1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/blink/video_frame_compositor.h"
8 #include "base/message_loop/message_loop.h"
9 #include "base/time/default_tick_clock.h"
10 #include "base/trace_event/trace_event.h"
11 #include "media/base/video_frame.h"
15 // Amount of time to wait between UpdateCurrentFrame() callbacks before starting
16 // background rendering to keep the Render() callbacks moving.
17 const int kBackgroundRenderingTimeoutMs
= 250;
19 // Returns true if the format has no Alpha channel (hence is always opaque).
20 static bool IsOpaque(const scoped_refptr
<VideoFrame
>& frame
) {
21 switch (frame
->format()) {
22 case PIXEL_FORMAT_UNKNOWN
:
23 case PIXEL_FORMAT_I420
:
24 case PIXEL_FORMAT_YV12
:
25 case PIXEL_FORMAT_YV16
:
26 case PIXEL_FORMAT_YV24
:
27 case PIXEL_FORMAT_NV12
:
28 case PIXEL_FORMAT_NV21
:
29 case PIXEL_FORMAT_UYVY
:
30 case PIXEL_FORMAT_YUY2
:
31 case PIXEL_FORMAT_XRGB
:
32 case PIXEL_FORMAT_RGB24
:
33 case PIXEL_FORMAT_MJPEG
:
34 case PIXEL_FORMAT_MT21
:
36 case PIXEL_FORMAT_YV12A
:
37 case PIXEL_FORMAT_ARGB
:
38 case PIXEL_FORMAT_RGB32
:
44 VideoFrameCompositor::VideoFrameCompositor(
45 const scoped_refptr
<base::SingleThreadTaskRunner
>& compositor_task_runner
,
46 const base::Callback
<void(gfx::Size
)>& natural_size_changed_cb
,
47 const base::Callback
<void(bool)>& opacity_changed_cb
)
48 : compositor_task_runner_(compositor_task_runner
),
49 tick_clock_(new base::DefaultTickClock()),
50 natural_size_changed_cb_(natural_size_changed_cb
),
51 opacity_changed_cb_(opacity_changed_cb
),
52 background_rendering_enabled_(true),
53 background_rendering_timer_(
55 base::TimeDelta::FromMilliseconds(kBackgroundRenderingTimeoutMs
),
56 base::Bind(&VideoFrameCompositor::BackgroundRender
,
57 base::Unretained(this)),
58 // Task is not repeating, CallRender() will reset the task as needed.
62 rendered_last_frame_(false),
63 is_background_rendering_(false),
64 new_background_frame_(false),
65 // Assume 60Hz before the first UpdateCurrentFrame() call.
66 last_interval_(base::TimeDelta::FromSecondsD(1.0 / 60)),
68 background_rendering_timer_
.SetTaskRunner(compositor_task_runner_
);
71 VideoFrameCompositor::~VideoFrameCompositor() {
72 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
76 client_
->StopUsingProvider();
79 void VideoFrameCompositor::OnRendererStateUpdate(bool new_state
) {
80 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
81 DCHECK_NE(rendering_
, new_state
);
82 rendering_
= new_state
;
85 // Always start playback in background rendering mode, if |client_| kicks
86 // in right away it's okay.
88 } else if (background_rendering_enabled_
) {
89 background_rendering_timer_
.Stop();
91 DCHECK(!background_rendering_timer_
.IsRunning());
98 client_
->StartRendering();
100 client_
->StopRendering();
103 void VideoFrameCompositor::SetVideoFrameProviderClient(
104 cc::VideoFrameProvider::Client
* client
) {
105 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
107 client_
->StopUsingProvider();
110 // |client_| may now be null, so verify before calling it.
111 if (rendering_
&& client_
)
112 client_
->StartRendering();
115 scoped_refptr
<VideoFrame
> VideoFrameCompositor::GetCurrentFrame() {
116 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
117 return current_frame_
;
120 void VideoFrameCompositor::PutCurrentFrame() {
121 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
122 rendered_last_frame_
= true;
125 bool VideoFrameCompositor::UpdateCurrentFrame(base::TimeTicks deadline_min
,
126 base::TimeTicks deadline_max
) {
127 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
128 return CallRender(deadline_min
, deadline_max
, false);
131 bool VideoFrameCompositor::HasCurrentFrame() {
132 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
133 return current_frame_
;
136 void VideoFrameCompositor::Start(RenderCallback
* callback
) {
137 TRACE_EVENT0("media", "VideoFrameCompositor::Start");
139 // Called from the media thread, so acquire the callback under lock before
140 // returning in case a Stop() call comes in before the PostTask is processed.
