GoogleURLTrackerInfoBarDelegate: Initialize uninitialized member in constructor.
[chromium-blink-merge.git] / ui / views / bubble / bubble_delegate.h
blobb3d299997f0808da40685a283483443a5701c674
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
8 #include "base/gtest_prod_util.h"
9 #include "ui/views/bubble/bubble_border.h"
10 #include "ui/views/widget/widget.h"
11 #include "ui/views/widget/widget_delegate.h"
12 #include "ui/views/widget/widget_observer.h"
14 namespace gfx {
15 class Rect;
18 namespace views {
20 class BubbleFrameView;
22 // BubbleDelegateView creates frame and client views for bubble Widgets.
23 // BubbleDelegateView itself is the client's contents view.
24 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
25 public WidgetObserver {
26 public:
27 BubbleDelegateView();
28 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
29 virtual ~BubbleDelegateView();
31 // Create and initialize the bubble Widget(s) with proper bounds.
32 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
34 // WidgetDelegateView overrides:
35 virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE;
36 virtual bool CanActivate() const OVERRIDE;
37 virtual bool ShouldShowCloseButton() const OVERRIDE;
38 virtual View* GetContentsView() OVERRIDE;
39 virtual NonClientFrameView* CreateNonClientFrameView(Widget* widget) OVERRIDE;
40 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
42 // WidgetObserver overrides:
43 virtual void OnWidgetDestroying(Widget* widget) OVERRIDE;
44 virtual void OnWidgetVisibilityChanging(Widget* widget, bool visible)
45 OVERRIDE;
46 virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible)
47 OVERRIDE;
48 virtual void OnWidgetActivationChanged(Widget* widget, bool active) OVERRIDE;
49 virtual void OnWidgetBoundsChanged(Widget* widget,
50 const gfx::Rect& new_bounds) OVERRIDE;
52 bool close_on_esc() const { return close_on_esc_; }
53 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
55 bool close_on_deactivate() const { return close_on_deactivate_; }
56 void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
58 View* GetAnchorView() const;
59 Widget* anchor_widget() const { return anchor_widget_; }
61 // The anchor rect is used in the absence of an assigned anchor view.
62 const gfx::Rect& anchor_rect() const { return anchor_rect_; }
64 BubbleBorder::Arrow arrow() const { return arrow_; }
65 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
67 BubbleBorder::Shadow shadow() const { return shadow_; }
68 void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
70 SkColor color() const { return color_; }
71 void set_color(SkColor color) {
72 color_ = color;
73 color_explicitly_set_ = true;
76 const gfx::Insets& margins() const { return margins_; }
77 void set_margins(const gfx::Insets& margins) { margins_ = margins; }
79 const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
80 void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
82 gfx::NativeView parent_window() const { return parent_window_; }
83 void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
85 bool use_focusless() const { return use_focusless_; }
86 void set_use_focusless(bool focusless) { use_focusless_ = focusless; }
88 bool accept_events() const { return accept_events_; }
89 void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
91 bool border_accepts_events() const { return border_accepts_events_; }
92 void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
94 bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
95 void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
97 // Get the arrow's anchor rect in screen space.
98 virtual gfx::Rect GetAnchorRect() const;
100 // Allows delegates to provide custom parameters before widget initialization.
101 virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
102 Widget* widget) const;
104 // Sets the bubble alignment relative to the anchor. This may only be called
105 // after calling CreateBubble.
106 void SetAlignment(BubbleBorder::BubbleAlignment alignment);
108 // Sets the bubble arrow paint type.
109 void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
111 // Call this method when the anchor bounds have changed to reposition the
112 // bubble. The bubble is automatically repositioned when the anchor view
113 // bounds change as a result of the widget's bounds changing.
114 void OnAnchorBoundsChanged();
116 protected:
117 // Get bubble bounds from the anchor rect and client view's preferred size.
118 virtual gfx::Rect GetBubbleBounds();
120 // View overrides:
121 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
122 virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
124 // Perform view initialization on the contents for bubble sizing.
125 virtual void Init();
127 // Sets the anchor view or rect and repositions the bubble. Note that if a
128 // valid view gets passed, the anchor rect will get ignored. If the view gets
129 // deleted, but no new view gets set, the last known anchor postion will get
130 // returned.
131 void SetAnchorView(View* anchor_view);
132 void SetAnchorRect(const gfx::Rect& rect);
134 // Resize and potentially move the bubble to fit the content's preferred size.
135 void SizeToContents();
137 BubbleFrameView* GetBubbleFrameView() const;
139 private:
140 friend class BubbleBorderDelegate;
141 friend class BubbleWindowTargeter;
143 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
144 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
146 // Update the bubble color from |theme|, unless it was explicitly set.
147 void UpdateColorsFromTheme(const ui::NativeTheme* theme);
149 // Handles widget visibility changes.
150 void HandleVisibilityChanged(Widget* widget, bool visible);
152 // Flags controlling bubble closure on the escape key and deactivation.
153 bool close_on_esc_;
154 bool close_on_deactivate_;
156 // The view and widget to which this bubble is anchored. Since an anchor view
157 // can be deleted without notice, we store it in the ViewStorage and retrieve
158 // it from there. It will make sure that the view is still valid.
159 const int anchor_view_storage_id_;
160 Widget* anchor_widget_;
162 // The anchor rect used in the absence of an anchor view.
163 mutable gfx::Rect anchor_rect_;
165 // The arrow's location on the bubble.
166 BubbleBorder::Arrow arrow_;
168 // Bubble border shadow to use.
169 BubbleBorder::Shadow shadow_;
171 // The background color of the bubble; and flag for when it's explicitly set.
172 SkColor color_;
173 bool color_explicitly_set_;
175 // The margins between the content and the inside of the border.
176 gfx::Insets margins_;
178 // Insets applied to the |anchor_view_| bounds.
179 gfx::Insets anchor_view_insets_;
181 // If true, the bubble does not take focus on display; default is false.
182 bool use_focusless_;
184 // Specifies whether the bubble (or its border) handles mouse events, etc.
185 bool accept_events_;
186 bool border_accepts_events_;
188 // If true (defaults to true), the arrow may be mirrored and moved to fit the
189 // bubble on screen better. It would be a no-op if the bubble has no arrow.
190 bool adjust_if_offscreen_;
192 // Parent native window of the bubble.
193 gfx::NativeView parent_window_;
195 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
198 } // namespace views
200 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_