We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / gpu / command_buffer / client / gl_in_process_context.h
blob8c3a1c52b45ff68e4aa5552291d235162615352f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_
8 #include "base/callback.h"
9 #include "base/compiler_specific.h"
10 #include "gl_in_process_context_export.h"
11 #include "gpu/command_buffer/common/gles2_cmd_utils.h"
12 #include "gpu/command_buffer/service/in_process_command_buffer.h"
13 #include "ui/gfx/native_widget_types.h"
14 #include "ui/gl/gl_surface.h"
15 #include "ui/gl/gpu_preference.h"
17 namespace gfx {
18 class Size;
21 #if defined(OS_ANDROID)
22 namespace gfx {
23 class SurfaceTexture;
25 #endif
27 namespace gpu {
29 namespace gles2 {
30 class GLES2Implementation;
33 struct GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContextSharedMemoryLimits {
34 GLInProcessContextSharedMemoryLimits();
36 int32 command_buffer_size;
37 unsigned int start_transfer_buffer_size;
38 unsigned int min_transfer_buffer_size;
39 unsigned int max_transfer_buffer_size;
40 unsigned int mapped_memory_reclaim_limit;
43 class GL_IN_PROCESS_CONTEXT_EXPORT GLInProcessContext {
44 public:
45 virtual ~GLInProcessContext() {}
47 // Create a GLInProcessContext, if |is_offscreen| is true, renders to an
48 // offscreen context. |attrib_list| must be NULL or a NONE-terminated list
49 // of attribute/value pairs.
50 // If |surface| is not NULL, then it must match |is_offscreen| and |size|,
51 // |window| must be gfx::kNullAcceleratedWidget, and the command buffer
52 // service must run on the same thread as this client because GLSurface is
53 // not thread safe. If |surface| is NULL, then the other parameters are used
54 // to correctly create a surface.
55 // Only one of |share_context| and |use_global_share_group| can be used at
56 // the same time.
57 static GLInProcessContext* Create(
58 scoped_refptr<gpu::InProcessCommandBuffer::Service> service,
59 scoped_refptr<gfx::GLSurface> surface,
60 bool is_offscreen,
61 gfx::AcceleratedWidget window,
62 const gfx::Size& size,
63 GLInProcessContext* share_context,
64 bool use_global_share_group,
65 const gpu::gles2::ContextCreationAttribHelper& attribs,
66 gfx::GpuPreference gpu_preference,
67 const GLInProcessContextSharedMemoryLimits& memory_limits,
68 GpuMemoryBufferManager* gpu_memory_buffer_manager,
69 ImageFactory* image_factory);
71 virtual void SetContextLostCallback(const base::Closure& callback) = 0;
73 // Allows direct access to the GLES2 implementation so a GLInProcessContext
74 // can be used without making it current.
75 virtual gles2::GLES2Implementation* GetImplementation() = 0;
77 virtual size_t GetMappedMemoryLimit() = 0;
79 virtual void SetLock(base::Lock* lock) = 0;
81 #if defined(OS_ANDROID)
82 virtual scoped_refptr<gfx::SurfaceTexture> GetSurfaceTexture(
83 uint32 stream_id) = 0;
84 #endif
87 } // namespace gpu
89 #endif // GPU_COMMAND_BUFFER_CLIENT_GL_IN_PROCESS_CONTEXT_H_