1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_connection.h"
17 #include "base/debug/stack_trace.h"
18 #include "base/format_macros.h"
19 #include "base/logging.h"
20 #include "base/profiler/scoped_tracker.h"
21 #include "base/stl_util.h"
22 #include "base/strings/stringprintf.h"
23 #include "net/base/net_errors.h"
24 #include "net/quic/crypto/quic_decrypter.h"
25 #include "net/quic/crypto/quic_encrypter.h"
26 #include "net/quic/iovector.h"
27 #include "net/quic/proto/cached_network_parameters.pb.h"
28 #include "net/quic/quic_bandwidth.h"
29 #include "net/quic/quic_config.h"
30 #include "net/quic/quic_fec_group.h"
31 #include "net/quic/quic_flags.h"
32 #include "net/quic/quic_packet_generator.h"
33 #include "net/quic/quic_utils.h"
35 using base::StringPiece
;
36 using base::StringPrintf
;
43 using std::numeric_limits
;
55 // The largest gap in packets we'll accept without closing the connection.
56 // This will likely have to be tuned.
57 const QuicPacketSequenceNumber kMaxPacketGap
= 5000;
59 // Limit the number of FEC groups to two. If we get enough out of order packets
60 // that this becomes limiting, we can revisit.
61 const size_t kMaxFecGroups
= 2;
63 // Maximum number of acks received before sending an ack in response.
64 const QuicPacketCount kMaxPacketsReceivedBeforeAckSend
= 20;
66 // Maximum number of tracked packets.
67 const QuicPacketCount kMaxTrackedPackets
= 5 * kMaxTcpCongestionWindow
;
69 bool Near(QuicPacketSequenceNumber a
, QuicPacketSequenceNumber b
) {
70 QuicPacketSequenceNumber delta
= (a
> b
) ? a
- b
: b
- a
;
71 return delta
<= kMaxPacketGap
;
74 // An alarm that is scheduled to send an ack if a timeout occurs.
75 class AckAlarm
: public QuicAlarm::Delegate
{
77 explicit AckAlarm(QuicConnection
* connection
)
78 : connection_(connection
) {
81 QuicTime
OnAlarm() override
{
82 connection_
->SendAck();
83 return QuicTime::Zero();
87 QuicConnection
* connection_
;
89 DISALLOW_COPY_AND_ASSIGN(AckAlarm
);
92 // This alarm will be scheduled any time a data-bearing packet is sent out.
93 // When the alarm goes off, the connection checks to see if the oldest packets
94 // have been acked, and retransmit them if they have not.
95 class RetransmissionAlarm
: public QuicAlarm::Delegate
{
97 explicit RetransmissionAlarm(QuicConnection
* connection
)
98 : connection_(connection
) {
101 QuicTime
OnAlarm() override
{
102 connection_
->OnRetransmissionTimeout();
103 return QuicTime::Zero();
107 QuicConnection
* connection_
;
109 DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarm
);
112 // An alarm that is scheduled when the sent scheduler requires a
113 // a delay before sending packets and fires when the packet may be sent.
114 class SendAlarm
: public QuicAlarm::Delegate
{
116 explicit SendAlarm(QuicConnection
* connection
)
117 : connection_(connection
) {
120 QuicTime
OnAlarm() override
{
121 connection_
->WriteIfNotBlocked();
122 // Never reschedule the alarm, since CanWrite does that.
123 return QuicTime::Zero();
127 QuicConnection
* connection_
;
129 DISALLOW_COPY_AND_ASSIGN(SendAlarm
);
132 class TimeoutAlarm
: public QuicAlarm::Delegate
{
134 explicit TimeoutAlarm(QuicConnection
* connection
)
135 : connection_(connection
) {
138 QuicTime
OnAlarm() override
{
139 connection_
->CheckForTimeout();
140 // Never reschedule the alarm, since CheckForTimeout does that.
141 return QuicTime::Zero();
145 QuicConnection
* connection_
;
147 DISALLOW_COPY_AND_ASSIGN(TimeoutAlarm
);
150 class PingAlarm
: public QuicAlarm::Delegate
{
152 explicit PingAlarm(QuicConnection
* connection
)
153 : connection_(connection
) {
156 QuicTime
OnAlarm() override
{
157 connection_
->SendPing();
158 return QuicTime::Zero();
162 QuicConnection
* connection_
;
164 DISALLOW_COPY_AND_ASSIGN(PingAlarm
);
167 // This alarm may be scheduled when an FEC protected packet is sent out.
168 class FecAlarm
: public QuicAlarm::Delegate
{
170 explicit FecAlarm(QuicPacketGenerator
* packet_generator
)
171 : packet_generator_(packet_generator
) {}
173 QuicTime
OnAlarm() override
{
174 packet_generator_
->OnFecTimeout();
175 return QuicTime::Zero();
179 QuicPacketGenerator
* packet_generator_
;
181 DISALLOW_COPY_AND_ASSIGN(FecAlarm
);
186 QuicConnection::QueuedPacket::QueuedPacket(SerializedPacket packet
,
187 EncryptionLevel level
)
188 : serialized_packet(packet
),
189 encryption_level(level
),
190 transmission_type(NOT_RETRANSMISSION
),
191 original_sequence_number(0) {
194 QuicConnection::QueuedPacket::QueuedPacket(
195 SerializedPacket packet
,
196 EncryptionLevel level
,
197 TransmissionType transmission_type
,
198 QuicPacketSequenceNumber original_sequence_number
)
199 : serialized_packet(packet
),
200 encryption_level(level
),
201 transmission_type(transmission_type
),
202 original_sequence_number(original_sequence_number
) {
206 (perspective_ == Perspective::IS_SERVER ? "Server: " : "Client: ")
208 QuicConnection::QuicConnection(QuicConnectionId connection_id
,
210 QuicConnectionHelperInterface
* helper
,
211 const PacketWriterFactory
& writer_factory
,
213 Perspective perspective
,
215 const QuicVersionVector
& supported_versions
)
216 : framer_(supported_versions
,
217 helper
->GetClock()->ApproximateNow(),
220 writer_(writer_factory
.Create(this)),
221 owns_writer_(owns_writer
),
222 encryption_level_(ENCRYPTION_NONE
),
223 has_forward_secure_encrypter_(false),
224 first_required_forward_secure_packet_(0),
225 clock_(helper
->GetClock()),
226 random_generator_(helper
->GetRandomGenerator()),
227 connection_id_(connection_id
),
228 peer_address_(address
),
229 migrating_peer_port_(0),
230 last_packet_decrypted_(false),
231 last_packet_revived_(false),
233 last_decrypted_packet_level_(ENCRYPTION_NONE
),
234 largest_seen_packet_with_ack_(0),
235 largest_seen_packet_with_stop_waiting_(0),
236 max_undecryptable_packets_(0),
237 pending_version_negotiation_packet_(false),
238 silent_close_enabled_(false),
239 received_packet_manager_(&stats_
),
241 num_packets_received_since_last_ack_sent_(0),
242 stop_waiting_count_(0),
243 ack_alarm_(helper
->CreateAlarm(new AckAlarm(this))),
244 retransmission_alarm_(helper
->CreateAlarm(new RetransmissionAlarm(this))),
245 send_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
246 resume_writes_alarm_(helper
->CreateAlarm(new SendAlarm(this))),
247 timeout_alarm_(helper
->CreateAlarm(new TimeoutAlarm(this))),
248 ping_alarm_(helper
->CreateAlarm(new PingAlarm(this))),
250 debug_visitor_(nullptr),
251 packet_generator_(connection_id_
, &framer_
, random_generator_
, this),
252 fec_alarm_(helper
->CreateAlarm(new FecAlarm(&packet_generator_
))),
253 idle_network_timeout_(QuicTime::Delta::Infinite()),
254 overall_connection_timeout_(QuicTime::Delta::Infinite()),
255 time_of_last_received_packet_(clock_
->ApproximateNow()),
256 time_of_last_sent_new_packet_(clock_
->ApproximateNow()),
257 sequence_number_of_last_sent_packet_(0),
258 sent_packet_manager_(
262 FLAGS_quic_use_bbr_congestion_control
? kBBR
: kCubic
,
263 FLAGS_quic_use_time_loss_detection
? kTime
: kNack
,
265 version_negotiation_state_(START_NEGOTIATION
),
266 perspective_(perspective
),
268 peer_ip_changed_(false),
269 peer_port_changed_(false),
270 self_ip_changed_(false),
271 self_port_changed_(false),
272 can_truncate_connection_ids_(true),
273 is_secure_(is_secure
) {
274 DVLOG(1) << ENDPOINT
<< "Created connection with connection_id: "
276 framer_
.set_visitor(this);
277 framer_
.set_received_entropy_calculator(&received_packet_manager_
);
278 stats_
.connection_creation_time
= clock_
->ApproximateNow();
279 sent_packet_manager_
.set_network_change_visitor(this);
280 if (FLAGS_quic_small_default_packet_size
&&
281 perspective_
== Perspective::IS_SERVER
) {
282 set_max_packet_length(kDefaultServerMaxPacketSize
);
286 QuicConnection::~QuicConnection() {
290 STLDeleteElements(&undecryptable_packets_
);
291 STLDeleteValues(&group_map_
);
292 for (QueuedPacketList::iterator it
= queued_packets_
.begin();
293 it
!= queued_packets_
.end(); ++it
) {
294 delete it
->serialized_packet
.retransmittable_frames
;
295 delete it
->serialized_packet
.packet
;
299 void QuicConnection::SetFromConfig(const QuicConfig
& config
) {
300 if (config
.negotiated()) {
301 SetNetworkTimeouts(QuicTime::Delta::Infinite(),
302 config
.IdleConnectionStateLifetime());
303 if (config
.SilentClose()) {
304 silent_close_enabled_
= true;
307 SetNetworkTimeouts(config
.max_time_before_crypto_handshake(),
308 config
.max_idle_time_before_crypto_handshake());
311 sent_packet_manager_
.SetFromConfig(config
);
312 if (config
.HasReceivedBytesForConnectionId() &&
313 can_truncate_connection_ids_
) {
314 packet_generator_
.SetConnectionIdLength(
315 config
.ReceivedBytesForConnectionId());
317 max_undecryptable_packets_
= config
.max_undecryptable_packets();
320 void QuicConnection::OnSendConnectionState(
321 const CachedNetworkParameters
& cached_network_params
) {
322 if (debug_visitor_
!= nullptr) {
323 debug_visitor_
->OnSendConnectionState(cached_network_params
);
327 bool QuicConnection::ResumeConnectionState(
328 const CachedNetworkParameters
& cached_network_params
,
329 bool max_bandwidth_resumption
) {
330 if (debug_visitor_
!= nullptr) {
331 debug_visitor_
->OnResumeConnectionState(cached_network_params
);
333 return sent_packet_manager_
.ResumeConnectionState(cached_network_params
,
334 max_bandwidth_resumption
);
337 void QuicConnection::SetNumOpenStreams(size_t num_streams
) {
338 sent_packet_manager_
.SetNumOpenStreams(num_streams
);
341 bool QuicConnection::SelectMutualVersion(
342 const QuicVersionVector
& available_versions
) {
343 // Try to find the highest mutual version by iterating over supported
344 // versions, starting with the highest, and breaking out of the loop once we
345 // find a matching version in the provided available_versions vector.
