1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/common/gpu/gpu_channel_manager.h"
8 #include "base/command_line.h"
9 #include "content/common/gpu/gpu_channel.h"
10 #include "content/common/gpu/gpu_memory_buffer_factory.h"
11 #include "content/common/gpu/gpu_memory_manager.h"
12 #include "content/common/gpu/gpu_messages.h"
13 #include "content/common/message_router.h"
14 #include "gpu/command_buffer/common/value_state.h"
15 #include "gpu/command_buffer/service/feature_info.h"
16 #include "gpu/command_buffer/service/gpu_switches.h"
17 #include "gpu/command_buffer/service/mailbox_manager_impl.h"
18 #include "gpu/command_buffer/service/memory_program_cache.h"
19 #include "gpu/command_buffer/service/shader_translator_cache.h"
20 #include "gpu/command_buffer/service/sync_point_manager.h"
21 #include "ipc/message_filter.h"
22 #include "ui/gl/gl_bindings.h"
23 #include "ui/gl/gl_share_group.h"
24 #if defined(USE_OZONE)
25 #include "ui/ozone/public/gpu_platform_support.h"
26 #include "ui/ozone/public/ozone_platform.h"
33 class GpuChannelManagerMessageFilter
: public IPC::MessageFilter
{
35 GpuChannelManagerMessageFilter(
36 GpuMemoryBufferFactory
* gpu_memory_buffer_factory
)
37 : sender_(NULL
), gpu_memory_buffer_factory_(gpu_memory_buffer_factory
) {}
39 void OnFilterAdded(IPC::Sender
* sender
) override
{
44 void OnFilterRemoved() override
{
49 bool OnMessageReceived(const IPC::Message
& message
) override
{
52 IPC_BEGIN_MESSAGE_MAP(GpuChannelManagerMessageFilter
, message
)
53 IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer
, OnCreateGpuMemoryBuffer
)
54 IPC_MESSAGE_UNHANDLED(handled
= false)
60 ~GpuChannelManagerMessageFilter() override
{}
62 void OnCreateGpuMemoryBuffer(
63 const GpuMsg_CreateGpuMemoryBuffer_Params
& params
) {
65 "GpuChannelManagerMessageFilter::OnCreateGpuMemoryBuffer",
66 "id", params
.id
, "client_id", params
.client_id
);
67 sender_
->Send(new GpuHostMsg_GpuMemoryBufferCreated(
68 gpu_memory_buffer_factory_
->CreateGpuMemoryBuffer(
69 params
.id
, params
.size
, params
.format
, params
.usage
,
70 params
.client_id
, params
.surface_handle
)));
74 GpuMemoryBufferFactory
* gpu_memory_buffer_factory_
;
77 gfx::GpuMemoryBufferType
GetGpuMemoryBufferFactoryType() {
78 std::vector
<gfx::GpuMemoryBufferType
> supported_types
;
79 GpuMemoryBufferFactory::GetSupportedTypes(&supported_types
);
80 DCHECK(!supported_types
.empty());
81 return supported_types
[0];
86 GpuChannelManager::GpuChannelManager(MessageRouter
* router
,
87 GpuWatchdog
* watchdog
,
88 base::MessageLoopProxy
* io_message_loop
,
89 base::WaitableEvent
* shutdown_event
,
90 IPC::SyncChannel
* channel
)
91 : io_message_loop_(io_message_loop
),
92 shutdown_event_(shutdown_event
),
96 GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit
),
98 sync_point_manager_(gpu::SyncPointManager::Create(false)),
99 gpu_memory_buffer_factory_(
100 GpuMemoryBufferFactory::Create(GetGpuMemoryBufferFactoryType())),
103 new GpuChannelManagerMessageFilter(gpu_memory_buffer_factory_
.get())),
104 relinquish_resources_pending_(false),
105 weak_factory_(this) {
107 DCHECK(io_message_loop
);
108 DCHECK(shutdown_event
);
109 channel_
->AddFilter(filter_
.get());
112 GpuChannelManager::~GpuChannelManager() {
