1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
17 #include "base/format_macros.h"
18 #include "base/logging.h"
19 #include "base/memory/ref_counted.h"
20 #include "base/profiler/scoped_tracker.h"
21 #include "base/stl_util.h"
22 #include "base/strings/stringprintf.h"
23 #include "net/base/net_errors.h"
24 #include "net/quic/crypto/crypto_protocol.h"
25 #include "net/quic/crypto/quic_decrypter.h"
26 #include "net/quic/crypto/quic_encrypter.h"
27 #include "net/quic/proto/cached_network_parameters.pb.h"
28 #include "net/quic/quic_bandwidth.h"
29 #include "net/quic/quic_config.h"
30 #include "net/quic/quic_fec_group.h"
31 #include "net/quic/quic_flags.h"
32 #include "net/quic/quic_packet_generator.h"
33 #include "net/quic/quic_utils.h"
35 using base::StringPiece
;
36 using base::StringPrintf
;
43 using std::numeric_limits
;
55 // The largest gap in packets we'll accept without closing the connection.
56 // This will likely have to be tuned.
57 const QuicPacketSequenceNumber kMaxPacketGap
= 5000;
59 // Limit the number of FEC groups to two. If we get enough out of order packets
60 // that this becomes limiting, we can revisit.
61 const size_t kMaxFecGroups
= 2;
63 // Maximum number of acks received before sending an ack in response.
64 const QuicPacketCount kMaxPacketsReceivedBeforeAckSend
= 20;
66 bool Near(QuicPacketSequenceNumber a
, QuicPacketSequenceNumber b
) {
67 QuicPacketSequenceNumber delta
= (a
> b
) ? a
- b
: b
- a
;
68 return delta
<= kMaxPacketGap
;
71 // An alarm that is scheduled to send an ack if a timeout occurs.
72 class AckAlarm
: public QuicAlarm::Delegate
{
74 explicit AckAlarm(QuicConnection
* connection
)
75 : connection_(connection
) {
78 QuicTime
OnAlarm() override
{
79 connection_
->SendAck();
80 return QuicTime::Zero();
84 QuicConnection
* connection_
;
86 DISALLOW_COPY_AND_ASSIGN(AckAlarm
);
89 // This alarm will be scheduled any time a data-bearing packet is sent out.
90 // When the alarm goes off, the connection checks to see if the oldest packets
91 // have been acked, and retransmit them if they have not.
92 class RetransmissionAlarm
: public QuicAlarm::Delegate
{
94 explicit RetransmissionAlarm(QuicConnection
* connection
)
95 : connection_(connection
) {
98 QuicTime
OnAlarm() override
{
99 connection_
->OnRetransmissionTimeout();
100 return QuicTime::Zero();
104 QuicConnection
* connection_
;
106 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm
);
109 // An alarm that is scheduled when the SentPacketManager requires a delay
110 // before sending packets and fires when the packet may be sent.
111 class SendAlarm
: public QuicAlarm::Delegate
{
113 explicit SendAlarm(QuicConnection
* connection
)
114 : connection_(connection
) {
117 QuicTime
OnAlarm() override
{
118 connection_
->WriteIfNotBlocked();
119 // Never reschedule the alarm, since CanWrite does that.
120 return QuicTime::Zero();
124 QuicConnection
* connection_
;
126 DISALLOW_COPY_AND_ASSIGN(SendAlarm
);
129 class TimeoutAlarm
: public QuicAlarm::Delegate
{
131 explicit TimeoutAlarm(QuicConnection
* connection
)
132 : connection_(connection
) {
135 QuicTime
OnAlarm() override
{
136 connection_
->CheckForTimeout();
137 // Never reschedule the alarm, since CheckForTimeout does that.
138 return QuicTime::Zero();
142 QuicConnection
* connection_
;
144 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm
);
147 class PingAlarm
: public QuicAlarm::Delegate
{
149 explicit PingAlarm(QuicConnection
* connection
)
150 : connection_(connection
) {
153 QuicTime
OnAlarm() override
{
154 connection_
->SendPing();
155 return QuicTime::Zero();
159 QuicConnection
* connection_
;
161 DISALLOW_COPY_AND_ASSIGN(PingAlarm
);
164 class MtuDiscoveryAlarm
: public QuicAlarm::Delegate
{
166 explicit MtuDiscoveryAlarm(QuicConnection
* connection
)
167 : connection_(connection
) {}
169 QuicTime
OnAlarm() override
{
170 connection_
->DiscoverMtu();
171 // DiscoverMtu() handles rescheduling the alarm by itself.
172 return QuicTime::Zero();
176 QuicConnection
* connection_
;
178 DISALLOW_COPY_AND_ASSIGN(MtuDiscoveryAlarm
);
181 // This alarm may be scheduled when an FEC protected packet is sent out.
182 class FecAlarm
: public QuicAlarm::Delegate
{
184 explicit FecAlarm(QuicPacketGenerator
* packet_generator
)
185 : packet_generator_(packet_generator
) {}
187 QuicTime
OnAlarm() override
{
188 packet_generator_
->OnFecTimeout();
189 return QuicTime::Zero();
193 QuicPacketGenerator
* packet_generator_
;
195 DISALLOW_COPY_AND_ASSIGN(FecAlarm
);
198 // Listens for acks of MTU discovery packets and raises the maximum packet size
199 // of the connection if the probe succeeds.
200 class MtuDiscoveryAckListener
: public QuicAckNotifier::DelegateInterface
{
202 MtuDiscoveryAckListener(QuicConnection
* connection
, QuicByteCount probe_size
)
203 : connection_(connection
), probe_size_(probe_size
) {}
205 void OnAckNotification(int /*num_retransmittable_packets*/,
206 int /*num_retransmittable_bytes*/,
207 QuicTime::Delta
/*delta_largest_observed*/) override
{
208 // Since the probe was successful, increase the maximum packet size to that.
209 if (probe_size_
> connection_
->max_packet_length()) {
210 connection_
->set_max_packet_length(probe_size_
);
215 // MtuDiscoveryAckListener is ref counted.
216 ~MtuDiscoveryAckListener() override
{}
219 QuicConnection
* connection_
;
220 QuicByteCount probe_size_
;
222 DISALLOW_COPY_AND_ASSIGN(MtuDiscoveryAckListener
);
227 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet
,
228 EncryptionLevel level
)
229 : serialized_packet(packet
),
230 encryption_level(level
),
231 transmission_type(NOT_RETRANSMISSION
),
232 original_sequence_number(0) {
235 QuicConnection::QueuedPacket::QueuedPacket(
236 SerializedPacket packet
,
237 EncryptionLevel level
,
238 TransmissionType transmission_type
,
239 QuicPacketSequenceNumber original_sequence_number
)
240 : serialized_packet(packet
),
241 encryption_level(level
),
242 transmission_type(transmission_type
),
243 original_sequence_number(original_sequence_number
) {
247 (perspective_ == Perspective::IS_SERVER ? "Server: " : "Client: ")
249 QuicConnection::QuicConnection(QuicConnectionId connection_id
,
251 QuicConnectionHelperInterface
* helper
,
252 const PacketWriterFactory
& writer_factory
,
254 Perspective perspective
,
256 const QuicVersionVector
& supported_versions
)
257 : framer_(supported_versions
,
258 helper
->GetClock()->ApproximateNow(),
261 writer_(writer_factory
.Create(this)),
262 owns_writer_(owns_writer
),
263 encryption_level_(ENCRYPTION_NONE
),
264 has_forward_secure_encrypter_(false),
265 first_required_forward_secure_packet_(0),
266 clock_(helper
->GetClock()),
267 random_generator_(helper
->GetRandomGenerator()),
268 connection_id_(connection_id
),
269 peer_address_(address
),
270 migrating_peer_port_(0),
271 last_packet_decrypted_(false),
272 last_packet_revived_(false),
274 last_decrypted_packet_level_(ENCRYPTION_NONE
),
275 should_last_packet_instigate_acks_(false),
276 largest_seen_packet_with_ack_(0),
277 largest_seen_packet_with_stop_waiting_(0),
278 max_undecryptable_packets_(0),
279 pending_version_negotiation_packet_(false),
280 silent_close_enabled_(false),
281 received_packet_manager_(&stats_
),
283 num_packets_received_since_last_ack_sent_(0),
284 stop_waiting_count_(0),
285 delay_setting_retransmission_alarm_(false),
286 pending_retransmission_alarm_(false),
287 ack_alarm_(helper
->CreateAlarm(new AckAlarm(this))),
288 retransmission_alarm_(helper
->CreateAlarm(new RetransmissionAlarm(this))),
289 send_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
290 resume_writes_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
291 timeout_alarm_(helper
->CreateAlarm(new TimeoutAlarm(this))),
292 ping_alarm_(helper
->CreateAlarm(new PingAlarm(this))),
293 mtu_discovery_alarm_(helper
->CreateAlarm(new MtuDiscoveryAlarm(this))),
295 debug_visitor_(nullptr),
296 packet_generator_(connection_id_
, &framer_
, random_generator_
, this),
297 fec_alarm_(helper
->CreateAlarm(new FecAlarm(&packet_generator_
))),
298 idle_network_timeout_(QuicTime::Delta::Infinite()),
299 overall_connection_timeout_(QuicTime::Delta::Infinite()),
300 time_of_last_received_packet_(clock_
->ApproximateNow()),
301 time_of_last_sent_new_packet_(clock_
->ApproximateNow()),
302 sequence_number_of_last_sent_packet_(0),
303 sent_packet_manager_(
307 FLAGS_quic_use_bbr_congestion_control
? kBBR
: kCubic
,
308 FLAGS_quic_use_time_loss_detection
? kTime
: kNack
,
310 version_negotiation_state_(START_NEGOTIATION
),
311 perspective_(perspective
),
313 peer_ip_changed_(false),
314 peer_port_changed_(false),
315 self_ip_changed_(false),
316 self_port_changed_(false),
317 can_truncate_connection_ids_(true),
318 is_secure_(is_secure
),
319 mtu_discovery_target_(0),
321 packets_between_mtu_probes_(kPacketsBetweenMtuProbesBase
),
322 next_mtu_probe_at_(kPacketsBetweenMtuProbesBase
),
323 largest_received_packet_size_(0),
325 goaway_received_(false) {
326 DVLOG(1) << ENDPOINT
<< "Created connection with connection_id: "
328 framer_
.set_visitor(this);
329 framer_
.set_received_entropy_calculator(&received_packet_manager_
);
330 stats_
.connection_creation_time
= clock_
->ApproximateNow();
331 sent_packet_manager_
.set_network_change_visitor(this);
332 if (perspective_
== Perspective::IS_SERVER
) {
333 set_max_packet_length(kDefaultServerMaxPacketSize
);
337 QuicConnection::~QuicConnection() {
341 STLDeleteElements(&undecryptable_packets_
);
342 STLDeleteValues(&group_map_
);
343 for (QueuedPacketList::iterator it
= queued_packets_
.begin();
344 it
!= queued_packets_
.end(); ++it
) {
345 delete it
->serialized_packet
.retransmittable_frames
;
346 delete it
->serialized_packet
.packet
;
350 void QuicConnection::SetFromConfig(const QuicConfig
& config
) {
351 if (config
.negotiated()) {
352 SetNetworkTimeouts(QuicTime::Delta::Infinite(),
353 config
.IdleConnectionStateLifetime());
354 if (config
.SilentClose()) {
355 silent_close_enabled_
= true;
358 SetNetworkTimeouts(config
.max_time_before_crypto_handshake(),
359 config
.max_idle_time_before_crypto_handshake());
362 sent_packet_manager_
.SetFromConfig(config
);
363 if (config
.HasReceivedBytesForConnectionId() &&
364 can_truncate_connection_ids_
) {
365 packet_generator_
.SetConnectionIdLength(
366 config
.ReceivedBytesForConnectionId());
368 max_undecryptable_packets_
= config
.max_undecryptable_packets();
370 if (config
.HasClientSentConnectionOption(kFSPA
, perspective_
)) {
371 packet_generator_
.set_fec_send_policy(FecSendPolicy::FEC_ALARM_TRIGGER
);
373 if (config
.HasClientSentConnectionOption(kFRTT
, perspective_
)) {
374 // TODO(rtenneti): Delete this code after the 0.25 RTT FEC experiment.