346 const QuicVersionVector
& supported_versions
= framer_
.supported_versions();
347 for (size_t i
= 0; i
< supported_versions
.size(); ++i
) {
348 const QuicVersion
& version
= supported_versions
[i
];
349 if (std::find(available_versions
.begin(), available_versions
.end(),
350 version
) != available_versions
.end()) {
351 framer_
.set_version(version
);
359 void QuicConnection::OnError(QuicFramer
* framer
) {
360 // Packets that we can not or have not decrypted are dropped.
361 // TODO(rch): add stats to measure this.
362 if (!connected_
|| last_packet_decrypted_
== false) {
365 SendConnectionCloseWithDetails(framer
->error(), framer
->detailed_error());
368 void QuicConnection::MaybeSetFecAlarm(
369 QuicPacketSequenceNumber sequence_number
) {
370 if (fec_alarm_
->IsSet()) {
373 QuicTime::Delta timeout
= packet_generator_
.GetFecTimeout(sequence_number
);
374 if (!timeout
.IsInfinite()) {
375 fec_alarm_
->Set(clock_
->ApproximateNow().Add(timeout
));
379 void QuicConnection::OnPacket() {
380 DCHECK(last_stream_frames_
.empty() &&
381 last_ack_frames_
.empty() &&
382 last_stop_waiting_frames_
.empty() &&
383 last_rst_frames_
.empty() &&
384 last_goaway_frames_
.empty() &&
385 last_window_update_frames_
.empty() &&
386 last_blocked_frames_
.empty() &&
387 last_ping_frames_
.empty() &&
388 last_close_frames_
.empty());
389 last_packet_decrypted_
= false;
390 last_packet_revived_
= false;
393 void QuicConnection::OnPublicResetPacket(
394 const QuicPublicResetPacket
& packet
) {
395 // Check that any public reset packet with a different connection ID that was
396 // routed to this QuicConnection has been redirected before control reaches
397 // here. (Check for a bug regression.)
398 DCHECK_EQ(connection_id_
, packet
.public_header
.connection_id
);
399 if (debug_visitor_
!= nullptr) {
400 debug_visitor_
->OnPublicResetPacket(packet
);
402 CloseConnection(QUIC_PUBLIC_RESET
, true);
404 DVLOG(1) << ENDPOINT
<< "Connection " << connection_id()
405 << " closed via QUIC_PUBLIC_RESET from peer.";
408 bool QuicConnection::OnProtocolVersionMismatch(QuicVersion received_version
) {
409 DVLOG(1) << ENDPOINT
<< "Received packet with mismatched version "
411 // TODO(satyamshekhar): Implement no server state in this mode.
412 if (perspective_
== Perspective::IS_CLIENT
) {
413 LOG(DFATAL
) << ENDPOINT
<< "Framer called OnProtocolVersionMismatch. "
414 << "Closing connection.";
415 CloseConnection(QUIC_INTERNAL_ERROR
, false);
418 DCHECK_NE(version(), received_version
);
420 if (debug_visitor_
!= nullptr) {
421 debug_visitor_
->OnProtocolVersionMismatch(received_version
);
424 switch (version_negotiation_state_
) {
425 case START_NEGOTIATION
:
426 if (!framer_
.IsSupportedVersion(received_version
)) {
427 SendVersionNegotiationPacket();
428 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
433 case NEGOTIATION_IN_PROGRESS
:
434 if (!framer_
.IsSupportedVersion(received_version
)) {
435 SendVersionNegotiationPacket();
440 case NEGOTIATED_VERSION
:
441 // Might be old packets that were sent by the client before the version
442 // was negotiated. Drop these.
449 version_negotiation_state_
= NEGOTIATED_VERSION
;
450 visitor_
->OnSuccessfulVersionNegotiation(received_version
);
451 if (debug_visitor_
!= nullptr) {
452 debug_visitor_
->OnSuccessfulVersionNegotiation(received_version
);
454 DVLOG(1) << ENDPOINT
<< "version negotiated " << received_version
;
456 // Store the new version.
457 framer_
.set_version(received_version
);
459 // TODO(satyamshekhar): Store the sequence number of this packet and close the
460 // connection if we ever received a packet with incorrect version and whose
461 // sequence number is greater.
465 // Handles version negotiation for client connection.
466 void QuicConnection::OnVersionNegotiationPacket(
467 const QuicVersionNegotiationPacket
& packet
) {
468 // Check that any public reset packet with a different connection ID that was
469 // routed to this QuicConnection has been redirected before control reaches
470 // here. (Check for a bug regression.)
471 DCHECK_EQ(connection_id_
, packet
.connection_id
);
472 if (perspective_
== Perspective::IS_SERVER
) {
473 LOG(DFATAL
) << ENDPOINT
<< "Framer parsed VersionNegotiationPacket."
474 << " Closing connection.";
475 CloseConnection(QUIC_INTERNAL_ERROR
, false);
478 if (debug_visitor_
!= nullptr) {
479 debug_visitor_
->OnVersionNegotiationPacket(packet
);
482 if (version_negotiation_state_
!= START_NEGOTIATION
) {
483 // Possibly a duplicate version negotiation packet.
487 if (std::find(packet
.versions
.begin(),
488 packet
.versions
.end(), version()) !=
489 packet
.versions
.end()) {
490 DLOG(WARNING
) << ENDPOINT
<< "The server already supports our version. "
491 << "It should have accepted our connection.";
492 // Just drop the connection.
493 CloseConnection(QUIC_INVALID_VERSION_NEGOTIATION_PACKET
, false);
497 if (!SelectMutualVersion(packet
.versions
)) {
498 SendConnectionCloseWithDetails(QUIC_INVALID_VERSION
,
499 "no common version found");
504 << "Negotiated version: " << QuicVersionToString(version());
505 server_supported_versions_
= packet
.versions
;
506 version_negotiation_state_
= NEGOTIATION_IN_PROGRESS
;
507 RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION
);
510 void QuicConnection::OnRevivedPacket() {
513 bool QuicConnection::OnUnauthenticatedPublicHeader(
514 const QuicPacketPublicHeader
& header
) {
515 if (header
.connection_id
== connection_id_
) {
519 ++stats_
.packets_dropped
;
520 DVLOG(1) << ENDPOINT
<< "Ignoring packet from unexpected ConnectionId: "
521 << header
.connection_id
<< " instead of " << connection_id_
;
522 if (debug_visitor_
!= nullptr) {
523 debug_visitor_
->OnIncorrectConnectionId(header
.connection_id
);
525 // If this is a server, the dispatcher routes each packet to the
526 // QuicConnection responsible for the packet's connection ID. So if control
527 // arrives here and this is a server, the dispatcher must be malfunctioning.
528 DCHECK_NE(Perspective::IS_SERVER
, perspective_
);
532 bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader
& header
) {
533 // Check that any public reset packet with a different connection ID that was
534 // routed to this QuicConnection has been redirected before control reaches
536 DCHECK_EQ(connection_id_
, header
.public_header
.connection_id
);
540 void QuicConnection::OnDecryptedPacket(EncryptionLevel level
) {
541 last_decrypted_packet_level_
= level
;
542 last_packet_decrypted_
= true;
543 // If this packet was foward-secure encrypted and the forward-secure encrypter
544 // is not being used, start using it.
545 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
546 has_forward_secure_encrypter_
&& level
== ENCRYPTION_FORWARD_SECURE
) {
547 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE
);
551 bool QuicConnection::OnPacketHeader(const QuicPacketHeader
& header
) {
552 if (debug_visitor_
!= nullptr) {
553 debug_visitor_
->OnPacketHeader(header
);
556 if (!ProcessValidatedPacket()) {
560 // Will be decrement below if we fall through to return true;
561 ++stats_
.packets_dropped
;
563 if (!Near(header
.packet_sequence_number
,
564 last_header_
.packet_sequence_number
)) {
565 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
566 << " out of bounds. Discarding";
567 SendConnectionCloseWithDetails(QUIC_INVALID_PACKET_HEADER
,
568 "Packet sequence number out of bounds");
572 // If this packet has already been seen, or that the sender
573 // has told us will not be retransmitted, then stop processing the packet.
574 if (!received_packet_manager_
.IsAwaitingPacket(
575 header
.packet_sequence_number
)) {
576 DVLOG(1) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
577 << " no longer being waited for. Discarding.";
578 if (debug_visitor_
!= nullptr) {
579 debug_visitor_
->OnDuplicatePacket(header
.packet_sequence_number
);
584 if (version_negotiation_state_
!= NEGOTIATED_VERSION
) {
585 if (perspective_
== Perspective::IS_SERVER
) {
586 if (!header
.public_header
.version_flag
) {
587 DLOG(WARNING
) << ENDPOINT
<< "Packet " << header
.packet_sequence_number
588 << " without version flag before version negotiated.";
589 // Packets should have the version flag till version negotiation is
591 CloseConnection(QUIC_INVALID_VERSION
, false);
594 DCHECK_EQ(1u, header
.public_header
.versions
.size());
595 DCHECK_EQ(header
.public_header
.versions
[0], version());
596 version_negotiation_state_
= NEGOTIATED_VERSION
;
597 visitor_
->OnSuccessfulVersionNegotiation(version());
598 if (debug_visitor_
!= nullptr) {
599 debug_visitor_
->OnSuccessfulVersionNegotiation(version());
603 DCHECK(!header
.public_header
.version_flag
);
604 // If the client gets a packet without the version flag from the server
605 // it should stop sending version since the version negotiation is done.
