1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_EVENTS_EVENT_H_
6 #define UI_EVENTS_EVENT_H_
8 #include "base/basictypes.h"
9 #include "base/compiler_specific.h"
10 #include "base/event_types.h"
11 #include "base/gtest_prod_util.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "ui/events/event_constants.h"
16 #include "ui/events/gesture_event_details.h"
17 #include "ui/events/gestures/gesture_types.h"
18 #include "ui/events/keycodes/keyboard_codes.h"
19 #include "ui/events/latency_info.h"
20 #include "ui/gfx/geometry/point.h"
21 #include "ui/gfx/geometry/point_conversions.h"
32 class EVENTS_EXPORT Event
{
34 static scoped_ptr
<Event
> Clone(const Event
& event
);
40 explicit DispatcherApi(Event
* event
) : event_(event
) {}
42 void set_target(EventTarget
* target
) {
43 event_
->target_
= target
;
46 void set_phase(EventPhase phase
) { event_
->phase_
= phase
; }
47 void set_result(int result
) {
48 event_
->result_
= static_cast<EventResult
>(result
);
55 DISALLOW_COPY_AND_ASSIGN(DispatcherApi
);
58 const base::NativeEvent
& native_event() const { return native_event_
; }
59 EventType
type() const { return type_
; }
60 const std::string
& name() const { return name_
; }
61 // time_stamp represents time since machine was booted.
62 const base::TimeDelta
& time_stamp() const { return time_stamp_
; }
63 int flags() const { return flags_
; }
65 // This is only intended to be used externally by classes that are modifying
66 // events in an EventRewriter.
67 void set_flags(int flags
) { flags_
= flags
; }
69 EventTarget
* target() const { return target_
; }
70 EventPhase
phase() const { return phase_
; }
71 EventResult
result() const { return result_
; }
73 LatencyInfo
* latency() { return &latency_
; }
74 const LatencyInfo
* latency() const { return &latency_
; }
75 void set_latency(const LatencyInfo
& latency
) { latency_
= latency
; }
77 int source_device_id() const { return source_device_id_
; }
78 void set_source_device_id(int id
) { source_device_id_
= id
; }
80 // By default, events are "cancelable", this means any default processing that
81 // the containing abstraction layer may perform can be prevented by calling
82 // SetHandled(). SetHandled() or StopPropagation() must not be called for
83 // events that are not cancelable.
84 bool cancelable() const { return cancelable_
; }
86 // The following methods return true if the respective keys were pressed at
87 // the time the event was created.
88 bool IsShiftDown() const { return (flags_
& EF_SHIFT_DOWN
) != 0; }
89 bool IsControlDown() const { return (flags_
& EF_CONTROL_DOWN
) != 0; }
90 bool IsCapsLockDown() const { return (flags_
& EF_CAPS_LOCK_DOWN
) != 0; }
91 bool IsAltDown() const { return (flags_
& EF_ALT_DOWN
) != 0; }
92 bool IsAltGrDown() const { return (flags_
& EF_ALTGR_DOWN
) != 0; }
93 bool IsCommandDown() const { return (flags_
& EF_COMMAND_DOWN
) != 0; }
94 bool IsRepeat() const { return (flags_
& EF_IS_REPEAT
) != 0; }
96 bool IsKeyEvent() const {
97 return type_
== ET_KEY_PRESSED
|| type_
== ET_KEY_RELEASED
;
100 bool IsMouseEvent() const {
101 return type_
== ET_MOUSE_PRESSED
||
102 type_
== ET_MOUSE_DRAGGED
||
103 type_
== ET_MOUSE_RELEASED
||
104 type_
== ET_MOUSE_MOVED
||
105 type_
== ET_MOUSE_ENTERED
||
106 type_
== ET_MOUSE_EXITED
||
107 type_
== ET_MOUSEWHEEL
||
108 type_
== ET_MOUSE_CAPTURE_CHANGED
;
111 bool IsTouchEvent() const {
112 return type_
== ET_TOUCH_RELEASED
||
113 type_
== ET_TOUCH_PRESSED
||
114 type_
== ET_TOUCH_MOVED
||
115 type_
== ET_TOUCH_CANCELLED
;
118 bool IsGestureEvent() const {
120 case ET_GESTURE_SCROLL_BEGIN
:
121 case ET_GESTURE_SCROLL_END
:
122 case ET_GESTURE_SCROLL_UPDATE
:
124 case ET_GESTURE_TAP_CANCEL
:
125 case ET_GESTURE_TAP_DOWN
:
126 case ET_GESTURE_BEGIN
:
128 case ET_GESTURE_TWO_FINGER_TAP
:
129 case ET_GESTURE_PINCH_BEGIN
:
130 case ET_GESTURE_PINCH_END
:
131 case ET_GESTURE_PINCH_UPDATE
:
132 case ET_GESTURE_LONG_PRESS
:
133 case ET_GESTURE_LONG_TAP
:
134 case ET_GESTURE_SWIPE
:
135 case ET_GESTURE_SHOW_PRESS
:
136 case ET_GESTURE_WIN8_EDGE_SWIPE
:
137 // When adding a gesture event which is paired with an event which
138 // occurs earlier, add the event to |IsEndingEvent|.
