We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / dbus / property.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef DBUS_PROPERTY_H_
6 #define DBUS_PROPERTY_H_
8 #include <map>
9 #include <string>
10 #include <utility>
11 #include <vector>
13 #include "base/basictypes.h"
14 #include "base/bind.h"
15 #include "base/callback.h"
16 #include "dbus/dbus_export.h"
17 #include "dbus/message.h"
18 #include "dbus/object_proxy.h"
20 // D-Bus objects frequently provide sets of properties accessed via a
21 // standard interface of method calls and signals to obtain the current value,
22 // set a new value and be notified of changes to the value. Unfortunately this
23 // interface makes heavy use of variants and dictionaries of variants. The
24 // classes defined here make dealing with properties in a type-safe manner
25 // possible.
27 // Client implementation classes should define a Properties structure, deriving
28 // from the PropertySet class defined here. This structure should contain a
29 // member for each property defined as an instance of the Property<> class,
30 // specifying the type to the template. Finally the structure should chain up
31 // to the PropertySet constructor, and then call RegisterProperty() for each
32 // property defined to associate them with their string name.
34 // Example:
35 // class ExampleClient {
36 // public:
37 // struct Properties : public dbus::PropertySet {
38 // dbus::Property<std::string> name;
39 // dbus::Property<uint16> version;
40 // dbus::Property<dbus::ObjectPath> parent;
41 // dbus::Property<std::vector<std::string> > children;
43 // Properties(dbus::ObjectProxy* object_proxy,
44 // const PropertyChangedCallback callback)
45 // : dbus::PropertySet(object_proxy, "com.example.DBus", callback) {
46 // RegisterProperty("Name", &name);
47 // RegisterProperty("Version", &version);
48 // RegisterProperty("Parent", &parent);
49 // RegisterProperty("Children", &children);
50 // }
51 // virtual ~Properties() {}
52 // };
54 // The Properties structure requires a pointer to the object proxy of the
55 // actual object to track, and after construction should have signals
56 // connected to that object and initial values set by calling ConnectSignals()
57 // and GetAll(). The structure should not outlive the object proxy, so it
58 // is recommended that the lifecycle of both be managed together.
60 // Example (continued):
62 // typedef std::map<std::pair<dbus::ObjectProxy*, Properties*> > Object;
63 // typedef std::map<dbus::ObjectPath, Object> ObjectMap;
64 // ObjectMap object_map_;
66 // dbus::ObjectProxy* GetObjectProxy(const dbus::ObjectPath& object_path) {
67 // return GetObject(object_path).first;
68 // }
70 // Properties* GetProperties(const dbus::ObjectPath& object_path) {
71 // return GetObject(object_path).second;
72 // }
74 // Object GetObject(const dbus::ObjectPath& object_path) {
75 // ObjectMap::iterator it = object_map_.find(object_path);
76 // if (it != object_map_.end())
77 // return it->second;
79 // dbus::ObjectProxy* object_proxy = bus->GetObjectProxy(...);
80 // // connect signals, etc.
82 // Properties* properties = new Properties(
83 // object_proxy,
84 // base::Bind(&PropertyChanged,
85 // weak_ptr_factory_.GetWeakPtr(),
86 // object_path));
87 // properties->ConnectSignals();
88 // properties->GetAll();
90 // Object object = std::make_pair(object_proxy, properties);
91 // object_map_[object_path] = object;
92 // return object;
93 // }
94 // };
96 // This now allows code using the client implementation to access properties
97 // in a type-safe manner, and assuming the PropertyChanged callback is
98 // propogated up to observers, be notified of changes. A typical access of
99 // the current value of the name property would be:
101 // ExampleClient::Properties* p = example_client->GetProperties(object_path);
102 // std::string name = p->name.value();
104 // Normally these values are updated from signals emitted by the remote object,
105 // in case an explicit round-trip is needed to obtain the current value, the
106 // Get() method can be used and indicates whether or not the value update was
107 // successful. The updated value can be obtained in the callback using the
108 // value() method.
110 // p->children.Get(base::Bind(&OnGetChildren));
112 // A new value can be set using the Set() method, the callback indicates
113 // success only; it is up to the remote object when (and indeed if) it updates
114 // the property value, and whether it emits a signal or a Get() call is
115 // required to obtain it.
