Update broken references to image assets
[chromium-blink-merge.git] / cc / output / overlay_strategy_common.cc
blob7da74caacaeb36214234c55c3febad11132f29e5
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/overlay_strategy_common.h"
7 #include <limits>
9 #include "cc/quads/io_surface_draw_quad.h"
10 #include "cc/quads/solid_color_draw_quad.h"
11 #include "cc/quads/stream_video_draw_quad.h"
12 #include "cc/quads/texture_draw_quad.h"
13 #include "cc/resources/resource_provider.h"
14 #include "ui/gfx/geometry/point3_f.h"
15 #include "ui/gfx/geometry/rect_conversions.h"
16 #include "ui/gfx/transform.h"
18 namespace cc {
20 OverlayStrategyCommon::OverlayStrategyCommon(
21 OverlayCandidateValidator* capability_checker)
22 : capability_checker_(capability_checker) {
25 OverlayStrategyCommon::~OverlayStrategyCommon() {
28 bool OverlayStrategyCommon::Attempt(RenderPassList* render_passes_in_draw_order,
29 OverlayCandidateList* candidate_list) {
30 if (!capability_checker_)
31 return false;
32 RenderPass* root_render_pass = render_passes_in_draw_order->back();
33 DCHECK(root_render_pass);
35 QuadList& quad_list = root_render_pass->quad_list;
36 for (auto it = quad_list.begin(); it != quad_list.end(); ++it) {
37 OverlayCandidate candidate;
38 const DrawQuad* draw_quad = *it;
39 if (IsOverlayQuad(draw_quad) &&
40 GetCandidateQuadInfo(*draw_quad, &candidate) &&
41 TryOverlay(capability_checker_, render_passes_in_draw_order,
42 candidate_list, candidate, it))
43 return true;
45 return false;
48 bool OverlayStrategyCommon::IsOverlayQuad(const DrawQuad* draw_quad) {
49 switch (draw_quad->material) {
50 case DrawQuad::TEXTURE_CONTENT:
51 return TextureDrawQuad::MaterialCast(draw_quad)->allow_overlay();
52 case DrawQuad::STREAM_VIDEO_CONTENT:
53 return StreamVideoDrawQuad::MaterialCast(draw_quad)->allow_overlay();
54 case DrawQuad::IO_SURFACE_CONTENT:
55 return IOSurfaceDrawQuad::MaterialCast(draw_quad)->allow_overlay;
56 default:
57 return false;
61 bool OverlayStrategyCommon::IsInvisibleQuad(const DrawQuad* draw_quad) {
62 if (draw_quad->material == DrawQuad::SOLID_COLOR) {
63 const SolidColorDrawQuad* solid_quad =
64 SolidColorDrawQuad::MaterialCast(draw_quad);
65 SkColor color = solid_quad->color;
66 float opacity = solid_quad->shared_quad_state->opacity;
67 float alpha = (SkColorGetA(color) * (1.0f / 255.0f)) * opacity;
68 return solid_quad->ShouldDrawWithBlending() &&
69 alpha < std::numeric_limits<float>::epsilon();
71 return false;
74 bool OverlayStrategyCommon::GetTextureQuadInfo(const TextureDrawQuad& quad,
75 OverlayCandidate* quad_info) {
76 gfx::OverlayTransform overlay_transform =
77 OverlayCandidate::GetOverlayTransform(
78 quad.shared_quad_state->quad_to_target_transform, quad.y_flipped);
79 if (quad.background_color != SK_ColorTRANSPARENT ||
80 quad.premultiplied_alpha ||
81 overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
82 return false;
83 quad_info->resource_id = quad.resource_id();
84 quad_info->resource_size_in_pixels = quad.resource_size_in_pixels();
85 quad_info->transform = overlay_transform;
86 quad_info->uv_rect = BoundingRect(quad.uv_top_left, quad.uv_bottom_right);
87 return true;
90 bool OverlayStrategyCommon::GetVideoQuadInfo(const StreamVideoDrawQuad& quad,
91 OverlayCandidate* quad_info) {
92 gfx::OverlayTransform overlay_transform =
93 OverlayCandidate::GetOverlayTransform(
94 quad.shared_quad_state->quad_to_target_transform, false);
95 if (overlay_transform == gfx::OVERLAY_TRANSFORM_INVALID)
96 return false;
97 if (!quad.matrix.IsScaleOrTranslation()) {
98 // We cannot handle anything other than scaling & translation for texture
99 // coordinates yet.
