1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_view.h"
10 #include "ash/root_window_controller.h"
11 #include "ash/shelf/app_list_button.h"
12 #include "ash/shelf/overflow_bubble.h"
13 #include "ash/shelf/overflow_bubble_view.h"
14 #include "ash/shelf/shelf.h"
15 #include "ash/shelf/shelf_button.h"
16 #include "ash/shelf/shelf_constants.h"
17 #include "ash/shelf/shelf_icon_observer.h"
18 #include "ash/shelf/shelf_item_delegate_manager.h"
19 #include "ash/shelf/shelf_layout_manager.h"
20 #include "ash/shelf/shelf_model.h"
21 #include "ash/shelf/shelf_tooltip_manager.h"
22 #include "ash/shelf/shelf_widget.h"
23 #include "ash/shell.h"
24 #include "ash/shell_window_ids.h"
25 #include "ash/test/ash_test_base.h"
26 #include "ash/test/overflow_bubble_view_test_api.h"
27 #include "ash/test/shelf_test_api.h"
28 #include "ash/test/shelf_view_test_api.h"
29 #include "ash/test/shell_test_api.h"
30 #include "ash/test/test_shelf_delegate.h"
31 #include "ash/test/test_shelf_item_delegate.h"
32 #include "base/basictypes.h"
33 #include "base/compiler_specific.h"
34 #include "base/memory/scoped_ptr.h"
35 #include "base/strings/string_number_conversions.h"
36 #include "ui/aura/test/aura_test_base.h"
37 #include "ui/aura/window.h"
38 #include "ui/aura/window_event_dispatcher.h"
39 #include "ui/base/l10n/l10n_util.h"
40 #include "ui/compositor/layer.h"
41 #include "ui/events/event.h"
42 #include "ui/events/event_constants.h"
43 #include "ui/events/test/event_generator.h"
44 #include "ui/views/view_model.h"
45 #include "ui/views/widget/widget.h"
46 #include "ui/views/widget/widget_delegate.h"
47 #include "ui/wm/core/coordinate_conversion.h"
52 ////////////////////////////////////////////////////////////////////////////////
53 // ShelfIconObserver tests.
55 class TestShelfIconObserver
: public ShelfIconObserver
{
57 explicit TestShelfIconObserver(Shelf
* shelf
)
59 change_notified_(false) {
61 shelf_
->AddIconObserver(this);
64 ~TestShelfIconObserver() override
{
66 shelf_
->RemoveIconObserver(this);
69 // ShelfIconObserver implementation.
70 void OnShelfIconPositionsChanged() override
{ change_notified_
= true; }
72 int change_notified() const { return change_notified_
; }
73 void Reset() { change_notified_
= false; }
77 bool change_notified_
;
79 DISALLOW_COPY_AND_ASSIGN(TestShelfIconObserver
);
82 class ShelfViewIconObserverTest
: public AshTestBase
{
84 ShelfViewIconObserverTest() {}
85 ~ShelfViewIconObserverTest() override
{}
87 void SetUp() override
{
89 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
90 observer_
.reset(new TestShelfIconObserver(shelf
));
92 shelf_view_test_
.reset(
93 new ShelfViewTestAPI(ShelfTestAPI(shelf
).shelf_view()));
94 shelf_view_test_
->SetAnimationDuration(1);
97 void TearDown() override
{
99 AshTestBase::TearDown();
102 TestShelfIconObserver
* observer() { return observer_
.get(); }
104 ShelfViewTestAPI
* shelf_view_test() {
105 return shelf_view_test_
.get();
108 Shelf
* ShelfForSecondaryDisplay() {
109 return Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
113 scoped_ptr
<TestShelfIconObserver
> observer_
;
114 scoped_ptr
<ShelfViewTestAPI
> shelf_view_test_
;
116 DISALLOW_COPY_AND_ASSIGN(ShelfViewIconObserverTest
);
119 // TestShelfItemDelegate which tracks whether it gets selected.
120 class ShelfItemSelectionTracker
: public TestShelfItemDelegate
{
122 ShelfItemSelectionTracker() : TestShelfItemDelegate(NULL
), selected_(false) {
125 ~ShelfItemSelectionTracker() override
{}
127 // Resets to the initial state.
128 void Reset() { selected_
= false; }
130 // Returns true if the delegate was selected.
135 // TestShelfItemDelegate:
136 bool ItemSelected(const ui::Event
& event
) override
{
144 DISALLOW_COPY_AND_ASSIGN(ShelfItemSelectionTracker
);
147 TEST_F(ShelfViewIconObserverTest
, AddRemove
) {
148 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
149 ASSERT_TRUE(shelf_delegate
);
151 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
152 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
153 params
.bounds
= gfx::Rect(0, 0, 200, 200);
154 params
.context
= CurrentContext();
156 scoped_ptr
<views::Widget
> widget(new views::Widget());
157 widget
->Init(params
);
158 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
159 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
160 EXPECT_TRUE(observer()->change_notified());
164 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
165 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
166 EXPECT_TRUE(observer()->change_notified());
170 // Sometimes fails on trybots on win7_aura. http://crbug.com/177135
172 #define MAYBE_AddRemoveWithMultipleDisplays \
173 DISABLED_AddRemoveWithMultipleDisplays
175 #define MAYBE_AddRemoveWithMultipleDisplays \
176 AddRemoveWithMultipleDisplays
178 // Make sure creating/deleting an window on one displays notifies a
179 // shelf on external display as well as one on primary.
180 TEST_F(ShelfViewIconObserverTest
, MAYBE_AddRemoveWithMultipleDisplays
) {
181 UpdateDisplay("400x400,400x400");
182 TestShelfIconObserver
second_observer(ShelfForSecondaryDisplay());
184 TestShelfDelegate
* shelf_delegate
= TestShelfDelegate::instance();
185 ASSERT_TRUE(shelf_delegate
);
187 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_WINDOW
);
188 params
.ownership
= views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET
;
189 params
.bounds
= gfx::Rect(0, 0, 200, 200);
190 params
.context
= CurrentContext();
192 scoped_ptr
<views::Widget
> widget(new views::Widget());
193 widget
->Init(params
);
194 shelf_delegate
->AddShelfItem(widget
->GetNativeWindow());
195 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
196 EXPECT_TRUE(observer()->change_notified());
197 EXPECT_TRUE(second_observer
.change_notified());
199 second_observer
.Reset();
201 widget
->GetNativeWindow()->parent()->RemoveChild(widget
->GetNativeWindow());
202 shelf_view_test()->RunMessageLoopUntilAnimationsDone();
203 EXPECT_TRUE(observer()->change_notified());
204 EXPECT_TRUE(second_observer
.change_notified());
207 second_observer
.Reset();
210 TEST_F(ShelfViewIconObserverTest
, BoundsChanged
) {
211 ShelfWidget
* widget
= Shell::GetPrimaryRootWindowController()->shelf();
212 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
213 gfx::Size shelf_size
= widget
->GetWindowBoundsInScreen().size();
214 shelf_size
.set_width(shelf_size
.width() / 2);
215 ASSERT_GT(shelf_size
.width(), 0);
216 shelf
->SetShelfViewBounds(gfx::Rect(shelf_size
));
217 // No animation happens for ShelfView bounds change.
218 EXPECT_TRUE(observer()->change_notified());
222 ////////////////////////////////////////////////////////////////////////////////
225 // Simple ShelfDelegate implmentation for ShelfViewTest.OverflowBubbleSize
226 // and CheckDragAndDropFromOverflowBubbleToShelf
227 class TestShelfDelegateForShelfView
: public ShelfDelegate
{
229 explicit TestShelfDelegateForShelfView(ShelfModel
* model
)
231 ~TestShelfDelegateForShelfView() override
{}
233 // ShelfDelegate overrides:
234 void OnShelfCreated(Shelf
* shelf
) override
{}
236 void OnShelfDestroyed(Shelf
* shelf
) override
{}
238 ShelfID
GetShelfIDForAppID(const std::string
& app_id
) override
{
240 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
244 const std::string
& GetAppIDForShelfID(ShelfID id
) override
{
245 // Use |app_id_| member variable because returning a reference to local
246 // variable is not allowed.
247 app_id_
= base::IntToString(id
);
251 void PinAppWithID(const std::string
& app_id
) override
{}
253 bool IsAppPinned(const std::string
& app_id
) override
{
254 // Returns true for ShelfViewTest.OverflowBubbleSize. To test ripping off in
255 // that test, an item is already pinned state.
259 bool CanPin() const override
{ return true; }
261 void UnpinAppWithID(const std::string
& app_id
) override
{
263 EXPECT_TRUE(base::StringToInt(app_id
, &id
));
265 int index
= model_
->ItemIndexByID(id
);
268 model_
->RemoveItemAt(index
);
274 // Temp member variable for returning a value. See the comment in the
275 // GetAppIDForShelfID().