117 // p->version.Set(20, base::Bind(&OnSetVersion))
119 namespace dbus {
121 // D-Bus Properties interface constants, declared here rather than
122 // in property.cc because template methods use them.
123 const char kPropertiesInterface[] = "org.freedesktop.DBus.Properties";
124 const char kPropertiesGetAll[] = "GetAll";
125 const char kPropertiesGet[] = "Get";
126 const char kPropertiesSet[] = "Set";
127 const char kPropertiesChanged[] = "PropertiesChanged";
129 class PropertySet;
131 // PropertyBase is an abstract base-class consisting of the parts of
132 // the Property<> template that are not type-specific, such as the
133 // associated PropertySet, property name, and the type-unsafe parts
134 // used by PropertySet.
135 class PropertyBase {
136 public:
137 PropertyBase() : property_set_(NULL) {}
139 // Initializes the |property_set| and property |name| so that method
140 // calls may be made from this class. This method is called by
141 // PropertySet::RegisterProperty() passing |this| for |property_set| so
142 // there should be no need to call it directly. If you do beware that
143 // no ownership or reference to |property_set| is taken so that object
144 // must outlive this one.
145 void Init(PropertySet* property_set, const std::string& name);
147 // Retrieves the name of this property, this may be useful in observers
148 // to avoid specifying the name in more than once place, e.g.
150 // void Client::PropertyChanged(const dbus::ObjectPath& object_path,
151 // const std::string &property_name) {
152 // Properties& properties = GetProperties(object_path);
153 // if (property_name == properties.version.name()) {
154 // // Handle version property changing
155 // }
156 // }
157 const std::string& name() const { return name_; }
159 // Method used by PropertySet to retrieve the value from a MessageReader,
160 // no knowledge of the contained type is required, this method returns
161 // true if its expected type was found, false if not.
162 // Implementation provided by specialization.
163 virtual bool PopValueFromReader(MessageReader* reader) = 0;
165 // Method used by PropertySet to append the set value to a MessageWriter,
166 // no knowledge of the contained type is required.
167 // Implementation provided by specialization.
168 virtual void AppendSetValueToWriter(MessageWriter* writer) = 0;
170 // Method used by test and stub implementations of dbus::PropertySet::Set
171 // to replace the property value with the set value without using a
172 // dbus::MessageReader.
173 virtual void ReplaceValueWithSetValue() = 0;
175 protected:
176 // Retrieves the associated property set.
177 PropertySet* property_set() { return property_set_; }
179 private:
180 // Pointer to the PropertySet instance that this instance is a member of,
181 // no ownership is taken and |property_set_| must outlive this class.
182 PropertySet* property_set_;
184 // Name of the property.
185 std::string name_;
187 DISALLOW_COPY_AND_ASSIGN(PropertyBase);
190 // PropertySet groups a collection of properties for a remote object
191 // together into a single structure, fixing their types and name such
192 // that calls made through it are type-safe.
194 // Clients always sub-class this to add the properties, and should always
195 // provide a constructor that chains up to this and then calls
196 // RegisterProperty() for each property defined.
198 // After creation, client code should call ConnectSignals() and most likely
199 // GetAll() to seed initial values and update as changes occur.
200 class CHROME_DBUS_EXPORT PropertySet {
201 public:
202 // Callback for changes to cached values of properties, either notified
203 // via signal, or as a result of calls to Get() and GetAll(). The |name|
204 // argument specifies the name of the property changed.
205 typedef base::Callback<void(const std::string& name)> PropertyChangedCallback;
207 // Constructs a property set, where |object_proxy| specifies the proxy for
208 // the/ remote object that these properties are for, care should be taken to
209 // ensure that this object does not outlive the lifetime of the proxy;
210 // |interface| specifies the D-Bus interface of these properties, and
211 // |property_changed_callback| specifies the callback for when properties
212 // are changed, this may be a NULL callback.
213 PropertySet(ObjectProxy* object_proxy, const std::string& interface,
214 const PropertyChangedCallback& property_changed_callback);
216 // Destructor; we don't hold on to any references or memory that needs
217 // explicit clean-up, but clang thinks we might.
