GoogleURLTrackerInfoBarDelegate: Initialize uninitialized member in constructor.
[chromium-blink-merge.git] / ui / views / view.cc
blob3d902a6487fb939c2f0bd437a5215d4701034f6e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
9 #include <algorithm>
10 #include <cmath>
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/compositor/layer_animator.h"
25 #include "ui/events/event_target_iterator.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/interpolated_transform.h"
28 #include "ui/gfx/path.h"
29 #include "ui/gfx/point3_f.h"
30 #include "ui/gfx/point_conversions.h"
31 #include "ui/gfx/rect_conversions.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/focus/view_storage.h"
43 #include "ui/views/layout/layout_manager.h"
44 #include "ui/views/rect_based_targeting_utils.h"
45 #include "ui/views/views_delegate.h"
46 #include "ui/views/widget/native_widget_private.h"
47 #include "ui/views/widget/root_view.h"
48 #include "ui/views/widget/tooltip_manager.h"
49 #include "ui/views/widget/widget.h"
51 #if defined(OS_WIN)
52 #include "base/win/scoped_gdi_object.h"
53 #endif
55 namespace {
57 #if defined(OS_WIN)
58 const bool kContextMenuOnMousePress = false;
59 #else
60 const bool kContextMenuOnMousePress = true;
61 #endif
63 // The minimum percentage of a view's area that needs to be covered by a rect
64 // representing a touch region in order for that view to be considered by the
65 // rect-based targeting algorithm.
66 static const float kRectTargetOverlap = 0.6f;
68 // Default horizontal drag threshold in pixels.
69 // Same as what gtk uses.
70 const int kDefaultHorizontalDragThreshold = 8;
72 // Default vertical drag threshold in pixels.
73 // Same as what gtk uses.
74 const int kDefaultVerticalDragThreshold = 8;
76 // Returns the top view in |view|'s hierarchy.
77 const views::View* GetHierarchyRoot(const views::View* view) {
78 const views::View* root = view;
79 while (root && root->parent())
80 root = root->parent();
81 return root;
84 } // namespace
86 namespace views {
88 namespace internal {
90 } // namespace internal
92 // static
93 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
95 // static
96 const char View::kViewClassName[] = "View";
98 ////////////////////////////////////////////////////////////////////////////////
99 // View, public:
101 // Creation and lifetime -------------------------------------------------------
103 View::View()
104 : owned_by_client_(false),
105 id_(0),
106 group_(-1),
107 parent_(NULL),
108 visible_(true),
109 enabled_(true),
110 notify_enter_exit_on_child_(false),
111 registered_for_visible_bounds_notification_(false),
112 root_bounds_dirty_(true),
113 clip_insets_(0, 0, 0, 0),
114 needs_layout_(true),
115 flip_canvas_on_paint_for_rtl_ui_(false),
116 paint_to_layer_(false),
117 accelerator_focus_manager_(NULL),
118 registered_accelerator_count_(0),
119 next_focusable_view_(NULL),
120 previous_focusable_view_(NULL),
121 focusable_(false),
122 accessibility_focusable_(false),
123 context_menu_controller_(NULL),
124 drag_controller_(NULL),
125 native_view_accessibility_(NULL) {
128 View::~View() {
129 if (parent_)
130 parent_->RemoveChildView(this);
132 ViewStorage::GetInstance()->ViewRemoved(this);
134 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
135 (*i)->parent_ = NULL;
136 if (!(*i)->owned_by_client_)
137 delete *i;
140 // Release ownership of the native accessibility object, but it's
141 // reference-counted on some platforms, so it may not be deleted right away.
142 if (native_view_accessibility_)
143 native_view_accessibility_->Destroy();
146 // Tree operations -------------------------------------------------------------
148 const Widget* View::GetWidget() const {
149 // The root view holds a reference to this view hierarchy's Widget.
150 return parent_ ? parent_->GetWidget() : NULL;
153 Widget* View::GetWidget() {
154 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
157 void View::AddChildView(View* view) {
158 if (view->parent_ == this)
159 return;
160 AddChildViewAt(view, child_count());
163 void View::AddChildViewAt(View* view, int index) {
164 CHECK_NE(view, this) << "You cannot add a view as its own child";
165 DCHECK_GE(index, 0);
166 DCHECK_LE(index, child_count());
168 // If |view| has a parent, remove it from its parent.
169 View* parent = view->parent_;
170 ui::NativeTheme* old_theme = NULL;
171 if (parent) {
172 old_theme = view->GetNativeTheme();
173 if (parent == this) {
174 ReorderChildView(view, index);
175 return;
177 parent->DoRemoveChildView(view, true, true, false, this);
180 // Sets the prev/next focus views.
181 InitFocusSiblings(view, index);
183 // Let's insert the view.
184 view->parent_ = this;
185 children_.insert(children_.begin() + index, view);
187 // Instruct the view to recompute its root bounds on next Paint().
188 view->SetRootBoundsDirty(true);
190 views::Widget* widget = GetWidget();
191 if (widget) {
192 const ui::NativeTheme* new_theme = view->GetNativeTheme();
193 if (new_theme != old_theme)
194 view->PropagateNativeThemeChanged(new_theme);
197 ViewHierarchyChangedDetails details(true, this, view, parent);
199 for (View* v = this; v; v = v->parent_)
200 v->ViewHierarchyChangedImpl(false, details);
202 view->PropagateAddNotifications(details);
203 UpdateTooltip();
204 if (widget) {
205 RegisterChildrenForVisibleBoundsNotification(view);
206 if (view->visible())
207 view->SchedulePaint();
210 if (layout_manager_.get())
211 layout_manager_->ViewAdded(this, view);
213 ReorderLayers();
215 // Make sure the visibility of the child layers are correct.
216 // If any of the parent View is hidden, then the layers of the subtree
217 // rooted at |this| should be hidden. Otherwise, all the child layers should
218 // inherit the visibility of the owner View.
219 UpdateLayerVisibility();
222 void View::ReorderChildView(View* view, int index) {
223 DCHECK_EQ(view->parent_, this);
224 if (index < 0)
225 index = child_count() - 1;
226 else if (index >= child_count())
227 return;
228 if (children_[index] == view)
229 return;
231 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
232 DCHECK(i != children_.end());
233 children_.erase(i);
235 // Unlink the view first
236 View* next_focusable = view->next_focusable_view_;
237 View* prev_focusable = view->previous_focusable_view_;
238 if (prev_focusable)
239 prev_focusable->next_focusable_view_ = next_focusable;
240 if (next_focusable)
241 next_focusable->previous_focusable_view_ = prev_focusable;
243 // Add it in the specified index now.
244 InitFocusSiblings(view, index);
245 children_.insert(children_.begin() + index, view);
247 ReorderLayers();
250 void View::RemoveChildView(View* view) {
251 DoRemoveChildView(view, true, true, false, NULL);
254 void View::RemoveAllChildViews(bool delete_children) {
255 while (!children_.empty())
256 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
257 UpdateTooltip();
260 bool View::Contains(const View* view) const {
261 for (const View* v = view; v; v = v->parent_) {
262 if (v == this)
263 return true;
265 return false;
268 int View::GetIndexOf(const View* view) const {
269 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
270 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
273 // Size and disposition --------------------------------------------------------
275 void View::SetBounds(int x, int y, int width, int height) {
276 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
279 void View::SetBoundsRect(const gfx::Rect& bounds) {
280 if (bounds == bounds_) {
281 if (needs_layout_) {
282 needs_layout_ = false;
283 Layout();
285 return;
288 if (visible_) {
289 // Paint where the view is currently.
290 SchedulePaintBoundsChanged(
291 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
292 SCHEDULE_PAINT_SIZE_CHANGED);
295 gfx::Rect prev = bounds_;
296 bounds_ = bounds;
297 BoundsChanged(prev);
300 void View::SetSize(const gfx::Size& size) {
301 SetBounds(x(), y(), size.width(), size.height());
304 void View::SetPosition(const gfx::Point& position) {
305 SetBounds(position.x(), position.y(), width(), height());
308 void View::SetX(int x) {
309 SetBounds(x, y(), width(), height());
312 void View::SetY(int y) {
313 SetBounds(x(), y, width(), height());
316 gfx::Rect View::GetContentsBounds() const {
317 gfx::Rect contents_bounds(GetLocalBounds());
318 if (border_.get())
319 contents_bounds.Inset(border_->GetInsets());
320 return contents_bounds;
323 gfx::Rect View::GetLocalBounds() const {
324 return gfx::Rect(size());
327 gfx::Rect View::GetLayerBoundsInPixel() const {
328 return layer()->GetTargetBounds();
331 gfx::Insets View::GetInsets() const {
332 return border_.get() ? border_->GetInsets() : gfx::Insets();
335 gfx::Rect View::GetVisibleBounds() const {
336 if (!IsDrawn())
337 return gfx::Rect();
338 gfx::Rect vis_bounds(GetLocalBounds());
339 gfx::Rect ancestor_bounds;
340 const View* view = this;
341 gfx::Transform transform;
343 while (view != NULL && !vis_bounds.IsEmpty()) {
344 transform.ConcatTransform(view->GetTransform());
345 gfx::Transform translation;
346 translation.Translate(static_cast<float>(view->GetMirroredX()),
347 static_cast<float>(view->y()));
348 transform.ConcatTransform(translation);
350 vis_bounds = view->ConvertRectToParent(vis_bounds);
351 const View* ancestor = view->parent_;
352 if (ancestor != NULL) {
353 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
354 vis_bounds.Intersect(ancestor_bounds);
355 } else if (!view->GetWidget()) {
356 // If the view has no Widget, we're not visible. Return an empty rect.