141 case ET_SCROLL_FLING_CANCEL
:
142 case ET_SCROLL_FLING_START
:
143 // These can be ScrollEvents too. EF_FROM_TOUCH determines if they're
144 // Gesture or Scroll events.
145 return (flags_
& EF_FROM_TOUCH
) == EF_FROM_TOUCH
;
153 // An ending event is paired with the event which started it. Setting capture
154 // should not prevent ending events from getting to their initial target.
155 bool IsEndingEvent() const {
157 case ui::ET_TOUCH_CANCELLED
:
158 case ui::ET_GESTURE_TAP_CANCEL
:
159 case ui::ET_GESTURE_END
:
160 case ui::ET_GESTURE_SCROLL_END
:
161 case ui::ET_GESTURE_PINCH_END
:
168 bool IsScrollEvent() const {
169 // Flings can be GestureEvents too. EF_FROM_TOUCH determins if they're
170 // Gesture or Scroll events.
171 return type_
== ET_SCROLL
||
172 ((type_
== ET_SCROLL_FLING_START
||
173 type_
== ET_SCROLL_FLING_CANCEL
) &&
174 !(flags() & EF_FROM_TOUCH
));
177 bool IsScrollGestureEvent() const {
178 return type_
== ET_GESTURE_SCROLL_BEGIN
||
179 type_
== ET_GESTURE_SCROLL_UPDATE
||
180 type_
== ET_GESTURE_SCROLL_END
;
183 bool IsFlingScrollEvent() const {
184 return type_
== ET_SCROLL_FLING_CANCEL
||
185 type_
== ET_SCROLL_FLING_START
;
188 bool IsMouseWheelEvent() const {
189 return type_
== ET_MOUSEWHEEL
;
192 bool IsLocatedEvent() const {
193 return IsMouseEvent() || IsScrollEvent() || IsTouchEvent() ||
197 // Convenience methods to cast |this| to a GestureEvent. IsGestureEvent()
198 // must be true as a precondition to calling these methods.
199 GestureEvent
* AsGestureEvent();
200 const GestureEvent
* AsGestureEvent() const;
202 // Returns true if the event has a valid |native_event_|.
203 bool HasNativeEvent() const;
205 // Immediately stops the propagation of the event. This must be called only
206 // from an EventHandler during an event-dispatch. Any event handler that may
207 // be in the list will not receive the event after this is called.
208 // Note that StopPropagation() can be called only for cancelable events.
209 void StopPropagation();
210 bool stopped_propagation() const { return !!(result_
& ER_CONSUMED
); }
212 // Marks the event as having been handled. A handled event does not reach the
213 // next event phase. For example, if an event is handled during the pre-target
214 // phase, then the event is dispatched to all pre-target handlers, but not to
215 // the target or post-target handlers.
216 // Note that SetHandled() can be called only for cancelable events.
