1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/scoped_resource.h"
9 ScopedResource::ScopedResource(ResourceProvider
* resource_provider
)
10 : resource_provider_(resource_provider
) {
11 DCHECK(resource_provider_
);
14 ScopedResource::~ScopedResource() {
18 bool ScopedResource::Allocate(int pool
, const gfx::Size
& size
, GLenum format
,
19 ResourceProvider::TextureUsageHint hint
) {
21 DCHECK(!size
.IsEmpty());
23 set_dimensions(size
, format
);
24 set_id(resource_provider_
->createResource(pool
, size
, format
, hint
));
27 allocate_thread_id_
= base::PlatformThread::CurrentId();
33 void ScopedResource::Free() {
36 DCHECK(allocate_thread_id_
== base::PlatformThread::CurrentId());
38 resource_provider_
->deleteResource(id());
43 void ScopedResource::Leak() {