1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/blink/video_frame_compositor.h"
8 #include "base/message_loop/message_loop.h"
9 #include "base/time/default_tick_clock.h"
10 #include "base/trace_event/trace_event.h"
11 #include "media/base/video_frame.h"
15 // Amount of time to wait between UpdateCurrentFrame() callbacks before starting
16 // background rendering to keep the Render() callbacks moving.
17 const int kBackgroundRenderingTimeoutMs
= 250;
19 // Returns true if the format has no Alpha channel (hence is always opaque).
20 static bool IsOpaque(const scoped_refptr
<VideoFrame
>& frame
) {
21 switch (frame
->format()) {
22 case PIXEL_FORMAT_UNKNOWN
:
23 case PIXEL_FORMAT_YV12
:
24 case PIXEL_FORMAT_I420
:
25 case PIXEL_FORMAT_YV16
:
26 case PIXEL_FORMAT_YV24
:
27 case PIXEL_FORMAT_NV12
:
28 case PIXEL_FORMAT_XRGB
:
30 case PIXEL_FORMAT_YV12A
:
31 case PIXEL_FORMAT_ARGB
:
37 VideoFrameCompositor::VideoFrameCompositor(
38 const scoped_refptr
<base::SingleThreadTaskRunner
>& compositor_task_runner
,
39 const base::Callback
<void(gfx::Size
)>& natural_size_changed_cb
,
40 const base::Callback
<void(bool)>& opacity_changed_cb
)
41 : compositor_task_runner_(compositor_task_runner
),
42 tick_clock_(new base::DefaultTickClock()),
43 natural_size_changed_cb_(natural_size_changed_cb
),
44 opacity_changed_cb_(opacity_changed_cb
),
45 background_rendering_enabled_(true),
46 background_rendering_timer_(
48 base::TimeDelta::FromMilliseconds(kBackgroundRenderingTimeoutMs
),
49 base::Bind(&VideoFrameCompositor::BackgroundRender
,
50 base::Unretained(this)),
51 // Task is not repeating, CallRender() will reset the task as needed.
55 rendered_last_frame_(false),
56 is_background_rendering_(false),
57 new_background_frame_(false),
58 // Assume 60Hz before the first UpdateCurrentFrame() call.
59 last_interval_(base::TimeDelta::FromSecondsD(1.0 / 60)),
61 background_rendering_timer_
.SetTaskRunner(compositor_task_runner_
);
64 VideoFrameCompositor::~VideoFrameCompositor() {
65 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
69 client_
->StopUsingProvider();
72 void VideoFrameCompositor::OnRendererStateUpdate(bool new_state
) {
73 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
74 DCHECK_NE(rendering_
, new_state
);
75 rendering_
= new_state
;
78 // Always start playback in background rendering mode, if |client_| kicks
79 // in right away it's okay.
81 } else if (background_rendering_enabled_
) {
82 background_rendering_timer_
.Stop();
84 DCHECK(!background_rendering_timer_
.IsRunning());
91 client_
->StartRendering();
93 client_
->StopRendering();
96 void VideoFrameCompositor::SetVideoFrameProviderClient(
97 cc::VideoFrameProvider::Client
* client
) {
98 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
100 client_
->StopUsingProvider();
103 // |client_| may now be null, so verify before calling it.
104 if (rendering_
&& client_
)
105 client_
->StartRendering();
108 scoped_refptr
<VideoFrame
> VideoFrameCompositor::GetCurrentFrame() {
109 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
110 return current_frame_
;
113 void VideoFrameCompositor::PutCurrentFrame() {
114 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
115 rendered_last_frame_
= true;
118 bool VideoFrameCompositor::UpdateCurrentFrame(base::TimeTicks deadline_min
,
119 base::TimeTicks deadline_max
) {
120 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
121 return CallRender(deadline_min
, deadline_max
, false);
124 bool VideoFrameCompositor::HasCurrentFrame() {
125 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
126 return current_frame_
;
129 void VideoFrameCompositor::Start(RenderCallback
* callback
) {
130 TRACE_EVENT0("media", "VideoFrameCompositor::Start");
132 // Called from the media thread, so acquire the callback under lock before
133 // returning in case a Stop() call comes in before the PostTask is processed.