218 bool handled() const { return result_
!= ER_UNHANDLED
; }
221 Event(EventType type
, base::TimeDelta time_stamp
, int flags
);
222 Event(const base::NativeEvent
& native_event
, EventType type
, int flags
);
223 Event(const Event
& copy
);
224 void SetType(EventType type
);
225 void set_cancelable(bool cancelable
) { cancelable_
= cancelable
; }
227 void set_time_stamp(const base::TimeDelta
& time_stamp
) {
228 time_stamp_
= time_stamp
;
231 void set_name(const std::string
& name
) { name_
= name
; }
234 friend class EventTestApi
;
238 base::TimeDelta time_stamp_
;
239 LatencyInfo latency_
;
241 base::NativeEvent native_event_
;
242 bool delete_native_event_
;
244 EventTarget
* target_
;
248 // The device id the event came from, or ED_UNKNOWN_DEVICE if the information
250 int source_device_id_
;
253 class EVENTS_EXPORT CancelModeEvent
: public Event
{
256 ~CancelModeEvent() override
;
259 class EVENTS_EXPORT LocatedEvent
: public Event
{
261 ~LocatedEvent() override
;
263 float x() const { return location_
.x(); }
264 float y() const { return location_
.y(); }
265 void set_location(const gfx::PointF
& location
) { location_
= location
; }
266 // TODO(tdresser): Always return floating point location. See
268 gfx::Point
location() const { return gfx::ToFlooredPoint(location_
); }
269 const gfx::PointF
& location_f() const { return location_
; }
270 void set_root_location(const gfx::PointF
& root_location
) {
271 root_location_
= root_location
;
273 gfx::Point
root_location() const {
274 return gfx::ToFlooredPoint(root_location_
);
276 const gfx::PointF
& root_location_f() const {
277 return root_location_
;
280 // Transform the locations using |inverted_root_transform|.
281 // This is applied to both |location_| and |root_location_|.
282 virtual void UpdateForRootTransform(
283 const gfx::Transform
& inverted_root_transform
);
285 template <class T
> void ConvertLocationToTarget(T
* source
, T
* target
) {
286 if (!target
|| target
== source
)
288 // TODO(tdresser): Rewrite ConvertPointToTarget to use PointF. See
290 gfx::Point offset
= gfx::ToFlooredPoint(location_
);
291 T::ConvertPointToTarget(source
, target
, &offset
);
292 gfx::Vector2d diff
= gfx::ToFlooredPoint(location_
) - offset
;
293 location_
= location_
- diff
;
297 friend class LocatedEventTestApi
;
298 explicit LocatedEvent(const base::NativeEvent
& native_event
);
300 // Create a new LocatedEvent which is identical to the provided model.
301 // If source / target windows are provided, the model location will be
302 // converted from |source| coordinate system to |target| coordinate system.
304 LocatedEvent(const LocatedEvent
& model
, T
* source
, T
* target
)
306 location_(model
.location_
),
307 root_location_(model
.root_location_
) {
308 ConvertLocationToTarget(source
, target
);
311 // Used for synthetic events in testing.
312 LocatedEvent(EventType type
,
313 const gfx::PointF
& location
,
314 const gfx::PointF
& root_location
,
315 base::TimeDelta time_stamp
,
318 gfx::PointF location_
;
320 // |location_| multiplied by an optional transformation matrix for
321 // rotations, animations and skews.
322 gfx::PointF root_location_
;
325 class EVENTS_EXPORT MouseEvent
: public LocatedEvent
{
327 explicit MouseEvent(const base::NativeEvent
& native_event
);
329 // Create a new MouseEvent based on the provided model.
330 // Uses the provided |type| and |flags| for the new event.
331 // If source / target windows are provided, the model location will be
332 // converted from |source| coordinate system to |target| coordinate system.