606 packet_generator_
.StopSendingVersion();
607 version_negotiation_state_
= NEGOTIATED_VERSION
;
608 visitor_
->OnSuccessfulVersionNegotiation(version());
609 if (debug_visitor_
!= nullptr) {
610 debug_visitor_
->OnSuccessfulVersionNegotiation(version());
615 DCHECK_EQ(NEGOTIATED_VERSION
, version_negotiation_state_
);
617 --stats_
.packets_dropped
;
618 DVLOG(1) << ENDPOINT
<< "Received packet header: " << header
;
619 last_header_
= header
;
624 void QuicConnection::OnFecProtectedPayload(StringPiece payload
) {
625 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
626 DCHECK_NE(0u, last_header_
.fec_group
);
627 QuicFecGroup
* group
= GetFecGroup();
628 if (group
!= nullptr) {
629 group
->Update(last_decrypted_packet_level_
, last_header_
, payload
);
633 bool QuicConnection::OnStreamFrame(const QuicStreamFrame
& frame
) {
635 if (debug_visitor_
!= nullptr) {
636 debug_visitor_
->OnStreamFrame(frame
);
638 if (frame
.stream_id
!= kCryptoStreamId
&&
639 last_decrypted_packet_level_
== ENCRYPTION_NONE
) {
640 DLOG(WARNING
) << ENDPOINT
641 << "Received an unencrypted data frame: closing connection";
642 SendConnectionClose(QUIC_UNENCRYPTED_STREAM_DATA
);
645 last_stream_frames_
.push_back(frame
);
649 bool QuicConnection::OnAckFrame(const QuicAckFrame
& incoming_ack
) {
651 if (debug_visitor_
!= nullptr) {
652 debug_visitor_
->OnAckFrame(incoming_ack
);
654 DVLOG(1) << ENDPOINT
<< "OnAckFrame: " << incoming_ack
;
656 if (last_header_
.packet_sequence_number
<= largest_seen_packet_with_ack_
) {
657 DVLOG(1) << ENDPOINT
<< "Received an old ack frame: ignoring";
661 if (!ValidateAckFrame(incoming_ack
)) {
662 SendConnectionClose(QUIC_INVALID_ACK_DATA
);
666 last_ack_frames_
.push_back(incoming_ack
);
670 void QuicConnection::ProcessAckFrame(const QuicAckFrame
& incoming_ack
) {
671 largest_seen_packet_with_ack_
= last_header_
.packet_sequence_number
;
672 sent_packet_manager_
.OnIncomingAck(incoming_ack
,
673 time_of_last_received_packet_
);
674 sent_entropy_manager_
.ClearEntropyBefore(
675 sent_packet_manager_
.least_packet_awaited_by_peer() - 1);
676 if (sent_packet_manager_
.HasPendingRetransmissions()) {
680 // Always reset the retransmission alarm when an ack comes in, since we now
681 // have a better estimate of the current rtt than when it was set.
682 QuicTime retransmission_time
= sent_packet_manager_
.GetRetransmissionTime();
683 retransmission_alarm_
->Update(retransmission_time
,
684 QuicTime::Delta::FromMilliseconds(1));
687 void QuicConnection::ProcessStopWaitingFrame(
688 const QuicStopWaitingFrame
& stop_waiting
) {
689 largest_seen_packet_with_stop_waiting_
= last_header_
.packet_sequence_number
;
690 received_packet_manager_
.UpdatePacketInformationSentByPeer(stop_waiting
);
691 // Possibly close any FecGroups which are now irrelevant.
692 CloseFecGroupsBefore(stop_waiting
.least_unacked
+ 1);
695 bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame
& frame
) {
698 if (last_header_
.packet_sequence_number
<=
699 largest_seen_packet_with_stop_waiting_
) {
700 DVLOG(1) << ENDPOINT
<< "Received an old stop waiting frame: ignoring";
704 if (!ValidateStopWaitingFrame(frame
)) {
705 SendConnectionClose(QUIC_INVALID_STOP_WAITING_DATA
);
709 if (debug_visitor_
!= nullptr) {
710 debug_visitor_
->OnStopWaitingFrame(frame
);
713 last_stop_waiting_frames_
.push_back(frame
);
717 bool QuicConnection::OnPingFrame(const QuicPingFrame
& frame
) {
719 if (debug_visitor_
!= nullptr) {
720 debug_visitor_
->OnPingFrame(frame
);
722 last_ping_frames_
.push_back(frame
);
726 bool QuicConnection::ValidateAckFrame(const QuicAckFrame
& incoming_ack
) {
727 if (incoming_ack
.largest_observed
> packet_generator_
.sequence_number()) {
728 DLOG(ERROR
) << ENDPOINT
<< "Peer's observed unsent packet:"
729 << incoming_ack
.largest_observed
<< " vs "
730 << packet_generator_
.sequence_number();
731 // We got an error for data we have not sent. Error out.
735 if (incoming_ack
.largest_observed
< sent_packet_manager_
.largest_observed()) {
736 DLOG(ERROR
) << ENDPOINT
<< "Peer's largest_observed packet decreased:"
737 << incoming_ack
.largest_observed
<< " vs "
738 << sent_packet_manager_
.largest_observed();
739 // A new ack has a diminished largest_observed value. Error out.
740 // If this was an old packet, we wouldn't even have checked.
744 if (!incoming_ack
.missing_packets
.empty() &&
745 *incoming_ack
.missing_packets
.rbegin() > incoming_ack
.largest_observed
) {
746 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
747 << *incoming_ack
.missing_packets
.rbegin()
748 << " which is greater than largest observed: "
749 << incoming_ack
.largest_observed
;
753 if (!incoming_ack
.missing_packets
.empty() &&
754 *incoming_ack
.missing_packets
.begin() <
755 sent_packet_manager_
.least_packet_awaited_by_peer()) {
756 DLOG(ERROR
) << ENDPOINT
<< "Peer sent missing packet: "
757 << *incoming_ack
.missing_packets
.begin()
758 << " which is smaller than least_packet_awaited_by_peer_: "
759 << sent_packet_manager_
.least_packet_awaited_by_peer();
763 if (!sent_entropy_manager_
.IsValidEntropy(
764 incoming_ack
.largest_observed
,
765 incoming_ack
.missing_packets
,
766 incoming_ack
.entropy_hash
)) {
767 DLOG(ERROR
) << ENDPOINT
<< "Peer sent invalid entropy.";
771 for (SequenceNumberSet::const_iterator iter
=
772 incoming_ack
.revived_packets
.begin();
773 iter
!= incoming_ack
.revived_packets
.end(); ++iter
) {
774 if (!ContainsKey(incoming_ack
.missing_packets
, *iter
)) {
775 DLOG(ERROR
) << ENDPOINT
776 << "Peer specified revived packet which was not missing.";
783 bool QuicConnection::ValidateStopWaitingFrame(
784 const QuicStopWaitingFrame
& stop_waiting
) {
785 if (stop_waiting
.least_unacked
<
786 received_packet_manager_
.peer_least_packet_awaiting_ack()) {
787 DLOG(ERROR
) << ENDPOINT
<< "Peer's sent low least_unacked: "
788 << stop_waiting
.least_unacked
<< " vs "
789 << received_packet_manager_
.peer_least_packet_awaiting_ack();
790 // We never process old ack frames, so this number should only increase.
794 if (stop_waiting
.least_unacked
>
795 last_header_
.packet_sequence_number
) {
796 DLOG(ERROR
) << ENDPOINT
<< "Peer sent least_unacked:"
797 << stop_waiting
.least_unacked
798 << " greater than the enclosing packet sequence number:"
799 << last_header_
.packet_sequence_number
;
806 void QuicConnection::OnFecData(const QuicFecData
& fec
) {
807 DCHECK_EQ(IN_FEC_GROUP
, last_header_
.is_in_fec_group
);
808 DCHECK_NE(0u, last_header_
.fec_group
);
809 QuicFecGroup
* group
= GetFecGroup();
810 if (group
!= nullptr) {
811 group
->UpdateFec(last_decrypted_packet_level_
,
812 last_header_
.packet_sequence_number
, fec
);
816 bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame
& frame
) {
818 if (debug_visitor_
!= nullptr) {
819 debug_visitor_
->OnRstStreamFrame(frame
);
821 DVLOG(1) << ENDPOINT
<< "Stream reset with error "
822 << QuicUtils::StreamErrorToString(frame
.error_code
);
823 last_rst_frames_
.push_back(frame
);
827 bool QuicConnection::OnConnectionCloseFrame(
828 const QuicConnectionCloseFrame
& frame
) {
830 if (debug_visitor_
!= nullptr) {
831 debug_visitor_
->OnConnectionCloseFrame(frame
);
833 DVLOG(1) << ENDPOINT
<< "Connection " << connection_id()
834 << " closed with error "
835 << QuicUtils::ErrorToString(frame
.error_code
)
836 << " " << frame
.error_details
;
837 last_close_frames_
.push_back(frame
);
841 bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame
& frame
) {
843 if (debug_visitor_
!= nullptr) {
844 debug_visitor_
->OnGoAwayFrame(frame
);
846 DVLOG(1) << ENDPOINT
<< "Go away received with error "
847 << QuicUtils::ErrorToString(frame
.error_code
)
848 << " and reason:" << frame
.reason_phrase
;
849 last_goaway_frames_
.push_back(frame
);
853 bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame
& frame
) {
855 if (debug_visitor_
!= nullptr) {
856 debug_visitor_
->OnWindowUpdateFrame(frame
);
858 DVLOG(1) << ENDPOINT
<< "WindowUpdate received for stream: "
859 << frame
.stream_id
<< " with byte offset: " << frame
.byte_offset
;
860 last_window_update_frames_
.push_back(frame
);
864 bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame
& frame
) {
866 if (debug_visitor_
!= nullptr) {
867 debug_visitor_
->OnBlockedFrame(frame
);
869 DVLOG(1) << ENDPOINT
<< "Blocked frame received for stream: "
871 last_blocked_frames_
.push_back(frame
);
875 void QuicConnection::OnPacketComplete() {
876 // Don't do anything if this packet closed the connection.
