1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_event_dispatcher.h"
8 #include "base/debug/trace_event.h"
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/aura/client/capture_client.h"
12 #include "ui/aura/client/cursor_client.h"
13 #include "ui/aura/client/event_client.h"
14 #include "ui/aura/client/focus_client.h"
15 #include "ui/aura/client/screen_position_client.h"
16 #include "ui/aura/env.h"
17 #include "ui/aura/window.h"
18 #include "ui/aura/window_delegate.h"
19 #include "ui/aura/window_targeter.h"
20 #include "ui/aura/window_tracker.h"
21 #include "ui/aura/window_tree_host.h"
22 #include "ui/base/hit_test.h"
23 #include "ui/compositor/dip_util.h"
24 #include "ui/events/event.h"
25 #include "ui/events/gestures/gesture_recognizer.h"
26 #include "ui/events/gestures/gesture_types.h"
28 typedef ui::EventDispatchDetails DispatchDetails
;
34 // Returns true if |target| has a non-client (frame) component at |location|,
35 // in window coordinates.
36 bool IsNonClientLocation(Window
* target
, const gfx::Point
& location
) {
37 if (!target
->delegate())
39 int hit_test_code
= target
->delegate()->GetNonClientComponent(location
);
40 return hit_test_code
!= HTCLIENT
&& hit_test_code
!= HTNOWHERE
;
43 Window
* ConsumerToWindow(ui::GestureConsumer
* consumer
) {
44 return consumer
? static_cast<Window
*>(consumer
) : NULL
;
47 void SetLastMouseLocation(const Window
* root_window
,
48 const gfx::Point
& location_in_root
) {
49 client::ScreenPositionClient
* client
=
50 client::GetScreenPositionClient(root_window
);
52 gfx::Point location_in_screen
= location_in_root
;
53 client
->ConvertPointToScreen(root_window
, &location_in_screen
);
54 Env::GetInstance()->set_last_mouse_location(location_in_screen
);
56 Env::GetInstance()->set_last_mouse_location(location_in_root
);
60 bool IsEventCandidateForHold(const ui::Event
& event
) {
61 if (event
.type() == ui::ET_TOUCH_MOVED
)
63 if (event
.type() == ui::ET_MOUSE_DRAGGED
)
65 if (event
.IsMouseEvent() && (event
.flags() & ui::EF_IS_SYNTHESIZED
))
72 ////////////////////////////////////////////////////////////////////////////////
73 // WindowEventDispatcher, public:
75 WindowEventDispatcher::WindowEventDispatcher(WindowTreeHost
* host
)
78 mouse_pressed_handler_(NULL
),
79 mouse_moved_handler_(NULL
),
80 event_dispatch_target_(NULL
),
81 old_dispatch_target_(NULL
),
82 synthesize_mouse_move_(false),
84 dispatching_held_event_(false),
85 observer_manager_(this),
86 repost_event_factory_(this),
87 held_event_factory_(this) {
88 ui::GestureRecognizer::Get()->AddGestureEventHelper(this);
89 Env::GetInstance()->AddObserver(this);
92 WindowEventDispatcher::~WindowEventDispatcher() {
93 TRACE_EVENT0("shutdown", "WindowEventDispatcher::Destructor");
94 Env::GetInstance()->RemoveObserver(this);
95 ui::GestureRecognizer::Get()->RemoveGestureEventHelper(this);
98 void WindowEventDispatcher::RepostEvent(const ui::LocatedEvent
& event
) {
99 DCHECK(event
.type() == ui::ET_MOUSE_PRESSED
||
100 event
.type() == ui::ET_GESTURE_TAP_DOWN
);
101 // We allow for only one outstanding repostable event. This is used
102 // in exiting context menus. A dropped repost request is allowed.
103 if (event
.type() == ui::ET_MOUSE_PRESSED
) {
104 held_repostable_event_
.reset(
106 static_cast<const ui::MouseEvent
&>(event
),
107 static_cast<aura::Window
*>(event
.target()),
109 base::MessageLoop::current()->PostNonNestableTask(
110 FROM_HERE
, base::Bind(
111 base::IgnoreResult(&WindowEventDispatcher::DispatchHeldEvents
),
112 repost_event_factory_
.GetWeakPtr()));
114 DCHECK(event
.type() == ui::ET_GESTURE_TAP_DOWN
);
115 held_repostable_event_
.reset();
116 // TODO(rbyers): Reposing of gestures is tricky to get
117 // right, so it's not yet supported. crbug.com/170987.
