Chromoting: Fix connection failure strings to match Directory Service
[chromium-blink-merge.git] / cc / layers / tiled_layer_impl_unittest.cc
blob148f36ab47d39d99aee831bc34ea827dc409476e
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/tiled_layer_impl.h"
7 #include "cc/layers/append_quads_data.h"
8 #include "cc/quads/tile_draw_quad.h"
9 #include "cc/resources/layer_tiling_data.h"
10 #include "cc/test/fake_impl_proxy.h"
11 #include "cc/test/fake_layer_tree_host_impl.h"
12 #include "cc/test/layer_test_common.h"
13 #include "cc/trees/single_thread_proxy.h"
14 #include "testing/gmock/include/gmock/gmock.h"
15 #include "testing/gtest/include/gtest/gtest.h"
17 namespace cc {
18 namespace {
20 class TiledLayerImplTest : public testing::Test {
21 public:
22 TiledLayerImplTest() : host_impl_(&proxy_, &shared_bitmap_manager_) {}
24 scoped_ptr<TiledLayerImpl> CreateLayerNoTiles(
25 const gfx::Size& tile_size,
26 const gfx::Size& layer_size,
27 LayerTilingData::BorderTexelOption border_texels) {
28 scoped_ptr<TiledLayerImpl> layer =
29 TiledLayerImpl::Create(host_impl_.active_tree(), 1);
30 scoped_ptr<LayerTilingData> tiler =
31 LayerTilingData::Create(tile_size, border_texels);
32 tiler->SetTilingSize(layer_size);
33 layer->SetTilingData(*tiler);
34 layer->set_skips_draw(false);
35 layer->draw_properties().visible_content_rect =
36 gfx::Rect(layer_size);
37 layer->draw_properties().opacity = 1;
38 layer->SetBounds(layer_size);
39 layer->SetContentBounds(layer_size);
40 layer->SetHasRenderSurface(true);
41 layer->draw_properties().render_target = layer.get();
42 return layer.Pass();
45 // Create a default tiled layer with textures for all tiles and a default
46 // visibility of the entire layer size.
47 scoped_ptr<TiledLayerImpl> CreateLayer(
48 const gfx::Size& tile_size,
49 const gfx::Size& layer_size,
50 LayerTilingData::BorderTexelOption border_texels) {
51 scoped_ptr<TiledLayerImpl> layer =
52 CreateLayerNoTiles(tile_size, layer_size, border_texels);
54 ResourceProvider::ResourceId resource_id = 1;
55 for (int i = 0; i < layer->TilingForTesting()->num_tiles_x(); ++i) {
56 for (int j = 0; j < layer->TilingForTesting()->num_tiles_y(); ++j)
57 layer->PushTileProperties(i, j, resource_id++, false);
60 return layer.Pass();
63 void GetQuads(RenderPass* render_pass,
64 const gfx::Size& tile_size,
65 const gfx::Size& layer_size,
66 LayerTilingData::BorderTexelOption border_texel_option,
67 const gfx::Rect& visible_content_rect) {
68 scoped_ptr<TiledLayerImpl> layer =
69 CreateLayer(tile_size, layer_size, border_texel_option);
70 layer->draw_properties().visible_content_rect = visible_content_rect;
71 layer->SetBounds(layer_size);
73 AppendQuadsData data;
74 layer->AppendQuads(render_pass, Occlusion(), &data);
77 protected:
78 FakeImplProxy proxy_;
79 TestSharedBitmapManager shared_bitmap_manager_;
80 FakeLayerTreeHostImpl host_impl_;
83 TEST_F(TiledLayerImplTest, EmptyQuadList) {
84 gfx::Size tile_size(90, 90);
85 int num_tiles_x = 8;
86 int num_tiles_y = 4;
87 gfx::Size layer_size(tile_size.width() * num_tiles_x,
88 tile_size.height() * num_tiles_y);
90 // Verify default layer does creates quads
92 scoped_ptr<TiledLayerImpl> layer =
93 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
94 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
96 AppendQuadsData data;
97 EXPECT_TRUE(layer->WillDraw(DRAW_MODE_HARDWARE, nullptr));
98 layer->AppendQuads(render_pass.get(), Occlusion(), &data);
99 layer->DidDraw(nullptr);
100 unsigned num_tiles = num_tiles_x * num_tiles_y;
