ == AF_INET ? IPPROTO_IP : IPPROTO_IPV6;
617 int option =
618 addr_family_ == AF_INET ? IP_MULTICAST_TTL: IPV6_MULTICAST_HOPS;
619 int rv = setsockopt(socket_, protocol_level, option,
620 reinterpret_cast<const char*>(&hops), sizeof(hops));
621 if (rv < 0)
622 return MapSystemError(WSAGetLastError());
624 return OK;
627 int UDPSocketWin::DoBind(const IPEndPoint& address) {
628 SockaddrStorage storage;
629 if (!address.ToSockAddr(storage.addr, &storage.addr_len))
630 return ERR_ADDRESS_INVALID;
631 int rv = bind(socket_, storage.addr, storage.addr_len);
632 return rv < 0 ? MapSystemError(WSAGetLastError()) : rv;
635 int UDPSocketWin::RandomBind(const IPEndPoint& address) {
636 DCHECK(bind_type_ == DatagramSocket::RANDOM_BIND && !rand_int_cb_.is_null());
638 // Construct IPAddressNumber of appropriate size (IPv4 or IPv6) of 0s.
639 IPAddressNumber ip(address.address().size());
641 for (int i = 0; i < kBindRetries; ++i) {
642 int rv = DoBind(IPEndPoint(ip, rand_int_cb_.Run(kPortStart, kPortEnd)));
643 if (rv == OK || rv != ERR_ADDRESS_IN_USE)
644 return rv;
646 return DoBind(IPEndPoint(ip, 0));
649 bool UDPSocketWin::ReceiveAddressToIPEndpoint(IPEndPoint* address) const {
650 SockaddrStorage& storage = core_->recv_addr_storage_;
651 return address->FromSockAddr(storage.addr, storage.addr_len);
654 int UDPSocketWin::JoinGroup(
655 const IPAddressNumber& group_address) const {
656 DCHECK(CalledOnValidThread());
657 if (!is_connected())
658 return ERR_SOCKET_NOT_CONNECTED;
660 switch (group_address.size()) {
661 case kIPv4AddressSize: {
662 if (addr_family_ != AF_INET)
663 return ERR_ADDRESS_INVALID;
664 ip_mreq mreq;
665 mreq.imr_interface.s_addr = INADDR_ANY;
666 memcpy(&mreq.imr_multiaddr, &group_address[0], kIPv4AddressSize);
667 int rv = setsockopt(socket_, IPPROTO_IP, IP_ADD_MEMBERSHIP,
668 reinterpret_cast<const char*>(&mreq),
669 sizeof(mreq));
670 if (rv)
671 return MapSystemError(WSAGetLastError());
672 return OK;
674 case kIPv6AddressSize: {
675 if (addr_family_ != AF_INET6)
676 return ERR_ADDRESS_INVALID;
677 ipv6_mreq mreq;
678 mreq.ipv6mr_interface = 0; // 0 indicates default multicast interface.
679 memcpy(&mreq.ipv6mr_multiaddr, &group_address[0], kIPv6AddressSize);
680 int rv = setsockopt(socket_, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP,
681 reinterpret_cast<const char*>(&mreq),
682 sizeof(mreq));
683 if (rv)
684 return MapSystemError(WSAGetLastError());
685 return OK;
687 default:
688 NOTREACHED() << "Invalid address family";
689 return ERR_ADDRESS_INVALID;
693 int UDPSocketWin::LeaveGroup(
694 const IPAddressNumber& group_address) const {
695 DCHECK(CalledOnValidThread());
696 if (!is_connected())
697 return ERR_SOCKET_NOT_CONNECTED;
699 switch (group_address.size()) {
700 case kIPv4AddressSize: {
701 if (addr_family_ != AF_INET)
702 return ERR_ADDRESS_INVALID;
703 ip_mreq mreq;
704 mreq.imr_interface.s_addr = INADDR_ANY;
705 memcpy(&mreq.imr_multiaddr, &group_address[0], kIPv4AddressSize);
706 int rv = setsockopt(socket_, IPPROTO_IP, IP_DROP_MEMBERSHIP,
707 reinterpret_cast<const char*>(&mreq),
708 sizeof(mreq));
709 if (rv)
710 return MapSystemError(WSAGetLastError());
711 return OK;
713 case kIPv6AddressSize: {
714 if (addr_family_ != AF_INET6)
715 return ERR_ADDRESS_INVALID;
716 ipv6_mreq mreq;
717 mreq.ipv6mr_interface = 0; // 0 indicates default multicast interface.
718 memcpy(&mreq.ipv6mr_multiaddr, &group_address[0], kIPv6AddressSize);
719 int rv = setsockopt(socket_, IPPROTO_IPV6, IP_DROP_MEMBERSHIP,
720 reinterpret_cast<const char*>(&mreq),
721 sizeof(mreq));
722 if (rv)
723 return MapSystemError(WSAGetLastError());
724 return OK;
726 default:
727 NOTREACHED() << "Invalid address family";
728 return ERR_ADDRESS_INVALID;
732 int UDPSocketWin::SetMulticastTimeToLive(int time_to_live) {
733 DCHECK(CalledOnValidThread());
734 if (is_connected())
735 return ERR_SOCKET_IS_CONNECTED;
737 if (time_to_live < 0 || time_to_live > 255)
738 return ERR_INVALID_ARGUMENT;
739 multicast_time_to_live_ = time_to_live;
740 return OK;
743 int UDPSocketWin::SetMulticastLoopbackMode(bool loopback) {
744 DCHECK(CalledOnValidThread());
745 if (is_connected())
746 return ERR_SOCKET_IS_CONNECTED;
748 if (loopback)
749 socket_options_ |= SOCKET_OPTION_MULTICAST_LOOP;
750 else
751 socket_options_ &= ~SOCKET_OPTION_MULTICAST_LOOP;
752 return OK;
755 } // namespace net