Adjust the way GN resolves command line args into files or labels.
[chromium-blink-merge.git] / extensions / renderer / module_system.h
blob82474b6463c04a0d8874612f35ffeab3dfee2acb
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef EXTENSIONS_RENDERER_MODULE_SYSTEM_H_
6 #define EXTENSIONS_RENDERER_MODULE_SYSTEM_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/compiler_specific.h"
14 #include "base/memory/linked_ptr.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "extensions/renderer/native_handler.h"
17 #include "extensions/renderer/object_backed_native_handler.h"
18 #include "gin/modules/module_registry_observer.h"
19 #include "v8/include/v8.h"
21 namespace extensions {
23 class ScriptContext;
25 // A module system for JS similar to node.js' require() function.
26 // Each module has three variables in the global scope:
27 // - exports, an object returned to dependencies who require() this
28 // module.
29 // - require, a function that takes a module name as an argument and returns
30 // that module's exports object.
31 // - requireNative, a function that takes the name of a registered
32 // NativeHandler and returns an object that contains the functions the
33 // NativeHandler defines.
35 // Each module in a ModuleSystem is executed at most once and its exports
36 // object cached.
38 // Note that a ModuleSystem must be used only in conjunction with a single
39 // v8::Context.
40 // TODO(koz): Rename this to JavaScriptModuleSystem.
41 class ModuleSystem : public ObjectBackedNativeHandler,
42 public gin::ModuleRegistryObserver {
43 public:
44 class SourceMap {
45 public:
46 virtual ~SourceMap() {}
47 virtual v8::Local<v8::Value> GetSource(v8::Isolate* isolate,
48 const std::string& name) = 0;
49 virtual bool Contains(const std::string& name) = 0;
52 class ExceptionHandler {
53 public:
54 virtual ~ExceptionHandler() {}
55 virtual void HandleUncaughtException(const v8::TryCatch& try_catch) = 0;
57 protected:
58 // Formats |try_catch| as a nice string.
59 std::string CreateExceptionString(const v8::TryCatch& try_catch);
62 // Enables native bindings for the duration of its lifetime.
63 class NativesEnabledScope {
64 public:
65 explicit NativesEnabledScope(ModuleSystem* module_system);
66 ~NativesEnabledScope();
68 private:
69 ModuleSystem* module_system_;
70 DISALLOW_COPY_AND_ASSIGN(NativesEnabledScope);
73 // |source_map| is a weak pointer.
74 ModuleSystem(ScriptContext* context, SourceMap* source_map);
75 ~ModuleSystem() override;
77 // Require the specified module. This is the equivalent of calling
78 // require('module_name') from the loaded JS files.
79 v8::Local<v8::Value> Require(const std::string& module_name);
80 void Require(const v8::FunctionCallbackInfo<v8::Value>& args);
82 // Run |code| in the current context with the name |name| used for stack
83 // traces.
84 v8::Local<v8::Value> RunString(v8::Local<v8::String> code,
85 v8::Local<v8::String> name);
87 // Calls the specified method exported by the specified module. This is
88 // equivalent to calling require('module_name').method_name() from JS.
89 v8::Local<v8::Value> CallModuleMethod(const std::string& module_name,
90 const std::string& method_name);
91 v8::Local<v8::Value> CallModuleMethod(
92 const std::string& module_name,
93 const std::string& method_name,
94 std::vector<v8::Local<v8::Value>>* args);
95 v8::Local<v8::Value> CallModuleMethod(const std::string& module_name,
96 const std::string& method_name,
97 int argc,
98 v8::Local<v8::Value> argv[]);
100 // Register |native_handler| as a potential target for requireNative(), so
101 // calls to requireNative(|name|) from JS will return a new object created by
102 // |native_handler|.
103 void RegisterNativeHandler(const std::string& name,
104 scoped_ptr<NativeHandler> native_handler);
106 // Causes requireNative(|name|) to look for its module in |source_map_|
107 // instead of using a registered native handler. This can be used in unit
108 // tests to mock out native modules.
109 void OverrideNativeHandlerForTest(const std::string& name);
111 // Executes |code| in the current context with |name| as the filename.
112 void RunString(const std::string& code, const std::string& name);
114 // Make |object|.|field| lazily evaluate to the result of
115 // require(|module_name|)[|module_field|].
117 // TODO(kalman): All targets for this method are ObjectBackedNativeHandlers,
118 // move this logic into those classes (in fact, the chrome
119 // object is the only client, only that needs to implement it).
120 void SetLazyField(v8::Local<v8::Object> object,
121 const std::string& field,
122 const std::string& module_name,
123 const std::string& module_field);
125 void SetLazyField(v8::Local<v8::Object> object,
126 const std::string& field,
127 const std::string& module_name,
128 const std::string& module_field,
129 v8::AccessorGetterCallback getter);
131 // Make |object|.|field| lazily evaluate to the result of
132 // requireNative(|module_name|)[|module_field|].