882 DVLOG(1) << ENDPOINT
<< (last_packet_revived_
? "Revived" : "Got")
883 << " packet " << last_header_
.packet_sequence_number
884 << " with " << last_stream_frames_
.size()<< " stream frames "
885 << last_ack_frames_
.size() << " acks, "
886 << last_stop_waiting_frames_
.size() << " stop_waiting, "
887 << last_rst_frames_
.size() << " rsts, "
888 << last_goaway_frames_
.size() << " goaways, "
889 << last_window_update_frames_
.size() << " window updates, "
890 << last_blocked_frames_
.size() << " blocked, "
891 << last_ping_frames_
.size() << " pings, "
892 << last_close_frames_
.size() << " closes, "
893 << "for " << last_header_
.public_header
.connection_id
;
895 ++num_packets_received_since_last_ack_sent_
;
897 // Call MaybeQueueAck() before recording the received packet, since we want
898 // to trigger an ack if the newly received packet was previously missing.
901 // Record received or revived packet to populate ack info correctly before
902 // processing stream frames, since the processing may result in a response
903 // packet with a bundled ack.
904 if (last_packet_revived_
) {
905 received_packet_manager_
.RecordPacketRevived(
906 last_header_
.packet_sequence_number
);
908 received_packet_manager_
.RecordPacketReceived(
909 last_size_
, last_header_
, time_of_last_received_packet_
);
912 if (!last_stream_frames_
.empty()) {
913 visitor_
->OnStreamFrames(last_stream_frames_
);
916 for (size_t i
= 0; i
< last_stream_frames_
.size(); ++i
) {
917 stats_
.stream_bytes_received
+=
918 last_stream_frames_
[i
].data
.TotalBufferSize();
921 // Process window updates, blocked, stream resets, acks, then congestion
923 if (!last_window_update_frames_
.empty()) {
924 visitor_
->OnWindowUpdateFrames(last_window_update_frames_
);
926 if (!last_blocked_frames_
.empty()) {
927 visitor_
->OnBlockedFrames(last_blocked_frames_
);
929 for (size_t i
= 0; i
< last_goaway_frames_
.size(); ++i
) {
930 visitor_
->OnGoAway(last_goaway_frames_
[i
]);
932 for (size_t i
= 0; i
< last_rst_frames_
.size(); ++i
) {
933 visitor_
->OnRstStream(last_rst_frames_
[i
]);
935 for (size_t i
= 0; i
< last_ack_frames_
.size(); ++i
) {
936 ProcessAckFrame(last_ack_frames_
[i
]);
938 for (size_t i
= 0; i
< last_stop_waiting_frames_
.size(); ++i
) {
939 ProcessStopWaitingFrame(last_stop_waiting_frames_
[i
]);
941 if (!last_close_frames_
.empty()) {
942 CloseConnection(last_close_frames_
[0].error_code
, true);
946 // If there are new missing packets to report, send an ack immediately.
947 if (received_packet_manager_
.HasNewMissingPackets()) {
949 ack_alarm_
->Cancel();
952 UpdateStopWaitingCount();
954 MaybeCloseIfTooManyOutstandingPackets();
957 void QuicConnection::MaybeQueueAck() {
958 // If the incoming packet was missing, send an ack immediately.
959 ack_queued_
= received_packet_manager_
.IsMissing(
960 last_header_
.packet_sequence_number
);
962 if (!ack_queued_
&& ShouldLastPacketInstigateAck()) {
963 if (ack_alarm_
->IsSet()) {
966 // Send an ack much more quickly for crypto handshake packets.
967 QuicTime::Delta delayed_ack_time
= sent_packet_manager_
.DelayedAckTime();
968 ack_alarm_
->Set(clock_
->ApproximateNow().Add(delayed_ack_time
));
969 DVLOG(1) << "Ack timer set; next packet or timer will trigger ACK.";
974 ack_alarm_
->Cancel();
978 void QuicConnection::ClearLastFrames() {
979 last_stream_frames_
.clear();
980 last_ack_frames_
.clear();
981 last_stop_waiting_frames_
.clear();
982 last_rst_frames_
.clear();
983 last_goaway_frames_
.clear();
984 last_window_update_frames_
.clear();
985 last_blocked_frames_
.clear();
986 last_ping_frames_
.clear();
987 last_close_frames_
.clear();
990 void QuicConnection::MaybeCloseIfTooManyOutstandingPackets() {
991 // This occurs if we don't discard old packets we've sent fast enough.
992 // It's possible largest observed is less than least unacked.
993 if (sent_packet_manager_
.largest_observed() >
994 (sent_packet_manager_
.GetLeastUnacked() + kMaxTrackedPackets
)) {
995 SendConnectionCloseWithDetails(
996 QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS
,
997 StringPrintf("More than %" PRIu64
" outstanding.", kMaxTrackedPackets
));
999 // This occurs if there are received packet gaps and the peer does not raise
1000 // the least unacked fast enough.
1001 if (received_packet_manager_
.NumTrackedPackets() > kMaxTrackedPackets
) {
1002 SendConnectionCloseWithDetails(
1003 QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS
,
1004 StringPrintf("More than %" PRIu64
" outstanding.", kMaxTrackedPackets
));
1008 void QuicConnection::PopulateAckFrame(QuicAckFrame
* ack
) {
1009 received_packet_manager_
.UpdateReceivedPacketInfo(ack
,
1010 clock_
->ApproximateNow());
1013 void QuicConnection::PopulateStopWaitingFrame(
1014 QuicStopWaitingFrame
* stop_waiting
) {
1015 stop_waiting
->least_unacked
= GetLeastUnacked();
1016 stop_waiting
->entropy_hash
= sent_entropy_manager_
.GetCumulativeEntropy(
1017 stop_waiting
->least_unacked
- 1);
1020 bool QuicConnection::ShouldLastPacketInstigateAck() const {
1021 if (!last_stream_frames_
.empty() ||
1022 !last_goaway_frames_
.empty() ||
1023 !last_rst_frames_
.empty() ||
1024 !last_window_update_frames_
.empty() ||
1025 !last_blocked_frames_
.empty() ||
1026 !last_ping_frames_
.empty()) {
1030 if (!last_ack_frames_
.empty() && last_ack_frames_
.back().is_truncated
) {
1033 // Always send an ack every 20 packets in order to allow the peer to discard
1034 // information from the SentPacketManager and provide an RTT measurement.
1035 if (num_packets_received_since_last_ack_sent_
>=
1036 kMaxPacketsReceivedBeforeAckSend
) {
1042 void QuicConnection::UpdateStopWaitingCount() {
1043 if (last_ack_frames_
.empty()) {
1047 // If the peer is still waiting for a packet that we are no longer planning to
1048 // send, send an ack to raise the high water mark.
1049 if (!last_ack_frames_
.back().missing_packets
.empty() &&
1050 GetLeastUnacked() > *last_ack_frames_
.back().missing_packets
.begin()) {
1051 ++stop_waiting_count_
;
1053 stop_waiting_count_
= 0;
1057 QuicPacketSequenceNumber
QuicConnection::GetLeastUnacked() const {
1058 return sent_packet_manager_
.GetLeastUnacked();
1061 void QuicConnection::MaybeSendInResponseToPacket() {
1065 ScopedPacketBundler
bundler(this, ack_queued_
? SEND_ACK
: NO_ACK
);
1067 // Now that we have received an ack, we might be able to send packets which
1068 // are queued locally, or drain streams which are blocked.
1069 if (CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1074 void QuicConnection::SendVersionNegotiationPacket() {
1075 // TODO(alyssar): implement zero server state negotiation.
1076 pending_version_negotiation_packet_
= true;
1077 if (writer_
->IsWriteBlocked()) {
1078 visitor_
->OnWriteBlocked();
1081 DVLOG(1) << ENDPOINT
<< "Sending version negotiation packet: {"
1082 << QuicVersionVectorToString(framer_
.supported_versions()) << "}";
1083 scoped_ptr
<QuicEncryptedPacket
> version_packet(
1084 packet_generator_
.SerializeVersionNegotiationPacket(
1085 framer_
.supported_versions()));
1086 WriteResult result
= writer_
->WritePacket(
1087 version_packet
->data(), version_packet
->length(),
1088 self_address().address(), peer_address());
1090 if (result
.status
== WRITE_STATUS_ERROR
) {
1091 // We can't send an error as the socket is presumably borked.
1092 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1095 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1096 visitor_
->OnWriteBlocked();
1097 if (writer_
->IsWriteBlockedDataBuffered()) {
1098 pending_version_negotiation_packet_
= false;
1103 pending_version_negotiation_packet_
= false;
1106 QuicConsumedData
QuicConnection::SendStreamData(
1108 const IOVector
& data
,
1109 QuicStreamOffset offset
,
1111 FecProtection fec_protection
,
1112 QuicAckNotifier::DelegateInterface
* delegate
) {
1113 if (!fin
&& data
.Empty()) {
1114 LOG(DFATAL
) << "Attempt to send empty stream frame";
1115 return QuicConsumedData(0, false);
1118 // Opportunistically bundle an ack with every outgoing packet.
1119 // Particularly, we want to bundle with handshake packets since we don't know
1120 // which decrypter will be used on an ack packet following a handshake
1121 // packet (a handshake packet from client to server could result in a REJ or a
1122 // SHLO from the server, leading to two different decrypters at the server.)
1124 // TODO(jri): Note that ConsumeData may cause a response packet to be sent.
1125 // We may end up sending stale ack information if there are undecryptable
1126 // packets hanging around and/or there are revivable packets which may get
1127 // handled after this packet is sent. Change ScopedPacketBundler to do the
1128 // right thing: check ack_queued_, and then check undecryptable packets and
1129 // also if there is possibility of revival. Only bundle an ack if there's no
1130 // processing left that may cause received_info_ to change.
1131 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1132 return packet_generator_
.ConsumeData(id
, data
, offset
, fin
, fec_protection
,
1136 void QuicConnection::SendRstStream(QuicStreamId id
,
1137 QuicRstStreamErrorCode error
,
1138 QuicStreamOffset bytes_written
) {
1139 // Opportunistically bundle an ack with this outgoing packet.