375 const float kFecTimeoutRttMultiplier
= 0.25;
376 packet_generator_
.set_rtt_multiplier_for_fec_timeout(
377 kFecTimeoutRttMultiplier
);
380 if (config
.HasClientSentConnectionOption(kMTUH
, perspective_
)) {
381 mtu_discovery_target_
= kMtuDiscoveryTargetPacketSizeHigh
;
383 if (config
.HasClientSentConnectionOption(kMTUL
, perspective_
)) {
384 mtu_discovery_target_
= kMtuDiscoveryTargetPacketSizeLow
;
388 void QuicConnection::OnSendConnectionState(
389 const CachedNetworkParameters
& cached_network_params
) {
390 if (debug_visitor_
!= nullptr) {
391 debug_visitor_
->OnSendConnectionState(cached_network_params
);
395 void QuicConnection::ResumeConnectionState(
396 const CachedNetworkParameters
& cached_network_params
,
397 bool max_bandwidth_resumption
) {
398 if (debug_visitor_
!= nullptr) {
399 debug_visitor_
->OnResumeConnectionState(cached_network_params
);
401 sent_packet_manager_
.ResumeConnectionState(cached_network_params
,
402 max_bandwidth_resumption
);
405 void QuicConnection::SetNumOpenStreams(size_t num_streams
) {
406 sent_packet_manager_
.SetNumOpenStreams(num_streams
);
409 bool QuicConnection::SelectMutualVersion(
410 const QuicVersionVector
& available_versions
) {
411 // Try to find the highest mutual version by iterating over supported
412 // versions, starting with the highest, and breaking out of the loop once we
413 // find a matching version in the provided available_versions vector.
414 const QuicVersionVector
& supported_versions
= framer_
.supported_versions();
415 for (size_t i
= 0; i
< supported_versions
.size(); ++i
) {
416 const QuicVersion
& version
= supported_versions
[i
];
417 if (std::find(available_versions
.begin(), available_versions
.end(),
418 version
) != available_versions
.end()) {
419 framer_
.set_version(version
);
427 void QuicConnection::OnError(QuicFramer
* framer
) {
428 // Packets that we can not or have not decrypted are dropped.
429 // TODO(rch): add stats to measure this.
430 if (!connected_
|| last_packet_decrypted_
== false) {
433 SendConnectionCloseWithDetails(framer
->error(), framer
->detailed_error());
436 void QuicConnection::MaybeSetFecAlarm(
437 QuicPacketSequenceNumber sequence_number
) {
438 if (fec_alarm_
->IsSet()) {
441 QuicTime::Delta timeout
= packet_generator_
.GetFecTimeout(sequence_number
);
442 if (!timeout
.IsInfinite()) {
443 fec_alarm_
->Set(clock_
->ApproximateNow().Add(timeout
));
447 void QuicConnection::OnPacket() {
448 DCHECK(last_stream_frames_
.empty() &&
449 last_ack_frames_
.empty() &&
450 last_stop_waiting_frames_
.empty() &&
451 last_rst_frames_
.empty() &&
452 last_goaway_frames_
.empty() &&
453 last_window_update_frames_
.empty() &&
454 last_blocked_frames_
.empty() &&
455 last_ping_frames_
.empty() &&
456 last_close_frames_
.empty());
457 last_packet_decrypted_
= false;
458 last_packet_revived_
= false;
461 void QuicConnection::OnPublicResetPacket(const QuicPublicResetPacket
& packet
) {
462 // Check that any public reset packet with a different connection ID that was
463 // routed to this QuicConnection has been redirected before control reaches
464 // here. (Check for a bug regression.)
465 DCHECK_EQ(connection_id_
, packet
.public_header
.connection_id
);
466 if (debug_visitor_
!= nullptr) {
467 debug_visitor_
->OnPublicResetPacket(packet
);
469 CloseConnection(QUIC_PUBLIC_RESET
, true);
471 DVLOG(1) << ENDPOINT
<< "Connection " << connection_id()
472 << " closed via QUIC_PUBLIC_RESET from peer.";
475 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version
) {
476 DVLOG(1) << ENDPOINT
<< "Received packet with mismatched version "
478 // TODO(satyamshekhar): Implement no server state in this mode.
479 if (perspective_
== Perspective::IS_CLIENT
) {
480 LOG(DFATAL
) << ENDPOINT
<< "Framer called OnProtocolVersionMismatch. "
481 << "Closing connection.";
482 CloseConnection(QUIC_INTERNAL_ERROR
, false);
485 DCHECK_NE(version(), received_version
);
487 if (debug_visitor_
!= nullptr) {
488 debug_visitor_
->OnProtocolVersionMismatch(received_version
);
491 switch (version_negotiation_state_
) {
492 case START_NEGOTIATION
:
493 if (!framer_
.IsSupportedVersion(received_version
)) {
494 SendVersionNegotiationPacket();
495 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
500 case NEGOTIATION_IN_PROGRESS
:
501 if (!framer_
.IsSupportedVersion(received_version
)) {
502 SendVersionNegotiationPacket();
507 case NEGOTIATED_VERSION
:
508 // Might be old packets that were sent by the client before the version
509 // was negotiated. Drop these.
516 version_negotiation_state_
= NEGOTIATED_VERSION
;
517 visitor_
->OnSuccessfulVersionNegotiation(received_version
);
518 if (debug_visitor_
!= nullptr) {
519 debug_visitor_
->OnSuccessfulVersionNegotiation(received_version
);
521 DVLOG(1) << ENDPOINT
<< "version negotiated " << received_version
;
523 // Store the new version.
524 framer_
.set_version(received_version
);
526 // TODO(satyamshekhar): Store the sequence number of this packet and close the
527 // connection if we ever received a packet with incorrect version and whose
528 // sequence number is greater.
532 // Handles version negotiation for client connection.
533 void QuicConnection::OnVersionNegotiationPacket(
534 const QuicVersionNegotiationPacket
& packet
) {
535 // Check that any public reset packet with a different connection ID that was
536 // routed to this QuicConnection has been redirected before control reaches
537 // here. (Check for a bug regression.)
538 DCHECK_EQ(connection_id_
, packet
.connection_id
);
539 if (perspective_
== Perspective::IS_SERVER
) {
540 LOG(DFATAL
) << ENDPOINT
<< "Framer parsed VersionNegotiationPacket."
541 << " Closing connection.";
542 CloseConnection(QUIC_INTERNAL_ERROR
, false);
545 if (debug_visitor_
!= nullptr) {
546 debug_visitor_
->OnVersionNegotiationPacket(packet
);
549 if (version_negotiation_state_
!= START_NEGOTIATION
) {
550 // Possibly a duplicate version negotiation packet.
554 if (std::find(packet
.versions
.begin(),
555 packet
.versions
.end(), version()) !=
556 packet
.versions
.end()) {
557 DLOG(WARNING
) << ENDPOINT
<< "The server already supports our version. "
558 << "It should have accepted our connection.";
559 // Just drop the connection.
560 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET
, false);
564 if (!SelectMutualVersion(packet
.versions
)) {
565 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION
,
566 "no common version found");
571 << "Negotiated version: " << QuicVersionToString(version());
572 server_supported_versions_
= packet
.versions
;
573 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
574 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION
);
577 void QuicConnection::OnRevivedPacket() {
580 bool QuicConnection::OnUnauthenticatedPublicHeader(
581 const QuicPacketPublicHeader
& header
) {
582 if (header
.connection_id
== connection_id_
) {
586 ++stats_
.packets_dropped
;
587 DVLOG(1) << ENDPOINT
<< "Ignoring packet from unexpected ConnectionId: "
588 << header
.connection_id
<< " instead of " << connection_id_
;
589 if (debug_visitor_
!= nullptr) {
590 debug_visitor_
->OnIncorrectConnectionId(header
.connection_id
);
592 // If this is a server, the dispatcher routes each packet to the
593 // QuicConnection responsible for the packet's connection ID. So if control
594 // arrives here and this is a server, the dispatcher must be malfunctioning.
595 DCHECK_NE(Perspective::IS_SERVER
, perspective_
);
599 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader
& header
) {
600 // Check that any public reset packet with a different connection ID that was
601 // routed to this QuicConnection has been redirected before control reaches
603 DCHECK_EQ(connection_id_
, header
.public_header
.connection_id
);
607 void QuicConnection::OnDecryptedPacket(EncryptionLevel level
) {
608 last_decrypted_packet_level_
= level
;
609 last_packet_decrypted_
= true;
610 // If this packet was foward-secure encrypted and the forward-secure encrypter
611 // is not being used, start using it.
612 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
613 has_forward_secure_encrypter_
&& level
== ENCRYPTION_FORWARD_SECURE
) {
614 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE
);
618 bool QuicConnection::OnPacketHeader(const QuicPacketHeader
& header
) {
619 if (debug_visitor_
!= nullptr) {
620 debug_visitor_
->OnPacketHeader(header
);
623 if (!ProcessValidatedPacket()) {
627 // Will be decremented below if we fall through to return true.
628 ++stats_
.packets_dropped
;
630 if (!Near(header
.packet_sequence_number
,
631 last_header_
.packet_sequence_number
)) {
632 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
633 << " out of bounds. Discarding";
634 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER
,
635 "Packet sequence number out of bounds");
639 // If this packet has already been seen, or the sender has told us that it
640 // will not be retransmitted, then stop processing the packet.
