1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_H_
6 #define CC_TREES_LAYER_TREE_HOST_H_
14 #include "base/basictypes.h"
15 #include "base/cancelable_callback.h"
16 #include "base/containers/hash_tables.h"
17 #include "base/memory/ref_counted.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/time/time.h"
21 #include "base/timer/timer.h"
22 #include "cc/animation/animation_events.h"
23 #include "cc/base/cc_export.h"
24 #include "cc/base/scoped_ptr_vector.h"
25 #include "cc/base/swap_promise.h"
26 #include "cc/base/swap_promise_monitor.h"
27 #include "cc/debug/micro_benchmark.h"
28 #include "cc/debug/micro_benchmark_controller.h"
29 #include "cc/input/input_handler.h"
30 #include "cc/input/layer_selection_bound.h"
31 #include "cc/input/scrollbar.h"
32 #include "cc/input/top_controls_state.h"
33 #include "cc/layers/layer_lists.h"
34 #include "cc/output/output_surface.h"
35 #include "cc/resources/resource_format.h"
36 #include "cc/resources/scoped_ui_resource.h"
37 #include "cc/surfaces/surface_sequence.h"
38 #include "cc/trees/layer_tree_host_client.h"
39 #include "cc/trees/layer_tree_host_common.h"
40 #include "cc/trees/layer_tree_settings.h"
41 #include "cc/trees/proxy.h"
42 #include "third_party/skia/include/core/SkColor.h"
43 #include "ui/gfx/geometry/rect.h"
46 class GpuMemoryBufferManager
;
50 class AnimationRegistrar
;
51 class BeginFrameSource
;
52 class HeadsUpDisplayLayer
;
54 class LayerTreeHostImpl
;
55 class LayerTreeHostImplClient
;
56 class LayerTreeHostSingleThreadClient
;
57 class PrioritizedResource
;
58 class PrioritizedResourceManager
;
60 class RenderingStatsInstrumentation
;
61 class ResourceProvider
;
62 class ResourceUpdateQueue
;
63 class SharedBitmapManager
;
64 class TopControlsManager
;
65 class UIResourceRequest
;
66 struct RenderingStats
;
67 struct ScrollAndScaleSet
;
69 // Provides information on an Impl's rendering capabilities back to the
71 struct CC_EXPORT RendererCapabilities
{
72 RendererCapabilities(ResourceFormat best_texture_format
,
73 bool allow_partial_texture_updates
,
75 bool using_shared_memory_resources
);
77 RendererCapabilities();
78 ~RendererCapabilities();
80 // Duplicate any modification to this list to RendererCapabilitiesImpl.
81 ResourceFormat best_texture_format
;
82 bool allow_partial_texture_updates
;
84 bool using_shared_memory_resources
;
87 class CC_EXPORT LayerTreeHost
{
89 // The SharedBitmapManager will be used on the compositor thread.
90 static scoped_ptr
<LayerTreeHost
> CreateThreaded(
91 LayerTreeHostClient
* client
,
92 SharedBitmapManager
* shared_bitmap_manager
,
93 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
94 const LayerTreeSettings
& settings
,
95 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
96 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
,
97 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
99 static scoped_ptr
<LayerTreeHost
> CreateSingleThreaded(
100 LayerTreeHostClient
* client
,
101 LayerTreeHostSingleThreadClient
* single_thread_client
,
102 SharedBitmapManager
* shared_bitmap_manager
,
103 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
104 const LayerTreeSettings
& settings
,
105 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
106 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
107 virtual ~LayerTreeHost();
109 void SetLayerTreeHostClientReady();
111 // LayerTreeHost interface to Proxy.