357 return gfx::Rect();
359 view = ancestor;
361 if (vis_bounds.IsEmpty())
362 return vis_bounds;
363 // Convert back to this views coordinate system.
364 gfx::RectF views_vis_bounds(vis_bounds);
365 transform.TransformRectReverse(&views_vis_bounds);
366 // Partially visible pixels should be considered visible.
367 return gfx::ToEnclosingRect(views_vis_bounds);
370 gfx::Rect View::GetBoundsInScreen() const {
371 gfx::Point origin;
372 View::ConvertPointToScreen(this, &origin);
373 return gfx::Rect(origin, size());
376 gfx::Size View::GetPreferredSize() const {
377 if (layout_manager_.get())
378 return layout_manager_->GetPreferredSize(this);
379 return gfx::Size();
382 int View::GetBaseline() const {
383 return -1;
386 void View::SizeToPreferredSize() {
387 gfx::Size prefsize = GetPreferredSize();
388 if ((prefsize.width() != width()) || (prefsize.height() != height()))
389 SetBounds(x(), y(), prefsize.width(), prefsize.height());
392 gfx::Size View::GetMinimumSize() const {
393 return GetPreferredSize();
396 gfx::Size View::GetMaximumSize() const {
397 return gfx::Size();
400 int View::GetHeightForWidth(int w) const {
401 if (layout_manager_.get())
402 return layout_manager_->GetPreferredHeightForWidth(this, w);
403 return GetPreferredSize().height();
406 void View::SetVisible(bool visible) {
407 if (visible != visible_) {
408 // If the View is currently visible, schedule paint to refresh parent.
409 // TODO(beng): not sure we should be doing this if we have a layer.
410 if (visible_)
411 SchedulePaint();
413 visible_ = visible;
415 // Notify the parent.
416 if (parent_)
417 parent_->ChildVisibilityChanged(this);
419 // This notifies all sub-views recursively.
420 PropagateVisibilityNotifications(this, visible_);
421 UpdateLayerVisibility();
423 // If we are newly visible, schedule paint.
424 if (visible_)
425 SchedulePaint();
429 bool View::IsDrawn() const {
430 return visible_ && parent_ ? parent_->IsDrawn() : false;
433 void View::SetEnabled(bool enabled) {
434 if (enabled != enabled_) {
435 enabled_ = enabled;
436 OnEnabledChanged();
440 void View::OnEnabledChanged() {
441 SchedulePaint();
444 // Transformations -------------------------------------------------------------
446 gfx::Transform View::GetTransform() const {
447 return layer() ? layer()->transform() : gfx::Transform();
450 void View::SetTransform(const gfx::Transform& transform) {
451 if (transform.IsIdentity()) {
452 if (layer()) {
453 layer()->SetTransform(transform);
454 if (!paint_to_layer_)
455 DestroyLayer();
456 } else {
457 // Nothing.
459 } else {
460 if (!layer())
461 CreateLayer();
462 layer()->SetTransform(transform);
463 layer()->ScheduleDraw();
467 void View::SetPaintToLayer(bool paint_to_layer) {
468 if (paint_to_layer_ == paint_to_layer)
469 return;
471 // If this is a change in state we will also need to update bounds trees.
472 if (paint_to_layer) {
473 // Gaining a layer means becoming a paint root. We must remove ourselves
474 // from our old paint root, if we had one. Traverse up view tree to find old
475 // paint root.
476 View* old_paint_root = parent_;
477 while (old_paint_root && !old_paint_root->IsPaintRoot())
478 old_paint_root = old_paint_root->parent_;
480 // Remove our and our children's bounds from the old tree. This will also
481 // mark all of our bounds as dirty.
482 if (old_paint_root && old_paint_root->bounds_tree_)
483 RemoveRootBounds(old_paint_root->bounds_tree_.get());
485 } else {
486 // Losing a layer means we are no longer a paint root, so delete our
487 // bounds tree and mark ourselves as dirty for future insertion into our
488 // new paint root's bounds tree.
489 bounds_tree_.reset();
490 SetRootBoundsDirty(true);
493 paint_to_layer_ = paint_to_layer;
494 if (paint_to_layer_ && !layer()) {
495 CreateLayer();
496 } else if (!paint_to_layer_ && layer()) {
497 DestroyLayer();
501 // RTL positioning -------------------------------------------------------------
503 gfx::Rect View::GetMirroredBounds() const {
504 gfx::Rect bounds(bounds_);
505 bounds.set_x(GetMirroredX());
506 return bounds;
509 gfx::Point View::GetMirroredPosition() const {
510 return gfx::Point(GetMirroredX(), y());
513 int View::GetMirroredX() const {
514 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
517 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
518 return base::i18n::IsRTL() ?
519 (width() - bounds.x() - bounds.width()) : bounds.x();
522 int View::GetMirroredXInView(int x) const {
523 return base::i18n::IsRTL() ? width() - x : x;
526 int View::GetMirroredXWithWidthInView(int x, int w) const {
527 return base::i18n::IsRTL() ? width() - x - w : x;
530 // Layout ----------------------------------------------------------------------
532 void View::Layout() {
533 needs_layout_ = false;
535 // If we have a layout manager, let it handle the layout for us.
536 if (layout_manager_.get())
537 layout_manager_->Layout(this);
539 // Make sure to propagate the Layout() call to any children that haven't
540 // received it yet through the layout manager and need to be laid out. This
541 // is needed for the case when the child requires a layout but its bounds
542 // weren't changed by the layout manager. If there is no layout manager, we
543 // just propagate the Layout() call down the hierarchy, so whoever receives
544 // the call can take appropriate action.
545 for (int i = 0, count = child_count(); i < count; ++i) {
546 View* child = child_at(i);
547 if (child->needs_layout_ || !layout_manager_.get()) {
548 child->needs_layout_ = false;
549 child->Layout();
554 void View::InvalidateLayout() {
555 // Always invalidate up. This is needed to handle the case of us already being
556 // valid, but not our parent.
557 needs_layout_ = true;
558 if (parent_)
559 parent_->InvalidateLayout();
562 LayoutManager* View::GetLayoutManager() const {
563 return layout_manager_.get();
566 void View::SetLayoutManager(LayoutManager* layout_manager) {
567 if (layout_manager_.get())
568 layout_manager_->Uninstalled(this);
570 layout_manager_.reset(layout_manager);
571 if (layout_manager_.get())
572 layout_manager_->Installed(this);
575 // Attributes ------------------------------------------------------------------
577 const char* View::GetClassName() const {
578 return kViewClassName;
581 const View* View::GetAncestorWithClassName(const std::string& name) const {
582 for (const View* view = this; view; view = view->parent_) {
583 if (!strcmp(view->GetClassName(), name.c_str()))
584 return view;
586 return NULL;
589 View* View::GetAncestorWithClassName(const std::string& name) {
590 return const_cast<View*>(const_cast<const View*>(this)->
591 GetAncestorWithClassName(name));
594 const View* View::GetViewByID(int id) const {
595 if (id == id_)
596 return const_cast<View*>(this);
598 for (int i = 0, count = child_count(); i < count; ++i) {
599 const View* view = child_at(i)->GetViewByID(id);
600 if (view)
601 return view;
603 return NULL;
606 View* View::GetViewByID(int id) {
607 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
610 void View::SetGroup(int gid) {
611 // Don't change the group id once it's set.