121 void WindowEventDispatcher::OnMouseEventsEnableStateChanged(bool enabled
) {
122 // Send entered / exited so that visual state can be updated to match
123 // mouse events state.
124 PostSynthesizeMouseMove();
125 // TODO(mazda): Add code to disable mouse events when |enabled| == false.
128 void WindowEventDispatcher::DispatchCancelModeEvent() {
129 ui::CancelModeEvent event
;
130 Window
* focused_window
= client::GetFocusClient(window())->GetFocusedWindow();
131 if (focused_window
&& !window()->Contains(focused_window
))
132 focused_window
= NULL
;
133 DispatchDetails details
=
134 DispatchEvent(focused_window
? focused_window
: window(), &event
);
135 if (details
.dispatcher_destroyed
)
139 void WindowEventDispatcher::DispatchGestureEvent(ui::GestureEvent
* event
) {
140 DispatchDetails details
= DispatchHeldEvents();
141 if (details
.dispatcher_destroyed
)
144 Window
* target
= GetGestureTarget(event
);
146 event
->ConvertLocationToTarget(window(), target
);
147 DispatchDetails details
= DispatchEvent(target
, event
);
148 if (details
.dispatcher_destroyed
)
153 void WindowEventDispatcher::DispatchMouseExitAtPoint(const gfx::Point
& point
) {
154 ui::MouseEvent
event(ui::ET_MOUSE_EXITED
, point
, point
, ui::EF_NONE
,
156 DispatchDetails details
=
157 DispatchMouseEnterOrExit(event
, ui::ET_MOUSE_EXITED
);
158 if (details
.dispatcher_destroyed
)
162 void WindowEventDispatcher::ProcessedTouchEvent(ui::TouchEvent
* event
,
164 ui::EventResult result
) {
165 scoped_ptr
<ui::GestureRecognizer::Gestures
> gestures
;
166 gestures
.reset(ui::GestureRecognizer::Get()->
167 ProcessTouchEventForGesture(*event
, result
, window
));
168 DispatchDetails details
= ProcessGestures(gestures
.get());
169 if (details
.dispatcher_destroyed
)
173 void WindowEventDispatcher::HoldPointerMoves() {
174 if (!move_hold_count_
)
175 held_event_factory_
.InvalidateWeakPtrs();
177 TRACE_EVENT_ASYNC_BEGIN0("ui", "WindowEventDispatcher::HoldPointerMoves",
181 void WindowEventDispatcher::ReleasePointerMoves() {
183 DCHECK_GE(move_hold_count_
, 0);
184 if (!move_hold_count_
&& held_move_event_
) {
185 // We don't want to call DispatchHeldEvents directly, because this might be
186 // called from a deep stack while another event, in which case dispatching
187 // another one may not be safe/expected. Instead we post a task, that we
188 // may cancel if HoldPointerMoves is called again before it executes.
