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[chromium-blink-merge.git] / cc / trees / layer_tree_impl_unittest.cc
blobf8de8b06862ba0777c18b80169dbbf590a84161d
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/layer_tree_impl.h"
7 #include "cc/layers/heads_up_display_layer_impl.h"
8 #include "cc/layers/layer.h"
9 #include "cc/test/fake_impl_proxy.h"
10 #include "cc/test/fake_layer_tree_host_impl.h"
11 #include "cc/test/fake_output_surface.h"
12 #include "cc/test/geometry_test_utils.h"
13 #include "cc/test/layer_tree_host_common_test.h"
14 #include "cc/test/test_shared_bitmap_manager.h"
15 #include "cc/trees/layer_tree_host_impl.h"
16 #include "ui/gfx/geometry/size_conversions.h"
18 namespace cc {
19 namespace {
21 class LayerTreeImplTest : public LayerTreeHostCommonTest {
22 public:
23 LayerTreeImplTest() {
24 LayerTreeSettings settings;
25 settings.layer_transforms_should_scale_layer_contents = true;
26 host_impl_.reset(
27 new FakeLayerTreeHostImpl(settings, &proxy_, &shared_bitmap_manager_));
28 EXPECT_TRUE(host_impl_->InitializeRenderer(FakeOutputSurface::Create3d()));
31 FakeLayerTreeHostImpl& host_impl() { return *host_impl_; }
33 LayerImpl* root_layer() { return host_impl_->active_tree()->root_layer(); }
35 const LayerImplList& RenderSurfaceLayerList() const {
36 return host_impl_->active_tree()->RenderSurfaceLayerList();
39 private:
40 TestSharedBitmapManager shared_bitmap_manager_;
41 FakeImplProxy proxy_;
42 scoped_ptr<FakeLayerTreeHostImpl> host_impl_;
45 TEST_F(LayerTreeImplTest, HitTestingForSingleLayer) {
46 scoped_ptr<LayerImpl> root =
47 LayerImpl::Create(host_impl().active_tree(), 12345);
49 gfx::Transform identity_matrix;
50 gfx::Point3F transform_origin;
51 gfx::PointF position;
52 gfx::Size bounds(100, 100);
53 SetLayerPropertiesForTesting(root.get(),
54 identity_matrix,
55 transform_origin,
56 position,
57 bounds,
58 true,
59 false);
60 root->SetDrawsContent(true);
62 host_impl().SetViewportSize(root->bounds());
63 host_impl().active_tree()->SetRootLayer(root.Pass());
64 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
66 // Sanity check the scenario we just created.
67 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
68 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
70 // Hit testing for a point outside the layer should return a null pointer.
71 gfx::Point test_point(101, 101);
72 LayerImpl* result_layer =
73 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
74 EXPECT_FALSE(result_layer);
76 test_point = gfx::Point(-1, -1);
77 result_layer =
78 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
79 EXPECT_FALSE(result_layer);
81 // Hit testing for a point inside should return the root layer.
82 test_point = gfx::Point(1, 1);
83 result_layer =
84 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
85 ASSERT_TRUE(result_layer);
86 EXPECT_EQ(12345, result_layer->id());
88 test_point = gfx::Point(99, 99);
89 result_layer =
90 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
91 ASSERT_TRUE(result_layer);
92 EXPECT_EQ(12345, result_layer->id());
95 TEST_F(LayerTreeImplTest, HitTestingForSingleLayerAndHud) {
96 scoped_ptr<LayerImpl> root =
97 LayerImpl::Create(host_impl().active_tree(), 12345);
98 scoped_ptr<HeadsUpDisplayLayerImpl> hud =
99 HeadsUpDisplayLayerImpl::Create(host_impl().active_tree(), 11111);
101 gfx::Transform identity_matrix;
102 gfx::Point3F transform_origin;
103 gfx::PointF position;
104 gfx::Size bounds(100, 100);
105 SetLayerPropertiesForTesting(root.get(),
106 identity_matrix,
107 transform_origin,
108 position,
109 bounds,
110 true,
111 false);
112 root->SetDrawsContent(true);
114 // Create hud and add it as a child of root.
115 gfx::Size hud_bounds(200, 200);
116 SetLayerPropertiesForTesting(hud.get(),
117 identity_matrix,
118 transform_origin,
119 position,
120 hud_bounds,
121 true,
122 false);
123 hud->SetDrawsContent(true);
125 host_impl().active_tree()->set_hud_layer(hud.get());
126 root->AddChild(hud.Pass());
128 host_impl().SetViewportSize(hud_bounds);
129 host_impl().active_tree()->SetRootLayer(root.Pass());
130 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
132 // Sanity check the scenario we just created.
133 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
134 ASSERT_EQ(2u, root_layer()->render_surface()->layer_list().size());
136 // Hit testing for a point inside HUD, but outside root should return null
137 gfx::Point test_point(101, 101);
138 LayerImpl* result_layer =
139 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
140 EXPECT_FALSE(result_layer);
142 test_point = gfx::Point(-1, -1);
143 result_layer =
144 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
145 EXPECT_FALSE(result_layer);
147 // Hit testing for a point inside should return the root layer, never the HUD
148 // layer.
149 test_point = gfx::Point(1, 1);
150 result_layer =
151 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
152 ASSERT_TRUE(result_layer);
153 EXPECT_EQ(12345, result_layer->id());
155 test_point = gfx::Point(99, 99);
156 result_layer =
157 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
158 ASSERT_TRUE(result_layer);
159 EXPECT_EQ(12345, result_layer->id());
162 TEST_F(LayerTreeImplTest, HitTestingForUninvertibleTransform) {
163 scoped_ptr<LayerImpl> root =
164 LayerImpl::Create(host_impl().active_tree(), 12345);
166 gfx::Transform uninvertible_transform;
167 uninvertible_transform.matrix().set(0, 0, 0.0);
168 uninvertible_transform.matrix().set(1, 1, 0.0);
169 uninvertible_transform.matrix().set(2, 2, 0.0);
170 uninvertible_transform.matrix().set(3, 3, 0.0);
171 ASSERT_FALSE(uninvertible_transform.IsInvertible());
173 gfx::Transform identity_matrix;
174 gfx::Point3F transform_origin;
175 gfx::PointF position;
176 gfx::Size bounds(100, 100);
177 SetLayerPropertiesForTesting(root.get(),
178 uninvertible_transform,
179 transform_origin,
180 position,
181 bounds,
182 true,
183 false);
184 root->SetDrawsContent(true);
186 host_impl().SetViewportSize(root->bounds());
187 host_impl().active_tree()->SetRootLayer(root.Pass());
188 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
189 // Sanity check the scenario we just created.
190 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
191 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
192 ASSERT_FALSE(root_layer()->screen_space_transform().IsInvertible());
194 // Hit testing any point should not hit the layer. If the invertible matrix is
195 // accidentally ignored and treated like an identity, then the hit testing
196 // will incorrectly hit the layer when it shouldn't.
197 gfx::Point test_point(1, 1);
198 LayerImpl* result_layer =
199 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
200 EXPECT_FALSE(result_layer);
202 test_point = gfx::Point(10, 10);
203 result_layer =
204 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
205 EXPECT_FALSE(result_layer);
207 test_point = gfx::Point(10, 30);
208 result_layer =
209 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
210 EXPECT_FALSE(result_layer);
212 test_point = gfx::Point(50, 50);
213 result_layer =
214 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
215 EXPECT_FALSE(result_layer);
217 test_point = gfx::Point(67, 48);
218 result_layer =
219 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
220 EXPECT_FALSE(result_layer);
222 test_point = gfx::Point(99, 99);
223 result_layer =
224 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
225 EXPECT_FALSE(result_layer);
227 test_point = gfx::Point(-1, -1);
228 result_layer =
229 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
230 EXPECT_FALSE(result_layer);
233 TEST_F(LayerTreeImplTest, HitTestingForSinglePositionedLayer) {
234 scoped_ptr<LayerImpl> root =
235 LayerImpl::Create(host_impl().active_tree(), 12345);
237 gfx::Transform identity_matrix;
238 gfx::Point3F transform_origin;
239 // this layer is positioned, and hit testing should correctly know where the
240 // layer is located.
241 gfx::PointF position(50.f, 50.f);
242 gfx::Size bounds(100, 100);
243 SetLayerPropertiesForTesting(root.get(),
244 identity_matrix,
245 transform_origin,
246 position,
247 bounds,
248 true,
249 false);
250 root->SetDrawsContent(true);
252 host_impl().SetViewportSize(root->bounds());
253 host_impl().active_tree()->SetRootLayer(root.Pass());
254 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
256 // Sanity check the scenario we just created.
257 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
258 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
260 // Hit testing for a point outside the layer should return a null pointer.
261 gfx::Point test_point(49, 49);
262 LayerImpl* result_layer =
263 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
264 EXPECT_FALSE(result_layer);
266 // Even though the layer exists at (101, 101), it should not be visible there
267 // since the root render surface would clamp it.
268 test_point = gfx::Point(101, 101);
269 result_layer =
270 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
271 EXPECT_FALSE(result_layer);
273 // Hit testing for a point inside should return the root layer.
274 test_point = gfx::Point(51, 51);
275 result_layer =
276 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
277 ASSERT_TRUE(result_layer);
278 EXPECT_EQ(12345, result_layer->id());
280 test_point = gfx::Point(99, 99);
281 result_layer =
282 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
283 ASSERT_TRUE(result_layer);
284 EXPECT_EQ(12345, result_layer->id());
287 TEST_F(LayerTreeImplTest, HitTestingForSingleRotatedLayer) {
288 scoped_ptr<LayerImpl> root =
289 LayerImpl::Create(host_impl().active_tree(), 12345);
291 gfx::Transform identity_matrix;
292 gfx::Transform rotation45_degrees_about_center;
293 rotation45_degrees_about_center.Translate(50.0, 50.0);
294 rotation45_degrees_about_center.RotateAboutZAxis(45.0);
295 rotation45_degrees_about_center.Translate(-50.0, -50.0);
296 gfx::Point3F transform_origin;
297 gfx::PointF position;
298 gfx::Size bounds(100, 100);
299 SetLayerPropertiesForTesting(root.get(),
300 rotation45_degrees_about_center,
301 transform_origin,
302 position,
303 bounds,
304 true,
305 false);
306 root->SetDrawsContent(true);
308 host_impl().SetViewportSize(root->bounds());
309 host_impl().active_tree()->SetRootLayer(root.Pass());
310 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
312 // Sanity check the scenario we just created.
313 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
314 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
316 // Hit testing for points outside the layer.
317 // These corners would have been inside the un-transformed layer, but they
318 // should not hit the correctly transformed layer.
