Update broken references to image assets
[chromium-blink-merge.git] / ui / compositor / compositor.cc
blobc2ff3a3060930634e159cd8bcc4656b5bf98af3e
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/compositor.h"
7 #include <algorithm>
8 #include <deque>
10 #include "base/bind.h"
11 #include "base/command_line.h"
12 #include "base/message_loop/message_loop.h"
13 #include "base/metrics/histogram.h"
14 #include "base/strings/string_util.h"
15 #include "base/sys_info.h"
16 #include "base/trace_event/trace_event.h"
17 #include "cc/base/switches.h"
18 #include "cc/input/input_handler.h"
19 #include "cc/layers/layer.h"
20 #include "cc/output/begin_frame_args.h"
21 #include "cc/output/context_provider.h"
22 #include "cc/output/latency_info_swap_promise.h"
23 #include "cc/scheduler/begin_frame_source.h"
24 #include "cc/surfaces/surface_id_allocator.h"
25 #include "cc/trees/layer_tree_host.h"
26 #include "third_party/skia/include/core/SkBitmap.h"
27 #include "ui/compositor/compositor_observer.h"
28 #include "ui/compositor/compositor_switches.h"
29 #include "ui/compositor/compositor_vsync_manager.h"
30 #include "ui/compositor/dip_util.h"
31 #include "ui/compositor/layer.h"
32 #include "ui/compositor/layer_animator_collection.h"
33 #include "ui/gl/gl_context.h"
34 #include "ui/gl/gl_switches.h"
36 namespace {
38 const double kDefaultRefreshRate = 60.0;
39 const double kTestRefreshRate = 200.0;
41 } // namespace
43 namespace ui {
45 CompositorLock::CompositorLock(Compositor* compositor)
46 : compositor_(compositor) {
47 if (compositor_->locks_will_time_out_) {
48 compositor_->task_runner_->PostDelayedTask(
49 FROM_HERE,
50 base::Bind(&CompositorLock::CancelLock, AsWeakPtr()),
51 base::TimeDelta::FromMilliseconds(kCompositorLockTimeoutMs));
55 CompositorLock::~CompositorLock() {
56 CancelLock();
59 void CompositorLock::CancelLock() {
60 if (!compositor_)
61 return;
62 compositor_->UnlockCompositor();
63 compositor_ = NULL;
66 Compositor::Compositor(gfx::AcceleratedWidget widget,
67 ui::ContextFactory* context_factory,
68 scoped_refptr<base::SingleThreadTaskRunner> task_runner)
69 : context_factory_(context_factory),
70 root_layer_(NULL),
71 widget_(widget),
72 surface_id_allocator_(context_factory->CreateSurfaceIdAllocator()),
73 task_runner_(task_runner),
74 vsync_manager_(new CompositorVSyncManager()),
75 device_scale_factor_(0.0f),
76 last_started_frame_(0),
77 last_ended_frame_(0),
78 locks_will_time_out_(true),
79 compositor_lock_(NULL),
80 layer_animator_collection_(this),
81 weak_ptr_factory_(this) {
82 root_web_layer_ = cc::Layer::Create(Layer::UILayerSettings());
84 base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
86 cc::LayerTreeSettings settings;
88 // This will ensure PictureLayers always can have LCD text, to match the
89 // previous behaviour with ContentLayers, where LCD-not-allowed notifications
90 // were ignored.
91 settings.layers_always_allowed_lcd_text = true;
92 // Use occlusion to allow more overlapping windows to take less memory.
93 settings.use_occlusion_for_tile_prioritization = true;
94 settings.renderer_settings.refresh_rate =
95 context_factory_->DoesCreateTestContexts() ? kTestRefreshRate
96 : kDefaultRefreshRate;
97 settings.main_frame_before_activation_enabled = false;
98 if (command_line->HasSwitch(switches::kDisableGpuVsync)) {
99 std::string display_vsync_string =
100 command_line->GetSwitchValueASCII(switches::kDisableGpuVsync);
101 if (display_vsync_string == "gpu") {
102 settings.renderer_settings.disable_display_vsync = true;
103 } else if (display_vsync_string == "beginframe") {
104 settings.wait_for_beginframe_interval = false;
105 } else {
106 settings.renderer_settings.disable_display_vsync = true;
107 settings.wait_for_beginframe_interval = false;
110 settings.renderer_settings.partial_swap_enabled =
111 !command_line->HasSwitch(cc::switches::kUIDisablePartialSwap);
112 #if defined(OS_WIN)
113 settings.renderer_settings.finish_rendering_on_resize = true;
114 #endif
116 // These flags should be mirrored by renderer versions in content/renderer/.