278 DISALLOW_COPY_AND_ASSIGN(TestShelfDelegateForShelfView
);
281 class ShelfViewTest
: public AshTestBase
{
287 item_manager_(NULL
) {}
288 ~ShelfViewTest() override
{}
290 void SetUp() override
{
291 AshTestBase::SetUp();
292 test::ShellTestApi
test_api(Shell::GetInstance());
293 model_
= test_api
.shelf_model();
294 Shelf
* shelf
= Shelf::ForPrimaryDisplay();
295 shelf_view_
= ShelfTestAPI(shelf
).shelf_view();
297 // The bounds should be big enough for 4 buttons + overflow chevron.
298 shelf_view_
->SetBounds(0, 0, 500, kShelfSize
);
300 test_api_
.reset(new ShelfViewTestAPI(shelf_view_
));
301 test_api_
->SetAnimationDuration(1); // Speeds up animation for test.
303 item_manager_
= Shell::GetInstance()->shelf_item_delegate_manager();
304 DCHECK(item_manager_
);
306 // Add browser shortcut shelf item at index 0 for test.
307 AddBrowserShortcut();
310 void TearDown() override
{
312 AshTestBase::TearDown();
316 void CreateAndSetShelfItemDelegateForID(ShelfID id
) {
317 scoped_ptr
<ShelfItemDelegate
> delegate(new TestShelfItemDelegate(NULL
));
318 item_manager_
->SetShelfItemDelegate(id
, delegate
.Pass());
321 ShelfID
AddBrowserShortcut() {
322 ShelfItem browser_shortcut
;
323 browser_shortcut
.type
= TYPE_BROWSER_SHORTCUT
;
325 ShelfID id
= model_
->next_id();
326 model_
->AddAt(browser_index_
, browser_shortcut
);
327 CreateAndSetShelfItemDelegateForID(id
);
328 test_api_
->RunMessageLoopUntilAnimationsDone();
332 ShelfID
AddAppShortcut() {
334 item
.type
= TYPE_APP_SHORTCUT
;
335 item
.status
= STATUS_CLOSED
;
337 ShelfID id
= model_
->next_id();
339 CreateAndSetShelfItemDelegateForID(id
);
340 test_api_
->RunMessageLoopUntilAnimationsDone();
345 ShelfID id
= AddPanelNoWait();
346 test_api_
->RunMessageLoopUntilAnimationsDone();
350 ShelfID
AddPlatformAppNoWait() {
352 item
.type
= TYPE_PLATFORM_APP
;
353 item
.status
= STATUS_RUNNING
;
355 ShelfID id
= model_
->next_id();
357 CreateAndSetShelfItemDelegateForID(id
);
361 ShelfID
AddPanelNoWait() {
363 item
.type
= TYPE_APP_PANEL
;
364 item
.status
= STATUS_RUNNING
;
366 ShelfID id
= model_
->next_id();
368 CreateAndSetShelfItemDelegateForID(id
);
372 ShelfID
AddPlatformApp() {
373 ShelfID id
= AddPlatformAppNoWait();
374 test_api_
->RunMessageLoopUntilAnimationsDone();
378 void RemoveByID(ShelfID id
) {
379 model_
->RemoveItemAt(model_
->ItemIndexByID(id
));
380 test_api_
->RunMessageLoopUntilAnimationsDone();
383 ShelfButton
* GetButtonByID(ShelfID id
) {
384 int index
= model_
->ItemIndexByID(id
);
385 return test_api_
->GetButton(index
);
388 ShelfItem
GetItemByID(ShelfID id
) {
389 ShelfItems::const_iterator items
= model_
->ItemByID(id
);
394 const std::vector
<std::pair
<ShelfID
, views::View
*> >& id_map
) {
395 size_t map_index
= 0;
396 for (size_t model_index
= 0;
397 model_index
< model_
->items().size();
399 ShelfItem item
= model_
->items()[model_index
];
400 ShelfID id
= item
.id
;
401 EXPECT_EQ(id_map
[map_index
].first
, id
);
402 EXPECT_EQ(id_map
[map_index
].second
, GetButtonByID(id
));
405 ASSERT_EQ(map_index
, id_map
.size());
408 void VerifyShelfItemBoundsAreValid() {
409 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
410 if (test_api_
->GetButton(i
)) {
411 gfx::Rect shelf_view_bounds
= shelf_view_
->GetLocalBounds();
412 gfx::Rect item_bounds
= test_api_
->GetBoundsByIndex(i
);
413 EXPECT_GE(item_bounds
.x(), 0);
414 EXPECT_GE(item_bounds
.y(), 0);
415 EXPECT_LE(item_bounds
.right(), shelf_view_bounds
.width());
416 EXPECT_LE(item_bounds
.bottom(), shelf_view_bounds
.height());
421 ShelfButton
* SimulateButtonPressed(ShelfButtonHost::Pointer pointer
,
423 ShelfButtonHost
* button_host
= shelf_view_
;
424 ShelfButton
* button
= test_api_
->GetButton(button_index
);
425 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
,
427 button
->GetBoundsInScreen().origin(), 0, 0);
428 button_host
->PointerPressedOnButton(button
, pointer
, click_event
);
432 // Simulates a single mouse click.
433 void SimulateClick(int button_index
) {
434 ShelfButtonHost
* button_host
= shelf_view_
;
435 ShelfButton
* button
=
436 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
437 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
439 button
->GetBoundsInScreen().origin(),
442 test_api_
->ButtonPressed(button
, release_event
);
443 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
446 // Simulates the second click of a double click.
447 void SimulateDoubleClick(int button_index
) {
448 ShelfButtonHost
* button_host
= shelf_view_
;
449 ShelfButton
* button
=
450 SimulateButtonPressed(ShelfButtonHost::MOUSE
, button_index
);
451 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
453 button
->GetBoundsInScreen().origin(),
454 ui::EF_IS_DOUBLE_CLICK
,
456 test_api_
->ButtonPressed(button
, release_event
);
457 button_host
->PointerReleasedOnButton(button
, ShelfButtonHost::MOUSE
, false);
460 views::View
* SimulateDrag(ShelfButtonHost::Pointer pointer
,
462 int destination_index
) {
463 ShelfButtonHost
* button_host
= shelf_view_
;
464 views::View
* button
= SimulateButtonPressed(pointer
, button_index
);
467 views::View
* destination
= test_api_
->GetButton(destination_index
);
468 ui::MouseEvent
drag_event(ui::ET_MOUSE_DRAGGED
,
469 gfx::Point(destination
->x() - button
->x(),
470 destination
->y() - button
->y()),
471 destination
->GetBoundsInScreen().origin(), 0, 0);
472 button_host
->PointerDraggedOnButton(button
, pointer
, drag_event
);
476 void SetupForDragTest(
477 std::vector
<std::pair
<ShelfID
, views::View
*> >* id_map
) {
478 // Initialize |id_map| with the automatically-created shelf buttons.
479 for (size_t i
= 0; i
< model_
->items().size(); ++i
) {
480 ShelfButton
* button
= test_api_
->GetButton(i
);
481 id_map
->push_back(std::make_pair(model_
->items()[i
].id
, button
));
483 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
485 // Add 5 app shelf buttons for testing.
486 for (int i
= 0; i
< 5; ++i
) {
487 ShelfID id
= AddAppShortcut();
488 // App Icon is located at index 0, and browser shortcut is located at
489 // index 1. So we should start to add app shortcut at index 2.
490 id_map
->insert(id_map
->begin() + (i
+ browser_index_
+ 1),
491 std::make_pair(id
, GetButtonByID(id
)));
493 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(*id_map
));
496 views::View
* GetTooltipAnchorView() {
497 return shelf_view_
->tooltip_manager()->anchor_
;
500 void AddButtonsUntilOverflow() {
502 while (!test_api_
->IsOverflowButtonVisible()) {
505 ASSERT_LT(items_added
, 10000);
510 shelf_view_
->tooltip_manager()->ShowInternal();
513 void TestDraggingAnItemFromOverflowToShelf(bool cancel
) {
514 test_api_
->ShowOverflowBubble();
515 ASSERT_TRUE(test_api_
->overflow_bubble() &&
516 test_api_
->overflow_bubble()->IsShowing());
518 ash::test::ShelfViewTestAPI
test_api_for_overflow(
519 test_api_
->overflow_bubble()->shelf_view());
521 int total_item_count
= model_
->item_count();
523 int last_visible_item_id_in_shelf
=
524 GetItemId(test_api_
->GetLastVisibleIndex());
525 int second_last_visible_item_id_in_shelf
=
526 GetItemId(test_api_
->GetLastVisibleIndex() - 1);
527 int first_visible_item_id_in_overflow
=
528 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex());
529 int second_last_visible_item_id_in_overflow
=
530 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1);
532 int drag_item_index
=
533 test_api_for_overflow
.GetLastVisibleIndex();
534 ShelfID drag_item_id
= GetItemId(drag_item_index
);
535 ShelfButton
* drag_button
= test_api_for_overflow
.GetButton(drag_item_index
);
536 gfx::Point center_point_of_drag_item
=
537 drag_button
->GetBoundsInScreen().CenterPoint();
539 ui::test::EventGenerator
generator(ash::Shell::GetPrimaryRootWindow(),
540 center_point_of_drag_item
);
541 // Rip an item off to OverflowBubble.