319 gfx::Point test_point(99, 99);
320 LayerImpl* result_layer =
321 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
322 EXPECT_FALSE(result_layer);
324 test_point = gfx::Point(1, 1);
325 result_layer =
326 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
327 EXPECT_FALSE(result_layer);
329 // Hit testing for a point inside should return the root layer.
330 test_point = gfx::Point(1, 50);
331 result_layer =
332 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
333 ASSERT_TRUE(result_layer);
334 EXPECT_EQ(12345, result_layer->id());
336 // Hit testing the corners that would overlap the unclipped layer, but are
337 // outside the clipped region.
338 test_point = gfx::Point(50, -1);
339 result_layer =
340 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
341 ASSERT_FALSE(result_layer);
343 test_point = gfx::Point(-1, 50);
344 result_layer =
345 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
346 ASSERT_FALSE(result_layer);
349 TEST_F(LayerTreeImplTest, HitTestingForSinglePerspectiveLayer) {
350 scoped_ptr<LayerImpl> root =
351 LayerImpl::Create(host_impl().active_tree(), 12345);
353 gfx::Transform identity_matrix;
355 // perspective_projection_about_center * translation_by_z is designed so that
356 // the 100 x 100 layer becomes 50 x 50, and remains centered at (50, 50).
357 gfx::Transform perspective_projection_about_center;
358 perspective_projection_about_center.Translate(50.0, 50.0);
359 perspective_projection_about_center.ApplyPerspectiveDepth(1.0);
360 perspective_projection_about_center.Translate(-50.0, -50.0);
361 gfx::Transform translation_by_z;
362 translation_by_z.Translate3d(0.0, 0.0, -1.0);
364 gfx::Point3F transform_origin;
365 gfx::PointF position;
366 gfx::Size bounds(100, 100);
367 SetLayerPropertiesForTesting(
368 root.get(),
369 perspective_projection_about_center * translation_by_z,
370 transform_origin,
371 position,
372 bounds,
373 true,
374 false);
375 root->SetDrawsContent(true);
377 host_impl().SetViewportSize(root->bounds());
378 host_impl().active_tree()->SetRootLayer(root.Pass());
379 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
381 // Sanity check the scenario we just created.
382 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
383 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
385 // Hit testing for points outside the layer.
386 // These corners would have been inside the un-transformed layer, but they
387 // should not hit the correctly transformed layer.
388 gfx::Point test_point(24, 24);
389 LayerImpl* result_layer =
390 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
391 EXPECT_FALSE(result_layer);
393 test_point = gfx::Point(76, 76);
394 result_layer =
395 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
396 EXPECT_FALSE(result_layer);
398 // Hit testing for a point inside should return the root layer.
399 test_point = gfx::Point(26, 26);
400 result_layer =
401 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
402 ASSERT_TRUE(result_layer);
403 EXPECT_EQ(12345, result_layer->id());
405 test_point = gfx::Point(74, 74);
406 result_layer =
407 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
408 ASSERT_TRUE(result_layer);
409 EXPECT_EQ(12345, result_layer->id());
412 TEST_F(LayerTreeImplTest, HitTestingForSingleLayerWithScaledContents) {
413 // A layer's visible content rect is actually in the layer's content space.
414 // The screen space transform converts from the layer's origin space to screen
415 // space. This test makes sure that hit testing works correctly accounts for
416 // the contents scale. A contents scale that is not 1 effectively forces a
417 // non-identity transform between layer's content space and layer's origin
418 // space. The hit testing code must take this into account.
420 // To test this, the layer is positioned at (25, 25), and is size (50, 50). If
421 // contents scale is ignored, then hit testing will mis-interpret the visible
422 // content rect as being larger than the actual bounds of the layer.
424 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
426 gfx::Transform identity_matrix;
427 gfx::Point3F transform_origin;
429 SetLayerPropertiesForTesting(root.get(),
430 identity_matrix,
431 transform_origin,
432 gfx::PointF(),
433 gfx::Size(100, 100),
434 true,
435 false);
437 gfx::PointF position(25.f, 25.f);
438 gfx::Size bounds(50, 50);
439 scoped_ptr<LayerImpl> test_layer =
440 LayerImpl::Create(host_impl().active_tree(), 12345);
441 SetLayerPropertiesForTesting(test_layer.get(),
442 identity_matrix,
443 transform_origin,
444 position,
445 bounds,
446 true,
447 false);
449 // override content bounds and contents scale
450 test_layer->SetContentBounds(gfx::Size(100, 100));
451 test_layer->SetContentsScale(2, 2);
453 test_layer->SetDrawsContent(true);
454 root->AddChild(test_layer.Pass());
457 host_impl().SetViewportSize(root->bounds());
458 host_impl().active_tree()->SetRootLayer(root.Pass());
459 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
461 // Sanity check the scenario we just created.
462 // The visible content rect for test_layer is actually 100x100, even though
463 // its layout size is 50x50, positioned at 25x25.
464 LayerImpl* test_layer =
465 host_impl().active_tree()->root_layer()->children()[0];
466 EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect());
467 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
468 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
470 // Hit testing for a point outside the layer should return a null pointer (the
471 // root layer does not draw content, so it will not be hit tested either).
472 gfx::Point test_point(101, 101);
473 LayerImpl* result_layer =
474 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
475 EXPECT_FALSE(result_layer);
477 test_point = gfx::Point(24, 24);
478 result_layer =
479 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
480 EXPECT_FALSE(result_layer);
482 test_point = gfx::Point(76, 76);
483 result_layer =
484 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
485 EXPECT_FALSE(result_layer);
487 // Hit testing for a point inside should return the test layer.
488 test_point = gfx::Point(26, 26);
489 result_layer =
490 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
491 ASSERT_TRUE(result_layer);
492 EXPECT_EQ(12345, result_layer->id());
494 test_point = gfx::Point(74, 74);
495 result_layer =
496 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
497 ASSERT_TRUE(result_layer);
498 EXPECT_EQ(12345, result_layer->id());
501 TEST_F(LayerTreeImplTest, HitTestingForSimpleClippedLayer) {
502 // Test that hit-testing will only work for the visible portion of a layer,
503 // and not the entire layer bounds. Here we just test the simple axis-aligned
504 // case.
505 gfx::Transform identity_matrix;
506 gfx::Point3F transform_origin;
508 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
509 SetLayerPropertiesForTesting(root.get(),
510 identity_matrix,
511 transform_origin,
512 gfx::PointF(),
513 gfx::Size(100, 100),
514 true,
515 false);
517 scoped_ptr<LayerImpl> clipping_layer =
518 LayerImpl::Create(host_impl().active_tree(), 123);
519 // this layer is positioned, and hit testing should correctly know where the
520 // layer is located.
521 gfx::PointF position(25.f, 25.f);
522 gfx::Size bounds(50, 50);
523 SetLayerPropertiesForTesting(clipping_layer.get(),
524 identity_matrix,
525 transform_origin,
526 position,
527 bounds,
528 true,
529 false);
530 clipping_layer->SetMasksToBounds(true);
532 scoped_ptr<LayerImpl> child =
533 LayerImpl::Create(host_impl().active_tree(), 456);
534 position = gfx::PointF(-50.f, -50.f);
535 bounds = gfx::Size(300, 300);
536 SetLayerPropertiesForTesting(child.get(),
537 identity_matrix,
538 transform_origin,
539 position,
540 bounds,
541 true,
542 false);
543 child->SetDrawsContent(true);
544 clipping_layer->AddChild(child.Pass());
545 root->AddChild(clipping_layer.Pass());
548 host_impl().SetViewportSize(root->bounds());
549 host_impl().active_tree()->SetRootLayer(root.Pass());
550 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
552 // Sanity check the scenario we just created.
553 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
554 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
555 ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id());
557 // Hit testing for a point outside the layer should return a null pointer.
558 // Despite the child layer being very large, it should be clipped to the root
559 // layer's bounds.
560 gfx::Point test_point(24, 24);
561 LayerImpl* result_layer =
562 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
563 EXPECT_FALSE(result_layer);
565 // Even though the layer exists at (101, 101), it should not be visible there
566 // since the clipping_layer would clamp it.
567 test_point = gfx::Point(76, 76);
568 result_layer =
569 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
570 EXPECT_FALSE(result_layer);
572 // Hit testing for a point inside should return the child layer.
573 test_point = gfx::Point(26, 26);
574 result_layer =
575 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
576 ASSERT_TRUE(result_layer);
577 EXPECT_EQ(456, result_layer->id());
579 test_point = gfx::Point(74, 74);
580 result_layer =
581 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
582 ASSERT_TRUE(result_layer);
583 EXPECT_EQ(456, result_layer->id());
586 TEST_F(LayerTreeImplTest, HitTestingForMultiClippedRotatedLayer) {
587 // This test checks whether hit testing correctly avoids hit testing with
588 // multiple ancestors that clip in non axis-aligned ways. To pass this test,
589 // the hit testing algorithm needs to recognize that multiple parent layers
590 // may clip the layer, and should not actually hit those clipped areas.
592 // The child and grand_child layers are both initialized to clip the
593 // rotated_leaf. The child layer is rotated about the top-left corner, so that
594 // the root + child clips combined create a triangle. The rotated_leaf will
595 // only be visible where it overlaps this triangle.
597 scoped_ptr<LayerImpl> root =
598 LayerImpl::Create(host_impl().active_tree(), 123);
600 gfx::Transform identity_matrix;
601 gfx::Point3F transform_origin;
602 gfx::PointF position;
603 gfx::Size bounds(100, 100);
604 SetLayerPropertiesForTesting(root.get(),
605 identity_matrix,
606 transform_origin,
607 position,
608 bounds,
609 true,
610 false);
611 root->SetMasksToBounds(true);
613 scoped_ptr<LayerImpl> child =
614 LayerImpl::Create(host_impl().active_tree(), 456);
615 scoped_ptr<LayerImpl> grand_child =
616 LayerImpl::Create(host_impl().active_tree(), 789);
617 scoped_ptr<LayerImpl> rotated_leaf =
618 LayerImpl::Create(host_impl().active_tree(), 2468);
620 position = gfx::PointF(10.f, 10.f);
621 bounds = gfx::Size(80, 80);
622 SetLayerPropertiesForTesting(child.get(),
623 identity_matrix,
624 transform_origin,
625 position,
626 bounds,
627 true,
628 false);
629 child->SetMasksToBounds(true);
631 gfx::Transform rotation45_degrees_about_corner;
632 rotation45_degrees_about_corner.RotateAboutZAxis(45.0);
634 // remember, positioned with respect to its parent which is already at 10,
635 // 10
636 position = gfx::PointF();
637 bounds =
638 gfx::Size(200, 200); // to ensure it covers at least sqrt(2) * 100.
