1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
47 namespace trace_event
{
48 class ConvertableToTraceFormat
;
55 class AnimationDelegate
;
56 struct AnimationEvent
;
57 class CopyOutputRequest
;
58 class LayerAnimationEventObserver
;
62 class LayerTreeHostCommon
;
64 class PriorityCalculator
;
65 class RenderingStatsInstrumentation
;
66 class ResourceUpdateQueue
;
67 class ScrollbarLayerInterface
;
68 class SimpleEnclosedRegion
;
69 struct AnimationEvent
;
70 template <typename LayerType
>
71 class OcclusionTracker
;
73 // Base class for composited layers. Special layer types are derived from
75 class CC_EXPORT Layer
: public base::RefCounted
<Layer
>,
76 public LayerAnimationValueObserver
,
77 public LayerAnimationValueProvider
{
79 typedef RenderSurfaceLayerList RenderSurfaceListType
;
80 typedef LayerList LayerListType
;
81 typedef RenderSurface RenderSurfaceType
;
87 static scoped_refptr
<Layer
> Create();
89 int id() const { return layer_id_
; }
92 Layer
* parent() { return parent_
; }
93 const Layer
* parent() const { return parent_
; }
94 void AddChild(scoped_refptr
<Layer
> child
);
95 void InsertChild(scoped_refptr
<Layer
> child
, size_t index
);
96 void ReplaceChild(Layer
* reference
, scoped_refptr
<Layer
> new_layer
);
97 void RemoveFromParent();
98 void RemoveAllChildren();
99 void SetChildren(const LayerList
& children
);
100 bool HasAncestor(const Layer
* ancestor
) const;
102 const LayerList
& children() const { return children_
; }
103 Layer
* child_at(size_t index
) { return children_
[index
].get(); }
105 // This requests the layer and its subtree be rendered and given to the
106 // callback. If the copy is unable to be produced (the layer is destroyed
107 // first), then the callback is called with a nullptr/empty result. If the
108 // request's source property is set, any prior uncommitted requests having the
109 // same source will be aborted.
110 void RequestCopyOfOutput(scoped_ptr
<CopyOutputRequest
> request
);
111 bool HasCopyRequest() const {
112 return !copy_requests_
.empty();
115 virtual void SetBackgroundColor(SkColor background_color
);
116 SkColor
background_color() const { return background_color_
; }
117 // If contents_opaque(), return an opaque color else return a
118 // non-opaque color. Tries to return background_color(), if possible.
119 SkColor
SafeOpaqueBackgroundColor() const;
121 // A layer's bounds are in logical, non-page-scaled pixels (however, the
122 // root layer's bounds are in physical pixels).
123 void SetBounds(const gfx::Size
& bounds
);
124 gfx::Size
bounds() const { return bounds_
; }
126 void SetMasksToBounds(bool masks_to_bounds
);
127 bool masks_to_bounds() const { return masks_to_bounds_
; }
129 void SetMaskLayer(Layer
* mask_layer
);
130 Layer
* mask_layer() { return mask_layer_
.get(); }
131 const Layer
* mask_layer() const { return mask_layer_
.get(); }
133 virtual void SetNeedsDisplayRect(const gfx::Rect
& dirty_rect
);
134 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
136 void SetOpacity(float opacity
);
137 float opacity() const { return opacity_
; }
138 bool OpacityIsAnimating() const;
139 virtual bool OpacityCanAnimateOnImplThread() const;
141 void SetBlendMode(SkXfermode::Mode blend_mode
);
142 SkXfermode::Mode
blend_mode() const { return blend_mode_
; }
144 bool uses_default_blend_mode() const {
145 return blend_mode_
== SkXfermode::kSrcOver_Mode
;
148 // A layer is root for an isolated group when it and all its descendants are
149 // drawn over a black and fully transparent background, creating an isolated
150 // group. It should be used along with SetBlendMode(), in order to restrict
151 // layers within the group to blend with layers outside this group.