542 generator
.PressLeftButton();
543 gfx::Point
rip_off_point(center_point_of_drag_item
.x(), 0);
544 generator
.MoveMouseTo(rip_off_point
);
545 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
546 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
547 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
549 // Move a dragged item into Shelf at |drop_index|.
551 gfx::Point drop_point
=
552 test_api_
->GetButton(drop_index
)->GetBoundsInScreen().CenterPoint();
553 int item_width
= test_api_for_overflow
.GetButtonSize();
554 // To insert at |drop_index|, more smaller x-axis value of |drop_point|
556 gfx::Point
modified_drop_point(drop_point
.x() - item_width
/ 4,
558 generator
.MoveMouseTo(modified_drop_point
);
559 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
560 test_api_
->RunMessageLoopUntilAnimationsDone();
561 ASSERT_TRUE(test_api_for_overflow
.IsRippedOffFromShelf());
562 ASSERT_TRUE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
565 drag_button
->OnMouseCaptureLost();
567 generator
.ReleaseLeftButton();
569 test_api_for_overflow
.RunMessageLoopUntilAnimationsDone();
570 test_api_
->RunMessageLoopUntilAnimationsDone();
571 ASSERT_FALSE(test_api_for_overflow
.IsRippedOffFromShelf());
572 ASSERT_FALSE(test_api_for_overflow
.DraggedItemFromOverflowToShelf());
574 // Compare pre-stored items' id with newly positioned items' after dragging
575 // is canceled or finished.
577 EXPECT_EQ(last_visible_item_id_in_shelf
,
578 GetItemId(test_api_
->GetLastVisibleIndex()));
579 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
580 GetItemId(test_api_
->GetLastVisibleIndex() - 1));
581 EXPECT_EQ(first_visible_item_id_in_overflow
,
582 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
583 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
584 GetItemId(test_api_for_overflow
.GetLastVisibleIndex() - 1));
586 EXPECT_EQ(drag_item_id
, GetItemId(drop_index
));
587 EXPECT_EQ(total_item_count
, model_
->item_count());
588 EXPECT_EQ(last_visible_item_id_in_shelf
,
589 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex()));
590 EXPECT_EQ(second_last_visible_item_id_in_shelf
,
591 GetItemId(test_api_
->GetLastVisibleIndex()));
592 EXPECT_EQ(first_visible_item_id_in_overflow
,
593 GetItemId(test_api_for_overflow
.GetFirstVisibleIndex() + 1));
594 EXPECT_EQ(second_last_visible_item_id_in_overflow
,
595 GetItemId(test_api_for_overflow
.GetLastVisibleIndex()));
599 // Returns the item's ShelfID at |index|.
600 ShelfID
GetItemId(int index
) {
602 return model_
->items()[index
].id
;
605 void ReplaceShelfDelegateForRipOffTest() {
606 // Replace ShelfDelegate.
607 test::ShellTestApi
test_api(Shell::GetInstance());
608 test_api
.SetShelfDelegate(NULL
);
609 ShelfDelegate
* delegate
= new TestShelfDelegateForShelfView(model_
);
610 test_api
.SetShelfDelegate(delegate
);
611 test::ShelfTestAPI(Shelf::ForPrimaryDisplay()).SetShelfDelegate(delegate
);
612 test_api_
->SetShelfDelegate(delegate
);
616 ShelfView
* shelf_view_
;
618 ShelfItemDelegateManager
* item_manager_
;
620 scoped_ptr
<ShelfViewTestAPI
> test_api_
;
623 DISALLOW_COPY_AND_ASSIGN(ShelfViewTest
);
626 class ScopedTextDirectionChange
{
628 explicit ScopedTextDirectionChange(bool is_rtl
) : is_rtl_(is_rtl
) {
629 original_locale_
= l10n_util::GetApplicationLocale(std::string());
631 base::i18n::SetICUDefaultLocale("he");
632 CheckTextDirectionIsCorrect();
635 ~ScopedTextDirectionChange() {
637 base::i18n::SetICUDefaultLocale(original_locale_
);
641 void CheckTextDirectionIsCorrect() {
642 ASSERT_EQ(is_rtl_
, base::i18n::IsRTL());
646 std::string original_locale_
;
649 class ShelfViewTextDirectionTest
650 : public ShelfViewTest
,
651 public testing::WithParamInterface
<bool> {
653 ShelfViewTextDirectionTest() : text_direction_change_(GetParam()) {}
654 virtual ~ShelfViewTextDirectionTest() {}
656 void SetUp() override
{ ShelfViewTest::SetUp(); }
658 void TearDown() override
{ ShelfViewTest::TearDown(); }
661 ScopedTextDirectionChange text_direction_change_
;
663 DISALLOW_COPY_AND_ASSIGN(ShelfViewTextDirectionTest
);
666 // Checks that the ideal item icon bounds match the view's bounds in the screen
667 // in both LTR and RTL.
668 TEST_P(ShelfViewTextDirectionTest
, IdealBoundsOfItemIcon
) {
669 ShelfID id
= AddPlatformApp();
670 ShelfButton
* button
= GetButtonByID(id
);
671 gfx::Rect item_bounds
= button
->GetBoundsInScreen();
672 gfx::Point icon_offset
= button
->GetIconBounds().origin();
673 item_bounds
.Offset(icon_offset
.OffsetFromOrigin());
674 gfx::Rect ideal_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(id
);
675 gfx::Point screen_origin
;
676 views::View::ConvertPointToScreen(shelf_view_
, &screen_origin
);
677 ideal_bounds
.Offset(screen_origin
.x(), screen_origin
.y());
678 EXPECT_EQ(item_bounds
.x(), ideal_bounds
.x());
679 EXPECT_EQ(item_bounds
.y(), ideal_bounds
.y());
682 // Check that items in the overflow area are returning the overflow button as
684 TEST_F(ShelfViewTest
, OverflowButtonBounds
) {
685 ShelfID first_id
= AddPlatformApp();
686 ShelfID overflow_id
= AddPlatformApp();
688 while (!test_api_
->IsOverflowButtonVisible()) {
689 // Added button is visible after animation while in this loop.
690 EXPECT_TRUE(GetButtonByID(overflow_id
)->visible());
691 overflow_id
= AddPlatformApp();
693 ASSERT_LT(items_added
, 10000);
695 ShelfID last_id
= AddPlatformApp();
697 gfx::Rect first_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(first_id
);
698 gfx::Rect overflow_bounds
=
699 shelf_view_
->GetIdealBoundsOfItemIcon(overflow_id
);
700 gfx::Rect last_bounds
= shelf_view_
->GetIdealBoundsOfItemIcon(last_id
);
702 // Check that all items have the same size and that the overflow items are
703 // identical whereas the first one does not match either of them.
704 EXPECT_EQ(first_bounds
.size().ToString(), last_bounds
.size().ToString());
705 EXPECT_NE(first_bounds
.ToString(), last_bounds
.ToString());
706 EXPECT_EQ(overflow_bounds
.ToString(), last_bounds
.ToString());
709 // Checks that shelf view contents are considered in the correct drag group.
710 TEST_F(ShelfViewTest
, EnforceDragType
) {
711 EXPECT_TRUE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_PLATFORM_APP
));
712 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_SHORTCUT
));
713 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
,
714 TYPE_BROWSER_SHORTCUT
));
715 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_WINDOWED_APP
));
716 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_LIST
));
717 EXPECT_FALSE(test_api_
->SameDragType(TYPE_PLATFORM_APP
, TYPE_APP_PANEL
));
719 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_SHORTCUT
));
720 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
721 TYPE_BROWSER_SHORTCUT
));
722 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
,
724 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_LIST
));
725 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_SHORTCUT
, TYPE_APP_PANEL
));
727 EXPECT_TRUE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
728 TYPE_BROWSER_SHORTCUT
));
729 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
,
731 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_LIST
));
732 EXPECT_FALSE(test_api_
->SameDragType(TYPE_BROWSER_SHORTCUT
, TYPE_APP_PANEL
));
734 EXPECT_TRUE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_WINDOWED_APP
));
735 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_LIST
));
736 EXPECT_FALSE(test_api_
->SameDragType(TYPE_WINDOWED_APP
, TYPE_APP_PANEL
));
738 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_LIST
));
739 EXPECT_FALSE(test_api_
->SameDragType(TYPE_APP_LIST
, TYPE_APP_PANEL
));
741 EXPECT_TRUE(test_api_
->SameDragType(TYPE_APP_PANEL
, TYPE_APP_PANEL
));
744 // Adds platform app button until overflow and verifies that the last added
745 // platform app button is hidden.