639 SetLayerPropertiesForTesting(grand_child.get(),
640 rotation45_degrees_about_corner,
641 transform_origin,
642 position,
643 bounds,
644 true,
645 false);
646 grand_child->SetMasksToBounds(true);
648 // Rotates about the center of the layer
649 gfx::Transform rotated_leaf_transform;
650 rotated_leaf_transform.Translate(
651 -10.0, -10.0); // cancel out the grand_parent's position
652 rotated_leaf_transform.RotateAboutZAxis(
653 -45.0); // cancel out the corner 45-degree rotation of the parent.
654 rotated_leaf_transform.Translate(50.0, 50.0);
655 rotated_leaf_transform.RotateAboutZAxis(45.0);
656 rotated_leaf_transform.Translate(-50.0, -50.0);
657 position = gfx::PointF();
658 bounds = gfx::Size(100, 100);
659 SetLayerPropertiesForTesting(rotated_leaf.get(),
660 rotated_leaf_transform,
661 transform_origin,
662 position,
663 bounds,
664 true,
665 false);
666 rotated_leaf->SetDrawsContent(true);
668 grand_child->AddChild(rotated_leaf.Pass());
669 child->AddChild(grand_child.Pass());
670 root->AddChild(child.Pass());
673 host_impl().SetViewportSize(root->bounds());
674 host_impl().active_tree()->SetRootLayer(root.Pass());
675 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
677 // Sanity check the scenario we just created.
678 // The grand_child is expected to create a render surface because it
679 // MasksToBounds and is not axis aligned.
680 ASSERT_EQ(2u, RenderSurfaceLayerList().size());
681 ASSERT_EQ(
683 RenderSurfaceLayerList().at(0)->render_surface()->layer_list().size());
684 ASSERT_EQ(789,
685 RenderSurfaceLayerList()
686 .at(0)
687 ->render_surface()
688 ->layer_list()
689 .at(0)
690 ->id()); // grand_child's surface.
691 ASSERT_EQ(
693 RenderSurfaceLayerList().at(1)->render_surface()->layer_list().size());
694 ASSERT_EQ(
695 2468,
696 RenderSurfaceLayerList()[1]->render_surface()->layer_list().at(0)->id());
698 // (11, 89) is close to the the bottom left corner within the clip, but it is
699 // not inside the layer.
700 gfx::Point test_point(11, 89);
701 LayerImpl* result_layer =
702 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
703 EXPECT_FALSE(result_layer);
705 // Closer inwards from the bottom left will overlap the layer.
706 test_point = gfx::Point(25, 75);
707 result_layer =
708 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
709 ASSERT_TRUE(result_layer);
710 EXPECT_EQ(2468, result_layer->id());
712 // (4, 50) is inside the unclipped layer, but that corner of the layer should
713 // be clipped away by the grandparent and should not get hit. If hit testing
714 // blindly uses visible content rect without considering how parent may clip
715 // the layer, then hit testing would accidentally think that the point
716 // successfully hits the layer.
717 test_point = gfx::Point(4, 50);
718 result_layer =
719 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
720 EXPECT_FALSE(result_layer);
722 // (11, 50) is inside the layer and within the clipped area.
723 test_point = gfx::Point(11, 50);
724 result_layer =
725 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
726 ASSERT_TRUE(result_layer);
727 EXPECT_EQ(2468, result_layer->id());
729 // Around the middle, just to the right and up, would have hit the layer
730 // except that that area should be clipped away by the parent.
731 test_point = gfx::Point(51, 49);
732 result_layer =
733 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
734 EXPECT_FALSE(result_layer);
736 // Around the middle, just to the left and down, should successfully hit the
737 // layer.
738 test_point = gfx::Point(49, 51);
739 result_layer =
740 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
741 ASSERT_TRUE(result_layer);
742 EXPECT_EQ(2468, result_layer->id());
745 TEST_F(LayerTreeImplTest, HitTestingForNonClippingIntermediateLayer) {
746 // This test checks that hit testing code does not accidentally clip to layer
747 // bounds for a layer that actually does not clip.
748 gfx::Transform identity_matrix;
749 gfx::Point3F transform_origin;
751 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
752 SetLayerPropertiesForTesting(root.get(),
753 identity_matrix,
754 transform_origin,
755 gfx::PointF(),
756 gfx::Size(100, 100),
757 true,
758 false);
760 scoped_ptr<LayerImpl> intermediate_layer =
761 LayerImpl::Create(host_impl().active_tree(), 123);
762 // this layer is positioned, and hit testing should correctly know where the
763 // layer is located.
764 gfx::PointF position(10.f, 10.f);
765 gfx::Size bounds(50, 50);
766 SetLayerPropertiesForTesting(intermediate_layer.get(),
767 identity_matrix,
768 transform_origin,
769 position,
770 bounds,
771 true,
772 false);
773 // Sanity check the intermediate layer should not clip.
774 ASSERT_FALSE(intermediate_layer->masks_to_bounds());
775 ASSERT_FALSE(intermediate_layer->mask_layer());
777 // The child of the intermediate_layer is translated so that it does not
778 // overlap intermediate_layer at all. If child is incorrectly clipped, we
779 // would not be able to hit it successfully.
780 scoped_ptr<LayerImpl> child =
781 LayerImpl::Create(host_impl().active_tree(), 456);
782 position = gfx::PointF(60.f, 60.f); // 70, 70 in screen space
783 bounds = gfx::Size(20, 20);
784 SetLayerPropertiesForTesting(child.get(),
785 identity_matrix,
786 transform_origin,
787 position,
788 bounds,
789 true,
790 false);
791 child->SetDrawsContent(true);
792 intermediate_layer->AddChild(child.Pass());
793 root->AddChild(intermediate_layer.Pass());
796 host_impl().SetViewportSize(root->bounds());
797 host_impl().active_tree()->SetRootLayer(root.Pass());
798 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
800 // Sanity check the scenario we just created.
801 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
802 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
803 ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id());
805 // Hit testing for a point outside the layer should return a null pointer.
806 gfx::Point test_point(69, 69);
807 LayerImpl* result_layer =
808 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
809 EXPECT_FALSE(result_layer);
811 test_point = gfx::Point(91, 91);
812 result_layer =
813 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
814 EXPECT_FALSE(result_layer);
816 // Hit testing for a point inside should return the child layer.
817 test_point = gfx::Point(71, 71);
818 result_layer =
819 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
820 ASSERT_TRUE(result_layer);
821 EXPECT_EQ(456, result_layer->id());
823 test_point = gfx::Point(89, 89);
824 result_layer =
825 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
826 ASSERT_TRUE(result_layer);
827 EXPECT_EQ(456, result_layer->id());
830 TEST_F(LayerTreeImplTest, HitTestingForMultipleLayers) {
831 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
833 gfx::Transform identity_matrix;
834 gfx::Point3F transform_origin;
835 gfx::PointF position;
836 gfx::Size bounds(100, 100);
837 SetLayerPropertiesForTesting(root.get(),
838 identity_matrix,
839 transform_origin,
840 position,
841 bounds,
842 true,
843 false);
844 root->SetDrawsContent(true);
846 // child 1 and child2 are initialized to overlap between x=50 and x=60.
847 // grand_child is set to overlap both child1 and child2 between y=50 and
848 // y=60. The expected stacking order is: (front) child2, (second)
849 // grand_child, (third) child1, and (back) the root layer behind all other
850 // layers.
852 scoped_ptr<LayerImpl> child1 =
853 LayerImpl::Create(host_impl().active_tree(), 2);
854 scoped_ptr<LayerImpl> child2 =
855 LayerImpl::Create(host_impl().active_tree(), 3);
856 scoped_ptr<LayerImpl> grand_child1 =
857 LayerImpl::Create(host_impl().active_tree(), 4);
859 position = gfx::PointF(10.f, 10.f);
860 bounds = gfx::Size(50, 50);
861 SetLayerPropertiesForTesting(child1.get(),
862 identity_matrix,
863 transform_origin,
864 position,
865 bounds,
866 true,
867 false);
868 child1->SetDrawsContent(true);
870 position = gfx::PointF(50.f, 10.f);
871 bounds = gfx::Size(50, 50);
872 SetLayerPropertiesForTesting(child2.get(),
873 identity_matrix,
874 transform_origin,
875 position,
876 bounds,
877 true,
878 false);
879 child2->SetDrawsContent(true);
881 // Remember that grand_child is positioned with respect to its parent (i.e.
882 // child1). In screen space, the intended position is (10, 50), with size
883 // 100 x 50.
884 position = gfx::PointF(0.f, 40.f);
885 bounds = gfx::Size(100, 50);
886 SetLayerPropertiesForTesting(grand_child1.get(),
887 identity_matrix,
888 transform_origin,
889 position,
890 bounds,
891 true,
892 false);
893 grand_child1->SetDrawsContent(true);
895 child1->AddChild(grand_child1.Pass());
896 root->AddChild(child1.Pass());
897 root->AddChild(child2.Pass());
900 LayerImpl* child1 = root->children()[0];
901 LayerImpl* child2 = root->children()[1];
902 LayerImpl* grand_child1 = child1->children()[0];
904 host_impl().SetViewportSize(root->bounds());
905 host_impl().active_tree()->SetRootLayer(root.Pass());
906 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
908 // Sanity check the scenario we just created.
909 ASSERT_TRUE(child1);
910 ASSERT_TRUE(child2);
911 ASSERT_TRUE(grand_child1);
912 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
914 RenderSurfaceImpl* root_render_surface = root_layer()->render_surface();
915 ASSERT_EQ(4u, root_render_surface->layer_list().size());
916 ASSERT_EQ(1, root_render_surface->layer_list().at(0)->id()); // root layer
917 ASSERT_EQ(2, root_render_surface->layer_list().at(1)->id()); // child1
918 ASSERT_EQ(4, root_render_surface->layer_list().at(2)->id()); // grand_child1
919 ASSERT_EQ(3, root_render_surface->layer_list().at(3)->id()); // child2
921 // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
922 // the root layer.
923 gfx::Point test_point = gfx::Point(1, 1);
924 LayerImpl* result_layer =
925 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
926 ASSERT_TRUE(result_layer);
927 EXPECT_EQ(1, result_layer->id());
929 // At (15, 15), child1 and root are the only layers. child1 is expected to be
930 // on top.
931 test_point = gfx::Point(15, 15);
932 result_layer =
933 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
934 ASSERT_TRUE(result_layer);
935 EXPECT_EQ(2, result_layer->id());
937 // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
938 test_point = gfx::Point(51, 20);
939 result_layer =
940 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
941 ASSERT_TRUE(result_layer);
942 EXPECT_EQ(3, result_layer->id());
944 // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on
945 // top.