152 void SetIsRootForIsolatedGroup(bool root
);
153 bool is_root_for_isolated_group() const {
154 return is_root_for_isolated_group_
;
157 void SetFilters(const FilterOperations
& filters
);
158 const FilterOperations
& filters() const { return filters_
; }
159 bool FilterIsAnimating() const;
161 // Background filters are filters applied to what is behind this layer, when
162 // they are viewed through non-opaque regions in this layer. They are used
163 // through the WebLayer interface, and are not exposed to HTML.
164 void SetBackgroundFilters(const FilterOperations
& filters
);
165 const FilterOperations
& background_filters() const {
166 return background_filters_
;
169 virtual void SetContentsOpaque(bool opaque
);
170 bool contents_opaque() const { return contents_opaque_
; }
172 void SetPosition(const gfx::PointF
& position
);
173 gfx::PointF
position() const { return position_
; }
175 void SetIsContainerForFixedPositionLayers(bool container
);
176 bool IsContainerForFixedPositionLayers() const;
178 gfx::Vector2dF
FixedContainerSizeDelta() const {
179 return gfx::Vector2dF();
182 void SetPositionConstraint(const LayerPositionConstraint
& constraint
);
183 const LayerPositionConstraint
& position_constraint() const {
184 return position_constraint_
;
187 void SetTransform(const gfx::Transform
& transform
);
188 const gfx::Transform
& transform() const { return transform_
; }
189 bool TransformIsAnimating() const;
190 bool AnimationsPreserveAxisAlignment() const;
191 bool transform_is_invertible() const { return transform_is_invertible_
; }
193 void SetTransformOrigin(const gfx::Point3F
&);
194 gfx::Point3F
transform_origin() const { return transform_origin_
; }
196 void SetScrollParent(Layer
* parent
);
198 Layer
* scroll_parent() { return scroll_parent_
; }
199 const Layer
* scroll_parent() const { return scroll_parent_
; }
201 void AddScrollChild(Layer
* child
);
202 void RemoveScrollChild(Layer
* child
);
204 std::set
<Layer
*>* scroll_children() { return scroll_children_
.get(); }
205 const std::set
<Layer
*>* scroll_children() const {
206 return scroll_children_
.get();
209 void SetClipParent(Layer
* ancestor
);
211 Layer
* clip_parent() { return clip_parent_
; }
212 const Layer
* clip_parent() const {
216 void AddClipChild(Layer
* child
);
217 void RemoveClipChild(Layer
* child
);
219 std::set
<Layer
*>* clip_children() { return clip_children_
.get(); }
220 const std::set
<Layer
*>* clip_children() const {
221 return clip_children_
.get();
224 DrawProperties
<Layer
>& draw_properties() { return draw_properties_
; }
225 const DrawProperties
<Layer
>& draw_properties() const {
226 return draw_properties_
;
229 // The following are shortcut accessors to get various information from
231 const gfx::Transform
& draw_transform() const {
232 return draw_properties_
.target_space_transform
;
234 const gfx::Transform
& screen_space_transform() const {
235 return draw_properties_
.screen_space_transform
;
237 float draw_opacity() const { return draw_properties_
.opacity
; }
238 bool draw_opacity_is_animating() const {
239 return draw_properties_
.opacity_is_animating
;
241 bool draw_transform_is_animating() const {
242 return draw_properties_
.target_space_transform_is_animating
;
244 bool screen_space_transform_is_animating() const {
245 return draw_properties_
.screen_space_transform_is_animating
;
247 bool screen_space_opacity_is_animating() const {
248 return draw_properties_
.screen_space_opacity_is_animating
;
250 bool is_clipped() const { return draw_properties_
.is_clipped
; }
251 gfx::Rect
clip_rect() const { return draw_properties_
.clip_rect
; }
252 gfx::Rect
drawable_content_rect() const {
253 return draw_properties_
.drawable_content_rect
;
255 gfx::Rect
visible_content_rect() const {
256 return draw_properties_
.visible_content_rect
;
258 Layer
* render_target() {
259 DCHECK(!draw_properties_
.render_target
||
260 draw_properties_
.render_target
->render_surface());
261 return draw_properties_