746 TEST_F(ShelfViewTest
, AddBrowserUntilOverflow
) {
747 // All buttons should be visible.
748 ASSERT_EQ(test_api_
->GetButtonCount(),
749 test_api_
->GetLastVisibleIndex() + 1);
751 // Add platform app button until overflow.
753 ShelfID last_added
= AddPlatformApp();
754 while (!test_api_
->IsOverflowButtonVisible()) {
755 // Added button is visible after animation while in this loop.
756 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
758 last_added
= AddPlatformApp();
760 ASSERT_LT(items_added
, 10000);
763 // The last added button should be invisible.
764 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
767 // Adds one platform app button then adds app shortcut until overflow. Verifies
768 // that the browser button gets hidden on overflow and last added app shortcut
770 TEST_F(ShelfViewTest
, AddAppShortcutWithBrowserButtonUntilOverflow
) {
771 // All buttons should be visible.
772 ASSERT_EQ(test_api_
->GetButtonCount(),
773 test_api_
->GetLastVisibleIndex() + 1);
775 ShelfID browser_button_id
= AddPlatformApp();
777 // Add app shortcut until overflow.
779 ShelfID last_added
= AddAppShortcut();
780 while (!test_api_
->IsOverflowButtonVisible()) {
781 // Added button is visible after animation while in this loop.
782 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
784 last_added
= AddAppShortcut();
786 ASSERT_LT(items_added
, 10000);
789 // And the platform app button is invisible.
790 EXPECT_FALSE(GetButtonByID(browser_button_id
)->visible());
793 TEST_F(ShelfViewTest
, AddPanelHidesPlatformAppButton
) {
794 // All buttons should be visible.
795 ASSERT_EQ(test_api_
->GetButtonCount(),
796 test_api_
->GetLastVisibleIndex() + 1);
798 // Add platform app button until overflow, remember last visible platform app
801 ShelfID first_added
= AddPlatformApp();
802 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
804 ShelfID added
= AddPlatformApp();
805 if (test_api_
->IsOverflowButtonVisible()) {
806 EXPECT_FALSE(GetButtonByID(added
)->visible());
811 ASSERT_LT(items_added
, 10000);
814 ShelfID panel
= AddPanel();
815 EXPECT_TRUE(test_api_
->IsOverflowButtonVisible());
818 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
821 // When there are more panels then platform app buttons we should hide panels
822 // rather than platform apps.
823 TEST_F(ShelfViewTest
, PlatformAppHidesExcessPanels
) {
824 // All buttons should be visible.
825 ASSERT_EQ(test_api_
->GetButtonCount(),
826 test_api_
->GetLastVisibleIndex() + 1);
828 // Add platform app button.
829 ShelfID platform_app
= AddPlatformApp();
830 ShelfID first_panel
= AddPanel();
832 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
833 EXPECT_TRUE(GetButtonByID(first_panel
)->visible());
835 // Add panels until there is an overflow.
836 ShelfID last_panel
= first_panel
;
838 while (!test_api_
->IsOverflowButtonVisible()) {
839 last_panel
= AddPanel();
841 ASSERT_LT(items_added
, 10000);
844 // The first panel should now be hidden by the new platform apps needing
846 EXPECT_FALSE(GetButtonByID(first_panel
)->visible());
847 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
848 EXPECT_TRUE(GetButtonByID(platform_app
)->visible());
850 // Adding platform apps should eventually begin to hide platform apps. We will
851 // add platform apps until either the last panel or platform app is hidden.
853 while (GetButtonByID(platform_app
)->visible() &&
854 GetButtonByID(last_panel
)->visible()) {
855 platform_app
= AddPlatformApp();
857 ASSERT_LT(items_added
, 10000);
859 EXPECT_TRUE(GetButtonByID(last_panel
)->visible());
860 EXPECT_FALSE(GetButtonByID(platform_app
)->visible());
863 // Adds button until overflow then removes first added one. Verifies that
864 // the last added one changes from invisible to visible and overflow
866 TEST_F(ShelfViewTest
, RemoveButtonRevealsOverflowed
) {
867 // All buttons should be visible.
868 ASSERT_EQ(test_api_
->GetButtonCount(),
869 test_api_
->GetLastVisibleIndex() + 1);
871 // Add platform app buttons until overflow.
873 ShelfID first_added
= AddPlatformApp();
874 ShelfID last_added
= first_added
;
875 while (!test_api_
->IsOverflowButtonVisible()) {
876 last_added
= AddPlatformApp();
878 ASSERT_LT(items_added
, 10000);
881 // Expect add more than 1 button. First added is visible and last is not.
882 EXPECT_NE(first_added
, last_added
);
883 EXPECT_TRUE(GetButtonByID(first_added
)->visible());
884 EXPECT_FALSE(GetButtonByID(last_added
)->visible());
886 // Remove first added.
887 RemoveByID(first_added
);
889 // Last added button becomes visible and overflow chevron is gone.
890 EXPECT_TRUE(GetButtonByID(last_added
)->visible());
891 EXPECT_EQ(1.0f
, GetButtonByID(last_added
)->layer()->opacity());
892 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
895 // Verifies that remove last overflowed button should hide overflow chevron.
896 TEST_F(ShelfViewTest
, RemoveLastOverflowed
) {
897 // All buttons should be visible.
898 ASSERT_EQ(test_api_
->GetButtonCount(),
899 test_api_
->GetLastVisibleIndex() + 1);
901 // Add platform app button until overflow.
903 ShelfID last_added
= AddPlatformApp();
904 while (!test_api_
->IsOverflowButtonVisible()) {
905 last_added
= AddPlatformApp();
907 ASSERT_LT(items_added
, 10000);
910 RemoveByID(last_added
);
911 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
914 // Adds platform app button without waiting for animation to finish and verifies
915 // that all added buttons are visible.
916 TEST_F(ShelfViewTest
, AddButtonQuickly
) {
917 // All buttons should be visible.
918 ASSERT_EQ(test_api_
->GetButtonCount(),
919 test_api_
->GetLastVisibleIndex() + 1);
921 // Add a few platform buttons quickly without wait for animation.
923 while (!test_api_
->IsOverflowButtonVisible()) {
924 AddPlatformAppNoWait();
926 ASSERT_LT(added_count
, 10000);
929 // ShelfView should be big enough to hold at least 3 new buttons.
930 ASSERT_GE(added_count
, 3);
932 // Wait for the last animation to finish.
933 test_api_
->RunMessageLoopUntilAnimationsDone();
935 // Verifies non-overflow buttons are visible.
936 for (int i
= 0; i
<= test_api_
->GetLastVisibleIndex(); ++i
) {
937 ShelfButton
* button
= test_api_
->GetButton(i
);
939 EXPECT_TRUE(button
->visible()) << "button index=" << i
;
940 EXPECT_EQ(1.0f
, button
->layer()->opacity()) << "button index=" << i
;
945 // Check that model changes are handled correctly while a shelf icon is being
947 TEST_F(ShelfViewTest
, ModelChangesWhileDragging
) {
948 ShelfButtonHost
* button_host
= shelf_view_
;
950 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
951 SetupForDragTest(&id_map
);
953 // Dragging browser shortcut at index 1.
954 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
955 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
956 std::rotate(id_map
.begin() + 1,
959 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
960 button_host
->PointerReleasedOnButton(
961 dragged_button
, ShelfButtonHost::MOUSE
, false);
962 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
964 // Dragging changes model order.
965 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
966 std::rotate(id_map
.begin() + 1,
969 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
971 // Cancelling the drag operation restores previous order.
972 button_host
->PointerReleasedOnButton(
973 dragged_button
, ShelfButtonHost::MOUSE
, true);
974 std::rotate(id_map
.begin() + 1,
977 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
979 // Deleting an item keeps the remaining intact.
980 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
981 model_
->RemoveItemAt(1);
982 id_map
.erase(id_map
.begin() + 1);
983 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
984 button_host
->PointerReleasedOnButton(
985 dragged_button
, ShelfButtonHost::MOUSE
, false);
987 // Adding a shelf item cancels the drag and respects the order.