612 DCHECK(group_ == -1 || group_ == gid);
613 group_ = gid;
616 int View::GetGroup() const {
617 return group_;
620 bool View::IsGroupFocusTraversable() const {
621 return true;
624 void View::GetViewsInGroup(int group, Views* views) {
625 if (group_ == group)
626 views->push_back(this);
628 for (int i = 0, count = child_count(); i < count; ++i)
629 child_at(i)->GetViewsInGroup(group, views);
632 View* View::GetSelectedViewForGroup(int group) {
633 Views views;
634 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
635 return views.empty() ? NULL : views[0];
638 // Coordinate conversion -------------------------------------------------------
640 // static
641 void View::ConvertPointToTarget(const View* source,
642 const View* target,
643 gfx::Point* point) {
644 DCHECK(source);
645 DCHECK(target);
646 if (source == target)
647 return;
649 const View* root = GetHierarchyRoot(target);
650 CHECK_EQ(GetHierarchyRoot(source), root);
652 if (source != root)
653 source->ConvertPointForAncestor(root, point);
655 if (target != root)
656 target->ConvertPointFromAncestor(root, point);
659 // static
660 void View::ConvertRectToTarget(const View* source,
661 const View* target,
662 gfx::RectF* rect) {
663 DCHECK(source);
664 DCHECK(target);
665 if (source == target)
666 return;
668 const View* root = GetHierarchyRoot(target);
669 CHECK_EQ(GetHierarchyRoot(source), root);
671 if (source != root)
672 source->ConvertRectForAncestor(root, rect);
674 if (target != root)
675 target->ConvertRectFromAncestor(root, rect);
678 // static
679 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
680 DCHECK(src);
681 DCHECK(p);
683 src->ConvertPointForAncestor(NULL, p);
686 // static
687 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
688 DCHECK(dest);
689 DCHECK(p);
691 dest->ConvertPointFromAncestor(NULL, p);
694 // static
695 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
696 DCHECK(src);
697 DCHECK(p);
699 // If the view is not connected to a tree, there's nothing we can do.
700 const Widget* widget = src->GetWidget();
701 if (widget) {
702 ConvertPointToWidget(src, p);
703 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
707 // static
708 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
709 DCHECK(dst);
710 DCHECK(p);
712 const views::Widget* widget = dst->GetWidget();
713 if (!widget)
714 return;
715 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
716 views::View::ConvertPointFromWidget(dst, p);
719 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
720 gfx::RectF x_rect = rect;
721 GetTransform().TransformRect(&x_rect);
722 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
723 // Pixels we partially occupy in the parent should be included.
724 return gfx::ToEnclosingRect(x_rect);
727 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
728 gfx::Rect x_rect = rect;
729 for (const View* v = this; v; v = v->parent_)
730 x_rect = v->ConvertRectToParent(x_rect);
731 return x_rect;
734 // Painting --------------------------------------------------------------------
736 void View::SchedulePaint() {
737 SchedulePaintInRect(GetLocalBounds());
740 void View::SchedulePaintInRect(const gfx::Rect& rect) {
741 if (!visible_)
742 return;
744 if (layer()) {
745 layer()->SchedulePaint(rect);
746 } else if (parent_) {
747 // Translate the requested paint rect to the parent's coordinate system
748 // then pass this notification up to the parent.
749 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
753 void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
754 // The cull_set may allow us to skip painting without canvas construction or
755 // even canvas rect intersection.
756 if (cull_set.ShouldPaint(this)) {
757 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
759 gfx::ScopedCanvas scoped_canvas(canvas);
761 // Paint this View and its children, setting the clip rect to the bounds
762 // of this View and translating the origin to the local bounds' top left
763 // point.
765 // Note that the X (or left) position we pass to ClipRectInt takes into
766 // consideration whether or not the view uses a right-to-left layout so that
767 // we paint our view in its mirrored position if need be.
768 gfx::Rect clip_rect = bounds();
769 clip_rect.Inset(clip_insets_);
770 if (parent_)
771 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
772 canvas->ClipRect(clip_rect);
773 if (canvas->IsClipEmpty())
774 return;
776 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
777 // this view is located (related to its parent).
778 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
779 canvas->Transform(GetTransform());
781 // If we are a paint root, we need to construct our own CullSet object for
782 // propagation to our children.
783 if (IsPaintRoot()) {
784 if (!bounds_tree_)
785 bounds_tree_.reset(new gfx::RTree(2, 5));
787 // Recompute our bounds tree as needed.
788 UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
790 // Grab the clip rect from the supplied canvas to use as the query rect.
791 gfx::Rect canvas_bounds;
792 if (!canvas->GetClipBounds(&canvas_bounds)) {
793 NOTREACHED() << "Failed to get clip bounds from the canvas!";
794 return;
797 // Now query our bounds_tree_ for a set of damaged views that intersect
798 // our canvas bounds.
799 scoped_ptr<base::hash_set<intptr_t> > damaged_views(
800 new base::hash_set<intptr_t>());
801 bounds_tree_->Query(canvas_bounds, damaged_views.get());
802 // Construct a CullSet to wrap the damaged views set, it will delete it
803 // for us on scope exit.
804 CullSet paint_root_cull_set(damaged_views.Pass());
805 // Paint all descendents using our new cull set.
806 PaintCommon(canvas, paint_root_cull_set);
807 } else {
808 // Not a paint root, so we can proceed as normal.
809 PaintCommon(canvas, cull_set);
814 void View::set_background(Background* b) {
815 background_.reset(b);
818 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
820 ui::ThemeProvider* View::GetThemeProvider() const {
821 const Widget* widget = GetWidget();
822 return widget ? widget->GetThemeProvider() : NULL;
825 const ui::NativeTheme* View::GetNativeTheme() const {
826 const Widget* widget = GetWidget();
827 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
830 // Input -----------------------------------------------------------------------
832 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
833 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
836 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
837 // |rect_view| represents the current best candidate to return
838 // if rect-based targeting (i.e., fuzzing) is used.
839 // |rect_view_distance| is used to keep track of the distance
840 // between the center point of |rect_view| and the center
841 // point of |rect|.
842 View* rect_view = NULL;
843 int rect_view_distance = INT_MAX;
845 // |point_view| represents the view that would have been returned
846 // from this function call if point-based targeting were used.
847 View* point_view = NULL;
849 for (int i = child_count() - 1; i >= 0; --i) {
850 View* child = child_at(i);
852 if (!child->CanProcessEventsWithinSubtree())
853 continue;
855 // Ignore any children which are invisible or do not intersect |rect|.
856 if (!child->visible())
857 continue;
858 gfx::RectF rect_in_child_coords_f(rect);
859 ConvertRectToTarget(this, child, &rect_in_child_coords_f);
860 gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
861 rect_in_child_coords_f);
862 if (!child->HitTestRect(rect_in_child_coords))
863 continue;
865 View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords);
867 if (views::UsePointBasedTargeting(rect))
868 return cur_view;
870 gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds());
871 ConvertRectToTarget(cur_view, this, &cur_view_bounds_f);
872 gfx::Rect cur_view_bounds = gfx::ToEnclosingRect(
873 cur_view_bounds_f);
874 if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) {
875 // |cur_view| is a suitable candidate for rect-based targeting.
876 // Check to see if it is the closest suitable candidate so far.
877 gfx::Point touch_center(rect.CenterPoint());
878 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
879 cur_view_bounds);
880 if (!rect_view || cur_dist < rect_view_distance) {
881 rect_view = cur_view;
882 rect_view_distance = cur_dist;
884 } else if (!rect_view && !point_view) {
885 // Rect-based targeting has not yielded any candidates so far. Check
886 // if point-based targeting would have selected |cur_view|.
887 gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint());
888 if (child->HitTestPoint(point_in_child_coords))
889 point_view = child->GetEventHandlerForPoint(point_in_child_coords);
893 if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view))
894 return this;
896 // If |this| is a suitable candidate for rect-based targeting, check to
897 // see if it is closer than the current best suitable candidate so far.
898 gfx::Rect local_bounds(GetLocalBounds());
899 if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) {
900 gfx::Point touch_center(rect.CenterPoint());
901 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
902 local_bounds);
903 if (!rect_view || cur_dist < rect_view_distance)
904 rect_view = this;
907 return rect_view ? rect_view : point_view;
910 bool View::CanProcessEventsWithinSubtree() const {
911 return true;
914 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
915 if (!HitTestPoint(point))
916 return NULL;
918 // Walk the child Views recursively looking for the View that most
919 // tightly encloses the specified point.
920 for (int i = child_count() - 1; i >= 0; --i) {
921 View* child = child_at(i);
922 if (!child->visible())
923 continue;
925 if (!child->CanProcessEventsWithinSubtree())
926 continue;
928 gfx::Point point_in_child_coords(point);
929 ConvertPointToTarget(this, child, &point_in_child_coords);
930 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
931 if (handler)
932 return handler;
934 return this;
937 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
938 #if defined(OS_WIN)
939 static ui::Cursor arrow;
940 if (!arrow.platform())
941 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
942 return arrow;
943 #else
944 return gfx::kNullCursor;
945 #endif
948 bool View::HitTestPoint(const gfx::Point& point) const {
949 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
952 bool View::HitTestRect(const gfx::Rect& rect) const {
953 if (GetLocalBounds().Intersects(rect)) {
954 if (HasHitTestMask()) {
955 gfx::Path mask;
956 HitTestSource source = HIT_TEST_SOURCE_MOUSE;
957 if (!views::UsePointBasedTargeting(rect))
958 source = HIT_TEST_SOURCE_TOUCH;
959 GetHitTestMask(source, &mask);
960 SkRegion clip_region;
961 clip_region.setRect(0, 0, width(), height());
962 SkRegion mask_region;
963 return mask_region.setPath(mask, clip_region) &&
964 mask_region.intersects(RectToSkIRect(rect));
966 // No mask, but inside our bounds.