946 test_point = gfx::Point(80, 51);
947 result_layer =
948 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
949 ASSERT_TRUE(result_layer);
950 EXPECT_EQ(3, result_layer->id());
952 // At (51, 51), all layers overlap each other. child2 is expected to be on top
953 // of all other layers.
954 test_point = gfx::Point(51, 51);
955 result_layer =
956 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
957 ASSERT_TRUE(result_layer);
958 EXPECT_EQ(3, result_layer->id());
960 // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
961 // be on top.
962 test_point = gfx::Point(20, 51);
963 result_layer =
964 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
965 ASSERT_TRUE(result_layer);
966 EXPECT_EQ(4, result_layer->id());
969 TEST_F(LayerTreeImplTest, HitTestingForMultipleLayersAtVaryingDepths) {
970 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
972 gfx::Transform identity_matrix;
973 gfx::Point3F transform_origin;
974 gfx::PointF position;
975 gfx::Size bounds(100, 100);
976 SetLayerPropertiesForTesting(root.get(),
977 identity_matrix,
978 transform_origin,
979 position,
980 bounds,
981 true,
982 false);
983 root->SetDrawsContent(true);
984 root->SetShouldFlattenTransform(false);
985 root->Set3dSortingContextId(1);
987 // child 1 and child2 are initialized to overlap between x=50 and x=60.
988 // grand_child is set to overlap both child1 and child2 between y=50 and
989 // y=60. The expected stacking order is: (front) child2, (second)
990 // grand_child, (third) child1, and (back) the root layer behind all other
991 // layers.
993 scoped_ptr<LayerImpl> child1 =
994 LayerImpl::Create(host_impl().active_tree(), 2);
995 scoped_ptr<LayerImpl> child2 =
996 LayerImpl::Create(host_impl().active_tree(), 3);
997 scoped_ptr<LayerImpl> grand_child1 =
998 LayerImpl::Create(host_impl().active_tree(), 4);
1000 position = gfx::PointF(10.f, 10.f);
1001 bounds = gfx::Size(50, 50);
1002 SetLayerPropertiesForTesting(child1.get(),
1003 identity_matrix,
1004 transform_origin,
1005 position,
1006 bounds,
1007 true,
1008 false);
1009 child1->SetDrawsContent(true);
1010 child1->SetShouldFlattenTransform(false);
1011 child1->Set3dSortingContextId(1);
1013 position = gfx::PointF(50.f, 10.f);
1014 bounds = gfx::Size(50, 50);
1015 gfx::Transform translate_z;
1016 translate_z.Translate3d(0, 0, -10.f);
1017 SetLayerPropertiesForTesting(child2.get(),
1018 translate_z,
1019 transform_origin,
1020 position,
1021 bounds,
1022 true,
1023 false);
1024 child2->SetDrawsContent(true);
1025 child2->SetShouldFlattenTransform(false);
1026 child2->Set3dSortingContextId(1);
1028 // Remember that grand_child is positioned with respect to its parent (i.e.
1029 // child1). In screen space, the intended position is (10, 50), with size
1030 // 100 x 50.
1031 position = gfx::PointF(0.f, 40.f);
1032 bounds = gfx::Size(100, 50);
1033 SetLayerPropertiesForTesting(grand_child1.get(),
1034 identity_matrix,
1035 transform_origin,
1036 position,
1037 bounds,
1038 true,
1039 false);
1040 grand_child1->SetDrawsContent(true);
1041 grand_child1->SetShouldFlattenTransform(false);
1043 child1->AddChild(grand_child1.Pass());
1044 root->AddChild(child1.Pass());
1045 root->AddChild(child2.Pass());
1048 LayerImpl* child1 = root->children()[0];
1049 LayerImpl* child2 = root->children()[1];
1050 LayerImpl* grand_child1 = child1->children()[0];
1052 host_impl().SetViewportSize(root->bounds());
1053 host_impl().active_tree()->SetRootLayer(root.Pass());
1054 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1056 // Sanity check the scenario we just created.
1057 ASSERT_TRUE(child1);
1058 ASSERT_TRUE(child2);
1059 ASSERT_TRUE(grand_child1);
1060 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1062 RenderSurfaceImpl* root_render_surface =
1063 host_impl().active_tree()->root_layer()->render_surface();
1064 ASSERT_EQ(4u, root_render_surface->layer_list().size());
1065 ASSERT_EQ(3, root_render_surface->layer_list().at(0)->id());
1066 ASSERT_EQ(1, root_render_surface->layer_list().at(1)->id());
1067 ASSERT_EQ(2, root_render_surface->layer_list().at(2)->id());
1068 ASSERT_EQ(4, root_render_surface->layer_list().at(3)->id());
1070 // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
1071 // the root layer.
1072 gfx::Point test_point = gfx::Point(1, 1);
1073 LayerImpl* result_layer =
1074 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1075 ASSERT_TRUE(result_layer);
1076 EXPECT_EQ(1, result_layer->id());
1078 // At (15, 15), child1 and root are the only layers. child1 is expected to be
1079 // on top.
1080 test_point = gfx::Point(15, 15);
1081 result_layer =
1082 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1083 ASSERT_TRUE(result_layer);
1084 EXPECT_EQ(2, result_layer->id());
1086 // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
1087 // (because 3 is transformed to the back).
1088 test_point = gfx::Point(51, 20);
1089 result_layer =
1090 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1091 ASSERT_TRUE(result_layer);
1092 EXPECT_EQ(2, result_layer->id());
1094 // 3 Would have been on top if it hadn't been transformed to the background.
1095 // Make sure that it isn't hit.
1096 test_point = gfx::Point(80, 51);
1097 result_layer =
1098 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1099 ASSERT_TRUE(result_layer);
1100 EXPECT_EQ(4, result_layer->id());
1102 // 3 Would have been on top if it hadn't been transformed to the background.
1103 // Make sure that it isn't hit.
1104 test_point = gfx::Point(51, 51);
1105 result_layer =
1106 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1107 ASSERT_TRUE(result_layer);
1108 EXPECT_EQ(4, result_layer->id());
1110 // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
1111 // be on top.
1112 test_point = gfx::Point(20, 51);
1113 result_layer =
1114 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1115 ASSERT_TRUE(result_layer);
1116 EXPECT_EQ(4, result_layer->id());
1119 TEST_F(LayerTreeImplTest, HitTestingRespectsClipParents) {
1120 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1121 gfx::Transform identity_matrix;
1122 gfx::Point3F transform_origin;
1123 gfx::PointF position;
1124 gfx::Size bounds(100, 100);
1125 SetLayerPropertiesForTesting(root.get(),
1126 identity_matrix,
1127 transform_origin,
1128 position,
1129 bounds,
1130 true,
1131 false);
1132 root->SetDrawsContent(true);
1134 scoped_ptr<LayerImpl> child =
1135 LayerImpl::Create(host_impl().active_tree(), 2);
1136 scoped_ptr<LayerImpl> grand_child =
1137 LayerImpl::Create(host_impl().active_tree(), 4);
1139 position = gfx::PointF(10.f, 10.f);
1140 bounds = gfx::Size(1, 1);
1141 SetLayerPropertiesForTesting(child.get(),
1142 identity_matrix,
1143 transform_origin,
1144 position,
1145 bounds,
1146 true,
1147 false);
1148 child->SetDrawsContent(true);
1149 child->SetMasksToBounds(true);
1151 position = gfx::PointF(0.f, 40.f);
1152 bounds = gfx::Size(100, 50);
1153 SetLayerPropertiesForTesting(grand_child.get(),
1154 identity_matrix,
1155 transform_origin,
1156 position,
1157 bounds,
1158 true,
1159 false);
1160 grand_child->SetDrawsContent(true);
1161 grand_child->SetForceRenderSurface(true);
1163 // This should let |grand_child| "escape" |child|'s clip.
1164 grand_child->SetClipParent(root.get());
1166 child->AddChild(grand_child.Pass());
1167 root->AddChild(child.Pass());
1170 host_impl().SetViewportSize(root->bounds());
1171 host_impl().active_tree()->SetRootLayer(root.Pass());
1172 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1174 gfx::Point test_point = gfx::Point(12, 52);
1175 LayerImpl* result_layer =
1176 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1177 ASSERT_TRUE(result_layer);
1178 EXPECT_EQ(4, result_layer->id());
1181 TEST_F(LayerTreeImplTest, HitTestingRespectsScrollParents) {
1182 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1183 gfx::Transform identity_matrix;
1184 gfx::Point3F transform_origin;
1185 gfx::PointF position;
1186 gfx::Size bounds(100, 100);
1187 SetLayerPropertiesForTesting(root.get(),
1188 identity_matrix,
1189 transform_origin,
1190 position,
1191 bounds,
1192 true,
1193 false);
1194 root->SetDrawsContent(true);
1196 scoped_ptr<LayerImpl> child =
1197 LayerImpl::Create(host_impl().active_tree(), 2);
1198 scoped_ptr<LayerImpl> scroll_child =
1199 LayerImpl::Create(host_impl().active_tree(), 3);
1200 scoped_ptr<LayerImpl> grand_child =
1201 LayerImpl::Create(host_impl().active_tree(), 4);
1203 position = gfx::PointF(10.f, 10.f);
1204 bounds = gfx::Size(1, 1);
1205 SetLayerPropertiesForTesting(child.get(),
1206 identity_matrix,
1207 transform_origin,
1208 position,
1209 bounds,
1210 true,
1211 false);
1212 child->SetDrawsContent(true);
1213 child->SetMasksToBounds(true);
1215 position = gfx::PointF();
1216 bounds = gfx::Size(200, 200);
1217 SetLayerPropertiesForTesting(scroll_child.get(),
1218 identity_matrix,
1219 transform_origin,
1220 position,
1221 bounds,
1222 true,
1223 false);
1224 scroll_child->SetDrawsContent(true);
1226 // This should cause scroll child and its descendants to be affected by
1227 // |child|'s clip.
1228 scroll_child->SetScrollParent(child.get());
1230 SetLayerPropertiesForTesting(grand_child.get(),
1231 identity_matrix,
1232 transform_origin,
1233 position,
1234 bounds,
1235 true,
1236 false);
1237 grand_child->SetDrawsContent(true);
1238 grand_child->SetForceRenderSurface(true);
1240 scroll_child->AddChild(grand_child.Pass());
1241 root->AddChild(scroll_child.Pass());
1242 root->AddChild(child.Pass());
1245 host_impl().SetViewportSize(root->bounds());
1246 host_impl().active_tree()->SetRootLayer(root.Pass());
1247 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1249 gfx::Point test_point = gfx::Point(12, 52);
1250 LayerImpl* result_layer =
1251 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1252 // The |test_point| should have been clipped away by |child|, the scroll
1253 // parent, so the only thing that should be hit is |root|.