988 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
989 ShelfID new_id
= AddAppShortcut();
990 id_map
.insert(id_map
.begin() + 6,
991 std::make_pair(new_id
, GetButtonByID(new_id
)));
992 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
993 button_host
->PointerReleasedOnButton(
994 dragged_button
, ShelfButtonHost::MOUSE
, false);
996 // Adding a shelf item at the end (i.e. a panel) canels drag and respects
998 dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1000 id_map
.insert(id_map
.begin() + 7,
1001 std::make_pair(new_id
, GetButtonByID(new_id
)));
1002 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1003 button_host
->PointerReleasedOnButton(
1004 dragged_button
, ShelfButtonHost::MOUSE
, false);
1007 // Check that 2nd drag from the other pointer would be ignored.
1008 TEST_F(ShelfViewTest
, SimultaneousDrag
) {
1009 ShelfButtonHost
* button_host
= shelf_view_
;
1011 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1012 SetupForDragTest(&id_map
);
1014 // Start a mouse drag.
1015 views::View
* dragged_button_mouse
=
1016 SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1017 std::rotate(id_map
.begin() + 1,
1019 id_map
.begin() + 4);
1020 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1021 // Attempt a touch drag before the mouse drag finishes.
1022 views::View
* dragged_button_touch
=
1023 SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1025 // Nothing changes since 2nd drag is ignored.
1026 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1028 // Finish the mouse drag.
1029 button_host
->PointerReleasedOnButton(
1030 dragged_button_mouse
, ShelfButtonHost::MOUSE
, false);
1031 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1033 // Now start a touch drag.
1034 dragged_button_touch
= SimulateDrag(ShelfButtonHost::TOUCH
, 4, 2);
1035 std::rotate(id_map
.begin() + 3,
1037 id_map
.begin() + 5);
1038 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1040 // And attempt a mouse drag before the touch drag finishes.
1041 dragged_button_mouse
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 2);
1043 // Nothing changes since 2nd drag is ignored.
1044 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1046 button_host
->PointerReleasedOnButton(
1047 dragged_button_touch
, ShelfButtonHost::TOUCH
, false);
1048 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1051 // Check that clicking first on one item and then dragging another works as
1053 TEST_F(ShelfViewTest
, ClickOneDragAnother
) {
1054 ShelfButtonHost
* button_host
= shelf_view_
;
1056 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1057 SetupForDragTest(&id_map
);
1059 // A click on item 1 is simulated.
1062 // Dragging browser index at 0 should change the model order correctly.
1063 EXPECT_TRUE(model_
->items()[1].type
== TYPE_BROWSER_SHORTCUT
);
1064 views::View
* dragged_button
= SimulateDrag(ShelfButtonHost::MOUSE
, 1, 3);
1065 std::rotate(id_map
.begin() + 1,
1067 id_map
.begin() + 4);
1068 ASSERT_NO_FATAL_FAILURE(CheckModelIDs(id_map
));
1069 button_host
->PointerReleasedOnButton(
1070 dragged_button
, ShelfButtonHost::MOUSE
, false);
1071 EXPECT_TRUE(model_
->items()[3].type
== TYPE_BROWSER_SHORTCUT
);
1074 // Tests that double-clicking an item does not activate it twice.
1075 TEST_F(ShelfViewTest
, ClickingTwiceActivatesOnce
) {
1076 // Watch for selection of the browser shortcut.
1077 ShelfID browser_shelf_id
= model_
->items()[browser_index_
].id
;
1078 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1079 item_manager_
->SetShelfItemDelegate(
1081 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1083 // A single click selects the item.
1084 SimulateClick(browser_index_
);
1085 EXPECT_TRUE(selection_tracker
->WasSelected());
1087 // A double-click does not select the item.
1088 selection_tracker
->Reset();
1089 SimulateDoubleClick(browser_index_
);
1090 EXPECT_FALSE(selection_tracker
->WasSelected());
1093 // Check that clicking an item and jittering the mouse a bit still selects the
1095 TEST_F(ShelfViewTest
, ClickAndMoveSlightly
) {
1096 std::vector
<std::pair
<ShelfID
, views::View
*> > id_map
;
1097 SetupForDragTest(&id_map
);
1099 ShelfID shelf_id
= (id_map
.begin() + 1)->first
;
1100 views::View
* button
= (id_map
.begin() + 1)->second
;
1102 // Replace the ShelfItemDelegate for |shelf_id| with one which tracks whether
1103 // the shelf item gets selected.
1104 ShelfItemSelectionTracker
* selection_tracker
= new ShelfItemSelectionTracker
;
1105 item_manager_
->SetShelfItemDelegate(
1107 scoped_ptr
<ShelfItemDelegate
>(selection_tracker
).Pass());
1109 gfx::Vector2d
press_offset(5, 30);
1110 gfx::Point press_location
= gfx::Point() + press_offset
;
1111 gfx::Point press_location_in_screen
=
1112 button
->GetBoundsInScreen().origin() + press_offset
;
1114 ui::MouseEvent
click_event(ui::ET_MOUSE_PRESSED
,
1116 press_location_in_screen
,
1117 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1118 button
->OnMousePressed(click_event
);
1120 ui::MouseEvent
drag_event1(ui::ET_MOUSE_DRAGGED
,
1121 press_location
+ gfx::Vector2d(0, 1),
1122 press_location_in_screen
+ gfx::Vector2d(0, 1),
1123 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1124 button
->OnMouseDragged(drag_event1
);
1126 ui::MouseEvent
drag_event2(ui::ET_MOUSE_DRAGGED
,
1127 press_location
+ gfx::Vector2d(-1, 0),
1128 press_location_in_screen
+ gfx::Vector2d(-1, 0),
1129 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1130 button
->OnMouseDragged(drag_event2
);
1132 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
1133 press_location
+ gfx::Vector2d(-1, 0),
1134 press_location_in_screen
+ gfx::Vector2d(-1, 0),
1135 ui::EF_LEFT_MOUSE_BUTTON
, 0);
1136 button
->OnMouseReleased(release_event
);
1138 EXPECT_TRUE(selection_tracker
->WasSelected());
1141 // Confirm that item status changes are reflected in the buttons.
1142 TEST_F(ShelfViewTest
, ShelfItemStatus
) {
1143 // All buttons should be visible.
1144 ASSERT_EQ(test_api_
->GetButtonCount(),
1145 test_api_
->GetLastVisibleIndex() + 1);
1147 // Add platform app button.
1148 ShelfID last_added
= AddPlatformApp();
1149 ShelfItem item
= GetItemByID(last_added
);
1150 int index
= model_
->ItemIndexByID(last_added
);
1151 ShelfButton
* button
= GetButtonByID(last_added
);
1152 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1153 item
.status
= STATUS_ACTIVE
;
1154 model_
->Set(index
, item
);
1155 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1156 item
.status
= STATUS_ATTENTION
;
1157 model_
->Set(index
, item
);
1158 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1161 // Confirm that item status changes are reflected in the buttons
1162 // for platform apps.
1163 TEST_F(ShelfViewTest
, ShelfItemStatusPlatformApp
) {
1164 // All buttons should be visible.
1165 ASSERT_EQ(test_api_
->GetButtonCount(),
1166 test_api_
->GetLastVisibleIndex() + 1);
1168 // Add platform app button.
1169 ShelfID last_added
= AddPlatformApp();
1170 ShelfItem item
= GetItemByID(last_added
);
1171 int index
= model_
->ItemIndexByID(last_added
);
1172 ShelfButton
* button
= GetButtonByID(last_added
);
1173 ASSERT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
1174 item
.status
= STATUS_ACTIVE
;
1175 model_
->Set(index
, item
);
1176 ASSERT_EQ(ShelfButton::STATE_ACTIVE
, button
->state());
1177 item
.status
= STATUS_ATTENTION
;
1178 model_
->Set(index
, item
);
1179 ASSERT_EQ(ShelfButton::STATE_ATTENTION
, button
->state());
1182 // Confirm that shelf item bounds are correctly updated on shelf changes.
1183 TEST_F(ShelfViewTest
, ShelfItemBoundsCheck
) {
1184 VerifyShelfItemBoundsAreValid();
1185 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1186 SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS
);
1187 test_api_
->RunMessageLoopUntilAnimationsDone();
1188 VerifyShelfItemBoundsAreValid();
1189 shelf_view_
->shelf_layout_manager()->SetAutoHideBehavior(
1190 SHELF_AUTO_HIDE_BEHAVIOR_NEVER
);
1191 test_api_
->RunMessageLoopUntilAnimationsDone();
1192 VerifyShelfItemBoundsAreValid();
1195 TEST_F(ShelfViewTest
, ShelfTooltipTest
) {
1196 ASSERT_EQ(test_api_
->GetLastVisibleIndex() + 1,
1197 test_api_
->GetButtonCount());
1199 // Prepare some items to the shelf.