133 // TODO(kalman): Same as above.
134 void SetNativeLazyField(v8::Local<v8::Object> object,
135 const std::string& field,
136 const std::string& module_name,
137 const std::string& module_field);
139 // Passes exceptions to |handler| rather than console::Fatal.
140 void SetExceptionHandlerForTest(scoped_ptr<ExceptionHandler> handler) {
141 exception_handler_ = handler.Pass();
144 protected:
145 friend class ModuleSystemTestEnvironment;
146 friend class ScriptContext;
147 void Invalidate() override;
149 private:
150 typedef std::map<std::string, linked_ptr<NativeHandler> > NativeHandlerMap;
152 // Retrieves the lazily defined field specified by |property|.
153 static void LazyFieldGetter(v8::Local<v8::String> property,
154 const v8::PropertyCallbackInfo<v8::Value>& info);
155 // Retrieves the lazily defined field specified by |property| on a native
156 // object.
157 static void NativeLazyFieldGetter(
158 v8::Local<v8::String> property,
159 const v8::PropertyCallbackInfo<v8::Value>& info);
161 // Called when an exception is thrown but not caught.
162 void HandleException(const v8::TryCatch& try_catch);
164 void RequireForJs(const v8::FunctionCallbackInfo<v8::Value>& args);
165 v8::Local<v8::Value> RequireForJsInner(v8::Local<v8::String> module_name);
167 typedef v8::Local<v8::Value>(ModuleSystem::*RequireFunction)(
168 const std::string&);
169 // Base implementation of a LazyFieldGetter which uses |require_fn| to require
170 // modules.
171 static void LazyFieldGetterInner(
172 v8::Local<v8::String> property,
173 const v8::PropertyCallbackInfo<v8::Value>& info,
174 RequireFunction require_function);
176 // Return the named source file stored in the source map.
177 // |args[0]| - the name of a source file in source_map_.
178 v8::Local<v8::Value> GetSource(const std::string& module_name);
180 // Return an object that contains the native methods defined by the named
181 // NativeHandler.
182 // |args[0]| - the name of a native handler object.
183 v8::Local<v8::Value> RequireNativeFromString(const std::string& native_name);
184 void RequireNative(const v8::FunctionCallbackInfo<v8::Value>& args);
186 // Return a promise for a requested module.
187 // |args[0]| - the name of a module.
188 void RequireAsync(const v8::FunctionCallbackInfo<v8::Value>& args);
190 // Wraps |source| in a (function(define, require, requireNative, ...) {...}).
191 v8::Local<v8::String> WrapSource(v8::Local<v8::String> source);
193 // NativeHandler implementation which returns the private area of an Object.
194 void Private(const v8::FunctionCallbackInfo<v8::Value>& args);
196 // Loads and runs a Javascript module.
197 v8::Local<v8::Value> LoadModule(const std::string& module_name);
199 // Invoked when a module is loaded in response to a requireAsync call.
200 // Resolves |resolver| with |value|.
201 void OnModuleLoaded(scoped_ptr<v8::Global<v8::Promise::Resolver>> resolver,
202 v8::Local<v8::Value> value);
204 // gin::ModuleRegistryObserver overrides.
205 void OnDidAddPendingModule(
206 const std::string& id,
207 const std::vector<std::string>& dependencies) override;
209 // Marks any existing NativeHandler named |name| as clobbered.
210 // See |clobbered_native_handlers_|.
211 void ClobberExistingNativeHandler(const std::string& name);
213 ScriptContext* context_;
215 // A map from module names to the JS source for that module. GetSource()
216 // performs a lookup on this map.
217 SourceMap* source_map_;
219 // A map from native handler names to native handlers.
220 NativeHandlerMap native_handler_map_;
222 // When 0, natives are disabled, otherwise indicates how many callers have
223 // pinned natives as enabled.
224 int natives_enabled_;
226 // Called when an exception is thrown but not caught in JS. Overridable by
227 // tests.
228 scoped_ptr<ExceptionHandler> exception_handler_;
230 // A set of native handlers that should actually be require()d as non-native
231 // handlers. This is used for tests to mock out native handlers in JS.
232 std::set<std::string> overridden_native_handlers_;
234 // A list of NativeHandlers that have been clobbered, either due to
235 // registering a NativeHandler when one was already registered with the same
236 // name, or due to OverrideNativeHandlerForTest. This is needed so that they
237 // can be later Invalidated. It should only happen in tests.
238 std::vector<linked_ptr<NativeHandler>> clobbered_native_handlers_;
240 base::WeakPtrFactory<ModuleSystem> weak_factory_;
242 DISALLOW_COPY_AND_ASSIGN(ModuleSystem);
245 } // namespace extensions
247 #endif // EXTENSIONS_RENDERER_MODULE_SYSTEM_H_