101 EXPECT_EQ(render_pass->quad_list.size(), num_tiles);
104 // Layer with empty visible layer rect produces no quads
106 scoped_ptr<TiledLayerImpl> layer =
107 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
108 layer->draw_properties().visible_content_rect = gfx::Rect();
110 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
112 EXPECT_FALSE(layer->WillDraw(DRAW_MODE_HARDWARE, nullptr));
115 // Layer with non-intersecting visible layer rect produces no quads
117 scoped_ptr<TiledLayerImpl> layer =
118 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
120 gfx::Rect outside_bounds(-100, -100, 50, 50);
121 layer->draw_properties().visible_content_rect = outside_bounds;
123 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
125 AppendQuadsData data;
126 EXPECT_TRUE(layer->WillDraw(DRAW_MODE_HARDWARE, nullptr));
127 layer->AppendQuads(render_pass.get(), Occlusion(), &data);
128 layer->DidDraw(nullptr);
129 EXPECT_EQ(render_pass->quad_list.size(), 0u);
132 // Layer with skips draw produces no quads
134 scoped_ptr<TiledLayerImpl> layer =
135 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
136 layer->set_skips_draw(true);
138 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
140 AppendQuadsData data;
141 layer->AppendQuads(render_pass.get(), Occlusion(), &data);
142 EXPECT_EQ(render_pass->quad_list.size(), 0u);
146 TEST_F(TiledLayerImplTest, Checkerboarding) {
147 gfx::Size tile_size(10, 10);
148 int num_tiles_x = 2;
149 int num_tiles_y = 2;
150 gfx::Size layer_size(tile_size.width() * num_tiles_x,
151 tile_size.height() * num_tiles_y);
153 scoped_ptr<TiledLayerImpl> layer =
154 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
156 // No checkerboarding
158 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
160 AppendQuadsData data;
161 layer->AppendQuads(render_pass.get(), Occlusion(), &data);
162 EXPECT_EQ(render_pass->quad_list.size(), 4u);
163 EXPECT_EQ(0u, data.num_missing_tiles);
165 for (const auto& quad : render_pass->quad_list)
166 EXPECT_EQ(quad->material, DrawQuad::TILED_CONTENT);
169 for (int i = 0; i < num_tiles_x; ++i)
170 for (int j = 0; j < num_tiles_y; ++j)
171 layer->PushTileProperties(i, j, 0, false);
173 // All checkerboarding
175 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
177 AppendQuadsData data;
178 layer->AppendQuads(render_pass.get(), Occlusion(), &data);
179 EXPECT_LT(0u, data.num_missing_tiles);
180 EXPECT_EQ(render_pass->quad_list.size(), 4u);
181 for (const auto& quad : render_pass->quad_list)
182 EXPECT_NE(quad->material, DrawQuad::TILED_CONTENT);
186 // Test with both border texels and without.
187 #define WITH_AND_WITHOUT_BORDER_TEST(text_fixture_name) \
188 TEST_F(TiledLayerImplBorderTest, text_fixture_name##NoBorders) { \
189 text_fixture_name(LayerTilingData::NO_BORDER_TEXELS); \
191 TEST_F(TiledLayerImplBorderTest, text_fixture_name##HasBorders) { \
192 text_fixture_name(LayerTilingData::HAS_BORDER_TEXELS); \
195 class TiledLayerImplBorderTest : public TiledLayerImplTest {
196 public:
197 void CoverageVisibleRectOnTileBoundaries(
198 LayerTilingData::BorderTexelOption borders) {
199 gfx::Size layer_size(1000, 1000);
200 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
201 GetQuads(render_pass.get(),
202 gfx::Size(100, 100),
203 layer_size,
204 borders,
205 gfx::Rect(layer_size));
206 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
207 gfx::Rect(layer_size));
210 void CoverageVisibleRectIntersectsTiles(
211 LayerTilingData::BorderTexelOption borders) {
212 // This rect intersects the middle 3x3 of the 5x5 tiles.