.render_target
;
263 const Layer
* render_target() const {
264 DCHECK(!draw_properties_
.render_target
||
265 draw_properties_
.render_target
->render_surface());
266 return draw_properties_
.render_target
;
268 int num_unclipped_descendants() const {
269 return draw_properties_
.num_unclipped_descendants
;
272 RenderSurface
* render_surface() const { return render_surface_
.get(); }
273 void SetScrollOffset(const gfx::ScrollOffset
& scroll_offset
);
274 void SetScrollCompensationAdjustment(
275 const gfx::Vector2dF
& scroll_compensation_adjustment
);
276 gfx::Vector2dF
ScrollCompensationAdjustment() const;
278 gfx::ScrollOffset
scroll_offset() const { return scroll_offset_
; }
279 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset
& scroll_offset
);
281 void SetScrollClipLayerId(int clip_layer_id
);
282 bool scrollable() const { return scroll_clip_layer_id_
!= INVALID_ID
; }
284 void SetUserScrollable(bool horizontal
, bool vertical
);
285 bool user_scrollable_horizontal() const {
286 return user_scrollable_horizontal_
;
288 bool user_scrollable_vertical() const { return user_scrollable_vertical_
; }
290 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread
);
291 bool should_scroll_on_main_thread() const {
292 return should_scroll_on_main_thread_
;
295 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers
);
296 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_
; }
298 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers
);
299 bool have_scroll_event_handlers() const {
300 return have_scroll_event_handlers_
;
303 void SetNonFastScrollableRegion(const Region
& non_fast_scrollable_region
);
304 const Region
& non_fast_scrollable_region() const {
305 return non_fast_scrollable_region_
;
308 void SetTouchEventHandlerRegion(const Region
& touch_event_handler_region
);
309 const Region
& touch_event_handler_region() const {
310 return touch_event_handler_region_
;
313 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on
);
314 ScrollBlocksOn
scroll_blocks_on() const { return scroll_blocks_on_
; }
316 void set_did_scroll_callback(const base::Closure
& callback
) {
317 did_scroll_callback_
= callback
;
320 void SetDrawCheckerboardForMissingTiles(bool checkerboard
);
321 bool draw_checkerboard_for_missing_tiles() const {
322 return draw_checkerboard_for_missing_tiles_
;
325 void SetForceRenderSurface(bool force_render_surface
);
326 bool force_render_surface() const { return force_render_surface_
; }
328 gfx::Vector2dF
ScrollDelta() const { return gfx::Vector2dF(); }
329 gfx::ScrollOffset
CurrentScrollOffset() const { return scroll_offset_
; }
331 void SetDoubleSided(bool double_sided
);
332 bool double_sided() const { return double_sided_
; }
334 void SetShouldFlattenTransform(bool flatten
);
335 bool should_flatten_transform() const { return should_flatten_transform_
; }
337 bool Is3dSorted() const { return sorting_context_id_
!= 0; }
339 void set_use_parent_backface_visibility(bool use
) {
340 use_parent_backface_visibility_
= use
;
342 bool use_parent_backface_visibility() const {
343 return use_parent_backface_visibility_
;
346 virtual void SetLayerTreeHost(LayerTreeHost
* host
);
348 virtual bool HasDelegatedContent() const;
349 bool HasContributingDelegatedRenderPasses() const { return false; }
351 void SetIsDrawable(bool is_drawable
);
353 void SetHideLayerAndSubtree(bool hide
);
354 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_
; }
356 void SetReplicaLayer(Layer
* layer
);
357 Layer
* replica_layer() { return replica_layer_
.get(); }
358 const Layer
* replica_layer() const { return replica_layer_
.get(); }
360 bool has_mask() const { return !!mask_layer_
.get(); }
361 bool has_replica() const { return !!replica_layer_
.get(); }
362 bool replica_has_mask() const {
363 return replica_layer_
.get() &&
364 (mask_layer_
.get() || replica_layer_
->mask_layer_
.get());
367 int NumDescendantsThatDrawContent() const;
369 // This is only virtual for tests.
