Check USB device path access when prompting users to select a device.
[chromium-blink-merge.git] / extensions / browser / user_script_loader.h
blobc800933cf775d64962eef73abf50b5593788ce83
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef EXTENSIONS_BROWSER_USER_SCRIPT_LOADER_H_
6 #define EXTENSIONS_BROWSER_USER_SCRIPT_LOADER_H_
8 #include <map>
9 #include <set>
11 #include "base/compiler_specific.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/shared_memory.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/scoped_observer.h"
16 #include "content/public/browser/notification_observer.h"
17 #include "content/public/browser/notification_registrar.h"
18 #include "extensions/common/host_id.h"
19 #include "extensions/common/user_script.h"
21 namespace base {
22 class SharedMemory;
25 namespace content {
26 class BrowserContext;
27 class RenderProcessHost;
30 namespace extensions {
32 class ContentVerifier;
34 // Manages one "logical unit" of user scripts in shared memory by constructing a
35 // new shared memory region when the set of scripts changes. Also notifies
36 // renderers of new shared memory region when new renderers appear, or when
37 // script reloading completes. Script loading lives on the UI thread. Instances
38 // of this class are embedded within classes with names ending in
39 // UserScriptMaster. These "master" classes implement the strategy for which
40 // scripts to load/unload on this logical unit of scripts.
41 class UserScriptLoader : public content::NotificationObserver {
42 public:
43 using PathAndDefaultLocale = std::pair<base::FilePath, std::string>;
44 using HostsInfo = std::map<HostID, PathAndDefaultLocale>;
46 using SubstitutionMap = std::map<std::string, std::string>;
47 using LoadUserScriptsContentFunction =
48 base::Callback<bool(const HostID&,
49 UserScript::File*,
50 const SubstitutionMap*,
51 const scoped_refptr<ContentVerifier>&)>;
53 // Parses the includes out of |script| and returns them in |includes|.
54 static bool ParseMetadataHeader(const base::StringPiece& script_text,
55 UserScript* script);
57 UserScriptLoader(content::BrowserContext* browser_context,
58 const HostID& host_id,
59 const scoped_refptr<ContentVerifier>& content_verifier);
60 ~UserScriptLoader() override;
62 // A wrapper around the method to load user scripts, which is normally run on
63 // the file thread. Exposed only for tests.
64 void LoadScriptsForTest(UserScriptList* user_scripts);
66 // Add |scripts| to the set of scripts managed by this loader.
67 void AddScripts(const std::set<UserScript>& scripts);
69 // Remove |scripts| from the set of scripts managed by this loader.
70 void RemoveScripts(const std::set<UserScript>& scripts);
72 // Clears the set of scripts managed by this loader.
73 void ClearScripts();
75 // Initiates procedure to start loading scripts on the file thread.
76 void StartLoad();
78 // Returns true if we have any scripts ready.
79 bool scripts_ready() const { return shared_memory_.get() != NULL; }
81 protected:
82 // Updates |hosts_info_| to contain info for each element of
83 // |changed_hosts_|.
84 virtual void UpdateHostsInfo(const std::set<HostID>& changed_hosts) = 0;
86 // Returns a function pointer of a static funcion to load user scripts.
87 // Derived classes can specify their ways to load scripts in the static
88 // function they return.
89 // Note: It has to be safe to call multiple times.
90 virtual LoadUserScriptsContentFunction GetLoadUserScriptsFunction() = 0;
92 // Adds the |host_id, location| to the |hosts_info_| map.
93 // Only inserts the entry to the map when the given host_id doesn't
94 // exists.
95 void AddHostInfo(const HostID& host_id, const PathAndDefaultLocale& location);
97 // Removes the entries with the given host_id from the |hosts_info_| map.
98 void RemoveHostInfo(const HostID& host_id);
100 // Sets the flag if the initial set of hosts has finished loading; if it's
101 // set to be true, calls AttempLoad() to bootstrap.
102 void SetReady(bool ready);
104 content::BrowserContext* browser_context() const { return browser_context_; }
105 const HostID& host_id() const { return host_id_; }
107 private:
108 // content::NotificationObserver implementation.
109 void Observe(int type,
110 const content::NotificationSource& source,
111 const content::NotificationDetails& details) override;
113 // Returns whether or not it is possible that calls to AddScripts(),
114 // RemoveScripts(), and/or ClearScripts() have caused any real change in the
115 // set of scripts to be loaded.
116 bool ScriptsMayHaveChanged() const;
118 // Attempts to initiate a load.
119 void AttemptLoad();
121 // Called once we have finished loading the scripts on the file thread.
122 void OnScriptsLoaded(scoped_ptr<UserScriptList> user_scripts,
123 scoped_ptr<base::SharedMemory> shared_memory);
125 // Sends the renderer process a new set of user scripts. If
126 // |changed_hosts| is not empty, this signals that only the scripts from
127 // those hosts should be updated. Otherwise, all hosts will be
128 // updated.
129 void SendUpdate(content::RenderProcessHost* process,
130 base::SharedMemory* shared_memory,
131 const std::set<HostID>& changed_hosts);
133 bool is_loading() const {
134 // Ownership of |user_scripts_| is passed to the file thread when loading.
135 return user_scripts_.get() == NULL;
138 // Manages our notification registrations.
139 content::NotificationRegistrar registrar_;
141 // Contains the scripts that were found the last time scripts were updated.
142 scoped_ptr<base::SharedMemory> shared_memory_;
144 // List of scripts from currently-installed extensions we should load.
145 scoped_ptr<UserScriptList> user_scripts_;
147 // Maps host info needed for localization to a host ID.
148 HostsInfo hosts_info_;
150 // The mutually-exclusive sets of scripts that were added or removed since the
151 // last script load.
152 std::set<UserScript> added_scripts_;
153 std::set<UserScript> removed_scripts_;
155 // Indicates whether the the collection of scripts should be cleared before
156 // additions and removals on the next script load.
157 bool clear_scripts_;
159 // The IDs of the extensions which changed in the last update sent to the
160 // renderer.
161 std::set<HostID> changed_hosts_;
163 // If the initial set of hosts has finished loading.
164 bool ready_;
166 // If list of user scripts is modified while we're loading it, we note
167 // that we're currently mid-load and then start over again once the load
168 // finishes. This boolean tracks whether another load is pending.
169 bool pending_load_;
171 // Whether or not we are currently loading.
172 bool is_loading_;
174 // The browser_context for which the scripts managed here are installed.
175 content::BrowserContext* browser_context_;
177 // ID of the host that owns these scripts, if any. This is only set to a
178 // non-empty value for declarative user script shared memory regions.
179 HostID host_id_;
181 // Manages content verification of the loaded user scripts.
182 scoped_refptr<ContentVerifier> content_verifier_;
184 base::WeakPtrFactory<UserScriptLoader> weak_factory_;
186 DISALLOW_COPY_AND_ASSIGN(UserScriptLoader);
189 } // namespace extensions
191 #endif // EXTENSIONS_BROWSER_USER_SCRIPT_LOADER_H_