213 gfx::Point top_left(65, 73);
214 gfx::Point bottom_right(182, 198);
215 gfx::Rect visible_content_rect = gfx::BoundingRect(top_left, bottom_right);
217 gfx::Size layer_size(250, 250);
218 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
219 GetQuads(render_pass.get(),
220 gfx::Size(50, 50),
221 gfx::Size(250, 250),
222 LayerTilingData::NO_BORDER_TEXELS,
223 visible_content_rect);
224 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
225 visible_content_rect);
228 void CoverageVisibleRectIntersectsBounds(
229 LayerTilingData::BorderTexelOption borders) {
230 gfx::Size layer_size(220, 210);
231 gfx::Rect visible_content_rect(layer_size);
232 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
233 GetQuads(render_pass.get(),
234 gfx::Size(100, 100),
235 layer_size,
236 LayerTilingData::NO_BORDER_TEXELS,
237 visible_content_rect);
238 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
239 visible_content_rect);
242 WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectOnTileBoundaries);
244 WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectIntersectsTiles);
246 WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectIntersectsBounds);
248 TEST_F(TiledLayerImplTest, TextureInfoForLayerNoBorders) {
249 gfx::Size tile_size(50, 50);
250 gfx::Size layer_size(250, 250);
251 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
252 GetQuads(render_pass.get(),
253 tile_size,
254 layer_size,
255 LayerTilingData::NO_BORDER_TEXELS,
256 gfx::Rect(layer_size));
258 for (auto iter = render_pass->quad_list.cbegin();
259 iter != render_pass->quad_list.cend();
260 ++iter) {
261 const TileDrawQuad* quad = TileDrawQuad::MaterialCast(*iter);
263 EXPECT_NE(0u, quad->resource_id) << LayerTestCommon::quad_string
264 << iter.index();
265 EXPECT_EQ(gfx::RectF(gfx::PointF(), tile_size), quad->tex_coord_rect)
266 << LayerTestCommon::quad_string << iter.index();
267 EXPECT_EQ(tile_size, quad->texture_size) << LayerTestCommon::quad_string
268 << iter.index();
272 TEST_F(TiledLayerImplTest, GPUMemoryUsage) {
273 gfx::Size tile_size(20, 30);
274 int num_tiles_x = 12;
275 int num_tiles_y = 32;
276 gfx::Size layer_size(tile_size.width() * num_tiles_x,
277 tile_size.height() * num_tiles_y);
279 scoped_ptr<TiledLayerImpl> layer = CreateLayerNoTiles(
280 tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
282 EXPECT_EQ(layer->GPUMemoryUsageInBytes(), 0u);
284 ResourceProvider::ResourceId resource_id = 1;
285 layer->PushTileProperties(0, 1, resource_id++, false);
286 layer->PushTileProperties(2, 3, resource_id++, false);
287 layer->PushTileProperties(2, 0, resource_id++, false);
289 EXPECT_EQ(
290 layer->GPUMemoryUsageInBytes(),
291 static_cast<size_t>(3 * 4 * tile_size.width() * tile_size.height()));
293 ResourceProvider::ResourceId empty_resource(0);
294 layer->PushTileProperties(0, 1, empty_resource, false);
295 layer->PushTileProperties(2, 3, empty_resource, false);
296 layer->PushTileProperties(2, 0, empty_resource, false);
298 EXPECT_EQ(layer->GPUMemoryUsageInBytes(), 0u);
301 TEST_F(TiledLayerImplTest, EmptyMask) {
302 gfx::Size tile_size(20, 20);
303 gfx::Size layer_size(0, 0);
304 scoped_ptr<TiledLayerImpl> layer =
305 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
307 ResourceProvider::ResourceId mask_resource_id;
308 gfx::Size mask_texture_size;
309 layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size);
310 EXPECT_EQ(0u, mask_resource_id);
311 EXPECT_EQ(0, layer->TilingForTesting()->num_tiles_x());
312 EXPECT_EQ(0, layer->TilingForTesting()->num_tiles_y());
315 TEST_F(TiledLayerImplTest, Occlusion) {
316 gfx::Size tile_size(100, 100);
317 gfx::Size layer_bounds(1000, 1000);
318 gfx::Size viewport_size(1000, 1000);
320 LayerTestCommon::LayerImplTest impl;
322 TiledLayerImpl* tiled_layer = impl.AddChildToRoot<TiledLayerImpl>();
323 tiled_layer->SetBounds(layer_bounds);
324 tiled_layer->SetContentBounds(layer_bounds);
325 tiled_layer->SetDrawsContent(true);
326 tiled_layer->set_skips_draw(false);
328 scoped_ptr<LayerTilingData> tiler =
329 LayerTilingData::Create(tile_size, LayerTilingData::NO_BORDER_TEXELS);
330 tiler->SetTilingSize(layer_bounds);
331 tiled_layer->SetTilingData(*tiler);
333 ResourceProvider::ResourceId resource_id = 1;
334 for (int i = 0; i < tiled_layer->TilingForTesting()->num_tiles_x(); ++i) {
335 for (int j = 0; j < tiled_layer->TilingForTesting()->num_tiles_y(); ++j)
336 tiled_layer->PushTileProperties(i, j, resource_id++, false);
339 impl.CalcDrawProps(viewport_size);
342 SCOPED_TRACE("No occlusion");
343 gfx::Rect occluded;
344 impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
346 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
347 gfx::Rect(layer_bounds));
348 EXPECT_EQ(100u, impl.quad_list().size());
352 SCOPED_TRACE("Full occlusion");
353 gfx::Rect occluded(tiled_layer->visible_content_rect());
354 impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
356 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
357 EXPECT_EQ(impl.quad_list().size(), 0u);
361 SCOPED_TRACE("Partial occlusion");
362 gfx::Rect occluded(150, 0, 200, 1000);
363 impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
365 size_t partially_occluded_count = 0;
366 LayerTestCommon::VerifyQuadsAreOccluded(
367 impl.quad_list(), occluded, &partially_occluded_count);
368 // The layer outputs one quad, which is partially occluded.
369 EXPECT_EQ(100u - 10u, impl.quad_list().size());
370 EXPECT_EQ(10u + 10u, partially_occluded_count);
374 } // namespace
375 } // namespace cc