112 void WillBeginMainFrame() {
113 client_
->WillBeginMainFrame(source_frame_number_
);
115 void DidBeginMainFrame();
116 void BeginMainFrame(const BeginFrameArgs
& args
);
117 void AnimateLayers(base::TimeTicks monotonic_frame_begin_time
);
118 void DidStopFlinging();
120 void BeginCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
121 void FinishCommitOnImplThread(LayerTreeHostImpl
* host_impl
);
123 void CommitComplete();
124 void SetOutputSurface(scoped_ptr
<OutputSurface
> output_surface
);
125 void RequestNewOutputSurface();
126 virtual scoped_ptr
<LayerTreeHostImpl
> CreateLayerTreeHostImpl(
127 LayerTreeHostImplClient
* client
);
128 void DidLoseOutputSurface();
129 bool output_surface_lost() const { return output_surface_lost_
; }
130 virtual void OnCreateAndInitializeOutputSurfaceAttempted(bool success
);
131 void DidCommitAndDrawFrame() { client_
->DidCommitAndDrawFrame(); }
132 void DidCompleteSwapBuffers() { client_
->DidCompleteSwapBuffers(); }
133 void DeleteContentsTexturesOnImplThread(ResourceProvider
* resource_provider
);
134 bool UpdateLayers(ResourceUpdateQueue
* queue
);
136 LayerTreeHostClient
* client() { return client_
; }
137 const base::WeakPtr
<InputHandler
>& GetInputHandler() {
138 return input_handler_weak_ptr_
;
141 void NotifyInputThrottledUntilCommit();
143 void Composite(base::TimeTicks frame_begin_time
);
145 void FinishAllRendering();
147 void SetDeferCommits(bool defer_commits
);
150 virtual void DidDeferCommit();
152 int source_frame_number() const { return source_frame_number_
; }
154 void SetNeedsDisplayOnAllLayers();
156 void CollectRenderingStats(RenderingStats
* stats
) const;
158 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const {
159 return rendering_stats_instrumentation_
.get();
162 const RendererCapabilities
& GetRendererCapabilities() const;
164 void SetNeedsAnimate();
165 virtual void SetNeedsUpdateLayers();
166 virtual void SetNeedsCommit();
167 virtual void SetNeedsFullTreeSync();
168 void SetNeedsRedraw();
169 void SetNeedsRedrawRect(const gfx::Rect
& damage_rect
);
170 bool CommitRequested() const;
171 bool BeginMainFrameRequested() const;
173 void SetNextCommitWaitsForActivation();
175 void SetNextCommitForcesRedraw();
177 void SetAnimationEvents(scoped_ptr
<AnimationEventsVector
> events
);
179 void SetRootLayer(scoped_refptr
<Layer
> root_layer
);
180 Layer
* root_layer() { return root_layer_
.get(); }
181 const Layer
* root_layer() const { return root_layer_
.get(); }
182 const Layer
* page_scale_layer() const { return page_scale_layer_
.get(); }
183 void RegisterViewportLayers(
184 scoped_refptr
<Layer
> page_scale_layer
,
185 scoped_refptr
<Layer
> inner_viewport_scroll_layer
,
186 scoped_refptr
<Layer
> outer_viewport_scroll_layer
);
187 Layer
* inner_viewport_scroll_layer() const {
188 return inner_viewport_scroll_layer_
.get();
190 Layer
* outer_viewport_scroll_layer() const {
191 return outer_viewport_scroll_layer_
.get();
194 void RegisterSelection(const LayerSelectionBound
& start
,
195 const LayerSelectionBound
& end
);
197 const LayerTreeSettings
& settings() const { return settings_
; }
199 void SetDebugState(const LayerTreeDebugState
& debug_state
);
200 const LayerTreeDebugState
& debug_state() const { return debug_state_
; }
202 bool has_gpu_rasterization_trigger() const {
203 return has_gpu_rasterization_trigger_
;
205 void SetHasGpuRasterizationTrigger(bool has_trigger
);
206 bool UseGpuRasterization() const;
208 void SetViewportSize(const gfx::Size
& device_viewport_size
);
209 void SetTopControlsLayoutHeight(float height
);
210 void SetTopControlsContentOffset(float offset
);
212 gfx::Size
device_viewport_size() const { return device_viewport_size_
; }
214 void ApplyPageScaleDeltaFromImplSide(float page_scale_delta
);
215 void SetPageScaleFactorAndLimits(float page_scale_factor
,
216 float min_page_scale_factor
,
217 float max_page_scale_factor
);
218 float page_scale_factor() const { return page_scale_factor_
; }
220 SkColor
background_color() const { return background_color_
; }
221 void set_background_color(SkColor color
) { background_color_
= color
; }
223 void set_has_transparent_background(bool transparent
) {
224 has_transparent_background_
= transparent
;
227 void SetOverhangBitmap(const SkBitmap
& bitmap
);
229 PrioritizedResourceManager
* contents_texture_manager() const {
230 return contents_texture_manager_
.get();
233 void SetVisible(bool visible
);
234 bool visible() const { return visible_
; }
236 void StartPageScaleAnimation(const gfx::Vector2d
& target_offset
,
239 base::TimeDelta duration
);
241 void ApplyScrollAndScale(ScrollAndScaleSet
* info
);
242 void SetImplTransform(const gfx::Transform
& transform
);
244 // Virtual for tests.
