1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/shadow_border.h"
7 #include "ui/gfx/canvas.h"
8 #include "ui/gfx/geometry/insets.h"
9 #include "ui/gfx/geometry/rect.h"
10 #include "ui/gfx/skia_util.h"
11 #include "ui/views/view.h"
17 gfx::Insets
GetInsetsFromShadowValue(const gfx::ShadowValue
& shadow
) {
18 std::vector
<gfx::ShadowValue
> shadows
;
19 shadows
.push_back(shadow
);
20 return -gfx::ShadowValue::GetMargin(shadows
);
25 ShadowBorder::ShadowBorder(const gfx::ShadowValue
& shadow
)
27 shadow_value_(shadow
),
28 insets_(GetInsetsFromShadowValue(shadow
)) {
31 ShadowBorder::~ShadowBorder() {
34 // TODO(sidharthms): Re-painting a shadow looper on every paint call may yield
35 // poor performance. Ideally we should be caching the border to bitmaps.
36 void ShadowBorder::Paint(const views::View
& view
, gfx::Canvas
* canvas
) {
38 std::vector
<gfx::ShadowValue
> shadows
;
39 shadows
.push_back(shadow_value_
);
40 skia::RefPtr
<SkDrawLooper
> looper
= gfx::CreateShadowDrawLooper(shadows
);
41 paint
.setLooper(looper
.get());
42 paint
.setColor(SK_ColorTRANSPARENT
);
43 paint
.setStrokeJoin(SkPaint::kRound_Join
);
44 gfx::Rect
bounds(view
.size());
45 bounds
.Inset(-gfx::ShadowValue::GetMargin(shadows
));
46 canvas
->DrawRect(bounds
, paint
);
49 gfx::Insets
ShadowBorder::GetInsets() const {
53 gfx::Size
ShadowBorder::GetMinimumSize() const {
54 return gfx::Size(shadow_value_
.blur(), shadow_value_
.blur());