189 base::MessageLoop::current()->PostNonNestableTask(
190 FROM_HERE
, base::Bind(
191 base::IgnoreResult(&WindowEventDispatcher::DispatchHeldEvents
),
192 held_event_factory_
.GetWeakPtr()));
194 TRACE_EVENT_ASYNC_END0("ui", "WindowEventDispatcher::HoldPointerMoves", this);
197 gfx::Point
WindowEventDispatcher::GetLastMouseLocationInRoot() const {
198 gfx::Point location
= Env::GetInstance()->last_mouse_location();
199 client::ScreenPositionClient
* client
=
200 client::GetScreenPositionClient(window());
202 client
->ConvertPointFromScreen(window(), &location
);
206 void WindowEventDispatcher::OnHostLostMouseGrab() {
207 mouse_pressed_handler_
= NULL
;
208 mouse_moved_handler_
= NULL
;
211 void WindowEventDispatcher::OnCursorMovedToRootLocation(
212 const gfx::Point
& root_location
) {
213 SetLastMouseLocation(window(), root_location
);
214 synthesize_mouse_move_
= false;
217 void WindowEventDispatcher::OnPostNotifiedWindowDestroying(Window
* window
) {
218 OnWindowHidden(window
, WINDOW_DESTROYED
);
221 ////////////////////////////////////////////////////////////////////////////////
222 // WindowEventDispatcher, private:
224 Window
* WindowEventDispatcher::window() {
225 return host_
->window();
228 const Window
* WindowEventDispatcher::window() const {
229 return host_
->window();
232 void WindowEventDispatcher::TransformEventForDeviceScaleFactor(
233 ui::LocatedEvent
* event
) {
234 event
->UpdateForRootTransform(host_
->GetInverseRootTransform());
237 void WindowEventDispatcher::DispatchMouseExitToHidingWindow(Window
* window
) {
238 // The mouse capture is intentionally ignored. Think that a mouse enters
239 // to a window, the window sets the capture, the mouse exits the window,
240 // and then it releases the capture. In that case OnMouseExited won't
241 // be called. So it is natural not to emit OnMouseExited even though
242 // |window| is the capture window.
243 gfx::Point last_mouse_location
= GetLastMouseLocationInRoot();
244 if (window
->Contains(mouse_moved_handler_
) &&
245 window
->ContainsPointInRoot(last_mouse_location
))
246 DispatchMouseExitAtPoint(last_mouse_location
);
249 ui::EventDispatchDetails
WindowEventDispatcher::DispatchMouseEnterOrExit(
250 const ui::MouseEvent
& event
,
251 ui::EventType type
) {
252 if (event
.type() != ui::ET_MOUSE_CAPTURE_CHANGED
&&
253 !(event
.flags() & ui::EF_IS_SYNTHESIZED
)) {
254 SetLastMouseLocation(window(), event
.root_location());
257 if (!mouse_moved_handler_
|| !mouse_moved_handler_
->delegate() ||
258 !window()->Contains(mouse_moved_handler_
))
259 return DispatchDetails();
261 // |event| may be an event in the process of being dispatched to a target (in
262 // which case its locations will be in the event's target's coordinate
263 // system), or a synthetic event created in root-window (in which case, the
264 // event's target will be NULL, and the event will be in the root-window's
265 // coordinate system.
266 aura::Window
* target
= static_cast<Window
*>(event
.target());
269 ui::MouseEvent
translated_event(event
,
271 mouse_moved_handler_
,
273 event
.flags() | ui::EF_IS_SYNTHESIZED
);
274 return DispatchEvent(mouse_moved_handler_
, &translated_event
);
277 ui::EventDispatchDetails
WindowEventDispatcher::ProcessGestures(
278 ui::GestureRecognizer::Gestures
* gestures
) {
279 DispatchDetails details
;
280 if (!gestures
|| gestures
->empty())
283 Window
* target
= GetGestureTarget(gestures
->get().at(0));
284 for (size_t i
= 0; i
< gestures
->size(); ++i
) {
285 ui::GestureEvent
* event
= gestures
->get().at(i
);
286 event
->ConvertLocationToTarget(window(), target
);
287 details
= DispatchEvent(target
, event
);
288 if (details
.dispatcher_destroyed
|| details
.target_destroyed
)
294 void WindowEventDispatcher::OnWindowHidden(Window
* invisible
,
295 WindowHiddenReason reason
) {
296 // If the window the mouse was pressed in becomes invisible, it should no
297 // longer receive mouse events.
298 if (invisible
->Contains(mouse_pressed_handler_
))
299 mouse_pressed_handler_
= NULL
;
300 if (invisible
->Contains(mouse_moved_handler_
))
301 mouse_moved_handler_
= NULL
;
303 // If events are being dispatched from a nested message-loop, and the target
304 // of the outer loop is hidden or moved to another dispatcher during
305 // dispatching events in the inner loop, then reset the target for the outer
307 if (invisible
->Contains(old_dispatch_target_
))
308 old_dispatch_target_
= NULL
;
310 invisible
->CleanupGestureState();
312 // Do not clear the capture, and the |event_dispatch_target_| if the
313 // window is moving across hosts, because the target itself is actually still
314 // visible and clearing them stops further event processing, which can cause
315 // unexpected behaviors. See crbug.com/157583
316 if (reason
!= WINDOW_MOVING
) {
317 // We don't ask |invisible| here, because invisible may have been removed
318 // from the window hierarchy already by the time this function is called
319 // (OnWindowDestroyed).