1254 ASSERT_TRUE(result_layer);
1255 ASSERT_EQ(1, result_layer->id());
1257 TEST_F(LayerTreeImplTest, HitTestingForMultipleLayerLists) {
1259 // The geometry is set up similarly to the previous case, but
1260 // all layers are forced to be render surfaces now.
1262 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1264 gfx::Transform identity_matrix;
1265 gfx::Point3F transform_origin;
1266 gfx::PointF position;
1267 gfx::Size bounds(100, 100);
1268 SetLayerPropertiesForTesting(root.get(),
1269 identity_matrix,
1270 transform_origin,
1271 position,
1272 bounds,
1273 true,
1274 false);
1275 root->SetDrawsContent(true);
1277 // child 1 and child2 are initialized to overlap between x=50 and x=60.
1278 // grand_child is set to overlap both child1 and child2 between y=50 and
1279 // y=60. The expected stacking order is: (front) child2, (second)
1280 // grand_child, (third) child1, and (back) the root layer behind all other
1281 // layers.
1283 scoped_ptr<LayerImpl> child1 =
1284 LayerImpl::Create(host_impl().active_tree(), 2);
1285 scoped_ptr<LayerImpl> child2 =
1286 LayerImpl::Create(host_impl().active_tree(), 3);
1287 scoped_ptr<LayerImpl> grand_child1 =
1288 LayerImpl::Create(host_impl().active_tree(), 4);
1290 position = gfx::PointF(10.f, 10.f);
1291 bounds = gfx::Size(50, 50);
1292 SetLayerPropertiesForTesting(child1.get(),
1293 identity_matrix,
1294 transform_origin,
1295 position,
1296 bounds,
1297 true,
1298 false);
1299 child1->SetDrawsContent(true);
1300 child1->SetForceRenderSurface(true);
1302 position = gfx::PointF(50.f, 10.f);
1303 bounds = gfx::Size(50, 50);
1304 SetLayerPropertiesForTesting(child2.get(),
1305 identity_matrix,
1306 transform_origin,
1307 position,
1308 bounds,
1309 true,
1310 false);
1311 child2->SetDrawsContent(true);
1312 child2->SetForceRenderSurface(true);
1314 // Remember that grand_child is positioned with respect to its parent (i.e.
1315 // child1). In screen space, the intended position is (10, 50), with size
1316 // 100 x 50.
1317 position = gfx::PointF(0.f, 40.f);
1318 bounds = gfx::Size(100, 50);
1319 SetLayerPropertiesForTesting(grand_child1.get(),
1320 identity_matrix,
1321 transform_origin,
1322 position,
1323 bounds,
1324 true,
1325 false);
1326 grand_child1->SetDrawsContent(true);
1327 grand_child1->SetForceRenderSurface(true);
1329 child1->AddChild(grand_child1.Pass());
1330 root->AddChild(child1.Pass());
1331 root->AddChild(child2.Pass());
1334 LayerImpl* child1 = root->children()[0];
1335 LayerImpl* child2 = root->children()[1];
1336 LayerImpl* grand_child1 = child1->children()[0];
1338 host_impl().SetViewportSize(root->bounds());
1339 host_impl().active_tree()->SetRootLayer(root.Pass());
1340 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1342 // Sanity check the scenario we just created.
1343 ASSERT_TRUE(child1);
1344 ASSERT_TRUE(child2);
1345 ASSERT_TRUE(grand_child1);
1346 ASSERT_TRUE(child1->render_surface());
1347 ASSERT_TRUE(child2->render_surface());
1348 ASSERT_TRUE(grand_child1->render_surface());
1349 ASSERT_EQ(4u, RenderSurfaceLayerList().size());
1350 // The root surface has the root layer, and child1's and child2's render
1351 // surfaces.
1352 ASSERT_EQ(3u, root_layer()->render_surface()->layer_list().size());
1353 // The child1 surface has the child1 layer and grand_child1's render surface.
1354 ASSERT_EQ(2u, child1->render_surface()->layer_list().size());
1355 ASSERT_EQ(1u, child2->render_surface()->layer_list().size());
1356 ASSERT_EQ(1u, grand_child1->render_surface()->layer_list().size());
1357 ASSERT_EQ(1, RenderSurfaceLayerList().at(0)->id()); // root layer
1358 ASSERT_EQ(2, RenderSurfaceLayerList()[1]->id()); // child1
1359 ASSERT_EQ(4, RenderSurfaceLayerList().at(2)->id()); // grand_child1
1360 ASSERT_EQ(3, RenderSurfaceLayerList()[3]->id()); // child2
1362 // Nothing overlaps the root_layer at (1, 1), so hit testing there should find
1363 // the root layer.
1364 gfx::Point test_point = gfx::Point(1, 1);
1365 LayerImpl* result_layer =
1366 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1367 ASSERT_TRUE(result_layer);
1368 EXPECT_EQ(1, result_layer->id());
1370 // At (15, 15), child1 and root are the only layers. child1 is expected to be
1371 // on top.
1372 test_point = gfx::Point(15, 15);
1373 result_layer =
1374 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1375 ASSERT_TRUE(result_layer);
1376 EXPECT_EQ(2, result_layer->id());
1378 // At (51, 20), child1 and child2 overlap. child2 is expected to be on top.
1379 test_point = gfx::Point(51, 20);
1380 result_layer =
1381 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1382 ASSERT_TRUE(result_layer);
1383 EXPECT_EQ(3, result_layer->id());
1385 // At (80, 51), child2 and grand_child1 overlap. child2 is expected to be on
1386 // top.
1387 test_point = gfx::Point(80, 51);
1388 result_layer =
1389 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1390 ASSERT_TRUE(result_layer);
1391 EXPECT_EQ(3, result_layer->id());
1393 // At (51, 51), all layers overlap each other. child2 is expected to be on top
1394 // of all other layers.
1395 test_point = gfx::Point(51, 51);
1396 result_layer =
1397 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1398 ASSERT_TRUE(result_layer);
1399 EXPECT_EQ(3, result_layer->id());
1401 // At (20, 51), child1 and grand_child1 overlap. grand_child1 is expected to
1402 // be on top.
1403 test_point = gfx::Point(20, 51);
1404 result_layer =
1405 host_impl().active_tree()->FindLayerThatIsHitByPoint(test_point);
1406 ASSERT_TRUE(result_layer);
1407 EXPECT_EQ(4, result_layer->id());
1410 TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerRegionsForSingleLayer) {
1411 scoped_ptr<LayerImpl> root =
1412 LayerImpl::Create(host_impl().active_tree(), 12345);
1414 gfx::Transform identity_matrix;
1415 Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
1416 gfx::Point3F transform_origin;
1417 gfx::PointF position;
1418 gfx::Size bounds(100, 100);
1419 SetLayerPropertiesForTesting(root.get(),
1420 identity_matrix,
1421 transform_origin,
1422 position,
1423 bounds,
1424 true,
1425 false);
1426 root->SetDrawsContent(true);
1428 host_impl().SetViewportSize(root->bounds());
1429 host_impl().active_tree()->SetRootLayer(root.Pass());
1430 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1432 // Sanity check the scenario we just created.
1433 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1434 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
1436 // Hit checking for any point should return a null pointer for a layer without
1437 // any touch event handler regions.
1438 gfx::Point test_point(11, 11);
1439 LayerImpl* result_layer =
1440 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1441 test_point);
1442 EXPECT_FALSE(result_layer);
1444 host_impl().active_tree()->root_layer()->SetTouchEventHandlerRegion(
1445 touch_handler_region);
1446 // Hit checking for a point outside the layer should return a null pointer.
1447 test_point = gfx::Point(101, 101);
1448 result_layer =
1449 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1450 test_point);
1451 EXPECT_FALSE(result_layer);
1453 test_point = gfx::Point(-1, -1);
1454 result_layer =
1455 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1456 test_point);
1457 EXPECT_FALSE(result_layer);
1459 // Hit checking for a point inside the layer, but outside the touch handler
1460 // region should return a null pointer.
1461 test_point = gfx::Point(1, 1);
1462 result_layer =
1463 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1464 test_point);
1465 EXPECT_FALSE(result_layer);
1467 test_point = gfx::Point(99, 99);
1468 result_layer =
1469 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1470 test_point);
1471 EXPECT_FALSE(result_layer);
1473 // Hit checking for a point inside the touch event handler region should
1474 // return the root layer.
1475 test_point = gfx::Point(11, 11);
1476 result_layer =
1477 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1478 test_point);
1479 ASSERT_TRUE(result_layer);
1480 EXPECT_EQ(12345, result_layer->id());
1482 test_point = gfx::Point(59, 59);
1483 result_layer =
1484 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1485 test_point);
1486 ASSERT_TRUE(result_layer);
1487 EXPECT_EQ(12345, result_layer->id());
1490 TEST_F(LayerTreeImplTest,
1491 HitCheckingTouchHandlerRegionsForUninvertibleTransform) {
1492 scoped_ptr<LayerImpl> root =
1493 LayerImpl::Create(host_impl().active_tree(), 12345);
1495 gfx::Transform uninvertible_transform;
1496 uninvertible_transform.matrix().set(0, 0, 0.0);
1497 uninvertible_transform.matrix().set(1, 1, 0.0);
1498 uninvertible_transform.matrix().set(2, 2, 0.0);
1499 uninvertible_transform.matrix().set(3, 3, 0.0);
1500 ASSERT_FALSE(uninvertible_transform.IsInvertible());
1502 gfx::Transform identity_matrix;
1503 Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
1504 gfx::Point3F transform_origin;
1505 gfx::PointF position;
1506 gfx::Size bounds(100, 100);
1507 SetLayerPropertiesForTesting(root.get(),
1508 uninvertible_transform,
1509 transform_origin,
1510 position,
1511 bounds,
1512 true,
1513 false);
1514 root->SetDrawsContent(true);
1515 root->SetTouchEventHandlerRegion(touch_handler_region);
1517 host_impl().SetViewportSize(root->bounds());
1518 host_impl().active_tree()->SetRootLayer(root.Pass());
1519 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1521 // Sanity check the scenario we just created.
1522 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1523 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
1524 ASSERT_FALSE(root_layer()->screen_space_transform().IsInvertible());
1526 // Hit checking any point should not hit the touch handler region on the
1527 // layer. If the invertible matrix is accidentally ignored and treated like an
1528 // identity, then the hit testing will incorrectly hit the layer when it
1529 // shouldn't.