641 if (!received_packet_manager_
.IsAwaitingPacket(
642 header
.packet_sequence_number
)) {
643 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
644 << " no longer being waited for. Discarding.";
645 if (debug_visitor_
!= nullptr) {
646 debug_visitor_
->OnDuplicatePacket(header
.packet_sequence_number
);
651 if (version_negotiation_state_
!= NEGOTIATED_VERSION
) {
652 if (perspective_
== Perspective::IS_SERVER
) {
653 if (!header
.public_header
.version_flag
) {
654 DLOG(WARNING
) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
655 << " without version flag before version negotiated.";
656 // Packets should have the version flag till version negotiation is
658 CloseConnection(QUIC_INVALID_VERSION
, false);
661 DCHECK_EQ(1u, header
.public_header
.versions
.size());
662 DCHECK_EQ(header
.public_header
.versions
[0], version());
663 version_negotiation_state_
= NEGOTIATED_VERSION
;
664 visitor_
->OnSuccessfulVersionNegotiation(version());
665 if (debug_visitor_
!= nullptr) {
666 debug_visitor_
->OnSuccessfulVersionNegotiation(version());
670 DCHECK(!header
.public_header
.version_flag
);
671 // If the client gets a packet without the version flag from the server
672 // it should stop sending version since the version negotiation is done.
673 packet_generator_
.StopSendingVersion();
674 version_negotiation_state_
= NEGOTIATED_VERSION
;
675 visitor_
->OnSuccessfulVersionNegotiation(version());
676 if (debug_visitor_
!= nullptr) {
677 debug_visitor_
->OnSuccessfulVersionNegotiation(version());
682 DCHECK_EQ(NEGOTIATED_VERSION
, version_negotiation_state_
);
684 --stats_
.packets_dropped
;
685 DVLOG(1) << ENDPOINT
<< "Received packet header: " << header
;
686 last_header_
= header
;
691 void QuicConnection::OnFecProtectedPayload(StringPiece payload
) {
692 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
693 DCHECK_NE(0u, last_header_
.fec_group
);
694 QuicFecGroup
* group
= GetFecGroup();
695 if (group
!= nullptr) {
696 group
->Update(last_decrypted_packet_level_
, last_header_
, payload
);
700 bool QuicConnection::OnStreamFrame(const QuicStreamFrame
& frame
) {
702 if (debug_visitor_
!= nullptr) {
703 debug_visitor_
->OnStreamFrame(frame
);
705 if (frame
.stream_id
!= kCryptoStreamId
&&
706 last_decrypted_packet_level_
== ENCRYPTION_NONE
) {
707 DLOG(WARNING
) << ENDPOINT
708 << "Received an unencrypted data frame: closing connection";
709 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA
);
712 if (FLAGS_quic_process_frames_inline
) {
713 visitor_
->OnStreamFrame(frame
);
714 stats_
.stream_bytes_received
+= frame
.data
.size();
715 should_last_packet_instigate_acks_
= true;
717 last_stream_frames_
.push_back(frame
);
722 bool QuicConnection::OnAckFrame(const QuicAckFrame
& incoming_ack
) {
724 if (debug_visitor_
!= nullptr) {
725 debug_visitor_
->OnAckFrame(incoming_ack
);
727 DVLOG(1) << ENDPOINT
<< "OnAckFrame: " << incoming_ack
;
729 if (last_header_
.packet_sequence_number
<= largest_seen_packet_with_ack_
) {
730 DVLOG(1) << ENDPOINT
<< "Received an old ack frame: ignoring";
734 if (!ValidateAckFrame(incoming_ack
)) {
735 SendConnectionClose(QUIC_INVALID_ACK_DATA
);
739 if (FLAGS_quic_process_frames_inline
) {
740 ProcessAckFrame(incoming_ack
);
741 if (incoming_ack
.is_truncated
) {
742 should_last_packet_instigate_acks_
= true;
744 if (!incoming_ack
.missing_packets
.empty() &&
745 GetLeastUnacked() > *incoming_ack
.missing_packets
.begin()) {
746 ++stop_waiting_count_
;
748 stop_waiting_count_
= 0;
751 last_ack_frames_
.push_back(incoming_ack
);
756 void QuicConnection::ProcessAckFrame(const QuicAckFrame
& incoming_ack
) {
757 largest_seen_packet_with_ack_
= last_header_
.packet_sequence_number
;
758 sent_packet_manager_
.OnIncomingAck(incoming_ack
,
759 time_of_last_received_packet_
);
760 sent_entropy_manager_
.ClearEntropyBefore(
761 sent_packet_manager_
.least_packet_awaited_by_peer() - 1);
763 // Always reset the retransmission alarm when an ack comes in, since we now
764 // have a better estimate of the current rtt than when it was set.
765 SetRetransmissionAlarm();
768 void QuicConnection::ProcessStopWaitingFrame(
769 const QuicStopWaitingFrame
& stop_waiting
) {
770 largest_seen_packet_with_stop_waiting_
= last_header_
.packet_sequence_number
;
771 received_packet_manager_
.UpdatePacketInformationSentByPeer(stop_waiting
);
772 // Possibly close any FecGroups which are now irrelevant.
773 CloseFecGroupsBefore(stop_waiting
.least_unacked
+ 1);
776 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame
& frame
) {
779 if (last_header_
.packet_sequence_number
<=
780 largest_seen_packet_with_stop_waiting_
) {
781 DVLOG(1) << ENDPOINT
<< "Received an old stop waiting frame: ignoring";
785 if (!ValidateStopWaitingFrame(frame
)) {
786 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA
);
790 if (debug_visitor_
!= nullptr) {
791 debug_visitor_
->OnStopWaitingFrame(frame
);
794 last_stop_waiting_frames_
.push_back(frame
);
798 bool QuicConnection::OnPingFrame(const QuicPingFrame
& frame
) {
800 if (debug_visitor_
!= nullptr) {
801 debug_visitor_
->OnPingFrame(frame
);
803 if (FLAGS_quic_process_frames_inline
) {
804 should_last_packet_instigate_acks_
= true;
806 last_ping_frames_
.push_back(frame
);
811 bool QuicConnection::ValidateAckFrame(const QuicAckFrame
& incoming_ack
) {
812 if (incoming_ack
.largest_observed
> packet_generator_
.sequence_number()) {
813 DLOG(ERROR
) << ENDPOINT
<< "Peer's observed unsent packet:"
814 << incoming_ack
.largest_observed
<< " vs "
815 << packet_generator_
.sequence_number();
816 // We got an error for data we have not sent. Error out.
820 if (incoming_ack
.largest_observed
< sent_packet_manager_
.largest_observed()) {
821 DLOG(ERROR
) << ENDPOINT
<< "Peer's largest_observed packet decreased:"
822 << incoming_ack
.largest_observed
<< " vs "
823 << sent_packet_manager_
.largest_observed();
824 // A new ack has a diminished largest_observed value. Error out.
825 // If this was an old packet, we wouldn't even have checked.
829 if (!incoming_ack
.missing_packets
.empty() &&
830 *incoming_ack
.missing_packets
.rbegin() > incoming_ack
.largest_observed
) {
831 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
832 << *incoming_ack
.missing_packets
.rbegin()
833 << " which is greater than largest observed: "
834 << incoming_ack
.largest_observed
;
838 if (!incoming_ack
.missing_packets
.empty() &&
839 *incoming_ack
.missing_packets
.begin() <
840 sent_packet_manager_
.least_packet_awaited_by_peer()) {
841 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
842 << *incoming_ack
.missing_packets
.begin()
843 << " which is smaller than least_packet_awaited_by_peer_: "
844 << sent_packet_manager_
.least_packet_awaited_by_peer();
848 if (!sent_entropy_manager_
.IsValidEntropy(
849 incoming_ack
.largest_observed
,
850 incoming_ack
.missing_packets
,
851 incoming_ack
.entropy_hash
)) {
852 DLOG(ERROR
) << ENDPOINT
<< "Peer sent invalid entropy.";
856 for (QuicPacketSequenceNumber revived_packet
: incoming_ack
.revived_packets
) {
857 if (!ContainsKey(incoming_ack
.missing_packets
, revived_packet
)) {
858 DLOG(ERROR
) << ENDPOINT
859 << "Peer specified revived packet which was not missing.";
866 bool QuicConnection::ValidateStopWaitingFrame(
867 const QuicStopWaitingFrame
& stop_waiting
) {
868 if (stop_waiting
.least_unacked
<
869 received_packet_manager_
.peer_least_packet_awaiting_ack()) {
870 DLOG(ERROR
) << ENDPOINT
<< "Peer's sent low least_unacked: "
871 << stop_waiting
.least_unacked
<< " vs "
872 << received_packet_manager_
.peer_least_packet_awaiting_ack();
873 // We never process old ack frames, so this number should only increase.
877 if (stop_waiting
.least_unacked
>
878 last_header_
.packet_sequence_number
) {
879 DLOG(ERROR
) << ENDPOINT
<< "Peer sent least_unacked:"
880 << stop_waiting
.least_unacked
881 << " greater than the enclosing packet sequence number:"
882 << last_header_
.packet_sequence_number
;
889 void QuicConnection::OnFecData(const QuicFecData
& fec
) {
890 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
891 DCHECK_NE(0u, last_header_
.fec_group
);
892 QuicFecGroup
* group
= GetFecGroup();
893 if (group
!= nullptr) {
894 group
->UpdateFec(last_decrypted_packet_level_
,
895 last_header_
.packet_sequence_number
, fec
);
899 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame
& frame
) {
901 if (debug_visitor_
!= nullptr) {
902 debug_visitor_
->OnRstStreamFrame(frame
);
904 DVLOG(1) << ENDPOINT
<< "Stream reset with error "
905 << QuicUtils::StreamErrorToString(frame
.error_code
);
906 if (FLAGS_quic_process_frames_inline
) {
907 visitor_
->OnRstStream(frame
);
908 should_last_packet_instigate_acks_
= true;
910 last_rst_frames_
.push_back(frame
);
915 bool QuicConnection::OnConnectionCloseFrame(
916 const QuicConnectionCloseFrame
& frame
) {
918 if (debug_visitor_
!= nullptr) {
919 debug_visitor_
->OnConnectionCloseFrame(frame
);
921 DVLOG(1) << ENDPOINT
<< "Connection " << connection_id()
922 << " closed with error "
923 << QuicUtils::ErrorToString(frame
.error_code
)
924 << " " << frame
.error_details
;
925 if (FLAGS_quic_process_frames_inline
) {
926 CloseConnection(frame
.error_code
, true);
928 last_close_frames_
.push_back(frame
);
933 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame
& frame
) {
935 if (debug_visitor_
!= nullptr) {
936 debug_visitor_
->OnGoAwayFrame(frame
);
938 DVLOG(1) << ENDPOINT
<< "Go away received with error "
939 << QuicUtils::ErrorToString(frame
.error_code
)
940 << " and reason:" << frame
.reason_phrase
;
942 goaway_received_
= true;
943 if (FLAGS_quic_process_frames_inline
) {
944 visitor_
->OnGoAway(frame
);
945 should_last_packet_instigate_acks_
= true;
947 last_goaway_frames_
.push_back(frame
);
952 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame
& frame
) {
954 if (debug_visitor_
!= nullptr) {
955 debug_visitor_
->OnWindowUpdateFrame(frame
);
957 DVLOG(1) << ENDPOINT
<< "WindowUpdate received for stream: "
958 << frame
.stream_id
<< " with byte offset: " << frame
.byte_offset
;
959 if (FLAGS_quic_process_frames_inline
) {
960 visitor_
->OnWindowUpdateFrame(frame
);
961 should_last_packet_instigate_acks_
= true;
963 last_window_update_frames_
.push_back(frame
);
968 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame
& frame
) {
970 if (debug_visitor_
!= nullptr) {
971 debug_visitor_
->OnBlockedFrame(frame
);
973 DVLOG(1) << ENDPOINT
<< "Blocked frame received for stream: "
975 if (FLAGS_quic_process_frames_inline
) {
976 visitor_
->OnBlockedFrame(frame
);
977 should_last_packet_instigate_acks_
= true;
979 last_blocked_frames_
.push_back(frame
);
984 void QuicConnection::OnPacketComplete() {
985 // Don't do anything if this packet closed the connection.
