Update broken references to image assets
[chromium-blink-merge.git] / media / audio / audio_input_device.cc
blob1294c9f764edf801adfe00cc25e9b4815660f37f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_input_device.h"
7 #include "base/bind.h"
8 #include "base/memory/scoped_vector.h"
9 #include "base/threading/thread_restrictions.h"
10 #include "base/time/time.h"
11 #include "media/audio/audio_manager_base.h"
12 #include "media/base/audio_bus.h"
14 namespace media {
16 // The number of shared memory buffer segments indicated to browser process
17 // in order to avoid data overwriting. This number can be any positive number,
18 // dependent how fast the renderer process can pick up captured data from
19 // shared memory.
20 static const int kRequestedSharedMemoryCount = 10;
22 // Takes care of invoking the capture callback on the audio thread.
23 // An instance of this class is created for each capture stream in
24 // OnLowLatencyCreated().
25 class AudioInputDevice::AudioThreadCallback
26 : public AudioDeviceThread::Callback {
27 public:
28 AudioThreadCallback(const AudioParameters& audio_parameters,
29 base::SharedMemoryHandle memory,
30 int memory_length,
31 int total_segments,
32 CaptureCallback* capture_callback);
33 ~AudioThreadCallback() override;
35 void MapSharedMemory() override;
37 // Called whenever we receive notifications about pending data.
38 void Process(uint32 pending_data) override;
40 private:
41 int current_segment_id_;
42 uint32 last_buffer_id_;
43 ScopedVector<media::AudioBus> audio_buses_;
44 CaptureCallback* capture_callback_;
46 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback);
49 AudioInputDevice::AudioInputDevice(
50 scoped_ptr<AudioInputIPC> ipc,
51 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner)
52 : ScopedTaskRunnerObserver(io_task_runner),
53 callback_(NULL),
54 ipc_(ipc.Pass()),
55 state_(IDLE),
56 session_id_(0),
57 agc_is_enabled_(false),
58 stopping_hack_(false) {
59 CHECK(ipc_);
61 // The correctness of the code depends on the relative values assigned in the
62 // State enum.
63 static_assert(IPC_CLOSED < IDLE, "invalid enum value assignment 0");
64 static_assert(IDLE < CREATING_STREAM, "invalid enum value assignment 1");
65 static_assert(CREATING_STREAM < RECORDING, "invalid enum value assignment 2");
68 void AudioInputDevice::Initialize(const AudioParameters& params,
69 CaptureCallback* callback,
70 int session_id) {
71 DCHECK(params.IsValid());
72 DCHECK(!callback_);
73 DCHECK_EQ(0, session_id_);
74 audio_parameters_ = params;
75 callback_ = callback;
76 session_id_ = session_id;
79 void AudioInputDevice::Start() {
80 DCHECK(callback_) << "Initialize hasn't been called";
81 DVLOG(1) << "Start()";
82 task_runner()->PostTask(FROM_HERE,
83 base::Bind(&AudioInputDevice::StartUpOnIOThread, this));
86 void AudioInputDevice::Stop() {
87 DVLOG(1) << "Stop()";
90 base::AutoLock auto_lock(audio_thread_lock_);
91 audio_thread_.Stop(base::MessageLoop::current());
92 stopping_hack_ = true;
95 task_runner()->PostTask(FROM_HERE,
96 base::Bind(&AudioInputDevice::ShutDownOnIOThread, this));
99 void AudioInputDevice::SetVolume(double volume) {
100 if (volume < 0 || volume > 1.0) {
101 DLOG(ERROR) << "Invalid volume value specified";
102 return;
105 task_runner()->PostTask(FROM_HERE,
106 base::Bind(&AudioInputDevice::SetVolumeOnIOThread, this, volume));
109 void AudioInputDevice::SetAutomaticGainControl(bool enabled) {
110 DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
111 task_runner()->PostTask(FROM_HERE,
112 base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread,
113 this, enabled));
116 void AudioInputDevice::OnStreamCreated(
117 base::SharedMemoryHandle handle,
118 base::SyncSocket::Handle socket_handle,
119 int length,
120 int total_segments) {
121 DCHECK(task_runner()->BelongsToCurrentThread());
122 DCHECK(base::SharedMemory::IsHandleValid(handle));
123 #if defined(OS_WIN)
124 DCHECK(socket_handle);
125 #else
126 DCHECK_GE(socket_handle, 0);
127 #endif
128 DCHECK_GT(length, 0);
130 if (state_ != CREATING_STREAM)
131 return;
133 base::AutoLock auto_lock(audio_thread_lock_);
134 // TODO(miu): See TODO in OnStreamCreated method for AudioOutputDevice.