320 client::CaptureClient
* capture_client
=
321 client::GetCaptureClient(host_
->window());
322 Window
* capture_window
=
323 capture_client
? capture_client
->GetCaptureWindow() : NULL
;
325 if (invisible
->Contains(event_dispatch_target_
))
326 event_dispatch_target_
= NULL
;
328 // If the ancestor of the capture window is hidden, release the capture.
329 // Note that this may delete the window so do not use capture_window
331 if (invisible
->Contains(capture_window
) && invisible
!= window())
332 capture_window
->ReleaseCapture();
336 Window
* WindowEventDispatcher::GetGestureTarget(ui::GestureEvent
* event
) {
337 Window
* target
= NULL
;
338 if (!event
->IsEndingEvent()) {
339 // The window that received the start event (e.g. scroll begin) needs to
340 // receive the end event (e.g. scroll end).
341 target
= client::GetCaptureWindow(window());
344 target
= ConsumerToWindow(
345 ui::GestureRecognizer::Get()->GetTargetForGestureEvent(*event
));
351 ////////////////////////////////////////////////////////////////////////////////
352 // WindowEventDispatcher, aura::client::CaptureDelegate implementation:
354 void WindowEventDispatcher::UpdateCapture(Window
* old_capture
,
355 Window
* new_capture
) {
356 // |mouse_moved_handler_| may have been set to a Window in a different root
357 // (see below). Clear it here to ensure we don't end up referencing a stale
359 if (mouse_moved_handler_
&& !window()->Contains(mouse_moved_handler_
))
360 mouse_moved_handler_
= NULL
;
362 if (old_capture
&& old_capture
->GetRootWindow() == window() &&
363 old_capture
->delegate()) {
364 // Send a capture changed event with bogus location data.
365 ui::MouseEvent
event(ui::ET_MOUSE_CAPTURE_CHANGED
, gfx::Point(),
368 DispatchDetails details
= DispatchEvent(old_capture
, &event
);
369 if (details
.dispatcher_destroyed
)
372 old_capture
->delegate()->OnCaptureLost();
376 // Make all subsequent mouse events go to the capture window. We shouldn't
377 // need to send an event here as OnCaptureLost() should take care of that.
378 if (mouse_moved_handler_
|| Env::GetInstance()->IsMouseButtonDown())
379 mouse_moved_handler_
= new_capture
;
381 // Make sure mouse_moved_handler gets updated.
382 DispatchDetails details
= SynthesizeMouseMoveEvent();
383 if (details
.dispatcher_destroyed
)
386 mouse_pressed_handler_
= NULL
;
389 void WindowEventDispatcher::OnOtherRootGotCapture() {
390 mouse_moved_handler_
= NULL
;
391 mouse_pressed_handler_
= NULL
;
394 void WindowEventDispatcher::SetNativeCapture() {
398 void WindowEventDispatcher::ReleaseNativeCapture() {
399 host_
->ReleaseCapture();
402 ////////////////////////////////////////////////////////////////////////////////
403 // WindowEventDispatcher, ui::EventProcessor implementation:
404 ui::EventTarget
* WindowEventDispatcher::GetRootTarget() {
408 void WindowEventDispatcher::PrepareEventForDispatch(ui::Event
* event
) {
409 if (dispatching_held_event_
) {
410 // The held events are already in |window()|'s coordinate system. So it is
411 // not necessary to apply the transform to convert from the host's
412 // coordinate system to |window()|'s coordinate system.