1140 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1141 packet_generator_
.AddControlFrame(QuicFrame(new QuicRstStreamFrame(
1142 id
, AdjustErrorForVersion(error
, version()), bytes_written
)));
1143 if (!FLAGS_quic_do_not_retransmit_for_reset_streams
) {
1147 sent_packet_manager_
.CancelRetransmissionsForStream(id
);
1148 // Remove all queued packets which only contain data for the reset stream.
1149 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
1150 while (packet_iterator
!= queued_packets_
.end()) {
1151 RetransmittableFrames
* retransmittable_frames
=
1152 packet_iterator
->serialized_packet
.retransmittable_frames
;
1153 if (!retransmittable_frames
) {
1157 retransmittable_frames
->RemoveFramesForStream(id
);
1158 if (!retransmittable_frames
->frames().empty()) {
1162 delete packet_iterator
->serialized_packet
.retransmittable_frames
;
1163 delete packet_iterator
->serialized_packet
.packet
;
1164 packet_iterator
->serialized_packet
.retransmittable_frames
= nullptr;
1165 packet_iterator
->serialized_packet
.packet
= nullptr;
1166 packet_iterator
= queued_packets_
.erase(packet_iterator
);
1170 void QuicConnection::SendWindowUpdate(QuicStreamId id
,
1171 QuicStreamOffset byte_offset
) {
1172 // Opportunistically bundle an ack with this outgoing packet.
1173 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1174 packet_generator_
.AddControlFrame(
1175 QuicFrame(new QuicWindowUpdateFrame(id
, byte_offset
)));
1178 void QuicConnection::SendBlocked(QuicStreamId id
) {
1179 // Opportunistically bundle an ack with this outgoing packet.
1180 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1181 packet_generator_
.AddControlFrame(QuicFrame(new QuicBlockedFrame(id
)));
1184 const QuicConnectionStats
& QuicConnection::GetStats() {
1185 const RttStats
* rtt_stats
= sent_packet_manager_
.GetRttStats();
1187 // Update rtt and estimated bandwidth.
1188 QuicTime::Delta min_rtt
= rtt_stats
->min_rtt();
1189 if (min_rtt
.IsZero()) {
1190 // If min RTT has not been set, use initial RTT instead.
1191 min_rtt
= QuicTime::Delta::FromMicroseconds(rtt_stats
->initial_rtt_us());
1193 stats_
.min_rtt_us
= min_rtt
.ToMicroseconds();
1195 QuicTime::Delta srtt
= rtt_stats
->smoothed_rtt();
1196 if (srtt
.IsZero()) {
1197 // If SRTT has not been set, use initial RTT instead.
1198 srtt
= QuicTime::Delta::FromMicroseconds(rtt_stats
->initial_rtt_us());
1200 stats_
.srtt_us
= srtt
.ToMicroseconds();
1202 stats_
.estimated_bandwidth
= sent_packet_manager_
.BandwidthEstimate();
1203 stats_
.max_packet_size
= packet_generator_
.max_packet_length();
1207 void QuicConnection::ProcessUdpPacket(const IPEndPoint
& self_address
,
1208 const IPEndPoint
& peer_address
,
1209 const QuicEncryptedPacket
& packet
) {
1213 // TODO(rtenneti): Remove ScopedTracker below once crbug.com/462789 is fixed.
1214 tracked_objects::ScopedTracker
tracking_profile(
1215 FROM_HERE_WITH_EXPLICIT_FUNCTION(
1216 "462789 QuicConnection::ProcessUdpPacket"));
1217 if (debug_visitor_
!= nullptr) {
1218 debug_visitor_
->OnPacketReceived(self_address
, peer_address
, packet
);
1220 last_size_
= packet
.length();
1222 CheckForAddressMigration(self_address
, peer_address
);
1224 stats_
.bytes_received
+= packet
.length();
1225 ++stats_
.packets_received
;
1227 if (!framer_
.ProcessPacket(packet
)) {
1228 // If we are unable to decrypt this packet, it might be
1229 // because the CHLO or SHLO packet was lost.
1230 if (framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1231 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
1232 undecryptable_packets_
.size() < max_undecryptable_packets_
) {
1233 QueueUndecryptablePacket(packet
);
1234 } else if (debug_visitor_
!= nullptr) {
1235 debug_visitor_
->OnUndecryptablePacket();
1238 DVLOG(1) << ENDPOINT
<< "Unable to process packet. Last packet processed: "
1239 << last_header_
.packet_sequence_number
;
1243 ++stats_
.packets_processed
;
1244 MaybeProcessUndecryptablePackets();
1245 MaybeProcessRevivedPacket();
1246 MaybeSendInResponseToPacket();
1250 void QuicConnection::CheckForAddressMigration(
1251 const IPEndPoint
& self_address
, const IPEndPoint
& peer_address
) {
1252 peer_ip_changed_
= false;
1253 peer_port_changed_
= false;
1254 self_ip_changed_
= false;
1255 self_port_changed_
= false;
1257 if (peer_address_
.address().empty()) {
1258 peer_address_
= peer_address
;
1260 if (self_address_
.address().empty()) {
1261 self_address_
= self_address
;
1264 if (!peer_address
.address().empty() && !peer_address_
.address().empty()) {
1265 peer_ip_changed_
= (peer_address
.address() != peer_address_
.address());
1266 peer_port_changed_
= (peer_address
.port() != peer_address_
.port());
1268 // Store in case we want to migrate connection in ProcessValidatedPacket.
1269 migrating_peer_port_
= peer_address
.port();
1272 if (!self_address
.address().empty() && !self_address_
.address().empty()) {
1273 self_ip_changed_
= (self_address
.address() != self_address_
.address());
1274 self_port_changed_
= (self_address
.port() != self_address_
.port());
1278 void QuicConnection::OnCanWrite() {
1279 DCHECK(!writer_
->IsWriteBlocked());
1281 WriteQueuedPackets();
1282 WritePendingRetransmissions();
1284 // Sending queued packets may have caused the socket to become write blocked,
1285 // or the congestion manager to prohibit sending. If we've sent everything
1286 // we had queued and we're still not blocked, let the visitor know it can
1288 if (!CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1292 { // Limit the scope of the bundler. ACK inclusion happens elsewhere.
1293 ScopedPacketBundler
bundler(this, NO_ACK
);
1294 visitor_
->OnCanWrite();
1297 // After the visitor writes, it may have caused the socket to become write
1298 // blocked or the congestion manager to prohibit sending, so check again.
1299 if (visitor_
->WillingAndAbleToWrite() &&
1300 !resume_writes_alarm_
->IsSet() &&
1301 CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1302 // We're not write blocked, but some stream didn't write out all of its
1303 // bytes. Register for 'immediate' resumption so we'll keep writing after
1304 // other connections and events have had a chance to use the thread.
1305 resume_writes_alarm_
->Set(clock_
->ApproximateNow());
1309 void QuicConnection::WriteIfNotBlocked() {
1310 if (!writer_
->IsWriteBlocked()) {
1315 bool QuicConnection::ProcessValidatedPacket() {
1316 if (peer_ip_changed_
|| self_ip_changed_
|| self_port_changed_
) {
1317 SendConnectionCloseWithDetails(
1318 QUIC_ERROR_MIGRATING_ADDRESS
,
1319 "Neither IP address migration, nor self port migration are supported.");
1323 // Peer port migration is supported, do it now if port has changed.
1324 if (peer_port_changed_
) {
1325 DVLOG(1) << ENDPOINT
<< "Peer's port changed from "
1326 << peer_address_
.port() << " to " << migrating_peer_port_
1327 << ", migrating connection.";
1328 peer_address_
= IPEndPoint(peer_address_
.address(), migrating_peer_port_
);
1331 time_of_last_received_packet_
= clock_
->Now();
1332 DVLOG(1) << ENDPOINT
<< "time of last received packet: "
1333 << time_of_last_received_packet_
.ToDebuggingValue();
1335 if (perspective_
== Perspective::IS_SERVER
&&
1336 encryption_level_
== ENCRYPTION_NONE
&&
1337 last_size_
> packet_generator_
.max_packet_length()) {
1338 set_max_packet_length(last_size_
);
1343 void QuicConnection::WriteQueuedPackets() {
1344 DCHECK(!writer_
->IsWriteBlocked());
1346 if (pending_version_negotiation_packet_
) {
1347 SendVersionNegotiationPacket();
1350 QueuedPacketList::iterator packet_iterator
= queued_packets_
.begin();
1351 while (packet_iterator
!= queued_packets_
.end() &&
1352 WritePacket(&(*packet_iterator
))) {
1353 packet_iterator
= queued_packets_
.erase(packet_iterator
);
1357 void QuicConnection::WritePendingRetransmissions() {
1358 // Keep writing as long as there's a pending retransmission which can be
1360 while (sent_packet_manager_
.HasPendingRetransmissions()) {
1361 const QuicSentPacketManager::PendingRetransmission pending
=
1362 sent_packet_manager_
.NextPendingRetransmission();
1363 if (!CanWrite(HAS_RETRANSMITTABLE_DATA
)) {
1367 // Re-packetize the frames with a new sequence number for retransmission.
1368 // Retransmitted data packets do not use FEC, even when it's enabled.
1369 // Retransmitted packets use the same sequence number length as the
1371 // Flush the packet generator before making a new packet.
1372 // TODO(ianswett): Implement ReserializeAllFrames as a separate path that
1373 // does not require the creator to be flushed.
1374 packet_generator_
.FlushAllQueuedFrames();
1375 SerializedPacket serialized_packet
= packet_generator_
.ReserializeAllFrames(
1376 pending
.retransmittable_frames
, pending
.sequence_number_length
);
1377 if (serialized_packet
.packet
== nullptr) {
1378 // We failed to serialize the packet, so close the connection.
1379 // CloseConnection does not send close packet, so no infinite loop here.
1380 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1384 DVLOG(1) << ENDPOINT
<< "Retransmitting " << pending
.sequence_number
1385 << " as " << serialized_packet
.sequence_number
;
1387 QueuedPacket(serialized_packet
,
1388 pending
.retransmittable_frames
.encryption_level(),
1389 pending
.transmission_type
,
1390 pending
.sequence_number
));
1394 void QuicConnection::RetransmitUnackedPackets(
1395 TransmissionType retransmission_type
) {
1396 sent_packet_manager_
.RetransmitUnackedPackets(retransmission_type
);
1398 WriteIfNotBlocked();
1401 void QuicConnection::NeuterUnencryptedPackets() {
1402 sent_packet_manager_
.NeuterUnencryptedPackets();
1403 // This may have changed the retransmission timer, so re-arm it.