135 // Interface changes need to be made; likely, after AudioInputDevice is merged
136 // into AudioOutputDevice (http://crbug.com/179597).
137 if (stopping_hack_)
138 return;
140 DCHECK(audio_thread_.IsStopped());
141 audio_callback_.reset(new AudioInputDevice::AudioThreadCallback(
142 audio_parameters_, handle, length, total_segments, callback_));
143 audio_thread_.Start(
144 audio_callback_.get(), socket_handle, "AudioInputDevice", false);
146 state_ = RECORDING;
147 ipc_->RecordStream();
150 void AudioInputDevice::OnVolume(double volume) {
151 NOTIMPLEMENTED();
154 void AudioInputDevice::OnStateChanged(
155 AudioInputIPCDelegateState state) {
156 DCHECK(task_runner()->BelongsToCurrentThread());
158 // Do nothing if the stream has been closed.
159 if (state_ < CREATING_STREAM)
160 return;
162 // TODO(miu): Clean-up inconsistent and incomplete handling here.
163 // http://crbug.com/180640
164 switch (state) {
165 case AUDIO_INPUT_IPC_DELEGATE_STATE_STOPPED:
166 ShutDownOnIOThread();
167 break;
168 case AUDIO_INPUT_IPC_DELEGATE_STATE_RECORDING:
169 NOTIMPLEMENTED();
170 break;
171 case AUDIO_INPUT_IPC_DELEGATE_STATE_ERROR:
172 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(ERROR)";
173 // Don't dereference the callback object if the audio thread
174 // is stopped or stopping. That could mean that the callback
175 // object has been deleted.
176 // TODO(tommi): Add an explicit contract for clearing the callback
177 // object. Possibly require calling Initialize again or provide
178 // a callback object via Start() and clear it in Stop().
179 if (!audio_thread_.IsStopped())
180 callback_->OnCaptureError();
181 break;
182 default:
183 NOTREACHED();
184 break;
188 void AudioInputDevice::OnIPCClosed() {
189 DCHECK(task_runner()->BelongsToCurrentThread());
190 state_ = IPC_CLOSED;
191 ipc_.reset();
194 AudioInputDevice::~AudioInputDevice() {
195 // TODO(henrika): The current design requires that the user calls
196 // Stop before deleting this class.
197 DCHECK(audio_thread_.IsStopped());
200 void AudioInputDevice::StartUpOnIOThread() {
201 DCHECK(task_runner()->BelongsToCurrentThread());
203 // Make sure we don't call Start() more than once.
204 if (state_ != IDLE)
205 return;
207 if (session_id_ <= 0) {
208 DLOG(WARNING) << "Invalid session id for the input stream " << session_id_;
209 return;
212 state_ = CREATING_STREAM;
213 ipc_->CreateStream(this, session_id_, audio_parameters_,
214 agc_is_enabled_, kRequestedSharedMemoryCount);
217 void AudioInputDevice::ShutDownOnIOThread() {
218 DCHECK(task_runner()->BelongsToCurrentThread());
220 // Close the stream, if we haven't already.