113 gpu_channels_
.clear();
114 if (default_offscreen_surface_
.get()) {
115 default_offscreen_surface_
->Destroy();
116 default_offscreen_surface_
= NULL
;
120 gpu::gles2::ProgramCache
* GpuChannelManager::program_cache() {
121 if (!program_cache_
.get() &&
122 (gfx::g_driver_gl
.ext
.b_GL_ARB_get_program_binary
||
123 gfx::g_driver_gl
.ext
.b_GL_OES_get_program_binary
) &&
124 !base::CommandLine::ForCurrentProcess()->HasSwitch(
125 switches::kDisableGpuProgramCache
)) {
126 program_cache_
.reset(new gpu::gles2::MemoryProgramCache());
128 return program_cache_
.get();
131 gpu::gles2::ShaderTranslatorCache
*
132 GpuChannelManager::shader_translator_cache() {
133 if (!shader_translator_cache_
.get())
134 shader_translator_cache_
= new gpu::gles2::ShaderTranslatorCache
;
135 return shader_translator_cache_
.get();
138 void GpuChannelManager::RemoveChannel(int client_id
) {
139 Send(new GpuHostMsg_DestroyChannel(client_id
));
140 gpu_channels_
.erase(client_id
);
141 CheckRelinquishGpuResources();
144 int GpuChannelManager::GenerateRouteID() {
145 static int last_id
= 0;
149 void GpuChannelManager::AddRoute(int32 routing_id
, IPC::Listener
* listener
) {
150 router_
->AddRoute(routing_id
, listener
);
153 void GpuChannelManager::RemoveRoute(int32 routing_id
) {
154 router_
->RemoveRoute(routing_id
);
157 GpuChannel
* GpuChannelManager::LookupChannel(int32 client_id
) {
158 GpuChannelMap::const_iterator iter
= gpu_channels_
.find(client_id
);
159 if (iter
== gpu_channels_
.end())
165 bool GpuChannelManager::OnMessageReceived(const IPC::Message
& msg
) {
167 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager
, msg
)
168 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel
, OnEstablishChannel
)
169 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel
, OnCloseChannel
)
170 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer
,
171 OnCreateViewCommandBuffer
)
172 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer
, OnDestroyGpuMemoryBuffer
)
173 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader
, OnLoadedShader
)
174 IPC_MESSAGE_HANDLER(GpuMsg_RelinquishResources
, OnRelinquishResources
)
175 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState
, OnUpdateValueState
)
176 IPC_MESSAGE_UNHANDLED(handled
= false)
177 IPC_END_MESSAGE_MAP()
181 bool GpuChannelManager::Send(IPC::Message
* msg
) { return router_
->Send(msg
); }
183 void GpuChannelManager::OnEstablishChannel(int client_id
,
185 bool allow_future_sync_points
) {
186 IPC::ChannelHandle channel_handle
;
188 gfx::GLShareGroup
* share_group
= NULL
;
189 gpu::gles2::MailboxManager
* mailbox_manager
= NULL
;
191 if (!share_group_
.get()) {
192 share_group_
= new gfx::GLShareGroup
;
193 DCHECK(!mailbox_manager_
.get());
194 mailbox_manager_
= new gpu::gles2::MailboxManagerImpl
;
196 share_group
= share_group_
.get();
197 mailbox_manager
= mailbox_manager_
.get();
200 scoped_ptr
<GpuChannel
> channel(new GpuChannel(this,
206 allow_future_sync_points
));
207 channel
->Init(io_message_loop_
.get(), shutdown_event_
);
208 channel_handle
.name
= channel
->GetChannelName();
210 #if defined(OS_POSIX)
211 // On POSIX, pass the renderer-side FD. Also mark it as auto-close so
212 // that it gets closed after it has been sent.