1404 QuicTime retransmission_time
= sent_packet_manager_
.GetRetransmissionTime();
1405 retransmission_alarm_
->Update(retransmission_time
,
1406 QuicTime::Delta::FromMilliseconds(1));
1409 bool QuicConnection::ShouldGeneratePacket(
1410 TransmissionType transmission_type
,
1411 HasRetransmittableData retransmittable
,
1412 IsHandshake handshake
) {
1413 // We should serialize handshake packets immediately to ensure that they
1414 // end up sent at the right encryption level.
1415 if (handshake
== IS_HANDSHAKE
) {
1419 return CanWrite(retransmittable
);
1422 bool QuicConnection::CanWrite(HasRetransmittableData retransmittable
) {
1427 if (writer_
->IsWriteBlocked()) {
1428 visitor_
->OnWriteBlocked();
1432 QuicTime now
= clock_
->Now();
1433 QuicTime::Delta delay
= sent_packet_manager_
.TimeUntilSend(
1434 now
, retransmittable
);
1435 if (delay
.IsInfinite()) {
1436 send_alarm_
->Cancel();
1440 // If the scheduler requires a delay, then we can not send this packet now.
1441 if (!delay
.IsZero()) {
1442 send_alarm_
->Update(now
.Add(delay
), QuicTime::Delta::FromMilliseconds(1));
1443 DVLOG(1) << ENDPOINT
<< "Delaying sending " << delay
.ToMilliseconds()
1447 send_alarm_
->Cancel();
1451 bool QuicConnection::WritePacket(QueuedPacket
* packet
) {
1452 if (!WritePacketInner(packet
)) {
1455 delete packet
->serialized_packet
.retransmittable_frames
;
1456 delete packet
->serialized_packet
.packet
;
1457 packet
->serialized_packet
.retransmittable_frames
= nullptr;
1458 packet
->serialized_packet
.packet
= nullptr;
1462 bool QuicConnection::WritePacketInner(QueuedPacket
* packet
) {
1463 if (ShouldDiscardPacket(*packet
)) {
1464 ++stats_
.packets_discarded
;
1467 // Connection close packets are encrypted and saved, so don't exit early.
1468 const bool is_connection_close
= IsConnectionClose(*packet
);
1469 if (writer_
->IsWriteBlocked() && !is_connection_close
) {
1473 QuicPacketSequenceNumber sequence_number
=
1474 packet
->serialized_packet
.sequence_number
;
1475 DCHECK_LE(sequence_number_of_last_sent_packet_
, sequence_number
);
1476 sequence_number_of_last_sent_packet_
= sequence_number
;
1478 QuicEncryptedPacket
* encrypted
= packet
->serialized_packet
.packet
;
1479 // Connection close packets are eventually owned by TimeWaitListManager.
1480 // Others are deleted at the end of this call.
1481 if (is_connection_close
) {
1482 DCHECK(connection_close_packet_
.get() == nullptr);
1483 connection_close_packet_
.reset(encrypted
);
1484 packet
->serialized_packet
.packet
= nullptr;
1485 // This assures we won't try to write *forced* packets when blocked.
1486 // Return true to stop processing.
1487 if (writer_
->IsWriteBlocked()) {
1488 visitor_
->OnWriteBlocked();
1493 if (!FLAGS_quic_allow_oversized_packets_for_test
) {
1494 DCHECK_LE(encrypted
->length(), kMaxPacketSize
);
1496 DCHECK_LE(encrypted
->length(), packet_generator_
.max_packet_length());
1497 DVLOG(1) << ENDPOINT
<< "Sending packet " << sequence_number
<< " : "
1498 << (packet
->serialized_packet
.is_fec_packet
1500 : (IsRetransmittable(*packet
) == HAS_RETRANSMITTABLE_DATA
1502 : " ack only ")) << ", encryption level: "
1503 << QuicUtils::EncryptionLevelToString(packet
->encryption_level
)
1504 << ", encrypted length:" << encrypted
->length();
1505 DVLOG(2) << ENDPOINT
<< "packet(" << sequence_number
<< "): " << std::endl
1506 << QuicUtils::StringToHexASCIIDump(encrypted
->AsStringPiece());
1508 // Measure the RTT from before the write begins to avoid underestimating the
1509 // min_rtt_, especially in cases where the thread blocks or gets swapped out
1510 // during the WritePacket below.
1511 QuicTime packet_send_time
= clock_
->Now();
1512 WriteResult result
= writer_
->WritePacket(encrypted
->data(),
1513 encrypted
->length(),
1514 self_address().address(),
1516 if (result
.error_code
== ERR_IO_PENDING
) {
1517 DCHECK_EQ(WRITE_STATUS_BLOCKED
, result
.status
);
1520 if (result
.status
== WRITE_STATUS_BLOCKED
) {
1521 visitor_
->OnWriteBlocked();
1522 // If the socket buffers the the data, then the packet should not
1523 // be queued and sent again, which would result in an unnecessary
1524 // duplicate packet being sent. The helper must call OnCanWrite
1525 // when the write completes, and OnWriteError if an error occurs.
1526 if (!writer_
->IsWriteBlockedDataBuffered()) {
1530 if (result
.status
!= WRITE_STATUS_ERROR
&& debug_visitor_
!= nullptr) {
1531 // Pass the write result to the visitor.
1532 debug_visitor_
->OnPacketSent(packet
->serialized_packet
,
1533 packet
->original_sequence_number
,
1534 packet
->encryption_level
,
1535 packet
->transmission_type
,
1539 if (packet
->transmission_type
== NOT_RETRANSMISSION
) {
1540 time_of_last_sent_new_packet_
= packet_send_time
;
1543 MaybeSetFecAlarm(sequence_number
);
1544 DVLOG(1) << ENDPOINT
<< "time we began writing last sent packet: "
1545 << packet_send_time
.ToDebuggingValue();
1547 // TODO(ianswett): Change the sequence number length and other packet creator
1548 // options by a more explicit API than setting a struct value directly,
1549 // perhaps via the NetworkChangeVisitor.
1550 packet_generator_
.UpdateSequenceNumberLength(
1551 sent_packet_manager_
.least_packet_awaited_by_peer(),
1552 sent_packet_manager_
.EstimateMaxPacketsInFlight(max_packet_length()));
1554 bool reset_retransmission_alarm
= sent_packet_manager_
.OnPacketSent(
1555 &packet
->serialized_packet
,
1556 packet
->original_sequence_number
,
1558 encrypted
->length(),
1559 packet
->transmission_type
,
1560 IsRetransmittable(*packet
));
1562 if (reset_retransmission_alarm
|| !retransmission_alarm_
->IsSet()) {
1563 retransmission_alarm_
->Update(sent_packet_manager_
.GetRetransmissionTime(),
1564 QuicTime::Delta::FromMilliseconds(1));
1567 stats_
.bytes_sent
+= result
.bytes_written
;
1568 ++stats_
.packets_sent
;
1569 if (packet
->transmission_type
!= NOT_RETRANSMISSION
) {
1570 stats_
.bytes_retransmitted
+= result
.bytes_written
;
1571 ++stats_
.packets_retransmitted
;
1574 if (result
.status
== WRITE_STATUS_ERROR
) {
1575 OnWriteError(result
.error_code
);
1576 DLOG(ERROR
) << ENDPOINT
<< "failed writing " << encrypted
->length()
1578 << " from host " << self_address().ToStringWithoutPort()
1579 << " to address " << peer_address().ToString();
1586 bool QuicConnection::ShouldDiscardPacket(const QueuedPacket
& packet
) {
1588 DVLOG(1) << ENDPOINT
1589 << "Not sending packet as connection is disconnected.";
1593 QuicPacketSequenceNumber sequence_number
=
1594 packet
.serialized_packet
.sequence_number
;
1595 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
&&
1596 packet
.encryption_level
== ENCRYPTION_NONE
) {
1597 // Drop packets that are NULL encrypted since the peer won't accept them
1599 DVLOG(1) << ENDPOINT
<< "Dropping NULL encrypted packet: "
1600 << sequence_number
<< " since the connection is forward secure.";
1604 // If a retransmission has been acked before sending, don't send it.
1605 // This occurs if a packet gets serialized, queued, then discarded.
1606 if (packet
.transmission_type
!= NOT_RETRANSMISSION
&&
1607 (!sent_packet_manager_
.IsUnacked(packet
.original_sequence_number
) ||
1608 !sent_packet_manager_
.HasRetransmittableFrames(
1609 packet
.original_sequence_number
))) {
1610 DVLOG(1) << ENDPOINT
<< "Dropping unacked packet: " << sequence_number
1611 << " A previous transmission was acked while write blocked.";
1618 void QuicConnection::OnWriteError(int error_code
) {
1619 DVLOG(1) << ENDPOINT
<< "Write failed with error: " << error_code
1620 << " (" << ErrorToString(error_code
) << ")";
1621 // We can't send an error as the socket is presumably borked.
1622 CloseConnection(QUIC_PACKET_WRITE_ERROR
, false);
1625 void QuicConnection::OnSerializedPacket(
1626 const SerializedPacket
& serialized_packet
) {
1627 if (serialized_packet
.packet
== nullptr) {
1628 // We failed to serialize the packet, so close the connection.
1629 // CloseConnection does not send close packet, so no infinite loop here.
1630 CloseConnection(QUIC_ENCRYPTION_FAILURE
, false);
1633 if (serialized_packet
.retransmittable_frames
) {
1634 sent_packet_manager_
.OnSerializedPacket(serialized_packet
);
1636 if (serialized_packet
.is_fec_packet
&& fec_alarm_
->IsSet()) {
1637 // If an FEC packet is serialized with the FEC alarm set, cancel the alarm.
1638 fec_alarm_
->Cancel();
1640 SendOrQueuePacket(QueuedPacket(serialized_packet
, encryption_level_
));
1643 void QuicConnection::OnCongestionWindowChange() {
1644 packet_generator_
.OnCongestionWindowChange(
1645 sent_packet_manager_
.EstimateMaxPacketsInFlight(max_packet_length()));
1646 visitor_
->OnCongestionWindowChange(clock_
->ApproximateNow());
1649 void QuicConnection::OnRttChange() {
1650 // Uses the connection's smoothed RTT. If zero, uses initial_rtt.