134 base::AutoLock
lock(lock_
);
136 callback_
= callback
;
137 compositor_task_runner_
->PostTask(
138 FROM_HERE
, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate
,
139 base::Unretained(this), true));
142 void VideoFrameCompositor::Stop() {
143 TRACE_EVENT0("media", "VideoFrameCompositor::Stop");
145 // Called from the media thread, so release the callback under lock before
146 // returning to avoid a pending UpdateCurrentFrame() call occurring before
147 // the PostTask is processed.
148 base::AutoLock
lock(lock_
);
151 compositor_task_runner_
->PostTask(
152 FROM_HERE
, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate
,
153 base::Unretained(this), false));
156 void VideoFrameCompositor::PaintFrameUsingOldRenderingPath(
157 const scoped_refptr
<VideoFrame
>& frame
) {
158 if (!compositor_task_runner_
->BelongsToCurrentThread()) {
159 compositor_task_runner_
->PostTask(
161 base::Bind(&VideoFrameCompositor::PaintFrameUsingOldRenderingPath
,
162 base::Unretained(this), frame
));
166 if (ProcessNewFrame(frame
) && client_
)
167 client_
->DidReceiveFrame();
170 scoped_refptr
<VideoFrame
>
171 VideoFrameCompositor::GetCurrentFrameAndUpdateIfStale() {
172 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
173 if (client_
|| !rendering_
|| !is_background_rendering_
)
174 return current_frame_
;
176 DCHECK(!last_background_render_
.is_null());
178 const base::TimeTicks now
= tick_clock_
->NowTicks();
179 const base::TimeDelta interval
= now
- last_background_render_
;
181 // Cap updates to 250Hz which should be more than enough for everyone.
182 if (interval
< base::TimeDelta::FromMilliseconds(4))
183 return current_frame_
;
185 // Update the interval based on the time between calls and call background
186 // render which will give this information to the client.
187 last_interval_
= interval
;
190 return current_frame_
;
193 bool VideoFrameCompositor::ProcessNewFrame(
194 const scoped_refptr
<VideoFrame
>& frame
) {
195 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
197 if (frame
== current_frame_
)
200 // Set the flag indicating that the current frame is unrendered, if we get a
201 // subsequent PutCurrentFrame() call it will mark it as rendered.
202 rendered_last_frame_
= false;
204 if (current_frame_
&&
205 current_frame_
->natural_size() != frame
->natural_size()) {
206 natural_size_changed_cb_
.Run(frame
->natural_size());
209 if (!current_frame_
|| IsOpaque(current_frame_
) != IsOpaque(frame
))
210 opacity_changed_cb_
.Run(IsOpaque(frame
));
212 current_frame_
= frame
;
216 void VideoFrameCompositor::BackgroundRender() {
217 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
218 const base::TimeTicks now
= tick_clock_
->NowTicks();
219 last_background_render_
= now
;
220 bool new_frame
= CallRender(now
, now
+ last_interval_
, true);
221 if (new_frame
&& client_
)
222 client_
->DidReceiveFrame();
225 bool VideoFrameCompositor::CallRender(base::TimeTicks deadline_min
,
226 base::TimeTicks deadline_max
,
227 bool background_rendering
) {
228 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
230 base::AutoLock
lock(lock_
);
232 // Even if we no longer have a callback, return true if we have a frame
233 // which |client_| hasn't seen before.
234 return !rendered_last_frame_
&& current_frame_
;
239 // If the previous frame was never rendered and we're not in background
240 // rendering mode (nor have just exited it), let the client know.
241 if (!rendered_last_frame_
&& current_frame_
&& !background_rendering
&&
242 !is_background_rendering_
) {
243 callback_
->OnFrameDropped();
246 const bool new_frame
= ProcessNewFrame(
247 callback_
->Render(deadline_min
, deadline_max
, background_rendering
));
249 // We may create a new frame here with background rendering, but the provider
250 // has no way of knowing that a new frame had been processed, so keep track of
251 // the new frame, and return true on the next call to |CallRender|.
252 const bool had_new_background_frame
= new_background_frame_
;
253 new_background_frame_
= background_rendering
&& new_frame
;
255 is_background_rendering_
= background_rendering
;
256 last_interval_
= deadline_max
- deadline_min
;
258 // Restart the background rendering timer whether we're background rendering
259 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|.
260 if (background_rendering_enabled_
)
261 background_rendering_timer_
.Reset();
262 return new_frame
|| had_new_background_frame
;