Roll src/third_party/skia fd0ecf4:d803cda
[chromium-blink-merge.git] / ash / wm / dock / docked_window_resizer.cc
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/dock/docked_window_resizer.h"
7 #include "ash/display/display_controller.h"
8 #include "ash/root_window_controller.h"
9 #include "ash/screen_util.h"
10 #include "ash/shelf/shelf.h"
11 #include "ash/shelf/shelf_types.h"
12 #include "ash/shelf/shelf_widget.h"
13 #include "ash/shell.h"
14 #include "ash/shell_window_ids.h"
15 #include "ash/wm/dock/docked_window_layout_manager.h"
16 #include "ash/wm/window_state.h"
17 #include "ash/wm/window_util.h"
18 #include "ash/wm/wm_event.h"
19 #include "ash/wm/workspace/magnetism_matcher.h"
20 #include "ash/wm/workspace/workspace_window_resizer.h"
21 #include "base/command_line.h"
22 #include "base/memory/weak_ptr.h"
23 #include "ui/aura/client/aura_constants.h"
24 #include "ui/aura/client/window_tree_client.h"
25 #include "ui/aura/env.h"
26 #include "ui/aura/window.h"
27 #include "ui/aura/window_delegate.h"
28 #include "ui/aura/window_event_dispatcher.h"
29 #include "ui/base/hit_test.h"
30 #include "ui/base/ui_base_types.h"
31 #include "ui/gfx/screen.h"
32 #include "ui/views/widget/widget.h"
33 #include "ui/wm/core/coordinate_conversion.h"
35 namespace ash {
36 namespace {
38 DockedWindowLayoutManager* GetDockedLayoutManagerAtPoint(
39 const gfx::Point& point) {
40 gfx::Display display = ScreenUtil::FindDisplayContainingPoint(point);
41 if (!display.is_valid())
42 return NULL;
43 aura::Window* root = Shell::GetInstance()->display_controller()->
44 GetRootWindowForDisplayId(display.id());
45 aura::Window* dock_container = Shell::GetContainer(
46 root, kShellWindowId_DockedContainer);
47 return static_cast<DockedWindowLayoutManager*>(
48 dock_container->layout_manager());
51 } // namespace
53 DockedWindowResizer::~DockedWindowResizer() {
56 // static
57 DockedWindowResizer*
58 DockedWindowResizer::Create(WindowResizer* next_window_resizer,
59 wm::WindowState* window_state) {
60 return new DockedWindowResizer(next_window_resizer, window_state);
63 void DockedWindowResizer::Drag(const gfx::Point& location, int event_flags) {
64 last_location_ = location;
65 ::wm::ConvertPointToScreen(GetTarget()->parent(), &last_location_);
66 if (!did_move_or_resize_) {
67 did_move_or_resize_ = true;
68 StartedDragging();
70 gfx::Point offset;
71 gfx::Rect bounds(CalculateBoundsForDrag(location));
72 MaybeSnapToEdge(bounds, &offset);
73 gfx::Point modified_location(location);
74 modified_location.Offset(offset.x(), offset.y());
76 base::WeakPtr<DockedWindowResizer> resizer(weak_ptr_factory_.GetWeakPtr());
77 next_window_resizer_->Drag(modified_location, event_flags);
78 if (!resizer)
79 return;
81 DockedWindowLayoutManager* new_dock_layout =
82 GetDockedLayoutManagerAtPoint(last_location_);
83 if (new_dock_layout && new_dock_layout != dock_layout_) {
84 // The window is being dragged to a new display. If the previous
85 // container is the current parent of the window it will be informed of
86 // the end of drag when the window is reparented, otherwise let the
87 // previous container know the drag is complete. If we told the
88 // window's parent that the drag was complete it would begin
89 // positioning the window.
90 if (is_docked_ && dock_layout_->is_dragged_window_docked())
91 dock_layout_->UndockDraggedWindow();
92 if (dock_layout_ != initial_dock_layout_)
93 dock_layout_->FinishDragging(
94 DOCKED_ACTION_NONE,
95 details().source == aura::client::WINDOW_MOVE_SOURCE_MOUSE ?
96 DOCKED_ACTION_SOURCE_MOUSE : DOCKED_ACTION_SOURCE_TOUCH);
97 is_docked_ = false;
98 dock_layout_ = new_dock_layout;
99 // The window's initial layout manager already knows that the drag is
100 // in progress for this window.
101 if (new_dock_layout != initial_dock_layout_)
102 new_dock_layout->StartDragging(GetTarget());
104 // Window could get docked by the WorkspaceWindowResizer, update the state.
105 is_docked_ = dock_layout_->is_dragged_window_docked();
106 // Whenever a window is dragged out of the dock it will be auto-sized
107 // in the dock if it gets docked again.
108 if (!is_docked_)
109 was_bounds_changed_by_user_ = false;
112 void DockedWindowResizer::CompleteDrag() {
113 // The root window can change when dragging into a different screen.