1651 QuicTime::Delta rtt
= sent_packet_manager_
.GetRttStats()->smoothed_rtt();
1653 rtt
= QuicTime::Delta::FromMicroseconds(
1654 sent_packet_manager_
.GetRttStats()->initial_rtt_us());
1656 packet_generator_
.OnRttChange(rtt
);
1659 void QuicConnection::OnHandshakeComplete() {
1660 sent_packet_manager_
.SetHandshakeConfirmed();
1661 // The client should immediately ack the SHLO to confirm the handshake is
1662 // complete with the server.
1663 if (perspective_
== Perspective::IS_CLIENT
&& !ack_queued_
) {
1664 ack_alarm_
->Cancel();
1665 ack_alarm_
->Set(clock_
->ApproximateNow());
1669 void QuicConnection::SendOrQueuePacket(QueuedPacket packet
) {
1670 // The caller of this function is responsible for checking CanWrite().
1671 if (packet
.serialized_packet
.packet
== nullptr) {
1673 << "packet.serialized_packet.packet == nullptr in to SendOrQueuePacket";
1677 sent_entropy_manager_
.RecordPacketEntropyHash(
1678 packet
.serialized_packet
.sequence_number
,
1679 packet
.serialized_packet
.entropy_hash
);
1680 if (!WritePacket(&packet
)) {
1681 queued_packets_
.push_back(packet
);
1684 // If a forward-secure encrypter is available but is not being used and the
1685 // next sequence number is the first packet which requires
1686 // forward security, start using the forward-secure encrypter.
1687 if (encryption_level_
!= ENCRYPTION_FORWARD_SECURE
&&
1688 has_forward_secure_encrypter_
&&
1689 packet
.serialized_packet
.sequence_number
>=
1690 first_required_forward_secure_packet_
- 1) {
1691 SetDefaultEncryptionLevel(ENCRYPTION_FORWARD_SECURE
);
1695 void QuicConnection::SendPing() {
1696 if (retransmission_alarm_
->IsSet()) {
1699 packet_generator_
.AddControlFrame(QuicFrame(new QuicPingFrame
));
1702 void QuicConnection::SendAck() {
1703 ack_alarm_
->Cancel();
1704 stop_waiting_count_
= 0;
1705 num_packets_received_since_last_ack_sent_
= 0;
1707 packet_generator_
.SetShouldSendAck(true);
1710 void QuicConnection::OnRetransmissionTimeout() {
1711 if (!sent_packet_manager_
.HasUnackedPackets()) {
1715 sent_packet_manager_
.OnRetransmissionTimeout();
1716 WriteIfNotBlocked();
1718 // A write failure can result in the connection being closed, don't attempt to
1719 // write further packets, or to set alarms.
1724 // In the TLP case, the SentPacketManager gives the connection the opportunity
1725 // to send new data before retransmitting.
1726 if (sent_packet_manager_
.MaybeRetransmitTailLossProbe()) {
1727 // Send the pending retransmission now that it's been queued.
1728 WriteIfNotBlocked();
1731 // Ensure the retransmission alarm is always set if there are unacked packets
1732 // and nothing waiting to be sent.
1733 if (!HasQueuedData() && !retransmission_alarm_
->IsSet()) {
1734 QuicTime rto_timeout
= sent_packet_manager_
.GetRetransmissionTime();
1735 if (rto_timeout
.IsInitialized()) {
1736 retransmission_alarm_
->Set(rto_timeout
);
1741 void QuicConnection::SetEncrypter(EncryptionLevel level
,
1742 QuicEncrypter
* encrypter
) {
1743 packet_generator_
.SetEncrypter(level
, encrypter
);
1744 if (level
== ENCRYPTION_FORWARD_SECURE
) {
1745 has_forward_secure_encrypter_
= true;
1746 first_required_forward_secure_packet_
=
1747 sequence_number_of_last_sent_packet_
+
1748 // 3 times the current congestion window (in slow start) should cover
1749 // about two full round trips worth of packets, which should be
1751 3 * sent_packet_manager_
.EstimateMaxPacketsInFlight(
1752 max_packet_length());
1756 void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level
) {
1757 encryption_level_
= level
;
1758 packet_generator_
.set_encryption_level(level
);
1761 void QuicConnection::SetDecrypter(QuicDecrypter
* decrypter
,
1762 EncryptionLevel level
) {
1763 framer_
.SetDecrypter(decrypter
, level
);
1766 void QuicConnection::SetAlternativeDecrypter(QuicDecrypter
* decrypter
,
1767 EncryptionLevel level
,
1768 bool latch_once_used
) {
1769 framer_
.SetAlternativeDecrypter(decrypter
, level
, latch_once_used
);
1772 const QuicDecrypter
* QuicConnection::decrypter() const {
1773 return framer_
.decrypter();
1776 const QuicDecrypter
* QuicConnection::alternative_decrypter() const {
1777 return framer_
.alternative_decrypter();
1780 void QuicConnection::QueueUndecryptablePacket(
1781 const QuicEncryptedPacket
& packet
) {
1782 DVLOG(1) << ENDPOINT
<< "Queueing undecryptable packet.";
1783 undecryptable_packets_
.push_back(packet
.Clone());
1786 void QuicConnection::MaybeProcessUndecryptablePackets() {
1787 if (undecryptable_packets_
.empty() || encryption_level_
== ENCRYPTION_NONE
) {
1791 while (connected_
&& !undecryptable_packets_
.empty()) {
1792 DVLOG(1) << ENDPOINT
<< "Attempting to process undecryptable packet";
1793 QuicEncryptedPacket
* packet
= undecryptable_packets_
.front();
1794 if (!framer_
.ProcessPacket(*packet
) &&
1795 framer_
.error() == QUIC_DECRYPTION_FAILURE
) {
1796 DVLOG(1) << ENDPOINT
<< "Unable to process undecryptable packet...";
1799 DVLOG(1) << ENDPOINT
<< "Processed undecryptable packet!";
1800 ++stats_
.packets_processed
;
1802 undecryptable_packets_
.pop_front();
1805 // Once forward secure encryption is in use, there will be no
1806 // new keys installed and hence any undecryptable packets will
1807 // never be able to be decrypted.
1808 if (encryption_level_
== ENCRYPTION_FORWARD_SECURE
) {
1809 if (debug_visitor_
!= nullptr) {
1810 // TODO(rtenneti): perhaps more efficient to pass the number of
1811 // undecryptable packets as the argument to OnUndecryptablePacket so that
1812 // we just need to call OnUndecryptablePacket once?
1813 for (size_t i
= 0; i
< undecryptable_packets_
.size(); ++i
) {
1814 debug_visitor_
->OnUndecryptablePacket();
1817 STLDeleteElements(&undecryptable_packets_
);
1821 void QuicConnection::MaybeProcessRevivedPacket() {
1822 QuicFecGroup
* group
= GetFecGroup();
1823 if (!connected_
|| group
== nullptr || !group
->CanRevive()) {
1826 QuicPacketHeader revived_header
;
1827 char revived_payload
[kMaxPacketSize
];
1828 size_t len
= group
->Revive(&revived_header
, revived_payload
, kMaxPacketSize
);
1829 revived_header
.public_header
.connection_id
= connection_id_
;
1830 revived_header
.public_header
.connection_id_length
=
1831 last_header_
.public_header
.connection_id_length
;
1832 revived_header
.public_header
.version_flag
= false;
1833 revived_header
.public_header
.reset_flag
= false;
1834 revived_header
.public_header
.sequence_number_length
=
1835 last_header_
.public_header
.sequence_number_length
;
1836 revived_header
.fec_flag
= false;
1837 revived_header
.is_in_fec_group
= NOT_IN_FEC_GROUP
;
1838 revived_header
.fec_group
= 0;
1839 group_map_
.erase(last_header_
.fec_group
);
1840 last_decrypted_packet_level_
= group
->effective_encryption_level();
1841 DCHECK_LT(last_decrypted_packet_level_
, NUM_ENCRYPTION_LEVELS
);
1844 last_packet_revived_
= true;
1845 if (debug_visitor_
!= nullptr) {
1846 debug_visitor_
->OnRevivedPacket(revived_header
,
1847 StringPiece(revived_payload
, len
));
1850 ++stats_
.packets_revived
;
1851 framer_
.ProcessRevivedPacket(&revived_header
,
1852 StringPiece(revived_payload
, len
));
1855 QuicFecGroup
* QuicConnection::GetFecGroup() {
1856 QuicFecGroupNumber fec_group_num
= last_header_
.fec_group
;
1857 if (fec_group_num
== 0) {
1860 if (!ContainsKey(group_map_
, fec_group_num
)) {
1861 if (group_map_
.size() >= kMaxFecGroups
) { // Too many groups
1862 if (fec_group_num
< group_map_
.begin()->first
) {
1863 // The group being requested is a group we've seen before and deleted.
1864 // Don't recreate it.
1867 // Clear the lowest group number.
1868 delete group_map_
.begin()->second
;
1869 group_map_
.erase(group_map_
.begin());
1871 group_map_
[fec_group_num
] = new QuicFecGroup();
1873 return group_map_
[fec_group_num
];
1876 void QuicConnection::SendConnectionClose(QuicErrorCode error
) {
1877 SendConnectionCloseWithDetails(error
, string());
1880 void QuicConnection::SendConnectionCloseWithDetails(QuicErrorCode error
,
1881 const string
& details
) {
1882 // If we're write blocked, WritePacket() will not send, but will capture the
1883 // serialized packet.
1884 SendConnectionClosePacket(error
, details
);
1886 // It's possible that while sending the connection close packet, we get a
1887 // socket error and disconnect right then and there. Avoid a double
1888 // disconnect in that case.
1889 CloseConnection(error
, false);
1893 void QuicConnection::SendConnectionClosePacket(QuicErrorCode error
,
1894 const string
& details
) {
1895 DVLOG(1) << ENDPOINT
<< "Force closing " << connection_id()
1896 << " with error " << QuicUtils::ErrorToString(error
)
1897 << " (" << error
<< ") " << details
;
1898 // Don't send explicit connection close packets for timeouts.
1899 // This is particularly important on mobile, where connections are short.