1200 ShelfID app_button_id
= AddAppShortcut();
1201 ShelfID platform_button_id
= AddPlatformApp();
1203 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1204 ShelfButton
* platform_button
= GetButtonByID(platform_button_id
);
1206 ShelfButtonHost
* button_host
= shelf_view_
;
1207 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1209 button_host
->MouseEnteredButton(app_button
);
1210 // There's a delay to show the tooltip, so it's not visible yet.
1211 EXPECT_FALSE(tooltip_manager
->IsVisible());
1212 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1215 EXPECT_TRUE(tooltip_manager
->IsVisible());
1217 // Once it's visible, it keeps visibility and is pointing to the same
1219 button_host
->MouseExitedButton(app_button
);
1220 EXPECT_TRUE(tooltip_manager
->IsVisible());
1221 EXPECT_EQ(app_button
, GetTooltipAnchorView());
1223 // When entered to another item, it switches to the new item. There is no
1224 // delay for the visibility.
1225 button_host
->MouseEnteredButton(platform_button
);
1226 EXPECT_TRUE(tooltip_manager
->IsVisible());
1227 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1229 button_host
->MouseExitedButton(platform_button
);
1230 tooltip_manager
->Close();
1232 // Next time: enter app_button -> move immediately to tab_button.
1233 button_host
->MouseEnteredButton(app_button
);
1234 button_host
->MouseExitedButton(app_button
);
1235 button_host
->MouseEnteredButton(platform_button
);
1236 EXPECT_FALSE(tooltip_manager
->IsVisible());
1237 EXPECT_EQ(platform_button
, GetTooltipAnchorView());
1240 // Verify a fix for crash caused by a tooltip update for a deletedshelf
1241 // button, see crbug.com/288838.
1242 TEST_F(ShelfViewTest
, RemovingItemClosesTooltip
) {
1243 ShelfButtonHost
* button_host
= shelf_view_
;
1244 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1246 // Add an item to the shelf.
1247 ShelfID app_button_id
= AddAppShortcut();
1248 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1250 // Spawn a tooltip on that item.
1251 button_host
->MouseEnteredButton(app_button
);
1253 EXPECT_TRUE(tooltip_manager
->IsVisible());
1255 // Remove the app shortcut while the tooltip is open. The tooltip should be
1257 RemoveByID(app_button_id
);
1258 EXPECT_FALSE(tooltip_manager
->IsVisible());
1260 // Change the shelf layout. This should not crash.
1261 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1262 Shell::GetPrimaryRootWindow());
1265 // Changing the shelf alignment closes any open tooltip.
1266 TEST_F(ShelfViewTest
, ShelfAlignmentClosesTooltip
) {
1267 ShelfButtonHost
* button_host
= shelf_view_
;
1268 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1270 // Add an item to the shelf.
1271 ShelfID app_button_id
= AddAppShortcut();
1272 ShelfButton
* app_button
= GetButtonByID(app_button_id
);
1274 // Spawn a tooltip on the item.
1275 button_host
->MouseEnteredButton(app_button
);
1277 EXPECT_TRUE(tooltip_manager
->IsVisible());
1279 // Changing shelf alignment hides the tooltip.
1280 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
,
1281 Shell::GetPrimaryRootWindow());
1282 EXPECT_FALSE(tooltip_manager
->IsVisible());
1285 TEST_F(ShelfViewTest
, ShouldHideTooltipTest
) {
1286 ShelfID app_button_id
= AddAppShortcut();
1287 ShelfID platform_button_id
= AddPlatformApp();
1289 // The tooltip shouldn't hide if the mouse is on normal buttons.
1290 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1291 ShelfButton
* button
= test_api_
->GetButton(i
);
1295 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1296 button
->GetMirroredBounds().CenterPoint()))
1297 << "ShelfView tries to hide on button " << i
;
1300 // The tooltip should not hide on the app-list button.
1301 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1302 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1303 app_list_button
->GetMirroredBounds().CenterPoint()));
1305 // The tooltip shouldn't hide if the mouse is in the gap between two buttons.
1306 gfx::Rect app_button_rect
= GetButtonByID(app_button_id
)->GetMirroredBounds();
1307 gfx::Rect platform_button_rect
=
1308 GetButtonByID(platform_button_id
)->GetMirroredBounds();
1309 ASSERT_FALSE(app_button_rect
.Intersects(platform_button_rect
));
1310 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1311 gfx::UnionRects(app_button_rect
, platform_button_rect
).CenterPoint()));
1313 // The tooltip should hide if it's outside of all buttons.
1315 for (int i
= 0; i
< test_api_
->GetButtonCount(); i
++) {
1316 ShelfButton
* button
= test_api_
->GetButton(i
);
1320 all_area
.Union(button
->GetMirroredBounds());
1322 all_area
.Union(shelf_view_
->GetAppListButtonView()->GetMirroredBounds());
1323 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(all_area
.origin()));
1324 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1325 gfx::Point(all_area
.right() - 1, all_area
.bottom() - 1)));
1326 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1327 gfx::Point(all_area
.right(), all_area
.y())));
1328 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1329 gfx::Point(all_area
.x() - 1, all_area
.y())));
1330 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1331 gfx::Point(all_area
.x(), all_area
.y() - 1)));
1332 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1333 gfx::Point(all_area
.x(), all_area
.bottom())));
1336 TEST_F(ShelfViewTest
, ShouldHideTooltipWithAppListWindowTest
) {
1337 Shell::GetInstance()->ShowAppList(NULL
);
1338 ASSERT_TRUE(Shell::GetInstance()->GetAppListWindow());
1340 // The tooltip shouldn't hide if the mouse is on normal buttons.
1341 for (int i
= 1; i
< test_api_
->GetButtonCount(); i
++) {
1342 ShelfButton
* button
= test_api_
->GetButton(i
);
1346 EXPECT_FALSE(shelf_view_
->ShouldHideTooltip(
1347 button
->GetMirroredBounds().CenterPoint()))
1348 << "ShelfView tries to hide on button " << i
;
1351 // The tooltip should hide on the app-list button.
1352 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1353 EXPECT_TRUE(shelf_view_
->ShouldHideTooltip(
1354 app_list_button
->GetMirroredBounds().CenterPoint()));
1357 // Test that by moving the mouse cursor off the button onto the bubble it closes
1359 TEST_F(ShelfViewTest
, ShouldHideTooltipWhenHoveringOnTooltip
) {
1360 ShelfTooltipManager
* tooltip_manager
= shelf_view_
->tooltip_manager();
1361 tooltip_manager
->CreateZeroDelayTimerForTest();
1362 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1364 // Move the mouse off any item and check that no tooltip is shown.
1365 generator
.MoveMouseTo(gfx::Point(0, 0));
1366 EXPECT_FALSE(tooltip_manager
->IsVisible());
1368 // Move the mouse over the button and check that it is visible.
1369 views::View
* app_list_button
= shelf_view_
->GetAppListButtonView();
1370 gfx::Rect bounds
= app_list_button
->GetBoundsInScreen();
1371 generator
.MoveMouseTo(bounds
.CenterPoint());
1372 // Wait for the timer to go off.
1373 RunAllPendingInMessageLoop();
1374 EXPECT_TRUE(tooltip_manager
->IsVisible());
1376 // Move the mouse cursor slightly to the right of the item. The tooltip should
1378 generator
.MoveMouseBy(bounds
.width() / 2 + 5, 0);
1379 // Make sure there is no delayed close.
1380 RunAllPendingInMessageLoop();
1381 EXPECT_TRUE(tooltip_manager
->IsVisible());
1383 // Move back - it should still stay open.
1384 generator
.MoveMouseBy(-(bounds
.width() / 2 + 5), 0);
1385 // Make sure there is no delayed close.
1386 RunAllPendingInMessageLoop();
1387 EXPECT_TRUE(tooltip_manager
->IsVisible());
1389 // Now move the mouse cursor slightly above the item - so that it is over the
1390 // tooltip bubble. Now it should disappear.
1391 generator
.MoveMouseBy(0, -(bounds
.height() / 2 + 5));
1392 // Wait until the delayed close kicked in.
1393 RunAllPendingInMessageLoop();
1394 EXPECT_FALSE(tooltip_manager
->IsVisible());
1397 // Resizing shelf view while an add animation without fade-in is running,
1398 // which happens when overflow happens. App list button should end up in its
1399 // new ideal bounds.
1400 TEST_F(ShelfViewTest
, ResizeDuringOverflowAddAnimation
) {
1401 // All buttons should be visible.
1402 ASSERT_EQ(test_api_
->GetButtonCount(),
1403 test_api_
->GetLastVisibleIndex() + 1);
1405 // Add buttons until overflow. Let the non-overflow add animations finish but
1406 // leave the last running.