334 MouseEvent(const MouseEvent
& model
, T
* source
, T
* target
)
335 : LocatedEvent(model
, source
, target
),
336 changed_button_flags_(model
.changed_button_flags_
) {
340 MouseEvent(const MouseEvent
& model
,
345 : LocatedEvent(model
, source
, target
),
346 changed_button_flags_(model
.changed_button_flags_
) {
351 // Used for synthetic events in testing, gesture recognizer and Ozone
352 MouseEvent(EventType type
,
353 const gfx::PointF
& location
,
354 const gfx::PointF
& root_location
,
355 base::TimeDelta time_stamp
,
357 int changed_button_flags
);
359 // Conveniences to quickly test what button is down
360 bool IsOnlyLeftMouseButton() const {
361 return button_flags() == EF_LEFT_MOUSE_BUTTON
;
364 bool IsLeftMouseButton() const {
365 return (flags() & EF_LEFT_MOUSE_BUTTON
) != 0;
368 bool IsOnlyMiddleMouseButton() const {
369 return button_flags() == EF_MIDDLE_MOUSE_BUTTON
;
372 bool IsMiddleMouseButton() const {
373 return (flags() & EF_MIDDLE_MOUSE_BUTTON
) != 0;
376 bool IsOnlyRightMouseButton() const {
377 return button_flags() == EF_RIGHT_MOUSE_BUTTON
;
380 bool IsRightMouseButton() const {
381 return (flags() & EF_RIGHT_MOUSE_BUTTON
) != 0;
384 bool IsAnyButton() const {
385 return button_flags() != 0;
388 // Compares two mouse down events and returns true if the second one should
389 // be considered a repeat of the first.
390 static bool IsRepeatedClickEvent(
391 const MouseEvent
& event1
,
392 const MouseEvent
& event2
);
394 // Get the click count. Can be 1, 2 or 3 for mousedown messages, 0 otherwise.
395 int GetClickCount() const;
397 // Set the click count for a mousedown message. Can be 1, 2 or 3.
398 void SetClickCount(int click_count
);
400 // Identifies the button that changed. During a press this corresponds to the
401 // button that was pressed and during a release this corresponds to the button
402 // that was released.
403 // NOTE: during a press and release flags() contains the complete set of
404 // flags. Use this to determine the button that was pressed or released.
405 int changed_button_flags() const { return changed_button_flags_
; }
407 // Updates the button that changed.
408 void set_changed_button_flags(int flags
) { changed_button_flags_
= flags
; }
411 FRIEND_TEST_ALL_PREFIXES(EventTest
, DoubleClickRequiresRelease
);
412 FRIEND_TEST_ALL_PREFIXES(EventTest
, SingleClickRightLeft
);
414 // Returns the flags for the mouse buttons.
415 int button_flags() const {
416 return flags() & (EF_LEFT_MOUSE_BUTTON
| EF_MIDDLE_MOUSE_BUTTON
|
417 EF_RIGHT_MOUSE_BUTTON
| EF_BACK_MOUSE_BUTTON
|
418 EF_FORWARD_MOUSE_BUTTON
);
421 // Returns the repeat count based on the previous mouse click, if it is
422 // recent enough and within a small enough distance.
423 static int GetRepeatCount(const MouseEvent
& click_event
);
425 // Resets the last_click_event_ for unit tests.
426 static void ResetLastClickForTest();
428 // See description above getter for details.
429 int changed_button_flags_
;
431 static MouseEvent
* last_click_event_
;
433 // We can create a MouseEvent for a native event more than once. We set this
434 // to true when the next event either has a different timestamp or we see a
435 // release signalling that the press (click) event was completed.
436 static bool last_click_complete_
;
441 class EVENTS_EXPORT MouseWheelEvent
: public MouseEvent
{
443 // See |offset| for details.
444 static const int kWheelDelta
;
446 explicit MouseWheelEvent(const base::NativeEvent
& native_event
);
447 explicit MouseWheelEvent(const ScrollEvent
& scroll_event
);
448 MouseWheelEvent(const MouseEvent
& mouse_event
, int x_offset
, int y_offset
);
449 MouseWheelEvent(const MouseWheelEvent
& mouse_wheel_event
);
452 MouseWheelEvent(const MouseWheelEvent
& model
,
455 : MouseEvent(model
, source
, target
, model
.type(), model
.flags()),
456 offset_(model
.x_offset(), model
.y_offset()) {
459 // Used for synthetic events in testing and by the gesture recognizer.