967 return true;
969 // Outside our bounds.
970 return false;
973 bool View::IsMouseHovered() {
974 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
975 // hovered.
976 if (!GetWidget())
977 return false;
979 // If mouse events are disabled, then the mouse cursor is invisible and
980 // is therefore not hovering over this button.
981 if (!GetWidget()->IsMouseEventsEnabled())
982 return false;
984 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
985 GetWidget()->GetNativeView())->GetCursorScreenPoint());
986 ConvertPointFromScreen(this, &cursor_pos);
987 return HitTestPoint(cursor_pos);
990 bool View::OnMousePressed(const ui::MouseEvent& event) {
991 return false;
994 bool View::OnMouseDragged(const ui::MouseEvent& event) {
995 return false;
998 void View::OnMouseReleased(const ui::MouseEvent& event) {
1001 void View::OnMouseCaptureLost() {
1004 void View::OnMouseMoved(const ui::MouseEvent& event) {
1007 void View::OnMouseEntered(const ui::MouseEvent& event) {
1010 void View::OnMouseExited(const ui::MouseEvent& event) {
1013 void View::SetMouseHandler(View* new_mouse_handler) {
1014 // |new_mouse_handler| may be NULL.
1015 if (parent_)
1016 parent_->SetMouseHandler(new_mouse_handler);
1019 bool View::OnKeyPressed(const ui::KeyEvent& event) {
1020 return false;
1023 bool View::OnKeyReleased(const ui::KeyEvent& event) {
1024 return false;
1027 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
1028 return false;
1031 void View::OnKeyEvent(ui::KeyEvent* event) {
1032 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
1033 OnKeyReleased(*event);
1034 if (consumed)
1035 event->StopPropagation();
1038 void View::OnMouseEvent(ui::MouseEvent* event) {
1039 switch (event->type()) {
1040 case ui::ET_MOUSE_PRESSED:
1041 if (ProcessMousePressed(*event))
1042 event->SetHandled();
1043 return;
1045 case ui::ET_MOUSE_MOVED:
1046 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
1047 ui::EF_RIGHT_MOUSE_BUTTON |
1048 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
1049 OnMouseMoved(*event);
1050 return;
1052 // FALL-THROUGH
1053 case ui::ET_MOUSE_DRAGGED:
1054 if (ProcessMouseDragged(*event))
1055 event->SetHandled();
1056 return;
1058 case ui::ET_MOUSE_RELEASED:
1059 ProcessMouseReleased(*event);
1060 return;
1062 case ui::ET_MOUSEWHEEL:
1063 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
1064 event->SetHandled();
1065 break;
1067 case ui::ET_MOUSE_ENTERED:
1068 if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
1069 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
1070 OnMouseEntered(*event);
1071 break;
1073 case ui::ET_MOUSE_EXITED:
1074 OnMouseExited(*event);
1075 break;
1077 default:
1078 return;
1082 void View::OnScrollEvent(ui::ScrollEvent* event) {
1085 void View::OnTouchEvent(ui::TouchEvent* event) {
1086 NOTREACHED() << "Views should not receive touch events.";
1089 void View::OnGestureEvent(ui::GestureEvent* event) {
1092 ui::TextInputClient* View::GetTextInputClient() {
1093 return NULL;
1096 InputMethod* View::GetInputMethod() {
1097 Widget* widget = GetWidget();
1098 return widget ? widget->GetInputMethod() : NULL;
1101 const InputMethod* View::GetInputMethod() const {
1102 const Widget* widget = GetWidget();
1103 return widget ? widget->GetInputMethod() : NULL;
1106 scoped_ptr<ui::EventTargeter>
1107 View::SetEventTargeter(scoped_ptr<ui::EventTargeter> targeter) {
1108 scoped_ptr<ui::EventTargeter> old_targeter = targeter_.Pass();
1109 targeter_ = targeter.Pass();
1110 return old_targeter.Pass();
1113 bool View::CanAcceptEvent(const ui::Event& event) {
1114 return IsDrawn();
1117 ui::EventTarget* View::GetParentTarget() {
1118 return parent_;
1121 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1122 return scoped_ptr<ui::EventTargetIterator>(
1123 new ui::EventTargetIteratorImpl<View>(children_));
1126 ui::EventTargeter* View::GetEventTargeter() {
1127 return targeter_.get();
1130 const ui::EventTargeter* View::GetEventTargeter() const {
1131 return targeter_.get();
1134 void View::ConvertEventToTarget(ui::EventTarget* target,
1135 ui::LocatedEvent* event) {
1136 event->ConvertLocationToTarget(this, static_cast<View*>(target));
1139 // Accelerators ----------------------------------------------------------------
1141 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1142 if (!accelerators_.get())
1143 accelerators_.reset(new std::vector<ui::Accelerator>());
1145 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1146 accelerators_->end()) {
1147 accelerators_->push_back(accelerator);
1149 RegisterPendingAccelerators();
1152 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1153 if (!accelerators_.get()) {
1154 NOTREACHED() << "Removing non-existing accelerator";
1155 return;
1158 std::vector<ui::Accelerator>::iterator i(
1159 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1160 if (i == accelerators_->end()) {
1161 NOTREACHED() << "Removing non-existing accelerator";
1162 return;
1165 size_t index = i - accelerators_->begin();
1166 accelerators_->erase(i);
1167 if (index >= registered_accelerator_count_) {
1168 // The accelerator is not registered to FocusManager.
1169 return;
1171 --registered_accelerator_count_;
1173 // Providing we are attached to a Widget and registered with a focus manager,
1174 // we should de-register from that focus manager now.
1175 if (GetWidget() && accelerator_focus_manager_)
1176 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1179 void View::ResetAccelerators() {
1180 if (accelerators_.get())
1181 UnregisterAccelerators(false);
1184 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1185 return false;
1188 bool View::CanHandleAccelerators() const {
1189 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1192 // Focus -----------------------------------------------------------------------
1194 bool View::HasFocus() const {
1195 const FocusManager* focus_manager = GetFocusManager();
1196 return focus_manager && (focus_manager->GetFocusedView() == this);
1199 View* View::GetNextFocusableView() {
1200 return next_focusable_view_;
1203 const View* View::GetNextFocusableView() const {
1204 return next_focusable_view_;
1207 View* View::GetPreviousFocusableView() {
1208 return previous_focusable_view_;
1211 void View::SetNextFocusableView(View* view) {
1212 if (view)
1213 view->previous_focusable_view_ = this;
1214 next_focusable_view_ = view;
1217 void View::SetFocusable(bool focusable) {
1218 if (focusable_ == focusable)
1219 return;
1221 focusable_ = focusable;
1224 bool View::IsFocusable() const {
1225 return focusable_ && enabled_ && IsDrawn();
1228 bool View::IsAccessibilityFocusable() const {
1229 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1232 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1233 if (accessibility_focusable_ == accessibility_focusable)
1234 return;
1236 accessibility_focusable_ = accessibility_focusable;
1239 FocusManager* View::GetFocusManager() {
1240 Widget* widget = GetWidget();
1241 return widget ? widget->GetFocusManager() : NULL;
1244 const FocusManager* View::GetFocusManager() const {
1245 const Widget* widget = GetWidget();
1246 return widget ? widget->GetFocusManager() : NULL;
1249 void View::RequestFocus() {
1250 FocusManager* focus_manager = GetFocusManager();
1251 if (focus_manager && IsFocusable())
1252 focus_manager->SetFocusedView(this);
1255 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1256 return false;
1259 FocusTraversable* View::GetFocusTraversable() {
1260 return NULL;
1263 FocusTraversable* View::GetPaneFocusTraversable() {
1264 return NULL;
1267 // Tooltips --------------------------------------------------------------------
1269 bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
1270 return false;
1273 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1274 return false;
1277 // Context menus ---------------------------------------------------------------
1279 void View::ShowContextMenu(const gfx::Point& p,
1280 ui::MenuSourceType source_type) {
1281 if (!context_menu_controller_)
1282 return;
1284 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1287 // static
1288 bool View::ShouldShowContextMenuOnMousePress() {
1289 return kContextMenuOnMousePress;
1292 // Drag and drop ---------------------------------------------------------------
1294 bool View::GetDropFormats(
1295 int* formats,
1296 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1297 return false;
1300 bool View::AreDropTypesRequired() {
1301 return false;
1304 bool View::CanDrop(const OSExchangeData& data) {
1305 // TODO(sky): when I finish up migration, this should default to true.