1407 int items_added
= 0;
1408 AddPlatformAppNoWait();
1409 while (!test_api_
->IsOverflowButtonVisible()) {
1410 test_api_
->RunMessageLoopUntilAnimationsDone();
1411 AddPlatformAppNoWait();
1413 ASSERT_LT(items_added
, 10000);
1416 // Resize shelf view with that animation running and stay overflown.
1417 gfx::Rect bounds
= shelf_view_
->bounds();
1418 bounds
.set_width(bounds
.width() - kShelfSize
);
1419 shelf_view_
->SetBoundsRect(bounds
);
1420 ASSERT_TRUE(test_api_
->IsOverflowButtonVisible());
1422 // Finish the animation.
1423 test_api_
->RunMessageLoopUntilAnimationsDone();
1425 // App list button should ends up in its new ideal bounds.
1426 const int app_list_button_index
= test_api_
->GetButtonCount() - 1;
1427 const gfx::Rect
& app_list_ideal_bounds
=
1428 test_api_
->GetIdealBoundsByIndex(app_list_button_index
);
1429 const gfx::Rect
& app_list_bounds
=
1430 test_api_
->GetBoundsByIndex(app_list_button_index
);
1431 EXPECT_EQ(app_list_ideal_bounds
, app_list_bounds
);
1434 // Checks the overflow bubble size when an item is ripped off and re-inserted.
1435 TEST_F(ShelfViewTest
, OverflowBubbleSize
) {
1436 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1437 ReplaceShelfDelegateForRipOffTest();
1439 AddButtonsUntilOverflow();
1440 // Add one more button to prevent the overflow bubble to disappear upon
1441 // dragging an item out on windows (flakiness, see crbug.com/436131).
1444 // Show overflow bubble.
1445 test_api_
->ShowOverflowBubble();
1446 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1447 test_api_
->overflow_bubble()->IsShowing());
1449 ShelfViewTestAPI
test_for_overflow_view(
1450 test_api_
->overflow_bubble()->shelf_view());
1452 int ripped_index
= test_for_overflow_view
.GetLastVisibleIndex();
1453 gfx::Size bubble_size
= test_for_overflow_view
.GetPreferredSize();
1454 int item_width
= test_for_overflow_view
.GetButtonSize() +
1455 test_for_overflow_view
.GetButtonSpacing();
1457 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow(),
1459 ShelfButton
* button
= test_for_overflow_view
.GetButton(ripped_index
);
1460 // Rip off the last visible item.
1461 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1462 gfx::Point
rip_off_point(start_point
.x(), 0);
1463 generator
.MoveMouseTo(start_point
.x(), start_point
.y());
1464 base::MessageLoop::current()->RunUntilIdle();
1465 generator
.PressLeftButton();
1466 base::MessageLoop::current()->RunUntilIdle();
1467 generator
.MoveMouseTo(rip_off_point
.x(), rip_off_point
.y());
1468 base::MessageLoop::current()->RunUntilIdle();
1469 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1471 // Check the overflow bubble size when an item is ripped off.
1472 EXPECT_EQ(bubble_size
.width() - item_width
,
1473 test_for_overflow_view
.GetPreferredSize().width());
1474 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1475 test_api_
->overflow_bubble()->IsShowing());
1477 // Re-insert an item into the overflow bubble.
1478 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1479 button
= test_for_overflow_view
.GetButton(first_index
);
1481 // Check the bubble size after an item is re-inserted.
1482 generator
.MoveMouseTo(button
->GetBoundsInScreen().CenterPoint());
1483 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1484 EXPECT_EQ(bubble_size
.width(),
1485 test_for_overflow_view
.GetPreferredSize().width());
1487 generator
.ReleaseLeftButton();
1488 test_for_overflow_view
.RunMessageLoopUntilAnimationsDone();
1489 EXPECT_EQ(bubble_size
.width(),
1490 test_for_overflow_view
.GetPreferredSize().width());
1493 // Check the drag insertion bounds of scrolled overflow bubble.
1494 TEST_F(ShelfViewTest
, CheckDragInsertBoundsOfScrolledOverflowBubble
) {
1495 UpdateDisplay("400x300");
1497 EXPECT_EQ(2, model_
->item_count());
1499 AddButtonsUntilOverflow();
1501 // Show overflow bubble.
1502 test_api_
->ShowOverflowBubble();
1503 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1504 test_api_
->overflow_bubble()->IsShowing());
1506 int item_width
= test_api_
->GetButtonSize() +
1507 test_api_
->GetButtonSpacing();
1508 OverflowBubbleView
* bubble_view
= test_api_
->overflow_bubble()->bubble_view();
1509 test::OverflowBubbleViewTestAPI
bubble_view_api(bubble_view
);
1511 // Add more buttons until OverflowBubble is scrollable and it has 3 invisible
1513 while (bubble_view_api
.GetContentsSize().width() <
1514 (bubble_view
->GetContentsBounds().width() + 3 * item_width
))
1517 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1518 test_api_
->overflow_bubble()->IsShowing());
1520 ShelfViewTestAPI
test_for_overflow_view(
1521 test_api_
->overflow_bubble()->shelf_view());
1522 int first_index
= test_for_overflow_view
.GetFirstVisibleIndex();
1523 int last_index
= test_for_overflow_view
.GetLastVisibleIndex();
1525 ShelfButton
* first_button
= test_for_overflow_view
.GetButton(first_index
);
1526 ShelfButton
* last_button
= test_for_overflow_view
.GetButton(last_index
);
1527 gfx::Point first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1528 gfx::Point last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1529 gfx::Rect drag_reinsert_bounds
=
1530 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1531 EXPECT_TRUE(drag_reinsert_bounds
.Contains(first_point
));
1532 EXPECT_FALSE(drag_reinsert_bounds
.Contains(last_point
));
1534 // Scrolls sufficiently to show last item.
1535 bubble_view_api
.ScrollByXOffset(3 * item_width
);
1536 drag_reinsert_bounds
=
1537 test_for_overflow_view
.GetBoundsForDragInsertInScreen();
1538 first_point
= first_button
->GetBoundsInScreen().CenterPoint();
1539 last_point
= last_button
->GetBoundsInScreen().CenterPoint();
1540 EXPECT_FALSE(drag_reinsert_bounds
.Contains(first_point
));
1541 EXPECT_TRUE(drag_reinsert_bounds
.Contains(last_point
));
1544 // Check the drag insertion bounds of shelf view in multi monitor environment.
1545 TEST_F(ShelfViewTest
, CheckDragInsertBoundsWithMultiMonitor
) {
1546 // win8-aura doesn't support multiple display.
1547 if (!SupportsMultipleDisplays())
1550 UpdateDisplay("800x600,800x600");
1551 Shelf
* secondary_shelf
= Shelf::ForWindow(Shell::GetAllRootWindows()[1]);
1552 ShelfView
* shelf_view_for_secondary
=
1553 ShelfTestAPI(secondary_shelf
).shelf_view();
1555 // The bounds should be big enough for 4 buttons + overflow chevron.
1556 shelf_view_for_secondary
->SetBounds(0, 0, 500, kShelfSize
);
1558 ShelfViewTestAPI
test_api_for_secondary(shelf_view_for_secondary
);
1559 // Speeds up animation for test.
1560 test_api_for_secondary
.SetAnimationDuration(1);
1562 AddButtonsUntilOverflow();
1564 // Test #1: Test drag insertion bounds of primary shelf.
1565 // Show overflow bubble.
1566 test_api_
->ShowOverflowBubble();
1567 ASSERT_TRUE(test_api_
->overflow_bubble() &&
1568 test_api_
->overflow_bubble()->IsShowing());
1570 ShelfViewTestAPI
test_api_for_overflow_view(
1571 test_api_
->overflow_bubble()->shelf_view());
1573 ShelfButton
* button
= test_api_for_overflow_view
.GetButton(
1574 test_api_for_overflow_view
.GetLastVisibleIndex());
1576 // Checks that a point in shelf is contained in drag insert bounds.
1577 gfx::Point point_in_shelf_view
= button
->GetBoundsInScreen().CenterPoint();
1578 gfx::Rect drag_reinsert_bounds
=
1579 test_api_for_overflow_view
.GetBoundsForDragInsertInScreen();
1580 EXPECT_TRUE(drag_reinsert_bounds
.Contains(point_in_shelf_view
));
1581 // Checks that a point out of shelf is not contained in drag insert bounds.
1582 EXPECT_FALSE(drag_reinsert_bounds
.Contains(
1583 gfx::Point(point_in_shelf_view
.x(), 0)));
1585 // Test #2: Test drag insertion bounds of secondary shelf.