415 if (event
->IsMouseEvent() ||
416 event
->IsScrollEvent() ||
417 event
->IsTouchEvent() ||
418 event
->IsGestureEvent()) {
419 TransformEventForDeviceScaleFactor(static_cast<ui::LocatedEvent
*>(event
));
423 ////////////////////////////////////////////////////////////////////////////////
424 // WindowEventDispatcher, ui::EventDispatcherDelegate implementation:
426 bool WindowEventDispatcher::CanDispatchToTarget(ui::EventTarget
* target
) {
427 return event_dispatch_target_
== target
;
430 ui::EventDispatchDetails
WindowEventDispatcher::PreDispatchEvent(
431 ui::EventTarget
* target
,
433 Window
* target_window
= static_cast<Window
*>(target
);
434 CHECK(window()->Contains(target_window
));
436 if (!dispatching_held_event_
) {
437 bool can_be_held
= IsEventCandidateForHold(*event
);
438 if (!move_hold_count_
|| !can_be_held
) {
440 held_move_event_
.reset();
441 DispatchDetails details
= DispatchHeldEvents();
442 if (details
.dispatcher_destroyed
|| details
.target_destroyed
)
447 if (event
->IsMouseEvent()) {
448 PreDispatchMouseEvent(target_window
, static_cast<ui::MouseEvent
*>(event
));
449 } else if (event
->IsScrollEvent()) {
450 PreDispatchLocatedEvent(target_window
,
451 static_cast<ui::ScrollEvent
*>(event
));
452 } else if (event
->IsTouchEvent()) {
453 PreDispatchTouchEvent(target_window
, static_cast<ui::TouchEvent
*>(event
));
455 old_dispatch_target_
= event_dispatch_target_
;
456 event_dispatch_target_
= static_cast<Window
*>(target
);
457 return DispatchDetails();
460 ui::EventDispatchDetails
WindowEventDispatcher::PostDispatchEvent(
461 ui::EventTarget
* target
,
462 const ui::Event
& event
) {
463 DispatchDetails details
;
464 if (!target
|| target
!= event_dispatch_target_
)
465 details
.target_destroyed
= true;
466 event_dispatch_target_
= old_dispatch_target_
;
467 old_dispatch_target_
= NULL
;
469 DCHECK(!event_dispatch_target_
|| window()->Contains(event_dispatch_target_
));
472 if (event
.IsTouchEvent() && !details
.target_destroyed
) {
473 // Do not let 'held' touch events contribute to any gestures.
474 if (!held_move_event_
|| !held_move_event_
->IsTouchEvent()) {
475 ui::TouchEvent
orig_event(static_cast<const ui::TouchEvent
&>(event
),
476 static_cast<Window
*>(event
.target()), window());
477 // Get the list of GestureEvents from GestureRecognizer.
478 scoped_ptr
<ui::GestureRecognizer::Gestures
> gestures
;
479 gestures
.reset(ui::GestureRecognizer::Get()->
480 ProcessTouchEventForGesture(orig_event
, event
.result(),
481 static_cast<Window
*>(target
)));
482 return ProcessGestures(gestures
.get());
489 ////////////////////////////////////////////////////////////////////////////////
490 // WindowEventDispatcher, ui::GestureEventHelper implementation:
492 bool WindowEventDispatcher::CanDispatchToConsumer(
493 ui::GestureConsumer
* consumer
) {
494 Window
* consumer_window
= ConsumerToWindow(consumer
);
495 return (consumer_window
&& consumer_window
->GetRootWindow() == window());
498 void WindowEventDispatcher::DispatchPostponedGestureEvent(
499 ui::GestureEvent
* event
) {
500 DispatchGestureEvent(event
);
503 void WindowEventDispatcher::DispatchCancelTouchEvent(ui::TouchEvent
* event
) {
504 DispatchDetails details
= OnEventFromSource(event
);
505 if (details
.dispatcher_destroyed
)
509 ////////////////////////////////////////////////////////////////////////////////
510 // WindowEventDispatcher, WindowObserver implementation:
512 void WindowEventDispatcher::OnWindowDestroying(Window
* window
) {
513 if (!host_
->window()->Contains(window
))
516 DispatchMouseExitToHidingWindow(window
);
517 SynthesizeMouseMoveAfterChangeToWindow(window
);
520 void WindowEventDispatcher::OnWindowDestroyed(Window
* window
) {
521 // We observe all windows regardless of what root Window (if any) they're
523 observer_manager_
.Remove(window
);
526 void WindowEventDispatcher::OnWindowAddedToRootWindow(Window
* attached
) {
527 if (!observer_manager_
.IsObserving(attached
))
528 observer_manager_
.Add(attached
);
530 if (!host_
->window()->Contains(attached
))
533 SynthesizeMouseMoveAfterChangeToWindow(attached
);
536 void WindowEventDispatcher::OnWindowRemovingFromRootWindow(Window
* detached
,
538 if (!host_
->window()->Contains(detached
))
541 DCHECK(client::GetCaptureWindow(window()) != window());
543 DispatchMouseExitToHidingWindow(detached
);
544 SynthesizeMouseMoveAfterChangeToWindow(detached
);
546 // Hiding the window releases capture which can implicitly destroy the window
547 // so the window may no longer be valid after this call.