1306 return false;
1309 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1312 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1313 return ui::DragDropTypes::DRAG_NONE;
1316 void View::OnDragExited() {
1319 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1320 return ui::DragDropTypes::DRAG_NONE;
1323 void View::OnDragDone() {
1326 // static
1327 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1328 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1329 abs(delta.y()) > GetVerticalDragThreshold());
1332 // Accessibility----------------------------------------------------------------
1334 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1335 if (!native_view_accessibility_)
1336 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1337 if (native_view_accessibility_)
1338 return native_view_accessibility_->GetNativeObject();
1339 return NULL;
1342 void View::NotifyAccessibilityEvent(
1343 ui::AXEvent event_type,
1344 bool send_native_event) {
1345 if (ViewsDelegate::views_delegate)
1346 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1348 if (send_native_event && GetWidget()) {
1349 if (!native_view_accessibility_)
1350 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1351 if (native_view_accessibility_)
1352 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1356 // Scrolling -------------------------------------------------------------------
1358 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1359 // We must take RTL UI mirroring into account when adjusting the position of
1360 // the region.
1361 if (parent_) {
1362 gfx::Rect scroll_rect(rect);
1363 scroll_rect.Offset(GetMirroredX(), y());
1364 parent_->ScrollRectToVisible(scroll_rect);
1368 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1369 bool is_horizontal, bool is_positive) {
1370 return 0;
1373 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1374 bool is_horizontal, bool is_positive) {
1375 return 0;
1378 ////////////////////////////////////////////////////////////////////////////////
1379 // View, protected:
1381 // Size and disposition --------------------------------------------------------
1383 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1386 void View::PreferredSizeChanged() {
1387 InvalidateLayout();
1388 if (parent_)
1389 parent_->ChildPreferredSizeChanged(this);
1392 bool View::NeedsNotificationWhenVisibleBoundsChange() const {
1393 return false;
1396 void View::OnVisibleBoundsChanged() {
1399 // Tree operations -------------------------------------------------------------
1401 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1404 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1407 void View::NativeViewHierarchyChanged() {
1408 FocusManager* focus_manager = GetFocusManager();
1409 if (accelerator_focus_manager_ != focus_manager) {
1410 UnregisterAccelerators(true);
1412 if (focus_manager)
1413 RegisterPendingAccelerators();
1417 // Painting --------------------------------------------------------------------
1419 void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
1420 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1421 for (int i = 0, count = child_count(); i < count; ++i)
1422 if (!child_at(i)->layer())
1423 child_at(i)->Paint(canvas, cull_set);
1426 void View::OnPaint(gfx::Canvas* canvas) {
1427 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1428 OnPaintBackground(canvas);
1429 OnPaintBorder(canvas);
1432 void View::OnPaintBackground(gfx::Canvas* canvas) {
1433 if (background_.get()) {
1434 TRACE_EVENT2("views", "View::OnPaintBackground",
1435 "width", canvas->sk_canvas()->getDevice()->width(),
1436 "height", canvas->sk_canvas()->getDevice()->height());
1437 background_->Paint(canvas, this);
1441 void View::OnPaintBorder(gfx::Canvas* canvas) {
1442 if (border_.get()) {
1443 TRACE_EVENT2("views", "View::OnPaintBorder",
1444 "width", canvas->sk_canvas()->getDevice()->width(),
1445 "height", canvas->sk_canvas()->getDevice()->height());
1446 border_->Paint(*this, canvas);
1450 bool View::IsPaintRoot() {
1451 return paint_to_layer_ || !parent_;
1454 // Accelerated Painting --------------------------------------------------------
1456 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1457 // This method should not have the side-effect of creating the layer.
1458 if (layer())
1459 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1462 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1463 ui::Layer** layer_parent) {
1464 if (layer()) {
1465 if (layer_parent)
1466 *layer_parent = layer();
1467 return gfx::Vector2d();
1469 if (!parent_)
1470 return gfx::Vector2d();
1472 return gfx::Vector2d(GetMirroredX(), y()) +
1473 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1476 void View::UpdateParentLayer() {
1477 if (!layer())
1478 return;
1480 ui::Layer* parent_layer = NULL;
1481 gfx::Vector2d offset(GetMirroredX(), y());
1483 if (parent_)
1484 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1486 ReparentLayer(offset, parent_layer);
1489 void View::MoveLayerToParent(ui::Layer* parent_layer,
1490 const gfx::Point& point) {
1491 gfx::Point local_point(point);
1492 if (parent_layer != layer())
1493 local_point.Offset(GetMirroredX(), y());
1494 if (layer() && parent_layer != layer()) {
1495 parent_layer->Add(layer());
1496 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1497 width(), height()));
1498 } else {
1499 for (int i = 0, count = child_count(); i < count; ++i)
1500 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1504 void View::UpdateLayerVisibility() {
1505 bool visible = visible_;
1506 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1507 visible = v->visible();
1509 UpdateChildLayerVisibility(visible);
1512 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1513 if (layer()) {
1514 layer()->SetVisible(ancestor_visible && visible_);
1515 } else {
1516 for (int i = 0, count = child_count(); i < count; ++i)
1517 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1521 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1522 if (layer()) {
1523 SetLayerBounds(GetLocalBounds() + offset);
1524 } else {
1525 for (int i = 0, count = child_count(); i < count; ++i) {
1526 View* child = child_at(i);
1527 child->UpdateChildLayerBounds(
1528 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1533 void View::OnPaintLayer(gfx::Canvas* canvas) {
1534 if (!layer() || !layer()->fills_bounds_opaquely())
1535 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1536 PaintCommon(canvas, CullSet());
1539 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1540 // Repainting with new scale factor will paint the content at the right scale.
1543 base::Closure View::PrepareForLayerBoundsChange() {
1544 return base::Closure();
1547 void View::ReorderLayers() {
1548 View* v = this;
1549 while (v && !v->layer())
1550 v = v->parent();
1552 Widget* widget = GetWidget();
1553 if (!v) {
1554 if (widget) {
1555 ui::Layer* layer = widget->GetLayer();
1556 if (layer)
1557 widget->GetRootView()->ReorderChildLayers(layer);
1559 } else {
1560 v->ReorderChildLayers(v->layer());
1563 if (widget) {
1564 // Reorder the widget's child NativeViews in case a child NativeView is
1565 // associated with a view (eg via a NativeViewHost). Always do the
1566 // reordering because the associated NativeView's layer (if it has one)
1567 // is parented to the widget's layer regardless of whether the host view has
1568 // an ancestor with a layer.
1569 widget->ReorderNativeViews();
1573 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1574 if (layer() && layer() != parent_layer) {
1575 DCHECK_EQ(parent_layer, layer()->parent());
1576 parent_layer->StackAtBottom(layer());
1577 } else {
1578 // Iterate backwards through the children so that a child with a layer
1579 // which is further to the back is stacked above one which is further to
1580 // the front.
1581 for (Views::reverse_iterator it(children_.rbegin());
1582 it != children_.rend(); ++it) {
1583 (*it)->ReorderChildLayers(parent_layer);
1588 // Input -----------------------------------------------------------------------
1590 bool View::HasHitTestMask() const {
1591 return false;
1594 void View::GetHitTestMask(HitTestSource source, gfx::Path* mask) const {
1595 DCHECK(mask);
1598 View::DragInfo* View::GetDragInfo() {
1599 return parent_ ? parent_->GetDragInfo() : NULL;
1602 // Focus -----------------------------------------------------------------------
1604 void View::OnFocus() {
1605 // TODO(beng): Investigate whether it's possible for us to move this to
1606 // Focus().
1607 // By default, we clear the native focus. This ensures that no visible native
1608 // view as the focus and that we still receive keyboard inputs.
1609 FocusManager* focus_manager = GetFocusManager();
1610 if (focus_manager)
1611 focus_manager->ClearNativeFocus();
1613 // TODO(beng): Investigate whether it's possible for us to move this to
1614 // Focus().
1615 // Notify assistive technologies of the focus change.
1616 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
1619 void View::OnBlur() {
1622 void View::Focus() {
1623 OnFocus();
1626 void View::Blur() {
1627 OnBlur();
1630 // Tooltips --------------------------------------------------------------------
1632 void View::TooltipTextChanged() {
1633 Widget* widget = GetWidget();
1634 // TooltipManager may be null if there is a problem creating it.
1635 if (widget && widget->GetTooltipManager())
1636 widget->GetTooltipManager()->TooltipTextChanged(this);
1639 // Context menus ---------------------------------------------------------------
1641 gfx::Point View::GetKeyboardContextMenuLocation() {
1642 gfx::Rect vis_bounds = GetVisibleBounds();
1643 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1644 vis_bounds.y() + vis_bounds.height() / 2);
1645 ConvertPointToScreen(this, &screen_point);
1646 return screen_point;
1649 // Drag and drop ---------------------------------------------------------------
1651 int View::GetDragOperations(const gfx::Point& press_pt) {
1652 return drag_controller_ ?
