1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
10 #include "base/memory/ref_counted.h"
11 #include "gpu/command_buffer/service/gl_utils.h"
22 class NativeImageBuffer
: public base::RefCountedThreadSafe
<NativeImageBuffer
> {
24 static scoped_refptr
<NativeImageBuffer
> Create(GLuint texture_id
);
26 virtual void AddClient(gfx::GLImage
* client
) = 0;
27 virtual void RemoveClient(gfx::GLImage
* client
) = 0;
28 virtual bool IsClient(gfx::GLImage
* client
) = 0;
29 virtual void BindToTexture(GLenum target
) = 0;
32 friend class base::RefCountedThreadSafe
<NativeImageBuffer
>;
33 NativeImageBuffer() {}
34 virtual ~NativeImageBuffer() {}
36 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer
);
39 // An immutable description that can be used to create a texture that shares
40 // the underlying image buffer(s).
41 class TextureDefinition
{
44 TextureDefinition(Texture
* texture
,
46 const scoped_refptr
<NativeImageBuffer
>& image
);
47 virtual ~TextureDefinition();
49 Texture
* CreateTexture() const;
50 void UpdateTexture(Texture
* texture
) const;
52 unsigned int version() const { return version_
; }
53 bool IsOlderThan(unsigned int version
) const {
54 return (version
- version_
) < 0x80000000;
56 bool Matches(const Texture
* texture
) const;
58 scoped_refptr
<NativeImageBuffer
> image() const { return image_buffer_
; }
61 bool SafeToRenderFrom() const;
65 LevelInfo(GLenum target
,
66 GLenum internal_format
,
77 GLenum internal_format
;
87 unsigned int version_
;
89 scoped_refptr
<NativeImageBuffer
> image_buffer_
;
98 // Only support textures with one face and one level.
99 LevelInfo level_info_
;
105 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_