370 // TODO(awoloszyn): Remove this once we no longer need it for tests
371 virtual bool DrawsContent() const;
373 // This methods typically need to be overwritten by derived classes.
374 virtual void SavePaintProperties();
375 // Returns true iff any resources were updated that need to be committed.
376 virtual bool Update(ResourceUpdateQueue
* queue
,
377 const OcclusionTracker
<Layer
>* occlusion
);
378 virtual bool NeedMoreUpdates();
379 virtual void SetIsMask(bool is_mask
) {}
380 virtual void ReduceMemoryUsage() {}
381 virtual void OnOutputSurfaceCreated() {}
382 virtual bool IsSuitableForGpuRasterization() const;
384 virtual scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
387 void SetLayerClient(LayerClient
* client
) { client_
= client
; }
389 virtual void PushPropertiesTo(LayerImpl
* layer
);
391 void CreateRenderSurface();
392 void ClearRenderSurface();
394 void ClearRenderSurfaceLayerList();
396 // The contents scale converts from logical, non-page-scaled pixels to target
397 // pixels. The contents scale is 1 for the root layer as it is already in
398 // physical pixels. By default contents scale is forced to be 1 except for
399 // subclasses of ContentsScalingLayer.
400 float contents_scale_x() const { return draw_properties_
.contents_scale_x
; }
401 float contents_scale_y() const { return draw_properties_
.contents_scale_y
; }
402 gfx::Size
content_bounds() const { return draw_properties_
.content_bounds
; }
404 virtual void CalculateContentsScale(float ideal_contents_scale
,
405 float* contents_scale_x
,
406 float* contents_scale_y
,
407 gfx::Size
* content_bounds
);
409 LayerTreeHost
* layer_tree_host() { return layer_tree_host_
; }
410 const LayerTreeHost
* layer_tree_host() const { return layer_tree_host_
; }
412 // Set the priority of all desired textures in this layer.
413 virtual void SetTexturePriorities(const PriorityCalculator
& priority_calc
) {}
415 bool AddAnimation(scoped_ptr
<Animation
> animation
);
416 void PauseAnimation(int animation_id
, double time_offset
);
417 void RemoveAnimation(int animation_id
);
418 void RemoveAnimation(int animation_id
, Animation::TargetProperty property
);
420 LayerAnimationController
* layer_animation_controller() {
421 return layer_animation_controller_
.get();
423 void SetLayerAnimationControllerForTest(
424 scoped_refptr
<LayerAnimationController
> controller
);
426 void set_layer_animation_delegate(AnimationDelegate
* delegate
) {
427 layer_animation_controller_
->set_layer_animation_delegate(delegate
);
430 bool HasActiveAnimation() const;
432 void AddLayerAnimationEventObserver(
433 LayerAnimationEventObserver
* animation_observer
);
434 void RemoveLayerAnimationEventObserver(
435 LayerAnimationEventObserver
* animation_observer
);
437 virtual SimpleEnclosedRegion
VisibleContentOpaqueRegion() const;
439 virtual ScrollbarLayerInterface
* ToScrollbarLayer();
441 gfx::Rect
LayerRectToContentRect(const gfx::Rect
& layer_rect
) const;
443 virtual skia::RefPtr
<SkPicture
> GetPicture() const;
445 // Constructs a LayerImpl of the correct runtime type for this Layer type.