991 DVLOG(1) << ENDPOINT
<< (last_packet_revived_
? "Revived" : "Got")
992 << " packet " << last_header_
.packet_sequence_number
<< " with " //
993 << last_stream_frames_
.size() << " stream frames, " //
994 << last_ack_frames_
.size() << " acks, " //
995 << last_stop_waiting_frames_
.size() << " stop_waiting, " //
996 << last_rst_frames_
.size() << " rsts, " //
997 << last_goaway_frames_
.size() << " goaways, " //
998 << last_window_update_frames_
.size() << " window updates, " //
999 << last_blocked_frames_
.size() << " blocked, " //
1000 << last_ping_frames_
.size() << " pings, " //
1001 << last_close_frames_
.size() << " closes " //
1002 << "for " << last_header_
.public_header
.connection_id
;
1004 ++num_packets_received_since_last_ack_sent_
;
1006 // Call MaybeQueueAck() before recording the received packet, since we want
1007 // to trigger an ack if the newly received packet was previously missing.
1010 // Record received or revived packet to populate ack info correctly before
1011 // processing stream frames, since the processing may result in a response
1012 // packet with a bundled ack.
1013 if (last_packet_revived_
) {
1014 received_packet_manager_
.RecordPacketRevived(
1015 last_header_
.packet_sequence_number
);
1017 received_packet_manager_
.RecordPacketReceived(
1018 last_size_
, last_header_
, time_of_last_received_packet_
);
1021 if (!FLAGS_quic_process_frames_inline
) {
1022 for (const QuicStreamFrame
& frame
: last_stream_frames_
) {
1023 visitor_
->OnStreamFrame(frame
);
1024 stats_
.stream_bytes_received
+= frame
.data
.size();
1030 // Process window updates, blocked, stream resets, acks, then stop waiting.
1031 for (const QuicWindowUpdateFrame
& frame
: last_window_update_frames_
) {
1032 visitor_
->OnWindowUpdateFrame(frame
);
1037 for (const QuicBlockedFrame
& frame
: last_blocked_frames_
) {
1038 visitor_
->OnBlockedFrame(frame
);
1043 for (const QuicGoAwayFrame
& frame
: last_goaway_frames_
) {
1044 visitor_
->OnGoAway(frame
);
1049 for (const QuicRstStreamFrame
& frame
: last_rst_frames_
) {
1050 visitor_
->OnRstStream(frame
);
1055 for (const QuicAckFrame
& frame
: last_ack_frames_
) {
1056 ProcessAckFrame(frame
);
1061 if (!last_close_frames_
.empty()) {
1062 CloseConnection(last_close_frames_
[0].error_code
, true);
1063 DCHECK(!connected_
);
1067 // Continue to process stop waiting frames later, because the packet needs
1068 // to be considered 'received' before the entropy can be updated.
1069 for (const QuicStopWaitingFrame
& frame
: last_stop_waiting_frames_
) {
1070 ProcessStopWaitingFrame(frame
);
1076 // If there are new missing packets to report, send an ack immediately.
1077 if (ShouldLastPacketInstigateAck() &&
1078 received_packet_manager_
.HasNewMissingPackets()) {
1080 ack_alarm_
->Cancel();
1083 UpdateStopWaitingCount();
1085 MaybeCloseIfTooManyOutstandingPackets();
1088 void QuicConnection::MaybeQueueAck() {
1089 // If the last packet is an ack, don't ack it.
1090 if (!ShouldLastPacketInstigateAck()) {
1093 // If the incoming packet was missing, send an ack immediately.
1094 ack_queued_
= received_packet_manager_
.IsMissing(
1095 last_header_
.packet_sequence_number
);
1098 if (ack_alarm_
->IsSet()) {
1102 clock_
->ApproximateNow().Add(sent_packet_manager_
.DelayedAckTime()));
1103 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
1108 ack_alarm_
->Cancel();
1112 void QuicConnection::ClearLastFrames() {
1113 if (FLAGS_quic_process_frames_inline
) {
1114 should_last_packet_instigate_acks_
= false;
1115 last_stop_waiting_frames_
.clear();
1118 last_stream_frames_
.clear();
1119 last_ack_frames_
.clear();
1120 last_stop_waiting_frames_
.clear();
1121 last_rst_frames_
.clear();
1122 last_goaway_frames_
.clear();
1123 last_window_update_frames_
.clear();
1124 last_blocked_frames_
.clear();
1125 last_ping_frames_
.clear();
1126 last_close_frames_
.clear();
1129 void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
1130 // This occurs if we don't discard old packets we've sent fast enough.
1131 // It's possible largest observed is less than least unacked.
1132 if (sent_packet_manager_
.largest_observed() >
1133 (sent_packet_manager_
.GetLeastUnacked() + kMaxTrackedPackets
)) {
1134 SendConnectionCloseWithDetails(
1135 QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS
,
1136 StringPrintf("More than %" PRIu64
" outstanding.", kMaxTrackedPackets
));
1138 // This occurs if there are received packet gaps and the peer does not raise
1139 // the least unacked fast enough.
1140 if (received_packet_manager_
.NumTrackedPackets() > kMaxTrackedPackets
) {
1141 SendConnectionCloseWithDetails(
1142 QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS
,
1143 StringPrintf("More than %" PRIu64
" outstanding.", kMaxTrackedPackets
));
1147 void QuicConnection::PopulateAckFrame(QuicAckFrame
* ack
) {
1148 received_packet_manager_
.UpdateReceivedPacketInfo(ack
,
1149 clock_
->ApproximateNow());
1152 void QuicConnection::PopulateStopWaitingFrame(
1153 QuicStopWaitingFrame
* stop_waiting
) {
1154 stop_waiting
->least_unacked
= GetLeastUnacked();
1155 stop_waiting
->entropy_hash
= sent_entropy_manager_
.GetCumulativeEntropy(
1156 stop_waiting
->least_unacked
- 1);
1159 bool QuicConnection::ShouldLastPacketInstigateAck() const {
1160 if (FLAGS_quic_process_frames_inline
&& should_last_packet_instigate_acks_
) {
1163 if (!FLAGS_quic_process_frames_inline
) {
1164 if (!last_stream_frames_
.empty() || !last_goaway_frames_
.empty() ||
1165 !last_rst_frames_
.empty() || !last_window_update_frames_
.empty() ||
1166 !last_blocked_frames_
.empty() || !last_ping_frames_
.empty()) {
1170 if (!last_ack_frames_
.empty() && last_ack_frames_
.back().is_truncated
) {
1174 // Always send an ack every 20 packets in order to allow the peer to discard
1175 // information from the SentPacketManager and provide an RTT measurement.
1176 if (num_packets_received_since_last_ack_sent_
>=
1177 kMaxPacketsReceivedBeforeAckSend
) {
1183 void QuicConnection::UpdateStopWaitingCount() {
1184 if (last_ack_frames_
.empty()) {
1188 // If the peer is still waiting for a packet that we are no longer planning to
1189 // send, send an ack to raise the high water mark.
1190 if (!last_ack_frames_
.back().missing_packets
.empty() &&
1191 GetLeastUnacked() > *last_ack_frames_
.back().missing_packets
.begin()) {
1192 ++stop_waiting_count_
;
1194 stop_waiting_count_
= 0;
1198 QuicPacketSequenceNumber
QuicConnection::GetLeastUnacked() const {
1199 return sent_packet_manager_
.GetLeastUnacked();
1202 void QuicConnection::MaybeSendInResponseToPacket() {
1206 ScopedPacketBundler
bundler(this, ack_queued_
? SEND_ACK
: NO_ACK
);
1208 // Now that we have received an ack, we might be able to send packets which
1209 // are queued locally, or drain streams which are blocked.
1210 WriteIfNotBlocked();
1213 void QuicConnection::SendVersionNegotiationPacket() {
1214 // TODO(alyssar): implement zero server state negotiation.
1215 pending_version_negotiation_packet_
= true;
1216 if (writer_
->IsWriteBlocked()) {
1217 visitor_
->OnWriteBlocked();
1220 DVLOG(1) << ENDPOINT
<< "Sending version negotiation packet: {"
1221 << QuicVersionVectorToString(framer_
.supported_versions()) << "}";
1222 scoped_ptr
<QuicEncryptedPacket
> version_packet(
1223 packet_generator_
.SerializeVersionNegotiationPacket(
1224 framer_
.supported_versions()));
1225 WriteResult result
= writer_
->WritePacket(
1226 version_packet
->data(), version_packet
->length(),
1227 self_address().address(), peer_address());
1229 if (result
.status
== WRITE_STATUS_ERROR
) {
1230 // We can't send an error as the socket is presumably borked.
1231 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1234 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1235 visitor_
->OnWriteBlocked();
1236 if (writer_
->IsWriteBlockedDataBuffered()) {
1237 pending_version_negotiation_packet_
= false;
1242 pending_version_negotiation_packet_
= false;
1245 QuicConsumedData
QuicConnection::SendStreamData(
1247 const QuicIOVector
& iov
,
1248 QuicStreamOffset offset
,
1250 FecProtection fec_protection
,
1251 QuicAckNotifier::DelegateInterface
* delegate
) {
1252 if (!fin
&& iov
.total_length
== 0) {
1253 LOG(DFATAL
) << "Attempt to send empty stream frame";
1254 return QuicConsumedData(0, false);
1257 // Opportunistically bundle an ack with every outgoing packet.
1258 // Particularly, we want to bundle with handshake packets since we don't know
1259 // which decrypter will be used on an ack packet following a handshake
1260 // packet (a handshake packet from client to server could result in a REJ or a
1261 // SHLO from the server, leading to two different decrypters at the server.)
1263 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1264 // We may end up sending stale ack information if there are undecryptable
1265 // packets hanging around and/or there are revivable packets which may get
1266 // handled after this packet is sent. Change ScopedPacketBundler to do the
1267 // right thing: check ack_queued_, and then check undecryptable packets and
1268 // also if there is possibility of revival. Only bundle an ack if there's no
1269 // processing left that may cause received_info_ to change.