245 virtual void StartRateLimiter();
246 virtual void StopRateLimiter();
250 bool AlwaysUsePartialTextureUpdates();
251 size_t MaxPartialTextureUpdates() const;
252 bool RequestPartialTextureUpdate();
254 void SetDeviceScaleFactor(float device_scale_factor
);
255 float device_scale_factor() const { return device_scale_factor_
; }
257 void UpdateTopControlsState(TopControlsState constraints
,
258 TopControlsState current
,
261 HeadsUpDisplayLayer
* hud_layer() const { return hud_layer_
.get(); }
263 Proxy
* proxy() const { return proxy_
.get(); }
265 AnimationRegistrar
* animation_registrar() const {
266 return animation_registrar_
.get();
269 // Obtains a thorough dump of the LayerTreeHost as a value.
270 void AsValueInto(base::debug::TracedValue
* value
) const;
272 bool in_paint_layer_contents() const { return in_paint_layer_contents_
; }
274 // CreateUIResource creates a resource given a bitmap. The bitmap is
275 // generated via an interface function, which is called when initializing the
276 // resource and when the resource has been lost (due to lost context). The
277 // parameter of the interface is a single boolean, which indicates whether the
278 // resource has been lost or not. CreateUIResource returns an Id of the
279 // resource, which is always positive.
280 virtual UIResourceId
CreateUIResource(UIResourceClient
* client
);
281 // Deletes a UI resource. May safely be called more than once.
282 virtual void DeleteUIResource(UIResourceId id
);
283 // Put the recreation of all UI resources into the resource queue after they
284 // were evicted on the impl thread.
285 void RecreateUIResources();
287 virtual gfx::Size
GetUIResourceSize(UIResourceId id
) const;
289 bool UsingSharedMemoryResources();
290 int id() const { return id_
; }
292 // Returns the id of the benchmark on success, 0 otherwise.
293 int ScheduleMicroBenchmark(const std::string
& benchmark_name
,
294 scoped_ptr
<base::Value
> value
,
295 const MicroBenchmark::DoneCallback
& callback
);
296 // Returns true if the message was successfully delivered and handled.
297 bool SendMessageToMicroBenchmark(int id
, scoped_ptr
<base::Value
> value
);
299 // When a SwapPromiseMonitor is created on the main thread, it calls
300 // InsertSwapPromiseMonitor() to register itself with LayerTreeHost.
301 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
302 // to unregister itself.
303 void InsertSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
304 void RemoveSwapPromiseMonitor(SwapPromiseMonitor
* monitor
);
306 // Call this function when you expect there to be a swap buffer.
307 // See swap_promise.h for how to use SwapPromise.
308 void QueueSwapPromise(scoped_ptr
<SwapPromise
> swap_promise
);
310 void BreakSwapPromises(SwapPromise::DidNotSwapReason reason
);
312 size_t num_queued_swap_promises() const { return swap_promise_list_
.size(); }
314 void set_surface_id_namespace(uint32_t id_namespace
);
315 SurfaceSequence
CreateSurfaceSequence();
318 LayerTreeHost(LayerTreeHostClient
* client
,
319 SharedBitmapManager
* shared_bitmap_manager
,
320 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager
,
321 const LayerTreeSettings
& settings
);
322 void InitializeThreaded(
323 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
324 scoped_refptr
<base::SingleThreadTaskRunner
> impl_task_runner
,
325 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
326 void InitializeSingleThreaded(
327 LayerTreeHostSingleThreadClient
* single_thread_client
,
328 scoped_refptr
<base::SingleThreadTaskRunner
> main_task_runner
,
329 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
);
330 void InitializeForTesting(scoped_ptr
<Proxy
> proxy_for_testing
);
331 void SetOutputSurfaceLostForTesting(bool is_lost
) {
332 output_surface_lost_
= is_lost
;
335 MicroBenchmarkController micro_benchmark_controller_
;
338 void InitializeProxy(scoped_ptr
<Proxy
> proxy
);
340 void PaintLayerContents(
341 const RenderSurfaceLayerList
& render_surface_layer_list
,
342 ResourceUpdateQueue
* queue
,
343 bool* did_paint_content
,
344 bool* need_more_updates
);
345 void PaintMasksForRenderSurface(Layer
* render_surface_layer
,
346 ResourceUpdateQueue
