Don't preload rarely seen large images
[chromium-blink-merge.git] / ash / utility / partial_screenshot_controller.h
blobabe123b574b6986d555daadd9015acebc624ef21
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_UTILITY_PARTIAL_SCREENSHOT_CONTROLLER_H_
6 #define ASH_UTILITY_PARTIAL_SCREENSHOT_CONTROLLER_H_
8 #include <map>
10 #include "ash/ash_export.h"
11 #include "ash/shell_observer.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "ui/events/event_handler.h"
14 #include "ui/gfx/display_observer.h"
15 #include "ui/gfx/geometry/point.h"
17 namespace aura {
18 class Window;
21 namespace ui {
22 class LocatedEvent;
25 namespace ash {
26 class ScreenshotDelegate;
28 // This class controls a session of taking partial screenshot, i.e.: drawing
29 // region rectangles during drag, and changing the mouse cursor to indicate
30 // the current mode.
31 // This class does not use aura::Window / views::Widget intentionally to avoid
32 // the conflicts of window manager features like mouse captures or window focus.
33 class ASH_EXPORT PartialScreenshotController : public ui::EventHandler,
34 public gfx::DisplayObserver {
35 public:
36 PartialScreenshotController();
37 ~PartialScreenshotController() override;
39 // Starts the UI for taking partial screenshot; dragging to select a region.
40 // PartialScreenshotController manage their own lifetime so caller must not
41 // delete the returned values.
42 void StartPartialScreenshotSession(ScreenshotDelegate* screenshot_delegate);
44 private:
45 friend class PartialScreenshotControllerTest;
47 class ScopedCursorSetter;
48 class PartialScreenshotLayer;
50 // Starts, ends, cancels, or updates the region selection.
51 void MaybeStart(const ui::LocatedEvent& event);
52 void Complete();
53 void Cancel();
54 void Update(const ui::LocatedEvent& event);
56 // ui::EventHandler:
57 void OnKeyEvent(ui::KeyEvent* event) override;
58 void OnMouseEvent(ui::MouseEvent* event) override;
59 void OnTouchEvent(ui::TouchEvent* event) override;
61 // gfx::DisplayObserver:
62 void OnDisplayAdded(const gfx::Display& new_display) override;
63 void OnDisplayRemoved(const gfx::Display& old_display) override;
64 void OnDisplayMetricsChanged(const gfx::Display& display,
65 uint32_t changed_metrics) override;
67 // The data to build the screenshot region.
68 gfx::Point start_position_;
69 aura::Window* root_window_;
71 // Layers to create the visual effect of region selection.
72 std::map<aura::Window*, PartialScreenshotLayer*> layers_;
74 // The object to specify the crosshair cursor.
75 scoped_ptr<ScopedCursorSetter> cursor_setter_;
77 // ScreenshotDelegate to take the actual screenshot. No ownership.
78 ScreenshotDelegate* screenshot_delegate_;
80 DISALLOW_COPY_AND_ASSIGN(PartialScreenshotController);
83 } // namespace ash
85 #endif // #ifndef ASH_WM_PARTIAL_SCREENSHOT_VIEW_H_