117 settings.initial_debug_state.show_debug_borders =
118 command_line->HasSwitch(cc::switches::kUIShowCompositedLayerBorders);
119 settings.initial_debug_state.show_fps_counter =
120 command_line->HasSwitch(cc::switches::kUIShowFPSCounter);
121 settings.initial_debug_state.show_layer_animation_bounds_rects =
122 command_line->HasSwitch(cc::switches::kUIShowLayerAnimationBounds);
123 settings.initial_debug_state.show_paint_rects =
124 command_line->HasSwitch(switches::kUIShowPaintRects);
125 settings.initial_debug_state.show_property_changed_rects =
126 command_line->HasSwitch(cc::switches::kUIShowPropertyChangedRects);
127 settings.initial_debug_state.show_surface_damage_rects =
128 command_line->HasSwitch(cc::switches::kUIShowSurfaceDamageRects);
129 settings.initial_debug_state.show_screen_space_rects =
130 command_line->HasSwitch(cc::switches::kUIShowScreenSpaceRects);
131 settings.initial_debug_state.show_replica_screen_space_rects =
132 command_line->HasSwitch(cc::switches::kUIShowReplicaScreenSpaceRects);
134 settings.initial_debug_state.SetRecordRenderingStats(
135 command_line->HasSwitch(cc::switches::kEnableGpuBenchmarking));
137 settings.use_display_lists = true;
139 settings.use_zero_copy = IsUIZeroCopyEnabled();
140 settings.use_one_copy = IsUIOneCopyEnabled();
142 settings.renderer_settings.use_rgba_4444_textures =
143 command_line->HasSwitch(switches::kUIEnableRGBA4444Textures);
145 // Use PERSISTENT_MAP memory buffers to support partial tile raster for
146 // software raster into GpuMemoryBuffers.
147 gfx::BufferUsage usage = gfx::BufferUsage::PERSISTENT_MAP;
148 settings.use_persistent_map_for_gpu_memory_buffers = true;
150 for (size_t format = 0;
151 format < static_cast<size_t>(gfx::BufferFormat::LAST) + 1; format++) {
152 DCHECK_GT(settings.use_image_texture_targets.size(), format);
153 settings.use_image_texture_targets[format] =
154 context_factory_->GetImageTextureTarget(
155 static_cast<gfx::BufferFormat>(format), usage);
158 // Note: gathering of pixel refs is only needed when using multiple
159 // raster threads.
160 settings.gather_pixel_refs = false;
162 settings.use_compositor_animation_timelines =
163 command_line->HasSwitch(switches::kUIEnableCompositorAnimationTimelines);
165 base::TimeTicks before_create = base::TimeTicks::Now();
167 cc::LayerTreeHost::InitParams params;
168 params.client = this;
169 params.shared_bitmap_manager = context_factory_->GetSharedBitmapManager();
170 params.gpu_memory_buffer_manager =
171 context_factory_->GetGpuMemoryBufferManager();
172 params.task_graph_runner = context_factory_->GetTaskGraphRunner();
173 params.settings = &settings;
174 params.main_task_runner = task_runner_;
175 host_ = cc::LayerTreeHost::CreateSingleThreaded(this, &params);
176 UMA_HISTOGRAM_TIMES("GPU.CreateBrowserCompositor",
177 base::TimeTicks::Now() - before_create);
178 host_->SetRootLayer(root_web_layer_);
179 host_->set_surface_id_namespace(surface_id_allocator_->id_namespace());
180 host_->SetLayerTreeHostClientReady();
183 Compositor::~Compositor() {
184 TRACE_EVENT0("shutdown", "Compositor::destructor");
186 CancelCompositorLock();
187 DCHECK(!compositor_lock_);
189 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
190 OnCompositingShuttingDown(this));
192 FOR_EACH_OBSERVER(CompositorAnimationObserver, animation_observer_list_,
193 OnCompositingShuttingDown(this));
195 DCHECK(begin_frame_observer_list_.empty());
197 if (root_layer_)
198 root_layer_->ResetCompositor();
200 // Stop all outstanding draws before telling the ContextFactory to tear
201 // down any contexts that the |host_| may rely upon.