548 OnWindowHidden(detached
, new_root
? WINDOW_MOVING
: WINDOW_HIDDEN
);
551 void WindowEventDispatcher::OnWindowVisibilityChanging(Window
* window
,
553 if (!host_
->window()->Contains(window
))
556 DispatchMouseExitToHidingWindow(window
);
559 void WindowEventDispatcher::OnWindowVisibilityChanged(Window
* window
,
561 if (!host_
->window()->Contains(window
))
564 if (window
->ContainsPointInRoot(GetLastMouseLocationInRoot()))
565 PostSynthesizeMouseMove();
567 // Hiding the window releases capture which can implicitly destroy the window
568 // so the window may no longer be valid after this call.
570 OnWindowHidden(window
, WINDOW_HIDDEN
);
573 void WindowEventDispatcher::OnWindowBoundsChanged(Window
* window
,
574 const gfx::Rect
& old_bounds
,
575 const gfx::Rect
& new_bounds
) {
576 if (!host_
->window()->Contains(window
))
579 if (window
== host_
->window()) {
580 TRACE_EVENT1("ui", "WindowEventDispatcher::OnWindowBoundsChanged(root)",
581 "size", new_bounds
.size().ToString());
583 DispatchDetails details
= DispatchHeldEvents();
584 if (details
.dispatcher_destroyed
)
587 // Constrain the mouse position within the new root Window size.
589 if (host_
->QueryMouseLocation(&point
)) {
590 SetLastMouseLocation(
592 ui::ConvertPointToDIP(host_
->window()->layer(), point
));
594 synthesize_mouse_move_
= false;
597 if (window
->IsVisible()) {
598 gfx::Rect old_bounds_in_root
= old_bounds
, new_bounds_in_root
= new_bounds
;
599 Window::ConvertRectToTarget(window
->parent(), host_
->window(),
600 &old_bounds_in_root
);
601 Window::ConvertRectToTarget(window
->parent(), host_
->window(),
602 &new_bounds_in_root
);
603 gfx::Point last_mouse_location
= GetLastMouseLocationInRoot();
604 if (old_bounds_in_root
.Contains(last_mouse_location
) !=
605 new_bounds_in_root
.Contains(last_mouse_location
)) {
606 PostSynthesizeMouseMove();
611 void WindowEventDispatcher::OnWindowTransforming(Window
* window
) {
612 if (!host_
->window()->Contains(window
))
615 SynthesizeMouseMoveAfterChangeToWindow(window
);
618 void WindowEventDispatcher::OnWindowTransformed(Window
* window
) {
619 if (!host_
->window()->Contains(window
))
622 SynthesizeMouseMoveAfterChangeToWindow(window
);
625 ///////////////////////////////////////////////////////////////////////////////
626 // WindowEventDispatcher, EnvObserver implementation:
628 void WindowEventDispatcher::OnWindowInitialized(Window
* window
) {
629 observer_manager_
.Add(window
);
632 ////////////////////////////////////////////////////////////////////////////////
633 // WindowEventDispatcher, private:
635 ui::EventDispatchDetails
WindowEventDispatcher::DispatchHeldEvents() {
636 if (!held_repostable_event_
&& !held_move_event_
)
637 return DispatchDetails();
639 CHECK(!dispatching_held_event_
);
640 dispatching_held_event_
= true;
642 DispatchDetails dispatch_details
;
643 if (held_repostable_event_
) {
644 if (held_repostable_event_
->type() == ui::ET_MOUSE_PRESSED
) {
645 scoped_ptr
<ui::MouseEvent
> mouse_event(
646 static_cast<ui::MouseEvent
*>(held_repostable_event_
.release()));
647 dispatch_details
= OnEventFromSource(mouse_event
.get());
649 // TODO(rbyers): GESTURE_TAP_DOWN not yet supported: crbug.com/170987.