460 MouseWheelEvent(const gfx::Vector2d
& offset
,
461 const gfx::PointF
& location
,
462 const gfx::PointF
& root_location
,
463 base::TimeDelta time_stamp
,
465 int changed_button_flags
);
467 // The amount to scroll. This is in multiples of kWheelDelta.
468 // Note: x_offset() > 0/y_offset() > 0 means scroll left/up.
469 int x_offset() const { return offset_
.x(); }
470 int y_offset() const { return offset_
.y(); }
471 const gfx::Vector2d
& offset() const { return offset_
; }
474 gfx::Vector2d offset_
;
477 class EVENTS_EXPORT TouchEvent
: public LocatedEvent
{
479 explicit TouchEvent(const base::NativeEvent
& native_event
);
481 // Create a new TouchEvent which is identical to the provided model.
482 // If source / target windows are provided, the model location will be
483 // converted from |source| coordinate system to |target| coordinate system.
485 TouchEvent(const TouchEvent
& model
, T
* source
, T
* target
)
486 : LocatedEvent(model
, source
, target
),
487 touch_id_(model
.touch_id_
),
488 unique_event_id_(model
.unique_event_id_
),
489 radius_x_(model
.radius_x_
),
490 radius_y_(model
.radius_y_
),
491 rotation_angle_(model
.rotation_angle_
),
492 force_(model
.force_
),
493 may_cause_scrolling_(model
.may_cause_scrolling_
),
494 should_remove_native_touch_id_mapping_(false) {}
496 TouchEvent(EventType type
,
497 const gfx::PointF
& location
,
499 base::TimeDelta time_stamp
);
501 TouchEvent(EventType type
,
502 const gfx::PointF
& location
,
505 base::TimeDelta timestamp
,
511 TouchEvent(const TouchEvent
& copy
);
513 ~TouchEvent() override
;
515 // The id of the pointer this event modifies.
516 int touch_id() const { return touch_id_
; }
517 // A unique identifier for this event.
518 uint32
unique_event_id() const { return unique_event_id_
; }
519 // If we aren't provided with a radius on one axis, use the
520 // information from the other axis.
521 float radius_x() const { return radius_x_
> 0 ? radius_x_
: radius_y_
; }
522 float radius_y() const { return radius_y_
> 0 ? radius_y_
: radius_x_
; }
523 float rotation_angle() const { return rotation_angle_
; }
524 float force() const { return force_
; }
526 void set_may_cause_scrolling(bool causes
) { may_cause_scrolling_
= causes
; }
527 bool may_cause_scrolling() const { return may_cause_scrolling_
; }
529 // Used for unit tests.
530 void set_radius_x(const float r
) { radius_x_
= r
; }
531 void set_radius_y(const float r
) { radius_y_
= r
; }
533 void set_should_remove_native_touch_id_mapping(
534 bool should_remove_native_touch_id_mapping
) {
535 should_remove_native_touch_id_mapping_
=
536 should_remove_native_touch_id_mapping
;
539 // Overridden from LocatedEvent.
540 void UpdateForRootTransform(
541 const gfx::Transform
& inverted_root_transform
) override
;
543 // Marks the event as not participating in synchronous gesture recognition.
544 void DisableSynchronousHandling();
545 bool synchronous_handling_disabled() const {
546 return !!(result() & ER_DISABLE_SYNC_HANDLING
);
550 // Adjusts rotation_angle_ to within the acceptable range.
551 void FixRotationAngle();
553 // The identity (typically finger) of the touch starting at 0 and incrementing
554 // for each separable additional touch that the hardware can detect.
557 // A unique identifier for the touch event.
558 const uint32 unique_event_id_
;
560 // Radius of the X (major) axis of the touch ellipse. 0.0 if unknown.
563 // Radius of the Y (minor) axis of the touch ellipse. 0.0 if unknown.
566 // Clockwise angle (in degrees) of the major axis from the X axis. Must be
567 // less than 180 and non-negative.
568 float rotation_angle_
;
570 // Force (pressure) of the touch. Normalized to be [0, 1]. Default to be 0.0.