114 next_window_resizer_->CompleteDrag();
115 FinishedDragging(aura::client::MOVE_SUCCESSFUL);
118 void DockedWindowResizer::RevertDrag() {
119 next_window_resizer_->RevertDrag();
120 // Restore docked state to what it was before the drag if necessary.
121 if (is_docked_ != was_docked_) {
122 is_docked_ = was_docked_;
123 if (is_docked_)
124 dock_layout_->DockDraggedWindow(GetTarget());
125 else
126 dock_layout_->UndockDraggedWindow();
128 FinishedDragging(aura::client::MOVE_CANCELED);
131 DockedWindowResizer::DockedWindowResizer(WindowResizer* next_window_resizer,
132 wm::WindowState* window_state)
133 : WindowResizer(window_state),
134 next_window_resizer_(next_window_resizer),
135 dock_layout_(NULL),
136 initial_dock_layout_(NULL),
137 did_move_or_resize_(false),
138 was_docked_(false),
139 is_docked_(false),
140 was_bounds_changed_by_user_(window_state->bounds_changed_by_user()),
141 weak_ptr_factory_(this) {
142 DCHECK(details().is_resizable);
143 aura::Window* dock_container = Shell::GetContainer(
144 GetTarget()->GetRootWindow(),
145 kShellWindowId_DockedContainer);
146 dock_layout_ = static_cast<DockedWindowLayoutManager*>(
147 dock_container->layout_manager());
148 initial_dock_layout_ = dock_layout_;
149 was_docked_ = GetTarget()->parent() == dock_container;
150 is_docked_ = was_docked_;
153 void DockedWindowResizer::MaybeSnapToEdge(const gfx::Rect& bounds,
154 gfx::Point* offset) {
155 // Windows only snap magnetically when they were previously docked.
156 if (!was_docked_)
157 return;
158 DockedAlignment dock_alignment = dock_layout_->CalculateAlignment();
159 gfx::Rect dock_bounds = ScreenUtil::ConvertRectFromScreen(
160 GetTarget()->parent(),
161 dock_layout_->dock_container()->GetBoundsInScreen());
163 // Short-range magnetism when retaining docked state. Same constant as in
164 // MagnetismMatcher is used for consistency.
165 const int kSnapToDockDistance = MagnetismMatcher::kMagneticDistance;
167 if (dock_alignment == DOCKED_ALIGNMENT_LEFT ||
168 dock_alignment == DOCKED_ALIGNMENT_NONE) {
169 const int distance = bounds.x() - dock_bounds.x();
170 if (distance < kSnapToDockDistance && distance > 0) {
171 offset->set_x(-distance);
172 return;
175 if (dock_alignment == DOCKED_ALIGNMENT_RIGHT ||
176 dock_alignment == DOCKED_ALIGNMENT_NONE) {
177 const int distance = dock_bounds.right() - bounds.right();
178 if (distance < kSnapToDockDistance && distance > 0)
179 offset->set_x(distance);
183 void DockedWindowResizer::StartedDragging() {
184 // During resizing the window width is preserved by DockedwindowLayoutManager.
185 if (is_docked_ &&
186 (details().bounds_change & WindowResizer::kBoundsChange_Resizes)) {
187 window_state_->set_bounds_changed_by_user(true);
190 // Tell the dock layout manager that we are dragging this window.
191 // At this point we are not yet animating the window as it may not be
192 // inside the docked area.
193 dock_layout_->StartDragging(GetTarget());
194 // Reparent workspace windows during the drag to elevate them above workspace.
195 // Other windows for which the DockedWindowResizer is instantiated include
196 // panels and windows that are already docked. Those do not need reparenting.
197 if (GetTarget()->type() != ui::wm::WINDOW_TYPE_PANEL &&
198 GetTarget()->parent()->id() == kShellWindowId_DefaultContainer) {
199 // Reparent the window into the docked windows container in order to get it
200 // on top of other docked windows.
201 aura::Window* docked_container = Shell::GetContainer(
202 GetTarget()->GetRootWindow(),
203 kShellWindowId_DockedContainer);
204 wm::ReparentChildWithTransientChildren(GetTarget(),
205 GetTarget()->parent(),
206 docked_container);
208 if (is_docked_)
209 dock_layout_->DockDraggedWindow(GetTarget());
212 void DockedWindowResizer::FinishedDragging(
213 aura::client::WindowMoveResult move_result) {
214 if (!did_move_or_resize_)
215 return;
216 did_move_or_resize_ = false;
217 aura::Window* window = GetTarget();
218 const bool is_attached_panel = window->type() == ui::wm::WINDOW_TYPE_PANEL &&
219 window_state_->panel_attached();
220 const bool is_resized =
221 (details().bounds_change & WindowResizer::kBoundsChange_Resizes) != 0;
223 // Undock the window if it is not in the normal, docked or minimized state
224 // type. This happens if a user snaps or maximizes a window using a
225 // keyboard shortcut while it is being dragged.