652 if (dispatch_details
.dispatcher_destroyed
)
653 return dispatch_details
;
656 if (held_move_event_
) {
657 // If a mouse move has been synthesized, the target location is suspect,
658 // so drop the held mouse event.
659 if (held_move_event_
->IsTouchEvent() ||
660 (held_move_event_
->IsMouseEvent() && !synthesize_mouse_move_
)) {
661 dispatch_details
= OnEventFromSource(held_move_event_
.get());
663 if (!dispatch_details
.dispatcher_destroyed
)
664 held_move_event_
.reset();
667 if (!dispatch_details
.dispatcher_destroyed
)
668 dispatching_held_event_
= false;
669 return dispatch_details
;
672 void WindowEventDispatcher::PostSynthesizeMouseMove() {
673 if (synthesize_mouse_move_
)
675 synthesize_mouse_move_
= true;
676 base::MessageLoop::current()->PostNonNestableTask(
678 base::Bind(base::IgnoreResult(
679 &WindowEventDispatcher::SynthesizeMouseMoveEvent
),
680 held_event_factory_
.GetWeakPtr()));
683 void WindowEventDispatcher::SynthesizeMouseMoveAfterChangeToWindow(
685 if (window
->IsVisible() &&
686 window
->ContainsPointInRoot(GetLastMouseLocationInRoot())) {
687 PostSynthesizeMouseMove();
691 ui::EventDispatchDetails
WindowEventDispatcher::SynthesizeMouseMoveEvent() {
692 DispatchDetails details
;
693 if (!synthesize_mouse_move_
)
695 synthesize_mouse_move_
= false;
696 gfx::Point root_mouse_location
= GetLastMouseLocationInRoot();
697 if (!window()->bounds().Contains(root_mouse_location
))
699 gfx::Point host_mouse_location
= root_mouse_location
;
700 host_
->ConvertPointToHost(&host_mouse_location
);
701 ui::MouseEvent
event(ui::ET_MOUSE_MOVED
,
704 ui::EF_IS_SYNTHESIZED
,
706 return OnEventFromSource(&event
);
709 void WindowEventDispatcher::PreDispatchLocatedEvent(Window
* target
,
710 ui::LocatedEvent
* event
) {
711 int flags
= event
->flags();
712 if (IsNonClientLocation(target
, event
->location()))
713 flags
|= ui::EF_IS_NON_CLIENT
;
714 event
->set_flags(flags
);
716 if (!dispatching_held_event_
&&
717 (event
->IsMouseEvent() || event
->IsScrollEvent()) &&
718 !(event
->flags() & ui::EF_IS_SYNTHESIZED
)) {
719 if (event
->type() != ui::ET_MOUSE_CAPTURE_CHANGED
)
720 SetLastMouseLocation(window(), event
->root_location());
721 synthesize_mouse_move_
= false;
725 void WindowEventDispatcher::PreDispatchMouseEvent(Window
* target
,
726 ui::MouseEvent
* event
) {
727 client::CursorClient
* cursor_client
= client::GetCursorClient(window());
728 // We allow synthesized mouse exit events through even if mouse events are
729 // disabled. This ensures that hover state, etc on controls like buttons is
732 !cursor_client
->IsMouseEventsEnabled() &&
733 (event
->flags() & ui::EF_IS_SYNTHESIZED
) &&
734 (event
->type() != ui::ET_MOUSE_EXITED
)) {
739 if (IsEventCandidateForHold(*event
) && !dispatching_held_event_
) {
740 if (move_hold_count_
) {
741 if (!(event
->flags() & ui::EF_IS_SYNTHESIZED
) &&
742 event
->type() != ui::ET_MOUSE_CAPTURE_CHANGED
) {
743 SetLastMouseLocation(window(), event
->root_location());
745 held_move_event_
.reset(new ui::MouseEvent(*event
, target
, window()));
749 // We may have a held event for a period between the time move_hold_count_
750 // fell to 0 and the DispatchHeldEvents executes. Since we're going to
751 // dispatch the new event directly below, we can reset the old one.