573 // Whether the (unhandled) touch event will produce a scroll event (e.g., a
574 // touchmove that exceeds the platform slop region, or a touchend that
575 // causes a fling). Defaults to false.
576 bool may_cause_scrolling_
;
578 // True if this event should remove the mapping between the native
579 // event id and the touch_id_. This should only be the case for
580 // release and cancel events where the associated touch press event
581 // created a mapping between the native id and the touch_id_.
582 bool should_remove_native_touch_id_mapping_
;
585 // An interface that individual platforms can use to store additional data on
588 // Currently only used in mojo.
589 class EVENTS_EXPORT ExtendedKeyEventData
{
591 virtual ~ExtendedKeyEventData() {}
593 virtual ExtendedKeyEventData
* Clone() const = 0;
596 // A KeyEvent is really two distinct classes, melded together due to the
597 // DOM legacy of Windows key events: a keystroke event (is_char_ == false),
598 // or a character event (is_char_ == true).
600 // For a keystroke event,
601 // -- is_char_ is false.
602 // -- Event::type() can be any one of ET_KEY_PRESSED, ET_KEY_RELEASED.
603 // -- code_ and Event::flags() represent the physical key event.
604 // - code_ is a platform-independent representation of the physical key,
605 // based on DOM KeyboardEvent |code| values. It does not vary depending
607 // - Event::flags() provides the active modifiers for the physical key
608 // press. Its value reflects the state after the event; that is, for
609 // a modifier key, a press includes the corresponding flag and a release
611 // -- key_ and character_ provide the meaning of the key event, in the context
612 // of the active layout and modifiers. Together they correspond to DOM
613 // KeyboardEvent |key| values.
614 // - key_ is an enumeration of non-Unicode meanings, plus sentinels
615 // (specifically DomKey::CHARACTER for Unicode meanings).
616 // - character_ is the code point for Unicode meanings.
617 // -- key_code_ is a KeyboardCode value associated with the key. This supports
618 // the legacy web event |keyCode| field, and the VKEY_ values are chosen
619 // to match Windows/IE for compatibility. For printable characters, this
620 // may or may not be a layout-mapped value, imitating MS Windows:
621 // if the mapped key generates a character that has an associated VKEY_
622 // code, then key_code_ is that code; if not, then key_code_ is the unmapped
623 // VKEY_ code. For example, US, Greek, Cyrillic, Japanese, etc. all use
624 // VKEY_Q for the key beside Tab, while French uses VKEY_A. The stored
625 // key_code_ is non-located (e.g. VKEY_SHIFT rather than VKEY_LSHIFT,
626 // VKEY_1 rather than VKEY_NUMPAD1).
628 // For a character event,
629 // -- is_char_ is true.
630 // -- type() is ET_KEY_PRESSED.
631 // -- code_ is DomCode::NONE.
632 // -- key_ is DomKey::CHARACTER and character_ is a UTF-16 code point.
633 // -- key_code_ is conflated with character_ by some code, because both
634 // arrive in the wParam field of a Windows event.
636 class EVENTS_EXPORT KeyEvent
: public Event
{
638 // Create a KeyEvent from a NativeEvent. For Windows this native event can
639 // be either a keystroke message (WM_KEYUP/WM_KEYDOWN) or a character message
640 // (WM_CHAR). Other systems have only keystroke events.
641 explicit KeyEvent(const base::NativeEvent
& native_event
);
643 // Create a keystroke event.
644 KeyEvent(EventType type
, KeyboardCode key_code
, int flags
);
646 // Create a fully defined keystroke event.
647 KeyEvent(EventType type
,
648 KeyboardCode key_code
,
652 base::char16 character
,
653 base::TimeDelta time_stamp
);
655 // Create a character event.
