1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layer_updater.h"
9 LayerUpdater::Resource::Resource(scoped_ptr
<PrioritizedResource
> texture
)
10 : m_texture(texture
.Pass())
14 LayerUpdater::Resource::~Resource()