1270 ScopedRetransmissionScheduler
alarm_delayer(this);
1271 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1272 return packet_generator_
.ConsumeData(id
, iov
, offset
, fin
, fec_protection
,
1276 void QuicConnection::SendRstStream(QuicStreamId id
,
1277 QuicRstStreamErrorCode error
,
1278 QuicStreamOffset bytes_written
) {
1279 // Opportunistically bundle an ack with this outgoing packet.
1280 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1281 packet_generator_
.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1282 id
, AdjustErrorForVersion(error
, version()), bytes_written
)));
1284 sent_packet_manager_
.CancelRetransmissionsForStream(id
);
1285 // Remove all queued packets which only contain data for the reset stream.
1286 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
1287 while (packet_iterator
!= queued_packets_
.end()) {
1288 RetransmittableFrames
* retransmittable_frames
=
1289 packet_iterator
->serialized_packet
.retransmittable_frames
;
1290 if (!retransmittable_frames
) {
1294 retransmittable_frames
->RemoveFramesForStream(id
);
1295 if (!retransmittable_frames
->frames().empty()) {
1299 delete packet_iterator
->serialized_packet
.retransmittable_frames
;
1300 delete packet_iterator
->serialized_packet
.packet
;
1301 packet_iterator
->serialized_packet
.retransmittable_frames
= nullptr;
1302 packet_iterator
->serialized_packet
.packet
= nullptr;
1303 packet_iterator
= queued_packets_
.erase(packet_iterator
);
1307 void QuicConnection::SendWindowUpdate(QuicStreamId id
,
1308 QuicStreamOffset byte_offset
) {
1309 // Opportunistically bundle an ack with this outgoing packet.
1310 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1311 packet_generator_
.AddControlFrame(
1312 QuicFrame(new QuicWindowUpdateFrame(id
, byte_offset
)));
1315 void QuicConnection::SendBlocked(QuicStreamId id
) {
1316 // Opportunistically bundle an ack with this outgoing packet.
1317 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1318 packet_generator_
.AddControlFrame(QuicFrame(new QuicBlockedFrame(id
)));
1321 const QuicConnectionStats
& QuicConnection::GetStats() {
1322 const RttStats
* rtt_stats
= sent_packet_manager_
.GetRttStats();
1324 // Update rtt and estimated bandwidth.
1325 QuicTime::Delta min_rtt
= rtt_stats
->min_rtt();
1326 if (min_rtt
.IsZero()) {
1327 // If min RTT has not been set, use initial RTT instead.
1328 min_rtt
= QuicTime::Delta::FromMicroseconds(rtt_stats
->initial_rtt_us());
1330 stats_
.min_rtt_us
= min_rtt
.ToMicroseconds();
1332 QuicTime::Delta srtt
= rtt_stats
->smoothed_rtt();
1333 if (srtt
.IsZero()) {
1334 // If SRTT has not been set, use initial RTT instead.
1335 srtt
= QuicTime::Delta::FromMicroseconds(rtt_stats
->initial_rtt_us());
1337 stats_
.srtt_us
= srtt
.ToMicroseconds();
1339 stats_
.estimated_bandwidth
= sent_packet_manager_
.BandwidthEstimate();
1340 stats_
.max_packet_size
= packet_generator_
.GetMaxPacketLength();
1341 stats_
.max_received_packet_size
= largest_received_packet_size_
;
1345 void QuicConnection::ProcessUdpPacket(const IPEndPoint
& self_address
,
1346 const IPEndPoint
& peer_address
,
1347 const QuicEncryptedPacket
& packet
) {
1351 // TODO(rtenneti): Remove ScopedTracker below once crbug.com/462789 is fixed.
1352 tracked_objects::ScopedTracker
tracking_profile(
1353 FROM_HERE_WITH_EXPLICIT_FUNCTION(
1354 "462789 QuicConnection::ProcessUdpPacket"));
1355 if (debug_visitor_
!= nullptr) {
1356 debug_visitor_
->OnPacketReceived(self_address
, peer_address
, packet
);
1358 last_size_
= packet
.length();
1360 CheckForAddressMigration(self_address
, peer_address
);
1362 stats_
.bytes_received
+= packet
.length();
1363 ++stats_
.packets_received
;
1365 ScopedRetransmissionScheduler
alarm_delayer(this);
1366 if (!framer_
.ProcessPacket(packet
)) {
1367 // If we are unable to decrypt this packet, it might be
1368 // because the CHLO or SHLO packet was lost.
1369 if (framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1370 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
1371 undecryptable_packets_
.size() < max_undecryptable_packets_
) {
1372 QueueUndecryptablePacket(packet
);
1373 } else if (debug_visitor_
!= nullptr) {
1374 debug_visitor_
->OnUndecryptablePacket();
1377 DVLOG(1) << ENDPOINT
<< "Unable to process packet. Last packet processed: "
1378 << last_header_
.packet_sequence_number
;
1382 ++stats_
.packets_processed
;
1383 MaybeProcessUndecryptablePackets();
1384 MaybeProcessRevivedPacket();
1385 MaybeSendInResponseToPacket();
1389 void QuicConnection::CheckForAddressMigration(
1390 const IPEndPoint
& self_address
, const IPEndPoint
& peer_address
) {
1391 peer_ip_changed_
= false;
1392 peer_port_changed_
= false;
1393 self_ip_changed_
= false;
1394 self_port_changed_
= false;
1396 if (peer_address_
.address().empty()) {
1397 peer_address_
= peer_address
;
1399 if (self_address_
.address().empty()) {
1400 self_address_
= self_address
;
1403 if (!peer_address
.address().empty() && !peer_address_
.address().empty()) {
1404 peer_ip_changed_
= (peer_address
.address() != peer_address_
.address());
1405 peer_port_changed_
= (peer_address
.port() != peer_address_
.port());
1407 // Store in case we want to migrate connection in ProcessValidatedPacket.
1408 migrating_peer_ip_
= peer_address
.address();
1409 migrating_peer_port_
= peer_address
.port();
1412 if (!self_address
.address().empty() && !self_address_
.address().empty()) {
1413 self_ip_changed_
= (self_address
.address() != self_address_
.address());
1414 self_port_changed_
= (self_address
.port() != self_address_
.port());
1418 void QuicConnection::OnCanWrite() {
1419 DCHECK(!writer_
->IsWriteBlocked());
1421 WriteQueuedPackets();
1422 WritePendingRetransmissions();
1424 // Sending queued packets may have caused the socket to become write blocked,
1425 // or the congestion manager to prohibit sending. If we've sent everything
1426 // we had queued and we're still not blocked, let the visitor know it can
1428 if (!CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1432 { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
1433 ScopedPacketBundler
bundler(this, NO_ACK
);
1434 visitor_
->OnCanWrite();
1437 // After the visitor writes, it may have caused the socket to become write
1438 // blocked or the congestion manager to prohibit sending, so check again.
1439 if (visitor_
->WillingAndAbleToWrite() &&
1440 !resume_writes_alarm_
->IsSet() &&
1441 CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1442 // We're not write blocked, but some stream didn't write out all of its
1443 // bytes. Register for 'immediate' resumption so we'll keep writing after
1444 // other connections and events have had a chance to use the thread.
1445 resume_writes_alarm_
->Set(clock_
->ApproximateNow());
1449 void QuicConnection::WriteIfNotBlocked() {
1450 if (!writer_
->IsWriteBlocked()) {
1455 bool QuicConnection::ProcessValidatedPacket() {
1456 if ((peer_ip_changed_
&& !FLAGS_quic_allow_ip_migration
) ||
1457 self_ip_changed_
|| self_port_changed_
) {
1458 SendConnectionCloseWithDetails(
1459 QUIC_ERROR_MIGRATING_ADDRESS
,
1460 "Neither IP address migration, nor self port migration are supported.");
1464 // TODO(fayang): Use peer_address_changed_ instead of peer_ip_changed_ and
1465 // peer_port_changed_ once FLAGS_quic_allow_ip_migration is deprecated.
1466 if (peer_ip_changed_
|| peer_port_changed_
) {
1467 IPEndPoint old_peer_address
= peer_address_
;
1468 peer_address_
= IPEndPoint(
1469 peer_ip_changed_
? migrating_peer_ip_
: peer_address_
.address(),
1470 peer_port_changed_
? migrating_peer_port_
: peer_address_
.port());
1472 DVLOG(1) << ENDPOINT
<< "Peer's ip:port changed from "
1473 << old_peer_address
.ToString() << " to "
1474 << peer_address_
.ToString() << ", migrating connection.";
1477 time_of_last_received_packet_
= clock_
->Now();
1478 DVLOG(1) << ENDPOINT
<< "time of last received packet: "
1479 << time_of_last_received_packet_
.ToDebuggingValue();
1481 if (last_size_
> largest_received_packet_size_
) {
1482 largest_received_packet_size_
= last_size_
;
1485 if (perspective_
== Perspective::IS_SERVER
&&
1486 encryption_level_
== ENCRYPTION_NONE
&&
1487 last_size_
> packet_generator_
.GetMaxPacketLength()) {
1488 set_max_packet_length(last_size_
);
1493 void QuicConnection::WriteQueuedPackets() {
1494 DCHECK(!writer_
->IsWriteBlocked());
1496 if (pending_version_negotiation_packet_
) {
1497 SendVersionNegotiationPacket();
1500 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
1501 while (packet_iterator
!= queued_packets_
.end() &&
1502 WritePacket(&(*packet_iterator
))) {
1503 packet_iterator
= queued_packets_
.erase(packet_iterator
);
1507 void QuicConnection::WritePendingRetransmissions() {
1508 // Keep writing as long as there's a pending retransmission which can be
1510 while (sent_packet_manager_
.HasPendingRetransmissions()) {
1511 const QuicSentPacketManager::PendingRetransmission pending
=
1512 sent_packet_manager_
.NextPendingRetransmission();
1513 if (!CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1517 // Re-packetize the frames with a new sequence number for retransmission.
1518 // Retransmitted data packets do not use FEC, even when it's enabled.
1519 // Retransmitted packets use the same sequence number length as the
1521 // Flush the packet generator before making a new packet.
1522 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1523 // does not require the creator to be flushed.
1524 packet_generator_
.FlushAllQueuedFrames();
1525 char buffer
[kMaxPacketSize
];
1526 SerializedPacket serialized_packet
= packet_generator_
.ReserializeAllFrames(
1527 pending
.retransmittable_frames
, pending
.sequence_number_length
, buffer
,
1529 if (serialized_packet
.packet
== nullptr) {
1530 // We failed to serialize the packet, so close the connection.
1531 // CloseConnection does not send close packet, so no infinite loop here.
1532 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1536 DVLOG(1) << ENDPOINT
<< "Retransmitting " << pending
.sequence_number
1537 << " as " << serialized_packet
.sequence_number
;
1539 QueuedPacket(serialized_packet
,
1540 pending
.retransmittable_frames
.encryption_level(),
1541 pending
.transmission_type
,
1542 pending
.sequence_number
));
1546 void QuicConnection::RetransmitUnackedPackets(
1547 TransmissionType retransmission_type
) {
1548 sent_packet_manager_
.RetransmitUnackedPackets(retransmission_type
);
1550 WriteIfNotBlocked();
1553 void QuicConnection::NeuterUnencryptedPackets() {
1554 sent_packet_manager_
.NeuterUnencryptedPackets();
1555 // This may have changed the retransmission timer, so re-arm it.
