Don't add an aura tooltip to bubble close buttons on Windows.
[chromium-blink-merge.git] / ash / shelf / shelf_tooltip_manager_unittest.cc
blob6ebb063ec48221ad0406f0cd7ea304eb0c3bfee0
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf_tooltip_manager.h"
7 #include "ash/root_window_controller.h"
8 #include "ash/shelf/shelf_layout_manager.h"
9 #include "ash/shelf/shelf_widget.h"
10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h"
12 #include "ash/test/ash_test_base.h"
13 #include "ash/test/shelf_test_api.h"
14 #include "ash/wm/window_util.h"
15 #include "base/strings/string16.h"
16 #include "base/time/time.h"
17 #include "ui/aura/window_event_dispatcher.h"
18 #include "ui/events/event.h"
19 #include "ui/events/event_constants.h"
20 #include "ui/events/event_handler.h"
21 #include "ui/events/event_utils.h"
22 #include "ui/events/keycodes/keyboard_codes.h"
23 #include "ui/events/test/events_test_utils.h"
24 #include "ui/views/widget/widget.h"
26 namespace {
28 void SetEventTarget(ui::EventTarget* target,
29 ui::Event* event) {
30 ui::Event::DispatcherApi dispatch_helper(event);
31 dispatch_helper.set_target(target);
36 namespace ash {
37 namespace test {
39 class ShelfTooltipManagerTest : public AshTestBase {
40 public:
41 ShelfTooltipManagerTest() {}
42 ~ShelfTooltipManagerTest() override {}
44 void SetUp() override {
45 AshTestBase::SetUp();
46 RootWindowController* controller = Shell::GetPrimaryRootWindowController();
47 tooltip_manager_.reset(new ShelfTooltipManager(
48 controller->GetShelfLayoutManager(),
49 ShelfTestAPI(controller->shelf()->shelf()).shelf_view()));
52 void TearDown() override {
53 tooltip_manager_.reset();
54 AshTestBase::TearDown();
57 void ShowDelayed() {
58 CreateWidget();
59 tooltip_manager_->ShowDelayed(dummy_anchor_.get(), base::string16());
62 void ShowImmediately() {
63 CreateWidget();
64 tooltip_manager_->ShowImmediately(dummy_anchor_.get(), base::string16());
67 bool TooltipIsVisible() {
68 return tooltip_manager_->IsVisible();
71 bool IsTimerRunning() {
72 return tooltip_manager_->timer_.get() != NULL;
75 ui::EventHandler* GetEventHandler() {
76 return tooltip_manager_.get();
79 views::Widget* GetTooltipWidget() {
80 return tooltip_manager_->widget_;
83 protected:
84 scoped_ptr<views::Widget> widget_;
85 scoped_ptr<views::View> dummy_anchor_;
86 scoped_ptr<ShelfTooltipManager> tooltip_manager_;
88 private:
89 void CreateWidget() {
90 dummy_anchor_.reset(new views::View);
92 widget_.reset(new views::Widget);
93 views::Widget::InitParams params(
94 views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
95 params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
96 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
97 params.parent = Shell::GetContainer(Shell::GetPrimaryRootWindow(),
98 ash::kShellWindowId_ShelfContainer);
100 widget_->Init(params);
101 widget_->SetContentsView(dummy_anchor_.get());
104 DISALLOW_COPY_AND_ASSIGN(ShelfTooltipManagerTest);
107 TEST_F(ShelfTooltipManagerTest, ShowingBasics) {
108 // ShowDelayed() should just start the timer instead of showing immediately.
109 ShowDelayed();
110 EXPECT_FALSE(TooltipIsVisible());
111 EXPECT_TRUE(IsTimerRunning());
113 ShowImmediately();
114 EXPECT_TRUE(TooltipIsVisible());
115 EXPECT_FALSE(IsTimerRunning());
118 TEST_F(ShelfTooltipManagerTest, HideWhenShelfIsHidden) {
119 ShowImmediately();
120 ASSERT_TRUE(TooltipIsVisible());
122 // Create a full-screen window to hide the shelf.
123 scoped_ptr<views::Widget> widget(new views::Widget);
124 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
125 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
126 params.context = CurrentContext();
127 widget->Init(params);
128 widget->SetFullscreen(true);
129 widget->Show();
131 // Once the shelf is hidden, the tooltip should be invisible.
132 ASSERT_EQ(
133 SHELF_HIDDEN,
134 Shell::GetPrimaryRootWindowController()->
135 GetShelfLayoutManager()->visibility_state());
136 EXPECT_FALSE(TooltipIsVisible());
138 // Do not show the view if the shelf is hidden.
139 ShowImmediately();
140 EXPECT_FALSE(TooltipIsVisible());
142 // ShowDelayed() doesn't even start the timer for the hidden shelf.
143 ShowDelayed();
144 EXPECT_FALSE(IsTimerRunning());
147 TEST_F(ShelfTooltipManagerTest, HideWhenShelfIsAutoHide) {
148 // Create a visible window so auto-hide behavior is enforced.
149 views::Widget* dummy = new views::Widget;
150 views::Widget::InitParams params(views::Widget::InitParams::TYPE_WINDOW);
151 params.bounds = gfx::Rect(0, 0, 200, 200);
152 params.context = CurrentContext();
153 dummy->Init(params);
154 dummy->Show();
156 ShowImmediately();
157 ASSERT_TRUE(TooltipIsVisible());
159 ShelfLayoutManager* shelf =
160 Shell::GetPrimaryRootWindowController()->GetShelfLayoutManager();
161 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
162 shelf->UpdateAutoHideState();
163 ASSERT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state());
165 // Tooltip visibility change for auto hide may take time.