* queue
,
347 bool* did_paint_content
,
348 bool* need_more_updates
);
349 bool UpdateLayers(Layer
* root_layer
, ResourceUpdateQueue
* queue
);
350 void UpdateHudLayer();
351 void TriggerPrepaint();
353 void ReduceMemoryUsage();
355 void PrioritizeTextures(
356 const RenderSurfaceLayerList
& render_surface_layer_list
);
357 void SetPrioritiesForSurfaces(size_t surface_memory_bytes
);
358 void SetPrioritiesForLayers(const RenderSurfaceLayerList
& update_list
);
359 size_t CalculateMemoryForRenderSurfaces(
360 const RenderSurfaceLayerList
& update_list
);
362 bool AnimateLayersRecursive(Layer
* current
, base::TimeTicks time
);
364 struct UIResourceClientData
{
365 UIResourceClient
* client
;
369 typedef base::hash_map
<UIResourceId
, UIResourceClientData
>
371 UIResourceClientMap ui_resource_client_map_
;
372 int next_ui_resource_id_
;
374 typedef std::list
<UIResourceRequest
> UIResourceRequestQueue
;
375 UIResourceRequestQueue ui_resource_request_queue_
;
377 void RecordGpuRasterizationHistogram();
378 void CalculateLCDTextMetricsCallback(Layer
* layer
);
380 void NotifySwapPromiseMonitorsOfSetNeedsCommit();
382 bool inside_begin_main_frame_
;
383 bool needs_full_tree_sync_
;
385 base::CancelableClosure prepaint_callback_
;
387 LayerTreeHostClient
* client_
;
388 scoped_ptr
<Proxy
> proxy_
;
390 int source_frame_number_
;
391 scoped_ptr
<RenderingStatsInstrumentation
> rendering_stats_instrumentation_
;
393 bool output_surface_lost_
;
394 int num_failed_recreate_attempts_
;
396 scoped_refptr
<Layer
> root_layer_
;
397 scoped_refptr
<HeadsUpDisplayLayer
> hud_layer_
;
399 scoped_ptr
<PrioritizedResourceManager
> contents_texture_manager_
;
400 scoped_ptr
<PrioritizedResource
> surface_memory_placeholder_
;
402 base::WeakPtr
<InputHandler
> input_handler_weak_ptr_
;
403 base::WeakPtr
<TopControlsManager
> top_controls_manager_weak_ptr_
;
405 const LayerTreeSettings settings_
;
406 LayerTreeDebugState debug_state_
;
408 gfx::Size device_viewport_size_
;
409 float top_controls_layout_height_
;
410 float top_controls_content_offset_
;
411 float device_scale_factor_
;
415 base::OneShotTimer
<LayerTreeHost
> rate_limit_timer_
;
417 float page_scale_factor_
;
418 float min_page_scale_factor_
;
419 float max_page_scale_factor_
;
420 bool has_gpu_rasterization_trigger_
;
421 bool content_is_suitable_for_gpu_rasterization_
;
422 bool gpu_rasterization_histogram_recorded_
;
424 SkColor background_color_
;
425 bool has_transparent_background_
;
427 // If set, this texture is used to fill in the parts of the screen not
428 // covered by layers.
429 scoped_ptr
<ScopedUIResource
> overhang_ui_resource_
;
431 typedef ScopedPtrVector
<PrioritizedResource
> TextureList
;
432 size_t partial_texture_update_requests_
;
434 scoped_ptr
<AnimationRegistrar
> animation_registrar_
;
436 struct PendingPageScaleAnimation
{
437 gfx::Vector2d target_offset
;
440 base::TimeDelta duration
;
442 scoped_ptr
<PendingPageScaleAnimation
> pending_page_scale_animation_
;
444 bool in_paint_layer_contents_
;
446 static const int kTotalFramesToUseForLCDTextMetrics
= 50;
447 int total_frames_used_for_lcd_text_metrics_
;
449 struct LCDTextMetrics
{
451 : total_num_cc_layers(0),
452 total_num_cc_layers_can_use_lcd_text(0),
453 total_num_cc_layers_will_use_lcd_text(0) {}
455 int64 total_num_cc_layers
;
456 int64 total_num_cc_layers_can_use_lcd_text
;
457 int64 total_num_cc_layers_will_use_lcd_text
;
459 LCDTextMetrics lcd_text_metrics_
;
461 bool next_commit_forces_redraw_
;
463 scoped_refptr
<Layer
> page_scale_layer_
;
464 scoped_refptr
<Layer
> inner_viewport_scroll_layer_
;
465 scoped_refptr
<Layer
> outer_viewport_scroll_layer_
;
467 LayerSelectionBound selection_start_
;
468 LayerSelectionBound selection_end_
;
470 SharedBitmapManager
* shared_bitmap_manager_
;
471 gpu::GpuMemoryBufferManager
* gpu_memory_buffer_manager_
;
473 ScopedPtrVector
<SwapPromise
> swap_promise_list_
;
474 std::set
<SwapPromiseMonitor
*> swap_promise_monitor_
;
476 uint32_t surface_id_namespace_
;
477 uint32_t next_surface_sequence_
;
479 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost
);
484 #endif // CC_TREES_LAYER_TREE_HOST_H_