1653 drag_controller_->GetDragOperationsForView(this, press_pt) :
1654 ui::DragDropTypes::DRAG_NONE;
1657 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1658 DCHECK(drag_controller_);
1659 drag_controller_->WriteDragDataForView(this, press_pt, data);
1662 bool View::InDrag() {
1663 Widget* widget = GetWidget();
1664 return widget ? widget->dragged_view() == this : false;
1667 int View::GetHorizontalDragThreshold() {
1668 // TODO(jennyz): This value may need to be adjusted for different platforms
1669 // and for different display density.
1670 return kDefaultHorizontalDragThreshold;
1673 int View::GetVerticalDragThreshold() {
1674 // TODO(jennyz): This value may need to be adjusted for different platforms
1675 // and for different display density.
1676 return kDefaultVerticalDragThreshold;
1679 // Debugging -------------------------------------------------------------------
1681 #if !defined(NDEBUG)
1683 std::string View::PrintViewGraph(bool first) {
1684 return DoPrintViewGraph(first, this);
1687 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1688 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1689 const size_t kMaxPointerStringLength = 19;
1691 std::string result;
1693 if (first)
1694 result.append("digraph {\n");
1696 // Node characteristics.
1697 char p[kMaxPointerStringLength];
1699 const std::string class_name(GetClassName());
1700 size_t base_name_index = class_name.find_last_of('/');
1701 if (base_name_index == std::string::npos)
1702 base_name_index = 0;
1703 else
1704 base_name_index++;
1706 char bounds_buffer[512];
1708 // Information about current node.
1709 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1710 result.append(" N");
1711 result.append(p + 2);
1712 result.append(" [label=\"");
1714 result.append(class_name.substr(base_name_index).c_str());
1716 base::snprintf(bounds_buffer,
1717 arraysize(bounds_buffer),
1718 "\\n bounds: (%d, %d), (%dx%d)",
1719 bounds().x(),
1720 bounds().y(),
1721 bounds().width(),
1722 bounds().height());
1723 result.append(bounds_buffer);
1725 gfx::DecomposedTransform decomp;
1726 if (!GetTransform().IsIdentity() &&
1727 gfx::DecomposeTransform(&decomp, GetTransform())) {
1728 base::snprintf(bounds_buffer,
1729 arraysize(bounds_buffer),
1730 "\\n translation: (%f, %f)",
1731 decomp.translate[0],
1732 decomp.translate[1]);
1733 result.append(bounds_buffer);
1735 base::snprintf(bounds_buffer,
1736 arraysize(bounds_buffer),
1737 "\\n rotation: %3.2f",
1738 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1739 result.append(bounds_buffer);
1741 base::snprintf(bounds_buffer,
1742 arraysize(bounds_buffer),
1743 "\\n scale: (%2.4f, %2.4f)",
1744 decomp.scale[0],
1745 decomp.scale[1]);
1746 result.append(bounds_buffer);
1749 result.append("\"");
1750 if (!parent_)
1751 result.append(", shape=box");
1752 if (layer()) {
1753 if (layer()->has_external_content())
1754 result.append(", color=green");
1755 else
1756 result.append(", color=red");
1758 if (layer()->fills_bounds_opaquely())
1759 result.append(", style=filled");
1761 result.append("]\n");
1763 // Link to parent.
1764 if (parent_) {
1765 char pp[kMaxPointerStringLength];
1767 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1768 result.append(" N");
1769 result.append(pp + 2);
1770 result.append(" -> N");
1771 result.append(p + 2);
1772 result.append("\n");
1775 // Children.
1776 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1777 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1779 if (first)
1780 result.append("}\n");
1782 return result;
1784 #endif
1786 ////////////////////////////////////////////////////////////////////////////////
1787 // View, private:
1789 // DropInfo --------------------------------------------------------------------
1791 void View::DragInfo::Reset() {
1792 possible_drag = false;
1793 start_pt = gfx::Point();
1796 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1797 possible_drag = true;
1798 start_pt = p;
1801 // Painting --------------------------------------------------------------------
1803 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1804 // If we have a layer and the View's size did not change, we do not need to
1805 // schedule any paints since the layer will be redrawn at its new location
1806 // during the next Draw() cycle in the compositor.
1807 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1808 // Otherwise, if the size changes or we don't have a layer then we need to
1809 // use SchedulePaint to invalidate the area occupied by the View.
1810 SchedulePaint();
1811 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1812 // The compositor doesn't Draw() until something on screen changes, so
1813 // if our position changes but nothing is being animated on screen, then
1814 // tell the compositor to redraw the scene. We know layer() exists due to
1815 // the above if clause.
1816 layer()->ScheduleDraw();
1820 void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
1821 if (!visible_)
1822 return;
1825 // If the View we are about to paint requested the canvas to be flipped, we
1826 // should change the transform appropriately.
1827 // The canvas mirroring is undone once the View is done painting so that we
1828 // don't pass the canvas with the mirrored transform to Views that didn't
1829 // request the canvas to be flipped.
1830 gfx::ScopedCanvas scoped(canvas);
1831 if (FlipCanvasOnPaintForRTLUI()) {
1832 canvas->Translate(gfx::Vector2d(width(), 0));
1833 canvas->Scale(-1, 1);
1836 OnPaint(canvas);
1839 PaintChildren(canvas, cull_set);
1842 // Tree operations -------------------------------------------------------------
1844 void View::DoRemoveChildView(View* view,
1845 bool update_focus_cycle,
1846 bool update_tool_tip,
1847 bool delete_removed_view,
1848 View* new_parent) {
1849 DCHECK(view);
1851 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1852 scoped_ptr<View> view_to_be_deleted;
1853 if (i != children_.end()) {
1854 if (update_focus_cycle) {
1855 // Let's remove the view from the focus traversal.
1856 View* next_focusable = view->next_focusable_view_;
1857 View* prev_focusable = view->previous_focusable_view_;
1858 if (prev_focusable)
1859 prev_focusable->next_focusable_view_ = next_focusable;
1860 if (next_focusable)
1861 next_focusable->previous_focusable_view_ = prev_focusable;
1864 if (GetWidget()) {
1865 UnregisterChildrenForVisibleBoundsNotification(view);
1866 if (view->visible())
1867 view->SchedulePaint();
1868 GetWidget()->NotifyWillRemoveView(view);
1871 // Remove the bounds of this child and any of its descendants from our
1872 // paint root bounds tree.
1873 gfx::RTree* bounds_tree = GetBoundsTreeFromPaintRoot();
1874 if (bounds_tree)
1875 view->RemoveRootBounds(bounds_tree);
1877 view->PropagateRemoveNotifications(this, new_parent);
1878 view->parent_ = NULL;
1879 view->UpdateLayerVisibility();
1881 if (delete_removed_view && !view->owned_by_client_)
1882 view_to_be_deleted.reset(view);
1884 children_.erase(i);
1887 if (update_tool_tip)
1888 UpdateTooltip();
1890 if (layout_manager_.get())
1891 layout_manager_->ViewRemoved(this, view);
1894 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1895 for (int i = 0, count = child_count(); i < count; ++i)
1896 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1898 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1899 for (View* v = this; v; v = v->parent_)
1900 v->ViewHierarchyChangedImpl(true, details);
1903 void View::PropagateAddNotifications(
1904 const ViewHierarchyChangedDetails& details) {
1905 for (int i = 0, count = child_count(); i < count; ++i)
1906 child_at(i)->PropagateAddNotifications(details);
1907 ViewHierarchyChangedImpl(true, details);
1910 void View::PropagateNativeViewHierarchyChanged() {
1911 for (int i = 0, count = child_count(); i < count; ++i)
1912 child_at(i)->PropagateNativeViewHierarchyChanged();
1913 NativeViewHierarchyChanged();
1916 void View::ViewHierarchyChangedImpl(
1917 bool register_accelerators,
1918 const ViewHierarchyChangedDetails& details) {
1919 if (register_accelerators) {
1920 if (details.is_add) {
1921 // If you get this registration, you are part of a subtree that has been
1922 // added to the view hierarchy.
1923 if (GetFocusManager())
1924 RegisterPendingAccelerators();
1925 } else {
1926 if (details.child == this)
1927 UnregisterAccelerators(true);
1931 if (details.is_add && layer() && !layer()->parent()) {
1932 UpdateParentLayer();
1933 Widget* widget = GetWidget();
1934 if (widget)
1935 widget->UpdateRootLayers();
1936 } else if (!details.is_add && details.child == this) {
1937 // Make sure the layers belonging to the subtree rooted at |child| get
1938 // removed from layers that do not belong in the same subtree.
