We started redesigning GpuMemoryBuffer interface to handle multiple buffers [0].
[chromium-blink-merge.git] / gpu / tools / compositor_model_bench / render_tree.cc
blob8712a975ef3d776d24f775c9d8d7e98a94311330
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "gpu/tools/compositor_model_bench/render_tree.h"
7 #include <sstream>
8 #include <vector>
10 #include "base/files/file_path.h"
11 #include "base/files/file_util.h"
12 #include "base/json/json_reader.h"
13 #include "base/json/json_writer.h"
14 #include "base/logging.h"
15 #include "base/memory/scoped_ptr.h"
16 #include "base/values.h"
18 #include "gpu/tools/compositor_model_bench/shaders.h"
20 using base::JSONReader;
21 using base::JSONWriter;
22 using base::ReadFileToString;
23 using std::string;
24 using std::vector;
26 GLenum TextureFormatFromString(std::string format) {
27 if (format == "RGBA")
28 return GL_RGBA;
29 if (format == "RGB")
30 return GL_RGB;
31 if (format == "LUMINANCE")
32 return GL_LUMINANCE;
33 return GL_INVALID_ENUM;
36 const char* TextureFormatName(GLenum format) {
37 switch (format) {
38 case GL_RGBA:
39 return "RGBA";
40 case GL_RGB:
41 return "RGB";
42 case GL_LUMINANCE:
43 return "LUMINANCE";
44 default:
45 return "(unknown format)";
49 int FormatBytesPerPixel(GLenum format) {
50 switch (format) {
51 case GL_RGBA:
52 return 4;
53 case GL_RGB:
54 return 3;
55 case GL_LUMINANCE:
56 return 1;
57 default:
58 return 0;
62 RenderNode::RenderNode() {
65 RenderNode::~RenderNode() {
68 void RenderNode::Accept(RenderNodeVisitor* v) {
69 v->BeginVisitRenderNode(this);
70 v->EndVisitRenderNode(this);
73 ContentLayerNode::ContentLayerNode() {
76 ContentLayerNode::~ContentLayerNode() {
79 void ContentLayerNode::Accept(RenderNodeVisitor* v) {
80 v->BeginVisitContentLayerNode(this);
81 typedef vector<RenderNode*>::iterator node_itr;
82 for (node_itr i = children_.begin(); i != children_.end(); ++i) {
83 (*i)->Accept(v);
85 v->EndVisitContentLayerNode(this);
88 CCNode::CCNode() {
91 CCNode::~CCNode() {
94 void CCNode::Accept(RenderNodeVisitor* v) {
95 v->BeginVisitCCNode(this);
96 v->EndVisitCCNode(this);
99 RenderNodeVisitor::~RenderNodeVisitor() {
102 void RenderNodeVisitor::BeginVisitContentLayerNode(ContentLayerNode* v) {
103 this->BeginVisitRenderNode(v);
106 void RenderNodeVisitor::BeginVisitCCNode(CCNode* v) {
107 this->BeginVisitRenderNode(v);
110 void RenderNodeVisitor::EndVisitRenderNode(RenderNode* v) {
113 void RenderNodeVisitor::EndVisitContentLayerNode(ContentLayerNode* v) {
114 this->EndVisitRenderNode(v);
117 void RenderNodeVisitor::EndVisitCCNode(CCNode* v) {
118 this->EndVisitRenderNode(v);
121 RenderNode* InterpretNode(base::DictionaryValue* node);
123 std::string ValueTypeAsString(base::Value::Type type) {
124 switch (type) {
125 case base::Value::TYPE_NULL:
126 return "NULL";
127 case base::Value::TYPE_BOOLEAN:
128 return "BOOLEAN";
129 case base::Value::TYPE_INTEGER:
130 return "INTEGER";
131 case base::Value::TYPE_DOUBLE:
132 return "DOUBLE";
133 case base::Value::TYPE_STRING:
134 return "STRING";
135 case base::Value::TYPE_BINARY:
136 return "BINARY";
137 case base::Value::TYPE_DICTIONARY:
138 return "DICTIONARY";
139 case base::Value::TYPE_LIST:
140 return "LIST";
141 default:
142 return "(UNKNOWN TYPE)";
146 // Makes sure that the key exists and has the type we expect.
