We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / gpu / command_buffer / common / id_allocator.cc
blobeccb4681df72bced7aa00d1ac01d59931b0429d1
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file contains the implementation of IdAllocator.
7 #include "gpu/command_buffer/common/id_allocator.h"
9 #include <limits>
10 #include "base/logging.h"
12 namespace gpu {
14 IdAllocator::IdAllocator() {
15 COMPILE_ASSERT(kInvalidResource == 0u, invalid_resource_is_not_zero);
16 // Simplify the code by making sure that lower_bound(id) never
17 // returns the beginning of the map, if id is valid (eg !=
18 // kInvalidResource).
19 used_ids_.insert(std::make_pair(0u, 0u));
22 IdAllocator::~IdAllocator() {}
24 ResourceId IdAllocator::AllocateID() {
25 return AllocateIDRange(1u);
28 ResourceId IdAllocator::AllocateIDAtOrAbove(ResourceId desired_id) {
29 if (desired_id == 0u || desired_id == 1u) {
30 return AllocateIDRange(1u);
33 ResourceIdRangeMap::iterator current = used_ids_.lower_bound(desired_id);
34 ResourceIdRangeMap::iterator next = current;
35 if (current == used_ids_.end() || current->first > desired_id) {
36 current--;
37 } else {
38 next++;
41 ResourceId first_id = current->first;
42 ResourceId last_id = current->second;
44 DCHECK(desired_id >= first_id);
46 if (desired_id - 1u <= last_id) {
47 // Append to current range.
48 last_id++;
49 if (last_id == 0) {
50 // The increment overflowed.
51 return AllocateIDRange(1u);
54 current->second = last_id;
56 if (next != used_ids_.end() && next->first - 1u == last_id) {
57 // Merge with next range.
58 current->second = next->second;
59 used_ids_.erase(next);
61 return last_id;
62 } else if (next != used_ids_.end() && next->first - 1u == desired_id) {
63 // Prepend to next range.
64 ResourceId last_existing_id = next->second;
65 used_ids_.erase(next);
66 used_ids_.insert(std::make_pair(desired_id, last_existing_id));
67 return desired_id;
69 used_ids_.insert(std::make_pair(desired_id, desired_id));
70 return desired_id;
73 ResourceId IdAllocator::AllocateIDRange(uint32_t range) {
74 DCHECK(range > 0u);
76 ResourceIdRangeMap::iterator current = used_ids_.begin();
77 ResourceIdRangeMap::iterator next = current;
79 while (++next != used_ids_.end()) {
80 if (next->first - current->second > range) {
81 break;
83 current = next;
86 ResourceId first_id = current->second + 1u;
87 ResourceId last_id = first_id + range - 1u;
89 if (first_id == 0u || last_id < first_id) {
90 return kInvalidResource;
93 current->second = last_id;
95 if (next != used_ids_.end() && next->first - 1u == last_id) {
96 // Merge with next range.
97 current->second = next->second;
98 used_ids_.erase(next);
101 return first_id;
104 bool IdAllocator::MarkAsUsed(ResourceId id) {
105 DCHECK(id);
106 ResourceIdRangeMap::iterator current = used_ids_.lower_bound(id);
107 if (current != used_ids_.end() && current->first == id) {
108 return false;
111 ResourceIdRangeMap::iterator next = current;
112 --current;
114 if (current->second >= id) {
115 return false;
118 DCHECK(current->first < id && current->second < id);
120 if (current->second + 1u == id) {
121 // Append to current range.
122 current->second = id;
123 if (next != used_ids_.end() && next->first - 1u == id) {
124 // Merge with next range.
125 current->second = next->second;
126 used_ids_.erase(next);
128 return true;
129 } else if (next != used_ids_.end() && next->first - 1u == id) {
130 // Prepend to next range.
131 ResourceId last_existing_id = next->second;
132 used_ids_.erase(next);
133 used_ids_.insert(std::make_pair(id, last_existing_id));
134 return true;
137 used_ids_.insert(std::make_pair(id, id));
138 return true;
141 void IdAllocator::FreeID(ResourceId id) {
142 FreeIDRange(id, 1u);
145 void IdAllocator::FreeIDRange(ResourceId first_id, uint32 range) {
146 COMPILE_ASSERT(kInvalidResource == 0u, invalid_resource_is_not_zero);
148 if (range == 0u || (first_id == 0u && range == 1u)) {
149 return;
152 if (first_id == 0u) {
153 first_id++;
154 range--;
157 ResourceId last_id = first_id + range - 1u;
158 if (last_id < first_id) {
159 last_id = std::numeric_limits<ResourceId>::max();
162 while (true) {
163 ResourceIdRangeMap::iterator current = used_ids_.lower_bound(last_id);
164 if (current == used_ids_.end() || current->first > last_id) {
165 --current;
168 if (current->second < first_id) {
169 return;
172 if (current->first >= first_id) {
173 ResourceId last_existing_id = current->second;
174 used_ids_.erase(current);
175 if (last_id < last_existing_id) {
176 used_ids_.insert(std::make_pair(last_id + 1u, last_existing_id));
178 } else if (current->second <= last_id) {
179 current->second = first_id - 1u;
180 } else {
181 DCHECK(current->first < first_id && current->second > last_id);
182 ResourceId last_existing_id = current->second;
183 current->second = first_id - 1u;
184 used_ids_.insert(std::make_pair(last_id + 1u, last_existing_id));
189 bool IdAllocator::InUse(ResourceId id) const {
190 if (id == kInvalidResource) {
191 return false;
194 ResourceIdRangeMap::const_iterator current = used_ids_.lower_bound(id);
195 if (current != used_ids_.end()) {
196 if (current->first == id) {
197 return true;
201 --current;
202 return current->second >= id;
205 } // namespace gpu