141 base::AutoLock
lock(lock_
);
143 callback_
= callback
;
144 compositor_task_runner_
->PostTask(
145 FROM_HERE
, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate
,
146 base::Unretained(this), true));
149 void VideoFrameCompositor::Stop() {
150 TRACE_EVENT0("media", "VideoFrameCompositor::Stop");
152 // Called from the media thread, so release the callback under lock before
153 // returning to avoid a pending UpdateCurrentFrame() call occurring before
154 // the PostTask is processed.
155 base::AutoLock
lock(lock_
);
158 compositor_task_runner_
->PostTask(
159 FROM_HERE
, base::Bind(&VideoFrameCompositor::OnRendererStateUpdate
,
160 base::Unretained(this), false));
163 void VideoFrameCompositor::PaintFrameUsingOldRenderingPath(
164 const scoped_refptr
<VideoFrame
>& frame
) {
165 if (!compositor_task_runner_
->BelongsToCurrentThread()) {
166 compositor_task_runner_
->PostTask(
168 base::Bind(&VideoFrameCompositor::PaintFrameUsingOldRenderingPath
,
169 base::Unretained(this), frame
));
173 if (ProcessNewFrame(frame
) && client_
)
174 client_
->DidReceiveFrame();
177 scoped_refptr
<VideoFrame
>
178 VideoFrameCompositor::GetCurrentFrameAndUpdateIfStale() {
179 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
180 if (client_
|| !rendering_
|| !is_background_rendering_
)
181 return current_frame_
;
183 DCHECK(!last_background_render_
.is_null());
185 const base::TimeTicks now
= tick_clock_
->NowTicks();
186 const base::TimeDelta interval
= now
- last_background_render_
;
188 // Cap updates to 250Hz which should be more than enough for everyone.
189 if (interval
< base::TimeDelta::FromMilliseconds(4))
190 return current_frame_
;
192 // Update the interval based on the time between calls and call background
193 // render which will give this information to the client.
194 last_interval_
= interval
;
197 return current_frame_
;
200 bool VideoFrameCompositor::ProcessNewFrame(
201 const scoped_refptr
<VideoFrame
>& frame
) {
202 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
204 if (frame
== current_frame_
)
207 // Set the flag indicating that the current frame is unrendered, if we get a
208 // subsequent PutCurrentFrame() call it will mark it as rendered.
209 rendered_last_frame_
= false;
211 if (current_frame_
&&
212 current_frame_
->natural_size() != frame
->natural_size()) {
213 natural_size_changed_cb_
.Run(frame
->natural_size());
216 if (!current_frame_
|| IsOpaque(current_frame_
) != IsOpaque(frame
))
217 opacity_changed_cb_
.Run(IsOpaque(frame
));
219 current_frame_
= frame
;
223 void VideoFrameCompositor::BackgroundRender() {
224 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
225 const base::TimeTicks now
= tick_clock_
->NowTicks();
226 last_background_render_
= now
;
227 bool new_frame
= CallRender(now
, now
+ last_interval_
, true);
228 if (new_frame
&& client_
)
229 client_
->DidReceiveFrame();
232 bool VideoFrameCompositor::CallRender(base::TimeTicks deadline_min
,
233 base::TimeTicks deadline_max
,
234 bool background_rendering
) {
235 DCHECK(compositor_task_runner_
->BelongsToCurrentThread());
237 base::AutoLock
lock(lock_
);
239 // Even if we no longer have a callback, return true if we have a frame
240 // which |client_| hasn't seen before.
241 return !rendered_last_frame_
&& current_frame_
;
246 // If the previous frame was never rendered and we're not in background
247 // rendering mode (nor have just exited it), let the client know.
248 if (!rendered_last_frame_
&& current_frame_
&& !background_rendering
&&
249 !is_background_rendering_
) {
250 callback_
->OnFrameDropped();
253 const bool new_frame
= ProcessNewFrame(
254 callback_
->Render(deadline_min
, deadline_max
, background_rendering
));
256 // We may create a new frame here with background rendering, but the provider
257 // has no way of knowing that a new frame had been processed, so keep track of
258 // the new frame, and return true on the next call to |CallRender|.
259 const bool had_new_background_frame
= new_background_frame_
;
260 new_background_frame_
= background_rendering
&& new_frame
;
262 is_background_rendering_
= background_rendering
;
263 last_interval_
= deadline_max
- deadline_min
;
265 // Restart the background rendering timer whether we're background rendering
266 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|.
267 if (background_rendering_enabled_
)
268 background_rendering_timer_
.Reset();
269 return new_frame
|| had_new_background_frame
;