147 bool VerifyDictionaryEntry(base::DictionaryValue* node,
148 const std::string& key,
149 base::Value::Type type) {
150 if (!node->HasKey(key)) {
151 LOG(ERROR) << "Missing value for key: " << key;
152 return false;
155 base::Value* child;
156 node->Get(key, &child);
157 if (!child->IsType(type)) {
158 LOG(ERROR) << key << " did not have the expected type "
159 "(expected " << ValueTypeAsString(type) << ")";
160 return false;
163 return true;
166 // Makes sure that the list entry has the type we expect.
167 bool VerifyListEntry(base::ListValue* l,
168 int idx,
169 base::Value::Type type,
170 const char* listName = 0) {
171 // Assume the idx is valid (since we'll be able to generate a better
172 // error message for this elsewhere.)
173 base::Value* el;
174 l->Get(idx, &el);
175 if (!el->IsType(type)) {
176 LOG(ERROR) << (listName ? listName : "List") << "element " << idx <<
177 " did not have the expected type (expected " <<
178 ValueTypeAsString(type) << ")\n";
179 return false;
182 return true;
185 bool InterpretCommonContents(base::DictionaryValue* node, RenderNode* c) {
186 if (!VerifyDictionaryEntry(node, "layerID", base::Value::TYPE_INTEGER) ||
187 !VerifyDictionaryEntry(node, "width", base::Value::TYPE_INTEGER) ||
188 !VerifyDictionaryEntry(node, "height", base::Value::TYPE_INTEGER) ||
189 !VerifyDictionaryEntry(node, "drawsContent", base::Value::TYPE_BOOLEAN) ||
190 !VerifyDictionaryEntry(node, "targetSurfaceID",
191 base::Value::TYPE_INTEGER) ||
192 !VerifyDictionaryEntry(node, "transform", base::Value::TYPE_LIST)
194 return false;
197 int layerID;
198 node->GetInteger("layerID", &layerID);
199 c->set_layerID(layerID);
200 int width;
201 node->GetInteger("width", &width);
202 c->set_width(width);
203 int height;
204 node->GetInteger("height", &height);
205 c->set_height(height);
206 bool drawsContent;
207 node->GetBoolean("drawsContent", &drawsContent);
208 c->set_drawsContent(drawsContent);
209 int targetSurface;
210 node->GetInteger("targetSurfaceID", &targetSurface);
211 c->set_targetSurface(targetSurface);
213 base::ListValue* transform;
214 node->GetList("transform", &transform);
215 if (transform->GetSize() != 16) {
216 LOG(ERROR) << "4x4 transform matrix did not have 16 elements";
217 return false;
219 float transform_mat[16];
220 for (int i = 0; i < 16; ++i) {
221 if (!VerifyListEntry(transform, i, base::Value::TYPE_DOUBLE, "Transform"))
222 return false;
223 double el;
224 transform->GetDouble(i, &el);
225 transform_mat[i] = el;
227 c->set_transform(transform_mat);
229 if (node->HasKey("tiles")) {
230 if (!VerifyDictionaryEntry(node, "tiles", base::Value::TYPE_DICTIONARY))
231 return false;
232 base::DictionaryValue* tiles_dict;
233 node->GetDictionary("tiles", &tiles_dict);
234 if (!VerifyDictionaryEntry(tiles_dict, "dim", base::Value::TYPE_LIST))
235 return false;
236 base::ListValue* dim;
237 tiles_dict->GetList("dim", &dim);
238 if (!VerifyListEntry(dim, 0, base::Value::TYPE_INTEGER, "Tile dimension") ||
239 !VerifyListEntry(dim, 1, base::Value::TYPE_INTEGER, "Tile dimension")) {
240 return false;
242 int tile_width;
243 dim->GetInteger(0, &tile_width);
244 c->set_tile_width(tile_width);
245 int tile_height;
246 dim->GetInteger(1, &tile_height);
247 c->set_tile_height(tile_height);
249 if (!VerifyDictionaryEntry(tiles_dict, "info", base::Value::TYPE_LIST))
