We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / content / common / gamepad_param_traits.h
blob7e694e09e096fcc1fd086a9d506544f6415664fe
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_
6 #define CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_
8 #include <string>
10 #include "ipc/ipc_param_traits.h"
12 class PickleIterator;
14 namespace blink { class WebGamepad; }
16 namespace IPC {
18 class Message;
20 template <>
21 struct ParamTraits<blink::WebGamepad> {
22 typedef blink::WebGamepad param_type;
23 static void Write(Message* m, const blink::WebGamepad& p);
24 static bool Read(const Message* m,
25 PickleIterator* iter,
26 blink::WebGamepad* p);
27 static void Log(const blink::WebGamepad& p, std::string* l);
30 } // namespace IPC
32 #endif // CONTENT_COMMON_GAMEPAD_PARAM_TRAITS_H_