1556 SetRetransmissionAlarm();
1559 bool QuicConnection::ShouldGeneratePacket(
1560 HasRetransmittableData retransmittable
,
1561 IsHandshake handshake
) {
1562 // We should serialize handshake packets immediately to ensure that they
1563 // end up sent at the right encryption level.
1564 if (handshake
== IS_HANDSHAKE
) {
1568 return CanWrite(retransmittable
);
1571 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable
) {
1576 if (writer_
->IsWriteBlocked()) {
1577 visitor_
->OnWriteBlocked();
1581 QuicTime now
= clock_
->Now();
1582 QuicTime::Delta delay
= sent_packet_manager_
.TimeUntilSend(
1583 now
, retransmittable
);
1584 if (delay
.IsInfinite()) {
1585 send_alarm_
->Cancel();
1589 // If the scheduler requires a delay, then we can not send this packet now.
1590 if (!delay
.IsZero()) {
1591 send_alarm_
->Update(now
.Add(delay
), QuicTime::Delta::FromMilliseconds(1));
1592 DVLOG(1) << ENDPOINT
<< "Delaying sending " << delay
.ToMilliseconds()
1596 send_alarm_
->Cancel();
1600 bool QuicConnection::WritePacket(QueuedPacket
* packet
) {
1601 if (!WritePacketInner(packet
)) {
1604 delete packet
->serialized_packet
.retransmittable_frames
;
1605 delete packet
->serialized_packet
.packet
;
1606 packet
->serialized_packet
.retransmittable_frames
= nullptr;
1607 packet
->serialized_packet
.packet
= nullptr;
1611 bool QuicConnection::WritePacketInner(QueuedPacket
* packet
) {
1612 if (ShouldDiscardPacket(*packet
)) {
1613 ++stats_
.packets_discarded
;
1616 // Connection close packets are encrypted and saved, so don't exit early.
1617 const bool is_connection_close
= IsConnectionClose(*packet
);
1618 if (writer_
->IsWriteBlocked() && !is_connection_close
) {
1622 QuicPacketSequenceNumber sequence_number
=
1623 packet
->serialized_packet
.sequence_number
;
1624 DCHECK_LE(sequence_number_of_last_sent_packet_
, sequence_number
);
1625 sequence_number_of_last_sent_packet_
= sequence_number
;
1627 QuicEncryptedPacket
* encrypted
= packet
->serialized_packet
.packet
;
1628 // Connection close packets are eventually owned by TimeWaitListManager.
1629 // Others are deleted at the end of this call.
1630 if (is_connection_close
) {
1631 DCHECK(connection_close_packet_
.get() == nullptr);
1632 // Clone the packet so it's owned in the future.
1633 connection_close_packet_
.reset(encrypted
->Clone());
1634 // This assures we won't try to write *forced* packets when blocked.
1635 // Return true to stop processing.
1636 if (writer_
->IsWriteBlocked()) {
1637 visitor_
->OnWriteBlocked();
1642 if (!FLAGS_quic_allow_oversized_packets_for_test
) {
1643 DCHECK_LE(encrypted
->length(), kMaxPacketSize
);
1645 DCHECK_LE(encrypted
->length(), packet_generator_
.GetMaxPacketLength());
1646 DVLOG(1) << ENDPOINT
<< "Sending packet " << sequence_number
<< " : "
1647 << (packet
->serialized_packet
.is_fec_packet
1649 : (IsRetransmittable(*packet
) == HAS_RETRANSMITTABLE_DATA
1651 : " ack only ")) << ", encryption level: "
1652 << QuicUtils::EncryptionLevelToString(packet
->encryption_level
)
1653 << ", encrypted length:" << encrypted
->length();
1654 DVLOG(2) << ENDPOINT
<< "packet(" << sequence_number
<< "): " << std::endl
1655 << QuicUtils::StringToHexASCIIDump(encrypted
->AsStringPiece());
1657 // Measure the RTT from before the write begins to avoid underestimating the
1658 // min_rtt_, especially in cases where the thread blocks or gets swapped out
1659 // during the WritePacket below.
1660 QuicTime packet_send_time
= clock_
->Now();
1661 WriteResult result
= writer_
->WritePacket(encrypted
->data(),
1662 encrypted
->length(),
1663 self_address().address(),
1665 if (result
.error_code
== ERR_IO_PENDING
) {
1666 DCHECK_EQ(WRITE_STATUS_BLOCKED
, result
.status
);
1669 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1670 visitor_
->OnWriteBlocked();
1671 // If the socket buffers the the data, then the packet should not
1672 // be queued and sent again, which would result in an unnecessary
1673 // duplicate packet being sent. The helper must call OnCanWrite
1674 // when the write completes, and OnWriteError if an error occurs.
1675 if (!writer_
->IsWriteBlockedDataBuffered()) {
1679 if (result
.status
!= WRITE_STATUS_ERROR
&& debug_visitor_
!= nullptr) {
1680 // Pass the write result to the visitor.
1681 debug_visitor_
->OnPacketSent(packet
->serialized_packet
,
1682 packet
->original_sequence_number
,
1683 packet
->encryption_level
,
1684 packet
->transmission_type
,
1688 if (packet
->transmission_type
== NOT_RETRANSMISSION
) {
1689 time_of_last_sent_new_packet_
= packet_send_time
;
1692 MaybeSetFecAlarm(sequence_number
);
1694 DVLOG(1) << ENDPOINT
<< "time we began writing last sent packet: "
1695 << packet_send_time
.ToDebuggingValue();
1697 // TODO(ianswett): Change the sequence number length and other packet creator
1698 // options by a more explicit API than setting a struct value directly,
1699 // perhaps via the NetworkChangeVisitor.
1700 packet_generator_
.UpdateSequenceNumberLength(
1701 sent_packet_manager_
.least_packet_awaited_by_peer(),
1702 sent_packet_manager_
.EstimateMaxPacketsInFlight(max_packet_length()));
1704 bool reset_retransmission_alarm
= sent_packet_manager_
.OnPacketSent(
1705 &packet
->serialized_packet
,
1706 packet
->original_sequence_number
,
1708 encrypted
->length(),
1709 packet
->transmission_type
,
1710 IsRetransmittable(*packet
));
1712 if (reset_retransmission_alarm
|| !retransmission_alarm_
->IsSet()) {
1713 SetRetransmissionAlarm();
1716 stats_
.bytes_sent
+= result
.bytes_written
;
1717 ++stats_
.packets_sent
;
1718 if (packet
->transmission_type
!= NOT_RETRANSMISSION
) {
1719 stats_
.bytes_retransmitted
+= result
.bytes_written
;
1720 ++stats_
.packets_retransmitted
;
1723 if (result
.status
== WRITE_STATUS_ERROR
) {
1724 OnWriteError(result
.error_code
);
1725 DLOG(ERROR
) << ENDPOINT
<< "failed writing " << encrypted
->length()
1727 << " from host " << self_address().ToStringWithoutPort()
1728 << " to address " << peer_address().ToString();
1735 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket
& packet
) {
1737 DVLOG(1) << ENDPOINT
1738 << "Not sending packet as connection is disconnected.";
1742 QuicPacketSequenceNumber sequence_number
=
1743 packet
.serialized_packet
.sequence_number
;
1744 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
&&
1745 packet
.encryption_level
== ENCRYPTION_NONE
) {
1746 // Drop packets that are NULL encrypted since the peer won't accept them
1748 DVLOG(1) << ENDPOINT
<< "Dropping NULL encrypted packet: "
1749 << sequence_number
<< " since the connection is forward secure.";
1753 // If a retransmission has been acked before sending, don't send it.
1754 // This occurs if a packet gets serialized, queued, then discarded.
1755 if (packet
.transmission_type
!= NOT_RETRANSMISSION
&&
1756 (!sent_packet_manager_
.IsUnacked(packet
.original_sequence_number
) ||
1757 !sent_packet_manager_
.HasRetransmittableFrames(
1758 packet
.original_sequence_number
))) {
1759 DVLOG(1) << ENDPOINT
<< "Dropping unacked packet: " << sequence_number
1760 << " A previous transmission was acked while write blocked.";
1767 void QuicConnection::OnWriteError(int error_code
) {
1768 DVLOG(1) << ENDPOINT
<< "Write failed with error: " << error_code
1769 << " (" << ErrorToString(error_code
) << ")";
1770 // We can't send an error as the socket is presumably borked.
1771 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1774 void QuicConnection::OnSerializedPacket(
1775 const SerializedPacket
& serialized_packet
) {
1776 if (serialized_packet
.packet
== nullptr) {
1777 // We failed to serialize the packet, so close the connection.
1778 // CloseConnection does not send close packet, so no infinite loop here.
1779 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1782 sent_packet_manager_
.OnSerializedPacket(serialized_packet
);
1783 if (serialized_packet
.is_fec_packet
&& fec_alarm_
->IsSet()) {
1784 // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
1785 fec_alarm_
->Cancel();
1787 SendOrQueuePacket(QueuedPacket(serialized_packet
, encryption_level_
));
1790 void QuicConnection::OnResetFecGroup() {
1791 if (!fec_alarm_
->IsSet()) {
1794 // If an FEC Group is closed with the FEC alarm set, cancel the alarm.
1795 fec_alarm_
->Cancel();
1798 void QuicConnection::OnCongestionWindowChange() {
1799 packet_generator_
.OnCongestionWindowChange(
1800 sent_packet_manager_
.EstimateMaxPacketsInFlight(max_packet_length()));
1801 visitor_
->OnCongestionWindowChange(clock_
->ApproximateNow());
1804 void QuicConnection::OnRttChange() {
1805 // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
1806 QuicTime::Delta rtt
= sent_packet_manager_
.GetRttStats()->smoothed_rtt();
1808 rtt
= QuicTime::Delta::FromMicroseconds(
1809 sent_packet_manager_
.GetRttStats()->initial_rtt_us());
1811 packet_generator_
.OnRttChange(rtt
);
1814 void QuicConnection::OnHandshakeComplete() {
1815 sent_packet_manager_
.SetHandshakeConfirmed();
1816 // The client should immediately ack the SHLO to confirm the handshake is
1817 // complete with the server.
1818 if (perspective_
== Perspective::IS_CLIENT
&& !ack_queued_
) {
1819 ack_alarm_
->Cancel();
1820 ack_alarm_
->Set(clock_
->ApproximateNow());
1824 void QuicConnection::SendOrQueuePacket(QueuedPacket packet
) {
1825 // The caller of this function is responsible for checking CanWrite().
1826 if (packet
.serialized_packet
.packet
== nullptr) {
1828 << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
1832 sent_entropy_manager_
.RecordPacketEntropyHash(
1833 packet
.serialized_packet
.sequence_number
,
1834 packet
.serialized_packet
.entropy_hash
);
1835 if (!WritePacket(&packet
)) {
1836 // Take ownership of the underlying encrypted packet.