1939 OrphanLayers();
1940 Widget* widget = GetWidget();
1941 if (widget)
1942 widget->UpdateRootLayers();
1945 ViewHierarchyChanged(details);
1946 details.parent->needs_layout_ = true;
1949 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1950 for (int i = 0, count = child_count(); i < count; ++i)
1951 child_at(i)->PropagateNativeThemeChanged(theme);
1952 OnNativeThemeChanged(theme);
1955 // Size and disposition --------------------------------------------------------
1957 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1958 for (int i = 0, count = child_count(); i < count; ++i)
1959 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1960 VisibilityChangedImpl(start, is_visible);
1963 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1964 VisibilityChanged(starting_from, is_visible);
1967 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1968 // Mark our bounds as dirty for the paint root, also see if we need to
1969 // recompute our children's bounds due to origin change.
1970 bool origin_changed =
1971 previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
1972 SetRootBoundsDirty(origin_changed);
1974 if (visible_) {
1975 // Paint the new bounds.
1976 SchedulePaintBoundsChanged(
1977 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1978 SCHEDULE_PAINT_SIZE_CHANGED);
1981 if (layer()) {
1982 if (parent_) {
1983 SetLayerBounds(GetLocalBounds() +
1984 gfx::Vector2d(GetMirroredX(), y()) +
1985 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1986 } else {
1987 SetLayerBounds(bounds_);
1989 } else {
1990 // If our bounds have changed, then any descendant layer bounds may have
1991 // changed. Update them accordingly.
1992 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1995 OnBoundsChanged(previous_bounds);
1997 if (previous_bounds.size() != size()) {
1998 needs_layout_ = false;
1999 Layout();
2002 if (NeedsNotificationWhenVisibleBoundsChange())
2003 OnVisibleBoundsChanged();
2005 // Notify interested Views that visible bounds within the root view may have
2006 // changed.
2007 if (descendants_to_notify_.get()) {
2008 for (Views::iterator i(descendants_to_notify_->begin());
2009 i != descendants_to_notify_->end(); ++i) {
2010 (*i)->OnVisibleBoundsChanged();
2015 // static
2016 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
2017 if (view->NeedsNotificationWhenVisibleBoundsChange())
2018 view->RegisterForVisibleBoundsNotification();
2019 for (int i = 0; i < view->child_count(); ++i)
2020 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
2023 // static
2024 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
2025 if (view->NeedsNotificationWhenVisibleBoundsChange())
2026 view->UnregisterForVisibleBoundsNotification();
2027 for (int i = 0; i < view->child_count(); ++i)
2028 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
2031 void View::RegisterForVisibleBoundsNotification() {
2032 if (registered_for_visible_bounds_notification_)
2033 return;
2035 registered_for_visible_bounds_notification_ = true;
2036 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2037 ancestor->AddDescendantToNotify(this);
2040 void View::UnregisterForVisibleBoundsNotification() {
2041 if (!registered_for_visible_bounds_notification_)
2042 return;
2044 registered_for_visible_bounds_notification_ = false;
2045 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2046 ancestor->RemoveDescendantToNotify(this);
2049 void View::AddDescendantToNotify(View* view) {
2050 DCHECK(view);
2051 if (!descendants_to_notify_.get())
2052 descendants_to_notify_.reset(new Views);
2053 descendants_to_notify_->push_back(view);
2056 void View::RemoveDescendantToNotify(View* view) {
2057 DCHECK(view && descendants_to_notify_.get());
2058 Views::iterator i(std::find(
2059 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
2060 DCHECK(i != descendants_to_notify_->end());
2061 descendants_to_notify_->erase(i);
2062 if (descendants_to_notify_->empty())
2063 descendants_to_notify_.reset();
2066 void View::SetLayerBounds(const gfx::Rect& bounds) {
2067 layer()->SetBounds(bounds);
2070 void View::SetRootBoundsDirty(bool origin_changed) {
2071 root_bounds_dirty_ = true;
2073 if (origin_changed) {
2074 // Inform our children that their root bounds are dirty, as their relative
2075 // coordinates in paint root space have changed since ours have changed.
2076 for (Views::const_iterator i(children_.begin()); i != children_.end();
2077 ++i) {
2078 if (!(*i)->IsPaintRoot())
2079 (*i)->SetRootBoundsDirty(origin_changed);
2084 void View::UpdateRootBounds(gfx::RTree* tree, const gfx::Vector2d& offset) {
2085 // No need to recompute bounds if we haven't flagged ours as dirty.
2086 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2088 // Add our own offset to the provided offset, for our own bounds update and
2089 // for propagation to our children if needed.
2090 gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
2092 // If our bounds have changed we must re-insert our new bounds to the tree.
2093 if (root_bounds_dirty_) {
2094 root_bounds_dirty_ = false;
2095 gfx::Rect bounds(
2096 view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
2097 tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
2100 // Update our children's bounds if needed.
2101 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2102 // We don't descend in to layer views for bounds recomputation, as they
2103 // manage their own RTree as paint roots.
2104 if (!(*i)->IsPaintRoot())
2105 (*i)->UpdateRootBounds(tree, view_offset);
2109 void View::RemoveRootBounds(gfx::RTree* tree) {
2110 tree->Remove(reinterpret_cast<intptr_t>(this));
2112 root_bounds_dirty_ = true;
2114 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2115 if (!(*i)->IsPaintRoot())
2116 (*i)->RemoveRootBounds(tree);
2120 gfx::RTree* View::GetBoundsTreeFromPaintRoot() {
2121 gfx::RTree* bounds_tree = bounds_tree_.get();
2122 View* paint_root = this;
2123 while (!bounds_tree && !paint_root->IsPaintRoot()) {
2124 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2125 DCHECK(paint_root);
2126 paint_root = paint_root->parent_;
2127 bounds_tree = paint_root->bounds_tree_.get();
2130 return bounds_tree;
2133 // Transformations -------------------------------------------------------------
2135 bool View::GetTransformRelativeTo(const View* ancestor,
2136 gfx::Transform* transform) const {
2137 const View* p = this;
2139 while (p && p != ancestor) {
2140 transform->ConcatTransform(p->GetTransform());
2141 gfx::Transform translation;
2142 translation.Translate(static_cast<float>(p->GetMirroredX()),
2143 static_cast<float>(p->y()));
2144 transform->ConcatTransform(translation);
2146 p = p->parent_;
2149 return p == ancestor;
2152 // Coordinate conversion -------------------------------------------------------
2154 bool View::ConvertPointForAncestor(const View* ancestor,
2155 gfx::Point* point) const {
2156 gfx::Transform trans;
2157 // TODO(sad): Have some way of caching the transformation results.
2158 bool result = GetTransformRelativeTo(ancestor, &trans);
2159 gfx::Point3F p(*point);
2160 trans.TransformPoint(&p);
2161 *point = gfx::ToFlooredPoint(p.AsPointF());
2162 return result;
2165 bool View::ConvertPointFromAncestor(const View* ancestor,
2166 gfx::Point* point) const {
2167 gfx::Transform trans;
2168 bool result = GetTransformRelativeTo(ancestor, &trans);
2169 gfx::Point3F p(*point);
2170 trans.TransformPointReverse(&p);
2171 *point = gfx::ToFlooredPoint(p.AsPointF());
2172 return result;
2175 bool View::ConvertRectForAncestor(const View* ancestor,
2176 gfx::RectF* rect) const {
2177 gfx::Transform trans;
2178 // TODO(sad): Have some way of caching the transformation results.
2179 bool result = GetTransformRelativeTo(ancestor, &trans);
2180 trans.TransformRect(rect);
2181 return result;
2184 bool View::ConvertRectFromAncestor(const View* ancestor,
2185 gfx::RectF* rect) const {
2186 gfx::Transform trans;
2187 bool result = GetTransformRelativeTo(ancestor, &trans);
2188 trans.TransformRectReverse(rect);
2189 return result;
2192 // Accelerated painting --------------------------------------------------------
2194 void View::CreateLayer() {
2195 // A new layer is being created for the view. So all the layers of the
2196 // sub-tree can inherit the visibility of the corresponding view.
2197 for (int i = 0, count = child_count(); i < count; ++i)
2198 child_at(i)->UpdateChildLayerVisibility(true);
2200 SetLayer(new ui::Layer());
2201 layer()->set_delegate(this);
2202 #if !defined(NDEBUG)
2203 layer()->set_name(GetClassName());
2204 #endif
2206 UpdateParentLayers();
2207 UpdateLayerVisibility();
2209 // The new layer needs to be ordered in the layer tree according
2210 // to the view tree. Children of this layer were added in order
2211 // in UpdateParentLayers().
2212 if (parent())
2213 parent()->ReorderLayers();
2215 Widget* widget = GetWidget();
2216 if (widget)
2217 widget->UpdateRootLayers();
2220 void View::UpdateParentLayers() {
2221 // Attach all top-level un-parented layers.
2222 if (layer() && !layer()->parent()) {
2223 UpdateParentLayer();
2224 } else {
2225 for (int i = 0, count = child_count(); i < count; ++i)
2226 child_at(i)->UpdateParentLayers();
2230 void View::OrphanLayers() {
2231 if (layer()) {
2232 if (layer()->parent())
2233 layer()->parent()->Remove(layer());
2235 // The layer belonging to this View has already been orphaned. It is not
2236 // necessary to orphan the child layers.