656 KeyEvent(base::char16 character
, KeyboardCode key_code
, int flags
);
658 // Used for synthetic events with code of DOM KeyboardEvent (e.g. 'KeyA')
659 // See also: ui/events/keycodes/dom/dom_values.txt
660 KeyEvent(EventType type
,
661 KeyboardCode key_code
,
665 KeyEvent(const KeyEvent
& rhs
);
667 KeyEvent
& operator=(const KeyEvent
& rhs
);
669 ~KeyEvent() override
;
671 // TODO(erg): While we transition to mojo, we have to hack around a mismatch
672 // in our event types. Our ui::Events don't really have all the data we need
673 // to process key events, and we instead do per-platform conversions with
674 // native HWNDs or XEvents. And we can't reliably send those native data
675 // types across mojo types in a cross-platform way. So instead, we set the
676 // resulting data when read across IPC boundaries.
677 void SetExtendedKeyEventData(scoped_ptr
<ExtendedKeyEventData
> data
);
678 const ExtendedKeyEventData
* extended_key_event_data() const {
679 return extended_key_event_data_
.get();
682 // This bypasses the normal mapping from keystroke events to characters,
683 // which allows an I18N virtual keyboard to fabricate a keyboard event that
684 // does not have a corresponding KeyboardCode (example: U+00E1 Latin small
685 // letter A with acute, U+0410 Cyrillic capital letter A).
686 void set_character(base::char16 character
) { character_
= character
; }
688 // Gets the character generated by this key event. It only supports Unicode
690 base::char16
GetCharacter() const;
692 // If this is a keystroke event with key_code_ VKEY_RETURN, returns '\r';
693 // otherwise returns the same as GetCharacter().
694 base::char16
GetUnmodifiedText() const;
696 // If the Control key is down in the event, returns a layout-independent
697 // character (corresponding to US layout); otherwise returns the same
698 // as GetUnmodifiedText().
699 base::char16
GetText() const;
701 // Gets the platform key code. For XKB, this is the xksym value.
702 void set_platform_keycode(uint32 keycode
) { platform_keycode_
= keycode
; }
703 uint32
platform_keycode() const { return platform_keycode_
; }
705 // Gets the associated (Windows-based) KeyboardCode for this key event.
706 // Historically, this has also been used to obtain the character associated
707 // with a character event, because both use the Window message 'wParam' field.
708 // This should be avoided; if necessary for backwards compatibility, use
709 // GetConflatedWindowsKeyCode().
710 KeyboardCode
key_code() const { return key_code_
; }
712 // True if this is a character event, false if this is a keystroke event.
713 bool is_char() const { return is_char_
; }
715 // This is only intended to be used externally by classes that are modifying
716 // events in an EventRewriter.
717 void set_key_code(KeyboardCode key_code
) { key_code_
= key_code
; }
719 // Returns the same value as key_code(), except that located codes are
720 // returned in place of non-located ones (e.g. VKEY_LSHIFT or VKEY_RSHIFT
721 // instead of VKEY_SHIFT). This is a hybrid of semantic and physical
722 // for legacy DOM reasons.
723 KeyboardCode
GetLocatedWindowsKeyboardCode() const;
725 // For a keystroke event, returns the same value as key_code().
726 // For a character event, returns the same value as GetCharacter().
727 // This exists for backwards compatibility with Windows key events.
728 uint16
GetConflatedWindowsKeyCode() const;
730 // Returns true for [Alt]+<num-pad digit> Unicode alt key codes used by Win.
731 // TODO(msw): Additional work may be needed for analogues on other platforms.
732 bool IsUnicodeKeyCode() const;
734 // Returns the DOM .code (physical key identifier) for a keystroke event.
735 DomCode
code() const { return code_
; };
736 std::string
GetCodeString() const;
738 // Returns the DOM .key (layout meaning) for a keystroke event.
739 DomKey
GetDomKey() const;
741 // Normalizes flags_ so that it describes the state after the event.
742 // (Native X11 event flags describe the state before the event.)
743 void NormalizeFlags();
746 friend class KeyEventTestApi
;
748 // This allows a subclass TranslatedKeyEvent to be a non character event.
749 void set_is_char(bool is_char
) { is_char_
= is_char
; }
752 // Determine key_ and character_ on a keystroke event from code_ and flags().
753 void ApplyLayout() const;
755 KeyboardCode key_code_
;
757 // DOM KeyboardEvent |code| (e.g. DomCode::KEY_A, DomCode::SPACE).