1837 if (!packet
.serialized_packet
.packet
->owns_buffer()) {
1838 scoped_ptr
<QuicEncryptedPacket
> encrypted_deleter(
1839 packet
.serialized_packet
.packet
);
1840 packet
.serialized_packet
.packet
=
1841 packet
.serialized_packet
.packet
->Clone();
1843 queued_packets_
.push_back(packet
);
1846 // If a forward-secure encrypter is available but is not being used and the
1847 // next sequence number is the first packet which requires
1848 // forward security, start using the forward-secure encrypter.
1849 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
1850 has_forward_secure_encrypter_
&&
1851 packet
.serialized_packet
.sequence_number
>=
1852 first_required_forward_secure_packet_
- 1) {
1853 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE
);
1857 void QuicConnection::SendPing() {
1858 if (retransmission_alarm_
->IsSet()) {
1861 packet_generator_
.AddControlFrame(QuicFrame(new QuicPingFrame
));
1864 void QuicConnection::SendAck() {
1865 ack_alarm_
->Cancel();
1866 ack_queued_
= false;
1867 stop_waiting_count_
= 0;
1868 num_packets_received_since_last_ack_sent_
= 0;
1870 packet_generator_
.SetShouldSendAck(true);
1873 void QuicConnection::OnRetransmissionTimeout() {
1874 if (!sent_packet_manager_
.HasUnackedPackets()) {
1878 sent_packet_manager_
.OnRetransmissionTimeout();
1879 WriteIfNotBlocked();
1881 // A write failure can result in the connection being closed, don't attempt to
1882 // write further packets, or to set alarms.
1887 // In the TLP case, the SentPacketManager gives the connection the opportunity
1888 // to send new data before retransmitting.
1889 if (sent_packet_manager_
.MaybeRetransmitTailLossProbe()) {
1890 // Send the pending retransmission now that it's been queued.
1891 WriteIfNotBlocked();
1894 // Ensure the retransmission alarm is always set if there are unacked packets
1895 // and nothing waiting to be sent.
1896 // This happens if the loss algorithm invokes a timer based loss, but the
1897 // packet doesn't need to be retransmitted.
1898 if (!HasQueuedData() && !retransmission_alarm_
->IsSet()) {
1899 SetRetransmissionAlarm();
1903 void QuicConnection::SetEncrypter(EncryptionLevel level
,
1904 QuicEncrypter
* encrypter
) {
1905 packet_generator_
.SetEncrypter(level
, encrypter
);
1906 if (level
== ENCRYPTION_FORWARD_SECURE
) {
1907 has_forward_secure_encrypter_
= true;
1908 first_required_forward_secure_packet_
=
1909 sequence_number_of_last_sent_packet_
+
1910 // 3 times the current congestion window (in slow start) should cover
1911 // about two full round trips worth of packets, which should be
1913 3 * sent_packet_manager_
.EstimateMaxPacketsInFlight(
1914 max_packet_length());
1918 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level
) {
1919 encryption_level_
= level
;
1920 packet_generator_
.set_encryption_level(level
);
1923 void QuicConnection::SetDecrypter(EncryptionLevel level
,
1924 QuicDecrypter
* decrypter
) {
1925 framer_
.SetDecrypter(level
, decrypter
);
1928 void QuicConnection::SetAlternativeDecrypter(EncryptionLevel level
,
1929 QuicDecrypter
* decrypter
,
1930 bool latch_once_used
) {
1931 framer_
.SetAlternativeDecrypter(level
, decrypter
, latch_once_used
);
1934 const QuicDecrypter
* QuicConnection::decrypter() const {
1935 return framer_
.decrypter();
1938 const QuicDecrypter
* QuicConnection::alternative_decrypter() const {
1939 return framer_
.alternative_decrypter();
1942 void QuicConnection::QueueUndecryptablePacket(
1943 const QuicEncryptedPacket
& packet
) {
1944 DVLOG(1) << ENDPOINT
<< "Queueing undecryptable packet.";
1945 undecryptable_packets_
.push_back(packet
.Clone());
1948 void QuicConnection::MaybeProcessUndecryptablePackets() {
1949 if (undecryptable_packets_
.empty() || encryption_level_
== ENCRYPTION_NONE
) {
1953 while (connected_
&& !undecryptable_packets_
.empty()) {
1954 DVLOG(1) << ENDPOINT
<< "Attempting to process undecryptable packet";
1955 QuicEncryptedPacket
* packet
= undecryptable_packets_
.front();
1956 if (!framer_
.ProcessPacket(*packet
) &&
1957 framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1958 DVLOG(1) << ENDPOINT
<< "Unable to process undecryptable packet...";
1961 DVLOG(1) << ENDPOINT
<< "Processed undecryptable packet!";
1962 ++stats_
.packets_processed
;
1964 undecryptable_packets_
.pop_front();
1967 // Once forward secure encryption is in use, there will be no
1968 // new keys installed and hence any undecryptable packets will
1969 // never be able to be decrypted.
1970 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
) {
1971 if (debug_visitor_
!= nullptr) {
1972 // TODO(rtenneti): perhaps more efficient to pass the number of
1973 // undecryptable packets as the argument to OnUndecryptablePacket so that
1974 // we just need to call OnUndecryptablePacket once?
1975 for (size_t i
= 0; i
< undecryptable_packets_
.size(); ++i
) {
1976 debug_visitor_
->OnUndecryptablePacket();
1979 STLDeleteElements(&undecryptable_packets_
);
1983 void QuicConnection::MaybeProcessRevivedPacket() {
1984 QuicFecGroup
* group
= GetFecGroup();
1985 if (!connected_
|| group
== nullptr || !group
->CanRevive()) {
1988 QuicPacketHeader revived_header
;
1989 char revived_payload
[kMaxPacketSize
];
1990 size_t len
= group
->Revive(&revived_header
, revived_payload
, kMaxPacketSize
);
1991 revived_header
.public_header
.connection_id
= connection_id_
;
1992 revived_header
.public_header
.connection_id_length
=
1993 last_header_
.public_header
.connection_id_length
;
1994 revived_header
.public_header
.version_flag
= false;
1995 revived_header
.public_header
.reset_flag
= false;
1996 revived_header
.public_header
.sequence_number_length
=
1997 last_header_
.public_header
.sequence_number_length
;
1998 revived_header
.fec_flag
= false;
1999 revived_header
.is_in_fec_group
= NOT_IN_FEC_GROUP
;
2000 revived_header
.fec_group
= 0;
2001 group_map_
.erase(last_header_
.fec_group
);
2002 last_decrypted_packet_level_
= group
->effective_encryption_level();
2003 DCHECK_LT(last_decrypted_packet_level_
, NUM_ENCRYPTION_LEVELS
);
2006 last_packet_revived_
= true;
2007 if (debug_visitor_
!= nullptr) {
2008 debug_visitor_
->OnRevivedPacket(revived_header
,
2009 StringPiece(revived_payload
, len
));
2012 ++stats_
.packets_revived
;
2013 framer_
.ProcessRevivedPacket(&revived_header
,
2014 StringPiece(revived_payload
, len
));
2017 QuicFecGroup
* QuicConnection::GetFecGroup() {
2018 QuicFecGroupNumber fec_group_num
= last_header_
.fec_group
;
2019 if (fec_group_num
== 0) {
2022 if (!ContainsKey(group_map_
, fec_group_num
)) {
2023 if (group_map_
.size() >= kMaxFecGroups
) { // Too many groups
2024 if (fec_group_num
< group_map_
.begin()->first
) {
2025 // The group being requested is a group we've seen before and deleted.
2026 // Don't recreate it.
2029 // Clear the lowest group number.
2030 delete group_map_
.begin()->second
;
2031 group_map_
.erase(group_map_
.begin());
2033 group_map_
[fec_group_num
] = new QuicFecGroup();
2035 return group_map_
[fec_group_num
];
2038 void QuicConnection::SendConnectionClose(QuicErrorCode error
) {
2039 SendConnectionCloseWithDetails(error
, string());
2042 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error
,
2043 const string
& details
) {
2044 // If we're write blocked, WritePacket() will not send, but will capture the
2045 // serialized packet.
2046 SendConnectionClosePacket(error
, details
);
2047 CloseConnection(error
, false);
2050 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error
,
2051 const string
& details
) {
2052 DVLOG(1) << ENDPOINT
<< "Force closing " << connection_id()
2053 << " with error " << QuicUtils::ErrorToString(error
)
2054 << " (" << error
<< ") " << details
;
2055 // Don't send explicit connection close packets for timeouts.
2056 // This is particularly important on mobile, where connections are short.
2057 if (silent_close_enabled_
&&
2058 error
== QuicErrorCode::QUIC_CONNECTION_TIMED_OUT
) {
2061 ScopedPacketBundler
ack_bundler(this, SEND_ACK
);
2062 QuicConnectionCloseFrame
* frame
= new QuicConnectionCloseFrame();
2063 frame
->error_code
= error
;
2064 frame
->error_details
= details
;
2065 packet_generator_
.AddControlFrame(QuicFrame(frame
));
2066 packet_generator_
.FlushAllQueuedFrames();
2069 void QuicConnection::CloseConnection(QuicErrorCode error
, bool from_peer
) {
2071 DVLOG(1) << "Connection is already closed.";
2075 if (debug_visitor_
!= nullptr) {
2076 debug_visitor_
->OnConnectionClosed(error
, from_peer
);
2078 DCHECK(visitor_
!= nullptr);
2079 visitor_
->OnConnectionClosed(error
, from_peer
);
2080 // Cancel the alarms so they don't trigger any action now that the
2081 // connection is closed.
2082 ack_alarm_
->Cancel();
2083 ping_alarm_
->Cancel();
2084 fec_alarm_
->Cancel();
2085 resume_writes_alarm_
->Cancel();
2086 retransmission_alarm_
->Cancel();
2087 send_alarm_
->Cancel();
2088 timeout_alarm_
->Cancel();
2089 mtu_discovery_alarm_
->Cancel();
2092 void QuicConnection::SendGoAway(QuicErrorCode error
,
2093 QuicStreamId last_good_stream_id
,
2094 const string
& reason
) {
2098 goaway_sent_
= true;
2100 DVLOG(1) << ENDPOINT
<< "Going away with error "
2101 << QuicUtils::ErrorToString(error
)
2102 << " (" << error
<< ")";
2104 // Opportunistically bundle an ack with this outgoing packet.
2105 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
2106 packet_generator_
.AddControlFrame(
2107 QuicFrame(new QuicGoAwayFrame(error
, last_good_stream_id
, reason
)));
2110 void QuicConnection::CloseFecGroupsBefore(
2111 QuicPacketSequenceNumber sequence_number
) {
2112 FecGroupMap::iterator it
= group_map_
.begin();
2113 while (it
!= group_map_
.end()) {
2114 // If this is the current group or the group doesn't protect this packet
2115 // we can ignore it.