2237 return;
2239 for (int i = 0, count = child_count(); i < count; ++i)
2240 child_at(i)->OrphanLayers();
2243 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2244 layer()->SetBounds(GetLocalBounds() + offset);
2245 DCHECK_NE(layer(), parent_layer);
2246 if (parent_layer)
2247 parent_layer->Add(layer());
2248 layer()->SchedulePaint(GetLocalBounds());
2249 MoveLayerToParent(layer(), gfx::Point());
2252 void View::DestroyLayer() {
2253 ui::Layer* new_parent = layer()->parent();
2254 std::vector<ui::Layer*> children = layer()->children();
2255 for (size_t i = 0; i < children.size(); ++i) {
2256 layer()->Remove(children[i]);
2257 if (new_parent)
2258 new_parent->Add(children[i]);
2261 LayerOwner::DestroyLayer();
2263 if (new_parent)
2264 ReorderLayers();
2266 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2268 SchedulePaint();
2270 Widget* widget = GetWidget();
2271 if (widget)
2272 widget->UpdateRootLayers();
2275 // Input -----------------------------------------------------------------------
2277 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2278 int drag_operations =
2279 (enabled_ && event.IsOnlyLeftMouseButton() &&
2280 HitTestPoint(event.location())) ?
2281 GetDragOperations(event.location()) : 0;
2282 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2283 context_menu_controller_ : 0;
2284 View::DragInfo* drag_info = GetDragInfo();
2286 // TODO(sky): for debugging 360238.
2287 int storage_id = 0;
2288 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2289 kContextMenuOnMousePress && HitTestPoint(event.location())) {
2290 ViewStorage* view_storage = ViewStorage::GetInstance();
2291 storage_id = view_storage->CreateStorageID();
2292 view_storage->StoreView(storage_id, this);
2295 const bool enabled = enabled_;
2296 const bool result = OnMousePressed(event);
2298 if (!enabled)
2299 return result;
2301 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2302 kContextMenuOnMousePress) {
2303 // Assume that if there is a context menu controller we won't be deleted
2304 // from mouse pressed.
2305 gfx::Point location(event.location());
2306 if (HitTestPoint(location)) {
2307 if (storage_id != 0)
2308 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
2309 ConvertPointToScreen(this, &location);
2310 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2311 return true;
2315 // WARNING: we may have been deleted, don't use any View variables.
2316 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2317 drag_info->PossibleDrag(event.location());
2318 return true;
2320 return !!context_menu_controller || result;
2323 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2324 // Copy the field, that way if we're deleted after drag and drop no harm is
2325 // done.
2326 ContextMenuController* context_menu_controller = context_menu_controller_;
2327 const bool possible_drag = GetDragInfo()->possible_drag;
2328 if (possible_drag &&
2329 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2330 (!drag_controller_ ||
2331 drag_controller_->CanStartDragForView(
2332 this, GetDragInfo()->start_pt, event.location()))) {
2333 DoDrag(event, GetDragInfo()->start_pt,
2334 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2335 } else {
2336 if (OnMouseDragged(event))
2337 return true;
2338 // Fall through to return value based on context menu controller.
2340 // WARNING: we may have been deleted.
2341 return (context_menu_controller != NULL) || possible_drag;
2344 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2345 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2346 event.IsOnlyRightMouseButton()) {
2347 // Assume that if there is a context menu controller we won't be deleted
2348 // from mouse released.
2349 gfx::Point location(event.location());
2350 OnMouseReleased(event);
2351 if (HitTestPoint(location)) {
2352 ConvertPointToScreen(this, &location);
2353 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2355 } else {
2356 OnMouseReleased(event);
2358 // WARNING: we may have been deleted.
2361 // Accelerators ----------------------------------------------------------------
2363 void View::RegisterPendingAccelerators() {
2364 if (!accelerators_.get() ||
2365 registered_accelerator_count_ == accelerators_->size()) {
2366 // No accelerators are waiting for registration.
2367 return;
2370 if (!GetWidget()) {
2371 // The view is not yet attached to a widget, defer registration until then.
2372 return;
2375 accelerator_focus_manager_ = GetFocusManager();
2376 if (!accelerator_focus_manager_) {
2377 // Some crash reports seem to show that we may get cases where we have no
2378 // focus manager (see bug #1291225). This should never be the case, just
2379 // making sure we don't crash.
2380 NOTREACHED();
2381 return;
2383 for (std::vector<ui::Accelerator>::const_iterator i(
2384 accelerators_->begin() + registered_accelerator_count_);
2385 i != accelerators_->end(); ++i) {
2386 accelerator_focus_manager_->RegisterAccelerator(
2387 *i, ui::AcceleratorManager::kNormalPriority, this);
2389 registered_accelerator_count_ = accelerators_->size();
2392 void View::UnregisterAccelerators(bool leave_data_intact) {
2393 if (!accelerators_.get())
2394 return;
2396 if (GetWidget()) {
2397 if (accelerator_focus_manager_) {
2398 accelerator_focus_manager_->UnregisterAccelerators(this);
2399 accelerator_focus_manager_ = NULL;
2401 if (!leave_data_intact) {
2402 accelerators_->clear();
2403 accelerators_.reset();
2405 registered_accelerator_count_ = 0;
2409 // Focus -----------------------------------------------------------------------
2411 void View::InitFocusSiblings(View* v, int index) {
2412 int count = child_count();
2414 if (count == 0) {
2415 v->next_focusable_view_ = NULL;
2416 v->previous_focusable_view_ = NULL;
2417 } else {
2418 if (index == count) {
2419 // We are inserting at the end, but the end of the child list may not be
2420 // the last focusable element. Let's try to find an element with no next
2421 // focusable element to link to.
2422 View* last_focusable_view = NULL;
2423 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2424 if (!(*i)->next_focusable_view_) {
2425 last_focusable_view = *i;
2426 break;
2429 if (last_focusable_view == NULL) {
2430 // Hum... there is a cycle in the focus list. Let's just insert ourself
2431 // after the last child.
2432 View* prev = children_[index - 1];
2433 v->previous_focusable_view_ = prev;
2434 v->next_focusable_view_ = prev->next_focusable_view_;
2435 prev->next_focusable_view_->previous_focusable_view_ = v;
2436 prev->next_focusable_view_ = v;
2437 } else {
2438 last_focusable_view->next_focusable_view_ = v;
2439 v->next_focusable_view_ = NULL;
2440 v->previous_focusable_view_ = last_focusable_view;
2442 } else {
2443 View* prev = children_[index]->GetPreviousFocusableView();
2444 v->previous_focusable_view_ = prev;
2445 v->next_focusable_view_ = children_[index];
2446 if (prev)
2447 prev->next_focusable_view_ = v;
2448 children_[index]->previous_focusable_view_ = v;
2453 // System events ---------------------------------------------------------------
2455 void View::PropagateThemeChanged() {
2456 for (int i = child_count() - 1; i >= 0; --i)
2457 child_at(i)->PropagateThemeChanged();
2458 OnThemeChanged();
2461 void View::PropagateLocaleChanged() {
2462 for (int i = child_count() - 1; i >= 0; --i)
2463 child_at(i)->PropagateLocaleChanged();
2464 OnLocaleChanged();
2467 // Tooltips --------------------------------------------------------------------
2469 void View::UpdateTooltip() {
2470 Widget* widget = GetWidget();
2471 // TODO(beng): The TooltipManager NULL check can be removed when we
2472 // consolidate Init() methods and make views_unittests Init() all
2473 // Widgets that it uses.
2474 if (widget && widget->GetTooltipManager())
2475 widget->GetTooltipManager()->UpdateTooltip();
2478 // Drag and drop ---------------------------------------------------------------
2480 bool View::DoDrag(const ui::LocatedEvent& event,
2481 const gfx::Point& press_pt,
2482 ui::DragDropTypes::DragEventSource source) {
2483 int drag_operations = GetDragOperations(press_pt);
2484 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2485 return false;
2487 Widget* widget = GetWidget();
2488 // We should only start a drag from an event, implying we have a widget.
2489 DCHECK(widget);
2491 // Don't attempt to start a drag while in the process of dragging. This is
2492 // especially important on X where we can get multiple mouse move events when
2493 // we start the drag.
2494 if (widget->dragged_view())
2495 return false;
2497 OSExchangeData data;
2498 WriteDragData(press_pt, &data);
2500 // Message the RootView to do the drag and drop. That way if we're removed
2501 // the RootView can detect it and avoid calling us back.
2502 gfx::Point widget_location(event.location());
2503 ConvertPointToWidget(this, &widget_location);
2504 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2505 // WARNING: we may have been deleted.
2506 return true;
2509 } // namespace views