218 virtual ~PropertySet();
220 // Registers a property, generally called from the subclass constructor;
221 // pass the |name| of the property as used in method calls and signals,
222 // and the pointer to the |property| member of the structure. This will
223 // call the PropertyBase::Init method.
224 void RegisterProperty(const std::string& name, PropertyBase* property);
226 // Connects property change notification signals to the object, generally
227 // called immediately after the object is created and before calls to other
228 // methods. Sub-classes may override to use different D-Bus signals.
229 virtual void ConnectSignals();
231 // Methods connected by ConnectSignals() and called by dbus:: when
232 // a property is changed. Sub-classes may override if the property
233 // changed signal provides different arguments.
234 virtual void ChangedReceived(Signal* signal);
235 virtual void ChangedConnected(const std::string& interface_name,
236 const std::string& signal_name,
237 bool success);
239 // Callback for Get() method, |success| indicates whether or not the
240 // value could be retrived, if true the new value can be obtained by
241 // calling value() on the property.
242 typedef base::Callback<void(bool success)> GetCallback;
244 // Requests an updated value from the remote object for |property|
245 // incurring a round-trip. |callback| will be called when the new
246 // value is available. This may not be implemented by some interfaces,
247 // and may be overriden by sub-classes if interfaces use different
248 // method calls.
249 virtual void Get(PropertyBase* property, GetCallback callback);
250 virtual void OnGet(PropertyBase* property, GetCallback callback,
251 Response* response);
253 // Queries the remote object for values of all properties and updates
254 // initial values. Sub-classes may override to use a different D-Bus
255 // method, or if the remote object does not support retrieving all
256 // properties, either ignore or obtain each property value individually.
257 virtual void GetAll();
258 virtual void OnGetAll(Response* response);
260 // Callback for Set() method, |success| indicates whether or not the
261 // new property value was accepted by the remote object.
262 typedef base::Callback<void(bool success)> SetCallback;
264 // Requests that the remote object for |property| change the property to
265 // its new value. |callback| will be called to indicate the success or
266 // failure of the request, however the new value may not be available
267 // depending on the remote object. This method may be overridden by
268 // sub-classes if interfaces use different method calls.
269 virtual void Set(PropertyBase* property, SetCallback callback);
270 virtual void OnSet(PropertyBase* property, SetCallback callback,
271 Response* response);
273 // Update properties by reading an array of dictionary entries, each
274 // containing a string with the name and a variant with the value, from
275 // |message_reader|. Returns false if message is in incorrect format.
276 bool UpdatePropertiesFromReader(MessageReader* reader);
278 // Updates a single property by reading a string with the name and a
279 // variant with the value from |message_reader|. Returns false if message
280 // is in incorrect format, or property type doesn't match.
281 bool UpdatePropertyFromReader(MessageReader* reader);
283 // Calls the property changed callback passed to the constructor, used
284 // by sub-classes that do not call UpdatePropertiesFromReader() or
285 // UpdatePropertyFromReader(). Takes the |name| of the changed property.
286 void NotifyPropertyChanged(const std::string& name);
288 // Retrieves the object proxy this property set was initialized with,
289 // provided for sub-classes overriding methods that make D-Bus calls
290 // and for Property<>. Not permitted with const references to this class.
291 ObjectProxy* object_proxy() { return object_proxy_; }
293 // Retrieves the interface of this property set.
294 const std::string& interface() const { return interface_; }
296 protected:
297 // Get a weak pointer to this property set, provided so that sub-classes
298 // overriding methods that make D-Bus calls may use the existing (or
299 // override) callbacks without providing their own weak pointer factory.
300 base::WeakPtr<PropertySet> GetWeakPtr() {
301 return weak_ptr_factory_.GetWeakPtr();
304 private:
305 // Pointer to object proxy for making method calls, no ownership is taken
306 // so this must outlive this class.
307 ObjectProxy* object_proxy_;
309 // Interface of property, e.g. "org.chromium.ExampleService", this is
310 // distinct from the interface of the method call itself which is the
311 // general D-Bus Properties interface "org.freedesktop.DBus.Properties".
