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[chromium-blink-merge.git] / gpu / command_buffer / service / gles2_cmd_copy_texture_chromium.h
blob5c62141149d44f1bf250fd70c68e7bce883d9be1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_
8 #include <vector>
10 #include "base/containers/hash_tables.h"
11 #include "gpu/command_buffer/service/gl_utils.h"
12 #include "gpu/gpu_export.h"
14 namespace gpu {
15 namespace gles2 {
17 class GLES2Decoder;
19 } // namespace gles2.
21 // This class encapsulates the resources required to implement the
22 // GL_CHROMIUM_copy_texture extension. The copy operation is performed
23 // via glCopyTexImage2D() or a blit to a framebuffer object.
24 // The target of |dest_id| texture must be GL_TEXTURE_2D.
25 class GPU_EXPORT CopyTextureCHROMIUMResourceManager {
26 public:
27 CopyTextureCHROMIUMResourceManager();
28 ~CopyTextureCHROMIUMResourceManager();
30 void Initialize(const gles2::GLES2Decoder* decoder);
31 void Destroy();
33 void DoCopyTexture(const gles2::GLES2Decoder* decoder,
34 GLenum source_target,
35 GLuint source_id,
36 GLenum source_internal_format,
37 GLuint dest_id,
38 GLenum dest_internal_format,
39 GLsizei width,
40 GLsizei height,
41 bool flip_y,
42 bool premultiply_alpha,
43 bool unpremultiply_alpha);
45 void DoCopySubTexture(const gles2::GLES2Decoder* decoder,
46 GLenum source_target,
47 GLuint source_id,
48 GLenum source_internal_format,
49 GLuint dest_id,
50 GLenum dest_internal_format,
51 GLint xoffset,
52 GLint yoffset,
53 GLsizei dest_width,
54 GLsizei dest_height,
55 GLsizei source_width,
56 GLsizei source_height,
57 bool flip_y,
58 bool premultiply_alpha,
59 bool unpremultiply_alpha);
61 // This will apply a transform on the source texture before copying to
62 // destination texture.
63 void DoCopyTextureWithTransform(const gles2::GLES2Decoder* decoder,
64 GLenum source_target,
65 GLuint source_id,
66 GLuint dest_id,
67 GLsizei width,
68 GLsizei height,
69 bool flip_y,
70 bool premultiply_alpha,
71 bool unpremultiply_alpha,
72 const GLfloat transform_matrix[16]);
74 void DoCopySubTextureWithTransform(const gles2::GLES2Decoder* decoder,
75 GLenum source_target,
76 GLuint source_id,
77 GLuint dest_id,
78 GLint xoffset,
79 GLint yoffset,
80 GLsizei dest_width,
81 GLsizei dest_height,
82 GLsizei source_width,
83 GLsizei source_height,
84 bool flip_y,
85 bool premultiply_alpha,
86 bool unpremultiply_alpha,
87 const GLfloat transform_matrix[16]);
89 // The attributes used during invocation of the extension.
90 static const GLuint kVertexPositionAttrib = 0;
92 private:
93 struct ProgramInfo {
94 ProgramInfo()
95 : program(0u),
96 matrix_handle(0u),
97 half_size_handle(0u),
98 sampler_handle(0u) {}
100 GLuint program;
101 GLuint matrix_handle;
102 GLuint half_size_handle;
103 GLuint sampler_handle;
106 void DoCopyTextureInternal(const gles2::GLES2Decoder* decoder,
107 GLenum source_target,
108 GLuint source_id,
109 GLuint dest_id,
110 GLint xoffset,
111 GLint yoffset,
112 GLsizei dest_width,
113 GLsizei dest_height,
114 GLsizei source_width,
115 GLsizei source_height,
116 bool flip_y,
117 bool premultiply_alpha,
118 bool unpremultiply_alpha,
119 const GLfloat transform_matrix[16]);
121 bool initialized_;
122 typedef std::vector<GLuint> ShaderVector;
123 ShaderVector vertex_shaders_;
124 ShaderVector fragment_shaders_;
125 typedef std::pair<int, int> ProgramMapKey;
126 typedef base::hash_map<ProgramMapKey, ProgramInfo> ProgramMap;
127 ProgramMap programs_;
128 GLuint buffer_id_;
129 GLuint framebuffer_;
131 DISALLOW_COPY_AND_ASSIGN(CopyTextureCHROMIUMResourceManager);
134 } // namespace gpu.
136 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_