100 return false;
102 quad_info->resource_id = quad.resource_id();
103 quad_info->resource_size_in_pixels = quad.resource_size_in_pixels();
104 quad_info->transform = overlay_transform;
106 gfx::Point3F uv0 = gfx::Point3F(0, 0, 0);
107 gfx::Point3F uv1 = gfx::Point3F(1, 1, 0);
108 quad.matrix.TransformPoint(&uv0);
109 quad.matrix.TransformPoint(&uv1);
110 gfx::Vector3dF delta = uv1 - uv0;
111 if (delta.x() < 0) {
112 quad_info->transform = OverlayCandidate::ModifyTransform(
113 quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_HORIZONTAL);
114 float x0 = uv0.x();
115 uv0.set_x(uv1.x());
116 uv1.set_x(x0);
117 delta.set_x(-delta.x());
120 if (delta.y() < 0) {
121 // In this situation, uv0y < uv1y. Since we overlay inverted, a request
122 // to invert the source texture means we can just output the texture
123 // normally and it will be correct.
124 quad_info->uv_rect = gfx::RectF(uv0.x(), uv1.y(), delta.x(), -delta.y());
125 } else {
126 quad_info->transform = OverlayCandidate::ModifyTransform(
127 quad_info->transform, gfx::OVERLAY_TRANSFORM_FLIP_VERTICAL);
128 quad_info->uv_rect = gfx::RectF(uv0.x(), uv0.y(), delta.x(), delta.y());
130 return true;
133 bool OverlayStrategyCommon::GetIOSurfaceQuadInfo(const IOSurfaceDrawQuad& quad,
134 OverlayCandidate* quad_info) {
135 gfx::OverlayTransform overlay_transform =
136 OverlayCandidate::GetOverlayTransform(
137 quad.shared_quad_state->quad_to_target_transform, false);
138 if (overlay_transform != gfx::OVERLAY_TRANSFORM_NONE)
139 return false;
140 quad_info->resource_id = quad.io_surface_resource_id();
141 quad_info->resource_size_in_pixels = quad.io_surface_size;
142 quad_info->transform = overlay_transform;
143 quad_info->uv_rect = gfx::Rect(0, 0, 1, 1);
144 return true;
147 bool OverlayStrategyCommon::GetCandidateQuadInfo(const DrawQuad& draw_quad,
148 OverlayCandidate* quad_info) {
149 // All quad checks.
150 if (draw_quad.needs_blending || draw_quad.shared_quad_state->opacity != 1.f ||
151 draw_quad.shared_quad_state->blend_mode != SkXfermode::kSrcOver_Mode)
152 return false;
154 switch (draw_quad.material) {
155 case DrawQuad::TEXTURE_CONTENT: {
156 auto* quad = TextureDrawQuad::MaterialCast(&draw_quad);
157 if (!GetTextureQuadInfo(*quad, quad_info))
158 return false;
159 } break;
160 case DrawQuad::STREAM_VIDEO_CONTENT: {
161 auto* quad = StreamVideoDrawQuad::MaterialCast(&draw_quad);
162 if (!GetVideoQuadInfo(*quad, quad_info))
163 return false;
164 } break;
165 case DrawQuad::IO_SURFACE_CONTENT: {
166 auto* quad = IOSurfaceDrawQuad::MaterialCast(&draw_quad);
167 if (!GetIOSurfaceQuadInfo(*quad, quad_info))
168 return false;
169 } break;
170 default:
171 return false;
174 quad_info->format = RGBA_8888;
175 quad_info->display_rect = OverlayCandidate::GetOverlayRect(
176 draw_quad.shared_quad_state->quad_to_target_transform, draw_quad.rect);
177 return true;
180 } // namespace cc