312 std::string interface_;
314 // Callback for property changes.
315 PropertyChangedCallback property_changed_callback_;
317 // Map of properties (as PropertyBase*) defined in the structure to
318 // names as used in D-Bus method calls and signals. The base pointer
319 // restricts property access via this map to type-unsafe and non-specific
320 // actions only.
321 typedef std::map<const std::string, PropertyBase*> PropertiesMap;
322 PropertiesMap properties_map_;
324 // Weak pointer factory as D-Bus callbacks may last longer than these
325 // objects.
326 base::WeakPtrFactory<PropertySet> weak_ptr_factory_;
328 DISALLOW_COPY_AND_ASSIGN(PropertySet);
331 // Property template, this defines the type-specific and type-safe methods
332 // of properties that can be accessed as members of a PropertySet structure.
334 // Properties provide a cached value that has an initial sensible default
335 // until the reply to PropertySet::GetAll() is retrieved and is updated by
336 // all calls to that method, PropertySet::Get() and property changed signals
337 // also handled by PropertySet. It can be obtained by calling value() on the
338 // property.
340 // It is recommended that this cached value be used where necessary, with
341 // code using PropertySet::PropertyChangedCallback to be notified of changes,
342 // rather than incurring a round-trip to the remote object for each property
343 // access.
345 // Where a round-trip is necessary, the Get() method is provided. And to
346 // update the remote object value, the Set() method is also provided; these
347 // both simply call methods on PropertySet.
349 // Handling of particular D-Bus types is performed via specialization,
350 // typically the PopValueFromReader() and AppendSetValueToWriter() methods
351 // will need to be provided, and in rare cases a constructor to provide a
352 // default value. Specializations for basic D-Bus types, strings, object
353 // paths and arrays are provided for you.
354 template <class T>
355 class CHROME_DBUS_EXPORT Property : public PropertyBase {
356 public:
357 Property() {}
359 // Retrieves the cached value.
360 const T& value() const { return value_; }
362 // Requests an updated value from the remote object incurring a
363 // round-trip. |callback| will be called when the new value is available.
364 // This may not be implemented by some interfaces.
365 virtual void Get(dbus::PropertySet::GetCallback callback) {
366 property_set()->Get(this, callback);
369 // Requests that the remote object change the property value to |value|,
370 // |callback| will be called to indicate the success or failure of the
371 // request, however the new value may not be available depending on the
372 // remote object.
373 virtual void Set(const T& value, dbus::PropertySet::SetCallback callback) {
374 set_value_ = value;
375 property_set()->Set(this, callback);
378 // Method used by PropertySet to retrieve the value from a MessageReader,
379 // no knowledge of the contained type is required, this method returns
380 // true if its expected type was found, false if not.
381 bool PopValueFromReader(MessageReader* reader) override;
383 // Method used by PropertySet to append the set value to a MessageWriter,
384 // no knowledge of the contained type is required.
385 // Implementation provided by specialization.
386 void AppendSetValueToWriter(MessageWriter* writer) override;
388 // Method used by test and stub implementations of dbus::PropertySet::Set
389 // to replace the property value with the set value without using a
390 // dbus::MessageReader.
391 void ReplaceValueWithSetValue() override {
392 value_ = set_value_;
393 property_set()->NotifyPropertyChanged(name());
396 // Method used by test and stub implementations to directly set the
397 // value of a property.
398 void ReplaceValue(const T& value) {
399 value_ = value;
400 property_set()->NotifyPropertyChanged(name());
403 // Method used by test and stub implementations to directly set the
404 // |set_value_| of a property.
405 void ReplaceSetValueForTesting(const T& value) { set_value_ = value; }
407 private:
408 // Current cached value of the property.
409 T value_;
411 // Replacement value of the property.