226 if (!window_state_->IsMinimized() && !window_state_->IsDocked() &&
227 !window_state_->IsNormalStateType())
228 is_docked_ = false;
230 // When drag is completed the dragged docked window is resized to the bounds
231 // calculated by the layout manager that conform to other docked windows.
232 if (!is_attached_panel && is_docked_ && !is_resized) {
233 gfx::Rect bounds = ScreenUtil::ConvertRectFromScreen(
234 window->parent(), dock_layout_->dragged_bounds());
235 if (!bounds.IsEmpty() && bounds.width() != window->bounds().width()) {
236 window->SetBounds(bounds);
239 // If a window has restore bounds, update the restore origin and width but not
240 // the height (since the height is auto-calculated for the docked windows).
241 if (is_resized && is_docked_ && window_state_->HasRestoreBounds()) {
242 gfx::Rect restore_bounds = window->GetBoundsInScreen();
243 restore_bounds.set_height(
244 window_state_->GetRestoreBoundsInScreen().height());
245 window_state_->SetRestoreBoundsInScreen(restore_bounds);
248 // Check if the window needs to be docked or returned to workspace.
249 DockedAction action = MaybeReparentWindowOnDragCompletion(is_resized,
250 is_attached_panel);
251 dock_layout_->FinishDragging(
252 move_result == aura::client::MOVE_CANCELED ? DOCKED_ACTION_NONE : action,
253 details().source == aura::client::WINDOW_MOVE_SOURCE_MOUSE ?
254 DOCKED_ACTION_SOURCE_MOUSE : DOCKED_ACTION_SOURCE_TOUCH);
256 // If we started the drag in one root window and moved into another root
257 // but then canceled the drag we may need to inform the original layout
258 // manager that the drag is finished.
259 if (initial_dock_layout_ != dock_layout_)
260 initial_dock_layout_->FinishDragging(
261 DOCKED_ACTION_NONE,
262 details().source == aura::client::WINDOW_MOVE_SOURCE_MOUSE ?
263 DOCKED_ACTION_SOURCE_MOUSE : DOCKED_ACTION_SOURCE_TOUCH);
264 is_docked_ = false;
267 DockedAction DockedWindowResizer::MaybeReparentWindowOnDragCompletion(
268 bool is_resized, bool is_attached_panel) {
269 aura::Window* window = GetTarget();
271 // Check if the window needs to be docked or returned to workspace.
272 DockedAction action = DOCKED_ACTION_NONE;
273 aura::Window* dock_container = Shell::GetContainer(
274 window->GetRootWindow(),
275 kShellWindowId_DockedContainer);
276 if ((is_resized || !is_attached_panel) &&
277 is_docked_ != (window->parent() == dock_container)) {
278 if (is_docked_) {
279 wm::ReparentChildWithTransientChildren(window,
280 window->parent(),
281 dock_container);
282 action = DOCKED_ACTION_DOCK;
283 } else if (window->parent()->id() == kShellWindowId_DockedContainer) {
284 // Reparent the window back to workspace.
285 // We need to be careful to give ParentWindowWithContext a location in
286 // the right root window (matching the logic in DragWindowResizer) based
287 // on which root window a mouse pointer is in. We want to undock into the
288 // right screen near the edge of a multiscreen setup (based on where the
289 // mouse is).
290 gfx::Rect near_last_location(last_location_, gfx::Size());
291 // Reparenting will cause Relayout and possible dock shrinking.
292 aura::Window* previous_parent = window->parent();
293 aura::client::ParentWindowWithContext(window, window, near_last_location);
294 if (window->parent() != previous_parent) {
295 wm::ReparentTransientChildrenOfChild(window,
296 previous_parent,
297 window->parent());
299 action = was_docked_ ? DOCKED_ACTION_UNDOCK : DOCKED_ACTION_NONE;
301 } else {
302 // Docked state was not changed but still need to record a UMA action.
303 if (is_resized && is_docked_ && was_docked_)
304 action = DOCKED_ACTION_RESIZE;
305 else if (is_docked_ && was_docked_)
306 action = DOCKED_ACTION_REORDER;
307 else if (is_docked_ && !was_docked_)
308 action = DOCKED_ACTION_DOCK;
309 else
310 action = DOCKED_ACTION_NONE;
312 // When a window is newly docked it is auto-sized by docked layout adjusting
313 // to other windows. If it is just dragged (but not resized) while being
314 // docked it is auto-sized unless it has been resized while being docked
315 // before.
316 if (is_docked_) {
317 wm::GetWindowState(window)->set_bounds_changed_by_user(
318 was_docked_ && (is_resized || was_bounds_changed_by_user_));
321 if (action == DOCKED_ACTION_DOCK) {
322 const wm::WMEvent event(wm::WM_EVENT_DOCK);
323 window_state_->OnWMEvent(&event);
324 } else if (wm::GetWindowState(window)->IsDocked() &&
325 action == DOCKED_ACTION_UNDOCK) {
326 const wm::WMEvent event(wm::WM_EVENT_NORMAL);
327 window_state_->OnWMEvent(&event);
330 return action;
333 } // namespace ash