1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CHROME_BROWSER_MEMORY_DETAILS_H_
6 #define CHROME_BROWSER_MEMORY_DETAILS_H_
11 #include "base/memory/ref_counted.h"
12 #include "base/process_util.h"
13 #include "base/string16.h"
14 #include "content/public/common/process_type.h"
16 // We collect data about each browser process. A browser may
17 // have multiple processes (of course!). Even IE has multiple
18 // processes these days.
19 struct ProcessMemoryInformation
{
20 // NOTE: Do not remove or reorder the elements in this enum, and only add new
21 // items at the end. We depend on these specific values in a histogram.
22 enum RendererProcessType
{
25 RENDERER_CHROME
, // WebUI (chrome:// URL)
26 RENDERER_EXTENSION
, // chrome-extension://
27 RENDERER_DEVTOOLS
, // Web inspector
28 RENDERER_INTERSTITIAL
, // malware/phishing interstitial
29 RENDERER_NOTIFICATION
, // HTML notification bubble
30 RENDERER_BACKGROUND_APP
// hosted app background page
33 static std::string
GetRendererTypeNameInEnglish(RendererProcessType type
);
34 static std::string
GetFullTypeNameInEnglish(
35 content::ProcessType type
,
36 RendererProcessType rtype
);
38 ProcessMemoryInformation();
39 ~ProcessMemoryInformation();
43 // The working set information.
44 base::WorkingSetKBytes working_set
;
45 // The committed bytes.
46 base::CommittedKBytes committed
;
47 // The process version
49 // The process product name.
50 string16 product_name
;
51 // The number of processes which this memory represents.
53 // A process is a diagnostics process if it is rendering about:memory.
54 // Mark this specially so that it can avoid counting it in its own
57 // If this is a child process of Chrome, what type (i.e. plugin) it is.
58 content::ProcessType type
;
59 // If this is a renderer process, what type it is.
60 RendererProcessType renderer_type
;
61 // A collection of titles used, i.e. for a tab it'll show all the page titles.
62 std::vector
<string16
> titles
;
65 typedef std::vector
<ProcessMemoryInformation
> ProcessMemoryInformationList
;
67 // Browser Process Information.
70 ProcessData(const ProcessData
& rhs
);
72 ProcessData
& operator=(const ProcessData
& rhs
);
75 string16 process_name
;
76 ProcessMemoryInformationList processes
;
79 #if defined(OS_MACOSX)
80 class ProcessInfoSnapshot
;
83 // MemoryDetails fetches memory details about current running browsers.
84 // Because this data can only be fetched asynchronously, callers use
85 // this class via a callback.
89 // class MyMemoryDetailConsumer : public MemoryDetails {
91 // MyMemoryDetailConsumer() {
92 // // Anything but |StartFetch()|.
95 // // (Or just call |StartFetch()| explicitly if there's nothing else to
97 // void StartDoingStuff() {
98 // StartFetch(); // Starts fetching details.
102 // // Your other class stuff here
104 // virtual void OnDetailsAvailable() {
105 // // do work with memory info here
108 class MemoryDetails
: public base::RefCountedThreadSafe
<MemoryDetails
> {
113 // Access to the process detail information. This data is only available
114 // after OnDetailsAvailable() has been called.
115 const std::vector
<ProcessData
>& processes() { return process_data_
; }
117 // Initiate updating the current memory details. These are fetched
118 // asynchronously because data must be collected from multiple threads.
119 // OnDetailsAvailable will be called when this process is complete.
122 virtual void OnDetailsAvailable() {}
125 friend class base::RefCountedThreadSafe
<MemoryDetails
>;
127 virtual ~MemoryDetails();
130 // Collect child process information on the IO thread. This is needed because
131 // information about some child process types (i.e. plugins) can only be taken
132 // on that thread. The data will be used by about:memory. When finished,
133 // invokes back to the file thread to run the rest of the about:memory
135 void CollectChildInfoOnIOThread();
137 // Collect current process information from the OS and store it
138 // for processing. If data has already been collected, clears old
139 // data and re-collects the data.
140 // Note - this function enumerates memory details from many processes
141 // and is fairly expensive to run, hence it's run on the file thread.
142 // The parameter holds information about processes from the IO thread.
143 void CollectProcessData(const std::vector
<ProcessMemoryInformation
>&);
145 #if defined(OS_MACOSX)
146 // A helper for |CollectProcessData()|, collecting data on the Chrome/Chromium
147 // process with PID |pid|. The collected data is added to the state of the
148 // object (in |process_data_|).
149 void CollectProcessDataChrome(
150 const std::vector
<ProcessMemoryInformation
>& child_info
,
152 const ProcessInfoSnapshot
& process_info
);
155 // Collect child process information on the UI thread. Information about
156 // renderer processes is only available there.
157 void CollectChildInfoOnUIThread();
159 // Each time we take a memory sample, we do a little work to update
160 // the global histograms for tracking memory usage.
161 void UpdateHistograms();
163 // Returns a pointer to the ProcessData structure for Chrome.
164 ProcessData
* ChromeBrowser();
166 std::vector
<ProcessData
> process_data_
;
168 DISALLOW_COPY_AND_ASSIGN(MemoryDetails
);
171 #endif // CHROME_BROWSER_MEMORY_DETAILS_H_