202 host_.reset();
204 context_factory_->RemoveCompositor(this);
207 void Compositor::SetOutputSurface(
208 scoped_ptr<cc::OutputSurface> output_surface) {
209 host_->SetOutputSurface(output_surface.Pass());
212 void Compositor::ScheduleDraw() {
213 host_->SetNeedsCommit();
216 void Compositor::SetRootLayer(Layer* root_layer) {
217 if (root_layer_ == root_layer)
218 return;
219 if (root_layer_)
220 root_layer_->ResetCompositor();
221 root_layer_ = root_layer;
222 root_web_layer_->RemoveAllChildren();
223 if (root_layer_)
224 root_layer_->SetCompositor(this, root_web_layer_);
227 void Compositor::SetHostHasTransparentBackground(
228 bool host_has_transparent_background) {
229 host_->set_has_transparent_background(host_has_transparent_background);
232 void Compositor::ScheduleFullRedraw() {
233 // TODO(enne): Some callers (mac) call this function expecting that it
234 // will also commit. This should probably just redraw the screen
235 // from damage and not commit. ScheduleDraw/ScheduleRedraw need
236 // better names.
237 host_->SetNeedsRedraw();
238 host_->SetNeedsCommit();
241 void Compositor::ScheduleRedrawRect(const gfx::Rect& damage_rect) {
242 // TODO(enne): Make this not commit. See ScheduleFullRedraw.
243 host_->SetNeedsRedrawRect(damage_rect);
244 host_->SetNeedsCommit();
247 void Compositor::FinishAllRendering() {
248 host_->FinishAllRendering();
251 void Compositor::DisableSwapUntilResize() {
252 host_->FinishAllRendering();
253 context_factory_->ResizeDisplay(this, gfx::Size());
256 void Compositor::SetLatencyInfo(const ui::LatencyInfo& latency_info) {
257 scoped_ptr<cc::SwapPromise> swap_promise(
258 new cc::LatencyInfoSwapPromise(latency_info));
259 host_->QueueSwapPromise(swap_promise.Pass());
262 void Compositor::SetScaleAndSize(float scale, const gfx::Size& size_in_pixel) {
263 DCHECK_GT(scale, 0);
264 if (!size_in_pixel.IsEmpty()) {
265 size_ = size_in_pixel;
266 host_->SetViewportSize(size_in_pixel);
267 root_web_layer_->SetBounds(size_in_pixel);
268 context_factory_->ResizeDisplay(this, size_in_pixel);
270 if (device_scale_factor_ != scale) {
271 device_scale_factor_ = scale;
272 host_->SetDeviceScaleFactor(scale);
273 if (root_layer_)
274 root_layer_->OnDeviceScaleFactorChanged(scale);
278 void Compositor::SetBackgroundColor(SkColor color) {
279 host_->set_background_color(color);
280 ScheduleDraw();
283 void Compositor::SetVisible(bool visible) {
284 host_->SetVisible(visible);
287 bool Compositor::IsVisible() {
288 return host_->visible();
291 void Compositor::SetAuthoritativeVSyncInterval(
292 const base::TimeDelta& interval) {
293 if (base::CommandLine::ForCurrentProcess()->HasSwitch(
294 cc::switches::kEnableBeginFrameScheduling)) {
295 host_->SetAuthoritativeVSyncInterval(interval);
296 return;
299 vsync_manager_->SetAuthoritativeVSyncInterval(interval);
302 scoped_refptr<CompositorVSyncManager> Compositor::vsync_manager() const {
303 return vsync_manager_;
306 void Compositor::AddObserver(CompositorObserver* observer) {
307 observer_list_.AddObserver(observer);
310 void Compositor::RemoveObserver(CompositorObserver* observer) {
311 observer_list_.RemoveObserver(observer);
314 bool Compositor::HasObserver(const CompositorObserver* observer) const {
315 return observer_list_.HasObserver(observer);
318 void Compositor::AddAnimationObserver(CompositorAnimationObserver* observer) {
319 animation_observer_list_.AddObserver(observer);
320 host_->SetNeedsAnimate();
323 void Compositor::RemoveAnimationObserver(
324 CompositorAnimationObserver* observer) {
325 animation_observer_list_.RemoveObserver(observer);
328 bool Compositor::HasAnimationObserver(
329 const CompositorAnimationObserver* observer) const {
330 return animation_observer_list_.HasObserver(observer);
333 void Compositor::AddBeginFrameObserver(CompositorBeginFrameObserver* observer) {