752 held_move_event_
.reset();
756 const int kMouseButtonFlagMask
= ui::EF_LEFT_MOUSE_BUTTON
|
757 ui::EF_MIDDLE_MOUSE_BUTTON
|
758 ui::EF_RIGHT_MOUSE_BUTTON
;
759 switch (event
->type()) {
760 case ui::ET_MOUSE_EXITED
:
761 if (!target
|| target
== window()) {
762 DispatchDetails details
=
763 DispatchMouseEnterOrExit(*event
, ui::ET_MOUSE_EXITED
);
764 if (details
.dispatcher_destroyed
) {
768 mouse_moved_handler_
= NULL
;
771 case ui::ET_MOUSE_MOVED
:
772 // Send an exit to the current |mouse_moved_handler_| and an enter to
773 // |target|. Take care that both us and |target| aren't destroyed during
775 if (target
!= mouse_moved_handler_
) {
776 aura::Window
* old_mouse_moved_handler
= mouse_moved_handler_
;
777 WindowTracker live_window
;
778 live_window
.Add(target
);
779 DispatchDetails details
=
780 DispatchMouseEnterOrExit(*event
, ui::ET_MOUSE_EXITED
);
781 if (details
.dispatcher_destroyed
) {
785 // If the |mouse_moved_handler_| changes out from under us, assume a
786 // nested message loop ran and we don't need to do anything.
787 if (mouse_moved_handler_
!= old_mouse_moved_handler
) {
791 if (!live_window
.Contains(target
) || details
.target_destroyed
) {
792 mouse_moved_handler_
= NULL
;
796 live_window
.Remove(target
);
798 mouse_moved_handler_
= target
;
799 details
= DispatchMouseEnterOrExit(*event
, ui::ET_MOUSE_ENTERED
);
800 if (details
.dispatcher_destroyed
|| details
.target_destroyed
) {
806 case ui::ET_MOUSE_PRESSED
:
807 // Don't set the mouse pressed handler for non client mouse down events.
808 // These are only sent by Windows and are not always followed with non
809 // client mouse up events which causes subsequent mouse events to be
810 // sent to the wrong target.
811 if (!(event
->flags() & ui::EF_IS_NON_CLIENT
) && !mouse_pressed_handler_
)
812 mouse_pressed_handler_
= target
;
813 Env::GetInstance()->set_mouse_button_flags(
814 event
->flags() & kMouseButtonFlagMask
);
816 case ui::ET_MOUSE_RELEASED
:
817 mouse_pressed_handler_
= NULL
;
818 Env::GetInstance()->set_mouse_button_flags(event
->flags() &
819 kMouseButtonFlagMask
& ~event
->changed_button_flags());
825 PreDispatchLocatedEvent(target
, event
);
828 void WindowEventDispatcher::PreDispatchTouchEvent(Window
* target
,
829 ui::TouchEvent
* event
) {
830 switch (event
->type()) {
831 case ui::ET_TOUCH_PRESSED
:
832 touch_ids_down_
|= (1 << event
->touch_id());
833 Env::GetInstance()->set_touch_down(touch_ids_down_
!= 0);
836 // Handle ET_TOUCH_CANCELLED only if it has a native event.
837 case ui::ET_TOUCH_CANCELLED
:
838 if (!event
->HasNativeEvent())
841 case ui::ET_TOUCH_RELEASED
:
842 touch_ids_down_
= (touch_ids_down_
| (1 << event
->touch_id())) ^
843 (1 << event
->touch_id());
844 Env::GetInstance()->set_touch_down(touch_ids_down_
!= 0);
847 case ui::ET_TOUCH_MOVED
:
848 if (move_hold_count_
&& !dispatching_held_event_
) {
849 held_move_event_
.reset(new ui::TouchEvent(*event
, target
, window()));
859 PreDispatchLocatedEvent(target
, event
);