758 // http://www.w3.org/TR/DOM-Level-3-Events-code/
760 // This value represents the physical position in the keyboard and can be
761 // converted from / to keyboard scan code like XKB.
764 // True if this is a character event, false if this is a keystroke event.
767 // The platform related keycode value. For XKB, it's keysym value.
768 // For now, this is used for CharacterComposer in ChromeOS.
769 mutable uint32 platform_keycode_
;
771 // TODO(kpschoedel): refactor so that key_ and character_ are not mutable.
772 // This requires defining the KeyEvent completely at construction rather
773 // than lazily under GetCharacter(), which likely also means removing
774 // the two 'incomplete' constructors. crbug.com/444045
776 // DOM KeyboardEvent |key|
777 // http://www.w3.org/TR/DOM-Level-3-Events-key/
779 // This value, together with character_, represents the meaning of a key.
780 // The value is DomKey::CHARACTER when the interpretation is a character.
781 // This, along with character_, is not necessarily initialized when the
782 // event is constructed; it may be set only if and when GetCharacter()
783 // or GetDomKey() is called.
786 // String of 'key' defined in DOM KeyboardEvent (e.g. 'a', 'รข')
787 // http://www.w3.org/TR/uievents/#keyboard-key-codes.
789 // This value represents the text that the key event will insert to input
790 // field. For key with modifier key, it may have specifial text.
791 // e.g. CTRL+A has '\x01'.
792 mutable base::char16 character_
;
794 // Parts of our event handling require raw native events (see both the
795 // windows and linux implementations of web_input_event in content/). Because
796 // mojo instead serializes and deserializes events in potentially different
797 // processes, we need to have a mechanism to keep track of this data.
798 scoped_ptr
<ExtendedKeyEventData
> extended_key_event_data_
;
800 static bool IsRepeated(const KeyEvent
& event
);
802 static KeyEvent
* last_key_event_
;
805 class EVENTS_EXPORT ScrollEvent
: public MouseEvent
{
807 explicit ScrollEvent(const base::NativeEvent
& native_event
);
809 ScrollEvent(const ScrollEvent
& model
,
812 : MouseEvent(model
, source
, target
),
813 x_offset_(model
.x_offset_
),
814 y_offset_(model
.y_offset_
),
815 x_offset_ordinal_(model
.x_offset_ordinal_
),
816 y_offset_ordinal_(model
.y_offset_ordinal_
),
817 finger_count_(model
.finger_count_
){
821 ScrollEvent(EventType type
,
822 const gfx::PointF
& location
,
823 base::TimeDelta time_stamp
,
827 float x_offset_ordinal
,
828 float y_offset_ordinal
,
831 // Scale the scroll event's offset value.
832 // This is useful in the multi-monitor setup where it needs to be scaled
833 // to provide a consistent user experience.
834 void Scale(const float factor
);
836 float x_offset() const { return x_offset_
; }
837 float y_offset() const { return y_offset_
; }
838 float x_offset_ordinal() const { return x_offset_ordinal_
; }
839 float y_offset_ordinal() const { return y_offset_ordinal_
; }
840 int finger_count() const { return finger_count_
; }
843 // Potential accelerated offsets.
846 // Unaccelerated offsets.
847 float x_offset_ordinal_
;
848 float y_offset_ordinal_
;
849 // Number of fingers on the pad.
853 class EVENTS_EXPORT GestureEvent
: public LocatedEvent
{
855 GestureEvent(float x
,
858 base::TimeDelta time_stamp
,
859 const GestureEventDetails
& details
);
861 // Create a new GestureEvent which is identical to the provided model.
862 // If source / target windows are provided, the model location will be
863 // converted from |source| coordinate system to |target| coordinate system.
864 template <typename T
>
865 GestureEvent(const GestureEvent
& model
, T
* source
, T
* target
)
866 : LocatedEvent(model
, source
, target
),
867 details_(model
.details_
) {
870 ~GestureEvent() override
;
872 const GestureEventDetails
& details() const { return details_
; }
875 GestureEventDetails details_
;
880 #endif // UI_EVENTS_EVENT_H_