334 DCHECK(std::find(begin_frame_observer_list_.begin(),
335 begin_frame_observer_list_.end(), observer) ==
336 begin_frame_observer_list_.end());
338 if (begin_frame_observer_list_.empty())
339 host_->SetChildrenNeedBeginFrames(true);
341 if (missed_begin_frame_args_.IsValid())
342 observer->OnSendBeginFrame(missed_begin_frame_args_);
344 begin_frame_observer_list_.push_back(observer);
347 void Compositor::RemoveBeginFrameObserver(
348 CompositorBeginFrameObserver* observer) {
349 auto it = std::find(begin_frame_observer_list_.begin(),
350 begin_frame_observer_list_.end(), observer);
351 DCHECK(it != begin_frame_observer_list_.end());
352 begin_frame_observer_list_.erase(it);
354 if (begin_frame_observer_list_.empty()) {
355 host_->SetChildrenNeedBeginFrames(false);
356 missed_begin_frame_args_ = cc::BeginFrameArgs();
360 void Compositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
361 FOR_EACH_OBSERVER(CompositorAnimationObserver,
362 animation_observer_list_,
363 OnAnimationStep(args.frame_time));
364 if (animation_observer_list_.might_have_observers())
365 host_->SetNeedsAnimate();
368 void Compositor::BeginMainFrameNotExpectedSoon() {
371 static void SendDamagedRectsRecursive(ui::Layer* layer) {
372 layer->SendDamagedRects();
373 for (auto* child : layer->children())
374 SendDamagedRectsRecursive(child);
377 void Compositor::Layout() {
378 if (!root_layer())
379 return;
380 SendDamagedRectsRecursive(root_layer());
383 void Compositor::RequestNewOutputSurface() {
384 context_factory_->CreateOutputSurface(weak_ptr_factory_.GetWeakPtr());
387 void Compositor::DidInitializeOutputSurface() {
390 void Compositor::DidFailToInitializeOutputSurface() {
391 // The OutputSurface should already be bound/initialized before being given to
392 // the Compositor.
393 NOTREACHED();
396 void Compositor::DidCommit() {
397 DCHECK(!IsLocked());
398 FOR_EACH_OBSERVER(CompositorObserver,
399 observer_list_,
400 OnCompositingDidCommit(this));
403 void Compositor::DidCommitAndDrawFrame() {
406 void Compositor::DidCompleteSwapBuffers() {
407 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
408 OnCompositingEnded(this));
411 void Compositor::DidPostSwapBuffers() {
412 base::TimeTicks start_time = base::TimeTicks::Now();
413 FOR_EACH_OBSERVER(CompositorObserver, observer_list_,
414 OnCompositingStarted(this, start_time));
417 void Compositor::DidAbortSwapBuffers() {
418 FOR_EACH_OBSERVER(CompositorObserver,
419 observer_list_,
420 OnCompositingAborted(this));
423 void Compositor::SendBeginFramesToChildren(const cc::BeginFrameArgs& args) {
424 for (auto observer : begin_frame_observer_list_)
425 observer->OnSendBeginFrame(args);
427 missed_begin_frame_args_ = args;
428 missed_begin_frame_args_.type = cc::BeginFrameArgs::MISSED;
431 const cc::LayerTreeDebugState& Compositor::GetLayerTreeDebugState() const {
432 return host_->debug_state();
435 void Compositor::SetLayerTreeDebugState(
436 const cc::LayerTreeDebugState& debug_state) {
437 host_->SetDebugState(debug_state);
440 const cc::RendererSettings& Compositor::GetRendererSettings() const {
441 return host_->settings().renderer_settings;
444 scoped_refptr<CompositorLock> Compositor::GetCompositorLock() {
445 if (!compositor_lock_) {
446 compositor_lock_ = new CompositorLock(this);
447 host_->SetDeferCommits(true);
448 FOR_EACH_OBSERVER(CompositorObserver,
449 observer_list_,
450 OnCompositingLockStateChanged(this));
452 return compositor_lock_;
455 void Compositor::UnlockCompositor() {
456 DCHECK(compositor_lock_);
457 compositor_lock_ = NULL;
458 host_->SetDeferCommits(false);
459 FOR_EACH_OBSERVER(CompositorObserver,
460 observer_list_,
461 OnCompositingLockStateChanged(this));
464 void Compositor::CancelCompositorLock() {
465 if (compositor_lock_)
466 compositor_lock_->CancelLock();
469 } // namespace ui