1900 if (silent_close_enabled_
&&
1901 error
== QuicErrorCode::QUIC_CONNECTION_TIMED_OUT
) {
1904 ScopedPacketBundler
ack_bundler(this, SEND_ACK
);
1905 QuicConnectionCloseFrame
* frame
= new QuicConnectionCloseFrame();
1906 frame
->error_code
= error
;
1907 frame
->error_details
= details
;
1908 packet_generator_
.AddControlFrame(QuicFrame(frame
));
1909 packet_generator_
.FlushAllQueuedFrames();
1912 void QuicConnection::CloseConnection(QuicErrorCode error
, bool from_peer
) {
1914 DLOG(DFATAL
) << "Error: attempt to close an already closed connection"
1915 << base::debug::StackTrace().ToString();
1919 if (debug_visitor_
!= nullptr) {
1920 debug_visitor_
->OnConnectionClosed(error
, from_peer
);
1922 DCHECK(visitor_
!= nullptr);
1923 visitor_
->OnConnectionClosed(error
, from_peer
);
1924 // Cancel the alarms so they don't trigger any action now that the
1925 // connection is closed.
1926 ack_alarm_
->Cancel();
1927 ping_alarm_
->Cancel();
1928 fec_alarm_
->Cancel();
1929 resume_writes_alarm_
->Cancel();
1930 retransmission_alarm_
->Cancel();
1931 send_alarm_
->Cancel();
1932 timeout_alarm_
->Cancel();
1935 void QuicConnection::SendGoAway(QuicErrorCode error
,
1936 QuicStreamId last_good_stream_id
,
1937 const string
& reason
) {
1938 DVLOG(1) << ENDPOINT
<< "Going away with error "
1939 << QuicUtils::ErrorToString(error
)
1940 << " (" << error
<< ")";
1942 // Opportunistically bundle an ack with this outgoing packet.
1943 ScopedPacketBundler
ack_bundler(this, BUNDLE_PENDING_ACK
);
1944 packet_generator_
.AddControlFrame(
1945 QuicFrame(new QuicGoAwayFrame(error
, last_good_stream_id
, reason
)));
1948 void QuicConnection::CloseFecGroupsBefore(
1949 QuicPacketSequenceNumber sequence_number
) {
1950 FecGroupMap::iterator it
= group_map_
.begin();
1951 while (it
!= group_map_
.end()) {
1952 // If this is the current group or the group doesn't protect this packet
1953 // we can ignore it.
1954 if (last_header_
.fec_group
== it
->first
||
1955 !it
->second
->ProtectsPacketsBefore(sequence_number
)) {
1959 QuicFecGroup
* fec_group
= it
->second
;
1960 DCHECK(!fec_group
->CanRevive());
1961 FecGroupMap::iterator next
= it
;
1963 group_map_
.erase(it
);
1969 QuicByteCount
QuicConnection::max_packet_length() const {
1970 return packet_generator_
.max_packet_length();
1973 void QuicConnection::set_max_packet_length(QuicByteCount length
) {
1974 return packet_generator_
.set_max_packet_length(length
);
1977 bool QuicConnection::HasQueuedData() const {
1978 return pending_version_negotiation_packet_
||
1979 !queued_packets_
.empty() || packet_generator_
.HasQueuedFrames();
1982 bool QuicConnection::CanWriteStreamData() {
1983 // Don't write stream data if there are negotiation or queued data packets
1984 // to send. Otherwise, continue and bundle as many frames as possible.
1985 if (pending_version_negotiation_packet_
|| !queued_packets_
.empty()) {
1989 IsHandshake pending_handshake
= visitor_
->HasPendingHandshake() ?
1990 IS_HANDSHAKE
: NOT_HANDSHAKE
;
1991 // Sending queued packets may have caused the socket to become write blocked,
1992 // or the congestion manager to prohibit sending. If we've sent everything
1993 // we had queued and we're still not blocked, let the visitor know it can
1995 return ShouldGeneratePacket(NOT_RETRANSMISSION
, HAS_RETRANSMITTABLE_DATA
,
1999 void QuicConnection::SetNetworkTimeouts(QuicTime::Delta overall_timeout
,
2000 QuicTime::Delta idle_timeout
) {
2001 LOG_IF(DFATAL
, idle_timeout
> overall_timeout
)
2002 << "idle_timeout:" << idle_timeout
.ToMilliseconds()
2003 << " overall_timeout:" << overall_timeout
.ToMilliseconds();
2004 // Adjust the idle timeout on client and server to prevent clients from
2005 // sending requests to servers which have already closed the connection.
2006 if (perspective_
== Perspective::IS_SERVER
) {
2007 idle_timeout
= idle_timeout
.Add(QuicTime::Delta::FromSeconds(3));
2008 } else if (idle_timeout
> QuicTime::Delta::FromSeconds(1)) {
2009 idle_timeout
= idle_timeout
.Subtract(QuicTime::Delta::FromSeconds(1));
2011 overall_connection_timeout_
= overall_timeout
;
2012 idle_network_timeout_
= idle_timeout
;
2017 void QuicConnection::CheckForTimeout() {
2018 QuicTime now
= clock_
->ApproximateNow();
2019 QuicTime time_of_last_packet
= max(time_of_last_received_packet_
,
2020 time_of_last_sent_new_packet_
);
2022 // |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
2023 // is accurate time. However, this should not change the behavior of
2024 // timeout handling.
2025 QuicTime::Delta idle_duration
= now
.Subtract(time_of_last_packet
);
2026 DVLOG(1) << ENDPOINT
<< "last packet "
2027 << time_of_last_packet
.ToDebuggingValue()
2028 << " now:" << now
.ToDebuggingValue()
2029 << " idle_duration:" << idle_duration
.ToMicroseconds()
2030 << " idle_network_timeout: "
2031 << idle_network_timeout_
.ToMicroseconds();
2032 if (idle_duration
>= idle_network_timeout_
) {
2033 DVLOG(1) << ENDPOINT
<< "Connection timedout due to no network activity.";
2034 SendConnectionClose(QUIC_CONNECTION_TIMED_OUT
);
2038 if (!overall_connection_timeout_
.IsInfinite()) {
2039 QuicTime::Delta connected_duration
=
2040 now
.Subtract(stats_
.connection_creation_time
);
2041 DVLOG(1) << ENDPOINT
<< "connection time: "
2042 << connected_duration
.ToMicroseconds() << " overall timeout: "
2043 << overall_connection_timeout_
.ToMicroseconds();
2044 if (connected_duration
>= overall_connection_timeout_
) {
2045 DVLOG(1) << ENDPOINT
<<
2046 "Connection timedout due to overall connection timeout.";
2047 SendConnectionClose(QUIC_CONNECTION_OVERALL_TIMED_OUT
);
2055 void QuicConnection::SetTimeoutAlarm() {
2056 QuicTime time_of_last_packet
= max(time_of_last_received_packet_
,
2057 time_of_last_sent_new_packet_
);
2059 QuicTime deadline
= time_of_last_packet
.Add(idle_network_timeout_
);
2060 if (!overall_connection_timeout_
.IsInfinite()) {
2061 deadline
= min(deadline
,
2062 stats_
.connection_creation_time
.Add(
2063 overall_connection_timeout_
));
2066 timeout_alarm_
->Cancel();
2067 timeout_alarm_
->Set(deadline
);
2070 void QuicConnection::SetPingAlarm() {
2071 if (perspective_
== Perspective::IS_SERVER
) {
2072 // Only clients send pings.
2075 if (!visitor_
->HasOpenDataStreams()) {
2076 ping_alarm_
->Cancel();
2077 // Don't send a ping unless there are open streams.
2080 QuicTime::Delta ping_timeout
= QuicTime::Delta::FromSeconds(kPingTimeoutSecs
);
2081 ping_alarm_
->Update(clock_
->ApproximateNow().Add(ping_timeout
),
2082 QuicTime::Delta::FromSeconds(1));
2085 QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
2086 QuicConnection
* connection
,
2087 AckBundling send_ack
)
2088 : connection_(connection
),
2089 already_in_batch_mode_(connection
!= nullptr &&
2090 connection
->packet_generator_
.InBatchMode()) {
2091 if (connection_
== nullptr) {
2094 // Move generator into batch mode. If caller wants us to include an ack,
2095 // check the delayed-ack timer to see if there's ack info to be sent.
2096 if (!already_in_batch_mode_
) {
2097 DVLOG(1) << "Entering Batch Mode.";
2098 connection_
->packet_generator_
.StartBatchOperations();
2100 // Bundle an ack if the alarm is set or with every second packet if we need to
2101 // raise the peer's least unacked.
2103 connection_
->ack_alarm_
->IsSet() || connection_
->stop_waiting_count_
> 1;
2104 if (send_ack
== SEND_ACK
|| (send_ack
== BUNDLE_PENDING_ACK
&& ack_pending
)) {
2105 DVLOG(1) << "Bundling ack with outgoing packet.";
2106 connection_
->SendAck();
2110 QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
2111 if (connection_
== nullptr) {
2114 // If we changed the generator's batch state, restore original batch state.
2115 if (!already_in_batch_mode_
) {
2116 DVLOG(1) << "Leaving Batch Mode.";
2117 connection_
->packet_generator_
.FinishBatchOperations();
2119 DCHECK_EQ(already_in_batch_mode_
,
2120 connection_
->packet_generator_
.InBatchMode());
2123 HasRetransmittableData
QuicConnection::IsRetransmittable(
2124 const QueuedPacket
& packet
) {
2125 // Retransmitted packets retransmittable frames are owned by the unacked
2126 // packet map, but are not present in the serialized packet.
2127 if (packet
.transmission_type
!= NOT_RETRANSMISSION
||
2128 packet
.serialized_packet
.retransmittable_frames
!= nullptr) {
2129 return HAS_RETRANSMITTABLE_DATA
;
2131 return NO_RETRANSMITTABLE_DATA
;
2135 bool QuicConnection::IsConnectionClose(const QueuedPacket
& packet
) {
2136 const RetransmittableFrames
* retransmittable_frames
=
2137 packet
.serialized_packet
.retransmittable_frames
;
2138 if (retransmittable_frames
== nullptr) {
2141 for (const QuicFrame
& frame
: retransmittable_frames
->frames()) {
2142 if (frame
.type
== CONNECTION_CLOSE_FRAME
) {