1530 gfx::Point test_point(1, 1);
1531 LayerImpl* result_layer =
1532 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1533 test_point);
1534 EXPECT_FALSE(result_layer);
1536 test_point = gfx::Point(10, 10);
1537 result_layer =
1538 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1539 test_point);
1540 EXPECT_FALSE(result_layer);
1542 test_point = gfx::Point(10, 30);
1543 result_layer =
1544 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1545 test_point);
1546 EXPECT_FALSE(result_layer);
1548 test_point = gfx::Point(50, 50);
1549 result_layer =
1550 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1551 test_point);
1552 EXPECT_FALSE(result_layer);
1554 test_point = gfx::Point(67, 48);
1555 result_layer =
1556 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1557 test_point);
1558 EXPECT_FALSE(result_layer);
1560 test_point = gfx::Point(99, 99);
1561 result_layer =
1562 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1563 test_point);
1564 EXPECT_FALSE(result_layer);
1566 test_point = gfx::Point(-1, -1);
1567 result_layer =
1568 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1569 test_point);
1570 EXPECT_FALSE(result_layer);
1573 TEST_F(LayerTreeImplTest,
1574 HitCheckingTouchHandlerRegionsForSinglePositionedLayer) {
1575 scoped_ptr<LayerImpl> root =
1576 LayerImpl::Create(host_impl().active_tree(), 12345);
1578 gfx::Transform identity_matrix;
1579 Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
1580 gfx::Point3F transform_origin;
1581 // this layer is positioned, and hit testing should correctly know where the
1582 // layer is located.
1583 gfx::PointF position(50.f, 50.f);
1584 gfx::Size bounds(100, 100);
1585 SetLayerPropertiesForTesting(root.get(),
1586 identity_matrix,
1587 transform_origin,
1588 position,
1589 bounds,
1590 true,
1591 false);
1592 root->SetDrawsContent(true);
1593 root->SetTouchEventHandlerRegion(touch_handler_region);
1595 host_impl().SetViewportSize(root->bounds());
1596 host_impl().active_tree()->SetRootLayer(root.Pass());
1597 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1599 // Sanity check the scenario we just created.
1600 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1601 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
1603 // Hit checking for a point outside the layer should return a null pointer.
1604 gfx::Point test_point(49, 49);
1605 LayerImpl* result_layer =
1606 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1607 test_point);
1608 EXPECT_FALSE(result_layer);
1610 // Even though the layer has a touch handler region containing (101, 101), it
1611 // should not be visible there since the root render surface would clamp it.
1612 test_point = gfx::Point(101, 101);
1613 result_layer =
1614 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1615 test_point);
1616 EXPECT_FALSE(result_layer);
1618 // Hit checking for a point inside the layer, but outside the touch handler
1619 // region should return a null pointer.
1620 test_point = gfx::Point(51, 51);
1621 result_layer =
1622 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1623 test_point);
1624 EXPECT_FALSE(result_layer);
1626 // Hit checking for a point inside the touch event handler region should
1627 // return the root layer.
1628 test_point = gfx::Point(61, 61);
1629 result_layer =
1630 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1631 test_point);
1632 ASSERT_TRUE(result_layer);
1633 EXPECT_EQ(12345, result_layer->id());
1635 test_point = gfx::Point(99, 99);
1636 result_layer =
1637 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1638 test_point);
1639 ASSERT_TRUE(result_layer);
1640 EXPECT_EQ(12345, result_layer->id());
1643 TEST_F(LayerTreeImplTest,
1644 HitCheckingTouchHandlerRegionsForSingleLayerWithScaledContents) {
1645 // A layer's visible content rect is actually in the layer's content space.
1646 // The screen space transform converts from the layer's origin space to screen
1647 // space. This test makes sure that hit testing works correctly accounts for
1648 // the contents scale. A contents scale that is not 1 effectively forces a
1649 // non-identity transform between layer's content space and layer's origin
1650 // space. The hit testing code must take this into account.
1652 // To test this, the layer is positioned at (25, 25), and is size (50, 50). If
1653 // contents scale is ignored, then hit checking will mis-interpret the visible
1654 // content rect as being larger than the actual bounds of the layer.
1656 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1658 gfx::Transform identity_matrix;
1659 gfx::Point3F transform_origin;
1661 SetLayerPropertiesForTesting(root.get(),
1662 identity_matrix,
1663 transform_origin,
1664 gfx::PointF(),
1665 gfx::Size(100, 100),
1666 true,
1667 false);
1669 Region touch_handler_region(gfx::Rect(10, 10, 30, 30));
1670 gfx::PointF position(25.f, 25.f);
1671 gfx::Size bounds(50, 50);
1672 scoped_ptr<LayerImpl> test_layer =
1673 LayerImpl::Create(host_impl().active_tree(), 12345);
1674 SetLayerPropertiesForTesting(test_layer.get(),
1675 identity_matrix,
1676 transform_origin,
1677 position,
1678 bounds,
1679 true,
1680 false);
1682 // override content bounds and contents scale
1683 test_layer->SetContentBounds(gfx::Size(100, 100));
1684 test_layer->SetContentsScale(2, 2);
1686 test_layer->SetDrawsContent(true);
1687 test_layer->SetTouchEventHandlerRegion(touch_handler_region);
1688 root->AddChild(test_layer.Pass());
1691 host_impl().SetViewportSize(root->bounds());
1692 host_impl().active_tree()->SetRootLayer(root.Pass());
1693 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1695 // Sanity check the scenario we just created.
1696 // The visible content rect for test_layer is actually 100x100, even though
1697 // its layout size is 50x50, positioned at 25x25.
1698 LayerImpl* test_layer =
1699 host_impl().active_tree()->root_layer()->children()[0];
1700 EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), test_layer->visible_content_rect());
1701 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1702 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
1704 // Hit checking for a point outside the layer should return a null pointer
1705 // (the root layer does not draw content, so it will not be tested either).
1706 gfx::Point test_point(76, 76);
1707 LayerImpl* result_layer =
1708 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1709 test_point);
1710 EXPECT_FALSE(result_layer);
1712 // Hit checking for a point inside the layer, but outside the touch handler
1713 // region should return a null pointer.
1714 test_point = gfx::Point(26, 26);
1715 result_layer =
1716 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1717 test_point);
1718 EXPECT_FALSE(result_layer);
1720 test_point = gfx::Point(34, 34);
1721 result_layer =
1722 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1723 test_point);
1724 EXPECT_FALSE(result_layer);
1726 test_point = gfx::Point(65, 65);
1727 result_layer =
1728 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1729 test_point);
1730 EXPECT_FALSE(result_layer);
1732 test_point = gfx::Point(74, 74);
1733 result_layer =
1734 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1735 test_point);
1736 EXPECT_FALSE(result_layer);
1738 // Hit checking for a point inside the touch event handler region should
1739 // return the root layer.
1740 test_point = gfx::Point(35, 35);
1741 result_layer =
1742 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1743 test_point);
1744 ASSERT_TRUE(result_layer);
1745 EXPECT_EQ(12345, result_layer->id());
1747 test_point = gfx::Point(64, 64);
1748 result_layer =
1749 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1750 test_point);
1751 ASSERT_TRUE(result_layer);
1752 EXPECT_EQ(12345, result_layer->id());
1755 TEST_F(LayerTreeImplTest,
1756 HitCheckingTouchHandlerRegionsForSingleLayerWithDeviceScale) {
1757 // The layer's device_scale_factor and page_scale_factor should scale the
1758 // content rect and we should be able to hit the touch handler region by
1759 // scaling the points accordingly.
1760 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1762 gfx::Transform identity_matrix;
1763 gfx::Point3F transform_origin;
1764 // Set the bounds of the root layer big enough to fit the child when scaled.
1765 SetLayerPropertiesForTesting(root.get(),
1766 identity_matrix,
1767 transform_origin,
1768 gfx::PointF(),
1769 gfx::Size(100, 100),
1770 true,
1771 false);
1773 Region touch_handler_region(gfx::Rect(10, 10, 30, 30));
1774 gfx::PointF position(25.f, 25.f);
1775 gfx::Size bounds(50, 50);
1776 scoped_ptr<LayerImpl> test_layer =
1777 LayerImpl::Create(host_impl().active_tree(), 12345);
1778 SetLayerPropertiesForTesting(test_layer.get(),
1779 identity_matrix,
1780 transform_origin,
1781 position,
1782 bounds,
1783 true,
1784 false);
1786 test_layer->SetDrawsContent(true);
1787 test_layer->SetTouchEventHandlerRegion(touch_handler_region);
1788 root->AddChild(test_layer.Pass());
1791 float device_scale_factor = 3.f;
1792 float page_scale_factor = 5.f;
1793 gfx::Size scaled_bounds_for_root = gfx::ToCeiledSize(
1794 gfx::ScaleSize(root->bounds(), device_scale_factor * page_scale_factor));
1795 host_impl().SetViewportSize(scaled_bounds_for_root);
1797 host_impl().SetDeviceScaleFactor(device_scale_factor);
1798 host_impl().active_tree()->SetPageScaleFactorAndLimits(
1799 page_scale_factor, page_scale_factor, page_scale_factor);
1800 host_impl().active_tree()->SetRootLayer(root.Pass());
1801 host_impl().active_tree()->SetViewportLayersFromIds(1, 1, Layer::INVALID_ID);
1802 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1804 // Sanity check the scenario we just created.
1805 // The visible content rect for test_layer is actually 100x100, even though
1806 // its layout size is 50x50, positioned at 25x25.
1807 LayerImpl* test_layer =
1808 host_impl().active_tree()->root_layer()->children()[0];
1809 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1810 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
1812 // Check whether the child layer fits into the root after scaled.
1813 EXPECT_RECT_EQ(gfx::Rect(test_layer->content_bounds()),
1814 test_layer->visible_content_rect());
1816 // Hit checking for a point outside the layer should return a null pointer
1817 // (the root layer does not draw content, so it will not be tested either).
1818 gfx::PointF test_point(76.f, 76.f);
1819 test_point =
1820 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1821 LayerImpl* result_layer =
1822 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1823 test_point);
1824 EXPECT_FALSE(result_layer);
1826 // Hit checking for a point inside the layer, but outside the touch handler
1827 // region should return a null pointer.
1828 test_point = gfx::Point(26, 26);
1829 test_point =
1830 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1831 result_layer =
1832 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1833 test_point);
1834 EXPECT_FALSE(result_layer);
1836 test_point = gfx::Point(34, 34);
1837 test_point =
1838 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1839 result_layer =
1840 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1841 test_point);
1842 EXPECT_FALSE(result_layer);
1844 test_point = gfx::Point(65, 65);
1845 test_point =
1846 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1847 result_layer =
1848 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1849 test_point);
1850 EXPECT_FALSE(result_layer);
1852 test_point = gfx::Point(74, 74);
1853 test_point =
1854 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1855 result_layer =
1856 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1857 test_point);
1858 EXPECT_FALSE(result_layer);
1860 // Hit checking for a point inside the touch event handler region should
1861 // return the root layer.