446 virtual scoped_ptr
<LayerImpl
> CreateLayerImpl(LayerTreeImpl
* tree_impl
);
448 bool NeedsDisplayForTesting() const { return !update_rect_
.IsEmpty(); }
449 void ResetNeedsDisplayForTesting() { update_rect_
= gfx::Rect(); }
451 RenderingStatsInstrumentation
* rendering_stats_instrumentation() const;
453 const PaintProperties
& paint_properties() const {
454 return paint_properties_
;
457 // The scale at which contents should be rastered, to match the scale at
458 // which they will drawn to the screen. This scale is a component of the
459 // contents scale but does not include page/device scale factors.
460 // TODO(danakj): This goes away when TiledLayer goes away.
461 void set_raster_scale(float scale
) { raster_scale_
= scale
; }
462 float raster_scale() const { return raster_scale_
; }
463 bool raster_scale_is_unknown() const { return raster_scale_
== 0.f
; }
465 void SetNeedsPushProperties();
466 bool needs_push_properties() const { return needs_push_properties_
; }
467 bool descendant_needs_push_properties() const {
468 return num_dependents_need_push_properties_
> 0;
470 void reset_needs_push_properties_for_testing() {
471 needs_push_properties_
= false;
474 virtual void RunMicroBenchmark(MicroBenchmark
* benchmark
);
476 void Set3dSortingContextId(int id
);
477 int sorting_context_id() const { return sorting_context_id_
; }
479 void set_transform_tree_index(int index
) {
480 if (transform_tree_index_
== index
)
482 transform_tree_index_
= index
;
483 SetNeedsPushProperties();
485 void set_clip_tree_index(int index
) {
486 if (clip_tree_index_
== index
)
488 clip_tree_index_
= index
;
489 SetNeedsPushProperties();
491 void set_opacity_tree_index(int index
) {
492 if (opacity_tree_index_
== index
)
494 opacity_tree_index_
= index
;
495 SetNeedsPushProperties();
497 int clip_tree_index() const { return clip_tree_index_
; }
498 int transform_tree_index() const { return transform_tree_index_
; }
499 int opacity_tree_index() const { return opacity_tree_index_
; }
501 void set_offset_to_transform_parent(gfx::Vector2dF offset
) {
502 if (offset_to_transform_parent_
== offset
)
504 offset_to_transform_parent_
= offset
;
505 SetNeedsPushProperties();
507 gfx::Vector2dF
offset_to_transform_parent() const {
508 return offset_to_transform_parent_
;
511 // TODO(vollick): Once we transition to transform and clip trees, rename these
512 // functions and related values. The "from property trees" functions below
513 // use the transform and clip trees. Eventually, we will use these functions
514 // to compute the official values, but these functions are retained for
515 // testing purposes until we've migrated.
517 const gfx::Rect
& visible_rect_from_property_trees() const {
518 return visible_rect_from_property_trees_
;
520 void set_visible_rect_from_property_trees(const gfx::Rect
& rect
) {
521 // No push properties here, as this acts like a draw property.
522 visible_rect_from_property_trees_
= rect
;
525 void set_should_flatten_transform_from_property_tree(bool should_flatten
) {
526 if (should_flatten_transform_from_property_tree_
== should_flatten
)
528 should_flatten_transform_from_property_tree_
= should_flatten
;
529 SetNeedsPushProperties();
531 bool should_flatten_transform_from_property_tree() const {
532 return should_flatten_transform_from_property_tree_
;
535 // TODO(vollick): These values are temporary and will be removed as soon as
536 // render surface determinations are moved out of CDP. They only exist because
537 // certain logic depends on whether or not a layer would render to a separate
538 // surface, but CDP destroys surfaces and targets it doesn't need, so without
539 // this boolean, this is impossible to determine after the fact without
540 // wastefully recomputing it. This is public for the time being so that it can
541 // be accessed from CDP.
542 bool has_render_surface() const {
543 return has_render_surface_
;
546 // Sets new frame timing requests for this layer.
