Update V8 to version 4.7.57.
[chromium-blink-merge.git] / ui / views / widget / native_widget_delegate.h
blob224972c2d1204487b1a35c4c5fae36850ac05137
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
6 #define UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_
8 #include <vector>
10 #include "ui/events/event_constants.h"
11 #include "ui/views/views_export.h"
13 namespace gfx {
14 class Canvas;
15 class Path;
16 class Point;
17 class Size;
20 namespace ui {
21 class GestureEvent;
22 class KeyEvent;
23 class Layer;
24 class MouseEvent;
25 class PaintContext;
26 class ScrollEvent;
27 class TouchEvent;
30 namespace views {
31 class Widget;
33 namespace internal {
35 ////////////////////////////////////////////////////////////////////////////////
36 // NativeWidgetDelegate
38 // An interface implemented by the object that handles events sent by a
39 // NativeWidget implementation.
41 class VIEWS_EXPORT NativeWidgetDelegate {
42 public:
43 virtual ~NativeWidgetDelegate() {}
45 // Returns true if the window is modal.
46 virtual bool IsModal() const = 0;
48 // Returns true if the window is a dialog box.
49 virtual bool IsDialogBox() const = 0;
51 // Returns true if the window can be activated.
52 virtual bool CanActivate() const = 0;
54 virtual bool IsInactiveRenderingDisabled() const = 0;
55 virtual void EnableInactiveRendering() = 0;
57 // Called when the activation state of a window has changed.
58 virtual void OnNativeWidgetActivationChanged(bool active) = 0;
60 // Called when native focus moves from one native view to another.
61 virtual void OnNativeFocus() = 0;
62 virtual void OnNativeBlur() = 0;
64 // Called when the window is about to be shown/hidden.
65 virtual void OnNativeWidgetVisibilityChanging(bool visible) = 0;
67 // Called when the window is shown/hidden.
68 virtual void OnNativeWidgetVisibilityChanged(bool visible) = 0;
70 // Called when the native widget is created.
71 // The |desktop_widget| bool is true for widgets created in the desktop and
72 // false for widgets created in the shell.
73 virtual void OnNativeWidgetCreated(bool desktop_widget) = 0;
75 // Called just before the native widget is destroyed. This is the delegate's
76 // last chance to do anything with the native widget handle.
77 virtual void OnNativeWidgetDestroying() = 0;
79 // Called just after the native widget is destroyed.
80 virtual void OnNativeWidgetDestroyed() = 0;
82 // Returns the smallest size the window can be resized to by the user.
83 virtual gfx::Size GetMinimumSize() const = 0;
85 // Returns the largest size the window can be resized to by the user.
86 virtual gfx::Size GetMaximumSize() const = 0;
88 // Called when the NativeWidget changed position.
89 virtual void OnNativeWidgetMove() = 0;
91 // Called when the NativeWidget changed size to |new_size|.
92 // This may happen at the same time as OnNativeWidgetWindowShowStateChanged,
93 // e.g. maximize.
94 virtual void OnNativeWidgetSizeChanged(const gfx::Size& new_size) = 0;
96 // Called when the NativeWidget changes its window state.
97 // This may happen at the same time as OnNativeWidgetSizeChanged, e.g.
98 // maximize.
99 virtual void OnNativeWidgetWindowShowStateChanged() = 0;
101 // Called when the user begins/ends to change the bounds of the window.
102 virtual void OnNativeWidgetBeginUserBoundsChange() = 0;
103 virtual void OnNativeWidgetEndUserBoundsChange() = 0;
105 // Returns true if the delegate has a FocusManager.
106 virtual bool HasFocusManager() const = 0;
108 // Paints the rootview in the context. This will also refresh the compositor
109 // tree if necessary.
110 virtual void OnNativeWidgetPaint(const ui::PaintContext& context) = 0;
112 // Returns the non-client component (see ui/base/hit_test.h) containing
113 // |point|, in client coordinates.
114 virtual int GetNonClientComponent(const gfx::Point& point) = 0;
116 // Mouse and key event handlers.
117 virtual void OnKeyEvent(ui::KeyEvent* event) = 0;
118 virtual void OnMouseEvent(ui::MouseEvent* event) = 0;
119 virtual void OnMouseCaptureLost() = 0;
121 virtual void OnScrollEvent(ui::ScrollEvent* event) = 0;
122 virtual void OnGestureEvent(ui::GestureEvent* event) = 0;
124 // Runs the specified native command. Returns true if the command is handled.
125 virtual bool ExecuteCommand(int command_id) = 0;
127 // Returns the child Layers of the Widgets layer that were created by Views.
128 virtual const std::vector<ui::Layer*>& GetRootLayers() = 0;
130 // Returns true if window has a hit-test mask.
131 virtual bool HasHitTestMask() const = 0;
133 // Provides the hit-test mask if HasHitTestMask above returns true.
134 virtual void GetHitTestMask(gfx::Path* mask) const = 0;
137 virtual Widget* AsWidget() = 0;
138 virtual const Widget* AsWidget() const = 0;
140 // Sets-up the focus manager with the view that should have focus when the
141 // window is shown the first time. It takes the intended |show_state| of the
142 // window in order to decide whether the window should be focused now or
143 // later. Returns true if the initial focus has been set or the window should
144 // not set the initial focus, or false if the caller should set the initial
145 // focus (if any).
146 virtual bool SetInitialFocus(ui::WindowShowState show_state) = 0;
149 } // namespace internal
150 } // namespace views
152 #endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_DELEGATE_H_