1862 test_point = gfx::Point(35, 35);
1863 test_point =
1864 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1865 result_layer =
1866 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1867 test_point);
1868 ASSERT_TRUE(result_layer);
1869 EXPECT_EQ(12345, result_layer->id());
1871 test_point = gfx::Point(64, 64);
1872 test_point =
1873 gfx::ScalePoint(test_point, device_scale_factor * page_scale_factor);
1874 result_layer =
1875 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1876 test_point);
1877 ASSERT_TRUE(result_layer);
1878 EXPECT_EQ(12345, result_layer->id());
1881 TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerRegionsForSimpleClippedLayer) {
1882 // Test that hit-checking will only work for the visible portion of a layer,
1883 // and not the entire layer bounds. Here we just test the simple axis-aligned
1884 // case.
1885 gfx::Transform identity_matrix;
1886 gfx::Point3F transform_origin;
1888 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1889 SetLayerPropertiesForTesting(root.get(),
1890 identity_matrix,
1891 transform_origin,
1892 gfx::PointF(),
1893 gfx::Size(100, 100),
1894 true,
1895 false);
1897 scoped_ptr<LayerImpl> clipping_layer =
1898 LayerImpl::Create(host_impl().active_tree(), 123);
1899 // this layer is positioned, and hit testing should correctly know where the
1900 // layer is located.
1901 gfx::PointF position(25.f, 25.f);
1902 gfx::Size bounds(50, 50);
1903 SetLayerPropertiesForTesting(clipping_layer.get(),
1904 identity_matrix,
1905 transform_origin,
1906 position,
1907 bounds,
1908 true,
1909 false);
1910 clipping_layer->SetMasksToBounds(true);
1912 scoped_ptr<LayerImpl> child =
1913 LayerImpl::Create(host_impl().active_tree(), 456);
1914 Region touch_handler_region(gfx::Rect(10, 10, 50, 50));
1915 position = gfx::PointF(-50.f, -50.f);
1916 bounds = gfx::Size(300, 300);
1917 SetLayerPropertiesForTesting(child.get(),
1918 identity_matrix,
1919 transform_origin,
1920 position,
1921 bounds,
1922 true,
1923 false);
1924 child->SetDrawsContent(true);
1925 child->SetTouchEventHandlerRegion(touch_handler_region);
1926 clipping_layer->AddChild(child.Pass());
1927 root->AddChild(clipping_layer.Pass());
1930 host_impl().SetViewportSize(root->bounds());
1931 host_impl().active_tree()->SetRootLayer(root.Pass());
1932 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
1934 // Sanity check the scenario we just created.
1935 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
1936 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
1937 ASSERT_EQ(456, root_layer()->render_surface()->layer_list().at(0)->id());
1939 // Hit checking for a point outside the layer should return a null pointer.
1940 // Despite the child layer being very large, it should be clipped to the root
1941 // layer's bounds.
1942 gfx::Point test_point(24, 24);
1943 LayerImpl* result_layer =
1944 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1945 test_point);
1946 EXPECT_FALSE(result_layer);
1948 // Hit checking for a point inside the layer, but outside the touch handler
1949 // region should return a null pointer.
1950 test_point = gfx::Point(35, 35);
1951 result_layer =
1952 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1953 test_point);
1954 EXPECT_FALSE(result_layer);
1956 test_point = gfx::Point(74, 74);
1957 result_layer =
1958 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1959 test_point);
1960 EXPECT_FALSE(result_layer);
1962 // Hit checking for a point inside the touch event handler region should
1963 // return the root layer.
1964 test_point = gfx::Point(25, 25);
1965 result_layer =
1966 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1967 test_point);
1968 ASSERT_TRUE(result_layer);
1969 EXPECT_EQ(456, result_layer->id());
1971 test_point = gfx::Point(34, 34);
1972 result_layer =
1973 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
1974 test_point);
1975 ASSERT_TRUE(result_layer);
1976 EXPECT_EQ(456, result_layer->id());
1979 TEST_F(LayerTreeImplTest, HitCheckingTouchHandlerOverlappingRegions) {
1980 gfx::Transform identity_matrix;
1981 gfx::Point3F transform_origin;
1983 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
1984 SetLayerPropertiesForTesting(root.get(),
1985 identity_matrix,
1986 transform_origin,
1987 gfx::PointF(),
1988 gfx::Size(100, 100),
1989 true,
1990 false);
1992 scoped_ptr<LayerImpl> touch_layer =
1993 LayerImpl::Create(host_impl().active_tree(), 123);
1994 // this layer is positioned, and hit testing should correctly know where the
1995 // layer is located.
1996 gfx::PointF position;
1997 gfx::Size bounds(50, 50);
1998 SetLayerPropertiesForTesting(touch_layer.get(),
1999 identity_matrix,
2000 transform_origin,
2001 position,
2002 bounds,
2003 true,
2004 false);
2005 touch_layer->SetDrawsContent(true);
2006 touch_layer->SetTouchEventHandlerRegion(gfx::Rect(0, 0, 50, 50));
2007 root->AddChild(touch_layer.Pass());
2011 scoped_ptr<LayerImpl> notouch_layer =
2012 LayerImpl::Create(host_impl().active_tree(), 1234);
2013 // this layer is positioned, and hit testing should correctly know where the
2014 // layer is located.
2015 gfx::PointF position(0, 25);
2016 gfx::Size bounds(50, 50);
2017 SetLayerPropertiesForTesting(notouch_layer.get(),
2018 identity_matrix,
2019 transform_origin,
2020 position,
2021 bounds,
2022 true,
2023 false);
2024 notouch_layer->SetDrawsContent(true);
2025 root->AddChild(notouch_layer.Pass());
2028 host_impl().SetViewportSize(root->bounds());
2029 host_impl().active_tree()->SetRootLayer(root.Pass());
2030 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
2032 // Sanity check the scenario we just created.
2033 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
2034 ASSERT_EQ(2u, root_layer()->render_surface()->layer_list().size());
2035 ASSERT_EQ(123, root_layer()->render_surface()->layer_list().at(0)->id());
2036 ASSERT_EQ(1234, root_layer()->render_surface()->layer_list().at(1)->id());
2038 gfx::Point test_point(35, 35);
2039 LayerImpl* result_layer =
2040 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
2041 test_point);
2043 // We should have passed through the no-touch layer and found the layer
2044 // behind it.
2045 EXPECT_TRUE(result_layer);
2047 host_impl().active_tree()->LayerById(1234)->SetContentsOpaque(true);
2048 result_layer =
2049 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
2050 test_point);
2052 // Even with an opaque layer in the middle, we should still find the layer
2053 // with
2054 // the touch handler behind it (since we can't assume that opaque layers are
2055 // opaque to hit testing).
2056 EXPECT_TRUE(result_layer);
2058 test_point = gfx::Point(35, 15);
2059 result_layer =
2060 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
2061 test_point);
2062 ASSERT_TRUE(result_layer);
2063 EXPECT_EQ(123, result_layer->id());
2065 test_point = gfx::Point(35, 65);
2066 result_layer =
2067 host_impl().active_tree()->FindLayerThatIsHitByPointInTouchHandlerRegion(
2068 test_point);
2069 EXPECT_FALSE(result_layer);
2072 TEST_F(LayerTreeImplTest, SelectionBoundsForSingleLayer) {
2073 int root_layer_id = 12345;
2074 scoped_ptr<LayerImpl> root =
2075 LayerImpl::Create(host_impl().active_tree(), root_layer_id);
2077 gfx::Transform identity_matrix;
2078 gfx::Point3F transform_origin;
2079 gfx::PointF position;
2080 gfx::Size bounds(100, 100);
2081 SetLayerPropertiesForTesting(root.get(),
2082 identity_matrix,
2083 transform_origin,
2084 position,
2085 bounds,
2086 true,
2087 false);
2088 root->SetDrawsContent(true);
2090 host_impl().SetViewportSize(root->bounds());
2091 host_impl().active_tree()->SetRootLayer(root.Pass());
2092 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
2094 // Sanity check the scenario we just created.
2095 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
2096 ASSERT_EQ(1u, root_layer()->render_surface()->layer_list().size());
2098 LayerSelectionBound left_input;
2099 left_input.type = SELECTION_BOUND_LEFT;
2100 left_input.edge_top = gfx::PointF(10, 10);
2101 left_input.edge_bottom = gfx::PointF(10, 20);
2102 left_input.layer_id = root_layer_id;
2104 LayerSelectionBound right_input;
2105 right_input.type = SELECTION_BOUND_RIGHT;
2106 right_input.edge_top = gfx::PointF(50, 10);
2107 right_input.edge_bottom = gfx::PointF(50, 30);
2108 right_input.layer_id = root_layer_id;
2110 ViewportSelectionBound left_output, right_output;
2112 // Empty input bounds should produce empty output bounds.
2113 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2114 EXPECT_EQ(ViewportSelectionBound(), left_output);
2115 EXPECT_EQ(ViewportSelectionBound(), right_output);
2117 // Selection bounds should produce distinct left and right bounds.
2118 host_impl().active_tree()->RegisterSelection(left_input, right_input);
2119 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2120 EXPECT_EQ(left_input.type, left_output.type);
2121 EXPECT_EQ(left_input.edge_bottom, left_output.edge_bottom);
2122 EXPECT_EQ(left_input.edge_top, left_output.edge_top);
2123 EXPECT_TRUE(left_output.visible);
2124 EXPECT_EQ(right_input.type, right_output.type);
2125 EXPECT_EQ(right_input.edge_bottom, right_output.edge_bottom);
2126 EXPECT_EQ(right_input.edge_top, right_output.edge_top);
2127 EXPECT_TRUE(right_output.visible);
2129 // Insertion bounds should produce identical left and right bounds.