250 return false;
251 base::ListValue* tiles;
252 tiles_dict->GetList("info", &tiles);
253 for (unsigned int i = 0; i < tiles->GetSize(); ++i) {
254 if (!VerifyListEntry(tiles, i, base::Value::TYPE_DICTIONARY, "Tile info"))
255 return false;
256 base::DictionaryValue* tdict;
257 tiles->GetDictionary(i, &tdict);
259 if (!VerifyDictionaryEntry(tdict, "x", base::Value::TYPE_INTEGER) ||
260 !VerifyDictionaryEntry(tdict, "y", base::Value::TYPE_INTEGER)) {
261 return false;
263 Tile t;
264 tdict->GetInteger("x", &t.x);
265 tdict->GetInteger("y", &t.y);
266 if (tdict->HasKey("texID")) {
267 if (!VerifyDictionaryEntry(tdict, "texID", base::Value::TYPE_INTEGER))
268 return false;
269 tdict->GetInteger("texID", &t.texID);
270 } else {
271 t.texID = -1;
273 c->add_tile(t);
276 return true;
279 bool InterpretCCData(base::DictionaryValue* node, CCNode* c) {
280 if (!VerifyDictionaryEntry(node, "vertex_shader", base::Value::TYPE_STRING) ||
281 !VerifyDictionaryEntry(node, "fragment_shader",
282 base::Value::TYPE_STRING) ||
283 !VerifyDictionaryEntry(node, "textures", base::Value::TYPE_LIST)) {
284 return false;
286 string vertex_shader_name, fragment_shader_name;
287 node->GetString("vertex_shader", &vertex_shader_name);
288 node->GetString("fragment_shader", &fragment_shader_name);
290 c->set_vertex_shader(ShaderIDFromString(vertex_shader_name));
291 c->set_fragment_shader(ShaderIDFromString(fragment_shader_name));
292 base::ListValue* textures;
293 node->GetList("textures", &textures);
294 for (unsigned int i = 0; i < textures->GetSize(); ++i) {
295 if (!VerifyListEntry(textures, i, base::Value::TYPE_DICTIONARY, "Tex list"))
296 return false;
297 base::DictionaryValue* tex;
298 textures->GetDictionary(i, &tex);
300 if (!VerifyDictionaryEntry(tex, "texID", base::Value::TYPE_INTEGER) ||
301 !VerifyDictionaryEntry(tex, "height", base::Value::TYPE_INTEGER) ||
302 !VerifyDictionaryEntry(tex, "width", base::Value::TYPE_INTEGER) ||
303 !VerifyDictionaryEntry(tex, "format", base::Value::TYPE_STRING)) {
304 return false;
306 Texture t;
307 tex->GetInteger("texID", &t.texID);
308 tex->GetInteger("height", &t.height);
309 tex->GetInteger("width", &t.width);
311 string formatName;
312 tex->GetString("format", &formatName);
313 t.format = TextureFormatFromString(formatName);
314 if (t.format == GL_INVALID_ENUM) {
315 LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID() <<
316 " (format: " << formatName << ")\n"
317 "The layer had " << textures->GetSize() << " children.";
318 return false;
321 c->add_texture(t);
324 if (c->vertex_shader() == SHADER_UNRECOGNIZED) {
325 LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID() <<
326 " (shader: " << vertex_shader_name << ")";
327 return false;
330 if (c->fragment_shader() == SHADER_UNRECOGNIZED) {
331 LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID() <<
332 " (shader: " << fragment_shader_name << ")";
333 return false;
336 return true;
339 RenderNode* InterpretContentLayer(base::DictionaryValue* node) {
340 ContentLayerNode* n = new ContentLayerNode;
341 if (!InterpretCommonContents(node, n))
342 return NULL;
344 if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING) ||
345 !VerifyDictionaryEntry(node, "skipsDraw", base::Value::TYPE_BOOLEAN) ||
346 !VerifyDictionaryEntry(node, "children", base::Value::TYPE_LIST)) {