213 base::ScopedFD renderer_fd
= channel
->TakeRendererFileDescriptor();
214 DCHECK(renderer_fd
.is_valid());
215 channel_handle
.socket
= base::FileDescriptor(renderer_fd
.Pass());
218 gpu_channels_
.set(client_id
, channel
.Pass());
220 Send(new GpuHostMsg_ChannelEstablished(channel_handle
));
223 void GpuChannelManager::OnCloseChannel(
224 const IPC::ChannelHandle
& channel_handle
) {
225 for (GpuChannelMap::iterator iter
= gpu_channels_
.begin();
226 iter
!= gpu_channels_
.end(); ++iter
) {
227 if (iter
->second
->GetChannelName() == channel_handle
.name
) {
228 gpu_channels_
.erase(iter
);
229 CheckRelinquishGpuResources();
235 void GpuChannelManager::OnCreateViewCommandBuffer(
236 const gfx::GLSurfaceHandle
& window
,
239 const GPUCreateCommandBufferConfig
& init_params
,
242 CreateCommandBufferResult result
= CREATE_COMMAND_BUFFER_FAILED
;
244 GpuChannelMap::const_iterator iter
= gpu_channels_
.find(client_id
);
245 if (iter
!= gpu_channels_
.end()) {
246 result
= iter
->second
->CreateViewCommandBuffer(
247 window
, surface_id
, init_params
, route_id
);
250 Send(new GpuHostMsg_CommandBufferCreated(result
));
253 void GpuChannelManager::DestroyGpuMemoryBuffer(
254 gfx::GpuMemoryBufferId id
,
256 io_message_loop_
->PostTask(
258 base::Bind(&GpuChannelManager::DestroyGpuMemoryBufferOnIO
,
259 base::Unretained(this),
264 void GpuChannelManager::DestroyGpuMemoryBufferOnIO(
265 gfx::GpuMemoryBufferId id
,
267 gpu_memory_buffer_factory_
->DestroyGpuMemoryBuffer(id
, client_id
);
270 void GpuChannelManager::OnDestroyGpuMemoryBuffer(
271 gfx::GpuMemoryBufferId id
,
275 DestroyGpuMemoryBuffer(id
, client_id
);
277 sync_point_manager()->AddSyncPointCallback(
279 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer
,
280 base::Unretained(this),
286 void GpuChannelManager::OnUpdateValueState(
287 int client_id
, unsigned int target
, const gpu::ValueState
& state
) {
288 // Only pass updated state to the channel corresponding to the
289 // render_widget_host where the event originated.
290 GpuChannelMap::const_iterator iter
= gpu_channels_
.find(client_id
);
291 if (iter
!= gpu_channels_
.end()) {
292 iter
->second
->HandleUpdateValueState(target
, state
);
296 void GpuChannelManager::OnLoadedShader(std::string program_proto
) {
298 program_cache()->LoadProgram(program_proto
);
301 bool GpuChannelManager::HandleMessagesScheduled() {
302 for (GpuChannelMap::iterator iter
= gpu_channels_
.begin();
303 iter
!= gpu_channels_
.end(); ++iter
) {
304 if (iter
->second
->handle_messages_scheduled())
310 uint64
GpuChannelManager::MessagesProcessed() {
311 uint64 messages_processed
= 0;
313 for (GpuChannelMap::iterator iter
= gpu_channels_
.begin();
314 iter
!= gpu_channels_
.end(); ++iter
) {
315 messages_processed
+= iter
->second
->messages_processed();
317 return messages_processed
;
320 void GpuChannelManager::LoseAllContexts() {
321 for (GpuChannelMap::iterator iter
= gpu_channels_
.begin();
322 iter
!= gpu_channels_
.end(); ++iter
) {
323 iter
->second
->MarkAllContextsLost();
325 base::MessageLoop::current()->PostTask(
327 base::Bind(&GpuChannelManager::OnLoseAllContexts
,
328 weak_factory_
.GetWeakPtr()));
331 void GpuChannelManager::OnLoseAllContexts() {
332 gpu_channels_
.clear();
333 CheckRelinquishGpuResources();
336 gfx::GLSurface
* GpuChannelManager::GetDefaultOffscreenSurface() {
337 if (!default_offscreen_surface_
.get()) {
338 default_offscreen_surface_
=
339 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size());
341 return default_offscreen_surface_
.get();
344 void GpuChannelManager::OnRelinquishResources() {
345 relinquish_resources_pending_
= true;
346 CheckRelinquishGpuResources();
349 void GpuChannelManager::CheckRelinquishGpuResources() {
350 if (relinquish_resources_pending_
&& gpu_channels_
.size() <= 1) {
351 relinquish_resources_pending_
= false;
352 if (default_offscreen_surface_
.get()) {
353 default_offscreen_surface_
->DestroyAndTerminateDisplay();
354 default_offscreen_surface_
= NULL
;
356 #if defined(USE_OZONE)
357 ui::OzonePlatform::GetInstance()
358 ->GetGpuPlatformSupport()
359 ->RelinquishGpuResources(
360 base::Bind(&GpuChannelManager::OnResourcesRelinquished
,
361 weak_factory_
.GetWeakPtr()));
363 OnResourcesRelinquished();
368 void GpuChannelManager::OnResourcesRelinquished() {
369 Send(new GpuHostMsg_ResourcesRelinquished());
372 } // namespace content