2130 LayerSelectionBound insertion_input;
2131 insertion_input.type = SELECTION_BOUND_CENTER;
2132 insertion_input.edge_top = gfx::PointF(15, 10);
2133 insertion_input.edge_bottom = gfx::PointF(15, 30);
2134 insertion_input.layer_id = root_layer_id;
2135 host_impl().active_tree()->RegisterSelection(insertion_input,
2136 LayerSelectionBound());
2137 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2138 EXPECT_EQ(insertion_input.type, left_output.type);
2139 EXPECT_EQ(insertion_input.edge_bottom, left_output.edge_bottom);
2140 EXPECT_EQ(insertion_input.edge_top, left_output.edge_top);
2141 EXPECT_TRUE(left_output.visible);
2142 EXPECT_EQ(left_output, right_output);
2145 TEST_F(LayerTreeImplTest, SelectionBoundsForPartialOccludedLayers) {
2146 int root_layer_id = 12345;
2147 int clip_layer_id = 1234;
2148 int clipped_layer_id = 123;
2149 scoped_ptr<LayerImpl> root =
2150 LayerImpl::Create(host_impl().active_tree(), root_layer_id);
2151 root->SetDrawsContent(true);
2153 gfx::Transform identity_matrix;
2154 gfx::Point3F transform_origin;
2155 gfx::PointF position;
2156 gfx::Size bounds(100, 100);
2157 SetLayerPropertiesForTesting(root.get(),
2158 identity_matrix,
2159 transform_origin,
2160 position,
2161 bounds,
2162 true,
2163 false);
2165 gfx::Vector2dF clipping_offset(10, 10);
2167 scoped_ptr<LayerImpl> clipping_layer =
2168 LayerImpl::Create(host_impl().active_tree(), clip_layer_id);
2169 // The clipping layer should occlude the right selection bound.
2170 gfx::PointF position = gfx::PointF() + clipping_offset;
2171 gfx::Size bounds(50, 50);
2172 SetLayerPropertiesForTesting(clipping_layer.get(),
2173 identity_matrix,
2174 transform_origin,
2175 position,
2176 bounds,
2177 true,
2178 false);
2179 clipping_layer->SetMasksToBounds(true);
2181 scoped_ptr<LayerImpl> clipped_layer =
2182 LayerImpl::Create(host_impl().active_tree(), clipped_layer_id);
2183 position = gfx::PointF();
2184 bounds = gfx::Size(100, 100);
2185 SetLayerPropertiesForTesting(clipped_layer.get(),
2186 identity_matrix,
2187 transform_origin,
2188 position,
2189 bounds,
2190 true,
2191 false);
2192 clipped_layer->SetDrawsContent(true);
2193 clipping_layer->AddChild(clipped_layer.Pass());
2194 root->AddChild(clipping_layer.Pass());
2197 host_impl().SetViewportSize(root->bounds());
2198 host_impl().active_tree()->SetRootLayer(root.Pass());
2199 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
2201 // Sanity check the scenario we just created.
2202 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
2204 LayerSelectionBound left_input;
2205 left_input.type = SELECTION_BOUND_LEFT;
2206 left_input.edge_top = gfx::PointF(25, 10);
2207 left_input.edge_bottom = gfx::PointF(25, 30);
2208 left_input.layer_id = clipped_layer_id;
2210 LayerSelectionBound right_input;
2211 right_input.type = SELECTION_BOUND_RIGHT;
2212 right_input.edge_top = gfx::PointF(75, 10);
2213 right_input.edge_bottom = gfx::PointF(75, 30);
2214 right_input.layer_id = clipped_layer_id;
2215 host_impl().active_tree()->RegisterSelection(left_input, right_input);
2217 // The left bound should be occluded by the clip layer.
2218 ViewportSelectionBound left_output, right_output;
2219 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2220 EXPECT_EQ(left_input.type, left_output.type);
2221 gfx::PointF expected_left_output_top = left_input.edge_top;
2222 gfx::PointF expected_left_output_bottom = left_input.edge_bottom;
2223 expected_left_output_top.Offset(clipping_offset.x(), clipping_offset.y());
2224 expected_left_output_bottom.Offset(clipping_offset.x(), clipping_offset.y());
2225 EXPECT_EQ(expected_left_output_top, left_output.edge_top);
2226 EXPECT_EQ(expected_left_output_bottom, left_output.edge_bottom);
2227 EXPECT_TRUE(left_output.visible);
2228 EXPECT_EQ(right_input.type, right_output.type);
2229 gfx::PointF expected_right_output_top = right_input.edge_top;
2230 gfx::PointF expected_right_output_bottom = right_input.edge_bottom;
2231 expected_right_output_bottom.Offset(clipping_offset.x(), clipping_offset.y());
2232 expected_right_output_top.Offset(clipping_offset.x(), clipping_offset.y());
2233 EXPECT_EQ(expected_right_output_top, right_output.edge_top);
2234 EXPECT_EQ(expected_right_output_bottom, right_output.edge_bottom);
2235 EXPECT_FALSE(right_output.visible);
2237 // Handles outside the viewport bounds should be marked invisible.
2238 left_input.edge_top = gfx::PointF(-25, 0);
2239 left_input.edge_bottom = gfx::PointF(-25, 20);
2240 host_impl().active_tree()->RegisterSelection(left_input, right_input);
2241 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2242 EXPECT_FALSE(left_output.visible);
2244 left_input.edge_top = gfx::PointF(0, -25);
2245 left_input.edge_bottom = gfx::PointF(0, -5);
2246 host_impl().active_tree()->RegisterSelection(left_input, right_input);
2247 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2248 EXPECT_FALSE(left_output.visible);
2250 // If the handle bottom is partially visible, the handle is marked visible.
2251 left_input.edge_top = gfx::PointF(0, -20);
2252 left_input.edge_bottom = gfx::PointF(0, 1);
2253 host_impl().active_tree()->RegisterSelection(left_input, right_input);
2254 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2255 EXPECT_TRUE(left_output.visible);
2258 TEST_F(LayerTreeImplTest, SelectionBoundsForScaledLayers) {
2259 int root_layer_id = 1;
2260 int sub_layer_id = 2;
2261 scoped_ptr<LayerImpl> root =
2262 LayerImpl::Create(host_impl().active_tree(), root_layer_id);
2263 root->SetDrawsContent(true);
2265 gfx::Transform identity_matrix;
2266 gfx::Point3F transform_origin;
2267 gfx::PointF position;
2268 gfx::Size bounds(100, 100);
2269 SetLayerPropertiesForTesting(root.get(),
2270 identity_matrix,
2271 transform_origin,
2272 position,
2273 bounds,
2274 true,
2275 false);
2277 gfx::Vector2dF sub_layer_offset(10, 0);
2279 scoped_ptr<LayerImpl> sub_layer =
2280 LayerImpl::Create(host_impl().active_tree(), sub_layer_id);
2281 gfx::PointF position = gfx::PointF() + sub_layer_offset;
2282 gfx::Size bounds(50, 50);
2283 SetLayerPropertiesForTesting(sub_layer.get(),
2284 identity_matrix,
2285 transform_origin,
2286 position,
2287 bounds,
2288 true,
2289 false);
2290 sub_layer->SetDrawsContent(true);
2291 root->AddChild(sub_layer.Pass());
2294 float device_scale_factor = 3.f;
2295 float page_scale_factor = 5.f;
2296 gfx::Size scaled_bounds_for_root = gfx::ToCeiledSize(
2297 gfx::ScaleSize(root->bounds(), device_scale_factor * page_scale_factor));
2298 host_impl().SetViewportSize(scaled_bounds_for_root);
2300 host_impl().SetDeviceScaleFactor(device_scale_factor);
2301 host_impl().active_tree()->SetPageScaleFactorAndLimits(
2302 page_scale_factor, page_scale_factor, page_scale_factor);
2303 host_impl().active_tree()->SetRootLayer(root.Pass());
2304 host_impl().active_tree()->SetViewportLayersFromIds(1, 1, Layer::INVALID_ID);
2305 host_impl().UpdateNumChildrenAndDrawPropertiesForActiveTree();
2307 // Sanity check the scenario we just created.
2308 ASSERT_EQ(1u, RenderSurfaceLayerList().size());
2310 LayerSelectionBound left_input;
2311 left_input.type = SELECTION_BOUND_LEFT;
2312 left_input.edge_top = gfx::PointF(10, 10);
2313 left_input.edge_bottom = gfx::PointF(10, 30);
2314 left_input.layer_id = root_layer_id;
2316 LayerSelectionBound right_input;
2317 right_input.type = SELECTION_BOUND_RIGHT;
2318 right_input.edge_top = gfx::PointF(0, 0);
2319 right_input.edge_bottom = gfx::PointF(0, 20);
2320 right_input.layer_id = sub_layer_id;
2321 host_impl().active_tree()->RegisterSelection(left_input, right_input);
2323 // The viewport bounds should be properly scaled by the page scale, but should
2324 // remain in DIP coordinates.
2325 ViewportSelectionBound left_output, right_output;
2326 host_impl().active_tree()->GetViewportSelection(&left_output, &right_output);
2327 EXPECT_EQ(left_input.type, left_output.type);
2328 gfx::PointF expected_left_output_top = left_input.edge_top;
2329 gfx::PointF expected_left_output_bottom = left_input.edge_bottom;
2330 expected_left_output_top.Scale(page_scale_factor);
2331 expected_left_output_bottom.Scale(page_scale_factor);
2332 EXPECT_EQ(left_input.edge_top, left_output.edge_top);
2333 EXPECT_EQ(left_input.edge_bottom, left_output.edge_bottom);
2334 EXPECT_TRUE(left_output.visible);
2335 EXPECT_EQ(right_input.type, right_output.type);
2337 gfx::PointF expected_right_output_top = right_input.edge_top;
2338 gfx::PointF expected_right_output_bottom = right_input.edge_bottom;
2339 expected_right_output_top.Offset(sub_layer_offset.x(), sub_layer_offset.y());
2340 expected_right_output_bottom.Offset(sub_layer_offset.x(),
2341 sub_layer_offset.y());
2342 expected_right_output_top.Scale(page_scale_factor);
2343 expected_right_output_bottom.Scale(page_scale_factor);
2344 EXPECT_EQ(expected_right_output_top, right_output.edge_top);
2345 EXPECT_EQ(expected_right_output_bottom, right_output.edge_bottom);
2346 EXPECT_TRUE(right_output.visible);
2349 TEST_F(LayerTreeImplTest, NumLayersTestOne) {
2350 EXPECT_EQ(0u, host_impl().active_tree()->NumLayers());
2351 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
2352 EXPECT_EQ(1u, host_impl().active_tree()->NumLayers());
2355 TEST_F(LayerTreeImplTest, NumLayersSmallTree) {
2356 EXPECT_EQ(0u, host_impl().active_tree()->NumLayers());
2357 scoped_ptr<LayerImpl> root = LayerImpl::Create(host_impl().active_tree(), 1);
2358 root->AddChild(LayerImpl::Create(host_impl().active_tree(), 2));
2359 root->AddChild(LayerImpl::Create(host_impl().active_tree(), 3));
2360 root->child_at(1)->AddChild(LayerImpl::Create(host_impl().active_tree(), 4));
2361 EXPECT_EQ(4u, host_impl().active_tree()->NumLayers());
2364 } // namespace
2365 } // namespace cc