547 void SetFrameTimingRequests(const std::vector
<FrameTimingRequest
>& requests
);
549 // Accessor for unit tests
550 const std::vector
<FrameTimingRequest
>& FrameTimingRequests() const {
551 return frame_timing_requests_
;
554 void DidBeginTracing();
557 friend class LayerImpl
;
558 friend class TreeSynchronizer
;
563 // These SetNeeds functions are in order of severity of update:
565 // Called when this layer has been modified in some way, but isn't sure
566 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
567 // before it knows whether or not a commit is required.
568 void SetNeedsUpdate();
569 // Called when a property has been modified in a way that the layer
570 // knows immediately that a commit is required. This implies SetNeedsUpdate
571 // as well as SetNeedsPushProperties to push that property.
572 void SetNeedsCommit();
573 // This is identical to SetNeedsCommit, but the former requests a rebuild of
574 // the property trees.
575 void SetNeedsCommitNoRebuild();
576 // Called when there's been a change in layer structure. Implies both
577 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
578 void SetNeedsFullTreeSync();
580 // Called when the next commit should wait until the pending tree is activated
581 // before finishing the commit and unblocking the main thread. Used to ensure
582 // unused resources on the impl thread are returned before commit completes.
583 void SetNextCommitWaitsForActivation();
585 // Will recalculate whether the layer draws content and set draws_content_
587 void UpdateDrawsContent(bool has_drawable_content
);
588 virtual bool HasDrawableContent() const;
590 // Called when the layer's number of drawable descendants changes.
591 void AddDrawableDescendants(int num
);
593 void AddDependentNeedsPushProperties();
594 void RemoveDependentNeedsPushProperties();
595 bool parent_should_know_need_push_properties() const {
596 return needs_push_properties() || descendant_needs_push_properties();
599 bool IsPropertyChangeAllowed() const;
601 void reset_raster_scale_to_unknown() { raster_scale_
= 0.f
; }
603 // This flag is set when the layer needs to push properties to the impl
605 bool needs_push_properties_
;
607 // The number of direct children or dependent layers that need to be recursed
608 // to in order for them or a descendent of them to push properties to the impl
610 int num_dependents_need_push_properties_
;
612 // Tracks whether this layer may have changed stacking order with its
614 bool stacking_order_changed_
;
616 // The update rect is the region of the compositor resource that was
617 // actually updated by the compositor. For layers that may do updating
618 // outside the compositor's control (i.e. plugin layers), this information
619 // is not available and the update rect will remain empty.
620 // Note this rect is in layer space (not content space).
621 gfx::Rect update_rect_
;
623 scoped_refptr
<Layer
> mask_layer_
;
627 // When true, the layer is about to perform an update. Any commit requests
628 // will be handled implicitly after the update completes.
629 bool ignore_set_needs_commit_
;
631 // Layers that share a sorting context id will be sorted together in 3d
632 // space. 0 is a special value that means this layer will not be sorted and
633 // will be drawn in paint order.
634 int sorting_context_id_
;
637 friend class base::RefCounted
<Layer
>;
638 friend class LayerTreeHostCommon
;
639 void SetParent(Layer
* layer
);
640 bool DescendantIsFixedToContainerLayer() const;
642 // This should only be called during BeginMainFrame since it does not
644 void SetHasRenderSurface(bool has_render_surface
);
646 // Returns the index of the child or -1 if not found.
647 int IndexOfChild(const Layer
* reference
);
649 // This should only be called from RemoveFromParent().
650 void RemoveChildOrDependent(Layer
* child
);
652 // LayerAnimationValueProvider implementation.
653 gfx::ScrollOffset
ScrollOffsetForAnimation() const override
;
655 // LayerAnimationValueObserver implementation.