2116 if (last_header_
.fec_group
== it
->first
||
2117 !it
->second
->ProtectsPacketsBefore(sequence_number
)) {
2121 QuicFecGroup
* fec_group
= it
->second
;
2122 DCHECK(!fec_group
->CanRevive());
2123 FecGroupMap::iterator next
= it
;
2125 group_map_
.erase(it
);
2131 QuicByteCount
QuicConnection::max_packet_length() const {
2132 return packet_generator_
.GetMaxPacketLength();
2135 void QuicConnection::set_max_packet_length(QuicByteCount length
) {
2136 return packet_generator_
.SetMaxPacketLength(length
, /*force=*/false);
2139 bool QuicConnection::HasQueuedData() const {
2140 return pending_version_negotiation_packet_
||
2141 !queued_packets_
.empty() || packet_generator_
.HasQueuedFrames();
2144 bool QuicConnection::CanWriteStreamData() {
2145 // Don't write stream data if there are negotiation or queued data packets
2146 // to send. Otherwise, continue and bundle as many frames as possible.
2147 if (pending_version_negotiation_packet_
|| !queued_packets_
.empty()) {
2151 IsHandshake pending_handshake
= visitor_
->HasPendingHandshake() ?
2152 IS_HANDSHAKE
: NOT_HANDSHAKE
;
2153 // Sending queued packets may have caused the socket to become write blocked,
2154 // or the congestion manager to prohibit sending. If we've sent everything
2155 // we had queued and we're still not blocked, let the visitor know it can
2157 return ShouldGeneratePacket(HAS_RETRANSMITTABLE_DATA
, pending_handshake
);
2160 void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout
,
2161 QuicTime::Delta idle_timeout
) {
2162 LOG_IF(DFATAL
, idle_timeout
> overall_timeout
)
2163 << "idle_timeout:" << idle_timeout
.ToMilliseconds()
2164 << " overall_timeout:" << overall_timeout
.ToMilliseconds();
2165 // Adjust the idle timeout on client and server to prevent clients from
2166 // sending requests to servers which have already closed the connection.
2167 if (perspective_
== Perspective::IS_SERVER
) {
2168 idle_timeout
= idle_timeout
.Add(QuicTime::Delta::FromSeconds(3));
2169 } else if (idle_timeout
> QuicTime::Delta::FromSeconds(1)) {
2170 idle_timeout
= idle_timeout
.Subtract(QuicTime::Delta::FromSeconds(1));
2172 overall_connection_timeout_
= overall_timeout
;
2173 idle_network_timeout_
= idle_timeout
;
2178 void QuicConnection::CheckForTimeout() {
2179 QuicTime now
= clock_
->ApproximateNow();
2180 QuicTime time_of_last_packet
= max(time_of_last_received_packet_
,
2181 time_of_last_sent_new_packet_
);
2183 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
2184 // is accurate time. However, this should not change the behavior of
2185 // timeout handling.
2186 QuicTime::Delta idle_duration
= now
.Subtract(time_of_last_packet
);
2187 DVLOG(1) << ENDPOINT
<< "last packet "
2188 << time_of_last_packet
.ToDebuggingValue()
2189 << " now:" << now
.ToDebuggingValue()
2190 << " idle_duration:" << idle_duration
.ToMicroseconds()
2191 << " idle_network_timeout: "
2192 << idle_network_timeout_
.ToMicroseconds();
2193 if (idle_duration
>= idle_network_timeout_
) {
2194 DVLOG(1) << ENDPOINT
<< "Connection timedout due to no network activity.";
2195 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT
);
2199 if (!overall_connection_timeout_
.IsInfinite()) {
2200 QuicTime::Delta connected_duration
=
2201 now
.Subtract(stats_
.connection_creation_time
);
2202 DVLOG(1) << ENDPOINT
<< "connection time: "
2203 << connected_duration
.ToMicroseconds() << " overall timeout: "
2204 << overall_connection_timeout_
.ToMicroseconds();
2205 if (connected_duration
>= overall_connection_timeout_
) {
2206 DVLOG(1) << ENDPOINT
<<
2207 "Connection timedout due to overall connection timeout.";
2208 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT
);
2216 void QuicConnection::SetTimeoutAlarm() {
2217 QuicTime time_of_last_packet
= max(time_of_last_received_packet_
,
2218 time_of_last_sent_new_packet_
);
2220 QuicTime deadline
= time_of_last_packet
.Add(idle_network_timeout_
);
2221 if (!overall_connection_timeout_
.IsInfinite()) {
2222 deadline
= min(deadline
,
2223 stats_
.connection_creation_time
.Add(
2224 overall_connection_timeout_
));
2227 timeout_alarm_
->Cancel();
2228 timeout_alarm_
->Set(deadline
);
2231 void QuicConnection::SetPingAlarm() {
2232 if (perspective_
== Perspective::IS_SERVER
) {
2233 // Only clients send pings.
2236 if (!visitor_
->HasOpenDynamicStreams()) {
2237 ping_alarm_
->Cancel();
2238 // Don't send a ping unless there are open streams.
2241 QuicTime::Delta ping_timeout
= QuicTime::Delta::FromSeconds(kPingTimeoutSecs
);
2242 ping_alarm_
->Update(clock_
->ApproximateNow().Add(ping_timeout
),
2243 QuicTime::Delta::FromSeconds(1));
2246 void QuicConnection::SetRetransmissionAlarm() {
2247 if (delay_setting_retransmission_alarm_
) {
2248 pending_retransmission_alarm_
= true;
2251 QuicTime retransmission_time
= sent_packet_manager_
.GetRetransmissionTime();
2252 retransmission_alarm_
->Update(retransmission_time
,
2253 QuicTime::Delta::FromMilliseconds(1));
2256 void QuicConnection::MaybeSetMtuAlarm() {
2257 if (!FLAGS_quic_do_path_mtu_discovery
) {
2261 // Do not set the alarm if the target size is less than the current size.
2262 // This covers the case when |mtu_discovery_target_| is at its default value,
2264 if (mtu_discovery_target_
<= max_packet_length()) {
2268 if (mtu_probe_count_
>= kMtuDiscoveryAttempts
) {
2272 if (mtu_discovery_alarm_
->IsSet()) {
2276 if (sequence_number_of_last_sent_packet_
>= next_mtu_probe_at_
) {
2277 // Use an alarm to send the MTU probe to ensure that no ScopedPacketBundlers
2279 mtu_discovery_alarm_
->Set(clock_
->ApproximateNow());
2283 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
2284 QuicConnection
* connection
,
2285 AckBundling send_ack
)
2286 : connection_(connection
),
2287 already_in_batch_mode_(connection
!= nullptr &&
2288 connection
->packet_generator_
.InBatchMode()) {
2289 if (connection_
== nullptr) {
2292 // Move generator into batch mode. If caller wants us to include an ack,
2293 // check the delayed-ack timer to see if there's ack info to be sent.
2294 if (!already_in_batch_mode_
) {
2295 DVLOG(1) << "Entering Batch Mode.";
2296 connection_
->packet_generator_
.StartBatchOperations();
2298 // Bundle an ack if the alarm is set or with every second packet if we need to
2299 // raise the peer's least unacked.
2301 connection_
->ack_alarm_
->IsSet() || connection_
->stop_waiting_count_
> 1;
2302 if (send_ack
== SEND_ACK
|| (send_ack
== BUNDLE_PENDING_ACK
&& ack_pending
)) {
2303 DVLOG(1) << "Bundling ack with outgoing packet.";
2304 connection_
->SendAck();
2308 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2309 if (connection_
== nullptr) {
2312 // If we changed the generator's batch state, restore original batch state.
2313 if (!already_in_batch_mode_
) {
2314 DVLOG(1) << "Leaving Batch Mode.";
2315 connection_
->packet_generator_
.FinishBatchOperations();
2317 DCHECK_EQ(already_in_batch_mode_
,
2318 connection_
->packet_generator_
.InBatchMode());
2321 QuicConnection::ScopedRetransmissionScheduler::ScopedRetransmissionScheduler(
2322 QuicConnection
* connection
)
2323 : connection_(connection
),
2324 already_delayed_(connection_
->delay_setting_retransmission_alarm_
) {
2325 connection_
->delay_setting_retransmission_alarm_
= true;
2328 QuicConnection::ScopedRetransmissionScheduler::
2329 ~ScopedRetransmissionScheduler() {
2330 if (already_delayed_
) {
2333 connection_
->delay_setting_retransmission_alarm_
= false;
2334 if (connection_
->pending_retransmission_alarm_
) {
2335 connection_
->SetRetransmissionAlarm();
2336 connection_
->pending_retransmission_alarm_
= false;
2340 HasRetransmittableData
QuicConnection::IsRetransmittable(
2341 const QueuedPacket
& packet
) {
2342 // Retransmitted packets retransmittable frames are owned by the unacked
2343 // packet map, but are not present in the serialized packet.
2344 if (packet
.transmission_type
!= NOT_RETRANSMISSION
||
2345 packet
.serialized_packet
.retransmittable_frames
!= nullptr) {
2346 return HAS_RETRANSMITTABLE_DATA
;
2348 return NO_RETRANSMITTABLE_DATA
;
2352 bool QuicConnection::IsConnectionClose(const QueuedPacket
& packet
) {
2353 const RetransmittableFrames
* retransmittable_frames
=
2354 packet
.serialized_packet
.retransmittable_frames
;
2355 if (retransmittable_frames
== nullptr) {
2358 for (const QuicFrame
& frame
: retransmittable_frames
->frames()) {
2359 if (frame
.type
== CONNECTION_CLOSE_FRAME
) {
2366 void QuicConnection::SendMtuDiscoveryPacket(QuicByteCount target_mtu
) {
2367 // Create a listener for the new probe. The ownership of the listener is
2368 // transferred to the AckNotifierManager. The notifier will get destroyed
2369 // before the connection (because it's stored in one of the connection's
2370 // subfields), hence |this| pointer is guaranteed to stay valid at all times.
2371 scoped_refptr
<MtuDiscoveryAckListener
> last_mtu_discovery_ack_listener(
2372 new MtuDiscoveryAckListener(this, target_mtu
));
2375 packet_generator_
.GenerateMtuDiscoveryPacket(
2376 target_mtu
, last_mtu_discovery_ack_listener
.get());
2379 void QuicConnection::DiscoverMtu() {
2380 DCHECK(!mtu_discovery_alarm_
->IsSet());
2382 // Chcek if the MTU has been already increased.
2383 if (mtu_discovery_target_
<= max_packet_length()) {
2387 // Schedule the next probe *before* sending the current one. This is
2388 // important, otherwise, when SendMtuDiscoveryPacket() is called,
2389 // MaybeSetMtuAlarm() will not realize that the probe has been just sent, and
2390 // will reschedule this probe again.
2391 packets_between_mtu_probes_
*= 2;
2392 next_mtu_probe_at_
=
2393 sequence_number_of_last_sent_packet_
+ packets_between_mtu_probes_
+ 1;
2396 DVLOG(2) << "Sending a path MTU discovery packet #" << mtu_probe_count_
;
2397 SendMtuDiscoveryPacket(mtu_discovery_target_
);
2399 DCHECK(!mtu_discovery_alarm_
->IsSet());