Mandoline: Rename mojo::Frame to mojo::CompositorFrame and avoid a conversion.
[chromium-blink-merge.git] / base / callback_unittest.cc
blob2844aa98a29317149eaaf493b3d9f92b3f7fff0b
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/bind.h"
6 #include "base/callback.h"
7 #include "base/callback_helpers.h"
8 #include "base/callback_internal.h"
9 #include "base/memory/ref_counted.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "testing/gtest/include/gtest/gtest.h"
13 namespace base {
15 namespace {
17 struct FakeInvoker {
18 typedef void(RunType)(internal::BindStateBase*);
19 static void Run(internal::BindStateBase*) {
23 } // namespace
25 namespace internal {
26 template <typename Runnable, typename RunType, typename BoundArgsType>
27 struct BindState;
29 // White-box testpoints to inject into a Callback<> object for checking
30 // comparators and emptiness APIs. Use a BindState that is specialized
31 // based on a type we declared in the anonymous namespace above to remove any
32 // chance of colliding with another instantiation and breaking the
33 // one-definition-rule.
34 template <>
35 struct BindState<void(void), void(void), void(FakeInvoker)>
36 : public BindStateBase {
37 public:
38 BindState() : BindStateBase(&Destroy) {}
39 typedef FakeInvoker InvokerType;
40 private:
41 ~BindState() {}
42 static void Destroy(BindStateBase* self) {
43 delete static_cast<BindState*>(self);
47 template <>
48 struct BindState<void(void), void(void),
49 void(FakeInvoker, FakeInvoker)>
50 : public BindStateBase {
51 public:
52 BindState() : BindStateBase(&Destroy) {}
53 typedef FakeInvoker InvokerType;
54 private:
55 ~BindState() {}
56 static void Destroy(BindStateBase* self) {
57 delete static_cast<BindState*>(self);
60 } // namespace internal
62 namespace {
64 typedef internal::BindState<void(void), void(void), void(FakeInvoker)>
65 FakeBindState1;
66 typedef internal::BindState<void(void), void(void),
67 void(FakeInvoker, FakeInvoker)>
68 FakeBindState2;
70 class CallbackTest : public ::testing::Test {
71 public:
72 CallbackTest()
73 : callback_a_(new FakeBindState1()),
74 callback_b_(new FakeBindState2()) {
77 ~CallbackTest() override {}
79 protected:
80 Callback<void(void)> callback_a_;
81 const Callback<void(void)> callback_b_; // Ensure APIs work with const.
82 Callback<void(void)> null_callback_;
85 // Ensure we can create unbound callbacks. We need this to be able to store
86 // them in class members that can be initialized later.
87 TEST_F(CallbackTest, DefaultConstruction) {
88 Callback<void(void)> c0;
89 Callback<void(int)> c1;
90 Callback<void(int,int)> c2;
91 Callback<void(int,int,int)> c3;
92 Callback<void(int,int,int,int)> c4;
93 Callback<void(int,int,int,int,int)> c5;
94 Callback<void(int,int,int,int,int,int)> c6;
96 EXPECT_TRUE(c0.is_null());
97 EXPECT_TRUE(c1.is_null());
98 EXPECT_TRUE(c2.is_null());
99 EXPECT_TRUE(c3.is_null());
100 EXPECT_TRUE(c4.is_null());
101 EXPECT_TRUE(c5.is_null());
102 EXPECT_TRUE(c6.is_null());
105 TEST_F(CallbackTest, IsNull) {
106 EXPECT_TRUE(null_callback_.is_null());
107 EXPECT_FALSE(callback_a_.is_null());
108 EXPECT_FALSE(callback_b_.is_null());
111 TEST_F(CallbackTest, Equals) {
112 EXPECT_TRUE(callback_a_.Equals(callback_a_));
113 EXPECT_FALSE(callback_a_.Equals(callback_b_));
114 EXPECT_FALSE(callback_b_.Equals(callback_a_));
116 // We should compare based on instance, not type.
117 Callback<void(void)> callback_c(new FakeBindState1());
118 Callback<void(void)> callback_a2 = callback_a_;
119 EXPECT_TRUE(callback_a_.Equals(callback_a2));
120 EXPECT_FALSE(callback_a_.Equals(callback_c));
122 // Empty, however, is always equal to empty.
123 Callback<void(void)> empty2;
124 EXPECT_TRUE(null_callback_.Equals(empty2));
127 TEST_F(CallbackTest, Reset) {
128 // Resetting should bring us back to empty.
129 ASSERT_FALSE(callback_a_.is_null());
130 ASSERT_FALSE(callback_a_.Equals(null_callback_));
132 callback_a_.Reset();
134 EXPECT_TRUE(callback_a_.is_null());
135 EXPECT_TRUE(callback_a_.Equals(null_callback_));
138 struct TestForReentrancy {
139 TestForReentrancy()
140 : cb_already_run(false),
141 cb(Bind(&TestForReentrancy::AssertCBIsNull, Unretained(this))) {
143 void AssertCBIsNull() {
144 ASSERT_TRUE(cb.is_null());
145 cb_already_run = true;
147 bool cb_already_run;
148 Closure cb;
151 TEST_F(CallbackTest, ResetAndReturn) {
152 TestForReentrancy tfr;
153 ASSERT_FALSE(tfr.cb.is_null());
154 ASSERT_FALSE(tfr.cb_already_run);
155 ResetAndReturn(&tfr.cb).Run();
156 ASSERT_TRUE(tfr.cb.is_null());
157 ASSERT_TRUE(tfr.cb_already_run);
160 class CallbackOwner : public base::RefCounted<CallbackOwner> {
161 public:
162 explicit CallbackOwner(bool* deleted) {
163 callback_ = Bind(&CallbackOwner::Unused, this);
164 deleted_ = deleted;
166 void Reset() {
167 callback_.Reset();
168 // We are deleted here if no-one else had a ref to us.
171 private:
172 friend class base::RefCounted<CallbackOwner>;
173 virtual ~CallbackOwner() {
174 *deleted_ = true;
176 void Unused() {
177 FAIL() << "Should never be called";
180 Closure callback_;
181 bool* deleted_;
184 TEST_F(CallbackTest, CallbackHasLastRefOnContainingObject) {
185 bool deleted = false;
186 CallbackOwner* owner = new CallbackOwner(&deleted);
187 owner->Reset();
188 ASSERT_TRUE(deleted);
191 } // namespace
192 } // namespace base