412 T set_value_;
415 template <> Property<uint8>::Property();
416 template <> bool Property<uint8>::PopValueFromReader(MessageReader* reader);
417 template <> void Property<uint8>::AppendSetValueToWriter(MessageWriter* writer);
418 extern template class Property<uint8>;
420 template <> Property<bool>::Property();
421 template <> bool Property<bool>::PopValueFromReader(MessageReader* reader);
422 template <> void Property<bool>::AppendSetValueToWriter(MessageWriter* writer);
423 extern template class Property<bool>;
425 template <> Property<int16>::Property();
426 template <> bool Property<int16>::PopValueFromReader(MessageReader* reader);
427 template <> void Property<int16>::AppendSetValueToWriter(MessageWriter* writer);
428 extern template class Property<int16>;
430 template <> Property<uint16>::Property();
431 template <> bool Property<uint16>::PopValueFromReader(MessageReader* reader);
432 template <> void Property<uint16>::AppendSetValueToWriter(
433 MessageWriter* writer);
434 extern template class Property<uint16>;
436 template <> Property<int32>::Property();
437 template <> bool Property<int32>::PopValueFromReader(MessageReader* reader);
438 template <> void Property<int32>::AppendSetValueToWriter(MessageWriter* writer);
439 extern template class Property<int32>;
441 template <> Property<uint32>::Property();
442 template <> bool Property<uint32>::PopValueFromReader(MessageReader* reader);
443 template <> void Property<uint32>::AppendSetValueToWriter(
444 MessageWriter* writer);
445 extern template class Property<uint32>;
447 template <> Property<int64>::Property();
448 template <> bool Property<int64>::PopValueFromReader(MessageReader* reader);
449 template <> void Property<int64>::AppendSetValueToWriter(MessageWriter* writer);
450 extern template class Property<int64>;
452 template <> Property<uint64>::Property();
453 template <> bool Property<uint64>::PopValueFromReader(MessageReader* reader);
454 template <> void Property<uint64>::AppendSetValueToWriter(
455 MessageWriter* writer);
456 extern template class Property<uint64>;
458 template <> Property<double>::Property();
459 template <> bool Property<double>::PopValueFromReader(MessageReader* reader);
460 template <> void Property<double>::AppendSetValueToWriter(
461 MessageWriter* writer);
462 extern template class Property<double>;
464 template <> bool Property<std::string>::PopValueFromReader(
465 MessageReader* reader);
466 template <> void Property<std::string>::AppendSetValueToWriter(
467 MessageWriter* writer);
468 extern template class Property<std::string>;
470 template <> bool Property<ObjectPath>::PopValueFromReader(
471 MessageReader* reader);
472 template <> void Property<ObjectPath>::AppendSetValueToWriter(
473 MessageWriter* writer);
474 extern template class Property<ObjectPath>;
476 template <> bool Property<std::vector<std::string> >::PopValueFromReader(
477 MessageReader* reader);
478 template <> void Property<std::vector<std::string> >::AppendSetValueToWriter(
479 MessageWriter* writer);
480 extern template class Property<std::vector<std::string> >;
482 template <> bool Property<std::vector<ObjectPath> >::PopValueFromReader(
483 MessageReader* reader);
484 template <> void Property<std::vector<ObjectPath> >::AppendSetValueToWriter(
485 MessageWriter* writer);
486 extern template class Property<std::vector<ObjectPath> >;
488 template <> bool Property<std::vector<uint8> >::PopValueFromReader(
489 MessageReader* reader);
490 template <> void Property<std::vector<uint8> >::AppendSetValueToWriter(
491 MessageWriter* writer);
492 extern template class Property<std::vector<uint8> >;
494 template <>
495 bool Property<std::map<std::string, std::string>>::PopValueFromReader(
496 MessageReader* reader);
497 template <>
498 void Property<std::map<std::string, std::string>>::AppendSetValueToWriter(
499 MessageWriter* writer);
500 extern template class Property<std::map<std::string, std::string>>;
502 template <>
503 bool Property<std::vector<std::pair<std::vector<uint8_t>, uint16_t>>>::
504 PopValueFromReader(MessageReader* reader);
505 template <>
506 void Property<std::vector<std::pair<std::vector<uint8_t>, uint16_t>>>::
507 AppendSetValueToWriter(MessageWriter* writer);
508 extern template class Property<
509 std::vector<std::pair<std::vector<uint8_t>, uint16_t>>>;
511 } // namespace dbus
513 #endif // DBUS_PROPERTY_H_