Added unit test for DevTools' ephemeral port support.
[chromium-blink-merge.git] / ash / system / status_area_widget_delegate.cc
blobcfdae47d30df9e402aaeb5e0052c89f600b97494
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/system/status_area_widget_delegate.h"
7 #include "ash/ash_export.h"
8 #include "ash/ash_switches.h"
9 #include "ash/focus_cycler.h"
10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h"
12 #include "ash/system/tray/tray_constants.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/strings/utf_string_conversions.h"
15 #include "ui/aura/window_event_dispatcher.h"
16 #include "ui/base/resource/resource_bundle.h"
17 #include "ui/compositor/layer.h"
18 #include "ui/compositor/scoped_layer_animation_settings.h"
19 #include "ui/gfx/animation/tween.h"
20 #include "ui/gfx/canvas.h"
21 #include "ui/gfx/image/image.h"
22 #include "ui/views/accessible_pane_view.h"
23 #include "ui/views/layout/grid_layout.h"
24 #include "ui/views/widget/widget.h"
26 namespace {
28 const int kAnimationDurationMs = 250;
30 class StatusAreaWidgetDelegateAnimationSettings
31 : public ui::ScopedLayerAnimationSettings {
32 public:
33 explicit StatusAreaWidgetDelegateAnimationSettings(ui::Layer* layer)
34 : ui::ScopedLayerAnimationSettings(layer->GetAnimator()) {
35 SetTransitionDuration(
36 base::TimeDelta::FromMilliseconds(kAnimationDurationMs));
37 SetPreemptionStrategy(
38 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET);
39 SetTweenType(gfx::Tween::EASE_IN_OUT);
42 virtual ~StatusAreaWidgetDelegateAnimationSettings() {}
44 private:
45 DISALLOW_COPY_AND_ASSIGN(StatusAreaWidgetDelegateAnimationSettings);
48 } // namespace
50 namespace ash {
52 StatusAreaWidgetDelegate::StatusAreaWidgetDelegate()
53 : focus_cycler_for_testing_(NULL),
54 alignment_(SHELF_ALIGNMENT_BOTTOM) {
55 // Allow the launcher to surrender the focus to another window upon
56 // navigation completion by the user.
57 set_allow_deactivate_on_esc(true);
58 SetPaintToLayer(true);
59 SetFillsBoundsOpaquely(false);
62 StatusAreaWidgetDelegate::~StatusAreaWidgetDelegate() {
65 void StatusAreaWidgetDelegate::SetFocusCyclerForTesting(
66 const FocusCycler* focus_cycler) {
67 focus_cycler_for_testing_ = focus_cycler;
70 views::View* StatusAreaWidgetDelegate::GetDefaultFocusableChild() {
71 return child_at(0);
74 views::Widget* StatusAreaWidgetDelegate::GetWidget() {
75 return View::GetWidget();
78 const views::Widget* StatusAreaWidgetDelegate::GetWidget() const {
79 return View::GetWidget();
82 void StatusAreaWidgetDelegate::OnGestureEvent(ui::GestureEvent* event) {
83 if (gesture_handler_.ProcessGestureEvent(*event))
84 event->StopPropagation();
85 else
86 views::AccessiblePaneView::OnGestureEvent(event);
89 bool StatusAreaWidgetDelegate::CanActivate() const {
90 // We don't want mouse clicks to activate us, but we need to allow
91 // activation when the user is using the keyboard (FocusCycler).
92 const FocusCycler* focus_cycler = focus_cycler_for_testing_ ?
93 focus_cycler_for_testing_ : Shell::GetInstance()->focus_cycler();
94 return focus_cycler->widget_activating() == GetWidget();
97 void StatusAreaWidgetDelegate::DeleteDelegate() {
100 void StatusAreaWidgetDelegate::AddTray(views::View* tray) {
101 SetLayoutManager(NULL); // Reset layout manager before adding a child.
102 AddChildView(tray);
103 // Set the layout manager with the new list of children.
104 UpdateLayout();
107 void StatusAreaWidgetDelegate::UpdateLayout() {
108 // Use a grid layout so that the trays can be centered in each cell, and
109 // so that the widget gets laid out correctly when tray sizes change.
110 views::GridLayout* layout = new views::GridLayout(this);
111 SetLayoutManager(layout);
113 views::ColumnSet* columns = layout->AddColumnSet(0);
114 if (alignment_ == SHELF_ALIGNMENT_BOTTOM ||
115 alignment_ == SHELF_ALIGNMENT_TOP) {
116 bool is_first_visible_child = true;
117 for (int c = 0; c < child_count(); ++c) {
118 views::View* child = child_at(c);
119 if (!child->visible())
120 continue;
121 if (!is_first_visible_child)
122 columns->AddPaddingColumn(0, kTraySpacing);
123 is_first_visible_child = false;
124 columns->AddColumn(views::GridLayout::CENTER, views::GridLayout::FILL,
125 0, /* resize percent */
126 views::GridLayout::USE_PREF, 0, 0);
128 layout->StartRow(0, 0);
129 for (int c = child_count() - 1; c >= 0; --c) {
130 views::View* child = child_at(c);
131 if (child->visible())
132 layout->AddView(child);
134 } else {
135 columns->AddColumn(views::GridLayout::FILL, views::GridLayout::CENTER,
136 0, /* resize percent */
137 views::GridLayout::USE_PREF, 0, 0);
138 bool is_first_visible_child = true;
139 for (int c = child_count() - 1; c >= 0; --c) {
140 views::View* child = child_at(c);
141 if (!child->visible())
142 continue;
143 if (!is_first_visible_child)
144 layout->AddPaddingRow(0, kTraySpacing);
145 is_first_visible_child = false;
146 layout->StartRow(0, 0);
147 layout->AddView(child);
151 layer()->GetAnimator()->StopAnimating();
152 StatusAreaWidgetDelegateAnimationSettings settings(layer());
154 Layout();
155 UpdateWidgetSize();
158 void StatusAreaWidgetDelegate::ChildPreferredSizeChanged(View* child) {
159 // Need to resize the window when trays or items are added/removed.
160 StatusAreaWidgetDelegateAnimationSettings settings(layer());
161 UpdateWidgetSize();
164 void StatusAreaWidgetDelegate::ChildVisibilityChanged(View* child) {
165 UpdateLayout();
168 void StatusAreaWidgetDelegate::UpdateWidgetSize() {
169 if (GetWidget())
170 GetWidget()->SetSize(GetPreferredSize());
173 } // namespace ash