166 EXPECT_TRUE(TooltipIsVisible());
167 RunAllPendingInMessageLoop();
168 EXPECT_FALSE(TooltipIsVisible());
170 // Do not show the view if the shelf is hidden.
171 ShowImmediately();
172 EXPECT_FALSE(TooltipIsVisible());
174 // ShowDelayed doesn't even run the timer for the hidden shelf.
175 ShowDelayed();
176 EXPECT_FALSE(IsTimerRunning());
179 TEST_F(ShelfTooltipManagerTest, ShouldHideForEvents) {
180 ShowImmediately();
181 ASSERT_TRUE(TooltipIsVisible());
183 aura::Window* root_window = Shell::GetInstance()->GetPrimaryRootWindow();
184 ui::EventHandler* event_handler = GetEventHandler();
186 // Should not hide for key events.
187 ui::KeyEvent key_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
188 SetEventTarget(root_window, &key_event);
189 event_handler->OnKeyEvent(&key_event);
190 EXPECT_FALSE(key_event.handled());
191 EXPECT_TRUE(TooltipIsVisible());
193 // Should hide for touch events.
194 ui::TouchEvent touch_event(
195 ui::ET_TOUCH_PRESSED, gfx::Point(), 0, base::TimeDelta());
196 SetEventTarget(root_window, &touch_event);
197 event_handler->OnTouchEvent(&touch_event);
198 EXPECT_FALSE(touch_event.handled());
199 EXPECT_FALSE(TooltipIsVisible());
201 // Shouldn't hide if the touch happens on the tooltip.
202 ShowImmediately();
203 views::Widget* tooltip_widget = GetTooltipWidget();
204 SetEventTarget(tooltip_widget->GetNativeWindow(), &touch_event);
205 event_handler->OnTouchEvent(&touch_event);
206 EXPECT_FALSE(touch_event.handled());
207 EXPECT_TRUE(TooltipIsVisible());
209 // Should hide for gesture events.
210 ui::GestureEvent gesture_event(
213 ui::EF_NONE,
214 base::TimeDelta::FromMilliseconds(base::Time::Now().ToDoubleT() * 1000),
215 ui::GestureEventDetails(ui::ET_GESTURE_BEGIN));
216 SetEventTarget(tooltip_widget->GetNativeWindow(), &gesture_event);
217 event_handler->OnGestureEvent(&gesture_event);
218 EXPECT_FALSE(gesture_event.handled());
219 RunAllPendingInMessageLoop();
220 EXPECT_FALSE(TooltipIsVisible());
223 TEST_F(ShelfTooltipManagerTest, HideForMouseMoveEvent) {
224 ShowImmediately();
225 ASSERT_TRUE(TooltipIsVisible());
227 aura::Window* root_window = Shell::GetInstance()->GetPrimaryRootWindow();
228 ui::EventHandler* event_handler = GetEventHandler();
230 gfx::Rect tooltip_rect = GetTooltipWidget()->GetNativeWindow()->bounds();
231 ASSERT_FALSE(tooltip_rect.IsEmpty());
233 // Shouldn't hide if the mouse is in the tooltip.
234 ui::MouseEvent mouse_event(ui::ET_MOUSE_MOVED, tooltip_rect.CenterPoint(),
235 tooltip_rect.CenterPoint(), ui::EventTimeForNow(),
236 ui::EF_NONE, ui::EF_NONE);
237 ui::LocatedEventTestApi test_api(&mouse_event);
239 SetEventTarget(root_window, &mouse_event);
240 event_handler->OnMouseEvent(&mouse_event);
241 EXPECT_FALSE(mouse_event.handled());
242 EXPECT_TRUE(TooltipIsVisible());
244 // Should hide if the mouse is out of the tooltip.
245 test_api.set_location(tooltip_rect.origin() + gfx::Vector2d(-1, -1));
246 event_handler->OnMouseEvent(&mouse_event);
247 EXPECT_FALSE(mouse_event.handled());
248 RunAllPendingInMessageLoop();
249 EXPECT_FALSE(TooltipIsVisible());
252 // Checks that tooltip is hidden when mouse is pressed in anywhere.
253 TEST_F(ShelfTooltipManagerTest, HideForMouseClickEvent) {
254 ShowImmediately();
255 ASSERT_TRUE(TooltipIsVisible());
257 aura::Window* root_window = Shell::GetInstance()->GetPrimaryRootWindow();
258 ui::EventHandler* event_handler = GetEventHandler();
260 gfx::Rect tooltip_rect = GetTooltipWidget()->GetNativeWindow()->bounds();
261 ASSERT_FALSE(tooltip_rect.IsEmpty());
263 // Should hide if the mouse is pressed in the tooltip.
264 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED, tooltip_rect.CenterPoint(),
265 tooltip_rect.CenterPoint(), ui::EventTimeForNow(),
266 ui::EF_NONE, ui::EF_NONE);
268 SetEventTarget(root_window, &mouse_event);
269 event_handler->OnMouseEvent(&mouse_event);
270 EXPECT_FALSE(mouse_event.handled());
271 RunAllPendingInMessageLoop();
272 EXPECT_FALSE(TooltipIsVisible());
274 // Should hide if the mouse is pressed outside of the tooltip.
275 ShowImmediately();
276 ASSERT_TRUE(TooltipIsVisible());
278 ui::LocatedEventTestApi test_api(&mouse_event);
279 test_api.set_location(tooltip_rect.origin() + gfx::Vector2d(-1, -1));
281 SetEventTarget(root_window, &mouse_event);
282 event_handler->OnMouseEvent(&mouse_event);
283 EXPECT_FALSE(mouse_event.handled());
284 RunAllPendingInMessageLoop();
285 EXPECT_FALSE(TooltipIsVisible());
288 } // namespace test
289 } // namespace ash