1586 // Show overflow bubble.
1587 test_api_for_secondary
.ShowOverflowBubble();
1588 ASSERT_TRUE(test_api_for_secondary
.overflow_bubble() &&
1589 test_api_for_secondary
.overflow_bubble()->IsShowing());
1591 ShelfViewTestAPI
test_api_for_overflow_view_of_secondary(
1592 test_api_for_secondary
.overflow_bubble()->shelf_view());
1594 ShelfButton
* button_in_secondary
=
1595 test_api_for_overflow_view_of_secondary
.GetButton(
1596 test_api_for_overflow_view_of_secondary
.GetLastVisibleIndex());
1598 // Checks that a point in shelf is contained in drag insert bounds.
1599 gfx::Point point_in_secondary_shelf_view
=
1600 button_in_secondary
->GetBoundsInScreen().CenterPoint();
1601 gfx::Rect drag_reinsert_bounds_in_secondary
=
1602 test_api_for_overflow_view_of_secondary
.GetBoundsForDragInsertInScreen();
1603 EXPECT_TRUE(drag_reinsert_bounds_in_secondary
.Contains(
1604 point_in_secondary_shelf_view
));
1605 // Checks that a point out of shelf is not contained in drag insert bounds.
1606 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(
1607 gfx::Point(point_in_secondary_shelf_view
.x(), 0)));
1608 // Checks that a point of overflow bubble in primary shelf should not be
1609 // contained by insert bounds of secondary shelf.
1610 EXPECT_FALSE(drag_reinsert_bounds_in_secondary
.Contains(point_in_shelf_view
));
1613 // Checks the rip an item off from left aligned shelf in secondary monitor.
1614 TEST_F(ShelfViewTest
, CheckRipOffFromLeftShelfAlignmentWithMultiMonitor
) {
1615 // win8-aura doesn't support multiple display.
1616 if (!SupportsMultipleDisplays())
1619 UpdateDisplay("800x600,800x600");
1620 ASSERT_EQ(2U, Shell::GetAllRootWindows().size());
1622 aura::Window
* second_root
= Shell::GetAllRootWindows()[1];
1624 Shell::GetInstance()->SetShelfAlignment(SHELF_ALIGNMENT_LEFT
, second_root
);
1625 ASSERT_EQ(SHELF_ALIGNMENT_LEFT
,
1626 Shell::GetInstance()->GetShelfAlignment(second_root
));
1628 // Initially, app list and browser shortcut are added.
1629 EXPECT_EQ(2, model_
->item_count());
1630 int browser_index
= model_
->GetItemIndexForType(TYPE_BROWSER_SHORTCUT
);
1631 EXPECT_GT(browser_index
, 0);
1633 Shelf
* secondary_shelf
= Shelf::ForWindow(second_root
);
1634 ShelfView
* shelf_view_for_secondary
=
1635 ShelfTestAPI(secondary_shelf
).shelf_view();
1637 ShelfViewTestAPI
test_api_for_secondary_shelf_view(shelf_view_for_secondary
);
1638 ShelfButton
* button
=
1639 test_api_for_secondary_shelf_view
.GetButton(browser_index
);
1641 // Fetch the start point of dragging.
1642 gfx::Point start_point
= button
->GetBoundsInScreen().CenterPoint();
1643 ::wm::ConvertPointFromScreen(second_root
, &start_point
);
1645 ui::test::EventGenerator
generator(second_root
, start_point
);
1647 // Rip off the browser item.
1648 generator
.PressLeftButton();
1649 generator
.MoveMouseTo(start_point
.x() + 400, start_point
.y());
1650 test_api_for_secondary_shelf_view
.RunMessageLoopUntilAnimationsDone();
1651 EXPECT_TRUE(test_api_for_secondary_shelf_view
.IsRippedOffFromShelf());
1654 // Checks various drag and drop operations from OverflowBubble to Shelf.
1655 TEST_F(ShelfViewTest
, CheckDragAndDropFromOverflowBubbleToShelf
) {
1656 // Replace current ShelfDelegate with TestShelfDelegateForShelfView.
1657 ReplaceShelfDelegateForRipOffTest();
1659 AddButtonsUntilOverflow();
1660 // Add one more button to prevent the overflow bubble to disappear upon
1661 // dragging an item out on windows (flakiness, see crbug.com/425097).
1664 TestDraggingAnItemFromOverflowToShelf(false);
1665 TestDraggingAnItemFromOverflowToShelf(true);
1668 // Tests that the AppListButton renders as active in response to touches.
1669 TEST_F(ShelfViewTest
, DISABLED_AppListButtonTouchFeedback
) {
1670 AppListButton
* app_list_button
=
1671 static_cast<AppListButton
*>(shelf_view_
->GetAppListButtonView());
1672 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1674 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1675 generator
.set_current_location(app_list_button
->
1676 GetBoundsInScreen().CenterPoint());
1677 generator
.PressTouch();
1678 RunAllPendingInMessageLoop();
1679 EXPECT_TRUE(app_list_button
->draw_background_as_active());
1681 generator
.ReleaseTouch();
1682 RunAllPendingInMessageLoop();
1683 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1684 EXPECT_TRUE(Shell::GetInstance()->GetAppListTargetVisibility());
1687 // Tests that a touch that slides out of the bounds of the AppListButton leads
1688 // to the end of rendering an active state.
1689 TEST_F(ShelfViewTest
, DISABLED_AppListButtonTouchFeedbackCancellation
) {
1690 AppListButton
* app_list_button
=
1691 static_cast<AppListButton
*>(shelf_view_
->GetAppListButtonView());
1692 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1694 ui::test::EventGenerator
generator(Shell::GetPrimaryRootWindow());
1695 generator
.set_current_location(app_list_button
->
1696 GetBoundsInScreen().CenterPoint());
1697 generator
.PressTouch();
1698 RunAllPendingInMessageLoop();
1699 EXPECT_TRUE(app_list_button
->draw_background_as_active());
1701 gfx::Point
moved_point(app_list_button
->GetBoundsInScreen().right() + 1,
1703 GetBoundsInScreen().CenterPoint().y());
1704 generator
.MoveTouch(moved_point
);
1705 RunAllPendingInMessageLoop();
1706 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1708 generator
.set_current_location(moved_point
);
1709 generator
.ReleaseTouch();
1710 RunAllPendingInMessageLoop();
1711 EXPECT_FALSE(app_list_button
->draw_background_as_active());
1712 EXPECT_FALSE(Shell::GetInstance()->GetAppListTargetVisibility());
1715 class ShelfViewVisibleBoundsTest
: public ShelfViewTest
,
1716 public testing::WithParamInterface
<bool> {
1718 ShelfViewVisibleBoundsTest() : text_direction_change_(GetParam()) {}
1720 void CheckAllItemsAreInBounds() {
1721 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1722 gfx::Rect shelf_bounds
= shelf_view_
->GetBoundsInScreen();
1723 EXPECT_TRUE(shelf_bounds
.Contains(visible_bounds
));
1724 for (int i
= 0; i
< test_api_
->GetButtonCount(); ++i
)
1725 if (ShelfButton
* button
= test_api_
->GetButton(i
))
1726 EXPECT_TRUE(visible_bounds
.Contains(button
->GetBoundsInScreen()));
1727 CheckAppListButtonIsInBounds();
1730 void CheckAppListButtonIsInBounds() {
1731 gfx::Rect visible_bounds
= shelf_view_
->GetVisibleItemsBoundsInScreen();
1732 gfx::Rect app_list_button_bounds
= shelf_view_
->GetAppListButtonView()->
1733 GetBoundsInScreen();
1734 EXPECT_TRUE(visible_bounds
.Contains(app_list_button_bounds
));
1738 ScopedTextDirectionChange text_direction_change_
;
1740 DISALLOW_COPY_AND_ASSIGN(ShelfViewVisibleBoundsTest
);
1743 TEST_P(ShelfViewVisibleBoundsTest
, ItemsAreInBounds
) {
1744 // Adding elements leaving some empty space.
1745 for (int i
= 0; i
< 3; i
++) {
1748 test_api_
->RunMessageLoopUntilAnimationsDone();
1749 EXPECT_FALSE(test_api_
->IsOverflowButtonVisible());
1750 CheckAllItemsAreInBounds();
1751 // Same for overflow case.
1752 while (!test_api_
->IsOverflowButtonVisible()) {
1755 test_api_
->RunMessageLoopUntilAnimationsDone();
1756 CheckAllItemsAreInBounds();
1759 INSTANTIATE_TEST_CASE_P(LtrRtl
, ShelfViewTextDirectionTest
, testing::Bool());
1760 INSTANTIATE_TEST_CASE_P(VisibleBounds
, ShelfViewVisibleBoundsTest
,