1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/message_loop/message_pump_default.h"
9 #include "base/logging.h"
10 #include "base/threading/thread_restrictions.h"
12 #if defined(OS_MACOSX)
13 #include "base/mac/scoped_nsautorelease_pool.h"
18 MessagePumpDefault::MessagePumpDefault()
19 : keep_running_(true),
20 event_(false, false) {
23 MessagePumpDefault::~MessagePumpDefault() {
26 void MessagePumpDefault::Run(Delegate
* delegate
) {
27 DCHECK(keep_running_
) << "Quit must have been called outside of Run!";
30 #if defined(OS_MACOSX)
31 mac::ScopedNSAutoreleasePool autorelease_pool
;
34 bool did_work
= delegate
->DoWork();
38 did_work
|= delegate
->DoDelayedWork(&delayed_work_time_
);
45 did_work
= delegate
->DoIdleWork();
52 ThreadRestrictions::ScopedAllowWait allow_wait
;
53 if (delayed_work_time_
.is_null()) {
56 TimeDelta delay
= delayed_work_time_
- TimeTicks::Now();
58 // If the delay is greater than zero and under 1 ms we need to round up to
59 // 1 ms or else we will end up spinning until it counts down to zero
60 // because sub-ms waits aren't supported on Windows.
61 if (delay
> TimeDelta())
62 delay
= std::max(delay
, TimeDelta::FromMilliseconds(1));
64 if (delay
> TimeDelta()) {
65 event_
.TimedWait(delay
);
67 // It looks like delayed_work_time_ indicates a time in the past, so we
68 // need to call DoDelayedWork now.
69 delayed_work_time_
= TimeTicks();
72 // Since event_ is auto-reset, we don't need to do anything special here
73 // other than service each delegate method.
79 void MessagePumpDefault::Quit() {
80 keep_running_
= false;
83 void MessagePumpDefault::ScheduleWork() {
84 // Since this can be called on any thread, we need to ensure that our Run
89 void MessagePumpDefault::ScheduleDelayedWork(
90 const TimeTicks
& delayed_work_time
) {
91 // We know that we can't be blocked on Wait right now since this method can
92 // only be called on the same thread as Run, so we only need to update our
93 // record of how long to sleep when we do sleep.
94 delayed_work_time_
= delayed_work_time
;