656 void OnFilterAnimated(const FilterOperations
& filters
) override
;
657 void OnOpacityAnimated(float opacity
) override
;
658 void OnTransformAnimated(const gfx::Transform
& transform
) override
;
659 void OnScrollOffsetAnimated(const gfx::ScrollOffset
& scroll_offset
) override
;
660 void OnAnimationWaitingForDeletion() override
;
661 bool IsActive() const override
;
663 // If this layer has a scroll parent, it removes |this| from its list of
665 void RemoveFromScrollTree();
667 // If this layer has a clip parent, it removes |this| from its list of clip
669 void RemoveFromClipTree();
674 // Layer instances have a weak pointer to their LayerTreeHost.
675 // This pointer value is nil when a Layer is not in a tree and is
676 // updated via SetLayerTreeHost() if a layer moves between trees.
677 LayerTreeHost
* layer_tree_host_
;
679 scoped_refptr
<LayerAnimationController
> layer_animation_controller_
;
684 gfx::ScrollOffset scroll_offset_
;
685 gfx::Vector2dF scroll_compensation_adjustment_
;
686 // This variable indicates which ancestor layer (if any) whose size,
687 // transformed relative to this layer, defines the maximum scroll offset for
689 int scroll_clip_layer_id_
;
690 int num_descendants_that_draw_content_
;
691 int transform_tree_index_
;
692 int opacity_tree_index_
;
693 int clip_tree_index_
;
694 gfx::Vector2dF offset_to_transform_parent_
;
695 bool should_flatten_transform_from_property_tree_
: 1;
696 bool should_scroll_on_main_thread_
: 1;
697 bool have_wheel_event_handlers_
: 1;
698 bool have_scroll_event_handlers_
: 1;
699 bool user_scrollable_horizontal_
: 1;
700 bool user_scrollable_vertical_
: 1;
701 bool is_root_for_isolated_group_
: 1;
702 bool is_container_for_fixed_position_layers_
: 1;
703 bool is_drawable_
: 1;
704 bool draws_content_
: 1;
705 bool hide_layer_and_subtree_
: 1;
706 bool masks_to_bounds_
: 1;
707 bool contents_opaque_
: 1;
708 bool double_sided_
: 1;
709 bool should_flatten_transform_
: 1;
710 bool use_parent_backface_visibility_
: 1;
711 bool draw_checkerboard_for_missing_tiles_
: 1;
712 bool force_render_surface_
: 1;
713 bool transform_is_invertible_
: 1;
714 bool has_render_surface_
: 1;
715 ScrollBlocksOn scroll_blocks_on_
: 3;
716 Region non_fast_scrollable_region_
;
717 Region touch_event_handler_region_
;
718 gfx::PointF position_
;
719 SkColor background_color_
;
721 SkXfermode::Mode blend_mode_
;
722 FilterOperations filters_
;
723 FilterOperations background_filters_
;
724 LayerPositionConstraint position_constraint_
;
725 Layer
* scroll_parent_
;
726 scoped_ptr
<std::set
<Layer
*>> scroll_children_
;
729 scoped_ptr
<std::set
<Layer
*>> clip_children_
;
731 gfx::Transform transform_
;
732 gfx::Point3F transform_origin_
;
734 // Replica layer used for reflections.
735 scoped_refptr
<Layer
> replica_layer_
;
737 // Transient properties.
740 LayerClient
* client_
;
742 ScopedPtrVector
<CopyOutputRequest
> copy_requests_
;
744 base::Closure did_scroll_callback_
;
746 DrawProperties
<Layer
> draw_properties_
;
748 PaintProperties paint_properties_
;
749 // TODO(awoloszyn): This is redundant with has_render_surface_,
750 // and should get removed once it is no longer needed on main thread.
751 scoped_ptr
<RenderSurface
> render_surface_
;
753 gfx::Rect visible_rect_from_property_trees_
;
755 std::vector
<FrameTimingRequest
> frame_timing_requests_
;
756 bool frame_timing_requests_dirty_
;
758 DISALLOW_COPY_AND_ASSIGN(Layer
);
763 #endif // CC_LAYERS_LAYER_H_