347 return NULL;
350 string type;
351 node->GetString("type", &type);
352 DCHECK_EQ(type, "ContentLayer");
353 bool skipsDraw;
354 node->GetBoolean("skipsDraw", &skipsDraw);
355 n->set_skipsDraw(skipsDraw);
357 base::ListValue* children;
358 node->GetList("children", &children);
359 for (unsigned int i = 0; i < children->GetSize(); ++i) {
360 base::DictionaryValue* childNode;
361 children->GetDictionary(i, &childNode);
362 RenderNode* child = InterpretNode(childNode);
363 if (child)
364 n->add_child(child);
367 return n;
370 RenderNode* InterpretCanvasLayer(base::DictionaryValue* node) {
371 CCNode* n = new CCNode;
372 if (!InterpretCommonContents(node, n))
373 return NULL;
375 if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
376 return NULL;
379 string type;
380 node->GetString("type", &type);
381 assert(type == "CanvasLayer");
383 if (!InterpretCCData(node, n))
384 return NULL;
386 return n;
389 RenderNode* InterpretVideoLayer(base::DictionaryValue* node) {
390 CCNode* n = new CCNode;
391 if (!InterpretCommonContents(node, n))
392 return NULL;
394 if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
395 return NULL;
398 string type;
399 node->GetString("type", &type);
400 assert(type == "VideoLayer");
402 if (!InterpretCCData(node, n))
403 return NULL;
405 return n;
408 RenderNode* InterpretImageLayer(base::DictionaryValue* node) {
409 CCNode* n = new CCNode;
410 if (!InterpretCommonContents(node, n))
411 return NULL;
413 if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
414 return NULL;
417 string type;
418 node->GetString("type", &type);
419 assert(type == "ImageLayer");
421 if (!InterpretCCData(node, n))
422 return NULL;
424 return n;
427 RenderNode* InterpretNode(base::DictionaryValue* node) {
428 if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) {
429 return NULL;
432 string type;
433 node->GetString("type", &type);
434 if (type == "ContentLayer")
435 return InterpretContentLayer(node);
436 if (type == "CanvasLayer")
437 return InterpretCanvasLayer(node);
438 if (type == "VideoLayer")
439 return InterpretVideoLayer(node);
440 if (type == "ImageLayer")
441 return InterpretImageLayer(node);
444 string outjson;
445 JSONWriter::WriteWithOptions(node, base::JSONWriter::OPTIONS_PRETTY_PRINT,
446 &outjson);
447 LOG(ERROR) << "Unrecognized node type! JSON:\n\n"
448 "-----------------------\n" <<
449 outjson <<
450 "-----------------------";
452 return NULL;
455 RenderNode* BuildRenderTreeFromFile(const base::FilePath& path) {
456 LOG(INFO) << "Reading " << path.LossyDisplayName();
457 string contents;
458 if (!ReadFileToString(path, &contents))
459 return NULL;
461 scoped_ptr<base::Value> root;
462 int error_code = 0;
463 string error_message;
464 root.reset(JSONReader::ReadAndReturnError(contents,
465 base::JSON_ALLOW_TRAILING_COMMAS,
466 &error_code,
467 &error_message));
468 if (!root.get()) {
469 LOG(ERROR) << "Failed to parse JSON file " << path.LossyDisplayName() <<
470 "\n(" << error_message << ")";
471 return NULL;
474 if (root->IsType(base::Value::TYPE_DICTIONARY)) {
475 base::DictionaryValue* v = static_cast<base::DictionaryValue*>(root.get());
476 RenderNode* tree = InterpretContentLayer(v);
477 return tree;
478 } else {
479 LOG(ERROR) << path.LossyDisplayName() <<
480 " doesn not encode a JSON dictionary.";
481 return NULL;