221 if (state_ >= CREATING_STREAM) {
222 ipc_->CloseStream();
223 state_ = IDLE;
224 agc_is_enabled_ = false;
227 // We can run into an issue where ShutDownOnIOThread is called right after
228 // OnStreamCreated is called in cases where Start/Stop are called before we
229 // get the OnStreamCreated callback. To handle that corner case, we call
230 // Stop(). In most cases, the thread will already be stopped.
232 // Another situation is when the IO thread goes away before Stop() is called
233 // in which case, we cannot use the message loop to close the thread handle
234 // and can't not rely on the main thread existing either.
235 base::AutoLock auto_lock_(audio_thread_lock_);
236 base::ThreadRestrictions::ScopedAllowIO allow_io;
237 audio_thread_.Stop(NULL);
238 audio_callback_.reset();
239 stopping_hack_ = false;
242 void AudioInputDevice::SetVolumeOnIOThread(double volume) {
243 DCHECK(task_runner()->BelongsToCurrentThread());
244 if (state_ >= CREATING_STREAM)
245 ipc_->SetVolume(volume);
248 void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) {
249 DCHECK(task_runner()->BelongsToCurrentThread());
251 if (state_ >= CREATING_STREAM) {
252 DLOG(WARNING) << "The AGC state can not be modified after starting.";
253 return;
256 // We simply store the new AGC setting here. This value will be used when
257 // a new stream is initialized and by GetAutomaticGainControl().
258 agc_is_enabled_ = enabled;
261 void AudioInputDevice::WillDestroyCurrentMessageLoop() {
262 LOG(ERROR) << "IO loop going away before the input device has been stopped";
263 ShutDownOnIOThread();
266 // AudioInputDevice::AudioThreadCallback
267 AudioInputDevice::AudioThreadCallback::AudioThreadCallback(
268 const AudioParameters& audio_parameters,
269 base::SharedMemoryHandle memory,
270 int memory_length,
271 int total_segments,
272 CaptureCallback* capture_callback)
273 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length,
274 total_segments),
275 current_segment_id_(0),
276 last_buffer_id_(UINT32_MAX),
277 capture_callback_(capture_callback) {
280 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() {
283 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() {
284 shared_memory_.Map(memory_length_);
286 // Create vector of audio buses by wrapping existing blocks of memory.
287 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
288 for (int i = 0; i < total_segments_; ++i) {
289 media::AudioInputBuffer* buffer =
290 reinterpret_cast<media::AudioInputBuffer*>(ptr);
291 scoped_ptr<media::AudioBus> audio_bus =
292 media::AudioBus::WrapMemory(audio_parameters_, buffer->audio);
293 audio_buses_.push_back(audio_bus.Pass());
294 ptr += segment_length_;
298 void AudioInputDevice::AudioThreadCallback::Process(uint32 pending_data) {
299 CHECK_EQ(current_segment_id_, static_cast<int>(pending_data));
301 // The shared memory represents parameters, size of the data buffer and the
302 // actual data buffer containing audio data. Map the memory into this
303 // structure and parse out parameters and the data area.
304 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
305 ptr += current_segment_id_ * segment_length_;
306 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr);
308 // Usually this will be equal but in the case of low sample rate (e.g. 8kHz,
309 // the buffer may be bigger (on mac at least)).
310 DCHECK_GE(buffer->params.size,
311 segment_length_ - sizeof(AudioInputBufferParameters));
313 // Verify correct sequence.
314 CHECK_EQ(last_buffer_id_ + 1, buffer->params.id);
315 last_buffer_id_ = buffer->params.id;
317 // Use pre-allocated audio bus wrapping existing block of shared memory.
318 media::AudioBus* audio_bus = audio_buses_[current_segment_id_];
320 // Deliver captured data to the client in floating point format and update
321 // the audio delay measurement.
322 capture_callback_->Capture(
323 audio_bus,
324 buffer->params.hardware_delay_bytes / bytes_per_ms_, // Delay in ms
325 buffer->params.volume,
326 buffer->params.key_pressed);
328 if (++current_segment_id_ >= total_segments_)
329 current_segment_id_ = 0;
332 } // namespace media